Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
<= PLACEHOLDER =>
(VNCL_Glaive_Thruster_Aux_Joint)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
7.7E-5
BurnRatePerMNMicroUnits:
125
→
77
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
7.7E-5
<= PLACEHOLDER =>
(VNCL_Glaive_Thruster_bottom_front)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
7.7E-5
BurnRatePerMNMicroUnits:
125
→
77
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
7.7E-5
<= PLACEHOLDER =>
(VNCL_Glaive_Thruster_Main_Fixed)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
7.7E-5
BurnRatePerMNMicroUnits:
125
→
77
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
7.7E-5
<= PLACEHOLDER =>
(VNCL_Glaive_Thruster_Retro_Fixed_Left)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
7.7E-5
BurnRatePerMNMicroUnits:
125
→
77
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
7.7E-5
<= PLACEHOLDER =>
(VNCL_Glaive_Thruster_Retro_Fixed_Right)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
7.7E-5
BurnRatePerMNMicroUnits:
125
→
77
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
7.7E-5
<= PLACEHOLDER =>
(VNCL_Glaive_Thruster_side_right)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
7.7E-5
BurnRatePerMNMicroUnits:
125
→
77
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
7.7E-5
<= PLACEHOLDER =>
(VNCL_Glaive_Thruster_side_left)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
7.7E-5
BurnRatePerMNMicroUnits:
125
→
77
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
7.7E-5
<= PLACEHOLDER =>
(VNCL_Glaive_Thruster_top_front)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
7.7E-5
BurnRatePerMNMicroUnits:
125
→
77
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
7.7E-5
<= PLACEHOLDER =>
(VNCL_Scythe_Thruster_Aux_Fixed)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
3.45E-5
BurnRatePerMNMicroUnits:
125
→
34.5
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
3.45E-5
<= PLACEHOLDER =>
(VNCL_Scythe_Thruster_Aux_Joint)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
3.45E-5
BurnRatePerMNMicroUnits:
125
→
34.5
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
3.45E-5
<= PLACEHOLDER =>
(VNCL_Scythe_Thruster_Main_Fixed)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
3.45E-5
BurnRatePerMNMicroUnits:
125
→
34.5
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
3.45E-5
<= PLACEHOLDER =>
(VNCL_Scythe_Thruster_Retro)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
3.45E-5
BurnRatePerMNMicroUnits:
125
→
34.5
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
3.45E-5
<= PLACEHOLDER =>
(VNCL_Scythe_Thruster_Retro_Fixed_Left)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
3.45E-5
BurnRatePerMNMicroUnits:
125
→
34.5
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
3.45E-5
<= PLACEHOLDER =>
(VNCL_Scythe_Thruster_Retro_Fixed_Right)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
3.45E-5
BurnRatePerMNMicroUnits:
125
→
34.5
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
3.45E-5
<= PLACEHOLDER =>
(VNCL_Scythe_Thruster_side_left)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
3.45E-5
BurnRatePerMNMicroUnits:
125
→
34.5
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
3.45E-5
<= PLACEHOLDER =>
(VNCL_Scythe_Thruster_side_right)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
3.45E-5
BurnRatePerMNMicroUnits:
125
→
34.5
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
3.45E-5
<= PLACEHOLDER =>
(VNCL_Scythe_Thruster_top_back)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
3.45E-5
BurnRatePerMNMicroUnits:
125
→
34.5
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
3.45E-5
<= PLACEHOLDER =>
(VNCL_Scythe_Thruster_top_front)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
3.45E-5
BurnRatePerMNMicroUnits:
125
→
34.5
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
3.45E-5
<= PLACEHOLDER =>
(VNCL_Stinger_Thruster_Aux_Fixed_01_Bottom)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
4.33E-5
BurnRatePerMNMicroUnits:
125
→
43.3
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
4.33E-5
<= PLACEHOLDER =>
(VNCL_Stinger_Thruster_Aux_Fixed_01_Top)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
4.33E-5
BurnRatePerMNMicroUnits:
125
→
43.3
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
4.33E-5
<= PLACEHOLDER =>
(VNCL_Stinger_Thruster_Aux_Fixed_02)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
4.33E-5
BurnRatePerMNMicroUnits:
125
→
43.3
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
4.33E-5
<= PLACEHOLDER =>
(VNCL_Stinger_Thruster_Aux_Fixed_02_Bottom)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
4.33E-5
BurnRatePerMNMicroUnits:
125
→
43.3
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
4.33E-5
<= PLACEHOLDER =>
(VNCL_Stinger_Thruster_Main_Fixed)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
4.33E-5
BurnRatePerMNMicroUnits:
125
→
43.3
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
4.33E-5
<= PLACEHOLDER =>
(VNCL_Stinger_Thruster_Main_Fixed_Small)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
4.33E-5
BurnRatePerMNMicroUnits:
125
→
43.3
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
4.33E-5
<= PLACEHOLDER =>
(VNCL_Stinger_Thruster_Retro_Fixed)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
4.33E-5
BurnRatePerMNMicroUnits:
125
→
43.3
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
4.33E-5
<= PLACEHOLDER =>
(VNCL_Stinger_Thruster_Retro_Fixed_Left)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
4.33E-5
BurnRatePerMNMicroUnits:
125
→
43.3
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
4.33E-5
<= PLACEHOLDER =>
(VNCL_Stinger_Thruster_Retro_Fixed_Right)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
4.33E-5
BurnRatePerMNMicroUnits:
125
→
43.3
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
4.33E-5
Fresnel Energy LMG
(volt_lmg_energy_01)
Changed
7 changes
stdItem
Weapon
Modes
#0
Dps:
82.5
Name:
Single
Alpha:
9
Spread
Decay:
1
Attack:
2.5
Maximum:
4
Minimum:
1
FirstAttack:
2.5
DpsStun:
0
FireType:
sequence
AdsSpread
Decay:
1
Attack:
2.5
FirstAttack:
2.5
AlphaStun:
0
DpsEnergy:
82.5
DpsThermal:
0
AlphaEnergy:
9
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
1.975
WearPerShot:
0.01
AlphaThermal:
0
SequenceMode:
Looping
AlphaPhysical:
0
DamagePerShot:
9
DpsDistortion:
0
LocalisedName:
[SEMI]
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
0
DamagePerSecond:
82.5
RoundsPerMinute:
550
AlphaBiochemical:
0
MaxDamagePerMagazine:
1485
Damage
Dps
Stun:
0
Energy:
82.5
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Alpha
Stun:
0
Energy:
9
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
82.5
DpsTotal:
82.5
MaxPerMag:
1485
AlphaTotal:
9
Spread
Decay:
1
Attack:
2.5
Maximum:
4
Minimum:
1
FirstAttack:
2.5
FireMode:
Single
AdsSpread
Decay:
1
Attack:
2.5
FirstAttack:
2.5
RateOfFire:
550
PelletsPerShot:
1
Fresnel "Deepwater" Energy LMG
(volt_lmg_energy_01_collector01)
Changed
13 changes
stdItem
Weapon
Modes
#0
Dps:
82.5
Name:
Single
Alpha:
9
Spread
Decay:
1
Attack:
2.5
Maximum:
4
Minimum:
1
FirstAttack:
2.5
DpsStun:
0
FireType:
sequence
AdsSpread
Decay:
1
Attack:
2.5
FirstAttack:
2.5
AlphaStun:
0
DpsEnergy:
82.5
DpsThermal:
0
AlphaEnergy:
9
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
1.975
WearPerShot:
0.01
AlphaThermal:
0
SequenceMode:
Looping
AlphaPhysical:
0
DamagePerShot:
9
DpsDistortion:
0
LocalisedName:
[SEMI]
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
0
DamagePerSecond:
82.5
RoundsPerMinute:
550
AlphaBiochemical:
0
MaxDamagePerMagazine:
1485
Damage
Dps
Stun:
0
Energy:
82.5
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Alpha
Stun:
0
Energy:
9
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
82.5
DpsTotal:
82.5
MaxPerMag:
1485
AlphaTotal:
9
Spread
Decay:
1
Attack:
2.5
Maximum:
4
Minimum:
1
FirstAttack:
2.5
FireMode:
Single
AdsSpread
Decay:
1
Attack:
2.5
FirstAttack:
2.5
RateOfFire:
550
PelletsPerShot:
1
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Place
→
Equip
3:
Store
→
Openlootingui
4:
Equip
→
Carry
5:
Openlootingui
→
Drop
Fresnel "Yormandi" Energy LMG
(volt_lmg_energy_01_collector02)
Changed
13 changes
stdItem
Weapon
Modes
#0
Dps:
82.5
Name:
Single
Alpha:
9
Spread
Decay:
1
Attack:
2.5
Maximum:
4
Minimum:
1
FirstAttack:
2.5
DpsStun:
0
FireType:
sequence
AdsSpread
Decay:
1
Attack:
2.5
FirstAttack:
2.5
AlphaStun:
0
DpsEnergy:
82.5
DpsThermal:
0
AlphaEnergy:
9
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
1.975
WearPerShot:
0.01
AlphaThermal:
0
SequenceMode:
Looping
AlphaPhysical:
0
DamagePerShot:
9
DpsDistortion:
0
LocalisedName:
[SEMI]
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
0
DamagePerSecond:
82.5
RoundsPerMinute:
550
AlphaBiochemical:
0
MaxDamagePerMagazine:
1485
Damage
Dps
Stun:
0
Energy:
82.5
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Alpha
Stun:
0
Energy:
9
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
82.5
DpsTotal:
82.5
MaxPerMag:
1485
AlphaTotal:
9
Spread
Decay:
1
Attack:
2.5
Maximum:
4
Minimum:
1
FirstAttack:
2.5
FireMode:
Single
AdsSpread
Decay:
1
Attack:
2.5
FirstAttack:
2.5
RateOfFire:
550
PelletsPerShot:
1
Interactions
0:
Equip
→
Carry
1:
Openlootingui
→
Drop
2:
Carry
→
Place
3:
Drop
→
Store
4:
Place
→
Equip
5:
Store
→
Openlootingui
Fresnel "Elysium" Energy LMG
(volt_lmg_energy_01_store01)
Changed
13 changes
stdItem
Weapon
Modes
#0
Dps:
82.5
Name:
Single
Alpha:
9
Spread
Decay:
1
Attack:
2.5
Maximum:
4
Minimum:
1
FirstAttack:
2.5
DpsStun:
0
FireType:
sequence
AdsSpread
Decay:
1
Attack:
2.5
FirstAttack:
2.5
AlphaStun:
0
DpsEnergy:
82.5
DpsThermal:
0
AlphaEnergy:
9
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
1.975
WearPerShot:
0.01
AlphaThermal:
0
SequenceMode:
Looping
AlphaPhysical:
0
DamagePerShot:
9
DpsDistortion:
0
LocalisedName:
[SEMI]
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
0
DamagePerSecond:
82.5
RoundsPerMinute:
550
AlphaBiochemical:
0
MaxDamagePerMagazine:
1485
Damage
Dps
Stun:
0
Energy:
82.5
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Alpha
Stun:
0
Energy:
9
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
82.5
DpsTotal:
82.5
MaxPerMag:
1485
AlphaTotal:
9
Spread
Decay:
1
Attack:
2.5
Maximum:
4
Minimum:
1
FirstAttack:
2.5
FireMode:
Single
AdsSpread
Decay:
1
Attack:
2.5
FirstAttack:
2.5
RateOfFire:
550
PelletsPerShot:
1
Interactions
0:
Store
→
Openlootingui
1:
Equip
→
Carry
2:
Openlootingui
→
Drop
3:
Carry
→
Place
4:
Drop
→
Store
5:
Place
→
Equip
Fresnel "Shadow Gild" Energy LMG
(volt_lmg_energy_01_store02)
Changed
13 changes
stdItem
Weapon
Modes
#0
Dps:
82.5
Name:
Single
Alpha:
9
Spread
Decay:
1
Attack:
2.5
Maximum:
4
Minimum:
1
FirstAttack:
2.5
DpsStun:
0
FireType:
sequence
AdsSpread
Decay:
1
Attack:
2.5
FirstAttack:
2.5
AlphaStun:
0
DpsEnergy:
82.5
DpsThermal:
0
AlphaEnergy:
9
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
1.975
WearPerShot:
0.01
AlphaThermal:
0
SequenceMode:
Looping
AlphaPhysical:
0
DamagePerShot:
9
DpsDistortion:
0
LocalisedName:
[SEMI]
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
0
DamagePerSecond:
82.5
RoundsPerMinute:
550
AlphaBiochemical:
0
MaxDamagePerMagazine:
1485
Damage
Dps
Stun:
0
Energy:
82.5
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Alpha
Stun:
0
Energy:
9
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
82.5
DpsTotal:
82.5
MaxPerMag:
1485
AlphaTotal:
9
Spread
Decay:
1
Attack:
2.5
Maximum:
4
Minimum:
1
FirstAttack:
2.5
FireMode:
Single
AdsSpread
Decay:
1
Attack:
2.5
FirstAttack:
2.5
RateOfFire:
550
PelletsPerShot:
1
Interactions
0:
Openlootingui
→
Drop
1:
Carry
→
Place
2:
Drop
→
Store
3:
Place
→
Equip
4:
Store
→
Openlootingui
5:
Equip
→
Carry
Fresnel "Molten" Energy LMG
(volt_lmg_energy_01_tint01)
Changed
13 changes
stdItem
Weapon
Modes
#0
Dps:
82.5
Name:
Single
Alpha:
9
Spread
Decay:
1
Attack:
2.5
Maximum:
4
Minimum:
1
FirstAttack:
2.5
DpsStun:
0
FireType:
sequence
AdsSpread
Decay:
1
Attack:
2.5
FirstAttack:
2.5
AlphaStun:
0
DpsEnergy:
82.5
DpsThermal:
0
AlphaEnergy:
9
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
1.975
WearPerShot:
0.01
AlphaThermal:
0
SequenceMode:
Looping
AlphaPhysical:
0
DamagePerShot:
9
DpsDistortion:
0
LocalisedName:
[SEMI]
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
0
DamagePerSecond:
82.5
RoundsPerMinute:
550
AlphaBiochemical:
0
MaxDamagePerMagazine:
1485
Damage
Dps
Stun:
0
Energy:
82.5
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Alpha
Stun:
0
Energy:
9
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
82.5
DpsTotal:
82.5
MaxPerMag:
1485
AlphaTotal:
9
Spread
Decay:
1
Attack:
2.5
Maximum:
4
Minimum:
1
FirstAttack:
2.5
FireMode:
Single
AdsSpread
Decay:
1
Attack:
2.5
FirstAttack:
2.5
RateOfFire:
550
PelletsPerShot:
1
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Place
→
Equip
3:
Store
→
Openlootingui
4:
Equip
→
Carry
5:
Openlootingui
→
Drop
Fresnel "Icebox" Energy LMG
(volt_lmg_energy_01_tint02)
Changed
13 changes
stdItem
Weapon
Modes
#0
Dps:
82.5
Name:
Single
Alpha:
9
Spread
Decay:
1
Attack:
2.5
Maximum:
4
Minimum:
1
FirstAttack:
2.5
DpsStun:
0
FireType:
sequence
AdsSpread
Decay:
1
Attack:
2.5
FirstAttack:
2.5
AlphaStun:
0
DpsEnergy:
82.5
DpsThermal:
0
AlphaEnergy:
9
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
1.975
WearPerShot:
0.01
AlphaThermal:
0
SequenceMode:
Looping
AlphaPhysical:
0
DamagePerShot:
9
DpsDistortion:
0
LocalisedName:
[SEMI]
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
0
DamagePerSecond:
82.5
RoundsPerMinute:
550
AlphaBiochemical:
0
MaxDamagePerMagazine:
1485
Damage
Dps
Stun:
0
Energy:
82.5
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Alpha
Stun:
0
Energy:
9
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
82.5
DpsTotal:
82.5
MaxPerMag:
1485
AlphaTotal:
9
Spread
Decay:
1
Attack:
2.5
Maximum:
4
Minimum:
1
FirstAttack:
2.5
FireMode:
Single
AdsSpread
Decay:
1
Attack:
2.5
FirstAttack:
2.5
RateOfFire:
550
PelletsPerShot:
1
Interactions
0:
Place
→
Equip
1:
Store
→
Openlootingui
2:
Equip
→
Carry
3:
Openlootingui
→
Drop
4:
Carry
→
Place
5:
Drop
→
Store
Fresnel "Rockfall" Energy LMG
(volt_lmg_energy_01_tint03)
Changed
13 changes
stdItem
Weapon
Modes
#0
Dps:
82.5
Name:
Single
Alpha:
9
Spread
Decay:
1
Attack:
2.5
Maximum:
4
Minimum:
1
FirstAttack:
2.5
DpsStun:
0
FireType:
sequence
AdsSpread
Decay:
1
Attack:
2.5
FirstAttack:
2.5
AlphaStun:
0
DpsEnergy:
82.5
DpsThermal:
0
AlphaEnergy:
9
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
1.975
WearPerShot:
0.01
AlphaThermal:
0
SequenceMode:
Looping
AlphaPhysical:
0
DamagePerShot:
9
DpsDistortion:
0
LocalisedName:
[SEMI]
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
0
DamagePerSecond:
82.5
RoundsPerMinute:
550
AlphaBiochemical:
0
MaxDamagePerMagazine:
1485
Damage
Dps
Stun:
0
Energy:
82.5
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Alpha
Stun:
0
Energy:
9
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
82.5
DpsTotal:
82.5
MaxPerMag:
1485
AlphaTotal:
9
Spread
Decay:
1
Attack:
2.5
Maximum:
4
Minimum:
1
FirstAttack:
2.5
FireMode:
Single
AdsSpread
Decay:
1
Attack:
2.5
FirstAttack:
2.5
RateOfFire:
550
PelletsPerShot:
1
Interactions
0:
Drop
→
Store
1:
Place
→
Equip
2:
Store
→
Openlootingui
3:
Equip
→
Carry
4:
Openlootingui
→
Drop
5:
Carry
→
Place
Parallax Energy Assault Rifle
(volt_rifle_energy_01)
Changed
4 changes
stdItem
Weapon
Modes
#0
Dps:
260
Name:
Beam
Alpha:
0
DpsStun:
0
HitType:
ElectricArc
FireType:
beam
AlphaStun:
0
DpsEnergy:
210
HitRadius:
0.1
DpsThermal:
0
AlphaEnergy:
0
DpsPhysical:
0
AlphaThermal:
0
ChargeUpTime:
0.1
AlphaPhysical:
0
DamagePerShot:
0
DpsDistortion:
50
HeatPerSecond:
17
LocalisedName:
<= PLACEHOLDER =>
MaxEnergyDraw:
5
MinEnergyDraw:
1
WearPerSecond:
0.03
ChargeDownTime:
0
DpsBiochemical:
0
AlphaDistortion:
0
DamagePerSecond:
260
FullDamageRange:
65
ZeroDamageRange:
65
AlphaBiochemical:
0
MaxDamagePerMagazine:
20800
#1
Dps:
210
Name:
Rapid
Alpha:
21
Spread
Decay:
0.4
Attack:
0.25
Maximum:
3
Minimum:
0.5
FirstAttack:
0.5
DpsStun:
30
FireType:
rapid
AdsSpread
Decay:
0.4
Attack:
0.25
FirstAttack:
0.5
AlphaStun:
3
DpsEnergy:
130
DpsThermal:
0
AlphaEnergy:
13
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
3.5
WearPerShot:
0.03
AlphaThermal:
0
AlphaPhysical:
0
DamagePerShot:
21
DpsDistortion:
50
LocalisedName:
[AUTO]
BarrelSpinTime
Up:
0
Down:
0
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
5
DamagePerSecond:
210
RoundsPerMinute:
600
AlphaBiochemical:
0
FireDuringSpinUp:
1
MaxDamagePerMagazine:
1680
Damage
Dps
Stun:
0
Energy:
210
Thermal:
0
Physical:
0
Distortion:
50
Biochemical:
0
Alpha
Stun:
0
Energy:
0
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
260
DpsTotal:
260
MaxPerMag:
0
AlphaTotal:
0
FireMode:
Beam
RateOfFire:
600
Parallax "Hurston" Energy Assault Rifle
(volt_rifle_energy_01_black01)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps:
260
Name:
Beam
Alpha:
0
DpsStun:
0
HitType:
ElectricArc
FireType:
beam
AlphaStun:
0
DpsEnergy:
210
HitRadius:
0.1
DpsThermal:
0
AlphaEnergy:
0
DpsPhysical:
0
AlphaThermal:
0
ChargeUpTime:
0.1
AlphaPhysical:
0
DamagePerShot:
0
DpsDistortion:
50
HeatPerSecond:
17
LocalisedName:
<= PLACEHOLDER =>
MaxEnergyDraw:
5
MinEnergyDraw:
1
WearPerSecond:
0.03
ChargeDownTime:
0
DpsBiochemical:
0
AlphaDistortion:
0
DamagePerSecond:
260
FullDamageRange:
65
ZeroDamageRange:
65
AlphaBiochemical:
0
MaxDamagePerMagazine:
20800
#1
Dps:
210
Name:
Rapid
Alpha:
21
Spread
Decay:
0.4
Attack:
0.25
Maximum:
3
Minimum:
0.5
FirstAttack:
0.5
DpsStun:
30
FireType:
rapid
AdsSpread
Decay:
0.4
Attack:
0.25
FirstAttack:
0.5
AlphaStun:
3
DpsEnergy:
130
DpsThermal:
0
AlphaEnergy:
13
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
3.5
WearPerShot:
0.03
AlphaThermal:
0
AlphaPhysical:
0
DamagePerShot:
21
DpsDistortion:
50
LocalisedName:
[AUTO]
BarrelSpinTime
Up:
0
Down:
0
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
5
DamagePerSecond:
210
RoundsPerMinute:
600
AlphaBiochemical:
0
FireDuringSpinUp:
1
MaxDamagePerMagazine:
1680
Damage
Dps
Stun:
0
Energy:
210
Thermal:
0
Physical:
0
Distortion:
50
Biochemical:
0
Alpha
Stun:
0
Energy:
0
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
260
DpsTotal:
260
MaxPerMag:
0
AlphaTotal:
0
FireMode:
Beam
RateOfFire:
600
Interactions
0:
Lockdoor
→
Enablevtol
1:
Unlockdoor
→
Disablevtol
2:
Opendoor
→
Enableproximityassist
3:
Closedoor
→
Disableproximityassist
4:
Enableproximitysensor
→
Engineon
5:
Disableproximitysensor
→
Engineoff
6:
Enabledecoupled
7:
Disabledecoupled
8:
Enablegsafe
9:
Disablegsafe
10:
Enableesp
11:
Disableesp
12:
Enablecruise
Parallax "Downburst Camo" Energy Assault Rifle
(volt_rifle_energy_01_black_gold01)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps:
260
Name:
Beam
Alpha:
0
DpsStun:
0
HitType:
ElectricArc
FireType:
beam
AlphaStun:
0
DpsEnergy:
210
HitRadius:
0.1
DpsThermal:
0
AlphaEnergy:
0
DpsPhysical:
0
AlphaThermal:
0
ChargeUpTime:
0.1
AlphaPhysical:
0
DamagePerShot:
0
DpsDistortion:
50
HeatPerSecond:
17
LocalisedName:
<= PLACEHOLDER =>
MaxEnergyDraw:
5
MinEnergyDraw:
1
WearPerSecond:
0.03
ChargeDownTime:
0
DpsBiochemical:
0
AlphaDistortion:
0
DamagePerSecond:
260
FullDamageRange:
65
ZeroDamageRange:
65
AlphaBiochemical:
0
MaxDamagePerMagazine:
20800
#1
Dps:
210
Name:
Rapid
Alpha:
21
Spread
Decay:
0.4
Attack:
0.25
Maximum:
3
Minimum:
0.5
FirstAttack:
0.5
DpsStun:
30
FireType:
rapid
AdsSpread
Decay:
0.4
Attack:
0.25
FirstAttack:
0.5
AlphaStun:
3
DpsEnergy:
130
DpsThermal:
0
AlphaEnergy:
13
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
3.5
WearPerShot:
0.03
AlphaThermal:
0
AlphaPhysical:
0
DamagePerShot:
21
DpsDistortion:
50
LocalisedName:
[AUTO]
BarrelSpinTime
Up:
0
Down:
0
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
5
DamagePerSecond:
210
RoundsPerMinute:
600
AlphaBiochemical:
0
FireDuringSpinUp:
1
MaxDamagePerMagazine:
1680
Damage
Dps
Stun:
0
Energy:
210
Thermal:
0
Physical:
0
Distortion:
50
Biochemical:
0
Alpha
Stun:
0
Energy:
0
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
260
DpsTotal:
260
MaxPerMag:
0
AlphaTotal:
0
FireMode:
Beam
RateOfFire:
600
Interactions
0:
Unlockdoor
→
Disablecruise
1:
Opendoor
→
Enablevtol
2:
Closedoor
→
Disablevtol
3:
Enableproximitysensor
→
Enableproximityassist
4:
Disableproximitysensor
→
Disableproximityassist
5:
Lockdoor
→
Engineon
6:
Opencomplete
→
Engineoff
7:
Closecomplete
→
Enabledecoupled
8:
Disabledecoupled
9:
Enablegsafe
10:
Disablegsafe
11:
Enableesp
12:
Disableesp
Parallax "Crusader" Energy Assault Rifle
(volt_rifle_energy_01_blue01)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps:
260
Name:
Beam
Alpha:
0
DpsStun:
0
HitType:
ElectricArc
FireType:
beam
AlphaStun:
0
DpsEnergy:
210
HitRadius:
0.1
DpsThermal:
0
AlphaEnergy:
0
DpsPhysical:
0
AlphaThermal:
0
ChargeUpTime:
0.1
AlphaPhysical:
0
DamagePerShot:
0
DpsDistortion:
50
HeatPerSecond:
17
LocalisedName:
<= PLACEHOLDER =>
MaxEnergyDraw:
5
MinEnergyDraw:
1
WearPerSecond:
0.03
ChargeDownTime:
0
DpsBiochemical:
0
AlphaDistortion:
0
DamagePerSecond:
260
FullDamageRange:
65
ZeroDamageRange:
65
AlphaBiochemical:
0
MaxDamagePerMagazine:
20800
#1
Dps:
210
Name:
Rapid
Alpha:
21
Spread
Decay:
0.4
Attack:
0.25
Maximum:
3
Minimum:
0.5
FirstAttack:
0.5
DpsStun:
30
FireType:
rapid
AdsSpread
Decay:
0.4
Attack:
0.25
FirstAttack:
0.5
AlphaStun:
3
DpsEnergy:
130
DpsThermal:
0
AlphaEnergy:
13
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
3.5
WearPerShot:
0.03
AlphaThermal:
0
AlphaPhysical:
0
DamagePerShot:
21
DpsDistortion:
50
LocalisedName:
[AUTO]
BarrelSpinTime
Up:
0
Down:
0
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
5
DamagePerSecond:
210
RoundsPerMinute:
600
AlphaBiochemical:
0
FireDuringSpinUp:
1
MaxDamagePerMagazine:
1680
Damage
Dps
Stun:
0
Energy:
210
Thermal:
0
Physical:
0
Distortion:
50
Biochemical:
0
Alpha
Stun:
0
Energy:
0
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
260
DpsTotal:
260
MaxPerMag:
0
AlphaTotal:
0
FireMode:
Beam
RateOfFire:
600
Interactions
0:
Offhandequip
→
Disablegsafe
1:
Store
→
Enableesp
2:
Offhandstore
→
Disableesp
3:
Blinkinglight_notshown
→
Enablecruise
4:
Stopblinking_notshown
→
Disablecruise
5:
Disablechipinteractions
→
Enablevtol
6:
Enablechipinteractions
→
Disablevtol
7:
Insert
→
Enableproximityassist
8:
Carry
→
Disableproximityassist
9:
Drop
→
Engineon
10:
Inspect
→
Engineoff
11:
Place
→
Enabledecoupled
12:
Equip
→
Disabledecoupled
Parallax "Fun Kopion Tooth" Energy Assault Rifle
(volt_rifle_energy_01_collector01)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps:
260
Name:
Beam
Alpha:
0
DpsStun:
0
HitType:
ElectricArc
FireType:
beam
AlphaStun:
0
DpsEnergy:
210
HitRadius:
0.1
DpsThermal:
0
AlphaEnergy:
0
DpsPhysical:
0
AlphaThermal:
0
ChargeUpTime:
0.1
AlphaPhysical:
0
DamagePerShot:
0
DpsDistortion:
50
HeatPerSecond:
17
LocalisedName:
<= PLACEHOLDER =>
MaxEnergyDraw:
5
MinEnergyDraw:
1
WearPerSecond:
0.03
ChargeDownTime:
0
DpsBiochemical:
0
AlphaDistortion:
0
DamagePerSecond:
260
FullDamageRange:
65
ZeroDamageRange:
65
AlphaBiochemical:
0
MaxDamagePerMagazine:
20800
#1
Dps:
210
Name:
Rapid
Alpha:
21
Spread
Decay:
0.4
Attack:
0.25
Maximum:
3
Minimum:
0.5
FirstAttack:
0.5
DpsStun:
30
FireType:
rapid
AdsSpread
Decay:
0.4
Attack:
0.25
FirstAttack:
0.5
AlphaStun:
3
DpsEnergy:
130
DpsThermal:
0
AlphaEnergy:
13
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
3.5
WearPerShot:
0.03
AlphaThermal:
0
AlphaPhysical:
0
DamagePerShot:
21
DpsDistortion:
50
LocalisedName:
[AUTO]
BarrelSpinTime
Up:
0
Down:
0
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
5
DamagePerSecond:
210
RoundsPerMinute:
600
AlphaBiochemical:
0
FireDuringSpinUp:
1
MaxDamagePerMagazine:
1680
Damage
Dps
Stun:
0
Energy:
210
Thermal:
0
Physical:
0
Distortion:
50
Biochemical:
0
Alpha
Stun:
0
Energy:
0
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
260
DpsTotal:
260
MaxPerMag:
0
AlphaTotal:
0
FireMode:
Beam
RateOfFire:
600
Interactions
0:
Syncunlock
→
Disableesp
1:
Opendoor
→
Enablecruise
2:
Closedoor
→
Disablecruise
3:
Lockdoor
→
Enablevtol
4:
Unlockdoor
→
Disablevtol
5:
Opencomplete
→
Enableproximityassist
6:
Closecomplete
→
Disableproximityassist
7:
Syncopen
→
Engineon
8:
Syncclose
→
Engineoff
9:
Synclock
→
Enabledecoupled
10:
Processing
→
Disabledecoupled
11:
Applydamagemap
→
Enablegsafe
12:
Disablegsafe
Parallax "Shock Trooper" Energy Assault Rifle
(volt_rifle_energy_01_camo01)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps:
260
Name:
Beam
Alpha:
0
DpsStun:
0
HitType:
ElectricArc
FireType:
beam
AlphaStun:
0
DpsEnergy:
210
HitRadius:
0.1
DpsThermal:
0
AlphaEnergy:
0
DpsPhysical:
0
AlphaThermal:
0
ChargeUpTime:
0.1
AlphaPhysical:
0
DamagePerShot:
0
DpsDistortion:
50
HeatPerSecond:
17
LocalisedName:
<= PLACEHOLDER =>
MaxEnergyDraw:
5
MinEnergyDraw:
1
WearPerSecond:
0.03
ChargeDownTime:
0
DpsBiochemical:
0
AlphaDistortion:
0
DamagePerSecond:
260
FullDamageRange:
65
ZeroDamageRange:
65
AlphaBiochemical:
0
MaxDamagePerMagazine:
20800
#1
Dps:
210
Name:
Rapid
Alpha:
21
Spread
Decay:
0.4
Attack:
0.25
Maximum:
3
Minimum:
0.5
FirstAttack:
0.5
DpsStun:
30
FireType:
rapid
AdsSpread
Decay:
0.4
Attack:
0.25
FirstAttack:
0.5
AlphaStun:
3
DpsEnergy:
130
DpsThermal:
0
AlphaEnergy:
13
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
3.5
WearPerShot:
0.03
AlphaThermal:
0
AlphaPhysical:
0
DamagePerShot:
21
DpsDistortion:
50
LocalisedName:
[AUTO]
BarrelSpinTime
Up:
0
Down:
0
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
5
DamagePerSecond:
210
RoundsPerMinute:
600
AlphaBiochemical:
0
FireDuringSpinUp:
1
MaxDamagePerMagazine:
1680
Damage
Dps
Stun:
0
Energy:
210
Thermal:
0
Physical:
0
Distortion:
50
Biochemical:
0
Alpha
Stun:
0
Energy:
0
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
260
DpsTotal:
260
MaxPerMag:
0
AlphaTotal:
0
FireMode:
Beam
RateOfFire:
600
Interactions
0:
Close panel
→
Engineoff
1:
Override
→
Enabledecoupled
2:
Pump
→
Disabledecoupled
3:
Engineon
→
Enablegsafe
4:
Engineoff
→
Disablegsafe
5:
Enabledecoupled
→
Enableesp
6:
Disabledecoupled
→
Disableesp
7:
Enablegsafe
→
Enablecruise
8:
Disablegsafe
→
Disablecruise
9:
Enableesp
→
Enablevtol
10:
Disableesp
→
Disablevtol
11:
Enablecruise
→
Enableproximityassist
12:
Disablecruise
→
Disableproximityassist
Parallax "Fun Kopion Skull" Energy Assault Rifle
(volt_rifle_energy_01_collector02)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps:
260
Name:
Beam
Alpha:
0
DpsStun:
0
HitType:
ElectricArc
FireType:
beam
AlphaStun:
0
DpsEnergy:
210
HitRadius:
0.1
DpsThermal:
0
AlphaEnergy:
0
DpsPhysical:
0
AlphaThermal:
0
ChargeUpTime:
0.1
AlphaPhysical:
0
DamagePerShot:
0
DpsDistortion:
50
HeatPerSecond:
17
LocalisedName:
<= PLACEHOLDER =>
MaxEnergyDraw:
5
MinEnergyDraw:
1
WearPerSecond:
0.03
ChargeDownTime:
0
DpsBiochemical:
0
AlphaDistortion:
0
DamagePerSecond:
260
FullDamageRange:
65
ZeroDamageRange:
65
AlphaBiochemical:
0
MaxDamagePerMagazine:
20800
#1
Dps:
210
Name:
Rapid
Alpha:
21
Spread
Decay:
0.4
Attack:
0.25
Maximum:
3
Minimum:
0.5
FirstAttack:
0.5
DpsStun:
30
FireType:
rapid
AdsSpread
Decay:
0.4
Attack:
0.25
FirstAttack:
0.5
AlphaStun:
3
DpsEnergy:
130
DpsThermal:
0
AlphaEnergy:
13
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
3.5
WearPerShot:
0.03
AlphaThermal:
0
AlphaPhysical:
0
DamagePerShot:
21
DpsDistortion:
50
LocalisedName:
[AUTO]
BarrelSpinTime
Up:
0
Down:
0
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
5
DamagePerSecond:
210
RoundsPerMinute:
600
AlphaBiochemical:
0
FireDuringSpinUp:
1
MaxDamagePerMagazine:
1680
Damage
Dps
Stun:
0
Energy:
210
Thermal:
0
Physical:
0
Distortion:
50
Biochemical:
0
Alpha
Stun:
0
Energy:
0
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
260
DpsTotal:
260
MaxPerMag:
0
AlphaTotal:
0
FireMode:
Beam
RateOfFire:
600
Interactions
0:
Disablecruise
→
Disableproximityassist
1:
Enablevtol
→
Engineon
2:
Disablevtol
→
Engineoff
3:
Enableproximityassist
→
Enabledecoupled
4:
Disableproximityassist
→
Disabledecoupled
5:
Engineon
→
Enablegsafe
6:
Engineoff
→
Disablegsafe
7:
Enabledecoupled
→
Enableesp
8:
Disabledecoupled
→
Disableesp
9:
Enablegsafe
→
Enablecruise
10:
Disablegsafe
→
Disablecruise
11:
Enableesp
→
Enablevtol
12:
Disableesp
→
Disablevtol
Parallax "Fun Military Skull" Energy Assault Rifle
(volt_rifle_energy_01_collector03)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps:
260
Name:
Beam
Alpha:
0
DpsStun:
0
HitType:
ElectricArc
FireType:
beam
AlphaStun:
0
DpsEnergy:
210
HitRadius:
0.1
DpsThermal:
0
AlphaEnergy:
0
DpsPhysical:
0
AlphaThermal:
0
ChargeUpTime:
0.1
AlphaPhysical:
0
DamagePerShot:
0
DpsDistortion:
50
HeatPerSecond:
17
LocalisedName:
<= PLACEHOLDER =>
MaxEnergyDraw:
5
MinEnergyDraw:
1
WearPerSecond:
0.03
ChargeDownTime:
0
DpsBiochemical:
0
AlphaDistortion:
0
DamagePerSecond:
260
FullDamageRange:
65
ZeroDamageRange:
65
AlphaBiochemical:
0
MaxDamagePerMagazine:
20800
#1
Dps:
210
Name:
Rapid
Alpha:
21
Spread
Decay:
0.4
Attack:
0.25
Maximum:
3
Minimum:
0.5
FirstAttack:
0.5
DpsStun:
30
FireType:
rapid
AdsSpread
Decay:
0.4
Attack:
0.25
FirstAttack:
0.5
AlphaStun:
3
DpsEnergy:
130
DpsThermal:
0
AlphaEnergy:
13
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
3.5
WearPerShot:
0.03
AlphaThermal:
0
AlphaPhysical:
0
DamagePerShot:
21
DpsDistortion:
50
LocalisedName:
[AUTO]
BarrelSpinTime
Up:
0
Down:
0
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
5
DamagePerSecond:
210
RoundsPerMinute:
600
AlphaBiochemical:
0
FireDuringSpinUp:
1
MaxDamagePerMagazine:
1680
Damage
Dps
Stun:
0
Energy:
210
Thermal:
0
Physical:
0
Distortion:
50
Biochemical:
0
Alpha
Stun:
0
Energy:
0
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
260
DpsTotal:
260
MaxPerMag:
0
AlphaTotal:
0
FireMode:
Beam
RateOfFire:
600
Interactions
0:
Disableproximitysensor
→
Override
1:
Lockdoor
→
Pump
2:
Unlockdoor
→
Engineon
3:
Opencomplete
→
Engineoff
4:
Closecomplete
→
Enabledecoupled
5:
Syncopen
→
Disabledecoupled
6:
Syncclose
→
Enablegsafe
7:
Hidelocks
→
Disablegsafe
8:
Synclock
→
Enableesp
9:
Syncunlock
→
Disableesp
10:
Lightson
→
Enablecruise
11:
Lightsoff
→
Disablecruise
12:
Lightslow
→
Enablevtol
Parallax "Fun Military Tooth" Energy Assault Rifle
(volt_rifle_energy_01_collector04)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps:
260
Name:
Beam
Alpha:
0
DpsStun:
0
HitType:
ElectricArc
FireType:
beam
AlphaStun:
0
DpsEnergy:
210
HitRadius:
0.1
DpsThermal:
0
AlphaEnergy:
0
DpsPhysical:
0
AlphaThermal:
0
ChargeUpTime:
0.1
AlphaPhysical:
0
DamagePerShot:
0
DpsDistortion:
50
HeatPerSecond:
17
LocalisedName:
<= PLACEHOLDER =>
MaxEnergyDraw:
5
MinEnergyDraw:
1
WearPerSecond:
0.03
ChargeDownTime:
0
DpsBiochemical:
0
AlphaDistortion:
0
DamagePerSecond:
260
FullDamageRange:
65
ZeroDamageRange:
65
AlphaBiochemical:
0
MaxDamagePerMagazine:
20800
#1
Dps:
210
Name:
Rapid
Alpha:
21
Spread
Decay:
0.4
Attack:
0.25
Maximum:
3
Minimum:
0.5
FirstAttack:
0.5
DpsStun:
30
FireType:
rapid
AdsSpread
Decay:
0.4
Attack:
0.25
FirstAttack:
0.5
AlphaStun:
3
DpsEnergy:
130
DpsThermal:
0
AlphaEnergy:
13
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
3.5
WearPerShot:
0.03
AlphaThermal:
0
AlphaPhysical:
0
DamagePerShot:
21
DpsDistortion:
50
LocalisedName:
[AUTO]
BarrelSpinTime
Up:
0
Down:
0
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
5
DamagePerSecond:
210
RoundsPerMinute:
600
AlphaBiochemical:
0
FireDuringSpinUp:
1
MaxDamagePerMagazine:
1680
Damage
Dps
Stun:
0
Energy:
210
Thermal:
0
Physical:
0
Distortion:
50
Biochemical:
0
Alpha
Stun:
0
Energy:
0
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
260
DpsTotal:
260
MaxPerMag:
0
AlphaTotal:
0
FireMode:
Beam
RateOfFire:
600
Interactions
0:
Onstaterepaired
→
Enableesp
1:
Onstatedamaged
→
Disableesp
2:
Applydamagemap
→
Enablecruise
3:
Carry
→
Disablecruise
4:
Drop
→
Enablevtol
5:
Inspect
→
Disablevtol
6:
Place
→
Enableproximityassist
7:
Equip
→
Disableproximityassist
8:
Engineon
9:
Engineoff
10:
Enabledecoupled
11:
Disabledecoupled
12:
Enablegsafe
Parallax "Piconalia" Energy Assault Rifle
(volt_rifle_energy_01_lumi01)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps:
260
Name:
Beam
Alpha:
0
DpsStun:
0
HitType:
ElectricArc
FireType:
beam
AlphaStun:
0
DpsEnergy:
210
HitRadius:
0.1
DpsThermal:
0
AlphaEnergy:
0
DpsPhysical:
0
AlphaThermal:
0
ChargeUpTime:
0.1
AlphaPhysical:
0
DamagePerShot:
0
DpsDistortion:
50
HeatPerSecond:
17
LocalisedName:
<= PLACEHOLDER =>
MaxEnergyDraw:
5
MinEnergyDraw:
1
WearPerSecond:
0.03
ChargeDownTime:
0
DpsBiochemical:
0
AlphaDistortion:
0
DamagePerSecond:
260
FullDamageRange:
65
ZeroDamageRange:
65
AlphaBiochemical:
0
MaxDamagePerMagazine:
20800
#1
Dps:
210
Name:
Rapid
Alpha:
21
Spread
Decay:
0.4
Attack:
0.25
Maximum:
3
Minimum:
0.5
FirstAttack:
0.5
DpsStun:
30
FireType:
rapid
AdsSpread
Decay:
0.4
Attack:
0.25
FirstAttack:
0.5
AlphaStun:
3
DpsEnergy:
130
DpsThermal:
0
AlphaEnergy:
13
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
3.5
WearPerShot:
0.03
AlphaThermal:
0
AlphaPhysical:
0
DamagePerShot:
21
DpsDistortion:
50
LocalisedName:
[AUTO]
BarrelSpinTime
Up:
0
Down:
0
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
5
DamagePerSecond:
210
RoundsPerMinute:
600
AlphaBiochemical:
0
FireDuringSpinUp:
1
MaxDamagePerMagazine:
1680
Damage
Dps
Stun:
0
Energy:
210
Thermal:
0
Physical:
0
Distortion:
50
Biochemical:
0
Alpha
Stun:
0
Energy:
0
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
260
DpsTotal:
260
MaxPerMag:
0
AlphaTotal:
0
FireMode:
Beam
RateOfFire:
600
Interactions
0:
Offhandequip
→
Disabledecoupled
1:
Store
→
Enablegsafe
2:
Offhandstore
→
Disablegsafe
3:
Blinkinglight_notshown
→
Enableesp
4:
Stopblinking_notshown
→
Disableesp
5:
Disablechipinteractions
→
Enablecruise
6:
Enablechipinteractions
→
Disablecruise
7:
Insert
→
Enablevtol
8:
Open
→
Disablevtol
9:
Close
→
Enableproximityassist
10:
Pump
→
Disableproximityassist
11:
Engineon
12:
Engineoff
Parallax "ArcCorp" Energy Assault Rifle
(volt_rifle_energy_01_red01)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps:
260
Name:
Beam
Alpha:
0
DpsStun:
0
HitType:
ElectricArc
FireType:
beam
AlphaStun:
0
DpsEnergy:
210
HitRadius:
0.1
DpsThermal:
0
AlphaEnergy:
0
DpsPhysical:
0
AlphaThermal:
0
ChargeUpTime:
0.1
AlphaPhysical:
0
DamagePerShot:
0
DpsDistortion:
50
HeatPerSecond:
17
LocalisedName:
<= PLACEHOLDER =>
MaxEnergyDraw:
5
MinEnergyDraw:
1
WearPerSecond:
0.03
ChargeDownTime:
0
DpsBiochemical:
0
AlphaDistortion:
0
DamagePerSecond:
260
FullDamageRange:
65
ZeroDamageRange:
65
AlphaBiochemical:
0
MaxDamagePerMagazine:
20800
#1
Dps:
210
Name:
Rapid
Alpha:
21
Spread
Decay:
0.4
Attack:
0.25
Maximum:
3
Minimum:
0.5
FirstAttack:
0.5
DpsStun:
30
FireType:
rapid
AdsSpread
Decay:
0.4
Attack:
0.25
FirstAttack:
0.5
AlphaStun:
3
DpsEnergy:
130
DpsThermal:
0
AlphaEnergy:
13
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
3.5
WearPerShot:
0.03
AlphaThermal:
0
AlphaPhysical:
0
DamagePerShot:
21
DpsDistortion:
50
LocalisedName:
[AUTO]
BarrelSpinTime
Up:
0
Down:
0
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
5
DamagePerSecond:
210
RoundsPerMinute:
600
AlphaBiochemical:
0
FireDuringSpinUp:
1
MaxDamagePerMagazine:
1680
Damage
Dps
Stun:
0
Energy:
210
Thermal:
0
Physical:
0
Distortion:
50
Biochemical:
0
Alpha
Stun:
0
Energy:
0
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
260
DpsTotal:
260
MaxPerMag:
0
AlphaTotal:
0
FireMode:
Beam
RateOfFire:
600
Interactions
0:
Lightsalarm
→
Disablevtol
1:
Checkcredentials
→
Enableproximityassist
2:
Override
→
Disableproximityassist
3:
Opendoor
→
Engineon
4:
Closedoor
→
Engineoff
5:
Enableproximitysensor
→
Enabledecoupled
6:
Disableproximitysensor
→
Disabledecoupled
7:
Lockdoor
→
Enablegsafe
8:
Unlockdoor
→
Disablegsafe
9:
Enableesp
10:
Disableesp
11:
Enablecruise
12:
Disablecruise
Parallax "Sunstone" Energy Assault Rifle
(volt_rifle_energy_01_tint01)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps:
260
Name:
Beam
Alpha:
0
DpsStun:
0
HitType:
ElectricArc
FireType:
beam
AlphaStun:
0
DpsEnergy:
210
HitRadius:
0.1
DpsThermal:
0
AlphaEnergy:
0
DpsPhysical:
0
AlphaThermal:
0
ChargeUpTime:
0.1
AlphaPhysical:
0
DamagePerShot:
0
DpsDistortion:
50
HeatPerSecond:
17
LocalisedName:
<= PLACEHOLDER =>
MaxEnergyDraw:
5
MinEnergyDraw:
1
WearPerSecond:
0.03
ChargeDownTime:
0
DpsBiochemical:
0
AlphaDistortion:
0
DamagePerSecond:
260
FullDamageRange:
65
ZeroDamageRange:
65
AlphaBiochemical:
0
MaxDamagePerMagazine:
20800
#1
Dps:
210
Name:
Rapid
Alpha:
21
Spread
Decay:
0.4
Attack:
0.25
Maximum:
3
Minimum:
0.5
FirstAttack:
0.5
DpsStun:
30
FireType:
rapid
AdsSpread
Decay:
0.4
Attack:
0.25
FirstAttack:
0.5
AlphaStun:
3
DpsEnergy:
130
DpsThermal:
0
AlphaEnergy:
13
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
3.5
WearPerShot:
0.03
AlphaThermal:
0
AlphaPhysical:
0
DamagePerShot:
21
DpsDistortion:
50
LocalisedName:
[AUTO]
BarrelSpinTime
Up:
0
Down:
0
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
5
DamagePerSecond:
210
RoundsPerMinute:
600
AlphaBiochemical:
0
FireDuringSpinUp:
1
MaxDamagePerMagazine:
1680
Damage
Dps
Stun:
0
Energy:
210
Thermal:
0
Physical:
0
Distortion:
50
Biochemical:
0
Alpha
Stun:
0
Energy:
0
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
260
DpsTotal:
260
MaxPerMag:
0
AlphaTotal:
0
FireMode:
Beam
RateOfFire:
600
Interactions
0:
Offhandequip
→
Enablegsafe
1:
Store
→
Disablegsafe
2:
Offhandstore
→
Enableesp
3:
Blinkinglight_notshown
→
Disableesp
4:
Stopblinking_notshown
→
Enablecruise
5:
Disablechipinteractions
→
Disablecruise
6:
Enablechipinteractions
→
Enablevtol
7:
Insert
→
Disablevtol
8:
Carry
→
Enableproximityassist
9:
Drop
→
Disableproximityassist
10:
Inspect
→
Engineon
11:
Place
→
Engineoff
12:
Equip
→
Enabledecoupled
Parallax "Sanguine" Energy Assault Rifle
(volt_rifle_energy_01_tint02)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps:
260
Name:
Beam
Alpha:
0
DpsStun:
0
HitType:
ElectricArc
FireType:
beam
AlphaStun:
0
DpsEnergy:
210
HitRadius:
0.1
DpsThermal:
0
AlphaEnergy:
0
DpsPhysical:
0
AlphaThermal:
0
ChargeUpTime:
0.1
AlphaPhysical:
0
DamagePerShot:
0
DpsDistortion:
50
HeatPerSecond:
17
LocalisedName:
<= PLACEHOLDER =>
MaxEnergyDraw:
5
MinEnergyDraw:
1
WearPerSecond:
0.03
ChargeDownTime:
0
DpsBiochemical:
0
AlphaDistortion:
0
DamagePerSecond:
260
FullDamageRange:
65
ZeroDamageRange:
65
AlphaBiochemical:
0
MaxDamagePerMagazine:
20800
#1
Dps:
210
Name:
Rapid
Alpha:
21
Spread
Decay:
0.4
Attack:
0.25
Maximum:
3
Minimum:
0.5
FirstAttack:
0.5
DpsStun:
30
FireType:
rapid
AdsSpread
Decay:
0.4
Attack:
0.25
FirstAttack:
0.5
AlphaStun:
3
DpsEnergy:
130
DpsThermal:
0
AlphaEnergy:
13
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
3.5
WearPerShot:
0.03
AlphaThermal:
0
AlphaPhysical:
0
DamagePerShot:
21
DpsDistortion:
50
LocalisedName:
[AUTO]
BarrelSpinTime
Up:
0
Down:
0
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
5
DamagePerSecond:
210
RoundsPerMinute:
600
AlphaBiochemical:
0
FireDuringSpinUp:
1
MaxDamagePerMagazine:
1680
Damage
Dps
Stun:
0
Energy:
210
Thermal:
0
Physical:
0
Distortion:
50
Biochemical:
0
Alpha
Stun:
0
Energy:
0
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
260
DpsTotal:
260
MaxPerMag:
0
AlphaTotal:
0
FireMode:
Beam
RateOfFire:
600
Interactions
0:
Enablevtol
→
Engineon
1:
Disablevtol
→
Engineoff
2:
Enableproximityassist
→
Enabledecoupled
3:
Disableproximityassist
→
Disabledecoupled
4:
Engineon
→
Enablegsafe
5:
Engineoff
→
Disablegsafe
6:
Enabledecoupled
→
Enableesp
7:
Disabledecoupled
→
Disableesp
8:
Enablegsafe
→
Enablecruise
9:
Disablegsafe
→
Disablecruise
10:
Enableesp
→
Enablevtol
11:
Disableesp
→
Disablevtol
12:
Enablecruise
→
Enableproximityassist
Parallax "GCD-Army" Rifle
(volt_rifle_energy_01_uee01)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps:
260
Name:
Beam
Alpha:
0
DpsStun:
0
HitType:
ElectricArc
FireType:
beam
AlphaStun:
0
DpsEnergy:
210
HitRadius:
0.1
DpsThermal:
0
AlphaEnergy:
0
DpsPhysical:
0
AlphaThermal:
0
ChargeUpTime:
0.1
AlphaPhysical:
0
DamagePerShot:
0
DpsDistortion:
50
HeatPerSecond:
17
LocalisedName:
<= PLACEHOLDER =>
MaxEnergyDraw:
5
MinEnergyDraw:
1
WearPerSecond:
0.03
ChargeDownTime:
0
DpsBiochemical:
0
AlphaDistortion:
0
DamagePerSecond:
260
FullDamageRange:
65
ZeroDamageRange:
65
AlphaBiochemical:
0
MaxDamagePerMagazine:
20800
#1
Dps:
210
Name:
Rapid
Alpha:
21
Spread
Decay:
0.4
Attack:
0.25
Maximum:
3
Minimum:
0.5
FirstAttack:
0.5
DpsStun:
30
FireType:
rapid
AdsSpread
Decay:
0.4
Attack:
0.25
FirstAttack:
0.5
AlphaStun:
3
DpsEnergy:
130
DpsThermal:
0
AlphaEnergy:
13
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
3.5
WearPerShot:
0.03
AlphaThermal:
0
AlphaPhysical:
0
DamagePerShot:
21
DpsDistortion:
50
LocalisedName:
[AUTO]
BarrelSpinTime
Up:
0
Down:
0
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
5
DamagePerSecond:
210
RoundsPerMinute:
600
AlphaBiochemical:
0
FireDuringSpinUp:
1
MaxDamagePerMagazine:
1680
Damage
Dps
Stun:
0
Energy:
210
Thermal:
0
Physical:
0
Distortion:
50
Biochemical:
0
Alpha
Stun:
0
Energy:
0
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
260
DpsTotal:
260
MaxPerMag:
0
AlphaTotal:
0
FireMode:
Beam
RateOfFire:
600
Interactions
0:
Syncopen
→
Enablecruise
1:
Syncclose
→
Disablecruise
2:
Synclock
→
Enablevtol
3:
Syncunlock
→
Disablevtol
4:
Opendoor
→
Enableproximityassist
5:
Closedoor
→
Disableproximityassist
6:
Lockdoor
→
Engineon
7:
Unlockdoor
→
Engineoff
8:
Opencomplete
→
Enabledecoupled
9:
Closecomplete
→
Disabledecoupled
10:
Enablegsafe
11:
Disablegsafe
12:
Enableesp
Parallax "microTech" Energy Assault Rifle
(volt_rifle_energy_01_white01)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps:
260
Name:
Beam
Alpha:
0
DpsStun:
0
HitType:
ElectricArc
FireType:
beam
AlphaStun:
0
DpsEnergy:
210
HitRadius:
0.1
DpsThermal:
0
AlphaEnergy:
0
DpsPhysical:
0
AlphaThermal:
0
ChargeUpTime:
0.1
AlphaPhysical:
0
DamagePerShot:
0
DpsDistortion:
50
HeatPerSecond:
17
LocalisedName:
<= PLACEHOLDER =>
MaxEnergyDraw:
5
MinEnergyDraw:
1
WearPerSecond:
0.03
ChargeDownTime:
0
DpsBiochemical:
0
AlphaDistortion:
0
DamagePerSecond:
260
FullDamageRange:
65
ZeroDamageRange:
65
AlphaBiochemical:
0
MaxDamagePerMagazine:
20800
#1
Dps:
210
Name:
Rapid
Alpha:
21
Spread
Decay:
0.4
Attack:
0.25
Maximum:
3
Minimum:
0.5
FirstAttack:
0.5
DpsStun:
30
FireType:
rapid
AdsSpread
Decay:
0.4
Attack:
0.25
FirstAttack:
0.5
AlphaStun:
3
DpsEnergy:
130
DpsThermal:
0
AlphaEnergy:
13
AmmoPerShot:
1
DpsPhysical:
0
HeatPerShot:
3.5
WearPerShot:
0.03
AlphaThermal:
0
AlphaPhysical:
0
DamagePerShot:
21
DpsDistortion:
50
LocalisedName:
[AUTO]
BarrelSpinTime
Up:
0
Down:
0
DpsBiochemical:
0
PelletsPerShot:
1
AlphaDistortion:
5
DamagePerSecond:
210
RoundsPerMinute:
600
AlphaBiochemical:
0
FireDuringSpinUp:
1
MaxDamagePerMagazine:
1680
Damage
Dps
Stun:
0
Energy:
210
Thermal:
0
Physical:
0
Distortion:
50
Biochemical:
0
Alpha
Stun:
0
Energy:
0
Thermal:
0
Physical:
0
Distortion:
0
Biochemical:
0
Burst:
260
DpsTotal:
260
MaxPerMag:
0
AlphaTotal:
0
FireMode:
Beam
RateOfFire:
600
Interactions
0:
Open panel
→
Enabledecoupled
1:
Close panel
→
Disabledecoupled
2:
Override
→
Enablegsafe
3:
Pump
→
Disablegsafe
4:
Open
→
Enableesp
5:
Close
→
Disableesp
6:
Enablecruise
7:
Disablecruise
8:
Enablevtol
9:
Disablevtol
10:
Enableproximityassist
11:
Disableproximityassist
12:
Engineon