Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
Fortifier Helmet Base
(outlaw_legacy_armor_heavy_helmet_01_01_01_ai_exclusive)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Openlootingui
1:
Drop
→
Carry
2:
Place
→
Drop
3:
Store
→
Place
4:
Equiptowear
→
Store
5:
Openinventoryui
→
Equiptowear
6:
Openlootingui
→
Openinventoryui
Fortifier Helmet Dark Red
(outlaw_legacy_armor_heavy_helmet_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Openlootingui
1:
Drop
→
Carry
2:
Place
→
Drop
3:
Store
→
Place
4:
Equiptowear
→
Store
5:
Openinventoryui
→
Equiptowear
6:
Openlootingui
→
Openinventoryui
Citadel Legs Base
(outlaw_legacy_armor_heavy_legs_01_01_01_ai_exclusive)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Cycle
1:
Close
→
Initializedifferential
2:
Locked
→
Initializeairlockconnection
3:
Setstate_airlockdisabled
4:
Setstate_airlockopened
5:
Deploy
6:
Retract
Citadel Legs Dark Red
(outlaw_legacy_armor_heavy_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Loot
1:
Close
→
Openinventoryui
2:
Retrieve
3:
Cancel
4:
Poweron
5:
Poweroff
6:
Carry
Lynx Arms Cold Steel
(outlaw_legacy_armor_light_arms_01_01_11)
Changed
5 changes
stdItem
Interactions
0:
Setstate_blocked
→
Pressurecycle
1:
Setstate_unblocked
→
Pressurecyclecomplete
2:
Setstate_noaccess
→
Set_airlockconnected
3:
Setstate_access
→
Open
4:
Pressurecycle
→
Close
Lynx Arms Draas
(outlaw_legacy_armor_light_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Lock
1:
Set_airlockconnected
→
Override
2:
Open
→
Stepthrough
3:
Close
→
Toggle
4:
Lock
→
Unlock
Lynx Arms Firebrick
(outlaw_legacy_armor_light_arms_01_02_11)
Changed
5 changes
stdItem
Interactions
0:
Chakmafirstselecttake
→
Place
1:
Chakmatake
→
Use
2:
Customize
→
Pilot_enter_front
3:
Bespokeplace
→
Pilot_exit_front
4:
Activate remote camera
→
Pilot_enter_rear
Lynx Arms Sandstorm
(outlaw_legacy_armor_light_arms_01_03_01)
Changed
5 changes
stdItem
Interactions
0:
Override
→
Overrideclose
1:
Stepthrough
→
Opencomplete
2:
Toggle
→
Closecomplete
3:
Unlock
→
Opentrigger
4:
Overrideclose
→
Openself
Lynx Arms Lichen
(outlaw_legacy_armor_light_arms_01_03_11)
Changed
5 changes
stdItem
Interactions
0:
Closetrigger
→
Close
1:
Closeself
→
Toggle
2:
Allowclose
→
Onclosed
3:
Gate_close
→
Onopening
4:
Set_pressurenormalized
→
Onopened
Lynx Arms Red
(outlaw_legacy_armor_light_arms_01_04_02)
Changed
5 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Exit
1:
Setstate_access
→
Open
2:
Pressurecycle
→
Close
3:
Pressurecyclecomplete
→
Turretenter
4:
Set_airlockconnected
→
Turretexit
Lynx Arms Orange
(outlaw_legacy_armor_light_arms_01_04_03)
Changed
5 changes
stdItem
Interactions
0:
Toggle
→
Offhandequip
1:
Unlock
→
Store
2:
Overrideclose
→
Offhandstore
3:
Opencomplete
→
Activate
4:
Closecomplete
→
Seatenter
Lynx Arms Yellow
(outlaw_legacy_armor_light_arms_01_04_04)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Carrylowered
1:
Close
→
Drop
2:
Lock
→
Inspect
3:
Override
→
Place
4:
Stepthrough
→
Equip
Lynx Arms Green
(outlaw_legacy_armor_light_arms_01_04_05)
Changed
5 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Onclosing
1:
Setstate_powered
→
Setstate_closed
2:
Setstate_unpowered
→
Setstate_opening
3:
Setstate_blocked
→
Setstate_opened
4:
Setstate_unblocked
→
Setstate_closing
Lynx Arms Seagreen
(outlaw_legacy_armor_light_arms_01_04_06)
Changed
5 changes
stdItem
Interactions
0:
Setstate_access
→
Take
1:
Pressurecycle
→
Place
2:
Pressurecyclecomplete
→
Activate remote camera
3:
Set_airlockconnected
→
Turret_gyro_mode
4:
Open
→
Overheat
Lynx Arms Blue
(outlaw_legacy_armor_light_arms_01_04_07)
Changed
5 changes
stdItem
Interactions
0:
Setstate_powered
→
Open
1:
Setstate_unpowered
→
Close
2:
Setstate_blocked
→
Place
3:
Setstate_unblocked
→
Closed
4:
Setstate_noaccess
→
Opened
Lynx Arms Purple
(outlaw_legacy_armor_light_arms_01_04_08)
Changed
5 changes
stdItem
Interactions
0:
Lockself
→
Start
1:
Unlockself
→
Finishline
2:
Openrequest
→
Lap
3:
Closerequest
→
Openinventoryui
4:
Closetrigger
→
Close
Lynx Arms Violet
(outlaw_legacy_armor_light_arms_01_04_09)
Changed
5 changes
stdItem
Interactions
0:
Openself
→
Poweroff
1:
Allowopen
→
Elementdetached
2:
Locktrigger
→
Checkcounter
3:
Unlocktrigger
→
Onspawncompleted
4:
Lockself
→
Onresetting
Lynx Arms Black
(outlaw_legacy_armor_light_arms_01_04_12)
Changed
5 changes
stdItem
Interactions
0:
Unlock
→
Leftladderenter
1:
Overrideclose
→
Leftladderexit
2:
Opencomplete
→
Leftzerogenter
3:
Closecomplete
→
Leftzerogexit
4:
Opentrigger
→
Poweron
Lynx Arms Dark Red
(outlaw_legacy_armor_light_arms_01_04_13)
Changed
5 changes
stdItem
Interactions
0:
Opentrigger
→
Seatexit
1:
Openself
→
Reset
2:
Allowopen
→
Place
3:
Locktrigger
→
Turretenter
4:
Unlocktrigger
→
Turretexit
Lynx Arms Sienna
(outlaw_legacy_armor_light_arms_01_04_14)
Changed
5 changes
stdItem
Interactions
0:
Closeself
→
Accesscargogrid
1:
Allowclose
→
Open
2:
Gate_close
→
Lock
3:
Set_pressurenormalized
→
Unlock
4:
Set_pressuredifferential
→
Openlootingui
Lynx Arms (Modified)
(outlaw_legacy_armor_light_arms_01_04_9tails)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Repair
1:
Lock
→
Leftdooropen
2:
Override
→
Leftdoorclose
3:
Stepthrough
→
Leftladderopen
4:
Toggle
→
Leftladderclose
Lynx Arms White
(outlaw_legacy_armor_light_arms_01_05_10)
Changed
5 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Lockself
1:
Open
→
Unlockself
2:
Close
→
Openrequest
3:
Lock
→
Closerequest
4:
Override
→
Closetrigger
Lynx Arms Grey
(outlaw_legacy_armor_light_arms_01_05_11)
Changed
5 changes
stdItem
Interactions
0:
Unlocktrigger
→
Setstate_access
1:
Lockself
→
Pressurecycle
2:
Unlockself
→
Pressurecyclecomplete
3:
Openrequest
→
Set_airlockconnected
4:
Closerequest
→
Open
Lynx Arms Tan
(outlaw_legacy_armor_light_arms_01_05_15)
Changed
5 changes
stdItem
Interactions
0:
Activate remote camera
→
Opentrigger
1:
Turret_gyro_mode
→
Openself
2:
Allowopen
3:
Locktrigger
4:
Unlocktrigger
Lynx Arms Dark Green
(outlaw_legacy_armor_light_arms_01_05_16)
Changed
5 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Pilot_exit_rear
1:
Activate remote camera
→
Cockpit_glass_open
2:
Cockpit_glass_close
3:
Pilot_enter_zerog
4:
Pilot_exit_zerog
Lynx Arms Aqua
(outlaw_legacy_armor_light_arms_01_05_17)
Changed
5 changes
stdItem
Interactions
0:
Stepthrough
→
Closeself
1:
Toggle
→
Allowclose
2:
Unlock
→
Gate_close
3:
Overrideclose
→
Set_pressurenormalized
4:
Opencomplete
→
Set_pressuredifferential
Lynx Arms Twilight
(outlaw_legacy_armor_light_arms_01_05_18)
Changed
5 changes
stdItem
Interactions
0:
Activate remote camera
→
Open
1:
Turret_gyro_mode
→
Close
2:
Lock
3:
Override
4:
Stepthrough
Lynx Arms Imperial
(outlaw_legacy_armor_light_arms_01_05_19)
Changed
5 changes
stdItem
Interactions
0:
Closecomplete
→
Setstate_powered
1:
Opentrigger
→
Setstate_unpowered
2:
Openself
→
Setstate_blocked
3:
Allowopen
→
Setstate_unblocked
4:
Locktrigger
→
Setstate_noaccess
Lynx Arms Olive
(outlaw_legacy_armor_light_arms_01_05_20)
Changed
5 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Toggle
1:
Activate remote camera
→
Unlock
2:
Overrideclose
3:
Opencomplete
4:
Closecomplete
Lynx Arms Pariah
(outlaw_legacy_armor_light_arms_01_06_04)
Changed
5 changes
stdItem
Interactions
0:
Opentrigger
→
Unlocktrigger
1:
Openself
→
Lockself
2:
Allowopen
→
Unlockself
3:
Locktrigger
→
Openrequest
4:
Unlocktrigger
→
Closerequest
Lynx Arms Ferrum
(outlaw_legacy_armor_light_arms_01_06_11)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Stepthrough
1:
Close
→
Toggle
2:
Lock
→
Unlock
3:
Override
→
Overrideclose
4:
Stepthrough
→
Opencomplete
Lynx Arms Bloodstorm
(outlaw_legacy_armor_light_arms_01_06_12)
Changed
5 changes
stdItem
Interactions
0:
Toggle
→
Closecomplete
1:
Unlock
→
Opentrigger
2:
Overrideclose
→
Openself
3:
Opencomplete
→
Allowopen
4:
Closecomplete
→
Locktrigger
Lynx Arms Abyss
(outlaw_legacy_armor_light_arms_01_06_18)
Changed
5 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Setstate_unblocked
1:
Setstate_powered
→
Setstate_noaccess
2:
Setstate_unpowered
→
Setstate_access
3:
Setstate_blocked
→
Pressurecycle
4:
Setstate_unblocked
→
Pressurecyclecomplete
Lynx Arms Embark
(outlaw_legacy_armor_light_arms_01_06_20)
Changed
5 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Set_airlockconnected
1:
Setstate_access
→
Open
2:
Pressurecycle
→
Close
3:
Pressurecyclecomplete
→
Lock
4:
Set_airlockconnected
→
Override
Lynx Core Cold Steel
(outlaw_legacy_armor_light_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Openself
→
Lockself
1:
Allowopen
→
Unlockself
2:
Locktrigger
→
Openrequest
3:
Unlocktrigger
→
Closerequest
4:
Lockself
→
Closetrigger
5:
Unlockself
→
Closeself
6:
Openrequest
→
Allowclose
Lynx Core Draas
(outlaw_legacy_armor_light_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Stepthrough
→
Opencomplete
1:
Toggle
→
Closecomplete
2:
Unlock
→
Opentrigger
3:
Overrideclose
→
Openself
4:
Opencomplete
→
Allowopen
5:
Closecomplete
→
Locktrigger
6:
Opentrigger
→
Unlocktrigger
Lynx Core Firebrick
(outlaw_legacy_armor_light_core_01_02_11)
Changed
7 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Canopyopen
1:
Setstate_blocked
→
Canopyclose
2:
Setstate_unblocked
→
Seatentergroundleft
3:
Setstate_noaccess
→
Seatentergroundright
4:
Setstate_access
→
Seatentergroundfront
5:
Pressurecycle
→
Seatexitground
6:
Pressurecyclecomplete
→
Seatenterzerogleft
Lynx Core Sandstorm
(outlaw_legacy_armor_light_core_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Closerequest
→
Gate_close
1:
Closetrigger
→
Set_pressurenormalized
2:
Closeself
→
Set_pressuredifferential
3:
Allowclose
→
Setstate_powered
4:
Gate_close
→
Setstate_unpowered
5:
Set_pressurenormalized
→
Setstate_blocked
6:
Set_pressuredifferential
→
Setstate_unblocked
Lynx Core Lichen
(outlaw_legacy_armor_light_core_01_03_11)
Changed
7 changes
stdItem
Interactions
0:
Cooler_close
→
Boom
1:
Power_open
→
Request
2:
Power_close
→
Elevatorarrived
3:
Lifesupport_open
→
Place
4:
Lifesupport_close
→
Seatenter
5:
Radar_open
→
Seatexit
6:
Radar_close
→
Retrieve
Lynx Core Red
(outlaw_legacy_armor_light_core_01_04_02)
Changed
7 changes
stdItem
Interactions
0:
Activate
→
Dooropen
1:
Deactivate
→
Doorclose
2:
Activate remote camera
→
Ascentrequest
3:
Turret_gyro_mode
→
Descentrequest
4:
Bespokeplace
→
Unlock
5:
Ascend
→
Open
6:
Descend
→
Close
Lynx Core Orange
(outlaw_legacy_armor_light_core_01_04_03)
Changed
7 changes
stdItem
Interactions
0:
Seatenterleft
→
Close
1:
Seatexitleft
→
Enterbed
2:
Ladderopen
→
Togglepower
3:
Ladderclose
→
Useconsole
4:
Canopyopen
→
Exitconsole
5:
Canopyclose
→
Lock_01
6:
Seatenterladder
→
Lock_02
Lynx Core Yellow
(outlaw_legacy_armor_light_core_01_04_04)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Turret_sensitivity_increase
1:
Open
→
Turret_sensitivity_decrease
2:
Close
→
Turret_sensitivity_reset
3:
Toggle
→
Seatenter
4:
Lockdoor
→
Seatexit
5:
Unlockdoor
→
Use
6:
Openfinished
→
Place
Lynx Core Green
(outlaw_legacy_armor_light_core_01_04_05)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Canopyopen
1:
Fuse_removed
→
Canopyclose
2:
Fuse_placed
→
Seatenterladder
3:
On
→
Seatexitladder
4:
Off
→
Seatenterzerog
5:
Closealldoors
→
Seatexitzerog
6:
Openinnerdoor
→
Seatenterdocked
Lynx Core Seagreen
(outlaw_legacy_armor_light_core_01_04_06)
Changed
7 changes
stdItem
Interactions
0:
Fake
→
Seatenter
1:
Fake_2
→
Seatexit
2:
Openinventoryui
→
Copilotseatenter
3:
Close
→
Copilotseatexit
4:
Accesscargogrid
→
Captainseatenter
5:
Openlootingui
→
Captainseatexit
6:
Open
→
Craneseatexit
Lynx Core Blue
(outlaw_legacy_armor_light_core_01_04_07)
Changed
7 changes
stdItem
Interactions
0:
Openinnerdoorfinished
→
Seatexitdocked
1:
Closeinnerdoorfinished
→
Inventory_open
2:
Open
→
Inventory_close
3:
Close
→
Loot
4:
Sitdown
→
Open
5:
Seatenterright
→
Savegamelogout
6:
Seatexitright
→
Exitbed
Lynx Core Purple
(outlaw_legacy_armor_light_core_01_04_08)
Changed
7 changes
stdItem
Interactions
0:
Closefinished
→
Placeonhook
1:
Place
→
Open
2:
Runcheck
→
Close
3:
Open
→
Toggle
4:
Close
→
Lock
5:
Enableproximitysensor
→
Openfinished
6:
Disableproximitysensor
→
Closefinished
Lynx Core Violet
(outlaw_legacy_armor_light_core_01_04_09)
Changed
7 changes
stdItem
Interactions
0:
Seatenter
→
Stepthrough
1:
Seatexit
→
Carry
2:
Play
→
Drop
3:
Wash
→
Inspect
4:
Exit
→
Place
5:
Lean
→
Equip
6:
Runwater
→
Offhandequip
Lynx Core Black
(outlaw_legacy_armor_light_core_01_04_12)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Craneseatenter
3:
Activate remote camera
→
Turret_fire_mode
5:
Open
Lynx Core Dark Red
(outlaw_legacy_armor_light_core_01_04_13)
Changed
7 changes
stdItem
Interactions
0:
Seatexitladder
→
Lock_03
1:
Seatentereva
→
Unlock_0
2:
Seatexiteva
→
Unlock_0
3:
Inventory_open
→
Unlock_0
4:
Loot
→
Mainlock
5:
Activate remote camera
→
Mainunlock
6:
Turret_gyro_mode
→
Consumekeys
<= PLACEHOLDER =>
(AEGS_Avenger_Thruster_Main)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
2.67E-5
BurnRatePerMNMicroUnits:
125
→
26.7
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
2.67E-5