Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
Aztalan Helmet Epoque (thp_light_helmet_01_02_01)
Changed
5 changes
stdItem
Interactions
0: Lightoff → Close
1: Lighton → Opentrigger
2: Callelevator
3: Open
4: Activate pump
Aztalan Tamarack Legs (thp_light_legs_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Drop → Disable
1: Place → Toggle
2: Store → Callelevator
3: Equiptowear → Open
4: Carry → Close
5: Lock
6: Override
Aztalan Galena Legs (thp_light_legs_01_01_12)
Changed
5 changes
stdItem
Interactions
0: Store → Cycle
1: Equiptowear → Open
2: Carry → Close
3: Drop → Lock
4: Place → Override
Ixonia Pants Swamp Camo (thp_pants_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Tray02_animationcomplete → Store
1: Tray03_open → Equiptowear
2: Tray03_close → Carry
3: Tray03_lock → Drop
4: Tray03_unlock → Place
5: Tray03_animationcomplete
6: Tray04_open
Door Control (TMBL_Cyclone_Ramp)
Changed
34 changes
stdItem
Interactions
0: Autoland_setinactive → Shiptransformretract
1: Coupled_setcoupled → Shiptransformcycle
2: Coupled_setdecoupled → Openaccesspoints
3: Gsafe_setactive → Closeaccesspoints
4: Gsafe_setinactive → Flight_ready
5: Esp_setactive → Dummyinteraction
6: Esp_setinactive → Commsinteraction
7: Cruisecontrol_setactive → Opencanopy
8: Cruisecontrol_setinactive → Closecanopy
9: Quantumspool_setactive → Deployladder
10: Quantumspool_setinactive → Retractladder
11: Quantumtravel_setactive → Landinggear_deploy
12: Quantumtravel_setinactive → Landinggear_retract
13: Navfilter_setnone → Autoland_setactive
14: Navfilter_setpoi → Autoland_setinactive
15: Navfilter_setquantum → Coupled_setcoupled
16: Weaponcontroller_setactive → Coupled_setdecoupled
17: Weaponcontroller_setinactive → Gsafe_setactive
18: Gimbaltype_setfixed → Gsafe_setinactive
19: Gimbaltype_setgimbal → Esp_setactive
20: Gimbaltype_setaimassist → Esp_setinactive
21: Firepattern_setstaggered → Cruisecontrol_setactive
22: Firepattern_setsynchronized → Cruisecontrol_setinactive
23: Piptype_setlead → Quantumspool_setactive
24: Piptype_setlag → Quantumspool_setinactive
25: Navfilter_isnone → Quantumtravel_setactive
26: Navfilter_ispoi → Quantumtravel_setinactive
27: Navfilter_isquantum → Navfilter_setnone
28: Landinggear_invalid → Navfilter_setpoi
29: Cyclefriendly → Navfilter_setquantum
30: Cyclehostile → Weaponcontroller_setactive
31: Cycleall → Weaponcontroller_setinactive
32: Cyclepinned → Gimbaltype_setfixed
33: Exteriorlights_on → Gimbaltype_setgimbal
Door Control (TMBL_Cyclone_Ramp_Locked)
Changed
34 changes
stdItem
Interactions
0: Pickup → Closecompleted
1: Place → Force_airlockstate_sealed
2: Ladderopen → Force_airlockstate_opened
3: Ladderclose → Force_airlockstate_cycling
4: Canopyopen → Force_pressurestate_pressurized
5: Canopyclose → Force_pressurestate_depressurized
6: Seatenterladder → Force_atmospherestate_breathable
7: Seatexitladder → Force_atmospherestate_toxic
8: Seatenterzerog → Updatepressureevaluation
9: Seatexitzerog → Cyclebegin
10: Inventory_open → Cyclecomplete
11: Inventory_close → Cycle
12: Avionics_open → Initializedifferential
13: Avionics_close → Initializeairlockconnection
14: Fuelport_open → Setstate_airlockdisabled
15: Fuelport_close → Setstate_airlockopened
16: Panel_right_open → Reacttoblastsuccess
17: Panel_right_close → Reacttoblastfail
18: Panel_left_open → Consumecanister
19: Panel_left_close → Firedsuccess
20: Loot → Firedfail
21: Openinventory → Deploy
22: Opensidefuel → Retract
23: Closesidefuel → Loot
24: Pick up → Openinventoryui
25: Setlightson → Retrieve
26: Setlightsoff → Cancel
27: Setlightslow → Poweron
28: Setlightsalarm → Poweroff
29: Functiondisruptedtrigger → Activate
30: Functionrestoredtrigger → Place
31: Disruptioncascade → Turretenter
32: Restorationcascade → Turretexit
33: Cascadecompleted
Door Control (TMBL_Cyclone_Ramp_TR)
Changed
17 changes
stdItem
Interactions
0: Dispenser_up → Drop
1: Dispenser_down → Place
2: Makecoffee → Store
3: Prepare → Equiptowear
4: Selection → Carry
5: Payment
6: Vending
7: Vendcomplete
8: Error
9: Stealcomplete
10: Door_open
11: Door_close
12: Opencargodoor
13: Closecargodoor
14: Opencargomech
15: Closecargomech
16: Useconsole
Door Control (TMBL_Nova_Ramp)
Changed
34 changes
stdItem
Interactions
0: Missiles_disarmmissiles → Cruisecontrol_setinactive
1: Missiles_cyclemissiles → Quantumspool_setactive
2: Missiles_firemissiles → Quantumspool_setinactive
3: Weapons_on → Quantumtravel_setactive
4: Weapons_off → Quantumtravel_setinactive
5: Transponder_on → Navfilter_setnone
6: Transponder_off → Navfilter_setpoi
7: Suppression_on → Navfilter_setquantum
8: Suppression_off → Weaponcontroller_setactive
9: Screens_on → Weaponcontroller_setinactive
10: Screens_off → Gimbaltype_setfixed
11: Darkfilter_on → Gimbaltype_setgimbal
12: Darkfilter_off → Gimbaltype_setaimassist
13: Convergencerange_setlong → Firepattern_setstaggered
14: Convergencerange_setmid → Firepattern_setsynchronized
15: Convergencerange_setshort → Piptype_setlead
16: Powersafety_on → Piptype_setlag
17: Powersafety_off → Navfilter_isnone
18: Countermeasures_chaff → Navfilter_ispoi
19: Countermeasures_flare → Navfilter_isquantum
20: Countermeasures_fire → Landinggear_invalid
21: Markhostile → Cyclefriendly
22: Markfriendly → Cyclehostile
23: Pintarget → Cycleall
24: Unpintarget → Cyclepinned
25: Scanrange_setlong → Exteriorlights_on
26: Scanrange_setmedium → Exteriorlights_off
27: Scanrange_setshort → Interiorlights_on
28: Headlights_on → Interiorlights_off
29: Headlights_off → Selfdestruct_engage
30: Vtol_setactive → Selfdestruct_disengage
31: Vtol_setinactive → Alarm_on
32: Proximityassist_setactive → Alarm_off
33: Proximityassist_setinactive → Hailtarget_start
Door Control (TMBL_Storm_Canopy)
Changed
34 changes
stdItem
Interactions
0: Piptype_setlead → Place
1: Piptype_setlag → Store
2: Navfilter_isnone → Equip
3: Navfilter_ispoi → Openexternalinventory
4: Navfilter_isquantum → Carry
5: Landinggear_invalid → Drop
6: Exteriorlights_on
7: Exteriorlights_off
8: Interiorlights_on
9: Interiorlights_off
10: Selfdestruct_engage
11: Selfdestruct_disengage
12: Alarm_on
13: Alarm_off
14: Hailtarget_start
15: Hailtarget_stop
16: Sensors_on
17: Sensors_off
18: Ping
19: Scan_enable
20: Scan_disable
21: Shields_on
22: Shields_off
23: Subtarget_setnone
24: Subtarget_setengines
25: Subtarget_setturrets
26: Missiles_armmissile
27: Missiles_disarmmissiles
28: Missiles_cyclemissiles
29: Missiles_firemissiles
30: Weapons_on
31: Weapons_off
32: Transponder_on
33: Transponder_off
AAT-34 Turret (Turret_AA_Ground_Destructible_PU_HOS_DistortionScatter)
Changed
4 changes
stdItem
Interactions
0: Onactivatemachine → Openself
1: Batterypoweron → Allowopen
2: Depth1 → Locktrigger
3: Depth2 → Unlocktrigger
AAT-34 Turret (Turret_AA_Ground_Destructible_PU_PSecToNineTails_DistortionScatter)
Changed
5 changes
stdItem
Interactions
0: Turretexitground → Cancelchargeinteraction
1: Turretseatenterzerogleft → Disperseinteraction
2: Turretseatenterzerogright → Setjammerswitchon
3: Turretseatexitzerog → Setjammerswitchoff
4: Openinventoryui → Maindeviceswitchon
AAT-34 Turret (Turret_Automated_KBAR_AA_Ground_Destructible_PU_CIV_SemiLawful)
Changed
4 changes
stdItem
Interactions
0: Onplayersjoined → Override
1: Activateencounter → Stepthrough
2: Reset → Toggle
3: Onreset → Unlock
AAT-34 Turret (Turret_Automated_KBAR_AA_Ground_Destructible_PU_CIV_SemiLawful_RN)
Changed
4 changes
stdItem
Interactions
0: Openlootingui → Maindeviceswitchoff
1: Jump → Activate remote camera
2: Open → Turret_gyro_mode
3: Close → Enter
AAT-34 Turret (Turret_Automated_KBAR_AA_Ground_Destructible_PU_HOS_Outpost)
Changed
4 changes
stdItem
Interactions
0: Encounterdone → Overrideclose
1: Onactivateexit → Opencomplete
2: Onhazard → Closecomplete
3: Quickreset → Opentrigger
AAT-34 Turret (Turret_Automated_KBAR_AA_Ground_Destructible_PU_Ninetails_FactionChangeable)
Changed
5 changes
stdItem
Interactions
0: Setstate_unitstate_01_down → Setstate_blocked
1: Setstate_unitstate_02_up → Setstate_unblocked
2: Setstate_unitstate_02_down → Setstate_noaccess
3: Setstate_unitstate_03_up → Setstate_access
4: Setstate_unitstate_03_down → Pressurecycle
AAT-34 Turret (Turret_Automated_KBAR_AA_Ground_Destructible_PU_PSecToNineTails)
Changed
5 changes
stdItem
Interactions
0: Onstate_puzzlestate_solved → Pressurecyclecomplete
1: Onstate_puzzlestate_unsolved → Set_airlockconnected
2: Onstate_puzzlestate_unsolved → Open
3: Onstate_puzzlestate_resetting → Close
4: Lock
AAT-34 Turret (Turret_Unmanned_BEHR_S10_Ground_Destructible_PSec_Crusader)
Changed
4 changes
stdItem
Interactions
0: Enter → Openself
1: Exit → Allowopen
2: Savegamelogout → Locktrigger
3: Unlocktrigger
AAT-34 Turret (Turret_Unmanned_BEHR_S10_Ground_Destructible_PSecToNineTails_Crusader)
Changed
5 changes
stdItem
Interactions
0: Pilotdooropen → Medpen
1: Pilotdoorclose → Refill grenades
2: Canopyopen → Swap outfit
3: Canopyclose → Openinnerdoor
4: Seatentergroundleft → Closealldoors
AAT-34 Turret (Turret_Unmanned_BEHR_S10_Ground_Destructible_PU_PSec_YAW180_Left_NoMissiles)
Changed
4 changes
stdItem
Interactions
0: Carry → Payment
1: Drop → Vending
2: Place → Vendcomplete
3: Store → Error
AAT-34 Turret (Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_NoMissiles)
Changed
4 changes
stdItem
Interactions
0: Lockdownoff → Set_pressurenormalized
1: On_lockdownon → Set_pressuredifferential
2: On_lockdownoff → Setstate_powered
3: Setstate_unitstate_01_up → Setstate_unpowered
AAT-34 Turret (Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_Scannable)
Changed
4 changes
stdItem
Interactions
0: Savegamelogout → Overrideclose
1: Enter → Opencomplete
2: Exit → Closecomplete
3: Opentrigger
AAT-34 Turret (Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_Scannable_NoMissiles)
Changed
4 changes
stdItem
Interactions
0: Openinventory → Turret_gyro_mode
1: Loot → Place
2: Opendoor → Refill ammo
3: Closedoor → Pick up
AAT-34 Turret (Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_Weak)
Changed
4 changes
stdItem
Interactions
0: Open → Closetrigger
1: Pull(wasclose) → Closeself
2: Locked → Allowclose
3: Lockdownon → Gate_close
AAT-34 Turret (Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_YAW180_Left)
Changed
4 changes
stdItem
Interactions
0: Seatentergroundright → Openinnerdoorfinished
1: Seatentergroundfront → Closeinnerdoorfinished
2: Seatexitground → Turnon
3: Seatenterzerogleft → Turnoff
AAT-34 Turret (Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_YAW180)
Changed
4 changes
stdItem
Interactions
0: Exit → Lockself
1: Savegamelogout → Unlockself
2: Poweron → Openrequest
3: Poweroff → Closerequest
AAT-34 Turret (Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_YAW180_NoMissiles)
Changed
4 changes
stdItem
Interactions
0: Turretdoorclose → Descend
1: Turretentergroundleft → Elevatorarrived
2: Turretentergroundright → Stand-console_idle_medium
3: Turretentergroundfront → Startchargeinteraction
AAT-34 Turret (Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_YAW180_Right)
Changed
4 changes
stdItem
Interactions
0: Seatenterzerogright → Sit
1: Seatenterzerogfront → Use
2: Seatexitzerog → Place
3: Turretdooropen → Ascend
AAT-34 Turret (Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_YAW180_Right_NoMissiles)
Changed
4 changes
stdItem
Interactions
0: Equiptowear → Stealcomplete
1: Carry → Door_open
2: Drop → Door_close
3: Place → Dispenser_up
Inmate Workpack (uba_prison_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Closeself → Stepthrough
1: Allowclose → Disable
2: Gate_close → Unlock
3: Set_pressurenormalized → Overrideclose
4: Set_pressuredifferential → Opencomplete
5: Setstate_powered → Closecomplete
6: Setstate_unpowered → Opentrigger
Inmate Work Helmet (uba_prison_undersuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Open → Close
1: Lock → Enterbed
2: Unlock → Open
3: Openlootingui → Savegamelogout
4: Openinventoryui → Exitbed
5: Close
6: Accesscargogrid
<= PLACEHOLDER => (un_box_plastic_1_berries_b)
Changed
4 changes
stdItem
Interactions
0: Enablepowerplant → Opencomponentpanelfr
1: Disablepowerplant → Closecomponentpanelfr
2: Deployturret
3: Retractturret
<= PLACEHOLDER => (un_box_plastic_1_berries_c)
Changed
4 changes
stdItem
Interactions
0: Enablepowerplant → Openweaponracklarge
1: Disablepowerplant → Closeweaponracklarge
2: Opencomponentpanelrr
3: Closecomponentpanelrr
<= PLACEHOLDER => (un_box_plastic_1_berries_d)
Changed
4 changes
stdItem
Interactions
0: Enablepowerplant → Opencomponentpanelrc
1: Disablepowerplant → Closecomponentpanelrc
2: Opencomponentpanelrl
3: Closecomponentpanelrl
<= PLACEHOLDER => (un_box_plastic_2_berries_b)
Changed
5 changes
stdItem
Interactions
0: Poweron → Openlootingui
1: Poweroff → Openinventoryui
2: Outrigger_toggle → Close
3: Accesscargogrid
4: Open
<= PLACEHOLDER => (un_box_plastic_2_berries_c)
Changed
5 changes
stdItem
Interactions
0: Poweron → Open
1: Poweroff → Lock
2: Frontarms_deploy → Unlock
3: Frontarms_retract → Openlootingui
4: Openinventoryui
<= PLACEHOLDER => (un_box_plastic_2_berries_d)
Changed
5 changes
stdItem
Interactions
0: Poweroff → Close
1: Poweron → Accesscargogrid
2: Open
3: Lock
4: Unlock
Book (un_literature_book_10_b)
Changed
5 changes
stdItem
Interactions
0: Disablepowerplant → Drop
1: Enablepowerplant → Inspect
2: Place
3: Equip
4: Offhandequip
Book (un_literature_book_12_b)
Changed
5 changes
stdItem
Interactions
0: Disablepowerplant → Onclosed
1: Enablepowerplant → Onopening
2: Onopened
3: Onclosing
4: Setstate_closed
Book (un_literature_book_12_a_Triggerfish)
Changed
5 changes
stdItem
Interactions
0: Enablepowerplant → Poweron
1: Disablepowerplant → Poweroff
2: Open
3: Close
4: Toggle
Book (un_literature_book_3_b)
Changed
5 changes
stdItem
Interactions
0: Disablepowerplant → Carrylowered
1: Enablepowerplant → Drop
2: Inspect
3: Place
4: Equip
Book (un_literature_book_3_c)
Changed
5 changes
stdItem
Interactions
0: Disablepowerplant → Setstate_opened
1: Enablepowerplant → Setstate_closing
2: Exit
3: Open
4: Close
Book (un_literature_book_3_d)
Changed
5 changes
stdItem
Interactions
0: Disablepowerplant → Setstate_closing
1: Enablepowerplant → Open
2: Close
3: Toggle
4: Onclosed
Book (un_literature_book_3_e)
Changed
5 changes
stdItem
Interactions
0: Enablepowerplant → Activateshower
1: Disablepowerplant → Deactivateshower
2: Exit
3: Open
4: Close
Book (un_literature_book_3_f)
Changed
5 changes
stdItem
Interactions
0: Enablepowerplant → Setstate_closed
1: Disablepowerplant → Setstate_opening
2: Setstate_opened
3: Setstate_closing
4: Open
Book (un_literature_book_3_g)
Changed
5 changes
stdItem
Interactions
0: Enablepowerplant → Onopened
1: Disablepowerplant → Onclosing
2: Setstate_closed
3: Setstate_opening
4: Setstate_opened
Book (un_literature_book_3_h)
Changed
5 changes
stdItem
Interactions
0: Enablepowerplant → Onopening
1: Disablepowerplant → Onopened
2: Onclosing
3: Setstate_closed
4: Setstate_opening
Book (un_literature_book_3_i)
Changed
5 changes
stdItem
Interactions
0: Disablepowerplant → Open
1: Enablepowerplant → Close
2: Toggle
3: Onclosed
4: Onopening
Book (un_literature_book_3_j)
Changed
5 changes
stdItem
Interactions
0: Disablepowerplant → Toggle
1: Enablepowerplant → Onclosed
2: Onopening
3: Onopened
4: Onclosing
Book (un_literature_book_3_k)
Changed
5 changes
stdItem
Interactions
0: Disablepowerplant → Close
1: Enablepowerplant → Toggle
2: Onclosed
3: Onopening
4: Onopened
Book (un_literature_book_3_l)
Changed
5 changes
stdItem
Interactions
0: Enablepowerplant → Onclosing
1: Disablepowerplant → Setstate_closed
2: Setstate_opening
3: Setstate_opened
4: Setstate_closing