Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
Ouratite (Carryable_TBO_FL_4SCU_Commodity_Nonmetal_Ouratite)
Changed
3 changes
stdItem
Interactions
0: Lockself → Gate_close
1: Unlockself → Set_pressurenormalized
2: Openrequest → Set_pressuredifferential
Raw Ouratite (Carryable_TBO_FL_4SCU_Commodity_Nonmetal_RawOuratite)
Changed
3 changes
stdItem
Interactions
0: Unlock → Locktrigger
1: Overrideclose → Unlocktrigger
2: Opencomplete → Lockself
<= PLACEHOLDER => (Carryable_TBO_FL_4SCU_Commodity_Organic_Armillaria)
Changed
3 changes
stdItem
Interactions
0: Set_airlockconnected → Unlock
1: Open → Overrideclose
2: Close → Opencomplete
MedGel (Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_MedGel)
Changed
3 changes
stdItem
Interactions
0: Set_pressurenormalized → Setstate_access
1: Set_pressuredifferential → Pressurecycle
2: Enableproximitysensor → Pressurecyclecomplete
Aslarite (Carryable_TBO_FL_8SCU_Commodity_Mineral_Aslarite)
Changed
3 changes
stdItem
Interactions
0: Countermeasures_fire → Selfdestruct_disengage
1: Headlights_on → Hailtarget_start
2: Headlights_off → Hailtarget_stop
Aslarite (Raw) (Carryable_TBO_FL_8SCU_Commodity_Mineral_Raw_Aslarite)
Changed
3 changes
stdItem
Interactions
0: Countermeasures_fire → Sensors_off
1: Headlights_on → Scan_enable
2: Headlights_off → Scan_disable
Sadaryx (Carryable_TBO_FL_8SCU_Commodity_Mineral_Sadaryx)
Changed
3 changes
stdItem
Interactions
0: Openaccesspoints → Flighthud_invalid
1: Closeaccesspoints → Scanninghud_invalid
2: Flight_ready → Comms_acceptcall
Ouratite (Carryable_TBO_FL_8SCU_Commodity_Nonmetal_Ouratite)
Changed
3 changes
stdItem
Interactions
0: Piptype_setlead → Enable
1: Piptype_setlag → Disable
2: Navfilter_isnone → Enablepowerplant
Raw Ouratite (Carryable_TBO_FL_8SCU_Commodity_Nonmetal_RawOuratite)
Changed
3 changes
stdItem
Interactions
0: Quantumtravel_setactive → Enable
1: Quantumtravel_setinactive → Disable
2: Navfilter_setnone → Enablepowerplant
<= PLACEHOLDER => (Carryable_TBO_FL_8SCU_Commodity_Organic_Armillaria)
Changed
3 changes
stdItem
Interactions
0: Exitbed → Quantumspool_setactive
1: Savegamelogout → Quantumspool_setinactive
2: Enterbed → Quantumtravel_setactive
MedGel (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_MedGel)
Changed
3 changes
stdItem
Interactions
0: Landinggear_retract → Ejection
1: Coupled_setcoupled → Enterdefaultmode
2: Coupled_setdecoupled → Enterscanmode
Flight Blade (Controller_Flight_CRUS_Starfighter_Inferno)
Changed
1 change
stdItem
ResourceNetwork
States
0
Deltas
1
Rate: 0
Type: Consumption
Resource: Fuel
MinimumFraction: 0
Flight Blade (Controller_Flight_RSI_Aurora_Mk2)
Changed
1 change
stdItem
ResourceNetwork
States
0
Deltas
1
Rate: 0
Type: Consumption
Resource: Fuel
MinimumFraction: 0
SHIELDS (Controller_Shield_RSI_Aurora_Mk2)
Changed
1 change
stdItem
ShieldController
UsePowerForAbsorptionCalculations: 0
Door Control (ControlPanel_Screen_DoorControl_4x3_Wall_Mount_Utili_1_a)
Changed
7 changes
stdItem
Interactions
0: Store → Drop
1: Equiptowear → Place
2: Openinventoryui → Store
3: Openlootingui → Equiptowear
4: Carry → Openinventoryui
5: Drop → Openlootingui
6: Place → Carry
Door Control (ControlPanel_Screen_DoorControl_9x16_Angled_Utili_1_a)
Changed
7 changes
stdItem
Interactions
0: Carry → Openinventoryui
1: Drop → Openlootingui
2: Place → Carry
3: Store → Drop
4: Equiptowear → Place
5: Openinventoryui → Store
6: Openlootingui → Equiptowear
Door Control (ControlPanel_Screen_DoorControl_9x16_Small_RSI_Aurora_Mk2_Interior_Airlock)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Store
1: Openlootingui → Equiptowear
2: Carry → Openinventoryui
3: Drop → Openlootingui
4: Place → Carry
5: Store → Drop
6: Equiptowear → Place
Door Control (ControlPanel_Screen_DoorControl_9x16_Wall_Mounted_Utili_1_a)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Store
1: Openlootingui → Equiptowear
2: Carry → Openinventoryui
3: Drop → Openlootingui
4: Place → Carry
5: Store → Drop
6: Equiptowear → Place
<= PLACEHOLDER => (ControlPanel_Screen_LightControl_Physical_NoAlarm)
Changed
8 changes
stdItem
Interactions
0: Disableproximityassist → Disablecruise
1: Engineon → Enablevtol
2: Engineoff → Disablevtol
3: Enabledecoupled → Enableproximityassist
4: Disabledecoupled → Disableproximityassist
5: Enablegsafe → Engineon
6: Disablegsafe → Engineoff
7: Enableesp → Enabledecoupled
<= PLACEHOLDER => (Door_LoadoutScanner_RCD_Warehouse)
Changed
61 changes
stdItem
Interactions
0: Relay_open → Seatexitladder
1: Relay_close → Seatenterzerog
2: Fuelport_open → Seatexitzerog
3: Fuelport_close → Seatenterladderoneway
4: Radar_open → Seatexitladderoneway
5: Radar_close → Seatenter
6: Power_open → Seatexit
7: Power_close → Lockself
8: Storage_open → Unlockself
9: Storage_close → Reportlock
10: Loot → Reportunlock
11: Openinventory → Sync
12: Seatenterright → Reporterror
13: Seatenterleft → Repair
14: Seatexit → Open
15: Activate remote camera → Close
16: Sit → Toggle
17: Keypadsuccess → Lock
18: Open → Unlock
19: Finish → Openfinished
20: Sidedooropen → Closefinished
21: Sidedoorclose → Lightson
22: Sidedoorenter → Lightslow
23: Sidedoorexit → Place
24: Sidedoorenterzerog → Turretenter
25: Sidedoorexitzerog → Turretexit
26: Ascend → Preventdestruction
27: Descend → Resumedestruction
28: Elevatorarrived → Pilotenter
29: Ladderdeploy → Pilotexit
30: Ladderretract → Togglealarm
31: Ladderenter → Deployarray
32: Ladderexit → Retractarray
33: Opengate → Play
34: Closegate → Lockerequipall
35: Exit → Lockerswapall
36: Open → Dropuserin
37: Close → Turret_fire_mode
38: Request → Turret_gyro_mode
39: Place → Turret_sensitivity_increase
40: Close → Turret_sensitivity_decrease
41: Opencomplete → Turret_sensitivity_reset
42: Closecomplete → Activate remote camera
43: Turn on → Activate pump
44: Turn off → Detach
45: Accesscargogrid → Purge
46: Opened → Request
47: Lock → Elevatorarrived
48: Unlock → Pilotentereva
49: Use → Pilotexiteva
50: Play → Inventory_open
51: Onplaying → Inventory_close
52: Onstopped → Loot
53: Activate
54: Deactivate
55: Activated
56: Deactivated
57: Satelliteopened
58: Satelliteclosed
59: Satelliteupload
60: Requestascent
<= PLACEHOLDER => (Door_Relay_ContestedZone_FakeForceOpen)
Changed
14 changes
stdItem
Interactions
20: Closeself → Openleftdoor
21: Allowclose → Closeleftdoor
22: Gate_close → Openrightdoor
23: Set_pressurenormalized → Closerightdoor
24: Set_pressuredifferential → Seatenterleft
25: Setstate_powered → Seatexitleft
26: Setstate_unpowered → Seatenterright
27: Setstate_blocked → Seatexitright
28: Setstate_unblocked → Seatenterleftzerog
29: Setstate_noaccess → Seatexitleftzerog
30: Setstate_access → Seatenterrightzerog
31: Pressurecycle → Seatexitrightzerog
32: Pressurecyclecomplete → Lightshield_left_open
33: Set_airlockconnected → Lightshield_left_close
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_Aurora_Mk2_Cargo_Rack)
Changed
31 changes
stdItem
Interactions
0: Inventory_close → Open
1: Loot → Close
2: Driverseatenter → Lock
3: Driverseatexit → Override
4: Bonnet_open → Overrideclose
5: Bonnet_close → Place
6: Fuelport_open → Opencomplete
7: Fuelport_close → Closecomplete
8: Grille_open → Use
9: Grille_close → Exit
10: Step_deploy → Startfire
11: Step_retract → Stopfire
12: Boot_open → Openout
13: Boot_close → Openin
14: Door_open → Stasisdisable
15: Door_close → Atoa
16: Close → Atob
17: Openinventoryui → Atoc
18: Openlootingui → Btoa
19: Weaponrackblocking → Btob
20: Weaponrackclear → Btoc
21: Place → Ctoa
22: Overrideclose → Ctob
23: Activate remote camera → Ctoc
24: Turret_gyro_mode → 1to1
25: Turret_sensitivity_increase → 1to2
26: Turret_sensitivity_decrease → To
27: Turret_sensitivity_reset → To1
28: Datapad_check_floor → 2to2
29: Datapad_check_low
30: Datapad_check_high
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_Aurora_Mk2_Module_Cargo_Rack)
Changed
10 changes
stdItem
Interactions
0: Consume → Carry
1: Holdready → Inspect
2: Equiptosuit → Place
3: Offhandequiptosuit → Drop
4: Store → Stow
5: Offhandstore
6: Drop
7: Carrylowered
8: Inspect
9: Place
Door (Door_RN_RoomConnector_Breachable_OpenClose_Aurora_Airlock)
Changed
33 changes
stdItem
Interactions
0: Consumelens → Onglow
1: Escpodupperleftenter → Onpiece1Dissolved
2: Escpodupperleftexit → Onpiece2Dissolved
3: Escpodupperrightenter → Onpiece3Dissolved
4: Escpodupperrightexit → Onpiece4Dissolved
5: Escpodlowerleftenter → Onpiece5Dissolved
6: Escpodlowerleftexit → Onpiece6Dissolved
7: Escpodlowerrightenter → Onpiece78dissolved
8: Escpodlowerrightexit → Teststartglow
9: Escpodrearleftenter → Testpiece1
10: Escpodrearleftexit → Testpiece2
11: Escpodrearrightenter → Testpiece3
12: Escpodrearrightexit → Testpiece4
13: Savegamelogoutul → Testpiece5
14: Savegamelogoutur → Testpiece6
15: Savegamelogoutll → Testpiece78
16: Savegamelogoutlr → Reset
17: Savegamelogoutrl → Activate remote camera
18: Savegamelogoutrr → Turret_gyro_mode
19: Pickup → Request
20: Place → Elevatorarrived
21: Turnon → Supportenter
22: Turnoff → Supportenterleft
23: Next → Supportexit
24: Previous → Supportexitleft
25: Setstate_playstate_up → Turnontransitsystem
26: Setstate_playstate_down → Turnofftransitsystem
27: Seatenter → Ascend
28: Seatexit → Descend
29: On → Playsolved
30: Off → Onplaying
31: Activate remote camera → Onstopped
32: Playunsolved
Whamburger (Food_pie_1_a)
Changed
6 changes
stdItem
Interactions
0: Offhandequip → Dockingcollarsmallautocloserequest
1: Store → Lightson
2: Offhandstore → Lightsoff
3: Activate → Lightslow
4: Carrylowered → Lightsalarm
5: Drop → Requestlightson
S71 "Hemlock Camo" Rifle (gmni_rifle_ballistic_01_collector01)
Changed
13 changes
stdItem
Interactions
0: Syncclose → Close panel
1: Hidelocks → Override
2: Synclock → Pump
3: Syncunlock → Open
4: Lightson → Close
5: Lightsoff → Open panel
6: Lightslow
7: Lightsalarm
8: Checkcredentials
9: Override
10: Opendoor
11: Closedoor
12: Enableproximitysensor
R97 "Crimson Camo" Shotgun (gmni_shotgun_ballistic_01_reward01)
Changed
7 changes
stdItem
Interactions
0: Carry → Drop
1: Drop → Place
2: Place → Store
3: Store → Equiptowear
4: Equiptowear → Openinventoryui
5: Openinventoryui → Openlootingui
6: Openlootingui → Carry
A03 "HighSec" Sniper Rifle (gmni_sniper_ballistic_01_store01)
Changed
8 changes
stdItem
Interactions
0: Shiptransform → Poweroff
1: Powerplant_buttonpress → Poweron
2: Radar_buttonpress → Shiptransformdeploy
3: Cooler_buttonpress → Shiptransformretract
4: Avionics_buttonpress → Shiptransformcycle
5: Storage_buttonpress → Shipforceretract
6: Poweron → Shipforcedeploy
7: Poweroff
<= PLACEHOLDER => (GPI_Door_1slot)
Changed
5 changes
stdItem
Interactions
0: Turret_fire_mode → Store
1: Turret_gyro_mode → Offhandstore
2: Turret_sensitivity_increase → Blinkinglight_notshown
3: Turret_sensitivity_decrease → Stopblinking_notshown
4: Turret_sensitivity_reset → Carry
Pyro RYT "QV" Multi-Tool (grin_multitool_01_reward01)
Changed
12 changes
stdItem
Interactions
0: Open → Setwindowstate_closewindow
1: Drop → Useconsole
2: Place → Exitconsole
3: Openlootingui → Tap
4: Carry → Swipeleft
5: Close → Swiperight
6: Lock → Swipeup
7: Unlock → Swipedown
8: Openkeyboard
9: Starttyping
10: Stoptyping
11: Closekeyboard
MaxLift Keystone Tractor Beam (grin_tractor_01_store01)
Changed
7 changes
stdItem
Interactions
0: Poweroff → Movetoopen
1: Poweron → Movetoclose
2: Landinglights_overrideon → Swap outfit
3: Landinglights_overrideoff → Open
4: Landinglights_auto → Close
5: Signal_poweron → Change
6: Signal_poweroff
Strata Arms Amber (grin_utility_medium_arms_02_01_03)
Changed
5 changes
stdItem
Interactions
0: Stepthrough → Opencomplete
1: Toggle → Closecomplete
2: Unlock → Opentrigger
3: Overrideclose → Openself
4: Opencomplete → Allowopen
Strata Arms Neptune (grin_utility_medium_arms_02_01_07)
Changed
5 changes
stdItem
Interactions
0: Closerequest → Gate_close
1: Closetrigger → Set_pressurenormalized
2: Closeself → Set_pressuredifferential
3: Allowclose → Setstate_powered
4: Gate_close → Setstate_unpowered
Strata Arms Lodestar (grin_utility_medium_arms_02_01_12)
Changed
5 changes
stdItem
Interactions
0: Set_pressurenormalized → Setstate_blocked
1: Set_pressuredifferential → Setstate_unblocked
2: Setstate_powered → Setstate_noaccess
3: Setstate_unpowered → Setstate_access
4: Setstate_blocked → Pressurecycle
Strata Arms Shire (grin_utility_medium_arms_02_01_16)
Changed
5 changes
stdItem
Interactions
0: Closetrigger → Set_pressurenormalized
1: Closeself → Set_pressuredifferential
2: Allowclose → Setstate_powered
3: Gate_close → Setstate_unpowered
4: Set_pressurenormalized → Setstate_blocked
Strata Backpack Amber (grin_utility_medium_backpack_02_01_03)
Changed
7 changes
stdItem
Interactions
0: Holster → Closeinnerdoorfinished
1: Offhandholster → Ascend
2: Store → Descend
3: Offhandstore → Elevatorarrived
4: Drop → Seatenter
5: Carrylowered → Seatexit
6: Inspect → Damage
Strata Backpack Neptune (grin_utility_medium_backpack_02_01_07)
Changed
7 changes
stdItem
Interactions
0: Drop → Off
1: Carrylowered → Closealldoors
2: Inspect → Openinnerdoor
3: Place → Openinnerdoorfinished
4: Chakmafirstselecttake → Closeinnerdoorfinished
5: Chakmatake → Open
6: Customize → Close
Strata Backpack Lodestar (grin_utility_medium_backpack_02_01_12)
Changed
7 changes
stdItem
Interactions
0: Inspect → Exit
1: Place → Lean
2: Chakmafirstselecttake → Runwater
3: Chakmatake → Inactive
4: Customize → Openinnerdoor
5: Bespokeplace → Closealldoors
6: Holdready → Openinnerdoorfinished
Strata Backpack Shire (grin_utility_medium_backpack_02_01_16)
Changed
7 changes
stdItem
Interactions
0: Offhandholster → Doorclose
1: Store → Place
2: Offhandstore → Open
3: Drop → Close
4: Carrylowered → Opencomplete
5: Inspect → Closecomplete
6: Place → Useconsole
Strata Core Amber (grin_utility_medium_core_02_01_03)
Changed
7 changes
stdItem
Interactions
0: Set_pressuredifferential → Setstate_unblocked
1: Setstate_powered → Setstate_noaccess
2: Setstate_unpowered → Setstate_access
3: Setstate_blocked → Pressurecycle
4: Setstate_unblocked → Pressurecyclecomplete
5: Setstate_noaccess → Set_airlockconnected
6: Setstate_access → Open
Strata Core Neptune (grin_utility_medium_core_02_01_07)
Changed
7 changes
stdItem
Interactions
0: Openrequest → Allowclose
1: Closerequest → Gate_close
2: Closetrigger → Set_pressurenormalized
3: Closeself → Set_pressuredifferential
4: Allowclose → Setstate_powered
5: Gate_close → Setstate_unpowered
6: Set_pressurenormalized → Setstate_blocked
Strata Core Lodestar (grin_utility_medium_core_02_01_12)
Changed
7 changes
stdItem
Interactions
0: Override → Overrideclose
1: Stepthrough → Opencomplete
2: Toggle → Closecomplete
3: Unlock → Opentrigger
4: Overrideclose → Openself
5: Opencomplete → Allowopen
6: Closecomplete → Locktrigger
Strata Core Shire (grin_utility_medium_core_02_01_16)
Changed
7 changes
stdItem
Interactions
0: Setstate_access → Open
1: Pressurecycle → Close
2: Pressurecyclecomplete → Lock
3: Set_airlockconnected → Override
4: Open → Stepthrough
5: Close → Toggle
6: Lock → Unlock
Strata Legs Amber (grin_utility_medium_legs_02_01_03)
Changed
7 changes
stdItem
Interactions
0: Tray04_close → Carry
1: Tray04_lock → Drop
2: Tray04_unlock → Place
3: Tray04_animationcomplete → Store
4: Column01_opentop → Equiptowear
5: Column01_openbottom
6: Column01_switchtotop
Strata Legs Neptune (grin_utility_medium_legs_02_01_07)
Changed
5 changes
stdItem
Interactions
0: Equiptowear → Carry
1: Carry → Drop
2: Drop → Place
3: Place → Store
4: Store → Equiptowear
Strata Legs Lodestar (grin_utility_medium_legs_02_01_12)
Changed
5 changes
stdItem
Interactions
0: Drop → Place
1: Place → Store
2: Store → Equiptowear
3: Equiptowear → Carry
4: Carry → Drop
Strata Legs Shire (grin_utility_medium_legs_02_01_16)
Changed
5 changes
stdItem
Interactions
0: Place → Store
1: Store → Equiptowear
2: Equiptowear → Carry
3: Carry → Drop
4: Drop → Place
Internal Tank (HTNK_RSI_Aurora_Mk2)
Changed
3 changes
stdItem
FuelTank
Capacity: 10 → 1.5
ResourceContainer
Capacity
SCU: 10 → 1.5
Value: 10 → 1.5
ORC-mkX Helmet Woodland (invisible_armor_medium_helmet)
Changed
7 changes
stdItem
Interactions
0: Landinggear_deploy → Weapons_off
1: Landinggear_retract → Countermeasures_fire
2: Coupled_setcoupled → Headlights_on
3: Coupled_setdecoupled → Headlights_off
4: Gsafe_setactive → Vtol_setactive
5: Gsafe_setinactive → Vtol_setinactive
6: Esp_setactive → Proximityassist_setactive
Testudo Legs Nightveil (invisible_medium_legs)
Changed
7 changes
stdItem
Interactions
0: Place → Tray02_unlock
1: Store → Tray02_animationcomplete
2: Equiptowear → Tray03_open
3: Carry → Tray03_close
4: Drop → Tray03_lock
5: Tray03_unlock
6: Tray03_animationcomplete