Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
Ouratite
(Carryable_TBO_FL_4SCU_Commodity_Nonmetal_Ouratite)
Changed
3 changes
stdItem
Interactions
0:
Lockself
→
Gate_close
1:
Unlockself
→
Set_pressurenormalized
2:
Openrequest
→
Set_pressuredifferential
Raw Ouratite
(Carryable_TBO_FL_4SCU_Commodity_Nonmetal_RawOuratite)
Changed
3 changes
stdItem
Interactions
0:
Unlock
→
Locktrigger
1:
Overrideclose
→
Unlocktrigger
2:
Opencomplete
→
Lockself
<= PLACEHOLDER =>
(Carryable_TBO_FL_4SCU_Commodity_Organic_Armillaria)
Changed
3 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Unlock
1:
Open
→
Overrideclose
2:
Close
→
Opencomplete
MedGel
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_MedGel)
Changed
3 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Setstate_access
1:
Set_pressuredifferential
→
Pressurecycle
2:
Enableproximitysensor
→
Pressurecyclecomplete
Aslarite
(Carryable_TBO_FL_8SCU_Commodity_Mineral_Aslarite)
Changed
3 changes
stdItem
Interactions
0:
Countermeasures_fire
→
Selfdestruct_disengage
1:
Headlights_on
→
Hailtarget_start
2:
Headlights_off
→
Hailtarget_stop
Aslarite (Raw)
(Carryable_TBO_FL_8SCU_Commodity_Mineral_Raw_Aslarite)
Changed
3 changes
stdItem
Interactions
0:
Countermeasures_fire
→
Sensors_off
1:
Headlights_on
→
Scan_enable
2:
Headlights_off
→
Scan_disable
Sadaryx
(Carryable_TBO_FL_8SCU_Commodity_Mineral_Sadaryx)
Changed
3 changes
stdItem
Interactions
0:
Openaccesspoints
→
Flighthud_invalid
1:
Closeaccesspoints
→
Scanninghud_invalid
2:
Flight_ready
→
Comms_acceptcall
Ouratite
(Carryable_TBO_FL_8SCU_Commodity_Nonmetal_Ouratite)
Changed
3 changes
stdItem
Interactions
0:
Piptype_setlead
→
Enable
1:
Piptype_setlag
→
Disable
2:
Navfilter_isnone
→
Enablepowerplant
Raw Ouratite
(Carryable_TBO_FL_8SCU_Commodity_Nonmetal_RawOuratite)
Changed
3 changes
stdItem
Interactions
0:
Quantumtravel_setactive
→
Enable
1:
Quantumtravel_setinactive
→
Disable
2:
Navfilter_setnone
→
Enablepowerplant
<= PLACEHOLDER =>
(Carryable_TBO_FL_8SCU_Commodity_Organic_Armillaria)
Changed
3 changes
stdItem
Interactions
0:
Exitbed
→
Quantumspool_setactive
1:
Savegamelogout
→
Quantumspool_setinactive
2:
Enterbed
→
Quantumtravel_setactive
MedGel
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_MedGel)
Changed
3 changes
stdItem
Interactions
0:
Landinggear_retract
→
Ejection
1:
Coupled_setcoupled
→
Enterdefaultmode
2:
Coupled_setdecoupled
→
Enterscanmode
Flight Blade
(Controller_Flight_CRUS_Starfighter_Inferno)
Changed
1 change
stdItem
ResourceNetwork
States
0
Deltas
1
Rate:
0
Type:
Consumption
Resource:
Fuel
MinimumFraction:
0
Flight Blade
(Controller_Flight_RSI_Aurora_Mk2)
Changed
1 change
stdItem
ResourceNetwork
States
0
Deltas
1
Rate:
0
Type:
Consumption
Resource:
Fuel
MinimumFraction:
0
SHIELDS
(Controller_Shield_RSI_Aurora_Mk2)
Changed
1 change
stdItem
ShieldController
UsePowerForAbsorptionCalculations:
0
Door Control
(ControlPanel_Screen_DoorControl_4x3_Wall_Mount_Utili_1_a)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Drop
1:
Equiptowear
→
Place
2:
Openinventoryui
→
Store
3:
Openlootingui
→
Equiptowear
4:
Carry
→
Openinventoryui
5:
Drop
→
Openlootingui
6:
Place
→
Carry
Door Control
(ControlPanel_Screen_DoorControl_9x16_Angled_Utili_1_a)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Openinventoryui
1:
Drop
→
Openlootingui
2:
Place
→
Carry
3:
Store
→
Drop
4:
Equiptowear
→
Place
5:
Openinventoryui
→
Store
6:
Openlootingui
→
Equiptowear
Door Control
(ControlPanel_Screen_DoorControl_9x16_Small_RSI_Aurora_Mk2_Interior_Airlock)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Store
1:
Openlootingui
→
Equiptowear
2:
Carry
→
Openinventoryui
3:
Drop
→
Openlootingui
4:
Place
→
Carry
5:
Store
→
Drop
6:
Equiptowear
→
Place
Door Control
(ControlPanel_Screen_DoorControl_9x16_Wall_Mounted_Utili_1_a)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Store
1:
Openlootingui
→
Equiptowear
2:
Carry
→
Openinventoryui
3:
Drop
→
Openlootingui
4:
Place
→
Carry
5:
Store
→
Drop
6:
Equiptowear
→
Place
<= PLACEHOLDER =>
(ControlPanel_Screen_LightControl_Physical_NoAlarm)
Changed
8 changes
stdItem
Interactions
0:
Disableproximityassist
→
Disablecruise
1:
Engineon
→
Enablevtol
2:
Engineoff
→
Disablevtol
3:
Enabledecoupled
→
Enableproximityassist
4:
Disabledecoupled
→
Disableproximityassist
5:
Enablegsafe
→
Engineon
6:
Disablegsafe
→
Engineoff
7:
Enableesp
→
Enabledecoupled
<= PLACEHOLDER =>
(Door_LoadoutScanner_RCD_Warehouse)
Changed
61 changes
stdItem
Interactions
0:
Relay_open
→
Seatexitladder
1:
Relay_close
→
Seatenterzerog
2:
Fuelport_open
→
Seatexitzerog
3:
Fuelport_close
→
Seatenterladderoneway
4:
Radar_open
→
Seatexitladderoneway
5:
Radar_close
→
Seatenter
6:
Power_open
→
Seatexit
7:
Power_close
→
Lockself
8:
Storage_open
→
Unlockself
9:
Storage_close
→
Reportlock
10:
Loot
→
Reportunlock
11:
Openinventory
→
Sync
12:
Seatenterright
→
Reporterror
13:
Seatenterleft
→
Repair
14:
Seatexit
→
Open
15:
Activate remote camera
→
Close
16:
Sit
→
Toggle
17:
Keypadsuccess
→
Lock
18:
Open
→
Unlock
19:
Finish
→
Openfinished
20:
Sidedooropen
→
Closefinished
21:
Sidedoorclose
→
Lightson
22:
Sidedoorenter
→
Lightslow
23:
Sidedoorexit
→
Place
24:
Sidedoorenterzerog
→
Turretenter
25:
Sidedoorexitzerog
→
Turretexit
26:
Ascend
→
Preventdestruction
27:
Descend
→
Resumedestruction
28:
Elevatorarrived
→
Pilotenter
29:
Ladderdeploy
→
Pilotexit
30:
Ladderretract
→
Togglealarm
31:
Ladderenter
→
Deployarray
32:
Ladderexit
→
Retractarray
33:
Opengate
→
Play
34:
Closegate
→
Lockerequipall
35:
Exit
→
Lockerswapall
36:
Open
→
Dropuserin
37:
Close
→
Turret_fire_mode
38:
Request
→
Turret_gyro_mode
39:
Place
→
Turret_sensitivity_increase
40:
Close
→
Turret_sensitivity_decrease
41:
Opencomplete
→
Turret_sensitivity_reset
42:
Closecomplete
→
Activate remote camera
43:
Turn on
→
Activate pump
44:
Turn off
→
Detach
45:
Accesscargogrid
→
Purge
46:
Opened
→
Request
47:
Lock
→
Elevatorarrived
48:
Unlock
→
Pilotentereva
49:
Use
→
Pilotexiteva
50:
Play
→
Inventory_open
51:
Onplaying
→
Inventory_close
52:
Onstopped
→
Loot
53:
Activate
54:
Deactivate
55:
Activated
56:
Deactivated
57:
Satelliteopened
58:
Satelliteclosed
59:
Satelliteupload
60:
Requestascent
<= PLACEHOLDER =>
(Door_Relay_ContestedZone_FakeForceOpen)
Changed
14 changes
stdItem
Interactions
20:
Closeself
→
Openleftdoor
21:
Allowclose
→
Closeleftdoor
22:
Gate_close
→
Openrightdoor
23:
Set_pressurenormalized
→
Closerightdoor
24:
Set_pressuredifferential
→
Seatenterleft
25:
Setstate_powered
→
Seatexitleft
26:
Setstate_unpowered
→
Seatenterright
27:
Setstate_blocked
→
Seatexitright
28:
Setstate_unblocked
→
Seatenterleftzerog
29:
Setstate_noaccess
→
Seatexitleftzerog
30:
Setstate_access
→
Seatenterrightzerog
31:
Pressurecycle
→
Seatexitrightzerog
32:
Pressurecyclecomplete
→
Lightshield_left_open
33:
Set_airlockconnected
→
Lightshield_left_close
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_Aurora_Mk2_Cargo_Rack)
Changed
31 changes
stdItem
Interactions
0:
Inventory_close
→
Open
1:
Loot
→
Close
2:
Driverseatenter
→
Lock
3:
Driverseatexit
→
Override
4:
Bonnet_open
→
Overrideclose
5:
Bonnet_close
→
Place
6:
Fuelport_open
→
Opencomplete
7:
Fuelport_close
→
Closecomplete
8:
Grille_open
→
Use
9:
Grille_close
→
Exit
10:
Step_deploy
→
Startfire
11:
Step_retract
→
Stopfire
12:
Boot_open
→
Openout
13:
Boot_close
→
Openin
14:
Door_open
→
Stasisdisable
15:
Door_close
→
Atoa
16:
Close
→
Atob
17:
Openinventoryui
→
Atoc
18:
Openlootingui
→
Btoa
19:
Weaponrackblocking
→
Btob
20:
Weaponrackclear
→
Btoc
21:
Place
→
Ctoa
22:
Overrideclose
→
Ctob
23:
Activate remote camera
→
Ctoc
24:
Turret_gyro_mode
→
1to1
25:
Turret_sensitivity_increase
→
1to2
26:
Turret_sensitivity_decrease
→
To
27:
Turret_sensitivity_reset
→
To1
28:
Datapad_check_floor
→
2to2
29:
Datapad_check_low
30:
Datapad_check_high
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_Aurora_Mk2_Module_Cargo_Rack)
Changed
10 changes
stdItem
Interactions
0:
Consume
→
Carry
1:
Holdready
→
Inspect
2:
Equiptosuit
→
Place
3:
Offhandequiptosuit
→
Drop
4:
Store
→
Stow
5:
Offhandstore
6:
Drop
7:
Carrylowered
8:
Inspect
9:
Place
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Aurora_Airlock)
Changed
33 changes
stdItem
Interactions
0:
Consumelens
→
Onglow
1:
Escpodupperleftenter
→
Onpiece1Dissolved
2:
Escpodupperleftexit
→
Onpiece2Dissolved
3:
Escpodupperrightenter
→
Onpiece3Dissolved
4:
Escpodupperrightexit
→
Onpiece4Dissolved
5:
Escpodlowerleftenter
→
Onpiece5Dissolved
6:
Escpodlowerleftexit
→
Onpiece6Dissolved
7:
Escpodlowerrightenter
→
Onpiece78dissolved
8:
Escpodlowerrightexit
→
Teststartglow
9:
Escpodrearleftenter
→
Testpiece1
10:
Escpodrearleftexit
→
Testpiece2
11:
Escpodrearrightenter
→
Testpiece3
12:
Escpodrearrightexit
→
Testpiece4
13:
Savegamelogoutul
→
Testpiece5
14:
Savegamelogoutur
→
Testpiece6
15:
Savegamelogoutll
→
Testpiece78
16:
Savegamelogoutlr
→
Reset
17:
Savegamelogoutrl
→
Activate remote camera
18:
Savegamelogoutrr
→
Turret_gyro_mode
19:
Pickup
→
Request
20:
Place
→
Elevatorarrived
21:
Turnon
→
Supportenter
22:
Turnoff
→
Supportenterleft
23:
Next
→
Supportexit
24:
Previous
→
Supportexitleft
25:
Setstate_playstate_up
→
Turnontransitsystem
26:
Setstate_playstate_down
→
Turnofftransitsystem
27:
Seatenter
→
Ascend
28:
Seatexit
→
Descend
29:
On
→
Playsolved
30:
Off
→
Onplaying
31:
Activate remote camera
→
Onstopped
32:
Playunsolved
Whamburger
(Food_pie_1_a)
Changed
6 changes
stdItem
Interactions
0:
Offhandequip
→
Dockingcollarsmallautocloserequest
1:
Store
→
Lightson
2:
Offhandstore
→
Lightsoff
3:
Activate
→
Lightslow
4:
Carrylowered
→
Lightsalarm
5:
Drop
→
Requestlightson
S71 "Hemlock Camo" Rifle
(gmni_rifle_ballistic_01_collector01)
Changed
13 changes
stdItem
Interactions
0:
Syncclose
→
Close panel
1:
Hidelocks
→
Override
2:
Synclock
→
Pump
3:
Syncunlock
→
Open
4:
Lightson
→
Close
5:
Lightsoff
→
Open panel
6:
Lightslow
7:
Lightsalarm
8:
Checkcredentials
9:
Override
10:
Opendoor
11:
Closedoor
12:
Enableproximitysensor
R97 "Crimson Camo" Shotgun
(gmni_shotgun_ballistic_01_reward01)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Drop
1:
Drop
→
Place
2:
Place
→
Store
3:
Store
→
Equiptowear
4:
Equiptowear
→
Openinventoryui
5:
Openinventoryui
→
Openlootingui
6:
Openlootingui
→
Carry
A03 "HighSec" Sniper Rifle
(gmni_sniper_ballistic_01_store01)
Changed
8 changes
stdItem
Interactions
0:
Shiptransform
→
Poweroff
1:
Powerplant_buttonpress
→
Poweron
2:
Radar_buttonpress
→
Shiptransformdeploy
3:
Cooler_buttonpress
→
Shiptransformretract
4:
Avionics_buttonpress
→
Shiptransformcycle
5:
Storage_buttonpress
→
Shipforceretract
6:
Poweron
→
Shipforcedeploy
7:
Poweroff
<= PLACEHOLDER =>
(GPI_Door_1slot)
Changed
5 changes
stdItem
Interactions
0:
Turret_fire_mode
→
Store
1:
Turret_gyro_mode
→
Offhandstore
2:
Turret_sensitivity_increase
→
Blinkinglight_notshown
3:
Turret_sensitivity_decrease
→
Stopblinking_notshown
4:
Turret_sensitivity_reset
→
Carry
Pyro RYT "QV" Multi-Tool
(grin_multitool_01_reward01)
Changed
12 changes
stdItem
Interactions
0:
Open
→
Setwindowstate_closewindow
1:
Drop
→
Useconsole
2:
Place
→
Exitconsole
3:
Openlootingui
→
Tap
4:
Carry
→
Swipeleft
5:
Close
→
Swiperight
6:
Lock
→
Swipeup
7:
Unlock
→
Swipedown
8:
Openkeyboard
9:
Starttyping
10:
Stoptyping
11:
Closekeyboard
MaxLift Keystone Tractor Beam
(grin_tractor_01_store01)
Changed
7 changes
stdItem
Interactions
0:
Poweroff
→
Movetoopen
1:
Poweron
→
Movetoclose
2:
Landinglights_overrideon
→
Swap outfit
3:
Landinglights_overrideoff
→
Open
4:
Landinglights_auto
→
Close
5:
Signal_poweron
→
Change
6:
Signal_poweroff
Strata Arms Amber
(grin_utility_medium_arms_02_01_03)
Changed
5 changes
stdItem
Interactions
0:
Stepthrough
→
Opencomplete
1:
Toggle
→
Closecomplete
2:
Unlock
→
Opentrigger
3:
Overrideclose
→
Openself
4:
Opencomplete
→
Allowopen
Strata Arms Neptune
(grin_utility_medium_arms_02_01_07)
Changed
5 changes
stdItem
Interactions
0:
Closerequest
→
Gate_close
1:
Closetrigger
→
Set_pressurenormalized
2:
Closeself
→
Set_pressuredifferential
3:
Allowclose
→
Setstate_powered
4:
Gate_close
→
Setstate_unpowered
Strata Arms Lodestar
(grin_utility_medium_arms_02_01_12)
Changed
5 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Setstate_blocked
1:
Set_pressuredifferential
→
Setstate_unblocked
2:
Setstate_powered
→
Setstate_noaccess
3:
Setstate_unpowered
→
Setstate_access
4:
Setstate_blocked
→
Pressurecycle
Strata Arms Shire
(grin_utility_medium_arms_02_01_16)
Changed
5 changes
stdItem
Interactions
0:
Closetrigger
→
Set_pressurenormalized
1:
Closeself
→
Set_pressuredifferential
2:
Allowclose
→
Setstate_powered
3:
Gate_close
→
Setstate_unpowered
4:
Set_pressurenormalized
→
Setstate_blocked
Strata Backpack Amber
(grin_utility_medium_backpack_02_01_03)
Changed
7 changes
stdItem
Interactions
0:
Holster
→
Closeinnerdoorfinished
1:
Offhandholster
→
Ascend
2:
Store
→
Descend
3:
Offhandstore
→
Elevatorarrived
4:
Drop
→
Seatenter
5:
Carrylowered
→
Seatexit
6:
Inspect
→
Damage
Strata Backpack Neptune
(grin_utility_medium_backpack_02_01_07)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Off
1:
Carrylowered
→
Closealldoors
2:
Inspect
→
Openinnerdoor
3:
Place
→
Openinnerdoorfinished
4:
Chakmafirstselecttake
→
Closeinnerdoorfinished
5:
Chakmatake
→
Open
6:
Customize
→
Close
Strata Backpack Lodestar
(grin_utility_medium_backpack_02_01_12)
Changed
7 changes
stdItem
Interactions
0:
Inspect
→
Exit
1:
Place
→
Lean
2:
Chakmafirstselecttake
→
Runwater
3:
Chakmatake
→
Inactive
4:
Customize
→
Openinnerdoor
5:
Bespokeplace
→
Closealldoors
6:
Holdready
→
Openinnerdoorfinished
Strata Backpack Shire
(grin_utility_medium_backpack_02_01_16)
Changed
7 changes
stdItem
Interactions
0:
Offhandholster
→
Doorclose
1:
Store
→
Place
2:
Offhandstore
→
Open
3:
Drop
→
Close
4:
Carrylowered
→
Opencomplete
5:
Inspect
→
Closecomplete
6:
Place
→
Useconsole
Strata Core Amber
(grin_utility_medium_core_02_01_03)
Changed
7 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Setstate_unblocked
1:
Setstate_powered
→
Setstate_noaccess
2:
Setstate_unpowered
→
Setstate_access
3:
Setstate_blocked
→
Pressurecycle
4:
Setstate_unblocked
→
Pressurecyclecomplete
5:
Setstate_noaccess
→
Set_airlockconnected
6:
Setstate_access
→
Open
Strata Core Neptune
(grin_utility_medium_core_02_01_07)
Changed
7 changes
stdItem
Interactions
0:
Openrequest
→
Allowclose
1:
Closerequest
→
Gate_close
2:
Closetrigger
→
Set_pressurenormalized
3:
Closeself
→
Set_pressuredifferential
4:
Allowclose
→
Setstate_powered
5:
Gate_close
→
Setstate_unpowered
6:
Set_pressurenormalized
→
Setstate_blocked
Strata Core Lodestar
(grin_utility_medium_core_02_01_12)
Changed
7 changes
stdItem
Interactions
0:
Override
→
Overrideclose
1:
Stepthrough
→
Opencomplete
2:
Toggle
→
Closecomplete
3:
Unlock
→
Opentrigger
4:
Overrideclose
→
Openself
5:
Opencomplete
→
Allowopen
6:
Closecomplete
→
Locktrigger
Strata Core Shire
(grin_utility_medium_core_02_01_16)
Changed
7 changes
stdItem
Interactions
0:
Setstate_access
→
Open
1:
Pressurecycle
→
Close
2:
Pressurecyclecomplete
→
Lock
3:
Set_airlockconnected
→
Override
4:
Open
→
Stepthrough
5:
Close
→
Toggle
6:
Lock
→
Unlock
Strata Legs Amber
(grin_utility_medium_legs_02_01_03)
Changed
7 changes
stdItem
Interactions
0:
Tray04_close
→
Carry
1:
Tray04_lock
→
Drop
2:
Tray04_unlock
→
Place
3:
Tray04_animationcomplete
→
Store
4:
Column01_opentop
→
Equiptowear
5:
Column01_openbottom
6:
Column01_switchtotop
Strata Legs Neptune
(grin_utility_medium_legs_02_01_07)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Carry
1:
Carry
→
Drop
2:
Drop
→
Place
3:
Place
→
Store
4:
Store
→
Equiptowear
Strata Legs Lodestar
(grin_utility_medium_legs_02_01_12)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Place
→
Store
2:
Store
→
Equiptowear
3:
Equiptowear
→
Carry
4:
Carry
→
Drop
Strata Legs Shire
(grin_utility_medium_legs_02_01_16)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Store
1:
Store
→
Equiptowear
2:
Equiptowear
→
Carry
3:
Carry
→
Drop
4:
Drop
→
Place
Internal Tank
(HTNK_RSI_Aurora_Mk2)
Changed
3 changes
stdItem
FuelTank
Capacity:
10
→
1.5
ResourceContainer
Capacity
SCU:
10
→
1.5
Value:
10
→
1.5
ORC-mkX Helmet Woodland
(invisible_armor_medium_helmet)
Changed
7 changes
stdItem
Interactions
0:
Landinggear_deploy
→
Weapons_off
1:
Landinggear_retract
→
Countermeasures_fire
2:
Coupled_setcoupled
→
Headlights_on
3:
Coupled_setdecoupled
→
Headlights_off
4:
Gsafe_setactive
→
Vtol_setactive
5:
Gsafe_setinactive
→
Vtol_setinactive
6:
Esp_setactive
→
Proximityassist_setactive
Testudo Legs Nightveil
(invisible_medium_legs)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Tray02_unlock
1:
Store
→
Tray02_animationcomplete
2:
Equiptowear
→
Tray03_open
3:
Carry
→
Tray03_close
4:
Drop
→
Tray03_lock
5:
Tray03_unlock
6:
Tray03_animationcomplete