Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_l)
Changed
4 changes
stdItem
Interactions
0:
Selfdestruct_engaged
→
Place
1:
Selfdestruct_disengaged
→
Take
2:
Place
→
Activate remote camera
3:
Turret_gyro_mode
Levski Coin
(Carryable_1H_SQ_Flair_Coin_1_Levski_a)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Disablepowerplant
1:
Store
→
Enablepowerplant
2:
Offhandstore
→
Deploy
3:
Place
→
Retract
4:
Equip
Luminalia '55 Coin
(Carryable_1H_SQ_Flair_Coin_1_luminalia_a)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Place
1:
Close
2:
Change
3:
Movetoopen
4:
Movetoclose
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_n)
Changed
5 changes
stdItem
Interactions
0:
Equip
→
Bespokeplace
1:
Inspect
→
Enablepowerplant
2:
Drop
→
Disablepowerplant
3:
Carry
4:
Store
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_o)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Disablepowerplant
1:
Offhandstore
→
Enablepowerplant
2:
Place
3:
Equip
4:
Inspect
First Contact Day ’54 Coin
(Carryable_1H_SQ_Flair_Coin_1_p)
Changed
4 changes
stdItem
Interactions
0:
Opencomplete
→
Place
1:
Closecomplete
2:
Seatenter
3:
Seatexit
Foundation Festival '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_q)
Changed
5 changes
stdItem
Interactions
0:
Inspect
→
Deploycomplete
1:
Drop
→
Retractcomplete
2:
Carry
→
Enablepowerplant
3:
Store
→
Disablepowerplant
4:
Offhandstore
Day of the Vara '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_r)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Enablepowerplant
1:
Equip
→
Disablepowerplant
2:
Inspect
3:
Drop
4:
Carry
Death Mask '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_s)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Disablepowerplant
1:
Equip
→
Enablepowerplant
2:
Inspect
3:
Drop
4:
Carry
CitizenCon '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_t)
Changed
5 changes
stdItem
Interactions
0:
Seatexit
→
Place
1:
Carry
2:
Store
3:
Offhandstore
4:
Place
Invictus Launch Week Coin
(Carryable_1H_SQ_Flair_Coin_SQ42_FW25)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Place
1:
Close
2:
Change
3:
Movetoopen
4:
Movetoclose
<= PLACEHOLDER =>
(Carryable_1H_SQ_fruit_alien_4_a)
Changed
6 changes
stdItem
Interactions
0:
Lockdoor
→
Offhandstore
1:
Unlockdoor
→
Blinkinglight_notshown
2:
Opencomplete
→
Stopblinking_notshown
3:
Closecomplete
→
Open
4:
Syncopen
→
Close
5:
Syncclose
→
Open panel
<= PLACEHOLDER =>
(Carryable_1H_SQ_fruit_jumpinglime_1_a)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Dockingportopen
1:
Closed
→
Dockingportclose
2:
Opened
→
Deactivate
3:
Request
→
Sidedooropen
4:
Elevatorarrived
→
Sidedoorclose
5:
Turnon
→
Sidedoorenter
<= PLACEHOLDER =>
(Carryable_1H_SQ_fruit_oza_1_a)
Changed
6 changes
stdItem
Interactions
0:
Turnoff
→
Sidedoorexit
1:
Place
→
Sidedoorenterzerog
2:
Place
→
Sidedoorexitzerog
3:
Open
→
Powerplantopen
4:
Close
→
Powerplantclose
5:
Pilotenter
<= PLACEHOLDER =>
(Carryable_1H_SQ_Harddrive_1)
Changed
5 changes
stdItem
Interactions
0:
Equip
→
Disablepowerplant
1:
Inspect
→
Enablepowerplant
2:
Drop
3:
Carry
4:
Store
<= PLACEHOLDER =>
(Carryable_1H_SQ_medical_bag_1_blood_a)
Changed
5 changes
stdItem
Interactions
0:
Turn off
→
Unlock
1:
Dooropen
→
Openlootingui
2:
Doorclose
→
Openinventoryui
3:
Close
4:
Accesscargogrid
<= PLACEHOLDER =>
(Carryable_1H_SQ_MissionItem_Delivery_SmallBox)
Changed
5 changes
stdItem
Interactions
0:
Inspect
→
Enablepowerplant
1:
Drop
→
Disablepowerplant
2:
Carry
3:
Store
4:
Offhandstore
<= PLACEHOLDER =>
(Carryable_1H_SQ_MissionItem_Delivery_SmallBox_01)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Seatenterzerog_right
1:
Close
→
Seatexitzerog_right
2:
Opencomplete
→
Openinventory
3:
Closecomplete
→
Loot
4:
Register
→
Request
<= PLACEHOLDER =>
(Carryable_1H_SQ_MissionItem_Delivery_SmallBox_02)
Changed
5 changes
stdItem
Interactions
0:
Activate remote camera
→
Seatexitzerog_left
1:
Turret_gyro_mode
→
Groundfuel_open
2:
Open
→
Groundfuel_close
3:
Close
→
Storage_open
4:
Place
→
Storage_close
Pico the Penguin Party Animal Orange Plushie
(Carryable_2H_CY_toy_plushie_penguin_2_b_Triggerfish)
Changed
6 changes
stdItem
Interactions
0:
Closedoor
→
Lock
1:
Setstate_playstate_charging
→
Override
2:
Setstate_playstate_blasting
→
Stepthrough
3:
Firedsuccess
→
Toggle
4:
Firedfail
→
Unlock
5:
Puzzlesolved
→
Overrideclose
Pico the Penguin Luminalia Plushie
(Carryable_2H_CY_toy_plushie_penguin_2_c)
Changed
6 changes
stdItem
Interactions
0:
Puzzleunsolved
→
Opencomplete
1:
Preparehowitzer
→
Closecomplete
2:
Setstate_coolingpipesstate_connected
→
Opentrigger
3:
Setstate_coolingpipesstate_disconnected
→
Openself
4:
Setstate_coolingpipesstate_blocked
→
Allowopen
5:
Setstate_salvagepipesstate_functional
→
Locktrigger
Pico the Penguin Plushie
(Carryable_2H_CY_toy_plushie_penguin_3_a_Triggerfish)
Changed
6 changes
stdItem
Interactions
0:
Onnewstage
→
Setstate_access
1:
Setstate_alldestroyed
→
Pressurecycle
2:
Setstate_allnotdestroyed
→
Pressurecyclecomplete
3:
Onalldestroyed
→
Set_airlockconnected
4:
Onallnotdestroyed
→
Open
5:
Opendoor
→
Close
Francis the Stormwal Large Plushie
(Carryable_2H_CY_toy_plushy_orison_whale_1_b)
Changed
6 changes
stdItem
Interactions
0:
Onreset
→
Closeself
1:
Encounterdone
→
Allowclose
2:
Onactivateexit
→
Gate_close
3:
Onhazard
→
Set_pressurenormalized
4:
Quickreset
→
Set_pressuredifferential
5:
Onready
→
Setstate_powered
Finley the Stormwal Large Luminalia Plushie
(Carryable_2H_CY_toy_plushy_orison_whale_1_c)
Changed
6 changes
stdItem
Interactions
0:
Setstate_salvagepipesstate_broken
→
Unlocktrigger
1:
Onstate_puzzlestate_solved
→
Lockself
2:
Onstate_puzzlestate_unsolved
→
Unlockself
3:
Onplayersjoined
→
Openrequest
4:
Activateencounter
→
Closerequest
5:
Reset
→
Closetrigger
Francis the Party Animal Plushie
(Carryable_2H_CY_toy_plushy_orison_whale_1_d)
Changed
6 changes
stdItem
Interactions
0:
Open
→
Setstate_unpowered
1:
Close
→
Setstate_blocked
2:
Lock
→
Setstate_unblocked
3:
Override
→
Setstate_noaccess
4:
Stepthrough
→
Setstate_access
5:
Toggle
→
Pressurecycle
<= PLACEHOLDER =>
(Carryable_2H_CY_weight_barbell_bumperplate_1_10kg_b)
Changed
5 changes
stdItem
Interactions
0:
Depth3
→
Lockself
1:
Oninitialized
→
Unlockself
2:
Onplayersjoined
→
Openrequest
3:
Onstage_01
→
Closerequest
4:
Oninterlude_01
→
Closetrigger
<= PLACEHOLDER =>
(Carryable_2H_CY_weight_barbell_bumperplate_1_20kg_b)
Changed
5 changes
stdItem
Interactions
0:
Encountercompleted
→
Setstate_powered
1:
Playersjoined
→
Setstate_unpowered
2:
Nextstage
→
Setstate_blocked
3:
Reset
→
Setstate_unblocked
4:
Onarenacleared
→
Setstate_noaccess
<= PLACEHOLDER =>
(Carryable_2H_CY_weight_barbell_bumperplate_1_5kg_b)
Changed
5 changes
stdItem
Interactions
0:
Onstage_02
→
Closeself
1:
Oninterlude_02
→
Allowclose
2:
Onstage_03
→
Gate_close
3:
Oninterlude_0
→
Set_pressurenormalized
4:
Onstage_final
→
Set_pressuredifferential
Container
(Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico)
Changed
6 changes
stdItem
Interactions
0:
Unlockself
→
Set_airlockconnected
1:
Openrequest
→
Open
2:
Closerequest
→
Close
3:
Closetrigger
→
Lock
4:
Closeself
→
Override
5:
Allowclose
→
Stepthrough
Container
(Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico_Combustible)
Changed
6 changes
stdItem
Interactions
0:
Turretexit
→
Openinventoryui
1:
Pilotenter
→
Openlootingui
2:
Pilotexit
→
Open
3:
Copilotenter
→
Close
4:
Copilotexit
→
Lock
5:
Activate remote camera
→
Override
Battery
(Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico_Health)
Changed
6 changes
stdItem
Interactions
0:
Close panel
→
Radar_panel_open
1:
Override
→
Radar_panel_close
2:
Pump
→
Cooler_panel_open
3:
Override disabled
→
Cooler_panel_close
4:
Off override
→
Powerplant_panel_open
5:
Default override
→
Powerplant_panel_close
Pipe
(Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico_Health_Temp)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Warmup
1:
Equiptowear
→
Mobiglas
2:
Carry
→
Off
3:
Drop
→
On
4:
Place
→
Pickup
5:
Place
Container
(Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico_WithInventory)
Changed
6 changes
stdItem
Interactions
0:
Auxiliary override
→
Storage_panel_open
1:
Emergency override
→
Storage_panel_close
2:
Cinematic override
→
Fuel_panel_open
3:
Open
→
Fuel_panel_close
4:
Close
→
Relay_panel_open
5:
Turretenter
→
Relay_panel_close
CK13-GID Seed Blend
(Carryable_2H_FL_05x05x05_Commodity_agricultural_CK13SeedBlend)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Deactivate
1:
Request
→
Activate
2:
Elevatorarrived
→
Maindeviceswitchon
3:
Open
→
Maindeviceswitchoff
Agricultural Supplies
(Carryable_2H_FL_05x05x05_Commodity_agricultural_supplies_a)
Changed
4 changes
stdItem
Interactions
0:
Proximitysensordisable
→
Turretenter
1:
Overrideclose
→
Turretexit
2:
Proximitysensorenable
→
Turret2Enter
3:
Activate remote camera
→
Turret2exit
Distilled Spirits
(Carryable_2H_FL_05x05x05_Commodity_consumer_goods_distilledspirits_a)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Enableweapons
1:
Store
→
Disableweapons
2:
Offhandstore
→
Setlagpips
3:
Equip
→
Setleadpips
4:
Inspect
→
Setgimballock
HLX99 Hyperprocessors
(Carryable_2H_FL_05x05x05_Commodity_consumer_goods_HLX99Processors)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Setfreegimbal
1:
Drop
→
Setaimassist
2:
Place
→
Setstaggeredfire
3:
Store
→
Setsynchronousfire
4:
Offhandstore
→
Fireweapongroup1
Osoian Hides
(Carryable_2H_FL_05x05x05_Commodity_consumer_goods_OsoianHides)
Changed
4 changes
stdItem
Interactions
0:
Drop
→
Eject
1:
Place
→
Oninserted
2:
Store
→
Check
3:
Offhandstore
→
Oncheckfailed
AcryliPlex Composite
(Carryable_2H_FL_05x05x05_Commodity_consumer_goods_Procyon_AcryliPlex_canister_damage)
Changed
6 changes
stdItem
Interactions
0:
Close
→
Startchargeinteraction
1:
Toggle
→
Cancelchargeinteraction
2:
Lock
→
Disperseinteraction
3:
Openfinished
→
Setjammerswitchon
4:
Closefinished
→
Setjammerswitchoff
5:
Activate remote camera
→
Seatenter
AcryliPlex Composite
(Carryable_2H_FL_05x05x05_Commodity_consumer_goods_Procyon_canister_damage_ZeroG)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Applydata
1:
Store
→
Insert
2:
Offhandstore
→
Eject
3:
Equip
→
Oninserted
4:
Inspect
5:
Carry
Diluthermex
(Carryable_2H_FL_05x05x05_Commodity_consumer_goods_Procyon_canister_quantum_DeliveryMission)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Fireweapongroup1
1:
Inspect
→
Fireweapongroup2
2:
Place
→
Enableweapons
3:
Carry
→
Disableweapons
4:
Equiptosuit
→
Setlagpips
5:
Offhandequiptosuit
→
Setleadpips
Diluthermex
(Carryable_2H_FL_05x05x05_Commodity_consumer_goods_Procyon_canister_quantum_ZeroG)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Setgimballock
1:
Offhandstore
→
Setfreegimbal
2:
Drop
→
Setaimassist
3:
Inspect
→
Setstaggeredfire
4:
Place
→
Setsynchronousfire
5:
Swapammomag
→
Fireweapongroup1
Zeta-Prolanide
(Carryable_2H_FL_05x05x05_Commodity_consumer_goods_Procyon_canister_time)
Changed
6 changes
stdItem
Interactions
0:
Refill grenades
→
Seatopen
1:
Swap outfit
→
Seatclose
2:
Openinnerdoor
→
Seatenter
3:
Closealldoors
→
Seatexit
4:
Openinnerdoorfinished
→
Sidedooropen
5:
Closeinnerdoorfinished
→
Sidedoorclose
Zeta-Prolanide
(Carryable_2H_FL_05x05x05_Commodity_consumer_goods_Procyon_canister_time_DeliveryMission)
Changed
6 changes
stdItem
Interactions
0:
Offhandstore
→
Setleadpips
1:
Equip
→
Setgimballock
2:
Inspect
→
Setfreegimbal
3:
Turn on
→
Setaimassist
4:
Turn off
→
Setstaggeredfire
5:
Carry
→
Setsynchronousfire
Zeta-Prolanide
(Carryable_2H_FL_05x05x05_Commodity_consumer_goods_Procyon_canister_time_ZeroG)
Changed
6 changes
stdItem
Interactions
0:
Equip
→
Fireweapongroup2
1:
Inspect
→
Weaponcontrolleroffline
2:
Carry
→
Weaponcontrolleronline
3:
Drop
→
Enableweapons
4:
Place
→
Disableweapons
5:
Store
→
Setlagpips
Diluthermex
(Carryable_2H_FL_05x05x05_Commodity_consumer_goods_Procyon_Diluthermex_canister_quantum)
Changed
6 changes
stdItem
Interactions
0:
Turnon
→
Sidedoorenter
1:
Turnoff
→
Sidedoorexit
2:
Sit
→
Sidedoorenterzerog
3:
Use
→
Sidedoorexitzerog
4:
Place
→
Poweron_01
5:
Ascend
→
Poweroff_01
Redfin Energy Modulators
(Carryable_2H_FL_05x05x05_Commodity_consumer_goods_RedfinEnergyModulator)
Changed
5 changes
stdItem
Interactions
0:
Inspect
→
Disableweapons
1:
Carry
→
Setlagpips
2:
Drop
→
Setleadpips
3:
Place
→
Setgimballock
4:
Store
→
Setfreegimbal
Stims
(Carryable_2H_FL_05x05x05_Commodity_consumer_goods_stims_a)
Changed
5 changes
stdItem
Interactions
0:
Offhandstore
→
Setaimassist
1:
Equip
→
Setstaggeredfire
2:
Inspect
→
Setsynchronousfire
3:
Carry
→
Fireweapongroup1
4:
Drop
→
Fireweapongroup2
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_Commodity_ConsumerGoods)
Changed
5 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Seatexit
1:
Place
→
Copilotseatenter
2:
Refill ammo
→
Copilotseatexit
3:
Pick up
→
Pilotenter
4:
Medpen
→
Pilotexit
<= PLACEHOLDER =>
(AEGS_Avenger_Thruster_Main)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
2.67E-5
BurnRatePerMNMicroUnits:
125
→
26.7
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
2.67E-5