Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
Deadhead Helmet Dust (srvl_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Open → Ondownloaded
1: Close → Enable
2: Place → Disable
3: Carry → Toggle
4: Drop → Enterinternalscreen
5: Downloadauthorised
6: Downloadunauthorised
Deadhead Helmet Dust (srvl_helmet_01_01_02_hair_extension)
Changed
7 changes
stdItem
Interactions
0: Store → Setphase_03_idle
1: Offhandstore → Setphase_04_engaged
2: Carry → Setphase_05_shutdown
3: Drop → Setpairing
4: Inspect → Setpairingcomplete
5: Place → Setoperable
6: Setmalfunctioning
Deadhead Helmet Shutdown (srvl_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Inspect → Prereqsmet
1: Place → Prereqsunmet
2: Store → Download
3: Offhandstore → Ondownloaded
4: Carry → Onreject
5: Drop → Enable
6: Disable
Deadhead Helmet (srvl_helmet_01_01_12_hair_extension)
Changed
7 changes
stdItem
Interactions
0: Offhandstore → Setinoperable
1: Carry → Triggerping
2: Drop → Setview_sys
3: Inspect → Setview_comp
4: Place → Purchase
5: Store → Select_01
6: Select_02
Deadhead Helmet Bruiser (srvl_helmet_01_01_13)
Changed
5 changes
stdItem
Interactions
0: Lean → Open
1: Close
2: Lock
3: Override
4: Cycle
Deadhead Helmet (srvl_helmet_01_01_13_hair_extension)
Changed
7 changes
stdItem
Interactions
0: Store → Failedinteraction
1: Offhandstore → Setinteractionmalfunctioning
2: Carry → Setprojectoroperable
3: Drop → Setprojectormalfunctioning
4: Inspect → Setprojectorinoperable
5: Place → Setdata_operable
6: Setdata_malfunctioning
Deadhead Helmet Brassy (srvl_helmet_01_01_14)
Changed
5 changes
stdItem
Interactions
0: Lean → Lock
1: Retractrequest → Override
2: Deployrequest → Cycle
3: Open
4: Close
Deadhead Helmet (srvl_helmet_01_01_14_hair_extension)
Changed
7 changes
stdItem
Interactions
0: Carry → Setprojectormalfunctioning
1: Drop → Setprojectorinoperable
2: Inspect → Setdata_operable
3: Place → Setdata_malfunctioning
4: Store → Setdata_inoperable
5: Offhandstore → Setpower_normal
6: Setpower_low
Deadhead Helmet Windfall (srvl_helmet_01_06_01)
Changed
7 changes
stdItem
Interactions
0: Openexternalinventory → Closealldoors
1: Activate remote camera → Lockalldoors
2: Retrieve → Unlockalldoors
3: Idle → Halfopenalldoors
4: Place → Inserted
5: Processed
6: Driveremoved
Deadhead Helmet Windfall (srvl_helmet_01_06_01_hair_extension)
Changed
7 changes
stdItem
Interactions
0: Store → Setdata_inoperable
1: Offhandstore → Setpower_normal
2: Carry → Setpower_low
3: Drop → Setpower_lost
4: Inspect → Setphase_00_off
5: Place → Setphase_01_startup
6: Setphase_02_bios
Deadhead Helmet Lucky Break (srvl_helmet_01_07_01_hair_extension)
Changed
7 changes
stdItem
Interactions
0: Carry → Select_03
1: Drop → Vvvv_pe_interactions_vvvv
2: Inspect → Setinteractionoperable
3: Place → Setinteractioninoperable
4: Store → Failedinteraction
5: Offhandstore → Setinteractionmalfunctioning
6: Setprojectoroperable
Deadhead Helmet Lucky Break (srvl_helmet_01_07_01)
Changed
7 changes
stdItem
Interactions
0: Onenter → Cycle
1: Onexit → Open
2: Carry → Close
3: Drop → Lock
4: Place → Override
5: Store → Openalldoors
6: Equip
Parasite Replica Helmet (srvl_parasite_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Open → Equip
1: Lock → Offhandequip
2: Unlock → Store
3: Openlootingui → Offhandstore
4: Openinventoryui → Blinkinglight_notshown
5: Close → Stopblinking_notshown
6: Accesscargogrid → Carry
Parasite V: Dark Birth Replica Helmet (srvl_parasite_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0: Open → Seatexit
1: Lock → Seatenter
2: Unlock → Turret_fire_mode
3: Openlootingui → Turret_gyro_mode
4: Openinventoryui → Turret_sensitivity_increase
5: Close → Turret_sensitivity_decrease
6: Accesscargogrid
Second Life Undersuit (srvl_undersuit_01_01_01)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity: 8.0 µSCU
Why Not? Flight Helmet (srvl_undersuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Open → Turret_gyro_mode
1: Lock → Activate remote camera
2: Unlock → Grab
3: Openlootingui → Place
4: Openinventoryui
5: Close
6: Accesscargogrid
Door Control (Station_DockingDoor_B)
Changed
12 changes
stdItem
Interactions
0: Turret_sensitivity_decrease → Open
1: Turret_sensitivity_reset → Close
2: Turret_fire_mode → Activate pump
3: Turret_gyro_mode → Detach
4: Turret_sensitivity_increase → Purge
5: Turretenter → Seatenter
6: Turretexit → Seatexit
7: Ai_use → Place
8: Pickup
9: Poweron
10: Poweroff
11: Inspect
<= PLACEHOLDER => (sw_heavy_cold_helmet)
Changed
7 changes
stdItem
Interactions
0: Open → Openinventoryui
1: Lock → Close
2: Unlock → Accesscargogrid
3: Openlootingui → Open
4: Openinventoryui → Lock
5: Close → Unlock
6: Accesscargogrid → Openlootingui
<= PLACEHOLDER => (sw_heavy_eva_helmet)
Changed
7 changes
stdItem
Interactions
0: Open → Openinventoryui
1: Lock → Close
2: Unlock → Accesscargogrid
3: Openlootingui → Open
4: Openinventoryui → Lock
5: Close → Unlock
6: Accesscargogrid → Openlootingui
<= PLACEHOLDER => (sw_heavy_heat_helmet)
Changed
7 changes
stdItem
Interactions
0: Open → Openinventoryui
1: Lock → Close
2: Unlock → Accesscargogrid
3: Openlootingui → Open
4: Openinventoryui → Lock
5: Close → Unlock
6: Accesscargogrid → Openlootingui
<= PLACEHOLDER => (sw_heavy_radiation_helmet)
Changed
7 changes
stdItem
Interactions
0: Open → Openinventoryui
1: Lock → Close
2: Unlock → Accesscargogrid
3: Openlootingui → Open
4: Openinventoryui → Lock
5: Close → Unlock
6: Accesscargogrid → Openlootingui
Xanthule Ascension Flight Suit (syfb_flightsuit_01_iae2023_01)
Changed
1 change
stdItem
Ports
7
Size: 0
Tags
#0: necksock_undersuit
Types
#0: Char_Flair
MaxSize: 0
MinSize: 0
PortName: universal_necksock_undersuit
Uneditable: false
DisplayName: @LOC_EMPTY
RequiredTags
#0: necksock_undersuit
CompatibleTypes
#0
Type: Char_Flair
Xanthule Flight Helmet (syfb_flightsuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Open → Sharedinteractionfunctional
1: Lock → Sharedinteractionnonfunctional
2: Unlock → Setstate_powered
3: Openlootingui → Setstate_unpowered
4: Openinventoryui → Applydamagemap
5: Close → Sharedinteractiondamaged
6: Accesscargogrid → Sharedinteractionrepaired
Xanthule Sehya Flight Helmet (syfb_flightsuit_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Missiles_firemissiles → Quantumtravel_setactive
1: Weapons_on → Quantumtravel_setinactive
2: Weapons_off → Weaponcontroller_setactive
3: Countermeasures_fire → Weaponcontroller_setinactive
4: Headlights_on → Gimbaltype_setfixed
5: Headlights_off → Gimbaltype_setgimbal
6: Vtol_setactive → Gimbaltype_setaimassist
Xanthule Tahn Flight Helmet (syfb_flightsuit_helmet_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Shiptransformextend → Hailtarget_start
1: Shiptransformretract → Hailtarget_stop
2: Ejection → Sensors_on
3: Enterdefaultmode → Sensors_off
4: Enterscanmode → Scan_enable
5: Enterquantummode → Scan_disable
6: Cockpit_glass_open → Shields_on
Xanthule Ascension Flight Helmet (syfb_flightsuit_helmet_01_iae2023_01)
Changed
7 changes
stdItem
Interactions
0: Vtol_setinactive → Firepattern_setstaggered
1: Proximityassist_setactive → Firepattern_setsynchronized
2: Proximityassist_setinactive → Piptype_setlead
3: Flighthud_invalid → Piptype_setlag
4: Scanninghud_invalid → Landinggear_invalid
5: Comms_acceptcall → Selfdestruct_engage
6: Comms_declinecall → Selfdestruct_disengage
Xanthule Flight Suit (syfb_flightsuit_suit_01_01_01)
Changed
1 change
stdItem
Ports
7
Size: 0
Tags
#0: necksock_undersuit
Types
#0: Char_Flair
MaxSize: 0
MinSize: 0
PortName: universal_necksock_undersuit
Uneditable: false
DisplayName: @LOC_EMPTY
RequiredTags
#0: necksock_undersuit
CompatibleTypes
#0
Type: Char_Flair
Xanthule Tahn Flight Suit (syfb_flightsuit_suit_01_01_07)
Changed
1 change
stdItem
Ports
7
Size: 0
Tags
#0: necksock_undersuit
Types
#0: Char_Flair
MaxSize: 0
MinSize: 0
PortName: universal_necksock_undersuit
Uneditable: false
DisplayName: @LOC_EMPTY
RequiredTags
#0: necksock_undersuit
CompatibleTypes
#0
Type: Char_Flair
Xanthule Sehya Flight Suit (syfb_flightsuit_suit_01_01_02)
Changed
1 change
stdItem
Ports
7
Size: 0
Tags
#0: necksock_undersuit
Types
#0: Char_Flair
MaxSize: 0
MinSize: 0
PortName: universal_necksock_undersuit
Uneditable: false
DisplayName: @LOC_EMPTY
RequiredTags
#0: necksock_undersuit
CompatibleTypes
#0
Type: Char_Flair
<= PLACEHOLDER => (SystemicKeypad_Portrait)
Changed
1 change
stdItem
Interactions
#0: Keypadsuccess
<= PLACEHOLDER => (Test_Clovis_Datapad_Clue02_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0: Equip → Close
1: Offhandequip → Accesscargogrid
<= PLACEHOLDER => (Test_Clovis_Datapad_Clue01_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0: Inspect → Open
1: Place → Lock
<= PLACEHOLDER => (Test_Clovis_Datapad_Safe_Contents01_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0: Drop → Openinventoryui
1: Inspect → Close
<= PLACEHOLDER => (Test_Datapad_Clovis_Clue_01_4x3_Screen_1)
Changed
2 changes
stdItem
Interactions
0: Activate → Unlock
1: Carrylowered → Openlootingui
<= PLACEHOLDER => (Test_OutpostMission_DataPad_KeyCode_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0: Offhandequip → Lock
1: Store → Unlock
<= PLACEHOLDER => (Test_OutpostMission_DataPad_KeyCode_4x3_Screen_0)
Changed
2 changes
stdItem
Interactions
0: Exit → Order
1: Sit → Drink
<= PLACEHOLDER => (Test_OutpostMission_DataPad_KeyCode_4x3_Screen_3)
Changed
1 change
stdItem
Interactions
1: Sit → Type
<= PLACEHOLDER => (Test_OutpostMission_DataPad_KeyCode_4x3_Screen_5)
Changed
1 change
stdItem
Interactions
0: Exit → Close
<= PLACEHOLDER => (Test_OutpostMission_DataPad_KeyCode_4x3_Screen_6)
Changed
2 changes
stdItem
Interactions
0: Exit → Drink
1: Sit → Open
<= PLACEHOLDER => (Test_OutpostMission_DataPad_KeyCode_4x3_Screen_Clue)
Changed
2 changes
stdItem
Interactions
0: Exit → Type
1: Sit → Order
Ixonia Helmet Desert Camo (thp_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Gimbaltype_setgimbal → Shiptransformretract
1: Gimbaltype_setaimassist → Ejection
2: Firepattern_setstaggered → Enterdefaultmode
3: Firepattern_setsynchronized → Enterscanmode
4: Piptype_setlead → Enterquantummode
5: Piptype_setlag → Openaccesspoints
6: Landinggear_invalid → Closeaccesspoints
Ixonia Helmet Verdant Steel (thp_helmet_01_02_01)
Changed
6 changes
stdItem
Interactions
0: Turretenter → Drop
1: Turretexit → Inspect
2: Setlighton → Place
3: Setlightoff → Store
4: Togglelight → Offhandstore
5: Carry
Ixonia Armor Verdant Steel (thp_jacket_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Unlocktrigger → Closerequest
1: Lockself → Closetrigger
2: Unlockself → Closeself
3: Openrequest → Allowclose
4: Closerequest → Gate_close
5: Closetrigger → Set_pressurenormalized
6: Closeself → Set_pressuredifferential
Aztalan Tamarack Arms (thp_light_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0: Override → Overrideclose
1: Stepthrough → Opencomplete
2: Toggle → Closecomplete
3: Unlock → Opentrigger
4: Overrideclose → Openself
Aztalan Galena Arms (thp_light_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0: Opencomplete → Allowopen
1: Closecomplete → Locktrigger
2: Opentrigger → Unlocktrigger
3: Openself → Lockself
4: Allowopen → Unlockself
Aztalan Tamarack Core (thp_light_core_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Toggle → Closecomplete
1: Unlock → Opentrigger
2: Overrideclose → Openself
3: Opencomplete → Allowopen
4: Closecomplete → Locktrigger
5: Opentrigger → Unlocktrigger
6: Openself → Lockself
Aztalan Galena Core (thp_light_core_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Allowopen → Unlockself
1: Locktrigger → Openrequest
2: Unlocktrigger → Closerequest
3: Lockself → Closetrigger
4: Unlockself → Closeself
5: Openrequest → Allowclose
6: Closerequest → Gate_close
Aztalan Helmet (thp_light_helmet_01_01_01)
Changed
6 changes
stdItem
Interactions
1: Lean → Store
2: Equiptowear
3: Openinventoryui
4: Openlootingui
5: Carry
6: Drop
Aztalan Tamarack Helmet (thp_light_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Lighton → Detach
1: Lightoff → Purge
2: Keypadsuccess → Place
3: Open → Play
4: Close → Toggle
5: Onunlocked → Play_on
6: Lockeddisplay → Play_off
Aztalan Galena Helmet (thp_light_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Unlocktrigger → Play
1: Keypadsuccess → Stop
2: Open → Toggle
3: Close → Grip
4: Onunlocked → Release
5: Lockeddisplay → Turnhoveron
6: Turnhoveroff