Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
Zip
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Zip)
Changed
3 changes
stdItem
Interactions
0:
Quantumspool_setactive
→
Navfilter_setnone
1:
Quantumspool_setinactive
→
Navfilter_setpoi
2:
Quantumtravel_setactive
→
Navfilter_setquantum
Compboard
(Carryable_TBO_FL_8SCU_Commodity_Waste_CompBoard)
Changed
3 changes
stdItem
Interactions
0:
Sensors_on
→
Gimbaltype_setgimbal
1:
Sensors_off
→
Gimbaltype_setaimassist
2:
Scan_enable
→
Firepattern_setstaggered
Scrap
(Carryable_TBO_FL_8SCU_Commodity_Waste_Scrap)
Changed
3 changes
stdItem
Interactions
0:
Selfdestruct_disengage
→
Weaponcontroller_setactive
1:
Hailtarget_start
→
Weaponcontroller_setinactive
2:
Hailtarget_stop
→
Gimbaltype_setfixed
Waste
(Carryable_TBO_FL_8SCU_Commodity_Waste_Waste)
Changed
3 changes
stdItem
Interactions
0:
Piptype_setlag
→
Quantumspool_setinactive
1:
Landinggear_invalid
→
Quantumtravel_setactive
2:
Selfdestruct_engage
→
Quantumtravel_setinactive
Salvaged Skull 1 SCU Container
(Carryable_TBO_InventoryContainer_1SCU_Pirate)
Changed
4 changes
stdItem
Interactions
0:
Key9
→
Place
1:
Key0
→
Equip
2:
Reserveslotsandenter
→
Offhandequip
3:
Linktousable
→
Store
Salvaged Skull 2 SCU Container
(Carryable_TBO_InventoryContainer_2SCU_Pirate)
Changed
4 changes
stdItem
Interactions
0:
Exit
→
Offhandstore
1:
Openinventory
→
Blinkinglight_notshown
2:
Loot
→
Stopblinking_notshown
3:
Opendoor
→
Carry
Salvaged Skull 4 SCU Container
(Carryable_TBO_InventoryContainer_4SCU_Pirate)
Changed
4 changes
stdItem
Interactions
0:
Closedoor
→
Drop
1:
Login
→
Inspect
2:
Turretenter
→
Place
3:
Equip
Salvaged Skull 8 SCU Container
(Carryable_TBO_InventoryContainer_8SCU_Pirate)
Changed
4 changes
stdItem
Interactions
0:
Key1
→
Offhandequip
1:
Key2
→
Store
2:
Key3
→
Offhandstore
3:
Key4
→
Blinkinglight_notshown
CryoPod
(Carryable_TBO_MissionItem_CryoPod_Human)
Changed
3 changes
stdItem
Interactions
0:
Turretexit
→
Offhandequip
1:
Turretenter
→
Store
2:
Offhandstore
CryoPod
(Carryable_TBO_MissionItem_CryoPod_Human_Hurston)
Changed
3 changes
stdItem
Interactions
0:
Openself
→
Closerequest
1:
Allowopen
→
Closetrigger
2:
Locktrigger
→
Closeself
CryoPod
(Carryable_TBO_MissionItem_CryoPod_NoWindow)
Changed
3 changes
stdItem
Interactions
0:
Disarm
→
Blinkinglight_notshown
1:
Boom
→
Stopblinking_notshown
2:
Carry
Fieldsbury Dark Bear Helmet
(ccc_bear_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Closedoor
1:
Lock
→
Openingdoor
2:
Unlock
→
Closingdoor
3:
Openlootingui
→
Reset
4:
Openinventoryui
→
Spawnmineable
5:
Close
→
Reacttoblast
6:
Accesscargogrid
→
Spawncanister
Fieldsbury Dark Bear Helmet Orange
(ccc_bear_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Comms_acceptcall
→
Gimbaltype_setaimassist
1:
Comms_declinecall
→
Firepattern_setstaggered
2:
Shiptransformextend
→
Firepattern_setsynchronized
3:
Shiptransformretract
→
Piptype_setlead
4:
Ejection
→
Piptype_setlag
5:
Enterdefaultmode
→
Landinggear_invalid
6:
Enterscanmode
→
Selfdestruct_engage
Fieldsbury Dark Bear Helmet Lime
(ccc_bear_helmet_01_01_05)
Changed
7 changes
stdItem
Interactions
0:
Headlights_off
→
Quantumspool_setinactive
1:
Vtol_setactive
→
Quantumtravel_setactive
2:
Vtol_setinactive
→
Quantumtravel_setinactive
3:
Proximityassist_setactive
→
Weaponcontroller_setactive
4:
Proximityassist_setinactive
→
Weaponcontroller_setinactive
5:
Flighthud_invalid
→
Gimbaltype_setfixed
6:
Scanninghud_invalid
→
Gimbaltype_setgimbal
Fieldsbury Dark Bear Helmet Blueberry
(ccc_bear_helmet_01_01_06)
Changed
7 changes
stdItem
Interactions
0:
Enterquantummode
→
Selfdestruct_disengage
1:
Cockpit_glass_open
→
Hailtarget_start
2:
Cockpit_glass_close
→
Hailtarget_stop
3:
Btn_cockpitarmordeploy
→
Sensors_on
4:
Btn_cockpitarmorretract
→
Sensors_off
5:
Viewportoff
→
Scan_enable
6:
Viewporton
→
Scan_disable
Fieldsbury Dark Bear Helmet Grape
(ccc_bear_helmet_01_01_08)
Changed
7 changes
stdItem
Interactions
0:
Missiles_disarmmissiles
→
Coupled_setcoupled
1:
Missiles_cyclemissiles
→
Coupled_setdecoupled
2:
Missiles_firemissiles
→
Gsafe_setactive
3:
Weapons_on
→
Gsafe_setinactive
4:
Weapons_off
→
Esp_setactive
5:
Countermeasures_fire
→
Esp_setinactive
6:
Headlights_on
→
Quantumspool_setactive
Fieldsbury Dark Bear Helmet Guava
(ccc_bear_helmet_01_01_09)
Changed
7 changes
stdItem
Interactions
0:
Sensors_on
→
Flight_ready
1:
Sensors_off
→
Dummyinteraction
2:
Scan_enable
→
Commsinteraction
3:
Scan_disable
→
Opencanopy
4:
Shields_on
→
Closecanopy
5:
Shields_off
→
Landinggear_deploy
6:
Missiles_armmissile
→
Landinggear_retract
Berserker Helmet
(ccc_combat_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Door_blastfore_open
→
Missiles_cyclemissiles
1:
Door_blastfore_close
→
Missiles_firemissiles
2:
Door_blastport_open
→
Weapons_on
3:
Door_blastport_close
→
Weapons_off
4:
Door_blaststbd_open
→
Countermeasures_fire
5:
Door_blaststbd_close
→
Headlights_on
6:
Door_blastaft_open
→
Headlights_off
Neoni Tengubi Helmet
(ccc_heavy_armor_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Closecanopy
→
Weapons_on
1:
Landinggear_deploy
→
Weapons_off
2:
Landinggear_retract
→
Countermeasures_fire
3:
Coupled_setcoupled
→
Headlights_on
4:
Coupled_setdecoupled
→
Headlights_off
5:
Gsafe_setactive
→
Vtol_setactive
6:
Gsafe_setinactive
→
Vtol_setinactive
Neoni Yuki Onna Helmet
(ccc_heavy_armor_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Avionics_close
1:
Drop
→
Fuelport_open
2:
Place
→
Fuelport_close
3:
Store
→
Panel_right_open
4:
Equiptowear
→
Panel_right_close
5:
Openinventoryui
→
Panel_left_open
6:
Openlootingui
→
Panel_left_close
Neoni Jami Helmet
(ccc_heavy_armor_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Seatenterladder
1:
Drop
→
Seatexitladder
2:
Place
→
Seatenterzerog
3:
Store
→
Seatexitzerog
4:
Equiptowear
→
Inventory_open
5:
Openinventoryui
→
Inventory_close
6:
Openlootingui
→
Avionics_open
Aves Starchaser Arms
(ccc_medium_armor_arms_01_01_iae2024)
Changed
5 changes
stdItem
Interactions
0:
Closerequest
→
Gate_close
1:
Closetrigger
→
Set_pressurenormalized
2:
Closeself
→
Set_pressuredifferential
3:
Allowclose
→
Setstate_powered
4:
Gate_close
→
Setstate_unpowered
Aves Shrike Arms
(ccc_medium_armor_arms_01_01_shrike)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Pressurecyclecomplete
1:
Setstate_noaccess
→
Set_airlockconnected
2:
Setstate_access
→
Open
3:
Pressurecycle
→
Close
4:
Pressurecyclecomplete
→
Lock
Aves Talon Arms
(ccc_medium_armor_arms_01_01_talon)
Changed
5 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Override
1:
Open
→
Stepthrough
2:
Close
→
Toggle
3:
Lock
→
Unlock
4:
Override
→
Overrideclose
Aves Arms Epoque
(ccc_medium_armor_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Setstate_blocked
1:
Set_pressuredifferential
→
Setstate_unblocked
2:
Setstate_powered
→
Setstate_noaccess
3:
Setstate_unpowered
→
Setstate_access
4:
Setstate_blocked
→
Pressurecycle
Aves Starchaser Core
(ccc_medium_armor_core_01_01_iae2024)
Changed
7 changes
stdItem
Interactions
0:
Setstate_blocked
→
Close
1:
Setstate_unblocked
→
Lock
2:
Setstate_noaccess
→
Override
3:
Setstate_access
→
Stepthrough
4:
Pressurecycle
→
Toggle
5:
Pressurecyclecomplete
→
Unlock
6:
Set_airlockconnected
→
Overrideclose
Aves Shrike Core
(ccc_medium_armor_core_01_01_shrike)
Changed
7 changes
stdItem
Interactions
0:
Overrideclose
→
Lockself
1:
Opencomplete
→
Unlockself
2:
Closecomplete
→
Openrequest
3:
Opentrigger
→
Closerequest
4:
Openself
→
Closetrigger
5:
Allowopen
→
Closeself
6:
Locktrigger
→
Allowclose
Aves Talon Core
(ccc_medium_armor_core_01_01_talon)
Changed
7 changes
stdItem
Interactions
0:
Unlocktrigger
→
Gate_close
1:
Lockself
→
Set_pressurenormalized
2:
Unlockself
→
Set_pressuredifferential
3:
Openrequest
→
Setstate_powered
4:
Closerequest
→
Setstate_unpowered
5:
Closetrigger
→
Setstate_blocked
6:
Closeself
→
Setstate_unblocked
Aves Core Epoque
(ccc_medium_armor_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Closeself
→
Setstate_unblocked
1:
Allowclose
→
Setstate_noaccess
2:
Gate_close
→
Setstate_access
3:
Set_pressurenormalized
→
Pressurecycle
4:
Set_pressuredifferential
→
Pressurecyclecomplete
5:
Setstate_powered
→
Set_airlockconnected
6:
Setstate_unpowered
→
Open
Aves Helmet
(ccc_medium_armor_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Shiptransformextend
→
Piptype_setlag
1:
Shiptransformretract
→
Landinggear_invalid
2:
Ejection
→
Selfdestruct_engage
3:
Enterdefaultmode
→
Selfdestruct_disengage
4:
Enterscanmode
→
Hailtarget_start
5:
Enterquantummode
→
Hailtarget_stop
6:
Opencargodoor
→
Sensors_on
Aves Starchaser Helmet
(ccc_medium_armor_helmet_01_01_iae2024)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Setpairing
1:
Inspect
→
Setpairingcomplete
2:
Place
→
Startmissionconfirmed
3:
Store
→
Startmissionrequest
4:
Offhandstore
→
Reset
5:
Carry
→
Missioncompleted
6:
Enable
Aves Shrike Helmet
(ccc_medium_armor_helmet_01_01_shrike)
Changed
7 changes
stdItem
Interactions
0:
Inspect
→
Download
1:
Place
→
Purchase
2:
Store
→
Select_01
3:
Offhandstore
→
Select_02
4:
Carry
→
Select_03
5:
Drop
→
Vvvv_pe_interactions_vvvv
6:
Setinteractionoperable
Aves Talon Helmet
(ccc_medium_armor_helmet_01_01_talon)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Setpower_lost
1:
Drop
→
Setphase_00_off
2:
Inspect
→
Setphase_01_startup
3:
Place
→
Setphase_02_bios
4:
Store
→
Setphase_03_idle
5:
Offhandstore
→
Setphase_04_engaged
6:
Setphase_05_shutdown
Aves Helmet Epoque
(ccc_medium_armor_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Inspect
→
Disable
1:
Place
→
Toggle
2:
Store
→
Enterinternalscreen
3:
Offhandstore
→
Downloadauthorised
4:
Carry
→
Downloadunauthorised
5:
Drop
→
Prereqsmet
6:
Prereqsunmet
Aves Starchaser Legs
(ccc_medium_armor_legs_01_01_iae2024)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Equiptowear
1:
Equiptowear
→
Carry
2:
Carry
→
Drop
3:
Drop
→
Place
4:
Place
→
Store
Aves Shrike Legs
(ccc_medium_armor_legs_01_01_shrike)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Store
1:
Store
→
Equiptowear
2:
Equiptowear
→
Carry
3:
Carry
→
Drop
4:
Drop
→
Place
Aves Talon Legs
(ccc_medium_armor_legs_01_01_talon)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Place
→
Store
2:
Store
→
Equiptowear
3:
Equiptowear
→
Carry
4:
Carry
→
Drop
Aves Legs Epoque
(ccc_medium_armor_legs_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Drop
1:
Drop
→
Place
2:
Place
→
Store
3:
Store
→
Equiptowear
4:
Equiptowear
→
Carry
The Hill Horror Helmet
(ccc_scarecrow_helmet_01_01_01)
Changed
6 changes
stdItem
Interactions
1:
Lock
→
Close
2:
Unlock
→
Place
3:
Openlootingui
→
Closed
4:
Openinventoryui
→
Opened
5:
Close
→
Take
6:
Accesscargogrid
The Hill Horror Reborn Helmet
(ccc_scarecrow_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Closecanopy
1:
Loot
→
Landinggear_deploy
2:
Landinggear_retract
3:
Coupled_setcoupled
4:
Coupled_setdecoupled
5:
Gsafe_setactive
6:
Gsafe_setinactive
Snarling Vanduul Helmet
(ccc_vanduul_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Blinkinglight_notshown
1:
Lock
→
Stopblinking_notshown
2:
Unlock
→
Carry
3:
Openlootingui
→
Drop
4:
Openinventoryui
→
Inspect
5:
Close
→
Place
6:
Accesscargogrid
→
Equip
Lost Plague Helmet Radioactive Yellow
(ccc_viral_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Canisterdetached
1:
Lock
→
Open
2:
Unlock
→
Savegamelogout
3:
Openlootingui
→
Exitbed
4:
Openinventoryui
→
Close
5:
Close
→
Enterbed
6:
Accesscargogrid
Lost Plague Helmet Biohazard Blue
(ccc_viral_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Openaccesspoints
→
Shields_on
1:
Closeaccesspoints
→
Shields_off
2:
Flight_ready
→
Missiles_armmissile
3:
Dummyinteraction
→
Missiles_disarmmissiles
4:
Commsinteraction
→
Missiles_cyclemissiles
5:
Opencanopy
→
Missiles_firemissiles
6:
Closecanopy
→
Weapons_on
Lost Plague Helmet Explosive Orange
(ccc_viral_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Landinggear_deploy
→
Weapons_off
1:
Landinggear_retract
→
Countermeasures_fire
2:
Coupled_setcoupled
→
Headlights_on
3:
Coupled_setdecoupled
→
Headlights_off
4:
Gsafe_setactive
→
Vtol_setactive
5:
Gsafe_setinactive
→
Vtol_setinactive
6:
Esp_setactive
→
Proximityassist_setactive
ADP-mk4 Arms Exec
(cds_armor_heavy_arms_01_01_concierge)
Changed
5 changes
stdItem
Interactions
0:
Setstate_powered
→
Setstate_noaccess
1:
Setstate_unpowered
→
Setstate_access
2:
Setstate_blocked
→
Pressurecycle
3:
Setstate_unblocked
→
Pressurecyclecomplete
4:
Setstate_noaccess
→
Set_airlockconnected
ADP-mk4 Arms Red Alert
(cds_armor_heavy_arms_01_iae2022_01)
Changed
5 changes
stdItem
Interactions
0:
Closeself
→
Set_pressuredifferential
1:
Allowclose
→
Setstate_powered
2:
Gate_close
→
Setstate_unpowered
3:
Set_pressurenormalized
→
Setstate_blocked
4:
Set_pressuredifferential
→
Setstate_unblocked
ADP-mk4 Arms Righteous
(cds_armor_heavy_arms_02_03_xenothreat)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Openself
1:
Lock
→
Allowopen
2:
Override
→
Locktrigger
3:
Stepthrough
→
Unlocktrigger
4:
Toggle
→
Lockself
ADP-mk4 Arms Justified
(cds_armor_heavy_arms_02_04_xenothreat)
Changed
5 changes
stdItem
Interactions
0:
Unlock
→
Unlockself
1:
Overrideclose
→
Openrequest
2:
Opencomplete
→
Closerequest
3:
Closecomplete
→
Closetrigger
4:
Opentrigger
→
Closeself
ADP-mk4 Core Exec
(cds_armor_heavy_core_01_01_concierge)
Changed
5 changes
stdItem
Interactions
0:
Turnoff
→
Inspect
1:
Turnon
→
Place
2:
Store
3:
Carry
4:
Drop
<= PLACEHOLDER =>
(AEGS_Avenger_Thruster_Main)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
2.67E-5
BurnRatePerMNMicroUnits:
125
→
26.7
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
2.67E-5