Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
Aztalan Helmet Epoque
(thp_light_helmet_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Lightoff
→
Close
1:
Lighton
→
Opentrigger
2:
Callelevator
3:
Open
4:
Activate pump
Aztalan Tamarack Legs
(thp_light_legs_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Disable
1:
Place
→
Toggle
2:
Store
→
Callelevator
3:
Equiptowear
→
Open
4:
Carry
→
Close
5:
Lock
6:
Override
Aztalan Galena Legs
(thp_light_legs_01_01_12)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Cycle
1:
Equiptowear
→
Open
2:
Carry
→
Close
3:
Drop
→
Lock
4:
Place
→
Override
Ixonia Pants Swamp Camo
(thp_pants_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Tray02_animationcomplete
→
Store
1:
Tray03_open
→
Equiptowear
2:
Tray03_close
→
Carry
3:
Tray03_lock
→
Drop
4:
Tray03_unlock
→
Place
5:
Tray03_animationcomplete
6:
Tray04_open
Door Control
(TMBL_Cyclone_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Autoland_setinactive
→
Shiptransformretract
1:
Coupled_setcoupled
→
Shiptransformcycle
2:
Coupled_setdecoupled
→
Openaccesspoints
3:
Gsafe_setactive
→
Closeaccesspoints
4:
Gsafe_setinactive
→
Flight_ready
5:
Esp_setactive
→
Dummyinteraction
6:
Esp_setinactive
→
Commsinteraction
7:
Cruisecontrol_setactive
→
Opencanopy
8:
Cruisecontrol_setinactive
→
Closecanopy
9:
Quantumspool_setactive
→
Deployladder
10:
Quantumspool_setinactive
→
Retractladder
11:
Quantumtravel_setactive
→
Landinggear_deploy
12:
Quantumtravel_setinactive
→
Landinggear_retract
13:
Navfilter_setnone
→
Autoland_setactive
14:
Navfilter_setpoi
→
Autoland_setinactive
15:
Navfilter_setquantum
→
Coupled_setcoupled
16:
Weaponcontroller_setactive
→
Coupled_setdecoupled
17:
Weaponcontroller_setinactive
→
Gsafe_setactive
18:
Gimbaltype_setfixed
→
Gsafe_setinactive
19:
Gimbaltype_setgimbal
→
Esp_setactive
20:
Gimbaltype_setaimassist
→
Esp_setinactive
21:
Firepattern_setstaggered
→
Cruisecontrol_setactive
22:
Firepattern_setsynchronized
→
Cruisecontrol_setinactive
23:
Piptype_setlead
→
Quantumspool_setactive
24:
Piptype_setlag
→
Quantumspool_setinactive
25:
Navfilter_isnone
→
Quantumtravel_setactive
26:
Navfilter_ispoi
→
Quantumtravel_setinactive
27:
Navfilter_isquantum
→
Navfilter_setnone
28:
Landinggear_invalid
→
Navfilter_setpoi
29:
Cyclefriendly
→
Navfilter_setquantum
30:
Cyclehostile
→
Weaponcontroller_setactive
31:
Cycleall
→
Weaponcontroller_setinactive
32:
Cyclepinned
→
Gimbaltype_setfixed
33:
Exteriorlights_on
→
Gimbaltype_setgimbal
Door Control
(TMBL_Cyclone_Ramp_Locked)
Changed
34 changes
stdItem
Interactions
0:
Pickup
→
Closecompleted
1:
Place
→
Force_airlockstate_sealed
2:
Ladderopen
→
Force_airlockstate_opened
3:
Ladderclose
→
Force_airlockstate_cycling
4:
Canopyopen
→
Force_pressurestate_pressurized
5:
Canopyclose
→
Force_pressurestate_depressurized
6:
Seatenterladder
→
Force_atmospherestate_breathable
7:
Seatexitladder
→
Force_atmospherestate_toxic
8:
Seatenterzerog
→
Updatepressureevaluation
9:
Seatexitzerog
→
Cyclebegin
10:
Inventory_open
→
Cyclecomplete
11:
Inventory_close
→
Cycle
12:
Avionics_open
→
Initializedifferential
13:
Avionics_close
→
Initializeairlockconnection
14:
Fuelport_open
→
Setstate_airlockdisabled
15:
Fuelport_close
→
Setstate_airlockopened
16:
Panel_right_open
→
Reacttoblastsuccess
17:
Panel_right_close
→
Reacttoblastfail
18:
Panel_left_open
→
Consumecanister
19:
Panel_left_close
→
Firedsuccess
20:
Loot
→
Firedfail
21:
Openinventory
→
Deploy
22:
Opensidefuel
→
Retract
23:
Closesidefuel
→
Loot
24:
Pick up
→
Openinventoryui
25:
Setlightson
→
Retrieve
26:
Setlightsoff
→
Cancel
27:
Setlightslow
→
Poweron
28:
Setlightsalarm
→
Poweroff
29:
Functiondisruptedtrigger
→
Activate
30:
Functionrestoredtrigger
→
Place
31:
Disruptioncascade
→
Turretenter
32:
Restorationcascade
→
Turretexit
33:
Cascadecompleted
Door Control
(TMBL_Cyclone_Ramp_TR)
Changed
17 changes
stdItem
Interactions
0:
Dispenser_up
→
Drop
1:
Dispenser_down
→
Place
2:
Makecoffee
→
Store
3:
Prepare
→
Equiptowear
4:
Selection
→
Carry
5:
Payment
6:
Vending
7:
Vendcomplete
8:
Error
9:
Stealcomplete
10:
Door_open
11:
Door_close
12:
Opencargodoor
13:
Closecargodoor
14:
Opencargomech
15:
Closecargomech
16:
Useconsole
Door Control
(TMBL_Nova_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Missiles_disarmmissiles
→
Cruisecontrol_setinactive
1:
Missiles_cyclemissiles
→
Quantumspool_setactive
2:
Missiles_firemissiles
→
Quantumspool_setinactive
3:
Weapons_on
→
Quantumtravel_setactive
4:
Weapons_off
→
Quantumtravel_setinactive
5:
Transponder_on
→
Navfilter_setnone
6:
Transponder_off
→
Navfilter_setpoi
7:
Suppression_on
→
Navfilter_setquantum
8:
Suppression_off
→
Weaponcontroller_setactive
9:
Screens_on
→
Weaponcontroller_setinactive
10:
Screens_off
→
Gimbaltype_setfixed
11:
Darkfilter_on
→
Gimbaltype_setgimbal
12:
Darkfilter_off
→
Gimbaltype_setaimassist
13:
Convergencerange_setlong
→
Firepattern_setstaggered
14:
Convergencerange_setmid
→
Firepattern_setsynchronized
15:
Convergencerange_setshort
→
Piptype_setlead
16:
Powersafety_on
→
Piptype_setlag
17:
Powersafety_off
→
Navfilter_isnone
18:
Countermeasures_chaff
→
Navfilter_ispoi
19:
Countermeasures_flare
→
Navfilter_isquantum
20:
Countermeasures_fire
→
Landinggear_invalid
21:
Markhostile
→
Cyclefriendly
22:
Markfriendly
→
Cyclehostile
23:
Pintarget
→
Cycleall
24:
Unpintarget
→
Cyclepinned
25:
Scanrange_setlong
→
Exteriorlights_on
26:
Scanrange_setmedium
→
Exteriorlights_off
27:
Scanrange_setshort
→
Interiorlights_on
28:
Headlights_on
→
Interiorlights_off
29:
Headlights_off
→
Selfdestruct_engage
30:
Vtol_setactive
→
Selfdestruct_disengage
31:
Vtol_setinactive
→
Alarm_on
32:
Proximityassist_setactive
→
Alarm_off
33:
Proximityassist_setinactive
→
Hailtarget_start
Door Control
(TMBL_Storm_Canopy)
Changed
34 changes
stdItem
Interactions
0:
Piptype_setlead
→
Place
1:
Piptype_setlag
→
Store
2:
Navfilter_isnone
→
Equip
3:
Navfilter_ispoi
→
Openexternalinventory
4:
Navfilter_isquantum
→
Carry
5:
Landinggear_invalid
→
Drop
6:
Exteriorlights_on
7:
Exteriorlights_off
8:
Interiorlights_on
9:
Interiorlights_off
10:
Selfdestruct_engage
11:
Selfdestruct_disengage
12:
Alarm_on
13:
Alarm_off
14:
Hailtarget_start
15:
Hailtarget_stop
16:
Sensors_on
17:
Sensors_off
18:
Ping
19:
Scan_enable
20:
Scan_disable
21:
Shields_on
22:
Shields_off
23:
Subtarget_setnone
24:
Subtarget_setengines
25:
Subtarget_setturrets
26:
Missiles_armmissile
27:
Missiles_disarmmissiles
28:
Missiles_cyclemissiles
29:
Missiles_firemissiles
30:
Weapons_on
31:
Weapons_off
32:
Transponder_on
33:
Transponder_off
AAT-34 Turret
(Turret_AA_Ground_Destructible_PU_HOS_DistortionScatter)
Changed
4 changes
stdItem
Interactions
0:
Onactivatemachine
→
Openself
1:
Batterypoweron
→
Allowopen
2:
Depth1
→
Locktrigger
3:
Depth2
→
Unlocktrigger
AAT-34 Turret
(Turret_AA_Ground_Destructible_PU_PSecToNineTails_DistortionScatter)
Changed
5 changes
stdItem
Interactions
0:
Turretexitground
→
Cancelchargeinteraction
1:
Turretseatenterzerogleft
→
Disperseinteraction
2:
Turretseatenterzerogright
→
Setjammerswitchon
3:
Turretseatexitzerog
→
Setjammerswitchoff
4:
Openinventoryui
→
Maindeviceswitchon
AAT-34 Turret
(Turret_Automated_KBAR_AA_Ground_Destructible_PU_CIV_SemiLawful)
Changed
4 changes
stdItem
Interactions
0:
Onplayersjoined
→
Override
1:
Activateencounter
→
Stepthrough
2:
Reset
→
Toggle
3:
Onreset
→
Unlock
AAT-34 Turret
(Turret_Automated_KBAR_AA_Ground_Destructible_PU_CIV_SemiLawful_RN)
Changed
4 changes
stdItem
Interactions
0:
Openlootingui
→
Maindeviceswitchoff
1:
Jump
→
Activate remote camera
2:
Open
→
Turret_gyro_mode
3:
Close
→
Enter
AAT-34 Turret
(Turret_Automated_KBAR_AA_Ground_Destructible_PU_HOS_Outpost)
Changed
4 changes
stdItem
Interactions
0:
Encounterdone
→
Overrideclose
1:
Onactivateexit
→
Opencomplete
2:
Onhazard
→
Closecomplete
3:
Quickreset
→
Opentrigger
AAT-34 Turret
(Turret_Automated_KBAR_AA_Ground_Destructible_PU_Ninetails_FactionChangeable)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unitstate_01_down
→
Setstate_blocked
1:
Setstate_unitstate_02_up
→
Setstate_unblocked
2:
Setstate_unitstate_02_down
→
Setstate_noaccess
3:
Setstate_unitstate_03_up
→
Setstate_access
4:
Setstate_unitstate_03_down
→
Pressurecycle
AAT-34 Turret
(Turret_Automated_KBAR_AA_Ground_Destructible_PU_PSecToNineTails)
Changed
5 changes
stdItem
Interactions
0:
Onstate_puzzlestate_solved
→
Pressurecyclecomplete
1:
Onstate_puzzlestate_unsolved
→
Set_airlockconnected
2:
Onstate_puzzlestate_unsolved
→
Open
3:
Onstate_puzzlestate_resetting
→
Close
4:
Lock
AAT-34 Turret
(Turret_Unmanned_BEHR_S10_Ground_Destructible_PSec_Crusader)
Changed
4 changes
stdItem
Interactions
0:
Enter
→
Openself
1:
Exit
→
Allowopen
2:
Savegamelogout
→
Locktrigger
3:
Unlocktrigger
AAT-34 Turret
(Turret_Unmanned_BEHR_S10_Ground_Destructible_PSecToNineTails_Crusader)
Changed
5 changes
stdItem
Interactions
0:
Pilotdooropen
→
Medpen
1:
Pilotdoorclose
→
Refill grenades
2:
Canopyopen
→
Swap outfit
3:
Canopyclose
→
Openinnerdoor
4:
Seatentergroundleft
→
Closealldoors
AAT-34 Turret
(Turret_Unmanned_BEHR_S10_Ground_Destructible_PU_PSec_YAW180_Left_NoMissiles)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Payment
1:
Drop
→
Vending
2:
Place
→
Vendcomplete
3:
Store
→
Error
AAT-34 Turret
(Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_NoMissiles)
Changed
4 changes
stdItem
Interactions
0:
Lockdownoff
→
Set_pressurenormalized
1:
On_lockdownon
→
Set_pressuredifferential
2:
On_lockdownoff
→
Setstate_powered
3:
Setstate_unitstate_01_up
→
Setstate_unpowered
AAT-34 Turret
(Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_Scannable)
Changed
4 changes
stdItem
Interactions
0:
Savegamelogout
→
Overrideclose
1:
Enter
→
Opencomplete
2:
Exit
→
Closecomplete
3:
Opentrigger
AAT-34 Turret
(Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_Scannable_NoMissiles)
Changed
4 changes
stdItem
Interactions
0:
Openinventory
→
Turret_gyro_mode
1:
Loot
→
Place
2:
Opendoor
→
Refill ammo
3:
Closedoor
→
Pick up
AAT-34 Turret
(Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_Weak)
Changed
4 changes
stdItem
Interactions
0:
Open
→
Closetrigger
1:
Pull(wasclose)
→
Closeself
2:
Locked
→
Allowclose
3:
Lockdownon
→
Gate_close
AAT-34 Turret
(Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_YAW180_Left)
Changed
4 changes
stdItem
Interactions
0:
Seatentergroundright
→
Openinnerdoorfinished
1:
Seatentergroundfront
→
Closeinnerdoorfinished
2:
Seatexitground
→
Turnon
3:
Seatenterzerogleft
→
Turnoff
AAT-34 Turret
(Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_YAW180)
Changed
4 changes
stdItem
Interactions
0:
Exit
→
Lockself
1:
Savegamelogout
→
Unlockself
2:
Poweron
→
Openrequest
3:
Poweroff
→
Closerequest
AAT-34 Turret
(Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_YAW180_NoMissiles)
Changed
4 changes
stdItem
Interactions
0:
Turretdoorclose
→
Descend
1:
Turretentergroundleft
→
Elevatorarrived
2:
Turretentergroundright
→
Stand-console_idle_medium
3:
Turretentergroundfront
→
Startchargeinteraction
AAT-34 Turret
(Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_YAW180_Right)
Changed
4 changes
stdItem
Interactions
0:
Seatenterzerogright
→
Sit
1:
Seatenterzerogfront
→
Use
2:
Seatexitzerog
→
Place
3:
Turretdooropen
→
Ascend
AAT-34 Turret
(Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_YAW180_Right_NoMissiles)
Changed
4 changes
stdItem
Interactions
0:
Equiptowear
→
Stealcomplete
1:
Carry
→
Door_open
2:
Drop
→
Door_close
3:
Place
→
Dispenser_up
Inmate Workpack
(uba_prison_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Closeself
→
Stepthrough
1:
Allowclose
→
Disable
2:
Gate_close
→
Unlock
3:
Set_pressurenormalized
→
Overrideclose
4:
Set_pressuredifferential
→
Opencomplete
5:
Setstate_powered
→
Closecomplete
6:
Setstate_unpowered
→
Opentrigger
Inmate Work Helmet
(uba_prison_undersuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Close
1:
Lock
→
Enterbed
2:
Unlock
→
Open
3:
Openlootingui
→
Savegamelogout
4:
Openinventoryui
→
Exitbed
5:
Close
6:
Accesscargogrid
<= PLACEHOLDER =>
(un_box_plastic_1_berries_b)
Changed
4 changes
stdItem
Interactions
0:
Enablepowerplant
→
Opencomponentpanelfr
1:
Disablepowerplant
→
Closecomponentpanelfr
2:
Deployturret
3:
Retractturret
<= PLACEHOLDER =>
(un_box_plastic_1_berries_c)
Changed
4 changes
stdItem
Interactions
0:
Enablepowerplant
→
Openweaponracklarge
1:
Disablepowerplant
→
Closeweaponracklarge
2:
Opencomponentpanelrr
3:
Closecomponentpanelrr
<= PLACEHOLDER =>
(un_box_plastic_1_berries_d)
Changed
4 changes
stdItem
Interactions
0:
Enablepowerplant
→
Opencomponentpanelrc
1:
Disablepowerplant
→
Closecomponentpanelrc
2:
Opencomponentpanelrl
3:
Closecomponentpanelrl
<= PLACEHOLDER =>
(un_box_plastic_2_berries_b)
Changed
5 changes
stdItem
Interactions
0:
Poweron
→
Openlootingui
1:
Poweroff
→
Openinventoryui
2:
Outrigger_toggle
→
Close
3:
Accesscargogrid
4:
Open
<= PLACEHOLDER =>
(un_box_plastic_2_berries_c)
Changed
5 changes
stdItem
Interactions
0:
Poweron
→
Open
1:
Poweroff
→
Lock
2:
Frontarms_deploy
→
Unlock
3:
Frontarms_retract
→
Openlootingui
4:
Openinventoryui
<= PLACEHOLDER =>
(un_box_plastic_2_berries_d)
Changed
5 changes
stdItem
Interactions
0:
Poweroff
→
Close
1:
Poweron
→
Accesscargogrid
2:
Open
3:
Lock
4:
Unlock
Book
(un_literature_book_10_b)
Changed
5 changes
stdItem
Interactions
0:
Disablepowerplant
→
Drop
1:
Enablepowerplant
→
Inspect
2:
Place
3:
Equip
4:
Offhandequip
Book
(un_literature_book_12_b)
Changed
5 changes
stdItem
Interactions
0:
Disablepowerplant
→
Onclosed
1:
Enablepowerplant
→
Onopening
2:
Onopened
3:
Onclosing
4:
Setstate_closed
Book
(un_literature_book_12_a_Triggerfish)
Changed
5 changes
stdItem
Interactions
0:
Enablepowerplant
→
Poweron
1:
Disablepowerplant
→
Poweroff
2:
Open
3:
Close
4:
Toggle
Book
(un_literature_book_3_b)
Changed
5 changes
stdItem
Interactions
0:
Disablepowerplant
→
Carrylowered
1:
Enablepowerplant
→
Drop
2:
Inspect
3:
Place
4:
Equip
Book
(un_literature_book_3_c)
Changed
5 changes
stdItem
Interactions
0:
Disablepowerplant
→
Setstate_opened
1:
Enablepowerplant
→
Setstate_closing
2:
Exit
3:
Open
4:
Close
Book
(un_literature_book_3_d)
Changed
5 changes
stdItem
Interactions
0:
Disablepowerplant
→
Setstate_closing
1:
Enablepowerplant
→
Open
2:
Close
3:
Toggle
4:
Onclosed
Book
(un_literature_book_3_e)
Changed
5 changes
stdItem
Interactions
0:
Enablepowerplant
→
Activateshower
1:
Disablepowerplant
→
Deactivateshower
2:
Exit
3:
Open
4:
Close
Book
(un_literature_book_3_f)
Changed
5 changes
stdItem
Interactions
0:
Enablepowerplant
→
Setstate_closed
1:
Disablepowerplant
→
Setstate_opening
2:
Setstate_opened
3:
Setstate_closing
4:
Open
Book
(un_literature_book_3_g)
Changed
5 changes
stdItem
Interactions
0:
Enablepowerplant
→
Onopened
1:
Disablepowerplant
→
Onclosing
2:
Setstate_closed
3:
Setstate_opening
4:
Setstate_opened
Book
(un_literature_book_3_h)
Changed
5 changes
stdItem
Interactions
0:
Enablepowerplant
→
Onopening
1:
Disablepowerplant
→
Onopened
2:
Onclosing
3:
Setstate_closed
4:
Setstate_opening
Book
(un_literature_book_3_i)
Changed
5 changes
stdItem
Interactions
0:
Disablepowerplant
→
Open
1:
Enablepowerplant
→
Close
2:
Toggle
3:
Onclosed
4:
Onopening
Book
(un_literature_book_3_j)
Changed
5 changes
stdItem
Interactions
0:
Disablepowerplant
→
Toggle
1:
Enablepowerplant
→
Onclosed
2:
Onopening
3:
Onopened
4:
Onclosing
Book
(un_literature_book_3_k)
Changed
5 changes
stdItem
Interactions
0:
Disablepowerplant
→
Close
1:
Enablepowerplant
→
Toggle
2:
Onclosed
3:
Onopening
4:
Onopened
Book
(un_literature_book_3_l)
Changed
5 changes
stdItem
Interactions
0:
Enablepowerplant
→
Onclosing
1:
Disablepowerplant
→
Setstate_closed
2:
Setstate_opening
3:
Setstate_opened
4:
Setstate_closing