Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
Deadhead Helmet Dust
(srvl_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Ondownloaded
1:
Close
→
Enable
2:
Place
→
Disable
3:
Carry
→
Toggle
4:
Drop
→
Enterinternalscreen
5:
Downloadauthorised
6:
Downloadunauthorised
Deadhead Helmet Dust
(srvl_helmet_01_01_02_hair_extension)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Setphase_03_idle
1:
Offhandstore
→
Setphase_04_engaged
2:
Carry
→
Setphase_05_shutdown
3:
Drop
→
Setpairing
4:
Inspect
→
Setpairingcomplete
5:
Place
→
Setoperable
6:
Setmalfunctioning
Deadhead Helmet Shutdown
(srvl_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Inspect
→
Prereqsmet
1:
Place
→
Prereqsunmet
2:
Store
→
Download
3:
Offhandstore
→
Ondownloaded
4:
Carry
→
Onreject
5:
Drop
→
Enable
6:
Disable
Deadhead Helmet
(srvl_helmet_01_01_12_hair_extension)
Changed
7 changes
stdItem
Interactions
0:
Offhandstore
→
Setinoperable
1:
Carry
→
Triggerping
2:
Drop
→
Setview_sys
3:
Inspect
→
Setview_comp
4:
Place
→
Purchase
5:
Store
→
Select_01
6:
Select_02
Deadhead Helmet Bruiser
(srvl_helmet_01_01_13)
Changed
5 changes
stdItem
Interactions
0:
Lean
→
Open
1:
Close
2:
Lock
3:
Override
4:
Cycle
Deadhead Helmet
(srvl_helmet_01_01_13_hair_extension)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Failedinteraction
1:
Offhandstore
→
Setinteractionmalfunctioning
2:
Carry
→
Setprojectoroperable
3:
Drop
→
Setprojectormalfunctioning
4:
Inspect
→
Setprojectorinoperable
5:
Place
→
Setdata_operable
6:
Setdata_malfunctioning
Deadhead Helmet Brassy
(srvl_helmet_01_01_14)
Changed
5 changes
stdItem
Interactions
0:
Lean
→
Lock
1:
Retractrequest
→
Override
2:
Deployrequest
→
Cycle
3:
Open
4:
Close
Deadhead Helmet
(srvl_helmet_01_01_14_hair_extension)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Setprojectormalfunctioning
1:
Drop
→
Setprojectorinoperable
2:
Inspect
→
Setdata_operable
3:
Place
→
Setdata_malfunctioning
4:
Store
→
Setdata_inoperable
5:
Offhandstore
→
Setpower_normal
6:
Setpower_low
Deadhead Helmet Windfall
(srvl_helmet_01_06_01)
Changed
7 changes
stdItem
Interactions
0:
Openexternalinventory
→
Closealldoors
1:
Activate remote camera
→
Lockalldoors
2:
Retrieve
→
Unlockalldoors
3:
Idle
→
Halfopenalldoors
4:
Place
→
Inserted
5:
Processed
6:
Driveremoved
Deadhead Helmet Windfall
(srvl_helmet_01_06_01_hair_extension)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Setdata_inoperable
1:
Offhandstore
→
Setpower_normal
2:
Carry
→
Setpower_low
3:
Drop
→
Setpower_lost
4:
Inspect
→
Setphase_00_off
5:
Place
→
Setphase_01_startup
6:
Setphase_02_bios
Deadhead Helmet Lucky Break
(srvl_helmet_01_07_01_hair_extension)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Select_03
1:
Drop
→
Vvvv_pe_interactions_vvvv
2:
Inspect
→
Setinteractionoperable
3:
Place
→
Setinteractioninoperable
4:
Store
→
Failedinteraction
5:
Offhandstore
→
Setinteractionmalfunctioning
6:
Setprojectoroperable
Deadhead Helmet Lucky Break
(srvl_helmet_01_07_01)
Changed
7 changes
stdItem
Interactions
0:
Onenter
→
Cycle
1:
Onexit
→
Open
2:
Carry
→
Close
3:
Drop
→
Lock
4:
Place
→
Override
5:
Store
→
Openalldoors
6:
Equip
Parasite Replica Helmet
(srvl_parasite_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Equip
1:
Lock
→
Offhandequip
2:
Unlock
→
Store
3:
Openlootingui
→
Offhandstore
4:
Openinventoryui
→
Blinkinglight_notshown
5:
Close
→
Stopblinking_notshown
6:
Accesscargogrid
→
Carry
Parasite V: Dark Birth Replica Helmet
(srvl_parasite_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Seatexit
1:
Lock
→
Seatenter
2:
Unlock
→
Turret_fire_mode
3:
Openlootingui
→
Turret_gyro_mode
4:
Openinventoryui
→
Turret_sensitivity_increase
5:
Close
→
Turret_sensitivity_decrease
6:
Accesscargogrid
Second Life Undersuit
(srvl_undersuit_01_01_01)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity:
8.0 µSCU
Why Not? Flight Helmet
(srvl_undersuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Turret_gyro_mode
1:
Lock
→
Activate remote camera
2:
Unlock
→
Grab
3:
Openlootingui
→
Place
4:
Openinventoryui
5:
Close
6:
Accesscargogrid
Door Control
(Station_DockingDoor_B)
Changed
12 changes
stdItem
Interactions
0:
Turret_sensitivity_decrease
→
Open
1:
Turret_sensitivity_reset
→
Close
2:
Turret_fire_mode
→
Activate pump
3:
Turret_gyro_mode
→
Detach
4:
Turret_sensitivity_increase
→
Purge
5:
Turretenter
→
Seatenter
6:
Turretexit
→
Seatexit
7:
Ai_use
→
Place
8:
Pickup
9:
Poweron
10:
Poweroff
11:
Inspect
<= PLACEHOLDER =>
(sw_heavy_cold_helmet)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Openinventoryui
1:
Lock
→
Close
2:
Unlock
→
Accesscargogrid
3:
Openlootingui
→
Open
4:
Openinventoryui
→
Lock
5:
Close
→
Unlock
6:
Accesscargogrid
→
Openlootingui
<= PLACEHOLDER =>
(sw_heavy_eva_helmet)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Openinventoryui
1:
Lock
→
Close
2:
Unlock
→
Accesscargogrid
3:
Openlootingui
→
Open
4:
Openinventoryui
→
Lock
5:
Close
→
Unlock
6:
Accesscargogrid
→
Openlootingui
<= PLACEHOLDER =>
(sw_heavy_heat_helmet)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Openinventoryui
1:
Lock
→
Close
2:
Unlock
→
Accesscargogrid
3:
Openlootingui
→
Open
4:
Openinventoryui
→
Lock
5:
Close
→
Unlock
6:
Accesscargogrid
→
Openlootingui
<= PLACEHOLDER =>
(sw_heavy_radiation_helmet)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Openinventoryui
1:
Lock
→
Close
2:
Unlock
→
Accesscargogrid
3:
Openlootingui
→
Open
4:
Openinventoryui
→
Lock
5:
Close
→
Unlock
6:
Accesscargogrid
→
Openlootingui
Xanthule Ascension Flight Suit
(syfb_flightsuit_01_iae2023_01)
Changed
1 change
stdItem
Ports
7
Size:
0
Tags
#0:
necksock_undersuit
Types
#0:
Char_Flair
MaxSize:
0
MinSize:
0
PortName:
universal_necksock_undersuit
Uneditable:
false
DisplayName:
@LOC_EMPTY
RequiredTags
#0:
necksock_undersuit
CompatibleTypes
#0
Type:
Char_Flair
Xanthule Flight Helmet
(syfb_flightsuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Sharedinteractionfunctional
1:
Lock
→
Sharedinteractionnonfunctional
2:
Unlock
→
Setstate_powered
3:
Openlootingui
→
Setstate_unpowered
4:
Openinventoryui
→
Applydamagemap
5:
Close
→
Sharedinteractiondamaged
6:
Accesscargogrid
→
Sharedinteractionrepaired
Xanthule Sehya Flight Helmet
(syfb_flightsuit_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Missiles_firemissiles
→
Quantumtravel_setactive
1:
Weapons_on
→
Quantumtravel_setinactive
2:
Weapons_off
→
Weaponcontroller_setactive
3:
Countermeasures_fire
→
Weaponcontroller_setinactive
4:
Headlights_on
→
Gimbaltype_setfixed
5:
Headlights_off
→
Gimbaltype_setgimbal
6:
Vtol_setactive
→
Gimbaltype_setaimassist
Xanthule Tahn Flight Helmet
(syfb_flightsuit_helmet_01_01_07)
Changed
7 changes
stdItem
Interactions
0:
Shiptransformextend
→
Hailtarget_start
1:
Shiptransformretract
→
Hailtarget_stop
2:
Ejection
→
Sensors_on
3:
Enterdefaultmode
→
Sensors_off
4:
Enterscanmode
→
Scan_enable
5:
Enterquantummode
→
Scan_disable
6:
Cockpit_glass_open
→
Shields_on
Xanthule Ascension Flight Helmet
(syfb_flightsuit_helmet_01_iae2023_01)
Changed
7 changes
stdItem
Interactions
0:
Vtol_setinactive
→
Firepattern_setstaggered
1:
Proximityassist_setactive
→
Firepattern_setsynchronized
2:
Proximityassist_setinactive
→
Piptype_setlead
3:
Flighthud_invalid
→
Piptype_setlag
4:
Scanninghud_invalid
→
Landinggear_invalid
5:
Comms_acceptcall
→
Selfdestruct_engage
6:
Comms_declinecall
→
Selfdestruct_disengage
Xanthule Flight Suit
(syfb_flightsuit_suit_01_01_01)
Changed
1 change
stdItem
Ports
7
Size:
0
Tags
#0:
necksock_undersuit
Types
#0:
Char_Flair
MaxSize:
0
MinSize:
0
PortName:
universal_necksock_undersuit
Uneditable:
false
DisplayName:
@LOC_EMPTY
RequiredTags
#0:
necksock_undersuit
CompatibleTypes
#0
Type:
Char_Flair
Xanthule Tahn Flight Suit
(syfb_flightsuit_suit_01_01_07)
Changed
1 change
stdItem
Ports
7
Size:
0
Tags
#0:
necksock_undersuit
Types
#0:
Char_Flair
MaxSize:
0
MinSize:
0
PortName:
universal_necksock_undersuit
Uneditable:
false
DisplayName:
@LOC_EMPTY
RequiredTags
#0:
necksock_undersuit
CompatibleTypes
#0
Type:
Char_Flair
Xanthule Sehya Flight Suit
(syfb_flightsuit_suit_01_01_02)
Changed
1 change
stdItem
Ports
7
Size:
0
Tags
#0:
necksock_undersuit
Types
#0:
Char_Flair
MaxSize:
0
MinSize:
0
PortName:
universal_necksock_undersuit
Uneditable:
false
DisplayName:
@LOC_EMPTY
RequiredTags
#0:
necksock_undersuit
CompatibleTypes
#0
Type:
Char_Flair
<= PLACEHOLDER =>
(SystemicKeypad_Portrait)
Changed
1 change
stdItem
Interactions
#0:
Keypadsuccess
<= PLACEHOLDER =>
(Test_Clovis_Datapad_Clue02_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0:
Equip
→
Close
1:
Offhandequip
→
Accesscargogrid
<= PLACEHOLDER =>
(Test_Clovis_Datapad_Clue01_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Open
1:
Place
→
Lock
<= PLACEHOLDER =>
(Test_Clovis_Datapad_Safe_Contents01_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Openinventoryui
1:
Inspect
→
Close
<= PLACEHOLDER =>
(Test_Datapad_Clovis_Clue_01_4x3_Screen_1)
Changed
2 changes
stdItem
Interactions
0:
Activate
→
Unlock
1:
Carrylowered
→
Openlootingui
<= PLACEHOLDER =>
(Test_OutpostMission_DataPad_KeyCode_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0:
Offhandequip
→
Lock
1:
Store
→
Unlock
<= PLACEHOLDER =>
(Test_OutpostMission_DataPad_KeyCode_4x3_Screen_0)
Changed
2 changes
stdItem
Interactions
0:
Exit
→
Order
1:
Sit
→
Drink
<= PLACEHOLDER =>
(Test_OutpostMission_DataPad_KeyCode_4x3_Screen_3)
Changed
1 change
stdItem
Interactions
1:
Sit
→
Type
<= PLACEHOLDER =>
(Test_OutpostMission_DataPad_KeyCode_4x3_Screen_5)
Changed
1 change
stdItem
Interactions
0:
Exit
→
Close
<= PLACEHOLDER =>
(Test_OutpostMission_DataPad_KeyCode_4x3_Screen_6)
Changed
2 changes
stdItem
Interactions
0:
Exit
→
Drink
1:
Sit
→
Open
<= PLACEHOLDER =>
(Test_OutpostMission_DataPad_KeyCode_4x3_Screen_Clue)
Changed
2 changes
stdItem
Interactions
0:
Exit
→
Type
1:
Sit
→
Order
Ixonia Helmet Desert Camo
(thp_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Gimbaltype_setgimbal
→
Shiptransformretract
1:
Gimbaltype_setaimassist
→
Ejection
2:
Firepattern_setstaggered
→
Enterdefaultmode
3:
Firepattern_setsynchronized
→
Enterscanmode
4:
Piptype_setlead
→
Enterquantummode
5:
Piptype_setlag
→
Openaccesspoints
6:
Landinggear_invalid
→
Closeaccesspoints
Ixonia Helmet Verdant Steel
(thp_helmet_01_02_01)
Changed
6 changes
stdItem
Interactions
0:
Turretenter
→
Drop
1:
Turretexit
→
Inspect
2:
Setlighton
→
Place
3:
Setlightoff
→
Store
4:
Togglelight
→
Offhandstore
5:
Carry
Ixonia Armor Verdant Steel
(thp_jacket_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Unlocktrigger
→
Closerequest
1:
Lockself
→
Closetrigger
2:
Unlockself
→
Closeself
3:
Openrequest
→
Allowclose
4:
Closerequest
→
Gate_close
5:
Closetrigger
→
Set_pressurenormalized
6:
Closeself
→
Set_pressuredifferential
Aztalan Tamarack Arms
(thp_light_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0:
Override
→
Overrideclose
1:
Stepthrough
→
Opencomplete
2:
Toggle
→
Closecomplete
3:
Unlock
→
Opentrigger
4:
Overrideclose
→
Openself
Aztalan Galena Arms
(thp_light_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0:
Opencomplete
→
Allowopen
1:
Closecomplete
→
Locktrigger
2:
Opentrigger
→
Unlocktrigger
3:
Openself
→
Lockself
4:
Allowopen
→
Unlockself
Aztalan Tamarack Core
(thp_light_core_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Toggle
→
Closecomplete
1:
Unlock
→
Opentrigger
2:
Overrideclose
→
Openself
3:
Opencomplete
→
Allowopen
4:
Closecomplete
→
Locktrigger
5:
Opentrigger
→
Unlocktrigger
6:
Openself
→
Lockself
Aztalan Galena Core
(thp_light_core_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Allowopen
→
Unlockself
1:
Locktrigger
→
Openrequest
2:
Unlocktrigger
→
Closerequest
3:
Lockself
→
Closetrigger
4:
Unlockself
→
Closeself
5:
Openrequest
→
Allowclose
6:
Closerequest
→
Gate_close
Aztalan Helmet
(thp_light_helmet_01_01_01)
Changed
6 changes
stdItem
Interactions
1:
Lean
→
Store
2:
Equiptowear
3:
Openinventoryui
4:
Openlootingui
5:
Carry
6:
Drop
Aztalan Tamarack Helmet
(thp_light_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Lighton
→
Detach
1:
Lightoff
→
Purge
2:
Keypadsuccess
→
Place
3:
Open
→
Play
4:
Close
→
Toggle
5:
Onunlocked
→
Play_on
6:
Lockeddisplay
→
Play_off
Aztalan Galena Helmet
(thp_light_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Unlocktrigger
→
Play
1:
Keypadsuccess
→
Stop
2:
Open
→
Toggle
3:
Close
→
Grip
4:
Onunlocked
→
Release
5:
Lockeddisplay
→
Turnhoveron
6:
Turnhoveroff