Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
Seat
(Seat_Bench_8_CBD_Stone)
Changed
2 changes
stdItem
Interactions
0:
Disableproximityassist
→
Equip
1:
Engineon
→
Openlootingui
Seat
(Seat_Bench_Backrest_2_ANVL_Paladin_Habitation_b)
Changed
2 changes
stdItem
Interactions
0:
Openinventoryui
→
Place
1:
Unrestrain
→
Turretenter
Seat
(Seat_Bench_Backrest_2_ANVL_Paladin_Habitation_c)
Changed
2 changes
stdItem
Interactions
0:
Bodydrop
→
Drop
1:
Turnover
→
Take
Seat
(Seat_Bench_Backrest_3_bench_hospital_1_a)
Changed
2 changes
stdItem
Interactions
0:
Talk
→
Turretenter18
1:
Order
→
Pickup
Seat
(Seat_Bench_Backrest_3_Couch_leather)
Changed
2 changes
stdItem
Interactions
0:
Lookat
→
Turretenter
1:
Order
→
Turretexit
Seat
(Seat_Bench_Backrest_3_CounchProp_Modern_C)
Changed
2 changes
stdItem
Interactions
0:
Serve
→
Turretenter
1:
Takeorder
→
Turretexit
Seat
(Seat_Bench_Backrest_3_Plaza_Lounge_Bench_B)
Changed
2 changes
stdItem
Interactions
0:
Search
→
Turretenter
1:
Turretexit
Seat
(Seat_Bench_Backrest_3_seat_bench_1_a)
Changed
2 changes
stdItem
Interactions
0:
Serve
→
Drop
1:
Takeorder
→
Pickup
Seat
(Seat_Bench_Backrest_3_Train_Lorville)
Changed
2 changes
stdItem
Interactions
0:
Medpen
→
Drop
1:
Bodydrag
→
Pickup
Seat
(Seat_Bench_Backrest_4_Template)
Changed
2 changes
stdItem
Interactions
0:
Refill ammo
→
Drop
1:
Refill grenades
→
Pickup
Seat
(Seat_Bench_Backrest_5_Newbab_Train_a)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Prepare
1:
Equiptowear
→
Selection
Seat
(Seat_Bench_Backrest_5_Template)
Changed
2 changes
stdItem
Interactions
0:
Reset
→
Closefinished
1:
Deployed
→
Activate remote camera
Seat
(Seat_Bench_Backrest_6_Template)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Dispenser_down
1:
Place
→
Makecoffee
Seat
(Seat_Bench_Backrest_7_Template)
Changed
2 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Opencomplete
1:
Setstate_blocked
→
Closecomplete
Seat
(Seat_Bench_Backrest_8_Template)
Changed
2 changes
stdItem
Interactions
0:
Offhandequip
→
Place
1:
Prime
→
Take
Seat
(Seat_Bench_Backrest_ArmrestBoth_4_Template)
Changed
2 changes
stdItem
Interactions
0:
Swapoutfit
→
Turretexit
1:
Restrain
→
Turret_hatch_right_open
Seat
(Seat_Bench_Backrest_ArmrestEnd_4_Template)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Turretexit
1:
Store
→
Turretenter
Seat
(Seat_Bench_Bar_Left_ASDTint)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Hack
1:
Place
→
Poweron
Seat
(Seat_Bench_Bar_Right_ASDTint)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Turretexit
1:
Place
→
Turretenter
Seat
(Seat_Bench_Booth_Center)
Changed
2 changes
stdItem
Interactions
0:
Equiptowear
→
Ramp_close
1:
Carry
→
Dooropen
Seat
(Seat_Bench_Booth_Corner_Left-90)
Changed
2 changes
stdItem
Interactions
0:
Equiptowear
→
Disableproximitysensor
1:
Carry
→
Open
Seat
(Seat_Bench_Booth_Corner_Right-90)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Close
1:
Equiptowear
→
Enableproximitysensor
Seat
(Seat_Bench_Booth_Left)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Disableproximitysensor
1:
Drop
→
Open
Seat
(Seat_Bench_Booth_Right)
Changed
2 changes
stdItem
Interactions
0:
Equiptowear
→
Close
1:
Carry
→
Enableproximitysensor
Seat
(Seat_Bench_NoBack_3_LowTech)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Place
1:
Equiptowear
→
Drop
Seat
(Seat_Bench_NoBack_4_Template)
Changed
1 change
stdItem
Interactions
1:
Place
→
Take
Seat
(Seat_Bench_NoBack_Center_MISC_Starlancer_R)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Drop
1:
Drop
→
Take
Seat
(Seat_Bench_NoBack_Center_MISC_Starlancer_TAC_R)
Changed
1 change
stdItem
Interactions
1:
Store
→
Drop
Seat
(Seat_Bench_NoBack_Center_util_2_a)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Take
1:
Equiptowear
→
Place
Seat
(Seat_Bench_NoBack_Left_AEGS_Idris_rdy_rm)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Poweroff
1:
Equiptowear
→
Turretenter
Seat
(Seat_Bench_NoBack_Right_AEGS_Idris_rdy_rm_mirror)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Turretexit
1:
Equiptowear
→
Placeinbox
Seat
(Seat_Bench_Starfarer_Left_Gemini)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Turretexit
1:
Drop
→
Turretenter
Seat
(Seat_Bench_Starfarer_Right_Gemini)
Changed
2 changes
stdItem
Interactions
0:
Equiptowear
→
Turretexit
1:
Carry
→
Turretenter
Seat
(Seat_Bench_Starfarer_Straight_Gemini)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Place
→
Drop
Seat
(seat_booth_restaurant_1_corner_left_1m_a)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Opening
1:
Equiptowear
→
Closing
Seat
(seat_booth_restaurant_1_corner_right_1m_a)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Take
1:
Store
→
Place
Seat
(seat_booth_restaurant_1_left_1m_a)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Opening
1:
Drop
→
Closing
Seat
(seat_booth_restaurant_1_right_1m_a)
Changed
2 changes
stdItem
Interactions
0:
Equiptowear
→
Opening
1:
Carry
→
Closing
Seat
(seat_booth_restaurant_1_single_1m_a)
Changed
2 changes
stdItem
Interactions
0:
Equiptowear
→
Drop
1:
Carry
→
Take
Seat
(Seat_Chair_Anim_ANVL_Pisces_C8R)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Disableproximitysensor
1:
Store
→
Open
Seat
(Seat_Chair_Anim_DRAK_Cutlass_Steel_Jumpseat)
Changed
2 changes
stdItem
Interactions
0:
Equiptowear
→
Disableproximitysensor
1:
Carry
→
Open
Seat
(Seat_Chair_Anim_Valkyrie_ANVL)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Close
1:
Place
→
Enableproximitysensor
2:
Store
→
Disableproximitysensor
Seat
(Seat_chair_beanbag_1_a)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Doorclose
1:
Store
→
Ramp_open
Seat
(Seat_Chair_Button_AEGS_Captains_Quarters)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Disableproximitysensor
1:
Drop
→
Open
2:
Place
→
Close
3:
Store
→
Enableproximitysensor
Seat
(Seat_Chair_Button_RSI_Lynx_RL)
Changed
4 changes
stdItem
Interactions
0:
Drop
→
Disableproximitysensor
1:
Place
→
Open
2:
Store
→
Close
3:
Equiptowear
→
Enableproximitysensor
Seat
(Seat_Chair_Button_RSI_Lynx_RR)
Changed
4 changes
stdItem
Interactions
0:
Onspawncompleted
→
Close
1:
Onresetting
→
Toggle
2:
Unlock
→
Lock
3:
Lock
→
Openfinished
Seat
(Seat_Chair_Button_RSI_Polaris_Captain)
Changed
4 changes
stdItem
Interactions
0:
Store
→
Disableproximitysensor
1:
Equiptowear
→
Open
2:
Carry
→
Close
3:
Drop
→
Enableproximitysensor
Seat
(Seat_Couch_Left_ARGO_Mole)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Close
1:
Equiptowear
→
Enableproximitysensor
Seat
(Seat_Couch_Left_ARGO_RAFT_Booth)
Changed
2 changes
stdItem
Interactions
0:
Equiptowear
→
Close
1:
Carry
→
Enableproximitysensor
Seat
(Seat_Couch_Left_ARGO_SRV_Booth_1)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Close
1:
Drop
→
Enableproximitysensor