Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
<= PLACEHOLDER => (Food_bowl_oatmeal_01_a)
Changed
6 changes
stdItem
Interactions
0: Open → Closedoor
1: Lock → Enableproximitysensor
2: Unlock → Disableproximitysensor
3: Openlootingui → Lockdoor
4: Openinventoryui → Unlockdoor
5: Close → Opencomplete
<= PLACEHOLDER => (Food_bowl_puree_01_a)
Changed
6 changes
stdItem
Interactions
0: Accesscargogrid → Closecomplete
1: Open → Syncopen
2: Lock → Syncclose
3: Unlock → Hidelocks
4: Openlootingui → Openvent
5: Openinventoryui → Closevent
<= PLACEHOLDER => (Food_bowl_puree_01_b)
Changed
6 changes
stdItem
Interactions
0: Elevatorarrived → Unrestrain
1: Turret_fire_mode → Swapoutfit
2: Turret_gyro_mode → Restrain
3: Turret_sensitivity_increase → Openlootingui
4: Turret_sensitivity_decrease → Consumeactor
5: Turret_sensitivity_reset → Turnon
<= PLACEHOLDER => (Food_bowl_puree_01_c)
Changed
6 changes
stdItem
Interactions
0: Powerplant_panel_close → Refill grenades
1: Storage_panel_open → Medpen
2: Storage_panel_close → Bodydrag
3: Loot → Bodydrop
4: Ascend → Turnover
5: Descend → Openinventoryui
<= PLACEHOLDER => (Food_bowl_rice_01_a)
Changed
6 changes
stdItem
Interactions
0: Lock → Unlockdoor
1: Unlock → Lightson
2: Openlootingui → Lightsoff
3: Openinventoryui → Lightslow
4: Close → Lightsalarm
5: Accesscargogrid → Opendoor
<= PLACEHOLDER => (Food_bowl_rice_01_b)
Changed
6 changes
stdItem
Interactions
0: Seatexit → Sidedooropen
1: Seatenter_right → Sidedoorclose
2: Seatexit_right → Sidedoorenter
3: Seatenter_zerog → Sidedoorexit
4: Seatexit_zerog → Sidedoorenterzerog
5: Radar_panel_open → Sidedoorexitzerog
Lo Classic Kacho (Food_box_bbk_01_a)
Changed
6 changes
stdItem
Interactions
0: Accesscargogrid → Onstaterepaired
1: Open → Onstatedamaged
2: Lock → Applydamagemap
3: Unlock → Sharedinteractiondamaged
4: Openlootingui → Sharedinteractionrepaired
5: Openinventoryui → Carry
Agrodolce Delight Kacho (Food_box_bbk_01_agrodolce_a)
Changed
6 changes
stdItem
Interactions
0: 5 → Open
1: 6 → Close
2: 7 → Opencomplete
3: 8 → Closecomplete
4: 9
5: Correctcode
Coconut Curry Kacho (Food_box_bbk_01_curry_a)
Changed
6 changes
stdItem
Interactions
0: Setstate_noaccess → Turretenter
1: Setstate_access → Turretexit
2: Pressurecycle → Seatenter
3: Pressurecyclecomplete → Seatexit
4: Set_airlockconnected → Destination_a
5: Copilotseatenter → Destination_b
Fhaal Fire Kacho (Food_box_bbk_01_fhaal_a)
Changed
6 changes
stdItem
Interactions
0: Copilotseatexit → Destination_c
1: 1 → Elevatorarrived
2: 2 → Stepthrough
3: 3 → Seatenter
4: 4 → Seatexit
5: Place
Ginger Five-Spice Kacho (Food_box_bbk_01_ginger_a)
Changed
6 changes
stdItem
Interactions
0: Openself → Ramp_close
1: Allowopen → Dooropen
2: Locktrigger → Doorclose
3: Unlocktrigger → Place
4: Lockself → Open
5: Unlockself → Close
Imperial Trio Kacho (Food_box_bbk_01_imperial_a)
Changed
6 changes
stdItem
Interactions
0: Set_pressurenormalized → Opencomplete
1: Set_pressuredifferential → Closecomplete
2: Setstate_powered → Open
3: Setstate_unpowered → Close
4: Setstate_blocked → Enableproximitysensor
5: Setstate_unblocked → Disableproximitysensor
Katsu Karē Kacho (Food_box_bbk_01_katsu_a)
Changed
6 changes
stdItem
Interactions
0: Openrequest → Trigger_dooropen
1: Closerequest → Trigger_doorclose
2: Closetrigger → Trigger_doorlock
3: Closeself → Trigger_doorunlock
4: Allowclose → Cargodeploy
5: Gate_close → Cargoretract
Shoyu Lapsha (Food_box_noodle_01_a)
Changed
6 changes
stdItem
Interactions
0: Lock → Opendoor
1: Unlock → Closedoor
2: Openlootingui → Openingdoor
3: Openinventoryui → Closingdoor
4: Close → Reset
5: Accesscargogrid
Shoyu Lapsha (Food_box_noodle_01_a_Animation)
Changed
6 changes
stdItem
Interactions
0: Equip → Turnoff
1: Attach → Seatenterright
2: Store → Seatenterleft
3: Drop → Seatexit
4: Carry → Place
5: Inspect → Open
<= PLACEHOLDER => (Food_box_noodle_01_closed_a)
Changed
6 changes
stdItem
Interactions
0: Openinventoryui → Closedoor
1: Close → Lockdoor
2: Accesscargogrid → Unlockdoor
3: Open → Opencomplete
4: Lock → Closecomplete
5: Unlock → Syncopen
<= PLACEHOLDER => (Food_box_noodle_01_open_a)
Changed
6 changes
stdItem
Interactions
0: Openinventoryui → Offhandstore
1: Close → Blinkinglight_notshown
2: Accesscargogrid → Stopblinking_notshown
3: Open → Carry
4: Lock → Drop
5: Unlock → Inspect
Shoyu Lapsha (Food_box_noodle_01_ramian_a)
Changed
6 changes
stdItem
Interactions
0: Counter_idle → Tophatchexit
1: Open → Ladderopen
2: Close → Ladderclose
3: Lock → Canopyopen
4: Override → Canopyclose
5: Stepthrough → Seatenterladder
<= PLACEHOLDER => (Food_box_noodle_01_super_a)
Changed
6 changes
stdItem
Interactions
0: Close → Drop
1: Accesscargogrid → Inspect
2: Open → Place
3: Lock → Equip
4: Unlock → Offhandequip
5: Openlootingui → Store
Mushroom Pad Thai (Food_box_noodle_02_a)
Changed
6 changes
stdItem
Interactions
0: Open → Reset
1: Lock → Spawnmineable
2: Unlock → Reacttoblast
3: Openlootingui → Applydamagemap
4: Openinventoryui
5: Close
<= PLACEHOLDER => (Food_box_noodle_02_closed_a)
Changed
6 changes
stdItem
Interactions
0: Openlootingui → Syncclose
1: Openinventoryui → Synclock
2: Close → Syncunlock
3: Accesscargogrid → Turret_fire_mode
4: Open → Turret_gyro_mode
5: Lock → Turret_sensitivity_increase
Green Curry Primavera (Food_box_noodle_02_curry_a)
Changed
6 changes
stdItem
Interactions
0: Toggle → Seatexitladder
1: Unlock → Seatenterzerog
2: Overrideclose → Seatexitzerog
3: Opencomplete → Inventory_open
4: Closecomplete → Loot
5: Opentrigger → Ramp_open
<= PLACEHOLDER => (Food_box_noodle_02_open_b)
Changed
6 changes
stdItem
Interactions
0: Unlock → Turret_sensitivity_decrease
1: Openlootingui → Turret_sensitivity_reset
2: Openinventoryui → Enable
3: Close → Disable
4: Accesscargogrid → Spawnai
5: Open → Onaispawned
<= PLACEHOLDER => (Food_burger_01_a)
Changed
6 changes
stdItem
Interactions
0: Inspect → Requestlightsoff
1: Place → Requestlightslow
2: Equip → Requestlightsalarm
3: Offhandequip → Poweron
4: Store → Poweroff
5: Offhandstore → Unlock
Whamburger (Food_burger_wham_01_a)
Changed
6 changes
stdItem
Interactions
0: Activate → Dockingcollarlargeautoopenrequest
1: Carrylowered → Dockingcollarlargeautocloserequest
2: Drop → Opendockingcollarsmall
3: Inspect → Closedockingcollarsmall
4: Place → Setdockingcollarsmallauto
5: Equip → Dockingcollarsmallautoopenrequest
Chicken Wham (Food_burger_wham_01_chicken_a)
Changed
6 changes
stdItem
Interactions
0: Turret_gyro_mode → Ladderopen
1: Enterturret → Ladderclose
2: Power_on → Canopyopen
3: Power_off → Canopyclose
4: Turret_sensitivity_increase → Seatenterzerog
5: Turret_sensitivity_decrease → Seatexitzerog
Whamburger D-Lux (Food_burger_wham_01_dlux_a)
Changed
6 changes
stdItem
Interactions
0: Turret_sensitivity_reset → Battery_open
1: Turret_gyro_mode → Battery_close
2: Turret_fire_mode → Cooler_left_open
3: Activatespotlight → Cooler_left_close
4: Deactivatespotlight → Cooler_right_open
5: Copilotenter → Cooler_right_close
Veggie Wham (Food_burger_wham_01_veggie_a)
Changed
6 changes
stdItem
Interactions
0: Set_pressuredifferential → Animationdone
1: Setstate_powered → Activate remote camera
2: Setstate_unpowered → Passengerleftseatenter
3: Setstate_blocked → Passengerleftseatexit
4: Setstate_unblocked → Passengerseatenter
5: Setstate_noaccess → Passengerseatexit
Whamburger (Food_burger_wham_3bite)
Changed
7 changes
stdItem
Interactions
0: Openrequest → Onfire
1: Closerequest → Poweron
2: Closetrigger → Poweroff
3: Closeself → Oncompleted
4: Allowclose → Reset
5: Gate_close → Onmachinemoves
6: Set_pressurenormalized → Onmovinghead
Whamburger (Food_burger_wham_beef_patty_01_a)
Changed
5 changes
stdItem
Interactions
0: Setstate_access → Seatenter
1: Pressurecycle → Seatexit
2: Pressurecyclecomplete → Openinventoryui
3: Set_airlockconnected → Close
4: Activate remote camera → Openlootingui
Dak Galbi Chicken Burrito (Food_burrito_01_a)
Changed
6 changes
stdItem
Interactions
0: Closecomplete → Cycle
1: Syncopen → Open
2: Syncclose → Close
3: Hidelocks → Open panel
4: Synclock → Close panel
5: Syncunlock → Override
Citrus Beef Burrito (Food_burrito_01_beef_a)
Changed
6 changes
stdItem
Interactions
0: Setthresholdstate_over → Requestfloor
1: Aimaze → Requestfloor
2: Carryables → Requestfloor
3: Deathmatch → Requestfloor
4: Bodydragging → Requestfloor
5: Foodcourt → Elevatorarrived
Chile Birria Burrito (Food_burrito_01_chile_a)
Changed
6 changes
stdItem
Interactions
0: Use → Turretenter
1: Idle → Turretexit
2: Onready → Turret_hatch_left_open
3: Lasermaterialinsert → Turret_hatch_left_close
4: Firstlens → Requestascent
5: Secondlens → Elevatorarrived
Musaka Burrito (Food_burrito_01_musaka_a)
Changed
6 changes
stdItem
Interactions
0: Wind tunnel → Take
1: Teleport → Place
2: Weaponmount → Activate
3: Ladders → Kopionconsumed
4: Seatenter → Humanconsumed
5: Seatexit → Consumed
Dak Galbi Chicken Burrito (Food_burrito_01_NPE_a)
Changed
6 changes
stdItem
Interactions
0: Firehazards → Requestsurface
1: Obstacle course → Place
2: Puzzles → Open
3: Pushables → Close
4: Spaceshiphanger → Opencomplete
5: Weapon range → Closecomplete
Tilapia Verde Burrito (Food_burrito_02_a)
Changed
6 changes
stdItem
Interactions
0: Opendoor → Override
1: Closedoor → Pump
2: Enableproximitysensor → Cycle
3: Disableproximitysensor → Open
4: Lockdoor → Close
5: Unlockdoor → Open panel
Carnita-ritas Burrito (Food_burrito_torp_01_a)
Changed
6 changes
stdItem
Interactions
0: Lightson → Pump
1: Lightsoff → Cycle
2: Lightslow → Open
3: Lightsalarm → Close
4: Checkcredentials → Open panel
5: Override → Close panel
Cheddar Ham Burrito (Food_burrito_torp_01_ham_a)
Changed
6 changes
stdItem
Interactions
0: Passengerleftseatexit → Pilotexit
1: Passengerseatenter → Copilotenter
2: Passengerseatexit → Copilotexit
3: Seatenter → Openinventoryui
4: Seatexit → Openlootingui
5: Openinventoryui → Open panel
Madras Asada Burrito (Food_burrito_torp_01_madras_a)
Changed
6 changes
stdItem
Interactions
0: Close → Close panel
1: Openlootingui → Cycle
2: Ladderopen → Activate remote camera
3: Ladderclose → Turret_gyro_mode
4: Canopyopen → Carry
5: Canopyclose → Drop
Shrimp Typhoon Burrito (Food_burrito_torp_01_shrimp_a)
Changed
6 changes
stdItem
Interactions
0: Reset → Openfinished
1: Onmachinemoves → Closefinished
2: Onmovinghead → Idle_stare
3: Animationdone → Place
4: Activate remote camera → Login
5: Passengerleftseatenter → Pilotenter
Strog-N-Off Burrito (Food_burrito_torp_01_strog_a)
Changed
6 changes
stdItem
Interactions
0: Thirdlens → Pickup
1: Fire → Place
2: Onfire → Open
3: Poweron → Close
4: Poweroff → Toggle
5: Oncompleted → Lock
Locked-on Lentil Burrito (Food_burrito_torp_02_a)
Changed
6 changes
stdItem
Interactions
0: Lightson → Close panel
1: Lightsoff → Override
2: Lightslow → Pump
3: Lightsalarm → Cycle
4: Opendoor → Open
5: Closedoor → Close
Locked-on Lentil Burrito (Food_burrito_torp_02_lentil_a)
Changed
6 changes
stdItem
Interactions
0: Cooler_right_open → Openfinished
1: Cooler_right_close → Closefinished
2: Lifesupport_open → Insert
3: Lifesupport_close → Eject
4: Powerplant_open → Pilotenterleft
5: Powerplant_close → Pilotenterright
PPC Burrito (Food_burrito_torp_02_ppc_a)
Changed
6 changes
stdItem
Interactions
0: Seatenterzerog → Place
1: Seatexitzerog → Inspect
2: Battery_open → Open
3: Battery_close → Close
4: Cooler_left_open → Toggle
5: Cooler_left_close → Lock
Carafi Cube (Food_Carafi_Plain)
Changed
6 changes
stdItem
Interactions
0: Activate → Accessgranted
1: Carrylowered → Accessdenied
2: Drop → Button1
3: Inspect → Button2
4: Place → Button3
5: Equip → Select1
<= PLACEHOLDER => (Food_fruit_alien_01_a)
Changed
6 changes
stdItem
Interactions
0: Lightson → Open
1: Lightsoff → Close
2: Lightslow → Open panel
3: Lightsalarm → Close panel
4: Requestlightson → Override
5: Requestlightsoff → Pump
Vermillion Apple (Food_fruit_apple_01_a)
Changed
6 changes
stdItem
Interactions
0: Closedoor → Open
1: Enableproximitysensor → Close
2: Disableproximitysensor → Open panel
3: Lockdoor → Close panel
4: Unlockdoor → Override
5: Opencomplete → Pump
<= PLACEHOLDER => (Food_fruit_decari_pod_01)
Changed
6 changes
stdItem
Interactions
0: Select3 → Open
1: Lockbuttons → Close
2: Unlockbuttons → Open panel
3: Set_buttonmode_list → Close panel
4: Set_buttonmode_cycle → Override
5: Opendoor → Pump
<= PLACEHOLDER => (Food_fruit_jumpinglime_1_a)
Changed
6 changes
stdItem
Interactions
0: Requestlightslow → Open
1: Requestlightsalarm → Close
2: Poweron → Open panel
3: Poweroff → Close panel
4: Unlock → Override
5: Accessgranted → Pump
<= PLACEHOLDER => (AEGS_Avenger_Thruster_Main)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 2.67E-5
BurnRatePerMNMicroUnits: 125 → 26.7
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 2.67E-5