Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
Renegade Helmet Tactical
(slaver_armor_light_helmet_02_01_01)
Changed
5 changes
stdItem
Interactions
0:
Exit
→
Procclipraisetoenter
1:
Sit
→
Grip
2:
Release
3:
Enable
4:
Disable
Renegade Helmet Desert
(slaver_armor_light_helmet_02_01_15)
Changed
6 changes
stdItem
Interactions
0:
Open
→
Syncopen
1:
Close
→
Syncclose
2:
Place
→
Open
3:
Openlootingui
→
Close
4:
Hack
5:
Repair
Calico Legs Tactical
(slaver_armor_light_legs_01_01_01)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity:
2.0 µSCU
→
2.5K µSCU
Calico Legs Desert
(slaver_armor_light_legs_01_01_15)
Changed
8 changes
stdItem
Interactions
0:
Equiptosuit
→
Setgimballock
1:
Offhandequiptosuit
→
Setfreegimbal
2:
Store
→
Setaimassist
3:
Offhandstore
→
Setstaggeredfire
4:
Drop
→
Setsynchronousfire
5:
Inspect
→
Fireweapongroup1
6:
Place
→
Fireweapongroup2
DescriptionData
Carrying Capacity:
2.0 µSCU
→
2.5K µSCU
Calico Legs (Modified)
(slaver_armor_light_legs_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Setsynchronousfire
1:
Offhandstore
→
Fireweapongroup
2:
Drop
→
Fireweapongroup
3:
Inspect
→
Enableweapons
4:
Place
→
Disableweapons
5:
Swapammomag
→
Setlagpips
6:
Carry
→
Setleadpips
DustUp Arms Firestarter
(slaver_armor_medium_arms_01_01_13)
Changed
5 changes
stdItem
Interactions
0:
Openrequest
→
Allowclose
1:
Closerequest
→
Gate_close
2:
Closetrigger
→
Set_pressurenormalized
3:
Closeself
→
Set_pressuredifferential
4:
Allowclose
→
Setstate_powered
DustUp Arms Desert
(slaver_armor_medium_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Setstate_blocked
→
Pressurecycle
1:
Setstate_unblocked
→
Pressurecyclecomplete
2:
Setstate_noaccess
→
Set_airlockconnected
3:
Setstate_access
→
Open
4:
Pressurecycle
→
Close
DustUp Core Tactical
(slaver_armor_medium_core_01_01_01)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity:
6.4 µSCU
→
7.5K µSCU
DustUp Core Firestarter
(slaver_armor_medium_core_01_01_13)
Changed
8 changes
stdItem
Interactions
0:
Opencomplete
→
Allowopen
1:
Closecomplete
→
Locktrigger
2:
Opentrigger
→
Unlocktrigger
3:
Openself
→
Lockself
4:
Allowopen
→
Unlockself
5:
Locktrigger
→
Openrequest
6:
Unlocktrigger
→
Closerequest
DescriptionData
Carrying Capacity:
6.4 µSCU
→
7.5K µSCU
DustUp Core Desert
(slaver_armor_medium_core_01_01_15)
Changed
8 changes
stdItem
Interactions
0:
Close
→
Toggle
1:
Lock
→
Unlock
2:
Override
→
Overrideclose
3:
Stepthrough
→
Opencomplete
4:
Toggle
→
Closecomplete
5:
Unlock
→
Opentrigger
6:
Overrideclose
→
Openself
DescriptionData
Carrying Capacity:
6.4 µSCU
→
7.5K µSCU
DustUp Core Scorched
(slaver_armor_medium_core_01_03_01)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity:
6.4 µSCU
→
7.5K µSCU
DustUp Helmet Tactical
(slaver_armor_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Proximityassist_setactive
→
Gimbaltype_setaimassist
1:
Proximityassist_setinactive
→
Firepattern_setstaggered
2:
Flighthud_invalid
→
Firepattern_setsynchronized
3:
Scanninghud_invalid
→
Piptype_setlead
4:
Comms_acceptcall
→
Piptype_setlag
5:
Comms_declinecall
→
Landinggear_invalid
6:
Shiptransformextend
→
Selfdestruct_engage
DustUp Helmet Firestarter
(slaver_armor_medium_helmet_01_01_13)
Changed
5 changes
stdItem
Interactions
0:
Closehatch
→
Grip
1:
Pickup
→
Release
2:
Dropoff
→
Placeonhook
3:
Place
4:
Openhatch
DustUp Helmet Desert
(slaver_armor_medium_helmet_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Dropoff
→
Grip
1:
Place
→
Release
2:
Openhatch
→
Open
3:
Closehatch
→
Close
4:
Lean
→
Lock
DustUp Legs Desert
(slaver_armor_medium_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Place
1:
Equiptowear
→
Store
2:
Carry
→
Offhandstore
3:
Drop
→
Equip
4:
Place
→
Inspect
5:
Carry
6:
Drop
DustUp Legs Desert
(slaver_armor_medium_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Place
→
Offhandstore
3:
Store
→
Equip
4:
Equiptowear
→
Inspect
5:
Carry
6:
Drop
Stoneskin Undersuit
(slaver_undersuit_01_01_01)
Changed
2 changes
stdItem
DescriptionData
Damage Reduction:
10%
→
5%
Carrying Capacity:
8.0 µSCU
Stoneskin Agra Undersuit
(slaver_undersuit_01_01_15)
Changed
2 changes
stdItem
DescriptionData
Damage Reduction:
10%
→
5%
Carrying Capacity:
8.0 µSCU
Stoneskin Helmet Tactical
(slaver_undersuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Exitbed
1:
Lock
→
Close
2:
Unlock
→
Enterbed
3:
Openlootingui
→
Applydamagemap
4:
Openinventoryui
→
Onstaterepaired
5:
Close
→
Onstatedamaged
6:
Accesscargogrid
Stoneskin Helmet Desert
(slaver_undersuit_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Scan_enable
→
Coupled_setdecoupled
1:
Scan_disable
→
Gsafe_setactive
2:
Shields_on
→
Gsafe_setinactive
3:
Shields_off
→
Esp_setactive
4:
Missiles_armmissile
→
Esp_setinactive
5:
Missiles_disarmmissiles
→
Quantumspool_setactive
6:
Missiles_cyclemissiles
→
Quantumspool_setinactive
Overlord Arms Flashback
(srvl_armor_heavy_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0:
Unlocktrigger
→
Closerequest
1:
Lockself
→
Closetrigger
2:
Unlockself
→
Closeself
3:
Openrequest
→
Allowclose
4:
Closerequest
→
Gate_close
Overlord Arms Stinger
(srvl_armor_heavy_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Set_airlockconnected
1:
Setstate_access
→
Open
2:
Pressurecycle
→
Close
3:
Pressurecyclecomplete
→
Lock
4:
Set_airlockconnected
→
Override
Overlord Arms Predator
(srvl_armor_heavy_arms_01_01_05)
Changed
5 changes
stdItem
Interactions
0:
Toggle
→
Closecomplete
1:
Unlock
→
Opentrigger
2:
Overrideclose
→
Openself
3:
Opencomplete
→
Allowopen
4:
Closecomplete
→
Locktrigger
Overlord Arms Riptide
(srvl_armor_heavy_arms_01_01_06)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Pressurecyclecomplete
1:
Setstate_noaccess
→
Set_airlockconnected
2:
Setstate_access
→
Open
3:
Pressurecycle
→
Close
4:
Pressurecyclecomplete
→
Lock
Overlord Arms Mirador
(srvl_armor_heavy_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Closetrigger
→
Set_pressurenormalized
1:
Closeself
→
Set_pressuredifferential
2:
Allowclose
→
Setstate_powered
3:
Gate_close
→
Setstate_unpowered
4:
Set_pressurenormalized
→
Setstate_blocked
Overlord Arms Skimmer
(srvl_armor_heavy_arms_01_01_10blue)
Changed
5 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Setstate_unblocked
1:
Setstate_powered
→
Setstate_noaccess
2:
Setstate_unpowered
→
Setstate_access
3:
Setstate_blocked
→
Pressurecycle
4:
Setstate_unblocked
→
Pressurecyclecomplete
Overlord Arms Tempered
(srvl_armor_heavy_arms_01_01_11)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Stepthrough
1:
Close
→
Toggle
2:
Lock
→
Unlock
3:
Override
→
Overrideclose
4:
Stepthrough
→
Opencomplete
Overlord Arms Cardinal
(srvl_armor_heavy_arms_01_01_13)
Changed
5 changes
stdItem
Interactions
0:
Lockself
→
Closetrigger
1:
Unlockself
→
Closeself
2:
Openrequest
→
Allowclose
3:
Closerequest
→
Gate_close
4:
Closetrigger
→
Set_pressurenormalized
Overlord Arms Switchback
(srvl_armor_heavy_arms_01_01_18)
Changed
5 changes
stdItem
Interactions
0:
Closecomplete
→
Locktrigger
1:
Opentrigger
→
Unlocktrigger
2:
Openself
→
Lockself
3:
Allowopen
→
Unlockself
4:
Locktrigger
→
Openrequest
Overlord Arms Polarity
(srvl_armor_heavy_arms_01_01_19)
Changed
5 changes
stdItem
Interactions
0:
Stepthrough
→
Opencomplete
1:
Toggle
→
Closecomplete
2:
Unlock
→
Opentrigger
3:
Overrideclose
→
Openself
4:
Opencomplete
→
Allowopen
Overlord Arms Gilded
(srvl_armor_heavy_arms_01_01_gld)
Changed
5 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Override
1:
Open
→
Stepthrough
2:
Close
→
Toggle
3:
Lock
→
Unlock
4:
Override
→
Overrideclose
Overlord Arms Dust Storm
(srvl_armor_heavy_arms_01_01_20)
Changed
5 changes
stdItem
Interactions
0:
Opentrigger
→
Unlocktrigger
1:
Openself
→
Lockself
2:
Allowopen
→
Unlockself
3:
Locktrigger
→
Openrequest
4:
Unlocktrigger
→
Closerequest
Dust Devil Arms Epoque
(srvl_armor_heavy_arms_02_02_01)
Changed
5 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Toggle
1:
Setstate_access
→
Unlock
2:
Pressurecycle
→
Overrideclose
3:
Pressurecyclecomplete
→
Opencomplete
4:
Set_airlockconnected
→
Closecomplete
Overlord Core Flashback
(srvl_armor_heavy_core_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Turnoff
→
On
1:
Turnon
→
Off
2:
Toggle
3:
Proccliptriggeredleverdown
4:
Proccliptriggeredleverup
5:
Proccliptriggeredleverswitch
6:
Setstate_leverstate_up
Overlord Core Stinger
(srvl_armor_heavy_core_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Turnoff
→
Proccliptriggeredleverup
1:
Enter
→
Proccliptriggeredleverswitch
2:
Exit
→
Break
3:
Tinker
→
Setstate_leverstate_down
4:
Activate remote camera
→
Grabspoon
5:
Turret_gyro_mode
→
Enter
6:
Turret_fire_mode
→
Exit
Overlord Core Predator
(srvl_armor_heavy_core_01_01_05)
Changed
6 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Pickup
1:
Turret_sensitivity_increase
→
Place
2:
Turret_sensitivity_decrease
→
Open
3:
Turret_sensitivity_reset
→
Close
4:
Turret_fire_mode
→
Unlock
5:
Onsucceded
Overlord Core Riptide
(srvl_armor_heavy_core_01_01_06)
Changed
7 changes
stdItem
Interactions
0:
Turnon
→
Setstate_leverstate_down
1:
Turnoff
→
On
2:
Off
3:
Toggle
4:
Proccliptriggeredleverdown
5:
Proccliptriggeredleverup
6:
Proccliptriggeredleverswitch
Overlord Core Mirador
(srvl_armor_heavy_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Closefinished
→
Place
1:
Counter_idle_cinetest
→
Take
2:
Passengerseatenter
→
Activate remote camera
3:
Passengerseatexit
→
Turret_gyro_mode
4:
Driverseatenter
5:
Driverseatexit
6:
Bonnet_open
Overlord Core Skimmer
(srvl_armor_heavy_core_01_01_10blue)
Changed
7 changes
stdItem
Interactions
0:
Turnoff
→
Setstate_leverstate_up
1:
Turnon
→
Setstate_leverstate_down
2:
Place
3:
Reset
4:
On
5:
Off
6:
Toggle
Overlord Core Tempered
(srvl_armor_heavy_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Bonnet_close
→
Activate remote camera
1:
Fuelport_open
→
Turret_gyro_mode
2:
Fuelport_close
3:
Grille_open
4:
Grille_close
5:
Boot_open
6:
Boot_close
Overlord Core Cardinal
(srvl_armor_heavy_core_01_01_13)
Changed
5 changes
stdItem
Interactions
0:
Inspect
→
Drop
3:
Carry
→
Equiptowear
4:
Drop
→
Play
5:
Stop
6:
Getin
Overlord Core Switchback
(srvl_armor_heavy_core_01_01_18)
Changed
2 changes
stdItem
Interactions
0:
Turnon
→
Shopidle
1:
Turnoff
→
Idle
Overlord Core Polarity
(srvl_armor_heavy_core_01_01_19)
Changed
6 changes
stdItem
Interactions
0:
Turnon
→
Proccliptriggeredleverdown
1:
Turnoff
→
Proccliptriggeredleverup
2:
Proccliptriggeredleverswitch
3:
Setstate_leverstate_up
4:
Setstate_leverstate_down
5:
On
Overlord Core Dust Storm
(srvl_armor_heavy_core_01_01_20)
Changed
7 changes
stdItem
Interactions
0:
Turret_sensitivity_decrease
→
Open
1:
Turret_sensitivity_reset
→
Close
2:
Open
→
Take
3:
Close
4:
Toggle
5:
Lock
6:
Openfinished
Overlord Core Gilded
(srvl_armor_heavy_core_01_01_gld)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Turret_gyro_mode
1:
Drop
→
Reserveslotandenter
2:
Inspect
→
Exit
3:
Place
→
Linktousable
4:
Store
→
Grabfood
5:
Grabdrink
6:
Carry
Dust Devil Core Epoque
(srvl_armor_heavy_core_02_02_01)
Changed
5 changes
stdItem
Interactions
0:
Turnon
→
Store
1:
Turnoff
→
Carry
2:
Drop
3:
Inspect
4:
Place
Overlord Helmet Supernova
(srvl_armor_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Emergencylightsoffrequest
→
Selfdestruct_engage
1:
Openaccesspoints
→
Selfdestruct_disengage
2:
Closeaccesspoints
→
Hailtarget_start
3:
Flight_ready
→
Hailtarget_stop
4:
Dummyinteraction
→
Sensors_on
5:
Commsinteraction
→
Sensors_off
6:
Opencanopy
→
Scan_enable
Overlord Helmet Flashback
(srvl_armor_heavy_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Openlootingui
1:
Drop
→
Carry
2:
Place
→
Drop
3:
Store
→
Place
4:
Equiptowear
→
Store
5:
Openinventoryui
→
Equiptowear
6:
Openlootingui
→
Openinventoryui
Overlord Helmet Stinger
(srvl_armor_heavy_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Open
1:
Drop
→
Close
2:
Place
→
Enterseat
3:
Store
4:
Equiptowear
5:
Openinventoryui
6:
Openlootingui
Overlord Helmet Predator
(srvl_armor_heavy_helmet_01_01_05)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Panel_left_close
1:
Drop
→
Loot
2:
Place
→
Openinventory
3:
Store
→
Ladderopen
4:
Equiptowear
→
Ladderclose
5:
Openinventoryui
→
Canopyopen
6:
Openlootingui
→
Canopyclose