Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
Inquisitor Core Yellow (outlaw_legacy_armor_medium_core_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Overrideclose → Openself
1: Opencomplete → Allowopen
2: Closecomplete → Locktrigger
3: Opentrigger → Unlocktrigger
4: Openself → Lockself
5: Allowopen → Unlockself
6: Locktrigger → Openrequest
Inquisitor Core Green (outlaw_legacy_armor_medium_core_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Gate_close → Setstate_unpowered
1: Set_pressurenormalized → Setstate_blocked
2: Set_pressuredifferential → Setstate_unblocked
3: Setstate_powered → Setstate_noaccess
4: Setstate_unpowered → Setstate_access
5: Setstate_blocked → Pressurecycle
6: Setstate_unblocked → Pressurecyclecomplete
Inquisitor Core Seagreen (outlaw_legacy_armor_medium_core_01_01_06)
Changed
7 changes
stdItem
Interactions
0: Closeself → Set_pressuredifferential
1: Allowclose → Setstate_powered
2: Gate_close → Setstate_unpowered
3: Set_pressurenormalized → Setstate_blocked
4: Set_pressuredifferential → Setstate_unblocked
5: Setstate_powered → Setstate_noaccess
6: Setstate_unpowered → Setstate_access
Inquisitor Core Blue (outlaw_legacy_armor_medium_core_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Close → Closecomplete
1: Lock → Opentrigger
2: Override → Openself
3: Stepthrough → Allowopen
4: Toggle → Locktrigger
5: Unlock → Unlocktrigger
6: Overrideclose → Lockself
Inquisitor Core Purple (outlaw_legacy_armor_medium_core_01_01_08)
Changed
7 changes
stdItem
Interactions
0: Setstate_unblocked → Lock
1: Setstate_noaccess → Override
2: Setstate_access → Stepthrough
3: Pressurecycle → Toggle
4: Pressurecyclecomplete → Unlock
5: Set_airlockconnected → Overrideclose
6: Open → Opencomplete
Inquisitor Core Violet (outlaw_legacy_armor_medium_core_01_01_09)
Changed
7 changes
stdItem
Interactions
0: Unlocktrigger → Closerequest
1: Lockself → Closetrigger
2: Unlockself → Closeself
3: Openrequest → Allowclose
4: Closerequest → Gate_close
5: Closetrigger → Set_pressurenormalized
6: Closeself → Set_pressuredifferential
Inquisitor Core White (outlaw_legacy_armor_medium_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Locktrigger → Openrequest
1: Unlocktrigger → Closerequest
2: Lockself → Closetrigger
3: Unlockself → Closeself
4: Openrequest → Allowclose
5: Closerequest → Gate_close
6: Closetrigger → Set_pressurenormalized
Inquisitor Core Grey (outlaw_legacy_armor_medium_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Opencomplete → Allowopen
1: Closecomplete → Locktrigger
2: Opentrigger → Unlocktrigger
3: Openself → Lockself
4: Allowopen → Unlockself
5: Locktrigger → Openrequest
6: Unlocktrigger → Closerequest
Inquisitor Core Black (outlaw_legacy_armor_medium_core_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Lock → Opentrigger
1: Unlock → Openself
2: Opencomplete → Allowopen
3: Closecomplete → Locktrigger
4: Opentrigger → Unlocktrigger
5: Openself → Lockself
6: Allowopen → Unlockself
Inquisitor Core Dark Red (outlaw_legacy_armor_medium_core_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Setstate_noaccess → Override
1: Setstate_access → Stepthrough
2: Pressurecycle → Toggle
3: Pressurecyclecomplete → Unlock
4: Set_airlockconnected → Overrideclose
5: Open → Opencomplete
6: Close → Closecomplete
Inquisitor Core Sienna (outlaw_legacy_armor_medium_core_01_01_14)
Changed
7 changes
stdItem
Interactions
0: Lockself → Closetrigger
1: Unlockself → Closeself
2: Openrequest → Allowclose
3: Closerequest → Gate_close
4: Closetrigger → Set_pressurenormalized
5: Closeself → Set_pressuredifferential
6: Allowclose → Setstate_powered
Inquisitor Core Tan (outlaw_legacy_armor_medium_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Allowclose → Setstate_powered
1: Gate_close → Setstate_unpowered
2: Set_pressurenormalized → Setstate_blocked
3: Set_pressuredifferential → Setstate_unblocked
4: Setstate_powered → Setstate_noaccess
5: Setstate_unpowered → Setstate_access
6: Setstate_blocked → Pressurecycle
Inquisitor Core Dark Green (outlaw_legacy_armor_medium_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Close → Toggle
1: Lock → Unlock
2: Override → Overrideclose
3: Stepthrough → Opencomplete
4: Toggle → Closecomplete
5: Unlock → Opentrigger
6: Overrideclose → Openself
Inquisitor Core Aqua (outlaw_legacy_armor_medium_core_01_01_17)
Changed
7 changes
stdItem
Interactions
0: Allowclose → Setstate_noaccess
1: Gate_close → Setstate_access
2: Set_pressurenormalized → Pressurecycle
3: Set_pressuredifferential → Pressurecyclecomplete
4: Setstate_powered → Set_airlockconnected
5: Setstate_unpowered → Open
6: Setstate_blocked → Close
Inquisitor Core Twilight (outlaw_legacy_armor_medium_core_01_01_18)
Changed
7 changes
stdItem
Interactions
0: Lockself → Set_pressurenormalized
1: Unlockself → Set_pressuredifferential
2: Openrequest → Setstate_powered
3: Closerequest → Setstate_unpowered
4: Closetrigger → Setstate_blocked
5: Closeself → Setstate_unblocked
6: Allowclose → Setstate_noaccess
Inquisitor Core Imperial (outlaw_legacy_armor_medium_core_01_01_19)
Changed
7 changes
stdItem
Interactions
0: Gate_close → Setstate_access
1: Set_pressurenormalized → Pressurecycle
2: Set_pressuredifferential → Pressurecyclecomplete
3: Setstate_powered → Set_airlockconnected
4: Setstate_unpowered → Open
5: Setstate_blocked → Close
6: Setstate_unblocked → Lock
Inquisitor Core Olive (outlaw_legacy_armor_medium_core_01_01_20)
Changed
7 changes
stdItem
Interactions
0: Open → Stepthrough
1: Close → Toggle
2: Lock → Unlock
3: Override → Overrideclose
4: Stepthrough → Opencomplete
5: Toggle → Closecomplete
6: Unlock → Opentrigger
Inquisitor Core Olive (outlaw_legacy_armor_medium_core_01_01_21)
Changed
7 changes
stdItem
Interactions
0: Setstate_blocked → Pressurecycle
1: Setstate_unblocked → Pressurecyclecomplete
2: Setstate_noaccess → Set_airlockconnected
3: Setstate_access → Open
4: Pressurecycle → Close
5: Pressurecyclecomplete → Lock
6: Set_airlockconnected → Override
Morningstar Helmet Base (outlaw_legacy_armor_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Scan_disable → Coupled_setcoupled
1: Shields_on → Coupled_setdecoupled
2: Shields_off → Gsafe_setactive
3: Missiles_armmissile → Gsafe_setinactive
4: Missiles_disarmmissiles → Esp_setactive
5: Missiles_cyclemissiles → Esp_setinactive
6: Missiles_firemissiles → Quantumspool_setactive
Morningstar Helmet Red (outlaw_legacy_armor_medium_helmet_01_01_02)
Changed
6 changes
stdItem
Interactions
0: Place → Store
1: Offhandstore
2: Carry
3: Drop
4: Inspect
5: Place
Morningstar Helmet Orange (outlaw_legacy_armor_medium_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Place → Closedoor1
1: Pick up → Closedoor2
2: Shiptransformextend → Cycle
3: Shiptransformretract → Opendoor1
4: Shiptransformcycle → Opendoor2
5: Cycledoor1
6: Cycledoor2
Morningstar Helmet Yellow (outlaw_legacy_armor_medium_helmet_01_01_04)
Changed
6 changes
stdItem
Interactions
1: Store
2: Offhandstore
3: Consume
4: Carry
5: Drop
6: Inspect
Morningstar Helmet Green (outlaw_legacy_armor_medium_helmet_01_01_05)
Changed
6 changes
stdItem
Interactions
0: Turret_gyro_mode → Place
1: Place → Store
2: Offhandstore
3: Carry
4: Drop
5: Inspect
Morningstar Helmet Seagreen (outlaw_legacy_armor_medium_helmet_01_01_06)
Changed
7 changes
stdItem
Interactions
0: Shiptransformcycle → Closedoor1
1: Shiptransformextend → Closedoor2
2: Shiptransformretract → Cycle
3: Opendoor1
4: Opendoor2
5: Cycledoor1
6: Cycledoor2
Morningstar Helmet Blue (outlaw_legacy_armor_medium_helmet_01_01_07)
Changed
6 changes
stdItem
Interactions
0: Idle → Idle_search
1: Login → Cycle
2: Seatenter → Opendoor1
3: Seatexit → Opendoor2
4: Cycledoor1
5: Cycledoor2
Morningstar Helmet Purple (outlaw_legacy_armor_medium_helmet_01_01_08)
Changed
7 changes
stdItem
Interactions
0: Activating_level_05 → Activate remote camera
1: Idle → Turret_gyro_mode
2: Complete → Place
3: Activating
4: Login
5: Use
6: Deactivate
Morningstar Helmet Violet (outlaw_legacy_armor_medium_helmet_01_01_09)
Changed
7 changes
stdItem
Interactions
0: Shiptransformextend → Closedoor1
1: Shiptransformretract → Closedoor2
2: Shiptransformcycle → Cycle
3: Open → Opendoor1
4: Opendoor2
5: Cycledoor1
6: Cycledoor2
Morningstar Helmet White (outlaw_legacy_armor_medium_helmet_01_01_10)
Changed
6 changes
stdItem
Interactions
0: Place → Store
1: Open → Offhandstore
2: Close → Carry
3: Drop
4: Inspect
5: Place
Morningstar Helmet Grey (outlaw_legacy_armor_medium_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Shiptransformretract → Closedoor1
1: Shiptransformcycle → Closedoor2
2: Shiptransformextend → Cycle
3: Opendoor1
4: Opendoor2
5: Cycledoor1
6: Cycledoor2
Morningstar Helmet Black (outlaw_legacy_armor_medium_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Turretenter → Closedoor1
1: Turretexit → Closedoor2
2: Activate remote camera → Seatenter
3: Turret_gyro_mode → Seatexit
4: Toptobottom → Grip
5: Bottomtotop → Release
6: Snaptobottomstate
Morningstar Helmet Dark Red (outlaw_legacy_armor_medium_helmet_01_01_13)
Changed
6 changes
stdItem
Interactions
0: Login → Carry
1: Activating_level_01 → Drop
2: Activating_level_02 → Inspect
3: Activating_level_03 → Place
4: Activating_level_04 → Store
5: Offhandstore
Morningstar Helmet Sienna (outlaw_legacy_armor_medium_helmet_01_01_14)
Changed
5 changes
stdItem
Interactions
1: Deploy → Store
2: Retract → Offhandstore
3: Carry
4: Drop
5: Inspect
Morningstar Helmet Tan (outlaw_legacy_armor_medium_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Turretexit → Closedoor1
1: Turretenter → Closedoor2
2: Cycle
3: Opendoor1
4: Opendoor2
5: Cycledoor1
6: Cycledoor2
Morningstar Helmet Dark Green (outlaw_legacy_armor_medium_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Close → Closedoor1
1: Place → Closedoor2
2: Turretenter → Cycle
3: Turretexit → Opendoor1
4: Opendoor2
5: Cycledoor1
6: Cycledoor2
Morningstar Helmet Aqua (outlaw_legacy_armor_medium_helmet_01_01_17)
Changed
7 changes
stdItem
Interactions
0: Closefinished → Closedoor1
1: Activate remote camera → Closedoor2
2: Turret_gyro_mode → Cycle
3: Opendoor1
4: Opendoor2
5: Cycledoor1
6: Cycledoor2
Morningstar Helmet Twilight (outlaw_legacy_armor_medium_helmet_01_01_18)
Changed
5 changes
stdItem
Interactions
1: Store
2: Offhandstore
3: Carry
4: Drop
5: Inspect
Morningstar Helmet Imperial (outlaw_legacy_armor_medium_helmet_01_01_19)
Changed
7 changes
stdItem
Interactions
0: Denied → Place
1: Complete → Activate remote camera
2: Activating_level_01 → Turret_gyro_mode
3: Activating_level_02 → Idle_search
4: Activating_level_03
5: Activating_level_04
6: Activating_level_05
Morningstar Helmet Olive (outlaw_legacy_armor_medium_helmet_01_01_20)
Changed
6 changes
stdItem
Interactions
0: Place → Offhandstore
1: Left_open → Carry
2: Left_close → Drop
3: Right_open → Inspect
4: Right_close → Place
5: Login → Store
Morningstar Helmet (Modified) (outlaw_legacy_armor_medium_helmet_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Seatexit → Closedoor1
1: Observe → Closedoor2
2: Open → Cycle
3: Close → Opendoor1
4: Toggle → Opendoor2
5: Lock → Cycledoor1
6: Openfinished → Cycledoor2
Inquisitor Legs Red (outlaw_legacy_armor_medium_legs_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Carry → Tray02_animationcomplete
1: Drop → Tray03_open
2: Place → Tray03_close
3: Store → Tray03_lock
4: Equiptowear → Tray03_unlock
5: Tray03_animationcomplete
6: Tray04_open
Inquisitor Legs Orange (outlaw_legacy_armor_medium_legs_01_01_03)
Changed
5 changes
stdItem
Interactions
0: Drop → Store
1: Place → Equiptowear
2: Store → Carry
3: Equiptowear → Drop
4: Carry → Place
Inquisitor Legs Yellow (outlaw_legacy_armor_medium_legs_01_01_04)
Changed
5 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
2: Place → Equiptowear
3: Store → Carry
4: Equiptowear → Drop
Inquisitor Legs Green (outlaw_legacy_armor_medium_legs_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Drop → Column02_switchtotop
1: Place → Column02_switchtobottom
2: Store → Column01_allclosed
3: Equiptowear → Column02_allclosed
4: Carry → Place
5: Tray01_open
6: Tray01_close
Inquisitor Legs Seagreen (outlaw_legacy_armor_medium_legs_01_01_06)
Changed
5 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
2: Place → Equiptowear
3: Store → Carry
4: Equiptowear → Drop
Inquisitor Legs Blue (outlaw_legacy_armor_medium_legs_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Column01_switchtobottom
1: Carry → Column02_opentop
2: Drop → Column02_openbottom
3: Place → Column02_switchtotop
4: Store → Column02_switchtobottom
5: Column01_allclosed
6: Column02_allclosed
Inquisitor Legs Purple (outlaw_legacy_armor_medium_legs_01_01_08)
Changed
5 changes
stdItem
Interactions
0: Place → Equiptowear
1: Store → Carry
2: Equiptowear → Drop
3: Carry → Place
4: Drop → Store
Inquisitor Legs Violet (outlaw_legacy_armor_medium_legs_01_01_09)
Changed
7 changes
stdItem
Interactions
0: Store → Tray01_lock
1: Equiptowear → Tray01_unlock
2: Carry → Tray01_animationcomplete
3: Drop → Tray02_open
4: Place → Tray02_close
5: Tray02_lock
6: Tray02_unlock
Inquisitor Legs White (outlaw_legacy_armor_medium_legs_01_01_10)
Changed
6 changes
stdItem
Interactions
0: Equiptowear → Drop
1: Carry → Place
2: Drop → Store
3: Place → Equiptowear
4: Store → Carry
5: Tray01_open
Inquisitor Legs Grey (outlaw_legacy_armor_medium_legs_01_01_11)
Changed
5 changes
stdItem
Interactions
0: Store → Carry
1: Equiptowear → Drop
2: Carry → Place
3: Drop → Store
4: Place → Equiptowear
<= PLACEHOLDER => (AEGS_Avenger_Thruster_Main)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 2.67E-5
BurnRatePerMNMicroUnits: 125 → 26.7
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 2.67E-5