Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
ORC-mkX Legs Iceborn
(cds_armor_medium_legs_02_01_11)
Changed
7 changes
stdItem
Interactions
0:
Tray04_animationcomplete
→
Place
1:
Column01_opentop
→
Store
2:
Column01_openbottom
→
Equiptowear
3:
Column01_switchtotop
→
Carry
4:
Column01_switchtobottom
→
Drop
5:
Column02_opentop
6:
Column02_openbottom
ORC-mkX Legs (Modified)
(cds_armor_medium_legs_02_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Tray01_lock
→
Drop
1:
Tray01_unlock
→
Place
2:
Tray01_animationcomplete
→
Store
3:
Tray02_open
→
Equiptowear
4:
Tray02_close
→
Carry
5:
Tray02_lock
6:
Tray02_unlock
DCP Armor Arms Cobalt Camo
(cds_combat_heavy_arms_03_02_01)
Changed
5 changes
stdItem
Interactions
0:
Unlocktrigger
→
Closerequest
1:
Lockself
→
Closetrigger
2:
Unlockself
→
Closeself
3:
Openrequest
→
Allowclose
4:
Closerequest
→
Gate_close
DCP Armor Arms Jungle Camo
(cds_combat_heavy_arms_03_03_01)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Pressurecyclecomplete
1:
Setstate_noaccess
→
Set_airlockconnected
2:
Setstate_access
→
Open
3:
Pressurecycle
→
Close
4:
Pressurecyclecomplete
→
Lock
DCP Armor Arms True Valor
(cds_combat_heavy_arms_03_04_01)
Changed
5 changes
stdItem
Interactions
0:
Stepthrough
→
Opencomplete
1:
Toggle
→
Closecomplete
2:
Unlock
→
Opentrigger
3:
Overrideclose
→
Openself
4:
Opencomplete
→
Allowopen
DCP Armor Arms Clawed Steel
(cds_combat_heavy_arms_03_05_01)
Changed
5 changes
stdItem
Interactions
0:
Closecomplete
→
Locktrigger
1:
Opentrigger
→
Unlocktrigger
2:
Openself
→
Lockself
3:
Allowopen
→
Unlockself
4:
Locktrigger
→
Openrequest
DCP Armor Arms New Dawn
(cds_combat_heavy_arms_03_06_01)
Changed
5 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Override
1:
Open
→
Stepthrough
2:
Close
→
Toggle
3:
Lock
→
Unlock
4:
Override
→
Overrideclose
CSP-68H Backpack
(cds_combat_heavy_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Stepthrough
→
Lock
1:
Toggle
→
Override
2:
Unlock
→
Stepthrough
3:
Overrideclose
→
Toggle
4:
Opencomplete
→
Unlock
5:
Closecomplete
→
Overrideclose
6:
Opentrigger
→
Opencomplete
CSP-68H Backpack Red Alert
(cds_combat_heavy_backpack_01_iae2022_01)
Changed
7 changes
stdItem
Interactions
0:
Chakmafirstselecttake
→
Holster
1:
Chakmatake
→
Offhandholster
2:
Customize
→
Store
3:
Bespokeplace
→
Offhandstore
4:
Holdready
→
Drop
5:
Holster
→
Carrylowered
6:
Offhandholster
→
Inspect
DCP Armor Core Cobalt Camo
(cds_combat_heavy_core_03_02_01)
Changed
7 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Setstate_access
1:
Setstate_blocked
→
Pressurecycle
2:
Setstate_unblocked
→
Pressurecyclecomplete
3:
Setstate_noaccess
→
Set_airlockconnected
4:
Setstate_access
→
Open
5:
Pressurecycle
→
Close
6:
Pressurecyclecomplete
→
Lock
DCP Armor Core Jungle Camo
(cds_combat_heavy_core_03_03_01)
Changed
7 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Lock
1:
Set_airlockconnected
→
Override
2:
Open
→
Stepthrough
3:
Close
→
Toggle
4:
Lock
→
Unlock
5:
Override
→
Overrideclose
6:
Stepthrough
→
Opencomplete
DCP Armor Core True Valor
(cds_combat_heavy_core_03_04_01)
Changed
7 changes
stdItem
Interactions
0:
Allowopen
→
Unlockself
1:
Locktrigger
→
Openrequest
2:
Unlocktrigger
→
Closerequest
3:
Lockself
→
Closetrigger
4:
Unlockself
→
Closeself
5:
Openrequest
→
Allowclose
6:
Closerequest
→
Gate_close
DCP Armor Core Clawed Steel
(cds_combat_heavy_core_03_05_01)
Changed
7 changes
stdItem
Interactions
0:
Closetrigger
→
Set_pressurenormalized
1:
Closeself
→
Set_pressuredifferential
2:
Allowclose
→
Setstate_powered
3:
Gate_close
→
Setstate_unpowered
4:
Set_pressurenormalized
→
Setstate_blocked
5:
Set_pressuredifferential
→
Setstate_unblocked
6:
Setstate_powered
→
Setstate_noaccess
DCP Armor Core New Dawn
(cds_combat_heavy_core_03_06_01)
Changed
7 changes
stdItem
Interactions
0:
Toggle
→
Closecomplete
1:
Unlock
→
Opentrigger
2:
Overrideclose
→
Openself
3:
Opencomplete
→
Allowopen
4:
Closecomplete
→
Locktrigger
5:
Opentrigger
→
Unlocktrigger
6:
Openself
→
Lockself
DCP Armor Helmet Hunter Camo
(cds_combat_heavy_helmet_03_01_01)
Changed
7 changes
stdItem
Interactions
0:
Closecanopy
→
Comms_declinecall
1:
Landinggear_deploy
→
Shiptransformextend
2:
Landinggear_retract
→
Shiptransformretract
3:
Coupled_setcoupled
→
Ejection
4:
Coupled_setdecoupled
→
Enterdefaultmode
5:
Gsafe_setactive
→
Enterscanmode
6:
Gsafe_setinactive
→
Enterquantummode
DCP Armor Helmet Cobalt Camo
(cds_combat_heavy_helmet_03_02_01)
Changed
7 changes
stdItem
Interactions
0:
Loot
→
Sidedoorclose
1:
Openinventory
→
Sidedoorenter
2:
Ladderopen
→
Sidedoorexit
3:
Ladderclose
→
Turnon
4:
Canopyopen
→
Turnoff
5:
Canopyclose
→
Opendockingcollarsmall
6:
Seatenterladder
→
Closedockingcollarsmall
DCP Armor Helmet Jungle Camo
(cds_combat_heavy_helmet_03_03_01)
Changed
7 changes
stdItem
Interactions
0:
Seatexitladder
→
Canopyopen
1:
Seatenterzerog
→
Canopyclose
2:
Seatexitzerog
→
Seatenter
3:
Inventory_open
→
Seatexit
4:
Inventory_close
→
Avionicsopen
5:
Avionics_open
→
Avionicsclose
6:
Avionics_close
→
Coolerleft_open
DCP Armor Helmet True Valor
(cds_combat_heavy_helmet_03_04_01)
Changed
7 changes
stdItem
Interactions
0:
Avionics_close
→
Loot
1:
Fuelport_open
→
Openinventoryui
2:
Fuelport_close
→
Download
3:
Panel_right_open
→
Sit
4:
Panel_right_close
→
Sidedooropen
5:
Panel_left_open
6:
Panel_left_close
DCP Armor Helmet Clawed Steel
(cds_combat_heavy_helmet_03_05_01)
Changed
7 changes
stdItem
Interactions
0:
Openinventory
→
Groundfuel_open
1:
Ladderopen
→
Groundfuel_close
2:
Ladderclose
→
Avionics_request_open
3:
Canopyopen
→
Avionics_request_close
4:
Canopyclose
→
Coolerleft_request_open
5:
Seatenterladder
→
Coolerleft_request_close
6:
Seatexitladder
→
Coolerright_request_open
DCP Armor Helmet New Dawn
(cds_combat_heavy_helmet_03_06_01)
Changed
7 changes
stdItem
Interactions
0:
Fuelport_open
→
Coolerleft_close
1:
Fuelport_close
→
Coolerright_open
2:
Panel_right_open
→
Coolerright_close
3:
Panel_right_close
→
Radar_open
4:
Panel_left_open
→
Radar_close
5:
Panel_left_close
→
Powerplant_open
6:
Loot
→
Powerplant_close
DCP Armor Legs Cobalt Camo
(cds_combat_heavy_legs_03_02_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Equip
1:
Close
→
Offhandequip
2:
Locked
→
Store
3:
Offhandstore
4:
Disablechipinteractions
5:
Enablechipinteractions
6:
Carry
DCP Armor Legs Jungle Camo
(cds_combat_heavy_legs_03_03_01)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Offhandstore
1:
Locked
→
Disablechipinteractions
2:
Open
→
Enablechipinteractions
3:
Carry
4:
Drop
5:
Inspect
6:
Place
DCP Armor Legs True Valor
(cds_combat_heavy_legs_03_04_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Disablechipinteractions
1:
Close
→
Enablechipinteractions
2:
Locked
→
Carry
3:
Drop
4:
Inspect
5:
Place
6:
Equip
DCP Armor Legs Clawed Steel
(cds_combat_heavy_legs_03_05_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Drop
1:
Close
→
Inspect
2:
Locked
→
Place
3:
Equip
4:
Offhandequip
5:
Store
6:
Offhandstore
DCP Armor Legs New Dawn
(cds_combat_heavy_legs_03_06_01)
Changed
7 changes
stdItem
Interactions
0:
Locked
→
Turretenter
1:
Open
→
Turretexit
2:
Close
→
Carry
3:
Drop
4:
Inspect
5:
Place
6:
Store
FBL-8a Arms Righteous
(cds_combat_light_arms_03_02_xenothreat)
Changed
5 changes
stdItem
Interactions
0:
Unlocktrigger
→
Closerequest
1:
Lockself
→
Closetrigger
2:
Unlockself
→
Closeself
3:
Openrequest
→
Allowclose
4:
Closerequest
→
Gate_close
FBL-8a Arms Justified
(cds_combat_light_arms_03_03_xenothreat)
Changed
5 changes
stdItem
Interactions
0:
Closecomplete
→
Locktrigger
1:
Opentrigger
→
Unlocktrigger
2:
Openself
→
Lockself
3:
Allowopen
→
Unlockself
4:
Locktrigger
→
Openrequest
CSP-68L Backpack
(cds_combat_light_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Unlocktrigger
→
Pressurecyclecomplete
1:
Lockself
→
Set_airlockconnected
2:
Unlockself
→
Open
3:
Openrequest
→
Close
4:
Lockeddisplay
→
Lock
5:
Closetrigger
→
Override
6:
Closeself
→
Stepthrough
Geist Backpack
(cds_combat_light_backpack_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Chakmafirstselecttake
1:
Chakmafirstselecttake
→
Chakmatake
2:
Chakmatake
→
Customize
3:
Customize
→
Bespokeplace
4:
Bespokeplace
→
Holdready
5:
Holdready
→
Holster
6:
Holster
→
Offhandholster
Geist Backpack Rogue
(cds_combat_light_backpack_01_02_02)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Drop
1:
Carry
→
Inspect
2:
Drop
→
Place
3:
Place
→
Swapammomag
4:
Store
→
Carry
5:
Equiptosuit
6:
Offhandequiptosuit
Geist Backpack Whiteout
(cds_combat_light_backpack_01_02_10)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Swapammomag
1:
Drop
→
Carry
2:
Place
→
Equiptosuit
3:
Store
→
Offhandequiptosuit
4:
Equiptowear
→
Store
5:
Offhandstore
6:
Drop
Geist Backpack Desert
(cds_combat_light_backpack_01_02_15)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Store
1:
Place
→
Offhandstore
2:
Store
→
Drop
3:
Equiptowear
→
Inspect
4:
Carry
→
Place
5:
Swapammomag
6:
Carry
Geist Backpack Forest
(cds_combat_light_backpack_01_02_16)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Equiptosuit
1:
Equiptowear
→
Offhandequiptosuit
2:
Carry
→
Store
3:
Drop
→
Offhandstore
4:
Place
→
Drop
5:
Inspect
6:
Place
Geist Backpack ASD Edition
(cds_combat_light_backpack_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Carrylowered
→
Place
1:
Inspect
→
Chakmafirstselecttake
2:
Place
→
Chakmatake
3:
Chakmafirstselecttake
→
Customize
4:
Chakmatake
→
Bespokeplace
5:
Bespokeplace
→
Holdready
6:
Holdready
→
Holster
Geist Backpack Snow Camo
(cds_combat_light_backpack_01_04_01)
Changed
7 changes
stdItem
Interactions
0:
Offhandholster
→
Chakmatake
1:
Store
→
Customize
2:
Offhandstore
→
Bespokeplace
3:
Drop
→
Holdready
4:
Carrylowered
→
Holster
5:
Inspect
→
Offhandholster
6:
Place
→
Store
CSP-68L Backpack Epoque
(cds_combat_light_backpack_01_05_01)
Changed
7 changes
stdItem
Interactions
0:
Holster
→
Offhandholster
1:
Offhandholster
→
Store
2:
Store
→
Offhandstore
3:
Offhandstore
→
Drop
4:
Drop
→
Carrylowered
5:
Carrylowered
→
Inspect
6:
Inspect
→
Place
CSP-68L Backpack Cayman
(cds_combat_light_backpack_02_01_01)
Changed
7 changes
stdItem
Interactions
0:
Setstate_blocked
→
Openself
1:
Setstate_unblocked
→
Allowopen
2:
Setstate_noaccess
→
Locktrigger
3:
Setstate_access
→
Unlocktrigger
4:
Pressurecycle
→
Lockself
5:
Pressurecyclecomplete
→
Unlockself
6:
Set_airlockconnected
→
Openrequest
CSP-68L Backpack Forest Camo
(cds_combat_light_backpack_02_02_01)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Customize
1:
Chakmafirstselecttake
→
Bespokeplace
2:
Chakmatake
→
Holdready
3:
Customize
→
Holster
4:
Bespokeplace
→
Offhandholster
5:
Holdready
→
Store
6:
Holster
→
Offhandstore
CSP-68L Backpack Night Camo
(cds_combat_light_backpack_02_03_01)
Changed
7 changes
stdItem
Interactions
0:
Offhandholster
→
Drop
1:
Store
→
Carrylowered
2:
Offhandstore
→
Inspect
3:
Drop
→
Place
4:
Carrylowered
→
Chakmafirstselecttake
5:
Inspect
→
Chakmatake
6:
Place
→
Customize
Geist Backpack Golden Blossom
(cds_combat_light_backpack_03_01_01)
Changed
7 changes
stdItem
Interactions
0:
Allowclose
→
Toggle
1:
Gate_close
→
Unlock
2:
Set_pressurenormalized
→
Overrideclose
3:
Set_pressuredifferential
→
Opencomplete
4:
Setstate_powered
→
Closecomplete
5:
Setstate_unpowered
→
Opentrigger
6:
Setstate_blocked
→
Openself
FBL-8a Core (Modified)
(cds_combat_light_core_03_01_xenothreat)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity:
2.0 µSCU
→
4K µSCU
FBL-8a Core Righteous
(cds_combat_light_core_03_02_xenothreat)
Changed
8 changes
stdItem
Interactions
0:
Closetrigger
→
Set_pressurenormalized
1:
Closeself
→
Set_pressuredifferential
2:
Allowclose
→
Setstate_powered
3:
Gate_close
→
Setstate_unpowered
4:
Set_pressurenormalized
→
Setstate_blocked
5:
Set_pressuredifferential
→
Setstate_unblocked
6:
Setstate_powered
→
Setstate_noaccess
DescriptionData
Carrying Capacity:
2.0 µSCU
→
4K µSCU
FBL-8a Core Justified
(cds_combat_light_core_03_03_xenothreat)
Changed
8 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Setstate_access
1:
Setstate_blocked
→
Pressurecycle
2:
Setstate_unblocked
→
Pressurecyclecomplete
3:
Setstate_noaccess
→
Set_airlockconnected
4:
Setstate_access
→
Open
5:
Pressurecycle
→
Close
6:
Pressurecyclecomplete
→
Lock
DescriptionData
Carrying Capacity:
2.0 µSCU
→
4K µSCU
FBL-8a Core (Modified)
(cds_combat_light_core_04_01_xenothreat)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity:
2.0 µSCU
→
4K µSCU
FBL-8a Helmet (Modified)
(cds_combat_light_helmet_03_01_xenothreat)
Changed
6 changes
stdItem
Interactions
0:
Sit
→
Place
1:
Exit
→
Store
2:
Offhandstore
3:
Carry
4:
Drop
5:
Inspect
FBL-8a Helmet Righteous
(cds_combat_light_helmet_03_02_xenothreat)
Changed
7 changes
stdItem
Interactions
0:
Opencomplete
→
Setstate_challengestate_abortedoutofbounds
1:
Closecomplete
→
Setstate_challengestate_abortedwrongweapon
2:
Place
→
Setstate_challengestate_results
3:
Open
→
Setstate_challengetype_none
4:
Close
→
Setstate_challengetype_basic
5:
Setstate_challengetype_advanced
6:
Setstate_userstatus_nouser
FBL-8a Helmet Justified
(cds_combat_light_helmet_03_03_xenothreat)
Changed
7 changes
stdItem
Interactions
0:
Turnon
→
Setstate_userstatus_playeruser
1:
Turnoff
→
Setstate_userstatus_aiuser
2:
Flowgraphdebug_unlockbasiccerts
3:
Flowgraphdebug_unlockadvancedcerts
4:
Triggeranim01
5:
Triggeranim02
6:
Toggle
FBL-8a Helmet (Modified)
(cds_combat_light_helmet_04_01_xenothreat)
Changed
6 changes
stdItem
Interactions
0:
Exit
→
Carry
1:
Sit
→
Drop
2:
Inspect
3:
Place
4:
Store
5:
Offhandstore
FBL-8a Legs (Modified)
(cds_combat_light_legs_03_01_xenothreat)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity:
2.0 µSCU
→
2.5K µSCU
<= PLACEHOLDER =>
(AEGS_Avenger_Thruster_Main)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
2.67E-5
BurnRatePerMNMicroUnits:
125
→
26.7
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
2.67E-5