Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
Testudo Helmet Purgatory Camo (qrt_combat_medium_helmet_01_02_01)
Changed
6 changes
stdItem
Interactions
0: Open → Pickup
1: Close → Dropoff
2: Place
3: Openhatch
4: Closehatch
5: Lean
Testudo Legs Purgatory Camo (qrt_combat_medium_legs_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Store → Column02_allclosed
1: Equiptowear → Place
2: Carry → Tray01_open
3: Drop → Tray01_close
4: Place → Tray01_lock
5: Tray01_unlock
6: Tray01_animationcomplete
Internal Tank (QTNK_AEGS_Avenger_Stalker_LowFuel)
Changed
3 changes
stdItem
QuantumFuelTank
Capacity: 1.1 → 0.6
ResourceContainer
Capacity
SCU: 1.1 → 0.6
Value: 1.1 → 0.6
Internal Tank (QTNK_AEGS_Tiburon)
Changed
3 changes
stdItem
QuantumFuelTank
Capacity: 6.7 → 19
ResourceContainer
Capacity
SCU: 6.7 → 19
Value: 6.7 → 19
Internal Tank (QTNK_DRAK_Command_Module)
Changed
3 changes
stdItem
QuantumFuelTank
Capacity: 1.7 → 1
ResourceContainer
Capacity
SCU: 1.7 → 1
Value: 1.7 → 1
Internal Tank (QTNK_DRAK_Ironclad)
Changed
3 changes
stdItem
QuantumFuelTank
Capacity: 11 → 20.9
ResourceContainer
Capacity
SCU: 11 → 20.9
Value: 11 → 20.9
Internal Tank (QTNK_DRAK_Ironclad_Assault)
Changed
3 changes
stdItem
QuantumFuelTank
Capacity: 10 → 20.9
ResourceContainer
Capacity
SCU: 10 → 20.9
Value: 10 → 20.9
Internal Tank (QTNK_MISC_Starlite)
Changed
3 changes
stdItem
QuantumFuelTank
Capacity: 3.3 → 1
ResourceContainer
Capacity
SCU: 3.3 → 1
Value: 3.3 → 1
Internal Tank (QTNK_ORIG_m80)
Changed
3 changes
stdItem
QuantumFuelTank
Capacity: 1.9 → 4.6
ResourceContainer
Capacity
SCU: 1.9 → 4.6
Value: 1.9 → 4.6
Quantum Fuel Tank (QTNK_VNCL_Mauler)
Changed
3 changes
stdItem
QuantumFuelTank
Capacity: 200 → 60
ResourceContainer
Capacity
SCU: 200 → 60
Value: 200 → 60
RSI Aurora Mk II (RSI_Aurora_Mk2_MissileModule_TEMP)
Changed
5 changes
stdItem
Interactions
0: Enableesp → Disableproximityassist
1: Disableesp → Engineon
2: Enablecruise → Engineoff
3: Disablecruise → Enabledecoupled
4: Enablevtol → Disabledecoupled
RSI Perseus (RSI_Perseus_PU_AI_CRIM)
Changed
3 changes
stdItem
Interactions
0: Closecomplete → Store
1: Opentrigger → Carry
2: Openself → Drop
Seat (Seat_Bench_NoBack_Center_AEGS_Hammerhead_GS_right)
Changed
2 changes
stdItem
Interactions
0: Equiptowear → Take
1: Carry → Place
Seat (Seat_Chair_Button_AEGS_Hammerhead_GS_Captains)
Changed
4 changes
stdItem
Interactions
0: Place → Disableproximitysensor
1: Store → Open
2: Equiptowear → Close
3: Carry → Enableproximitysensor
Xy'kara Core (syfb_combat_light_core_01_01_01)
Changed
2 changes
stdItem
DescriptionData
Capacity: 2000 mSCU
Carrying Capacity: 2K µSCU
Xy'kara Helmet (syfb_combat_light_helmet_01_01_01)
Changed
6 changes
stdItem
Interactions
0: Sit → Drop
1: Exit → Inspect
2: Place
3: Store
4: Offhandstore
5: Carry
Xy'kara Legs (syfb_combat_light_legs_01_01_01)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity: 2K µSCU
Novian "Xy'kara" Crossbow (utfl_crossbow_ballistic_01_store01)
Changed
7 changes
stdItem
Interactions
0: Shiptransformcycle → Poweron
1: Shipforceretract → Poweroff
2: Shipforcedeploy → Take
3: Poweron → Place
4: Poweroff
5: Shiptransformdeploy
6: Shiptransformretract
Novian "Nighthunter" Crossbow (utfl_crossbow_ballistic_01_tint01)
Changed
10 changes
stdItem
Interactions
0: Poweroff → Place
1: Shiptransformdeploy → Take
2: Shiptransformretract → Lightson
3: Shiptransformcycle → Lightsoff
4: Retractlandinggear → Lightslow
5: Poweron → Lightsalarm
6: Startgrinder → Requestlightson
7: Stopgrinder → Requestlightsoff
8: Requestlightslow
9: Requestlightsalarm
Novian "Ghostmaker" Crossbow (utfl_crossbow_ballistic_01_tint02)
Changed
7 changes
stdItem
Interactions
0: Poweron → Poweroff
1: Poweroff → Poweron
2: Shiptransformdeploy
3: Shiptransformretract
4: Shiptransformcycle
5: Shipforceretract
6: Shipforcedeploy
Novian "Wildshot" Crossbow (utfl_crossbow_ballistic_01_tint03)
Changed
8 changes
stdItem
Interactions
0: Poweroff → Requestlightsoff
1: Poweron → Requestlightslow
2: Startgrinder → Requestlightsalarm
3: Stopgrinder → Lightson
4: Lightsoff
5: Lightslow
6: Lightsalarm
7: Requestlightson
Warden Backpack Purgatory Camo (vgl_combat_heavy_backpack_01_12_01)
Changed
7 changes
stdItem
Interactions
0: Drop → Chakmatake
1: Carrylowered → Customize
2: Inspect → Bespokeplace
3: Place → Holdready
4: Chakmafirstselecttake → Holster
5: Chakmatake → Offhandholster
6: Customize → Store
Tailwind Flight Helmet (vgl_flightsuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Open → Openinventoryui
1: Lock → Close
2: Unlock → Accesscargogrid
3: Openlootingui → Open
4: Openinventoryui → Lock
5: Close → Unlock
6: Accesscargogrid → Openlootingui
Tailwind Flight Helmet Dominion Camo (vgl_flightsuit_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Comms_acceptcall
1: Loot → Comms_declinecall
2: Shiptransformextend
3: Shiptransformretract
4: Ejection
5: Enterdefaultmode
6: Enterscanmode
Tailwind Flight Helmet Big Bite (vgl_flightsuit_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Loot → Enterquantummode
1: Openinventoryui → Openaccesspoints
2: Closeaccesspoints
3: Flight_ready
4: Dummyinteraction
5: Commsinteraction
6: Opencanopy
Tailwind Flight Helmet Blackbolt (vgl_flightsuit_helmet_01_04_01)
Changed
7 changes
stdItem
Interactions
0: Ondownloaded → Gsafe_setinactive
1: Onreject → Esp_setactive
2: Enable → Esp_setinactive
3: Disable → Quantumspool_setactive
4: Toggle → Quantumspool_setinactive
5: Enterinternalscreen → Quantumtravel_setactive
6: Downloadauthorised → Quantumtravel_setinactive
Tailwind Flight Helmet Thunderstruck (vgl_flightsuit_helmet_01_05_01)
Changed
7 changes
stdItem
Interactions
0: Downloadunauthorised → Weaponcontroller_setactive
1: Prereqsmet → Weaponcontroller_setinactive
2: Prereqsunmet → Gimbaltype_setfixed
3: Download → Gimbaltype_setgimbal
4: Carry → Gimbaltype_setaimassist
5: Drop → Firepattern_setstaggered
6: Place → Firepattern_setsynchronized
Tailwind Flight Helmet Blue Skies (vgl_flightsuit_helmet_01_07_01)
Changed
7 changes
stdItem
Interactions
0: Refill extinguisher → Missiles_disarmmissiles
1: Bespokeplace → Missiles_cyclemissiles
2: Search → Missiles_firemissiles
3: Openinventoryui → Weapons_on
4: Loot → Weapons_off
5: Countermeasures_fire
6: Headlights_on
Tailwind Flight Helmet Adrenaline (vgl_flightsuit_helmet_01_06_01)
Changed
7 changes
stdItem
Interactions
0: Loot → Headlights_off
1: Search → Vtol_setactive
2: Openinventoryui → Vtol_setinactive
3: Proximityassist_setactive
4: Proximityassist_setinactive
5: Flighthud_invalid
6: Scanninghud_invalid
Tailwind Flight Helmet Frostshock (vgl_flightsuit_helmet_01_08_01)
Changed
7 changes
stdItem
Interactions
0: Store → Sensors_on
1: Equiptowear → Sensors_off
2: Openinventoryui → Scan_enable
3: Openlootingui → Scan_disable
4: Activate remote camera → Shields_on
5: Turret_gyro_mode → Shields_off
6: Bespokeplace → Missiles_armmissile
Tailwind Flight Helmet Green Streak (vgl_flightsuit_helmet_01_09_01)
Changed
7 changes
stdItem
Interactions
0: Downloadauthorised → Opencanopy
1: Downloadunauthorised → Closecanopy
2: Prereqsmet → Landinggear_deploy
3: Prereqsunmet → Landinggear_retract
4: Download → Coupled_setcoupled
5: Ondownloaded → Coupled_setdecoupled
6: Onreject → Gsafe_setactive
Tailwind Flight Helmet Airwolf (vgl_flightsuit_helmet_01_10_01)
Changed
7 changes
stdItem
Interactions
0: Store → Piptype_setlead
1: Equiptowear → Piptype_setlag
2: Openinventoryui → Landinggear_invalid
3: Openlootingui → Selfdestruct_engage
4: Carry → Selfdestruct_disengage
5: Drop → Hailtarget_start
6: Place → Hailtarget_stop
Tailwind Flight Helmet Drake (vgl_flightsuit_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0: Open → Reserveslotsandenter
1: Lock → Linktousable
2: Unlock → Exit
3: Openlootingui → Openinventory
4: Openinventoryui → Loot
5: Close → Opendoor
6: Accesscargogrid → Closedoor
Tailwind Flight Helmet Murray Cup (vgl_flightsuit_helmet_03_01_01)
Changed
7 changes
stdItem
Interactions
0: Open → Boom
1: Lock → Disarm
2: Unlock → Place
3: Openlootingui
4: Openinventoryui
5: Close
6: Accesscargogrid
Tailwind Flight Helmet Anvil (vgl_flightsuit_helmet_04_01_01)
Changed
7 changes
stdItem
Interactions
0: Open → Turret_sensitivity_reset
1: Lock → Turret_fire_mode
2: Unlock → Turret_gyro_mode
3: Openlootingui → Turret_sensitivity_increase
4: Openinventoryui → Turret_sensitivity_decrease
5: Close → Use
6: Accesscargogrid
Tailwind Flight Helmet Kruger (vgl_flightsuit_helmet_05_01_01)
Changed
7 changes
stdItem
Interactions
0: Open → Offhandstore
1: Lock → Blinkinglight_notshown
2: Unlock → Stopblinking_notshown
3: Openlootingui → Carry
4: Openinventoryui → Drop
5: Close → Inspect
6: Accesscargogrid → Place
Chiron Arms Purgatory Camo (vgl_utility_light_arms_01_04_01)
Changed
5 changes
stdItem
Interactions
0: Set_airlockconnected → Override
1: Open → Stepthrough
2: Close → Toggle
3: Lock → Unlock
4: Override → Overrideclose
Chiron Arms Foundation (vgl_utility_light_arms_03_02_01)
Changed
5 changes
stdItem
Interactions
0: Lockself → Closetrigger
1: Unlockself → Closeself
2: Openrequest → Allowclose
3: Closerequest → Gate_close
4: Closetrigger → Set_pressurenormalized
Chiron Backpack Foundation (vgl_utility_light_backpack_01_04_01)
Changed
7 changes
stdItem
Interactions
0: Place → Holster
1: Chakmafirstselecttake → Offhandholster
2: Chakmatake → Store
3: Bespokeplace → Offhandstore
4: Holdready → Drop
5: Holster → Carrylowered
6: Offhandholster → Inspect
Chiron Backpack Purgatory Camo (vgl_utility_light_backpack_01_05_01)
Changed
7 changes
stdItem
Interactions
0: Holster → Inspect
1: Offhandholster → Place
2: Store → Chakmafirstselecttake
3: Offhandstore → Chakmatake
4: Drop → Customize
5: Carrylowered → Bespokeplace
6: Inspect → Holdready
Chiron Core Purgatory Camo (vgl_utility_light_core_01_04_01)
Changed
7 changes
stdItem
Interactions
0: Open → Stepthrough
1: Close → Toggle
2: Lock → Unlock
3: Override → Overrideclose
4: Stepthrough → Opencomplete
5: Toggle → Closecomplete
6: Unlock → Opentrigger
Chiron Core Foundation (vgl_utility_light_core_03_02_01)
Changed
7 changes
stdItem
Interactions
0: Setstate_blocked → Pressurecycle
1: Setstate_unblocked → Pressurecyclecomplete
2: Setstate_noaccess → Set_airlockconnected
3: Setstate_access → Open
4: Pressurecycle → Close
5: Pressurecyclecomplete → Lock
6: Set_airlockconnected → Override
Chiron Helmet Purgatory Camo (vgl_utility_light_helmet_01_05_01)
Changed
6 changes
stdItem
Interactions
0: Repair → Place
1: Syncopen → Take
2: Syncclose → Turretenter
3: Openhatch → Turretexit
4: Closehatch → Climb
5: Print
Chiron Helmet Foundation (vgl_utility_light_helmet_03_02_01)
Changed
7 changes
stdItem
Interactions
0: Lighton → Opentopsub
1: Lightoff → Closetopsub
2: Place
3: Openbottomsub
4: Closebottomsub
5: Callelevator
6: Opentrigger
Chiron Legs Purgatory Camo (vgl_utility_light_legs_01_04_01)
Changed
7 changes
stdItem
Interactions
0: Carry → Setaimassist
1: Drop → Setstaggeredfire
2: Place → Setsynchronousfire
3: Store → Fireweapongroup1
4: Equip → Fireweapongroup2
5: Openexternalinventory → Weaponcontrolleroffline
6: Prepare → Weaponcontrolleronline
Chiron Legs Foundation (vgl_utility_light_legs_03_02_01)
Changed
7 changes
stdItem
Interactions
0: Offhandequiptosuit → Set_pressurenormalized
1: Store → Set_pressuredifferential
2: Offhandstore → Setstate_powered
3: Drop → Setstate_unpowered
4: Carrylowered → Setstate_blocked
5: Inspect → Setstate_unblocked
6: Place → Setstate_noaccess
Esperia Blade (VNCL_Blade_AI_DefendShip)
Changed
2 changes
stdItem
Interactions
0: Override → Stow
1: Stepthrough → Enter
Esperia Glaive (VNCL_Glaive_AI_DefendShip)
Changed
2 changes
stdItem
Interactions
0: Unlockself → Carry
1: Openrequest → Drop
Vanduul Mauler Destroyer (VNCL_Mauler_AI)
Changed
6 changes
stdItem
Interactions
0: Enableproximityassist → Enabledecoupled
1: Disableproximityassist → Disabledecoupled
2: Engineon → Enablegsafe
entity_tags
11: 481d0be9-5989-4fde-b87d-6c660abcc978 → 0d8e3479-e620-4447-b90a-066c2f47dbc5
entity_tag_map
11
tag: 481d0be9-5989-4fde-b87d-6c660abcc978 → 0d8e3479-e620-4447-b90a-066c2f47dbc5
name: CombatRaiting8 → CombatRaiting9
Vanduul Mauler Destroyer (VNCL_Mauler_PU_AI_VAN)
Changed
6 changes
stdItem
Interactions
0: Setstate_blocked → Open
1: Setstate_unblocked → Close
2: Setstate_noaccess → Lock
entity_tags
11: 481d0be9-5989-4fde-b87d-6c660abcc978 → 0d8e3479-e620-4447-b90a-066c2f47dbc5
entity_tag_map
11
tag: 481d0be9-5989-4fde-b87d-6c660abcc978 → 0d8e3479-e620-4447-b90a-066c2f47dbc5
name: CombatRaiting8 → CombatRaiting9