Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
Lynx Core White
(outlaw_legacy_armor_light_core_01_05_10)
Changed
7 changes
stdItem
Interactions
0:
Lightshield_left_open
→
Passengerseatenter
1:
Lightshield_left_close
→
Passengerseatexit
2:
Lightshield_right_open
→
Door_open
3:
Lightshield_right_close
→
Door_close
4:
Lightavionics_open
→
Turretenter
5:
Lightavionics_close
→
Turretexit
6:
Cooler_open
→
Disarm
Lynx Core Grey
(outlaw_legacy_armor_light_core_01_05_11)
Changed
7 changes
stdItem
Interactions
0:
Closeself
→
Play
1:
Allowclose
→
Onplaying
2:
Gate_close
→
Onstopped
3:
Set_pressurenormalized
→
Blast
4:
Set_pressuredifferential
→
Charging
5:
Setstate_powered
→
Blast_hazard-temp
6:
Setstate_unpowered
→
Charging_hazard-temp
Lynx Core Tan
(outlaw_legacy_armor_light_core_01_05_15)
Changed
7 changes
stdItem
Interactions
0:
Locktrigger
→
Jump
1:
Unlocktrigger
→
Open
2:
Lockself
→
Close
3:
Unlockself
→
Toggle
4:
Openrequest
→
Lock
5:
Closerequest
→
Openfinished
6:
Closetrigger
→
Closefinished
Lynx Core Dark Green
(outlaw_legacy_armor_light_core_01_05_16)
Changed
7 changes
stdItem
Interactions
0:
Unlock
→
Turretentergroundfront
1:
Overrideclose
→
Turretexitground
2:
Opencomplete
→
Turretseatenterzerogleft
3:
Closecomplete
→
Turretseatenterzerogright
4:
Opentrigger
→
Turretseatexitzerog
5:
Openself
→
Openinventoryui
6:
Allowopen
→
Openlootingui
Lynx Core Aqua
(outlaw_legacy_armor_light_core_01_05_17)
Changed
7 changes
stdItem
Interactions
0:
Seatexitleft
→
Set_dooropenstate_closing
1:
Seatenterright
→
Set_doorlockstate_doorunlocked
2:
Seatexitright
→
Set_doorlockstate_doorlocked
3:
Seatenterleftzerog
→
Set_proximitysensorenabledstate_proximitysensorenabled
4:
Seatexitleftzerog
→
Set_proximitysensorenabledstate_proximitysensordisabled
5:
Seatenterrightzerog
→
Set_proximitysensorstate_proximitysensorunoccupied
6:
Seatexitrightzerog
→
Set_proximitysensorstate_proximitysensoroccupied
Lynx Core Twilight
(outlaw_legacy_armor_light_core_01_05_18)
Changed
7 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Seatenterzerogright
1:
Open
→
Seatenterzerogfront
2:
Close
→
Seatexitzerog
3:
Lock
→
Turretdooropen
4:
Override
→
Turretdoorclose
5:
Stepthrough
→
Turretentergroundleft
6:
Toggle
→
Turretentergroundright
Lynx Core Imperial
(outlaw_legacy_armor_light_core_01_05_19)
Changed
7 changes
stdItem
Interactions
0:
Setstate_blocked
→
Preparehowitzer
1:
Setstate_unblocked
→
Login
2:
Setstate_noaccess
→
Vaultleft
3:
Setstate_access
→
Vaultright
4:
Pressurecycle
→
Closealldoors
5:
Pressurecyclecomplete
→
Openinnerdoor
6:
Set_airlockconnected
→
Openinnerdoorfinished
Lynx Core Olive
(outlaw_legacy_armor_light_core_01_05_20)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Closeinnerdoorfinished
1:
Close
→
Place
2:
Openleftdoor
→
Open
3:
Closeleftdoor
→
Close
4:
Openrightdoor
→
Set_dooropenstate_closed
5:
Closerightdoor
→
Set_dooropenstate_opening
6:
Seatenterleft
→
Set_dooropenstate_opened
Lynx Core Frostline
(outlaw_legacy_armor_light_core_01_06_01)
Changed
7 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Lock
1:
Set_airlockconnected
→
Override
2:
Open
→
Stepthrough
3:
Close
→
Toggle
4:
Lock
→
Unlock
5:
Override
→
Overrideclose
6:
Stepthrough
→
Opencomplete
Lynx Core Pariah
(outlaw_legacy_armor_light_core_01_06_04)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Open
1:
Open
→
Close
2:
Close
→
Open panel
3:
Dooropen
→
Close panel
4:
Doorclose
→
Override
5:
Pump
6:
Override disabled
Lynx Core Ferrum
(outlaw_legacy_armor_light_core_01_06_11)
Changed
7 changes
stdItem
Interactions
0:
Inactive
→
Store
1:
Openinnerdoor
→
Offhandstore
2:
Closealldoors
→
Blinkinglight_notshown
3:
Openinnerdoorfinished
→
Stopblinking_notshown
4:
Closeinnerdoorfinished
→
Pilotenter
5:
Ascend
→
Pilotexit
6:
Descend
→
Components_front_open
Lynx Core Bloodstorm
(outlaw_legacy_armor_light_core_01_06_12)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Off override
1:
Opencomplete
→
Default override
2:
Closecomplete
→
Auxiliary override
3:
Useconsole
→
Emergency override
4:
Place
→
Cinematic override
5:
Use
→
Open
6:
Pilot_enter_front
→
Close
Lynx Core Abyss
(outlaw_legacy_armor_light_core_01_06_18)
Changed
7 changes
stdItem
Interactions
0:
Pilot_exit_front
→
Turretenter
1:
Pilot_enter_rear
→
Turretexit
2:
Pilot_exit_rear
→
Pilotenter
3:
Cockpit_glass_open
→
Pilotexit
4:
Cockpit_glass_close
→
Copilotenter
5:
Pilot_enter_zerog
→
Copilotexit
6:
Pilot_exit_zerog
→
Activate remote camera
Lynx Core Embark
(outlaw_legacy_armor_light_core_01_06_20)
Changed
7 changes
stdItem
Interactions
0:
Elevatorarrived
→
Components_front_close
1:
Seatenter
→
Components_top_front_open
2:
Seatexit
→
Components_top_front_close
3:
Damage
→
Components_top_rear_open
4:
Fix
→
Components_top_rear_close
5:
Activate remote camera
→
Use
6:
Turret_gyro_mode
→
Exit
Lynx Core Rager
(outlaw_legacy_armor_light_core_01_08_01)
Changed
7 changes
stdItem
Interactions
0:
Setstate_powered
→
Setstate_noaccess
1:
Setstate_unpowered
→
Setstate_access
2:
Setstate_blocked
→
Pressurecycle
3:
Setstate_unblocked
→
Pressurecyclecomplete
4:
Setstate_noaccess
→
Set_airlockconnected
5:
Setstate_access
→
Open
6:
Pressurecycle
→
Close
Oracle Helmet
(outlaw_legacy_armor_light_helmet_01_01_01)
Changed
2 changes
stdItem
Interactions
0:
Exit
→
Place
1:
Sit
→
Lean
Oracle Helmet Cold Steel
(outlaw_legacy_armor_light_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Disablevtol
→
Closemissiles
1:
Enableproximityassist
→
Open
2:
Disableproximityassist
→
Close
3:
Engineon
4:
Engineoff
5:
Enabledecoupled
6:
Disabledecoupled
Oracle Helmet Draas
(outlaw_legacy_armor_light_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Enablegsafe
→
Enterscanmode
1:
Disablegsafe
→
Flightready
2:
Enableesp
→
Seatenter
3:
Disableesp
→
Seatexit
4:
Enablecruise
→
Opendoor
5:
Disablecruise
6:
Enablevtol
Oracle Helmet Firebrick
(outlaw_legacy_armor_light_helmet_01_02_11)
Changed
7 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Toggle
1:
Set_pressuredifferential
→
Unlock
2:
Setstate_powered
→
Overrideclose
3:
Setstate_unpowered
→
Opencomplete
4:
Setstate_blocked
→
Closecomplete
5:
Setstate_unblocked
→
Opentrigger
6:
Setstate_noaccess
→
Openself
Oracle Helmet Sandstorm
(outlaw_legacy_armor_light_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Enablegsafe
→
Closemissiles
1:
Disablegsafe
→
Seatenter
2:
Enableesp
→
Seatexit
3:
Disableesp
→
Opendoor
4:
Enablecruise
→
Closedoor
5:
Disablecruise
→
Flightready
6:
Enablevtol
→
Openmissiles
Oracle Helmet Lichen
(outlaw_legacy_armor_light_helmet_01_03_11)
Changed
7 changes
stdItem
Interactions
0:
Setstate_access
→
Allowopen
1:
Pressurecycle
→
Locktrigger
2:
Pressurecyclecomplete
→
Unlocktrigger
3:
Set_airlockconnected
→
Lockself
4:
Open
→
Unlockself
5:
Close
→
Openrequest
6:
Lock
→
Closerequest
Oracle Helmet Red
(outlaw_legacy_armor_light_helmet_01_04_02)
Changed
7 changes
stdItem
Interactions
0:
Allowclose
→
Override
1:
Gate_close
→
Stepthrough
2:
Set_pressurenormalized
→
Toggle
3:
Set_pressuredifferential
→
Unlock
4:
Setstate_powered
→
Overrideclose
5:
Setstate_unpowered
→
Opencomplete
6:
Setstate_blocked
→
Closecomplete
Oracle Helmet Orange
(outlaw_legacy_armor_light_helmet_01_04_03)
Changed
7 changes
stdItem
Interactions
0:
Closeself
→
Lock
1:
Allowclose
→
Override
2:
Gate_close
→
Stepthrough
3:
Set_pressurenormalized
→
Toggle
4:
Set_pressuredifferential
→
Unlock
5:
Setstate_powered
→
Overrideclose
6:
Setstate_unpowered
→
Opencomplete
Oracle Helmet Yellow
(outlaw_legacy_armor_light_helmet_01_04_04)
Changed
7 changes
stdItem
Interactions
0:
Overrideclose
→
Set_pressurenormalized
1:
Opencomplete
→
Set_pressuredifferential
2:
Closecomplete
→
Setstate_powered
3:
Opentrigger
→
Setstate_unpowered
4:
Openself
→
Setstate_blocked
5:
Allowopen
→
Setstate_unblocked
6:
Locktrigger
→
Setstate_noaccess
Oracle Helmet Green
(outlaw_legacy_armor_light_helmet_01_04_05)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Unlockself
1:
Close
→
Openrequest
2:
Lock
→
Closerequest
3:
Override
→
Closetrigger
4:
Stepthrough
→
Closeself
5:
Toggle
→
Allowclose
6:
Unlock
→
Gate_close
Oracle Helmet Seagreen
(outlaw_legacy_armor_light_helmet_01_04_06)
Changed
7 changes
stdItem
Interactions
0:
Unlock
→
Gate_close
1:
Overrideclose
→
Set_pressurenormalized
2:
Opencomplete
→
Set_pressuredifferential
3:
Closecomplete
→
Setstate_powered
4:
Opentrigger
→
Setstate_unpowered
5:
Openself
→
Setstate_blocked
6:
Allowopen
→
Setstate_unblocked
Oracle Helmet Blue
(outlaw_legacy_armor_light_helmet_01_04_07)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Openrequest
1:
Lock
→
Closerequest
2:
Override
→
Closetrigger
3:
Stepthrough
→
Closeself
4:
Toggle
→
Allowclose
5:
Unlock
→
Gate_close
6:
Overrideclose
→
Set_pressurenormalized
Oracle Helmet Purple
(outlaw_legacy_armor_light_helmet_01_04_08)
Changed
7 changes
stdItem
Interactions
0:
Locktrigger
→
Setstate_noaccess
1:
Unlocktrigger
→
Setstate_access
2:
Lockself
→
Pressurecycle
3:
Unlockself
→
Pressurecyclecomplete
4:
Openrequest
→
Set_airlockconnected
5:
Closerequest
→
Open
6:
Closetrigger
→
Close
Oracle Helmet Violet
(outlaw_legacy_armor_light_helmet_01_04_09)
Changed
7 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Opencomplete
1:
Setstate_blocked
→
Closecomplete
2:
Setstate_unblocked
→
Opentrigger
3:
Setstate_noaccess
→
Openself
4:
Setstate_access
→
Allowopen
5:
Pressurecycle
→
Locktrigger
6:
Pressurecyclecomplete
→
Unlocktrigger
Oracle Helmet Black
(outlaw_legacy_armor_light_helmet_01_04_12)
Changed
7 changes
stdItem
Interactions
0:
Setstate_blocked
→
Closecomplete
1:
Setstate_unblocked
→
Opentrigger
2:
Setstate_noaccess
→
Openself
3:
Setstate_access
→
Allowopen
4:
Pressurecycle
→
Locktrigger
5:
Pressurecyclecomplete
→
Unlocktrigger
6:
Set_airlockconnected
→
Lockself
Oracle Helmet Dark Red
(outlaw_legacy_armor_light_helmet_01_04_13)
Changed
7 changes
stdItem
Interactions
0:
Unlocktrigger
→
Setstate_access
1:
Lockself
→
Pressurecycle
2:
Unlockself
→
Pressurecyclecomplete
3:
Openrequest
→
Set_airlockconnected
4:
Closerequest
→
Open
5:
Closetrigger
→
Close
6:
Closeself
→
Lock
Oracle Helmet Sienna
(outlaw_legacy_armor_light_helmet_01_04_14)
Changed
7 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Opentrigger
1:
Setstate_noaccess
→
Openself
2:
Setstate_access
→
Allowopen
3:
Pressurecycle
→
Locktrigger
4:
Pressurecyclecomplete
→
Unlocktrigger
5:
Set_airlockconnected
→
Lockself
6:
Open
→
Unlockself
Oracle Helmet (Modified)
(outlaw_legacy_armor_light_helmet_01_04_9tails)
Changed
7 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Lockself
1:
Open
→
Unlockself
2:
Close
→
Openrequest
3:
Lock
→
Closerequest
4:
Override
→
Closetrigger
5:
Stepthrough
→
Closeself
6:
Toggle
→
Allowclose
Oracle Helmet White
(outlaw_legacy_armor_light_helmet_01_05_10)
Changed
7 changes
stdItem
Interactions
0:
Toggle
→
Allowclose
1:
Unlock
→
Gate_close
2:
Overrideclose
→
Set_pressurenormalized
3:
Opencomplete
→
Set_pressuredifferential
4:
Closecomplete
→
Setstate_powered
5:
Opentrigger
→
Setstate_unpowered
6:
Openself
→
Setstate_blocked
Oracle Helmet Grey
(outlaw_legacy_armor_light_helmet_01_05_11)
Changed
7 changes
stdItem
Interactions
0:
Closerequest
→
Open
1:
Closetrigger
→
Close
2:
Closeself
→
Lock
3:
Allowclose
→
Override
4:
Gate_close
→
Stepthrough
5:
Set_pressurenormalized
→
Toggle
6:
Set_pressuredifferential
→
Unlock
Oracle Helmet Tan
(outlaw_legacy_armor_light_helmet_01_05_15)
Changed
7 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Unlocktrigger
1:
Set_airlockconnected
→
Lockself
2:
Open
→
Unlockself
3:
Close
→
Openrequest
4:
Lock
→
Closerequest
5:
Override
→
Closetrigger
6:
Stepthrough
→
Closeself
Oracle Helmet Dark Green
(outlaw_legacy_armor_light_helmet_01_05_16)
Changed
7 changes
stdItem
Interactions
0:
Closetrigger
→
Close
1:
Closeself
→
Lock
2:
Allowclose
→
Override
3:
Gate_close
→
Stepthrough
4:
Set_pressurenormalized
→
Toggle
5:
Set_pressuredifferential
→
Unlock
6:
Setstate_powered
→
Overrideclose
Oracle Helmet Aqua
(outlaw_legacy_armor_light_helmet_01_05_17)
Changed
7 changes
stdItem
Interactions
0:
Stepthrough
→
Closeself
1:
Toggle
→
Allowclose
2:
Unlock
→
Gate_close
3:
Overrideclose
→
Set_pressurenormalized
4:
Opencomplete
→
Set_pressuredifferential
5:
Closecomplete
→
Setstate_powered
6:
Opentrigger
→
Setstate_unpowered
Oracle Helmet Twilight
(outlaw_legacy_armor_light_helmet_01_05_18)
Changed
7 changes
stdItem
Interactions
0:
Setstate_powered
→
Overrideclose
1:
Setstate_unpowered
→
Locked
2:
Setstate_blocked
→
Closecomplete
3:
Setstate_unblocked
→
Opentrigger
4:
Setstate_noaccess
→
Openself
5:
Setstate_access
→
Allowopen
6:
Pressurecycle
→
Locktrigger
Oracle Helmet Imperial
(outlaw_legacy_armor_light_helmet_01_05_19)
Changed
7 changes
stdItem
Interactions
0:
Allowopen
→
Setstate_unblocked
1:
Locktrigger
→
Setstate_noaccess
2:
Unlocktrigger
→
Setstate_access
3:
Lockself
→
Pressurecycle
4:
Unlockself
→
Pressurecyclecomplete
5:
Openrequest
→
Set_airlockconnected
6:
Closerequest
→
Open
Oracle Helmet Olive
(outlaw_legacy_armor_light_helmet_01_05_20)
Changed
7 changes
stdItem
Interactions
0:
Openself
→
Setstate_blocked
1:
Allowopen
→
Setstate_unblocked
2:
Locktrigger
→
Setstate_noaccess
3:
Unlocktrigger
→
Setstate_access
4:
Lockself
→
Pressurecycle
5:
Unlockself
→
Pressurecyclecomplete
6:
Openrequest
→
Set_airlockconnected
Oracle Helmet Frostline
(outlaw_legacy_armor_light_helmet_01_06_01)
Changed
7 changes
stdItem
Interactions
0:
Enablegsafe
→
Stow
1:
Disablegsafe
→
Dooropen
2:
Enableesp
→
Doorclose
3:
Disableesp
→
Carry
4:
Enablecruise
→
Drop
5:
Disablecruise
→
Inspect
6:
Enablevtol
→
Place
Oracle Helmet Pariah
(outlaw_legacy_armor_light_helmet_01_06_04)
Changed
7 changes
stdItem
Interactions
0:
Opentrigger
→
Setstate_unpowered
1:
Openself
→
Setstate_blocked
2:
Allowopen
→
Setstate_unblocked
3:
Locktrigger
→
Setstate_noaccess
4:
Unlocktrigger
→
Setstate_access
5:
Lockself
→
Pressurecycle
6:
Unlockself
→
Pressurecyclecomplete
Oracle Helmet Ferrum
(outlaw_legacy_armor_light_helmet_01_06_11)
Changed
7 changes
stdItem
Interactions
0:
Pressurecycle
→
Locktrigger
1:
Pressurecyclecomplete
→
Unlocktrigger
2:
Set_airlockconnected
→
Lockself
3:
Open
→
Unlockself
4:
Close
→
Openrequest
5:
Lock
→
Closerequest
6:
Override
→
Closetrigger
Oracle Helmet Bloodstorm
(outlaw_legacy_armor_light_helmet_01_06_12)
Changed
7 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Unlock
1:
Setstate_powered
→
Overrideclose
2:
Setstate_unpowered
→
Opencomplete
3:
Setstate_blocked
→
Closecomplete
4:
Setstate_unblocked
→
Opentrigger
5:
Setstate_noaccess
→
Openself
6:
Setstate_access
→
Allowopen
Oracle Helmet Abyss
(outlaw_legacy_armor_light_helmet_01_06_18)
Changed
7 changes
stdItem
Interactions
0:
Openrequest
→
Set_airlockconnected
1:
Closerequest
→
Open
2:
Closetrigger
→
Close
3:
Closeself
→
Lock
4:
Allowclose
→
Override
5:
Gate_close
→
Stepthrough
6:
Set_pressurenormalized
→
Toggle
Oracle Helmet Embark
(outlaw_legacy_armor_light_helmet_01_06_20)
Changed
7 changes
stdItem
Interactions
0:
Override
→
Closetrigger
1:
Stepthrough
→
Closeself
2:
Toggle
→
Allowclose
3:
Unlock
→
Gate_close
4:
Overrideclose
→
Set_pressurenormalized
5:
Opencomplete
→
Set_pressuredifferential
6:
Closecomplete
→
Setstate_powered
Oracle Helmet Rager
(outlaw_legacy_armor_light_helmet_01_08_01)
Changed
7 changes
stdItem
Interactions
0:
Disablevtol
→
Closedoor
1:
Enableproximityassist
→
Seatenter
2:
Disableproximityassist
→
Seatexit
3:
Engineon
→
Opendoor
4:
Engineoff
→
Flightready
5:
Enabledecoupled
→
Openmissiles
6:
Disabledecoupled
Lynx Legs Cold Steel
(outlaw_legacy_armor_light_legs_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Place
→
Store
2:
Store
→
Offhandstore
3:
Equiptowear
→
Equip
4:
Carry
→
Inspect
5:
Carry
6:
Drop
<= PLACEHOLDER =>
(AEGS_Avenger_Thruster_Main)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
2.67E-5
BurnRatePerMNMicroUnits:
125
→
26.7
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
2.67E-5