Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
Testudo Helmet Purgatory Camo
(qrt_combat_medium_helmet_01_02_01)
Changed
6 changes
stdItem
Interactions
0:
Open
→
Pickup
1:
Close
→
Dropoff
2:
Place
3:
Openhatch
4:
Closehatch
5:
Lean
Testudo Legs Purgatory Camo
(qrt_combat_medium_legs_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Column02_allclosed
1:
Equiptowear
→
Place
2:
Carry
→
Tray01_open
3:
Drop
→
Tray01_close
4:
Place
→
Tray01_lock
5:
Tray01_unlock
6:
Tray01_animationcomplete
Internal Tank
(QTNK_AEGS_Avenger_Stalker_LowFuel)
Changed
3 changes
stdItem
QuantumFuelTank
Capacity:
1.1
→
0.6
ResourceContainer
Capacity
SCU:
1.1
→
0.6
Value:
1.1
→
0.6
Internal Tank
(QTNK_AEGS_Tiburon)
Changed
3 changes
stdItem
QuantumFuelTank
Capacity:
6.7
→
19
ResourceContainer
Capacity
SCU:
6.7
→
19
Value:
6.7
→
19
Internal Tank
(QTNK_DRAK_Command_Module)
Changed
3 changes
stdItem
QuantumFuelTank
Capacity:
1.7
→
1
ResourceContainer
Capacity
SCU:
1.7
→
1
Value:
1.7
→
1
Internal Tank
(QTNK_DRAK_Ironclad)
Changed
3 changes
stdItem
QuantumFuelTank
Capacity:
11
→
20.9
ResourceContainer
Capacity
SCU:
11
→
20.9
Value:
11
→
20.9
Internal Tank
(QTNK_DRAK_Ironclad_Assault)
Changed
3 changes
stdItem
QuantumFuelTank
Capacity:
10
→
20.9
ResourceContainer
Capacity
SCU:
10
→
20.9
Value:
10
→
20.9
Internal Tank
(QTNK_MISC_Starlite)
Changed
3 changes
stdItem
QuantumFuelTank
Capacity:
3.3
→
1
ResourceContainer
Capacity
SCU:
3.3
→
1
Value:
3.3
→
1
Internal Tank
(QTNK_ORIG_m80)
Changed
3 changes
stdItem
QuantumFuelTank
Capacity:
1.9
→
4.6
ResourceContainer
Capacity
SCU:
1.9
→
4.6
Value:
1.9
→
4.6
Quantum Fuel Tank
(QTNK_VNCL_Mauler)
Changed
3 changes
stdItem
QuantumFuelTank
Capacity:
200
→
60
ResourceContainer
Capacity
SCU:
200
→
60
Value:
200
→
60
RSI Aurora Mk II
(RSI_Aurora_Mk2_MissileModule_TEMP)
Changed
5 changes
stdItem
Interactions
0:
Enableesp
→
Disableproximityassist
1:
Disableesp
→
Engineon
2:
Enablecruise
→
Engineoff
3:
Disablecruise
→
Enabledecoupled
4:
Enablevtol
→
Disabledecoupled
RSI Perseus
(RSI_Perseus_PU_AI_CRIM)
Changed
3 changes
stdItem
Interactions
0:
Closecomplete
→
Store
1:
Opentrigger
→
Carry
2:
Openself
→
Drop
Seat
(Seat_Bench_NoBack_Center_AEGS_Hammerhead_GS_right)
Changed
2 changes
stdItem
Interactions
0:
Equiptowear
→
Take
1:
Carry
→
Place
Seat
(Seat_Chair_Button_AEGS_Hammerhead_GS_Captains)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Disableproximitysensor
1:
Store
→
Open
2:
Equiptowear
→
Close
3:
Carry
→
Enableproximitysensor
Xy'kara Core
(syfb_combat_light_core_01_01_01)
Changed
2 changes
stdItem
DescriptionData
Capacity:
2000 mSCU
Carrying Capacity:
2K µSCU
Xy'kara Helmet
(syfb_combat_light_helmet_01_01_01)
Changed
6 changes
stdItem
Interactions
0:
Sit
→
Drop
1:
Exit
→
Inspect
2:
Place
3:
Store
4:
Offhandstore
5:
Carry
Xy'kara Legs
(syfb_combat_light_legs_01_01_01)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity:
2K µSCU
Novian "Xy'kara" Crossbow
(utfl_crossbow_ballistic_01_store01)
Changed
7 changes
stdItem
Interactions
0:
Shiptransformcycle
→
Poweron
1:
Shipforceretract
→
Poweroff
2:
Shipforcedeploy
→
Take
3:
Poweron
→
Place
4:
Poweroff
5:
Shiptransformdeploy
6:
Shiptransformretract
Novian "Nighthunter" Crossbow
(utfl_crossbow_ballistic_01_tint01)
Changed
10 changes
stdItem
Interactions
0:
Poweroff
→
Place
1:
Shiptransformdeploy
→
Take
2:
Shiptransformretract
→
Lightson
3:
Shiptransformcycle
→
Lightsoff
4:
Retractlandinggear
→
Lightslow
5:
Poweron
→
Lightsalarm
6:
Startgrinder
→
Requestlightson
7:
Stopgrinder
→
Requestlightsoff
8:
Requestlightslow
9:
Requestlightsalarm
Novian "Ghostmaker" Crossbow
(utfl_crossbow_ballistic_01_tint02)
Changed
7 changes
stdItem
Interactions
0:
Poweron
→
Poweroff
1:
Poweroff
→
Poweron
2:
Shiptransformdeploy
3:
Shiptransformretract
4:
Shiptransformcycle
5:
Shipforceretract
6:
Shipforcedeploy
Novian "Wildshot" Crossbow
(utfl_crossbow_ballistic_01_tint03)
Changed
8 changes
stdItem
Interactions
0:
Poweroff
→
Requestlightsoff
1:
Poweron
→
Requestlightslow
2:
Startgrinder
→
Requestlightsalarm
3:
Stopgrinder
→
Lightson
4:
Lightsoff
5:
Lightslow
6:
Lightsalarm
7:
Requestlightson
Warden Backpack Purgatory Camo
(vgl_combat_heavy_backpack_01_12_01)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Chakmatake
1:
Carrylowered
→
Customize
2:
Inspect
→
Bespokeplace
3:
Place
→
Holdready
4:
Chakmafirstselecttake
→
Holster
5:
Chakmatake
→
Offhandholster
6:
Customize
→
Store
Tailwind Flight Helmet
(vgl_flightsuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Openinventoryui
1:
Lock
→
Close
2:
Unlock
→
Accesscargogrid
3:
Openlootingui
→
Open
4:
Openinventoryui
→
Lock
5:
Close
→
Unlock
6:
Accesscargogrid
→
Openlootingui
Tailwind Flight Helmet Dominion Camo
(vgl_flightsuit_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Comms_acceptcall
1:
Loot
→
Comms_declinecall
2:
Shiptransformextend
3:
Shiptransformretract
4:
Ejection
5:
Enterdefaultmode
6:
Enterscanmode
Tailwind Flight Helmet Big Bite
(vgl_flightsuit_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Loot
→
Enterquantummode
1:
Openinventoryui
→
Openaccesspoints
2:
Closeaccesspoints
3:
Flight_ready
4:
Dummyinteraction
5:
Commsinteraction
6:
Opencanopy
Tailwind Flight Helmet Blackbolt
(vgl_flightsuit_helmet_01_04_01)
Changed
7 changes
stdItem
Interactions
0:
Ondownloaded
→
Gsafe_setinactive
1:
Onreject
→
Esp_setactive
2:
Enable
→
Esp_setinactive
3:
Disable
→
Quantumspool_setactive
4:
Toggle
→
Quantumspool_setinactive
5:
Enterinternalscreen
→
Quantumtravel_setactive
6:
Downloadauthorised
→
Quantumtravel_setinactive
Tailwind Flight Helmet Thunderstruck
(vgl_flightsuit_helmet_01_05_01)
Changed
7 changes
stdItem
Interactions
0:
Downloadunauthorised
→
Weaponcontroller_setactive
1:
Prereqsmet
→
Weaponcontroller_setinactive
2:
Prereqsunmet
→
Gimbaltype_setfixed
3:
Download
→
Gimbaltype_setgimbal
4:
Carry
→
Gimbaltype_setaimassist
5:
Drop
→
Firepattern_setstaggered
6:
Place
→
Firepattern_setsynchronized
Tailwind Flight Helmet Blue Skies
(vgl_flightsuit_helmet_01_07_01)
Changed
7 changes
stdItem
Interactions
0:
Refill extinguisher
→
Missiles_disarmmissiles
1:
Bespokeplace
→
Missiles_cyclemissiles
2:
Search
→
Missiles_firemissiles
3:
Openinventoryui
→
Weapons_on
4:
Loot
→
Weapons_off
5:
Countermeasures_fire
6:
Headlights_on
Tailwind Flight Helmet Adrenaline
(vgl_flightsuit_helmet_01_06_01)
Changed
7 changes
stdItem
Interactions
0:
Loot
→
Headlights_off
1:
Search
→
Vtol_setactive
2:
Openinventoryui
→
Vtol_setinactive
3:
Proximityassist_setactive
4:
Proximityassist_setinactive
5:
Flighthud_invalid
6:
Scanninghud_invalid
Tailwind Flight Helmet Frostshock
(vgl_flightsuit_helmet_01_08_01)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Sensors_on
1:
Equiptowear
→
Sensors_off
2:
Openinventoryui
→
Scan_enable
3:
Openlootingui
→
Scan_disable
4:
Activate remote camera
→
Shields_on
5:
Turret_gyro_mode
→
Shields_off
6:
Bespokeplace
→
Missiles_armmissile
Tailwind Flight Helmet Green Streak
(vgl_flightsuit_helmet_01_09_01)
Changed
7 changes
stdItem
Interactions
0:
Downloadauthorised
→
Opencanopy
1:
Downloadunauthorised
→
Closecanopy
2:
Prereqsmet
→
Landinggear_deploy
3:
Prereqsunmet
→
Landinggear_retract
4:
Download
→
Coupled_setcoupled
5:
Ondownloaded
→
Coupled_setdecoupled
6:
Onreject
→
Gsafe_setactive
Tailwind Flight Helmet Airwolf
(vgl_flightsuit_helmet_01_10_01)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Piptype_setlead
1:
Equiptowear
→
Piptype_setlag
2:
Openinventoryui
→
Landinggear_invalid
3:
Openlootingui
→
Selfdestruct_engage
4:
Carry
→
Selfdestruct_disengage
5:
Drop
→
Hailtarget_start
6:
Place
→
Hailtarget_stop
Tailwind Flight Helmet Drake
(vgl_flightsuit_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Reserveslotsandenter
1:
Lock
→
Linktousable
2:
Unlock
→
Exit
3:
Openlootingui
→
Openinventory
4:
Openinventoryui
→
Loot
5:
Close
→
Opendoor
6:
Accesscargogrid
→
Closedoor
Tailwind Flight Helmet Murray Cup
(vgl_flightsuit_helmet_03_01_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Boom
1:
Lock
→
Disarm
2:
Unlock
→
Place
3:
Openlootingui
4:
Openinventoryui
5:
Close
6:
Accesscargogrid
Tailwind Flight Helmet Anvil
(vgl_flightsuit_helmet_04_01_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Turret_sensitivity_reset
1:
Lock
→
Turret_fire_mode
2:
Unlock
→
Turret_gyro_mode
3:
Openlootingui
→
Turret_sensitivity_increase
4:
Openinventoryui
→
Turret_sensitivity_decrease
5:
Close
→
Use
6:
Accesscargogrid
Tailwind Flight Helmet Kruger
(vgl_flightsuit_helmet_05_01_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Offhandstore
1:
Lock
→
Blinkinglight_notshown
2:
Unlock
→
Stopblinking_notshown
3:
Openlootingui
→
Carry
4:
Openinventoryui
→
Drop
5:
Close
→
Inspect
6:
Accesscargogrid
→
Place
Chiron Arms Purgatory Camo
(vgl_utility_light_arms_01_04_01)
Changed
5 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Override
1:
Open
→
Stepthrough
2:
Close
→
Toggle
3:
Lock
→
Unlock
4:
Override
→
Overrideclose
Chiron Arms Foundation
(vgl_utility_light_arms_03_02_01)
Changed
5 changes
stdItem
Interactions
0:
Lockself
→
Closetrigger
1:
Unlockself
→
Closeself
2:
Openrequest
→
Allowclose
3:
Closerequest
→
Gate_close
4:
Closetrigger
→
Set_pressurenormalized
Chiron Backpack Foundation
(vgl_utility_light_backpack_01_04_01)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Holster
1:
Chakmafirstselecttake
→
Offhandholster
2:
Chakmatake
→
Store
3:
Bespokeplace
→
Offhandstore
4:
Holdready
→
Drop
5:
Holster
→
Carrylowered
6:
Offhandholster
→
Inspect
Chiron Backpack Purgatory Camo
(vgl_utility_light_backpack_01_05_01)
Changed
7 changes
stdItem
Interactions
0:
Holster
→
Inspect
1:
Offhandholster
→
Place
2:
Store
→
Chakmafirstselecttake
3:
Offhandstore
→
Chakmatake
4:
Drop
→
Customize
5:
Carrylowered
→
Bespokeplace
6:
Inspect
→
Holdready
Chiron Core Purgatory Camo
(vgl_utility_light_core_01_04_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Stepthrough
1:
Close
→
Toggle
2:
Lock
→
Unlock
3:
Override
→
Overrideclose
4:
Stepthrough
→
Opencomplete
5:
Toggle
→
Closecomplete
6:
Unlock
→
Opentrigger
Chiron Core Foundation
(vgl_utility_light_core_03_02_01)
Changed
7 changes
stdItem
Interactions
0:
Setstate_blocked
→
Pressurecycle
1:
Setstate_unblocked
→
Pressurecyclecomplete
2:
Setstate_noaccess
→
Set_airlockconnected
3:
Setstate_access
→
Open
4:
Pressurecycle
→
Close
5:
Pressurecyclecomplete
→
Lock
6:
Set_airlockconnected
→
Override
Chiron Helmet Purgatory Camo
(vgl_utility_light_helmet_01_05_01)
Changed
6 changes
stdItem
Interactions
0:
Repair
→
Place
1:
Syncopen
→
Take
2:
Syncclose
→
Turretenter
3:
Openhatch
→
Turretexit
4:
Closehatch
→
Climb
5:
Print
Chiron Helmet Foundation
(vgl_utility_light_helmet_03_02_01)
Changed
7 changes
stdItem
Interactions
0:
Lighton
→
Opentopsub
1:
Lightoff
→
Closetopsub
2:
Place
3:
Openbottomsub
4:
Closebottomsub
5:
Callelevator
6:
Opentrigger
Chiron Legs Purgatory Camo
(vgl_utility_light_legs_01_04_01)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Setaimassist
1:
Drop
→
Setstaggeredfire
2:
Place
→
Setsynchronousfire
3:
Store
→
Fireweapongroup1
4:
Equip
→
Fireweapongroup2
5:
Openexternalinventory
→
Weaponcontrolleroffline
6:
Prepare
→
Weaponcontrolleronline
Chiron Legs Foundation
(vgl_utility_light_legs_03_02_01)
Changed
7 changes
stdItem
Interactions
0:
Offhandequiptosuit
→
Set_pressurenormalized
1:
Store
→
Set_pressuredifferential
2:
Offhandstore
→
Setstate_powered
3:
Drop
→
Setstate_unpowered
4:
Carrylowered
→
Setstate_blocked
5:
Inspect
→
Setstate_unblocked
6:
Place
→
Setstate_noaccess
Esperia Blade
(VNCL_Blade_AI_DefendShip)
Changed
2 changes
stdItem
Interactions
0:
Override
→
Stow
1:
Stepthrough
→
Enter
Esperia Glaive
(VNCL_Glaive_AI_DefendShip)
Changed
2 changes
stdItem
Interactions
0:
Unlockself
→
Carry
1:
Openrequest
→
Drop
Vanduul Mauler Destroyer
(VNCL_Mauler_AI)
Changed
6 changes
stdItem
Interactions
0:
Enableproximityassist
→
Enabledecoupled
1:
Disableproximityassist
→
Disabledecoupled
2:
Engineon
→
Enablegsafe
entity_tags
11:
481d0be9-5989-4fde-b87d-6c660abcc978
→
0d8e3479-e620-4447-b90a-066c2f47dbc5
entity_tag_map
11
tag:
481d0be9-5989-4fde-b87d-6c660abcc978
→
0d8e3479-e620-4447-b90a-066c2f47dbc5
name:
CombatRaiting8
→
CombatRaiting9
Vanduul Mauler Destroyer
(VNCL_Mauler_PU_AI_VAN)
Changed
6 changes
stdItem
Interactions
0:
Setstate_blocked
→
Open
1:
Setstate_unblocked
→
Close
2:
Setstate_noaccess
→
Lock
entity_tags
11:
481d0be9-5989-4fde-b87d-6c660abcc978
→
0d8e3479-e620-4447-b90a-066c2f47dbc5
entity_tag_map
11
tag:
481d0be9-5989-4fde-b87d-6c660abcc978
→
0d8e3479-e620-4447-b90a-066c2f47dbc5
name:
CombatRaiting8
→
CombatRaiting9