Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
Morozov-CH Backpack Crusader Edition (rrs_combat_heavy_backpack_01_crus01_01)
Changed
7 changes
stdItem
Interactions
0: Carrylowered → Customize
1: Inspect → Bespokeplace
2: Place → Holdready
3: Chakmafirstselecttake → Holster
4: Chakmatake → Offhandholster
5: Customize → Store
6: Bespokeplace → Offhandstore
Morozov-CH Backpack Brushdrift (rrs_combat_heavy_backpack_02_01_01)
Changed
7 changes
stdItem
Interactions
0: Set_pressuredifferential → Gate_close
1: Setstate_powered → Set_pressurenormalized
2: Setstate_unpowered → Set_pressuredifferential
3: Setstate_blocked → Setstate_powered
4: Setstate_unblocked → Setstate_unpowered
5: Setstate_noaccess → Setstate_blocked
6: Setstate_access → Setstate_unblocked
Morozov-CH Backpack Redshift (rrs_combat_heavy_backpack_03_01_01)
Changed
7 changes
stdItem
Interactions
0: Pressurecycle → Setstate_noaccess
1: Pressurecyclecomplete → Setstate_access
2: Set_airlockconnected → Pressurecycle
3: Open → Pressurecyclecomplete
4: Close → Set_airlockconnected
5: Lock → Open
6: Override → Close
Morozov-CH Backpack Pyrotechnic (rrs_combat_heavy_backpack_04_01_01)
Changed
7 changes
stdItem
Interactions
0: Setstate_powered → Set_pressurenormalized
1: Setstate_unpowered → Set_pressuredifferential
2: Setstate_blocked → Setstate_powered
3: Setstate_unblocked → Setstate_unpowered
4: Setstate_noaccess → Setstate_blocked
5: Setstate_access → Setstate_unblocked
6: Pressurecycle → Setstate_noaccess
Morozov-CH Backpack Pyrotechnic Horizon (rrs_combat_heavy_backpack_04_02_01)
Changed
7 changes
stdItem
Interactions
0: Place → Holdready
1: Chakmafirstselecttake → Holster
2: Chakmatake → Offhandholster
3: Customize → Store
4: Bespokeplace → Offhandstore
5: Holdready → Drop
6: Holster → Carrylowered
Arden-CL Backpack (rrs_combat_light_backpack_01_01_01)
Changed
8 changes
stdItem
Interactions
0: Overrideclose → Setstate_powered
1: Opencomplete → Setstate_unpowered
2: Closecomplete → Setstate_blocked
3: Opentrigger → Setstate_unblocked
4: Openself → Setstate_noaccess
5: Allowopen → Setstate_access
6: Locktrigger → Pressurecycle
DescriptionData
Carrying Capacity: 40K µSCU → 54K µSCU
Arden-CL Backpack Red Alert (rrs_combat_light_backpack_01_01_iae2022)
Changed
8 changes
stdItem
Interactions
0: Chakmatake → Holdready
1: Bespokeplace → Holster
2: Holdready → Offhandholster
3: Holster → Store
4: Offhandholster → Offhandstore
5: Store → Drop
6: Offhandstore → Carrylowered
DescriptionData
Carrying Capacity: 40K µSCU → 54K µSCU
Arden-CL Backpack Balefire (rrs_combat_light_backpack_01_02_01)
Changed
8 changes
stdItem
Interactions
0: Bespokeplace → Holster
1: Holdready → Offhandholster
2: Holster → Store
3: Offhandholster → Offhandstore
4: Store → Drop
5: Offhandstore → Carrylowered
6: Drop → Inspect
DescriptionData
Carrying Capacity: 40K µSCU → 54K µSCU
Arden-CL Backpack Rime (rrs_combat_light_backpack_01_03_01)
Changed
8 changes
stdItem
Interactions
0: Drop → Inspect
1: Carrylowered → Place
2: Inspect → Chakmafirstselecttake
3: Place → Chakmatake
4: Chakmafirstselecttake → Customize
5: Chakmatake → Bespokeplace
6: Customize → Holdready
DescriptionData
Carrying Capacity: 40K µSCU → 54K µSCU
Arden-CL Backpack Archangel (rrs_combat_light_backpack_01_04_01)
Changed
8 changes
stdItem
Interactions
0: Store → Carrylowered
1: Offhandstore → Inspect
2: Drop → Place
3: Carrylowered → Chakmafirstselecttake
4: Inspect → Chakmatake
5: Place → Customize
6: Chakmafirstselecttake → Bespokeplace
DescriptionData
Carrying Capacity: 40K µSCU → 54K µSCU
Arden-CL Backpack Elysium (rrs_combat_light_backpack_02_01_01)
Changed
8 changes
stdItem
Interactions
0: Open → Closerequest
1: Close → Closetrigger
2: Lock → Closeself
3: Override → Allowclose
4: Stepthrough → Gate_close
5: Toggle → Set_pressurenormalized
6: Unlock → Set_pressuredifferential
DescriptionData
Carrying Capacity: 40K µSCU → 54K µSCU
Arden-CL Backpack Chairman's Club (rrs_combat_light_backpack_02_02_01)
Changed
8 changes
stdItem
Interactions
0: Chakmafirstselecttake → Bespokeplace
1: Chakmatake → Holdready
2: Customize → Holster
3: Bespokeplace → Offhandholster
4: Holdready → Store
5: Holster → Offhandstore
6: Offhandholster → Drop
DescriptionData
Carrying Capacity: 40K µSCU → 54K µSCU
Morozov-SH Arms Terracotta (rrs_specialist_heavy_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0: Pressurecyclecomplete → Lock
1: Set_airlockconnected → Override
2: Open → Stepthrough
3: Close → Toggle
4: Lock → Unlock
Morozov-SH Arms Thule (rrs_specialist_heavy_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0: Closerequest → Gate_close
1: Closetrigger → Set_pressurenormalized
2: Closeself → Set_pressuredifferential
3: Allowclose → Setstate_powered
4: Gate_close → Setstate_unpowered
Morozov-SH Arms Aftershock (rrs_specialist_heavy_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0: Locktrigger → Openrequest
1: Unlocktrigger → Closerequest
2: Lockself → Closetrigger
3: Unlockself → Closeself
4: Openrequest → Allowclose
Morozov-SH Arms Red Alert (rrs_specialist_heavy_arms_01_01_iae2022)
Changed
5 changes
stdItem
Interactions
0: Set_pressurenormalized → Setstate_blocked
1: Set_pressuredifferential → Setstate_unblocked
2: Setstate_powered → Setstate_noaccess
3: Setstate_unpowered → Setstate_access
4: Setstate_blocked → Pressurecycle
Morozov-SH Arms Snowdrift (rrs_specialist_heavy_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0: Override → Overrideclose
1: Stepthrough → Opencomplete
2: Toggle → Closecomplete
3: Unlock → Opentrigger
4: Overrideclose → Openself
Morozov-SH Arms Spite (rrs_specialist_heavy_arms_01_03_04)
Changed
5 changes
stdItem
Interactions
0: Pressurecycle → Overrideclose
1: Pressurecyclecomplete → Opencomplete
2: Set_airlockconnected → Closecomplete
3: Open → Opentrigger
4: Close → Openself
Morozov-SH Arms Smokescreen (rrs_specialist_heavy_arms_01_03_11)
Changed
5 changes
stdItem
Interactions
0: Openself → Allowclose
1: Allowopen → Gate_close
2: Locktrigger → Set_pressurenormalized
3: Unlocktrigger → Set_pressuredifferential
4: Lockself → Setstate_powered
Morozov-SH Arms Spitfire (rrs_specialist_heavy_arms_01_03_12)
Changed
5 changes
stdItem
Interactions
0: Unlockself → Setstate_unpowered
1: Openrequest → Setstate_blocked
2: Closerequest → Setstate_unblocked
3: Closetrigger → Setstate_noaccess
4: Closeself → Setstate_access
Morozov-SH Arms Terrene (rrs_specialist_heavy_arms_01_03_18)
Changed
5 changes
stdItem
Interactions
0: Allowclose → Pressurecycle
1: Gate_close → Pressurecyclecomplete
2: Set_pressurenormalized → Set_airlockconnected
3: Set_pressuredifferential → Open
4: Setstate_powered → Close
Morozov-SH Arms Vesper (rrs_specialist_heavy_arms_01_03_20)
Changed
5 changes
stdItem
Interactions
0: Setstate_unpowered → Lock
1: Setstate_blocked → Override
2: Setstate_unblocked → Stepthrough
3: Setstate_noaccess → Toggle
4: Setstate_access → Unlock
Morozov-SH Arms (Modified) (rrs_specialist_heavy_arms_01_9tails_01)
Changed
5 changes
stdItem
Interactions
0: Opencomplete → Allowopen
1: Closecomplete → Locktrigger
2: Opentrigger → Unlocktrigger
3: Openself → Lockself
4: Allowopen → Unlockself
Morozov-SH-I Arms Pyrotechnic Horizon (rrs_specialist_heavy_arms_04_02_01)
Changed
5 changes
stdItem
Interactions
0: Locktrigger → Openrequest
1: Unlocktrigger → Closerequest
2: Lockself → Closetrigger
3: Unlockself → Closeself
4: Openrequest → Allowclose
Morozov-SH-I Arms Lifeforce (rrs_specialist_heavy_arms_04_03_01)
Changed
5 changes
stdItem
Interactions
0: Opencomplete → Allowopen
1: Closecomplete → Locktrigger
2: Opentrigger → Unlocktrigger
3: Openself → Lockself
4: Allowopen → Unlockself
Morozov-SH Core Terracotta (rrs_specialist_heavy_core_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Stepthrough → Opencomplete
1: Toggle → Closecomplete
2: Unlock → Opentrigger
3: Overrideclose → Openself
4: Opencomplete → Allowopen
5: Closecomplete → Locktrigger
6: Opentrigger → Unlocktrigger
Morozov-SH Core Thule (rrs_specialist_heavy_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Openself → Lockself
1: Allowopen → Unlockself
2: Locktrigger → Openrequest
3: Unlocktrigger → Closerequest
4: Lockself → Closetrigger
5: Unlockself → Closeself
6: Openrequest → Allowclose
Morozov-SH Core Aftershock (rrs_specialist_heavy_core_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Opentrigger → Unlocktrigger
1: Openself → Lockself
2: Allowopen → Unlockself
3: Locktrigger → Openrequest
4: Unlocktrigger → Closerequest
5: Lockself → Closetrigger
6: Unlockself → Closeself
Morozov-SH Core Red Alert (rrs_specialist_heavy_core_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0: Override → Overrideclose
1: Stepthrough → Opencomplete
2: Toggle → Closecomplete
3: Unlock → Opentrigger
4: Overrideclose → Openself
5: Opencomplete → Allowopen
6: Closecomplete → Locktrigger
Morozov-SH Core Snowdrift (rrs_specialist_heavy_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Pressurecycle → Close
1: Pressurecyclecomplete → Lock
2: Set_airlockconnected → Override
3: Open → Stepthrough
4: Close → Toggle
5: Lock → Unlock
6: Override → Overrideclose
Morozov-SH Core Spite (rrs_specialist_heavy_core_01_03_04)
Changed
7 changes
stdItem
Interactions
0: Unlocktrigger → Turnon
1: Lockself → Turnoff
2: Unlockself
3: Openrequest
4: Closerequest
5: Closetrigger
6: Closeself
Morozov-SH Core Smokescreen (rrs_specialist_heavy_core_01_03_11)
Changed
7 changes
stdItem
Interactions
0: Setstate_blocked → Pressurecycle
1: Setstate_unblocked → Pressurecyclecomplete
2: Setstate_noaccess → Set_airlockconnected
3: Setstate_access → Turnon
4: Pressurecycle → Turnoff
5: Pressurecyclecomplete
6: Set_airlockconnected
Morozov-SH Core Spitfire (rrs_specialist_heavy_core_01_03_12)
Changed
7 changes
stdItem
Interactions
0: Open → Turnon
1: Close → Turnoff
2: Lock
3: Override
4: Stepthrough
5: Toggle
6: Unlock
Morozov-SH Core Terrene (rrs_specialist_heavy_core_01_03_18)
Changed
7 changes
stdItem
Interactions
0: Closeself → Set_pressuredifferential
1: Allowclose → Setstate_powered
2: Gate_close → Setstate_unpowered
3: Set_pressurenormalized → Setstate_blocked
4: Set_pressuredifferential → Setstate_unblocked
5: Setstate_powered → Setstate_noaccess
6: Setstate_unpowered → Setstate_access
Morozov-SH Core Vesper (rrs_specialist_heavy_core_01_03_20)
Changed
7 changes
stdItem
Interactions
0: Overrideclose → Turnoff
1: Opencomplete → Turnon
2: Closecomplete
3: Opentrigger
4: Openself
5: Allowopen
6: Locktrigger
Morozov-SH Core (Modified) (rrs_specialist_heavy_core_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Set_pressuredifferential → Setstate_unblocked
1: Setstate_powered → Setstate_noaccess
2: Setstate_unpowered → Setstate_access
3: Setstate_blocked → Pressurecycle
4: Setstate_unblocked → Pressurecyclecomplete
5: Setstate_noaccess → Set_airlockconnected
6: Setstate_access → Open
Morozov-SH Core Crusader Edition (rrs_specialist_heavy_core_01_crus01_01)
Changed
7 changes
stdItem
Interactions
0: Openrequest → Allowclose
1: Closerequest → Gate_close
2: Closetrigger → Set_pressurenormalized
3: Closeself → Set_pressuredifferential
4: Allowclose → Setstate_powered
5: Gate_close → Setstate_unpowered
6: Set_pressurenormalized → Setstate_blocked
Morozov-SH-I Core Pyrotechnic Horizon (rrs_specialist_heavy_core_04_02_01)
Changed
6 changes
stdItem
Interactions
0: Turnon → Setgreenlight
1: Turnoff → Setbluelight
2: Setyellowlight
3: Setpurplelight
4: Retrieve
5: Idle
Morozov-SH-I Core Lifeforce (rrs_specialist_heavy_core_04_03_01)
Changed
5 changes
stdItem
Interactions
0: Turnoff → Place
1: Turnon → Idle
2: Order
3: Takeorder
4: Take
Morozov-SH Helmet (rrs_specialist_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Quantumtravel_setinactive → Scan_disable
1: Weaponcontroller_setactive → Shields_on
2: Weaponcontroller_setinactive → Shields_off
3: Gimbaltype_setfixed → Missiles_armmissile
4: Gimbaltype_setgimbal → Missiles_disarmmissiles
5: Gimbaltype_setaimassist → Missiles_cyclemissiles
6: Firepattern_setstaggered → Missiles_firemissiles
Morozov-SH Helmet Terracotta (rrs_specialist_heavy_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Openinventoryui → Equiptowear
6: Openlootingui → Openinventoryui
Morozov-SH Helmet Thule (rrs_specialist_heavy_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Openinventoryui → Equiptowear
6: Openlootingui → Openinventoryui
Morozov-SH Helmet Aftershock (rrs_specialist_heavy_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Openinventoryui → Equiptowear
6: Openlootingui → Openinventoryui
Morozov-SH Helmet Red Alert (rrs_specialist_heavy_helmet_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Openinventoryui → Equiptowear
6: Openlootingui → Openinventoryui
Morozov-SH Helmet Snowdrift (rrs_specialist_heavy_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Openinventoryui → Equiptowear
6: Openlootingui → Openinventoryui
Morozov-SH Helmet Iceflow (rrs_specialist_heavy_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Openinventoryui → Equiptowear
6: Openlootingui → Openinventoryui
Morozov-SH Helmet Spite (rrs_specialist_heavy_helmet_01_03_04)
Changed
7 changes
stdItem
Interactions
0: Set_pressuredifferential → Opentrigger
1: Setstate_powered → Openself
2: Setstate_unpowered → Allowopen
3: Setstate_blocked → Locktrigger
4: Setstate_unblocked → Unlocktrigger
5: Setstate_noaccess → Lockself
6: Setstate_access → Unlockself
Morozov-SH Helmet Smokescreen (rrs_specialist_heavy_helmet_01_03_11)
Changed
7 changes
stdItem
Interactions
0: Openself → Pressurecycle
1: Allowopen → Pressurecyclecomplete
2: Locktrigger → Set_airlockconnected
3: Unlocktrigger → Open
4: Lockself → Close
5: Unlockself → Lock
6: Openrequest → Override
Morozov-SH Helmet Spitfire (rrs_specialist_heavy_helmet_01_03_12)
Changed
7 changes
stdItem
Interactions
0: Pressurecycle → Openrequest
1: Pressurecyclecomplete → Closerequest
2: Set_airlockconnected → Closetrigger
3: Open → Closeself
4: Close → Allowclose
5: Lock → Gate_close
6: Override → Set_pressurenormalized
<= PLACEHOLDER => (AEGS_Avenger_Thruster_Main)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 2.67E-5
BurnRatePerMNMicroUnits: 125 → 26.7
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 2.67E-5