Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
<= PLACEHOLDER => (VNCL_Glaive_Thruster_Aux_Joint)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 7.7E-5
BurnRatePerMNMicroUnits: 125 → 77
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 7.7E-5
<= PLACEHOLDER => (VNCL_Glaive_Thruster_bottom_front)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 7.7E-5
BurnRatePerMNMicroUnits: 125 → 77
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 7.7E-5
<= PLACEHOLDER => (VNCL_Glaive_Thruster_Main_Fixed)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 7.7E-5
BurnRatePerMNMicroUnits: 125 → 77
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 7.7E-5
<= PLACEHOLDER => (VNCL_Glaive_Thruster_Retro_Fixed_Left)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 7.7E-5
BurnRatePerMNMicroUnits: 125 → 77
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 7.7E-5
<= PLACEHOLDER => (VNCL_Glaive_Thruster_Retro_Fixed_Right)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 7.7E-5
BurnRatePerMNMicroUnits: 125 → 77
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 7.7E-5
<= PLACEHOLDER => (VNCL_Glaive_Thruster_side_right)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 7.7E-5
BurnRatePerMNMicroUnits: 125 → 77
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 7.7E-5
<= PLACEHOLDER => (VNCL_Glaive_Thruster_side_left)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 7.7E-5
BurnRatePerMNMicroUnits: 125 → 77
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 7.7E-5
<= PLACEHOLDER => (VNCL_Glaive_Thruster_top_front)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 7.7E-5
BurnRatePerMNMicroUnits: 125 → 77
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 7.7E-5
<= PLACEHOLDER => (VNCL_Scythe_Thruster_Aux_Fixed)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.45E-5
BurnRatePerMNMicroUnits: 125 → 34.5
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.45E-5
<= PLACEHOLDER => (VNCL_Scythe_Thruster_Aux_Joint)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.45E-5
BurnRatePerMNMicroUnits: 125 → 34.5
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.45E-5
<= PLACEHOLDER => (VNCL_Scythe_Thruster_Main_Fixed)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.45E-5
BurnRatePerMNMicroUnits: 125 → 34.5
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.45E-5
<= PLACEHOLDER => (VNCL_Scythe_Thruster_Retro)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.45E-5
BurnRatePerMNMicroUnits: 125 → 34.5
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.45E-5
<= PLACEHOLDER => (VNCL_Scythe_Thruster_Retro_Fixed_Left)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.45E-5
BurnRatePerMNMicroUnits: 125 → 34.5
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.45E-5
<= PLACEHOLDER => (VNCL_Scythe_Thruster_Retro_Fixed_Right)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.45E-5
BurnRatePerMNMicroUnits: 125 → 34.5
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.45E-5
<= PLACEHOLDER => (VNCL_Scythe_Thruster_side_left)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.45E-5
BurnRatePerMNMicroUnits: 125 → 34.5
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.45E-5
<= PLACEHOLDER => (VNCL_Scythe_Thruster_side_right)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.45E-5
BurnRatePerMNMicroUnits: 125 → 34.5
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.45E-5
<= PLACEHOLDER => (VNCL_Scythe_Thruster_top_back)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.45E-5
BurnRatePerMNMicroUnits: 125 → 34.5
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.45E-5
<= PLACEHOLDER => (VNCL_Scythe_Thruster_top_front)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.45E-5
BurnRatePerMNMicroUnits: 125 → 34.5
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.45E-5
<= PLACEHOLDER => (VNCL_Stinger_Thruster_Aux_Fixed_01_Bottom)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 4.33E-5
BurnRatePerMNMicroUnits: 125 → 43.3
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 4.33E-5
<= PLACEHOLDER => (VNCL_Stinger_Thruster_Aux_Fixed_01_Top)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 4.33E-5
BurnRatePerMNMicroUnits: 125 → 43.3
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 4.33E-5
<= PLACEHOLDER => (VNCL_Stinger_Thruster_Aux_Fixed_02)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 4.33E-5
BurnRatePerMNMicroUnits: 125 → 43.3
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 4.33E-5
<= PLACEHOLDER => (VNCL_Stinger_Thruster_Aux_Fixed_02_Bottom)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 4.33E-5
BurnRatePerMNMicroUnits: 125 → 43.3
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 4.33E-5
<= PLACEHOLDER => (VNCL_Stinger_Thruster_Main_Fixed)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 4.33E-5
BurnRatePerMNMicroUnits: 125 → 43.3
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 4.33E-5
<= PLACEHOLDER => (VNCL_Stinger_Thruster_Main_Fixed_Small)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 4.33E-5
BurnRatePerMNMicroUnits: 125 → 43.3
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 4.33E-5
<= PLACEHOLDER => (VNCL_Stinger_Thruster_Retro_Fixed)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 4.33E-5
BurnRatePerMNMicroUnits: 125 → 43.3
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 4.33E-5
<= PLACEHOLDER => (VNCL_Stinger_Thruster_Retro_Fixed_Left)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 4.33E-5
BurnRatePerMNMicroUnits: 125 → 43.3
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 4.33E-5
<= PLACEHOLDER => (VNCL_Stinger_Thruster_Retro_Fixed_Right)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 4.33E-5
BurnRatePerMNMicroUnits: 125 → 43.3
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 4.33E-5
Fresnel Energy LMG (volt_lmg_energy_01)
Changed
7 changes
stdItem
Weapon
Modes
#0
Dps: 82.5
Name: Single
Alpha: 9
Spread
Decay: 1
Attack: 2.5
Maximum: 4
Minimum: 1
FirstAttack: 2.5
DpsStun: 0
FireType: sequence
AdsSpread
Decay: 1
Attack: 2.5
FirstAttack: 2.5
AlphaStun: 0
DpsEnergy: 82.5
DpsThermal: 0
AlphaEnergy: 9
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 1.975
WearPerShot: 0.01
AlphaThermal: 0
SequenceMode: Looping
AlphaPhysical: 0
DamagePerShot: 9
DpsDistortion: 0
LocalisedName: [SEMI]
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 0
DamagePerSecond: 82.5
RoundsPerMinute: 550
AlphaBiochemical: 0
MaxDamagePerMagazine: 1485
Damage
Dps
Stun: 0
Energy: 82.5
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Alpha
Stun: 0
Energy: 9
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 82.5
DpsTotal: 82.5
MaxPerMag: 1485
AlphaTotal: 9
Spread
Decay: 1
Attack: 2.5
Maximum: 4
Minimum: 1
FirstAttack: 2.5
FireMode: Single
AdsSpread
Decay: 1
Attack: 2.5
FirstAttack: 2.5
RateOfFire: 550
PelletsPerShot: 1
Fresnel "Deepwater" Energy LMG (volt_lmg_energy_01_collector01)
Changed
13 changes
stdItem
Weapon
Modes
#0
Dps: 82.5
Name: Single
Alpha: 9
Spread
Decay: 1
Attack: 2.5
Maximum: 4
Minimum: 1
FirstAttack: 2.5
DpsStun: 0
FireType: sequence
AdsSpread
Decay: 1
Attack: 2.5
FirstAttack: 2.5
AlphaStun: 0
DpsEnergy: 82.5
DpsThermal: 0
AlphaEnergy: 9
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 1.975
WearPerShot: 0.01
AlphaThermal: 0
SequenceMode: Looping
AlphaPhysical: 0
DamagePerShot: 9
DpsDistortion: 0
LocalisedName: [SEMI]
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 0
DamagePerSecond: 82.5
RoundsPerMinute: 550
AlphaBiochemical: 0
MaxDamagePerMagazine: 1485
Damage
Dps
Stun: 0
Energy: 82.5
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Alpha
Stun: 0
Energy: 9
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 82.5
DpsTotal: 82.5
MaxPerMag: 1485
AlphaTotal: 9
Spread
Decay: 1
Attack: 2.5
Maximum: 4
Minimum: 1
FirstAttack: 2.5
FireMode: Single
AdsSpread
Decay: 1
Attack: 2.5
FirstAttack: 2.5
RateOfFire: 550
PelletsPerShot: 1
Interactions
0: Carry → Place
1: Drop → Store
2: Place → Equip
3: Store → Openlootingui
4: Equip → Carry
5: Openlootingui → Drop
Fresnel "Yormandi" Energy LMG (volt_lmg_energy_01_collector02)
Changed
13 changes
stdItem
Weapon
Modes
#0
Dps: 82.5
Name: Single
Alpha: 9
Spread
Decay: 1
Attack: 2.5
Maximum: 4
Minimum: 1
FirstAttack: 2.5
DpsStun: 0
FireType: sequence
AdsSpread
Decay: 1
Attack: 2.5
FirstAttack: 2.5
AlphaStun: 0
DpsEnergy: 82.5
DpsThermal: 0
AlphaEnergy: 9
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 1.975
WearPerShot: 0.01
AlphaThermal: 0
SequenceMode: Looping
AlphaPhysical: 0
DamagePerShot: 9
DpsDistortion: 0
LocalisedName: [SEMI]
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 0
DamagePerSecond: 82.5
RoundsPerMinute: 550
AlphaBiochemical: 0
MaxDamagePerMagazine: 1485
Damage
Dps
Stun: 0
Energy: 82.5
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Alpha
Stun: 0
Energy: 9
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 82.5
DpsTotal: 82.5
MaxPerMag: 1485
AlphaTotal: 9
Spread
Decay: 1
Attack: 2.5
Maximum: 4
Minimum: 1
FirstAttack: 2.5
FireMode: Single
AdsSpread
Decay: 1
Attack: 2.5
FirstAttack: 2.5
RateOfFire: 550
PelletsPerShot: 1
Interactions
0: Equip → Carry
1: Openlootingui → Drop
2: Carry → Place
3: Drop → Store
4: Place → Equip
5: Store → Openlootingui
Fresnel "Elysium" Energy LMG (volt_lmg_energy_01_store01)
Changed
13 changes
stdItem
Weapon
Modes
#0
Dps: 82.5
Name: Single
Alpha: 9
Spread
Decay: 1
Attack: 2.5
Maximum: 4
Minimum: 1
FirstAttack: 2.5
DpsStun: 0
FireType: sequence
AdsSpread
Decay: 1
Attack: 2.5
FirstAttack: 2.5
AlphaStun: 0
DpsEnergy: 82.5
DpsThermal: 0
AlphaEnergy: 9
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 1.975
WearPerShot: 0.01
AlphaThermal: 0
SequenceMode: Looping
AlphaPhysical: 0
DamagePerShot: 9
DpsDistortion: 0
LocalisedName: [SEMI]
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 0
DamagePerSecond: 82.5
RoundsPerMinute: 550
AlphaBiochemical: 0
MaxDamagePerMagazine: 1485
Damage
Dps
Stun: 0
Energy: 82.5
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Alpha
Stun: 0
Energy: 9
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 82.5
DpsTotal: 82.5
MaxPerMag: 1485
AlphaTotal: 9
Spread
Decay: 1
Attack: 2.5
Maximum: 4
Minimum: 1
FirstAttack: 2.5
FireMode: Single
AdsSpread
Decay: 1
Attack: 2.5
FirstAttack: 2.5
RateOfFire: 550
PelletsPerShot: 1
Interactions
0: Store → Openlootingui
1: Equip → Carry
2: Openlootingui → Drop
3: Carry → Place
4: Drop → Store
5: Place → Equip
Fresnel "Shadow Gild" Energy LMG (volt_lmg_energy_01_store02)
Changed
13 changes
stdItem
Weapon
Modes
#0
Dps: 82.5
Name: Single
Alpha: 9
Spread
Decay: 1
Attack: 2.5
Maximum: 4
Minimum: 1
FirstAttack: 2.5
DpsStun: 0
FireType: sequence
AdsSpread
Decay: 1
Attack: 2.5
FirstAttack: 2.5
AlphaStun: 0
DpsEnergy: 82.5
DpsThermal: 0
AlphaEnergy: 9
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 1.975
WearPerShot: 0.01
AlphaThermal: 0
SequenceMode: Looping
AlphaPhysical: 0
DamagePerShot: 9
DpsDistortion: 0
LocalisedName: [SEMI]
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 0
DamagePerSecond: 82.5
RoundsPerMinute: 550
AlphaBiochemical: 0
MaxDamagePerMagazine: 1485
Damage
Dps
Stun: 0
Energy: 82.5
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Alpha
Stun: 0
Energy: 9
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 82.5
DpsTotal: 82.5
MaxPerMag: 1485
AlphaTotal: 9
Spread
Decay: 1
Attack: 2.5
Maximum: 4
Minimum: 1
FirstAttack: 2.5
FireMode: Single
AdsSpread
Decay: 1
Attack: 2.5
FirstAttack: 2.5
RateOfFire: 550
PelletsPerShot: 1
Interactions
0: Openlootingui → Drop
1: Carry → Place
2: Drop → Store
3: Place → Equip
4: Store → Openlootingui
5: Equip → Carry
Fresnel "Molten" Energy LMG (volt_lmg_energy_01_tint01)
Changed
13 changes
stdItem
Weapon
Modes
#0
Dps: 82.5
Name: Single
Alpha: 9
Spread
Decay: 1
Attack: 2.5
Maximum: 4
Minimum: 1
FirstAttack: 2.5
DpsStun: 0
FireType: sequence
AdsSpread
Decay: 1
Attack: 2.5
FirstAttack: 2.5
AlphaStun: 0
DpsEnergy: 82.5
DpsThermal: 0
AlphaEnergy: 9
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 1.975
WearPerShot: 0.01
AlphaThermal: 0
SequenceMode: Looping
AlphaPhysical: 0
DamagePerShot: 9
DpsDistortion: 0
LocalisedName: [SEMI]
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 0
DamagePerSecond: 82.5
RoundsPerMinute: 550
AlphaBiochemical: 0
MaxDamagePerMagazine: 1485
Damage
Dps
Stun: 0
Energy: 82.5
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Alpha
Stun: 0
Energy: 9
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 82.5
DpsTotal: 82.5
MaxPerMag: 1485
AlphaTotal: 9
Spread
Decay: 1
Attack: 2.5
Maximum: 4
Minimum: 1
FirstAttack: 2.5
FireMode: Single
AdsSpread
Decay: 1
Attack: 2.5
FirstAttack: 2.5
RateOfFire: 550
PelletsPerShot: 1
Interactions
0: Carry → Place
1: Drop → Store
2: Place → Equip
3: Store → Openlootingui
4: Equip → Carry
5: Openlootingui → Drop
Fresnel "Icebox" Energy LMG (volt_lmg_energy_01_tint02)
Changed
13 changes
stdItem
Weapon
Modes
#0
Dps: 82.5
Name: Single
Alpha: 9
Spread
Decay: 1
Attack: 2.5
Maximum: 4
Minimum: 1
FirstAttack: 2.5
DpsStun: 0
FireType: sequence
AdsSpread
Decay: 1
Attack: 2.5
FirstAttack: 2.5
AlphaStun: 0
DpsEnergy: 82.5
DpsThermal: 0
AlphaEnergy: 9
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 1.975
WearPerShot: 0.01
AlphaThermal: 0
SequenceMode: Looping
AlphaPhysical: 0
DamagePerShot: 9
DpsDistortion: 0
LocalisedName: [SEMI]
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 0
DamagePerSecond: 82.5
RoundsPerMinute: 550
AlphaBiochemical: 0
MaxDamagePerMagazine: 1485
Damage
Dps
Stun: 0
Energy: 82.5
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Alpha
Stun: 0
Energy: 9
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 82.5
DpsTotal: 82.5
MaxPerMag: 1485
AlphaTotal: 9
Spread
Decay: 1
Attack: 2.5
Maximum: 4
Minimum: 1
FirstAttack: 2.5
FireMode: Single
AdsSpread
Decay: 1
Attack: 2.5
FirstAttack: 2.5
RateOfFire: 550
PelletsPerShot: 1
Interactions
0: Place → Equip
1: Store → Openlootingui
2: Equip → Carry
3: Openlootingui → Drop
4: Carry → Place
5: Drop → Store
Fresnel "Rockfall" Energy LMG (volt_lmg_energy_01_tint03)
Changed
13 changes
stdItem
Weapon
Modes
#0
Dps: 82.5
Name: Single
Alpha: 9
Spread
Decay: 1
Attack: 2.5
Maximum: 4
Minimum: 1
FirstAttack: 2.5
DpsStun: 0
FireType: sequence
AdsSpread
Decay: 1
Attack: 2.5
FirstAttack: 2.5
AlphaStun: 0
DpsEnergy: 82.5
DpsThermal: 0
AlphaEnergy: 9
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 1.975
WearPerShot: 0.01
AlphaThermal: 0
SequenceMode: Looping
AlphaPhysical: 0
DamagePerShot: 9
DpsDistortion: 0
LocalisedName: [SEMI]
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 0
DamagePerSecond: 82.5
RoundsPerMinute: 550
AlphaBiochemical: 0
MaxDamagePerMagazine: 1485
Damage
Dps
Stun: 0
Energy: 82.5
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Alpha
Stun: 0
Energy: 9
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 82.5
DpsTotal: 82.5
MaxPerMag: 1485
AlphaTotal: 9
Spread
Decay: 1
Attack: 2.5
Maximum: 4
Minimum: 1
FirstAttack: 2.5
FireMode: Single
AdsSpread
Decay: 1
Attack: 2.5
FirstAttack: 2.5
RateOfFire: 550
PelletsPerShot: 1
Interactions
0: Drop → Store
1: Place → Equip
2: Store → Openlootingui
3: Equip → Carry
4: Openlootingui → Drop
5: Carry → Place
Parallax Energy Assault Rifle (volt_rifle_energy_01)
Changed
4 changes
stdItem
Weapon
Modes
#0
Dps: 260
Name: Beam
Alpha: 0
DpsStun: 0
HitType: ElectricArc
FireType: beam
AlphaStun: 0
DpsEnergy: 210
HitRadius: 0.1
DpsThermal: 0
AlphaEnergy: 0
DpsPhysical: 0
AlphaThermal: 0
ChargeUpTime: 0.1
AlphaPhysical: 0
DamagePerShot: 0
DpsDistortion: 50
HeatPerSecond: 17
LocalisedName: <= PLACEHOLDER =>
MaxEnergyDraw: 5
MinEnergyDraw: 1
WearPerSecond: 0.03
ChargeDownTime: 0
DpsBiochemical: 0
AlphaDistortion: 0
DamagePerSecond: 260
FullDamageRange: 65
ZeroDamageRange: 65
AlphaBiochemical: 0
MaxDamagePerMagazine: 20800
#1
Dps: 210
Name: Rapid
Alpha: 21
Spread
Decay: 0.4
Attack: 0.25
Maximum: 3
Minimum: 0.5
FirstAttack: 0.5
DpsStun: 30
FireType: rapid
AdsSpread
Decay: 0.4
Attack: 0.25
FirstAttack: 0.5
AlphaStun: 3
DpsEnergy: 130
DpsThermal: 0
AlphaEnergy: 13
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 3.5
WearPerShot: 0.03
AlphaThermal: 0
AlphaPhysical: 0
DamagePerShot: 21
DpsDistortion: 50
LocalisedName: [AUTO]
BarrelSpinTime
Up: 0
Down: 0
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 5
DamagePerSecond: 210
RoundsPerMinute: 600
AlphaBiochemical: 0
FireDuringSpinUp: 1
MaxDamagePerMagazine: 1680
Damage
Dps
Stun: 0
Energy: 210
Thermal: 0
Physical: 0
Distortion: 50
Biochemical: 0
Alpha
Stun: 0
Energy: 0
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 260
DpsTotal: 260
MaxPerMag: 0
AlphaTotal: 0
FireMode: Beam
RateOfFire: 600
Parallax "Hurston" Energy Assault Rifle (volt_rifle_energy_01_black01)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps: 260
Name: Beam
Alpha: 0
DpsStun: 0
HitType: ElectricArc
FireType: beam
AlphaStun: 0
DpsEnergy: 210
HitRadius: 0.1
DpsThermal: 0
AlphaEnergy: 0
DpsPhysical: 0
AlphaThermal: 0
ChargeUpTime: 0.1
AlphaPhysical: 0
DamagePerShot: 0
DpsDistortion: 50
HeatPerSecond: 17
LocalisedName: <= PLACEHOLDER =>
MaxEnergyDraw: 5
MinEnergyDraw: 1
WearPerSecond: 0.03
ChargeDownTime: 0
DpsBiochemical: 0
AlphaDistortion: 0
DamagePerSecond: 260
FullDamageRange: 65
ZeroDamageRange: 65
AlphaBiochemical: 0
MaxDamagePerMagazine: 20800
#1
Dps: 210
Name: Rapid
Alpha: 21
Spread
Decay: 0.4
Attack: 0.25
Maximum: 3
Minimum: 0.5
FirstAttack: 0.5
DpsStun: 30
FireType: rapid
AdsSpread
Decay: 0.4
Attack: 0.25
FirstAttack: 0.5
AlphaStun: 3
DpsEnergy: 130
DpsThermal: 0
AlphaEnergy: 13
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 3.5
WearPerShot: 0.03
AlphaThermal: 0
AlphaPhysical: 0
DamagePerShot: 21
DpsDistortion: 50
LocalisedName: [AUTO]
BarrelSpinTime
Up: 0
Down: 0
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 5
DamagePerSecond: 210
RoundsPerMinute: 600
AlphaBiochemical: 0
FireDuringSpinUp: 1
MaxDamagePerMagazine: 1680
Damage
Dps
Stun: 0
Energy: 210
Thermal: 0
Physical: 0
Distortion: 50
Biochemical: 0
Alpha
Stun: 0
Energy: 0
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 260
DpsTotal: 260
MaxPerMag: 0
AlphaTotal: 0
FireMode: Beam
RateOfFire: 600
Interactions
0: Lockdoor → Enablevtol
1: Unlockdoor → Disablevtol
2: Opendoor → Enableproximityassist
3: Closedoor → Disableproximityassist
4: Enableproximitysensor → Engineon
5: Disableproximitysensor → Engineoff
6: Enabledecoupled
7: Disabledecoupled
8: Enablegsafe
9: Disablegsafe
10: Enableesp
11: Disableesp
12: Enablecruise
Parallax "Downburst Camo" Energy Assault Rifle (volt_rifle_energy_01_black_gold01)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps: 260
Name: Beam
Alpha: 0
DpsStun: 0
HitType: ElectricArc
FireType: beam
AlphaStun: 0
DpsEnergy: 210
HitRadius: 0.1
DpsThermal: 0
AlphaEnergy: 0
DpsPhysical: 0
AlphaThermal: 0
ChargeUpTime: 0.1
AlphaPhysical: 0
DamagePerShot: 0
DpsDistortion: 50
HeatPerSecond: 17
LocalisedName: <= PLACEHOLDER =>
MaxEnergyDraw: 5
MinEnergyDraw: 1
WearPerSecond: 0.03
ChargeDownTime: 0
DpsBiochemical: 0
AlphaDistortion: 0
DamagePerSecond: 260
FullDamageRange: 65
ZeroDamageRange: 65
AlphaBiochemical: 0
MaxDamagePerMagazine: 20800
#1
Dps: 210
Name: Rapid
Alpha: 21
Spread
Decay: 0.4
Attack: 0.25
Maximum: 3
Minimum: 0.5
FirstAttack: 0.5
DpsStun: 30
FireType: rapid
AdsSpread
Decay: 0.4
Attack: 0.25
FirstAttack: 0.5
AlphaStun: 3
DpsEnergy: 130
DpsThermal: 0
AlphaEnergy: 13
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 3.5
WearPerShot: 0.03
AlphaThermal: 0
AlphaPhysical: 0
DamagePerShot: 21
DpsDistortion: 50
LocalisedName: [AUTO]
BarrelSpinTime
Up: 0
Down: 0
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 5
DamagePerSecond: 210
RoundsPerMinute: 600
AlphaBiochemical: 0
FireDuringSpinUp: 1
MaxDamagePerMagazine: 1680
Damage
Dps
Stun: 0
Energy: 210
Thermal: 0
Physical: 0
Distortion: 50
Biochemical: 0
Alpha
Stun: 0
Energy: 0
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 260
DpsTotal: 260
MaxPerMag: 0
AlphaTotal: 0
FireMode: Beam
RateOfFire: 600
Interactions
0: Unlockdoor → Disablecruise
1: Opendoor → Enablevtol
2: Closedoor → Disablevtol
3: Enableproximitysensor → Enableproximityassist
4: Disableproximitysensor → Disableproximityassist
5: Lockdoor → Engineon
6: Opencomplete → Engineoff
7: Closecomplete → Enabledecoupled
8: Disabledecoupled
9: Enablegsafe
10: Disablegsafe
11: Enableesp
12: Disableesp
Parallax "Crusader" Energy Assault Rifle (volt_rifle_energy_01_blue01)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps: 260
Name: Beam
Alpha: 0
DpsStun: 0
HitType: ElectricArc
FireType: beam
AlphaStun: 0
DpsEnergy: 210
HitRadius: 0.1
DpsThermal: 0
AlphaEnergy: 0
DpsPhysical: 0
AlphaThermal: 0
ChargeUpTime: 0.1
AlphaPhysical: 0
DamagePerShot: 0
DpsDistortion: 50
HeatPerSecond: 17
LocalisedName: <= PLACEHOLDER =>
MaxEnergyDraw: 5
MinEnergyDraw: 1
WearPerSecond: 0.03
ChargeDownTime: 0
DpsBiochemical: 0
AlphaDistortion: 0
DamagePerSecond: 260
FullDamageRange: 65
ZeroDamageRange: 65
AlphaBiochemical: 0
MaxDamagePerMagazine: 20800
#1
Dps: 210
Name: Rapid
Alpha: 21
Spread
Decay: 0.4
Attack: 0.25
Maximum: 3
Minimum: 0.5
FirstAttack: 0.5
DpsStun: 30
FireType: rapid
AdsSpread
Decay: 0.4
Attack: 0.25
FirstAttack: 0.5
AlphaStun: 3
DpsEnergy: 130
DpsThermal: 0
AlphaEnergy: 13
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 3.5
WearPerShot: 0.03
AlphaThermal: 0
AlphaPhysical: 0
DamagePerShot: 21
DpsDistortion: 50
LocalisedName: [AUTO]
BarrelSpinTime
Up: 0
Down: 0
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 5
DamagePerSecond: 210
RoundsPerMinute: 600
AlphaBiochemical: 0
FireDuringSpinUp: 1
MaxDamagePerMagazine: 1680
Damage
Dps
Stun: 0
Energy: 210
Thermal: 0
Physical: 0
Distortion: 50
Biochemical: 0
Alpha
Stun: 0
Energy: 0
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 260
DpsTotal: 260
MaxPerMag: 0
AlphaTotal: 0
FireMode: Beam
RateOfFire: 600
Interactions
0: Offhandequip → Disablegsafe
1: Store → Enableesp
2: Offhandstore → Disableesp
3: Blinkinglight_notshown → Enablecruise
4: Stopblinking_notshown → Disablecruise
5: Disablechipinteractions → Enablevtol
6: Enablechipinteractions → Disablevtol
7: Insert → Enableproximityassist
8: Carry → Disableproximityassist
9: Drop → Engineon
10: Inspect → Engineoff
11: Place → Enabledecoupled
12: Equip → Disabledecoupled
Parallax "Fun Kopion Tooth" Energy Assault Rifle (volt_rifle_energy_01_collector01)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps: 260
Name: Beam
Alpha: 0
DpsStun: 0
HitType: ElectricArc
FireType: beam
AlphaStun: 0
DpsEnergy: 210
HitRadius: 0.1
DpsThermal: 0
AlphaEnergy: 0
DpsPhysical: 0
AlphaThermal: 0
ChargeUpTime: 0.1
AlphaPhysical: 0
DamagePerShot: 0
DpsDistortion: 50
HeatPerSecond: 17
LocalisedName: <= PLACEHOLDER =>
MaxEnergyDraw: 5
MinEnergyDraw: 1
WearPerSecond: 0.03
ChargeDownTime: 0
DpsBiochemical: 0
AlphaDistortion: 0
DamagePerSecond: 260
FullDamageRange: 65
ZeroDamageRange: 65
AlphaBiochemical: 0
MaxDamagePerMagazine: 20800
#1
Dps: 210
Name: Rapid
Alpha: 21
Spread
Decay: 0.4
Attack: 0.25
Maximum: 3
Minimum: 0.5
FirstAttack: 0.5
DpsStun: 30
FireType: rapid
AdsSpread
Decay: 0.4
Attack: 0.25
FirstAttack: 0.5
AlphaStun: 3
DpsEnergy: 130
DpsThermal: 0
AlphaEnergy: 13
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 3.5
WearPerShot: 0.03
AlphaThermal: 0
AlphaPhysical: 0
DamagePerShot: 21
DpsDistortion: 50
LocalisedName: [AUTO]
BarrelSpinTime
Up: 0
Down: 0
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 5
DamagePerSecond: 210
RoundsPerMinute: 600
AlphaBiochemical: 0
FireDuringSpinUp: 1
MaxDamagePerMagazine: 1680
Damage
Dps
Stun: 0
Energy: 210
Thermal: 0
Physical: 0
Distortion: 50
Biochemical: 0
Alpha
Stun: 0
Energy: 0
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 260
DpsTotal: 260
MaxPerMag: 0
AlphaTotal: 0
FireMode: Beam
RateOfFire: 600
Interactions
0: Syncunlock → Disableesp
1: Opendoor → Enablecruise
2: Closedoor → Disablecruise
3: Lockdoor → Enablevtol
4: Unlockdoor → Disablevtol
5: Opencomplete → Enableproximityassist
6: Closecomplete → Disableproximityassist
7: Syncopen → Engineon
8: Syncclose → Engineoff
9: Synclock → Enabledecoupled
10: Processing → Disabledecoupled
11: Applydamagemap → Enablegsafe
12: Disablegsafe
Parallax "Shock Trooper" Energy Assault Rifle (volt_rifle_energy_01_camo01)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps: 260
Name: Beam
Alpha: 0
DpsStun: 0
HitType: ElectricArc
FireType: beam
AlphaStun: 0
DpsEnergy: 210
HitRadius: 0.1
DpsThermal: 0
AlphaEnergy: 0
DpsPhysical: 0
AlphaThermal: 0
ChargeUpTime: 0.1
AlphaPhysical: 0
DamagePerShot: 0
DpsDistortion: 50
HeatPerSecond: 17
LocalisedName: <= PLACEHOLDER =>
MaxEnergyDraw: 5
MinEnergyDraw: 1
WearPerSecond: 0.03
ChargeDownTime: 0
DpsBiochemical: 0
AlphaDistortion: 0
DamagePerSecond: 260
FullDamageRange: 65
ZeroDamageRange: 65
AlphaBiochemical: 0
MaxDamagePerMagazine: 20800
#1
Dps: 210
Name: Rapid
Alpha: 21
Spread
Decay: 0.4
Attack: 0.25
Maximum: 3
Minimum: 0.5
FirstAttack: 0.5
DpsStun: 30
FireType: rapid
AdsSpread
Decay: 0.4
Attack: 0.25
FirstAttack: 0.5
AlphaStun: 3
DpsEnergy: 130
DpsThermal: 0
AlphaEnergy: 13
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 3.5
WearPerShot: 0.03
AlphaThermal: 0
AlphaPhysical: 0
DamagePerShot: 21
DpsDistortion: 50
LocalisedName: [AUTO]
BarrelSpinTime
Up: 0
Down: 0
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 5
DamagePerSecond: 210
RoundsPerMinute: 600
AlphaBiochemical: 0
FireDuringSpinUp: 1
MaxDamagePerMagazine: 1680
Damage
Dps
Stun: 0
Energy: 210
Thermal: 0
Physical: 0
Distortion: 50
Biochemical: 0
Alpha
Stun: 0
Energy: 0
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 260
DpsTotal: 260
MaxPerMag: 0
AlphaTotal: 0
FireMode: Beam
RateOfFire: 600
Interactions
0: Close panel → Engineoff
1: Override → Enabledecoupled
2: Pump → Disabledecoupled
3: Engineon → Enablegsafe
4: Engineoff → Disablegsafe
5: Enabledecoupled → Enableesp
6: Disabledecoupled → Disableesp
7: Enablegsafe → Enablecruise
8: Disablegsafe → Disablecruise
9: Enableesp → Enablevtol
10: Disableesp → Disablevtol
11: Enablecruise → Enableproximityassist
12: Disablecruise → Disableproximityassist
Parallax "Fun Kopion Skull" Energy Assault Rifle (volt_rifle_energy_01_collector02)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps: 260
Name: Beam
Alpha: 0
DpsStun: 0
HitType: ElectricArc
FireType: beam
AlphaStun: 0
DpsEnergy: 210
HitRadius: 0.1
DpsThermal: 0
AlphaEnergy: 0
DpsPhysical: 0
AlphaThermal: 0
ChargeUpTime: 0.1
AlphaPhysical: 0
DamagePerShot: 0
DpsDistortion: 50
HeatPerSecond: 17
LocalisedName: <= PLACEHOLDER =>
MaxEnergyDraw: 5
MinEnergyDraw: 1
WearPerSecond: 0.03
ChargeDownTime: 0
DpsBiochemical: 0
AlphaDistortion: 0
DamagePerSecond: 260
FullDamageRange: 65
ZeroDamageRange: 65
AlphaBiochemical: 0
MaxDamagePerMagazine: 20800
#1
Dps: 210
Name: Rapid
Alpha: 21
Spread
Decay: 0.4
Attack: 0.25
Maximum: 3
Minimum: 0.5
FirstAttack: 0.5
DpsStun: 30
FireType: rapid
AdsSpread
Decay: 0.4
Attack: 0.25
FirstAttack: 0.5
AlphaStun: 3
DpsEnergy: 130
DpsThermal: 0
AlphaEnergy: 13
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 3.5
WearPerShot: 0.03
AlphaThermal: 0
AlphaPhysical: 0
DamagePerShot: 21
DpsDistortion: 50
LocalisedName: [AUTO]
BarrelSpinTime
Up: 0
Down: 0
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 5
DamagePerSecond: 210
RoundsPerMinute: 600
AlphaBiochemical: 0
FireDuringSpinUp: 1
MaxDamagePerMagazine: 1680
Damage
Dps
Stun: 0
Energy: 210
Thermal: 0
Physical: 0
Distortion: 50
Biochemical: 0
Alpha
Stun: 0
Energy: 0
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 260
DpsTotal: 260
MaxPerMag: 0
AlphaTotal: 0
FireMode: Beam
RateOfFire: 600
Interactions
0: Disablecruise → Disableproximityassist
1: Enablevtol → Engineon
2: Disablevtol → Engineoff
3: Enableproximityassist → Enabledecoupled
4: Disableproximityassist → Disabledecoupled
5: Engineon → Enablegsafe
6: Engineoff → Disablegsafe
7: Enabledecoupled → Enableesp
8: Disabledecoupled → Disableesp
9: Enablegsafe → Enablecruise
10: Disablegsafe → Disablecruise
11: Enableesp → Enablevtol
12: Disableesp → Disablevtol
Parallax "Fun Military Skull" Energy Assault Rifle (volt_rifle_energy_01_collector03)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps: 260
Name: Beam
Alpha: 0
DpsStun: 0
HitType: ElectricArc
FireType: beam
AlphaStun: 0
DpsEnergy: 210
HitRadius: 0.1
DpsThermal: 0
AlphaEnergy: 0
DpsPhysical: 0
AlphaThermal: 0
ChargeUpTime: 0.1
AlphaPhysical: 0
DamagePerShot: 0
DpsDistortion: 50
HeatPerSecond: 17
LocalisedName: <= PLACEHOLDER =>
MaxEnergyDraw: 5
MinEnergyDraw: 1
WearPerSecond: 0.03
ChargeDownTime: 0
DpsBiochemical: 0
AlphaDistortion: 0
DamagePerSecond: 260
FullDamageRange: 65
ZeroDamageRange: 65
AlphaBiochemical: 0
MaxDamagePerMagazine: 20800
#1
Dps: 210
Name: Rapid
Alpha: 21
Spread
Decay: 0.4
Attack: 0.25
Maximum: 3
Minimum: 0.5
FirstAttack: 0.5
DpsStun: 30
FireType: rapid
AdsSpread
Decay: 0.4
Attack: 0.25
FirstAttack: 0.5
AlphaStun: 3
DpsEnergy: 130
DpsThermal: 0
AlphaEnergy: 13
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 3.5
WearPerShot: 0.03
AlphaThermal: 0
AlphaPhysical: 0
DamagePerShot: 21
DpsDistortion: 50
LocalisedName: [AUTO]
BarrelSpinTime
Up: 0
Down: 0
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 5
DamagePerSecond: 210
RoundsPerMinute: 600
AlphaBiochemical: 0
FireDuringSpinUp: 1
MaxDamagePerMagazine: 1680
Damage
Dps
Stun: 0
Energy: 210
Thermal: 0
Physical: 0
Distortion: 50
Biochemical: 0
Alpha
Stun: 0
Energy: 0
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 260
DpsTotal: 260
MaxPerMag: 0
AlphaTotal: 0
FireMode: Beam
RateOfFire: 600
Interactions
0: Disableproximitysensor → Override
1: Lockdoor → Pump
2: Unlockdoor → Engineon
3: Opencomplete → Engineoff
4: Closecomplete → Enabledecoupled
5: Syncopen → Disabledecoupled
6: Syncclose → Enablegsafe
7: Hidelocks → Disablegsafe
8: Synclock → Enableesp
9: Syncunlock → Disableesp
10: Lightson → Enablecruise
11: Lightsoff → Disablecruise
12: Lightslow → Enablevtol
Parallax "Fun Military Tooth" Energy Assault Rifle (volt_rifle_energy_01_collector04)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps: 260
Name: Beam
Alpha: 0
DpsStun: 0
HitType: ElectricArc
FireType: beam
AlphaStun: 0
DpsEnergy: 210
HitRadius: 0.1
DpsThermal: 0
AlphaEnergy: 0
DpsPhysical: 0
AlphaThermal: 0
ChargeUpTime: 0.1
AlphaPhysical: 0
DamagePerShot: 0
DpsDistortion: 50
HeatPerSecond: 17
LocalisedName: <= PLACEHOLDER =>
MaxEnergyDraw: 5
MinEnergyDraw: 1
WearPerSecond: 0.03
ChargeDownTime: 0
DpsBiochemical: 0
AlphaDistortion: 0
DamagePerSecond: 260
FullDamageRange: 65
ZeroDamageRange: 65
AlphaBiochemical: 0
MaxDamagePerMagazine: 20800
#1
Dps: 210
Name: Rapid
Alpha: 21
Spread
Decay: 0.4
Attack: 0.25
Maximum: 3
Minimum: 0.5
FirstAttack: 0.5
DpsStun: 30
FireType: rapid
AdsSpread
Decay: 0.4
Attack: 0.25
FirstAttack: 0.5
AlphaStun: 3
DpsEnergy: 130
DpsThermal: 0
AlphaEnergy: 13
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 3.5
WearPerShot: 0.03
AlphaThermal: 0
AlphaPhysical: 0
DamagePerShot: 21
DpsDistortion: 50
LocalisedName: [AUTO]
BarrelSpinTime
Up: 0
Down: 0
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 5
DamagePerSecond: 210
RoundsPerMinute: 600
AlphaBiochemical: 0
FireDuringSpinUp: 1
MaxDamagePerMagazine: 1680
Damage
Dps
Stun: 0
Energy: 210
Thermal: 0
Physical: 0
Distortion: 50
Biochemical: 0
Alpha
Stun: 0
Energy: 0
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 260
DpsTotal: 260
MaxPerMag: 0
AlphaTotal: 0
FireMode: Beam
RateOfFire: 600
Interactions
0: Onstaterepaired → Enableesp
1: Onstatedamaged → Disableesp
2: Applydamagemap → Enablecruise
3: Carry → Disablecruise
4: Drop → Enablevtol
5: Inspect → Disablevtol
6: Place → Enableproximityassist
7: Equip → Disableproximityassist
8: Engineon
9: Engineoff
10: Enabledecoupled
11: Disabledecoupled
12: Enablegsafe
Parallax "Piconalia" Energy Assault Rifle (volt_rifle_energy_01_lumi01)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps: 260
Name: Beam
Alpha: 0
DpsStun: 0
HitType: ElectricArc
FireType: beam
AlphaStun: 0
DpsEnergy: 210
HitRadius: 0.1
DpsThermal: 0
AlphaEnergy: 0
DpsPhysical: 0
AlphaThermal: 0
ChargeUpTime: 0.1
AlphaPhysical: 0
DamagePerShot: 0
DpsDistortion: 50
HeatPerSecond: 17
LocalisedName: <= PLACEHOLDER =>
MaxEnergyDraw: 5
MinEnergyDraw: 1
WearPerSecond: 0.03
ChargeDownTime: 0
DpsBiochemical: 0
AlphaDistortion: 0
DamagePerSecond: 260
FullDamageRange: 65
ZeroDamageRange: 65
AlphaBiochemical: 0
MaxDamagePerMagazine: 20800
#1
Dps: 210
Name: Rapid
Alpha: 21
Spread
Decay: 0.4
Attack: 0.25
Maximum: 3
Minimum: 0.5
FirstAttack: 0.5
DpsStun: 30
FireType: rapid
AdsSpread
Decay: 0.4
Attack: 0.25
FirstAttack: 0.5
AlphaStun: 3
DpsEnergy: 130
DpsThermal: 0
AlphaEnergy: 13
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 3.5
WearPerShot: 0.03
AlphaThermal: 0
AlphaPhysical: 0
DamagePerShot: 21
DpsDistortion: 50
LocalisedName: [AUTO]
BarrelSpinTime
Up: 0
Down: 0
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 5
DamagePerSecond: 210
RoundsPerMinute: 600
AlphaBiochemical: 0
FireDuringSpinUp: 1
MaxDamagePerMagazine: 1680
Damage
Dps
Stun: 0
Energy: 210
Thermal: 0
Physical: 0
Distortion: 50
Biochemical: 0
Alpha
Stun: 0
Energy: 0
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 260
DpsTotal: 260
MaxPerMag: 0
AlphaTotal: 0
FireMode: Beam
RateOfFire: 600
Interactions
0: Offhandequip → Disabledecoupled
1: Store → Enablegsafe
2: Offhandstore → Disablegsafe
3: Blinkinglight_notshown → Enableesp
4: Stopblinking_notshown → Disableesp
5: Disablechipinteractions → Enablecruise
6: Enablechipinteractions → Disablecruise
7: Insert → Enablevtol
8: Open → Disablevtol
9: Close → Enableproximityassist
10: Pump → Disableproximityassist
11: Engineon
12: Engineoff
Parallax "ArcCorp" Energy Assault Rifle (volt_rifle_energy_01_red01)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps: 260
Name: Beam
Alpha: 0
DpsStun: 0
HitType: ElectricArc
FireType: beam
AlphaStun: 0
DpsEnergy: 210
HitRadius: 0.1
DpsThermal: 0
AlphaEnergy: 0
DpsPhysical: 0
AlphaThermal: 0
ChargeUpTime: 0.1
AlphaPhysical: 0
DamagePerShot: 0
DpsDistortion: 50
HeatPerSecond: 17
LocalisedName: <= PLACEHOLDER =>
MaxEnergyDraw: 5
MinEnergyDraw: 1
WearPerSecond: 0.03
ChargeDownTime: 0
DpsBiochemical: 0
AlphaDistortion: 0
DamagePerSecond: 260
FullDamageRange: 65
ZeroDamageRange: 65
AlphaBiochemical: 0
MaxDamagePerMagazine: 20800
#1
Dps: 210
Name: Rapid
Alpha: 21
Spread
Decay: 0.4
Attack: 0.25
Maximum: 3
Minimum: 0.5
FirstAttack: 0.5
DpsStun: 30
FireType: rapid
AdsSpread
Decay: 0.4
Attack: 0.25
FirstAttack: 0.5
AlphaStun: 3
DpsEnergy: 130
DpsThermal: 0
AlphaEnergy: 13
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 3.5
WearPerShot: 0.03
AlphaThermal: 0
AlphaPhysical: 0
DamagePerShot: 21
DpsDistortion: 50
LocalisedName: [AUTO]
BarrelSpinTime
Up: 0
Down: 0
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 5
DamagePerSecond: 210
RoundsPerMinute: 600
AlphaBiochemical: 0
FireDuringSpinUp: 1
MaxDamagePerMagazine: 1680
Damage
Dps
Stun: 0
Energy: 210
Thermal: 0
Physical: 0
Distortion: 50
Biochemical: 0
Alpha
Stun: 0
Energy: 0
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 260
DpsTotal: 260
MaxPerMag: 0
AlphaTotal: 0
FireMode: Beam
RateOfFire: 600
Interactions
0: Lightsalarm → Disablevtol
1: Checkcredentials → Enableproximityassist
2: Override → Disableproximityassist
3: Opendoor → Engineon
4: Closedoor → Engineoff
5: Enableproximitysensor → Enabledecoupled
6: Disableproximitysensor → Disabledecoupled
7: Lockdoor → Enablegsafe
8: Unlockdoor → Disablegsafe
9: Enableesp
10: Disableesp
11: Enablecruise
12: Disablecruise
Parallax "Sunstone" Energy Assault Rifle (volt_rifle_energy_01_tint01)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps: 260
Name: Beam
Alpha: 0
DpsStun: 0
HitType: ElectricArc
FireType: beam
AlphaStun: 0
DpsEnergy: 210
HitRadius: 0.1
DpsThermal: 0
AlphaEnergy: 0
DpsPhysical: 0
AlphaThermal: 0
ChargeUpTime: 0.1
AlphaPhysical: 0
DamagePerShot: 0
DpsDistortion: 50
HeatPerSecond: 17
LocalisedName: <= PLACEHOLDER =>
MaxEnergyDraw: 5
MinEnergyDraw: 1
WearPerSecond: 0.03
ChargeDownTime: 0
DpsBiochemical: 0
AlphaDistortion: 0
DamagePerSecond: 260
FullDamageRange: 65
ZeroDamageRange: 65
AlphaBiochemical: 0
MaxDamagePerMagazine: 20800
#1
Dps: 210
Name: Rapid
Alpha: 21
Spread
Decay: 0.4
Attack: 0.25
Maximum: 3
Minimum: 0.5
FirstAttack: 0.5
DpsStun: 30
FireType: rapid
AdsSpread
Decay: 0.4
Attack: 0.25
FirstAttack: 0.5
AlphaStun: 3
DpsEnergy: 130
DpsThermal: 0
AlphaEnergy: 13
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 3.5
WearPerShot: 0.03
AlphaThermal: 0
AlphaPhysical: 0
DamagePerShot: 21
DpsDistortion: 50
LocalisedName: [AUTO]
BarrelSpinTime
Up: 0
Down: 0
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 5
DamagePerSecond: 210
RoundsPerMinute: 600
AlphaBiochemical: 0
FireDuringSpinUp: 1
MaxDamagePerMagazine: 1680
Damage
Dps
Stun: 0
Energy: 210
Thermal: 0
Physical: 0
Distortion: 50
Biochemical: 0
Alpha
Stun: 0
Energy: 0
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 260
DpsTotal: 260
MaxPerMag: 0
AlphaTotal: 0
FireMode: Beam
RateOfFire: 600
Interactions
0: Offhandequip → Enablegsafe
1: Store → Disablegsafe
2: Offhandstore → Enableesp
3: Blinkinglight_notshown → Disableesp
4: Stopblinking_notshown → Enablecruise
5: Disablechipinteractions → Disablecruise
6: Enablechipinteractions → Enablevtol
7: Insert → Disablevtol
8: Carry → Enableproximityassist
9: Drop → Disableproximityassist
10: Inspect → Engineon
11: Place → Engineoff
12: Equip → Enabledecoupled
Parallax "Sanguine" Energy Assault Rifle (volt_rifle_energy_01_tint02)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps: 260
Name: Beam
Alpha: 0
DpsStun: 0
HitType: ElectricArc
FireType: beam
AlphaStun: 0
DpsEnergy: 210
HitRadius: 0.1
DpsThermal: 0
AlphaEnergy: 0
DpsPhysical: 0
AlphaThermal: 0
ChargeUpTime: 0.1
AlphaPhysical: 0
DamagePerShot: 0
DpsDistortion: 50
HeatPerSecond: 17
LocalisedName: <= PLACEHOLDER =>
MaxEnergyDraw: 5
MinEnergyDraw: 1
WearPerSecond: 0.03
ChargeDownTime: 0
DpsBiochemical: 0
AlphaDistortion: 0
DamagePerSecond: 260
FullDamageRange: 65
ZeroDamageRange: 65
AlphaBiochemical: 0
MaxDamagePerMagazine: 20800
#1
Dps: 210
Name: Rapid
Alpha: 21
Spread
Decay: 0.4
Attack: 0.25
Maximum: 3
Minimum: 0.5
FirstAttack: 0.5
DpsStun: 30
FireType: rapid
AdsSpread
Decay: 0.4
Attack: 0.25
FirstAttack: 0.5
AlphaStun: 3
DpsEnergy: 130
DpsThermal: 0
AlphaEnergy: 13
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 3.5
WearPerShot: 0.03
AlphaThermal: 0
AlphaPhysical: 0
DamagePerShot: 21
DpsDistortion: 50
LocalisedName: [AUTO]
BarrelSpinTime
Up: 0
Down: 0
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 5
DamagePerSecond: 210
RoundsPerMinute: 600
AlphaBiochemical: 0
FireDuringSpinUp: 1
MaxDamagePerMagazine: 1680
Damage
Dps
Stun: 0
Energy: 210
Thermal: 0
Physical: 0
Distortion: 50
Biochemical: 0
Alpha
Stun: 0
Energy: 0
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 260
DpsTotal: 260
MaxPerMag: 0
AlphaTotal: 0
FireMode: Beam
RateOfFire: 600
Interactions
0: Enablevtol → Engineon
1: Disablevtol → Engineoff
2: Enableproximityassist → Enabledecoupled
3: Disableproximityassist → Disabledecoupled
4: Engineon → Enablegsafe
5: Engineoff → Disablegsafe
6: Enabledecoupled → Enableesp
7: Disabledecoupled → Disableesp
8: Enablegsafe → Enablecruise
9: Disablegsafe → Disablecruise
10: Enableesp → Enablevtol
11: Disableesp → Disablevtol
12: Enablecruise → Enableproximityassist
Parallax "GCD-Army" Rifle (volt_rifle_energy_01_uee01)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps: 260
Name: Beam
Alpha: 0
DpsStun: 0
HitType: ElectricArc
FireType: beam
AlphaStun: 0
DpsEnergy: 210
HitRadius: 0.1
DpsThermal: 0
AlphaEnergy: 0
DpsPhysical: 0
AlphaThermal: 0
ChargeUpTime: 0.1
AlphaPhysical: 0
DamagePerShot: 0
DpsDistortion: 50
HeatPerSecond: 17
LocalisedName: <= PLACEHOLDER =>
MaxEnergyDraw: 5
MinEnergyDraw: 1
WearPerSecond: 0.03
ChargeDownTime: 0
DpsBiochemical: 0
AlphaDistortion: 0
DamagePerSecond: 260
FullDamageRange: 65
ZeroDamageRange: 65
AlphaBiochemical: 0
MaxDamagePerMagazine: 20800
#1
Dps: 210
Name: Rapid
Alpha: 21
Spread
Decay: 0.4
Attack: 0.25
Maximum: 3
Minimum: 0.5
FirstAttack: 0.5
DpsStun: 30
FireType: rapid
AdsSpread
Decay: 0.4
Attack: 0.25
FirstAttack: 0.5
AlphaStun: 3
DpsEnergy: 130
DpsThermal: 0
AlphaEnergy: 13
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 3.5
WearPerShot: 0.03
AlphaThermal: 0
AlphaPhysical: 0
DamagePerShot: 21
DpsDistortion: 50
LocalisedName: [AUTO]
BarrelSpinTime
Up: 0
Down: 0
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 5
DamagePerSecond: 210
RoundsPerMinute: 600
AlphaBiochemical: 0
FireDuringSpinUp: 1
MaxDamagePerMagazine: 1680
Damage
Dps
Stun: 0
Energy: 210
Thermal: 0
Physical: 0
Distortion: 50
Biochemical: 0
Alpha
Stun: 0
Energy: 0
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 260
DpsTotal: 260
MaxPerMag: 0
AlphaTotal: 0
FireMode: Beam
RateOfFire: 600
Interactions
0: Syncopen → Enablecruise
1: Syncclose → Disablecruise
2: Synclock → Enablevtol
3: Syncunlock → Disablevtol
4: Opendoor → Enableproximityassist
5: Closedoor → Disableproximityassist
6: Lockdoor → Engineon
7: Unlockdoor → Engineoff
8: Opencomplete → Enabledecoupled
9: Closecomplete → Disabledecoupled
10: Enablegsafe
11: Disablegsafe
12: Enableesp
Parallax "microTech" Energy Assault Rifle (volt_rifle_energy_01_white01)
Changed
17 changes
stdItem
Weapon
Modes
#0
Dps: 260
Name: Beam
Alpha: 0
DpsStun: 0
HitType: ElectricArc
FireType: beam
AlphaStun: 0
DpsEnergy: 210
HitRadius: 0.1
DpsThermal: 0
AlphaEnergy: 0
DpsPhysical: 0
AlphaThermal: 0
ChargeUpTime: 0.1
AlphaPhysical: 0
DamagePerShot: 0
DpsDistortion: 50
HeatPerSecond: 17
LocalisedName: <= PLACEHOLDER =>
MaxEnergyDraw: 5
MinEnergyDraw: 1
WearPerSecond: 0.03
ChargeDownTime: 0
DpsBiochemical: 0
AlphaDistortion: 0
DamagePerSecond: 260
FullDamageRange: 65
ZeroDamageRange: 65
AlphaBiochemical: 0
MaxDamagePerMagazine: 20800
#1
Dps: 210
Name: Rapid
Alpha: 21
Spread
Decay: 0.4
Attack: 0.25
Maximum: 3
Minimum: 0.5
FirstAttack: 0.5
DpsStun: 30
FireType: rapid
AdsSpread
Decay: 0.4
Attack: 0.25
FirstAttack: 0.5
AlphaStun: 3
DpsEnergy: 130
DpsThermal: 0
AlphaEnergy: 13
AmmoPerShot: 1
DpsPhysical: 0
HeatPerShot: 3.5
WearPerShot: 0.03
AlphaThermal: 0
AlphaPhysical: 0
DamagePerShot: 21
DpsDistortion: 50
LocalisedName: [AUTO]
BarrelSpinTime
Up: 0
Down: 0
DpsBiochemical: 0
PelletsPerShot: 1
AlphaDistortion: 5
DamagePerSecond: 210
RoundsPerMinute: 600
AlphaBiochemical: 0
FireDuringSpinUp: 1
MaxDamagePerMagazine: 1680
Damage
Dps
Stun: 0
Energy: 210
Thermal: 0
Physical: 0
Distortion: 50
Biochemical: 0
Alpha
Stun: 0
Energy: 0
Thermal: 0
Physical: 0
Distortion: 0
Biochemical: 0
Burst: 260
DpsTotal: 260
MaxPerMag: 0
AlphaTotal: 0
FireMode: Beam
RateOfFire: 600
Interactions
0: Open panel → Enabledecoupled
1: Close panel → Disabledecoupled
2: Override → Enablegsafe
3: Pump → Disablegsafe
4: Open → Enableesp
5: Close → Disableesp
6: Enablecruise
7: Disablecruise
8: Enablevtol
9: Disablevtol
10: Enableproximityassist
11: Disableproximityassist
12: Engineon