Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
Seat (Seat_Bench_8_CBD_Stone)
Changed
2 changes
stdItem
Interactions
0: Disableproximityassist → Equip
1: Engineon → Openlootingui
Seat (Seat_Bench_Backrest_2_ANVL_Paladin_Habitation_b)
Changed
2 changes
stdItem
Interactions
0: Openinventoryui → Place
1: Unrestrain → Turretenter
Seat (Seat_Bench_Backrest_2_ANVL_Paladin_Habitation_c)
Changed
2 changes
stdItem
Interactions
0: Bodydrop → Drop
1: Turnover → Take
Seat (Seat_Bench_Backrest_3_bench_hospital_1_a)
Changed
2 changes
stdItem
Interactions
0: Talk → Turretenter18
1: Order → Pickup
Seat (Seat_Bench_Backrest_3_Couch_leather)
Changed
2 changes
stdItem
Interactions
0: Lookat → Turretenter
1: Order → Turretexit
Seat (Seat_Bench_Backrest_3_CounchProp_Modern_C)
Changed
2 changes
stdItem
Interactions
0: Serve → Turretenter
1: Takeorder → Turretexit
Seat (Seat_Bench_Backrest_3_Plaza_Lounge_Bench_B)
Changed
2 changes
stdItem
Interactions
0: Search → Turretenter
1: Turretexit
Seat (Seat_Bench_Backrest_3_seat_bench_1_a)
Changed
2 changes
stdItem
Interactions
0: Serve → Drop
1: Takeorder → Pickup
Seat (Seat_Bench_Backrest_3_Train_Lorville)
Changed
2 changes
stdItem
Interactions
0: Medpen → Drop
1: Bodydrag → Pickup
Seat (Seat_Bench_Backrest_4_Template)
Changed
2 changes
stdItem
Interactions
0: Refill ammo → Drop
1: Refill grenades → Pickup
Seat (Seat_Bench_Backrest_5_Newbab_Train_a)
Changed
2 changes
stdItem
Interactions
0: Store → Prepare
1: Equiptowear → Selection
Seat (Seat_Bench_Backrest_5_Template)
Changed
2 changes
stdItem
Interactions
0: Reset → Closefinished
1: Deployed → Activate remote camera
Seat (Seat_Bench_Backrest_6_Template)
Changed
2 changes
stdItem
Interactions
0: Drop → Dispenser_down
1: Place → Makecoffee
Seat (Seat_Bench_Backrest_7_Template)
Changed
2 changes
stdItem
Interactions
0: Setstate_unpowered → Opencomplete
1: Setstate_blocked → Closecomplete
Seat (Seat_Bench_Backrest_8_Template)
Changed
2 changes
stdItem
Interactions
0: Offhandequip → Place
1: Prime → Take
Seat (Seat_Bench_Backrest_ArmrestBoth_4_Template)
Changed
2 changes
stdItem
Interactions
0: Swapoutfit → Turretexit
1: Restrain → Turret_hatch_right_open
Seat (Seat_Bench_Backrest_ArmrestEnd_4_Template)
Changed
2 changes
stdItem
Interactions
0: Place → Turretexit
1: Store → Turretenter
Seat (Seat_Bench_Bar_Left_ASDTint)
Changed
2 changes
stdItem
Interactions
0: Drop → Hack
1: Place → Poweron
Seat (Seat_Bench_Bar_Right_ASDTint)
Changed
2 changes
stdItem
Interactions
0: Drop → Turretexit
1: Place → Turretenter
Seat (Seat_Bench_Booth_Center)
Changed
2 changes
stdItem
Interactions
0: Equiptowear → Ramp_close
1: Carry → Dooropen
Seat (Seat_Bench_Booth_Corner_Left-90)
Changed
2 changes
stdItem
Interactions
0: Equiptowear → Disableproximitysensor
1: Carry → Open
Seat (Seat_Bench_Booth_Corner_Right-90)
Changed
2 changes
stdItem
Interactions
0: Store → Close
1: Equiptowear → Enableproximitysensor
Seat (Seat_Bench_Booth_Left)
Changed
2 changes
stdItem
Interactions
0: Carry → Disableproximitysensor
1: Drop → Open
Seat (Seat_Bench_Booth_Right)
Changed
2 changes
stdItem
Interactions
0: Equiptowear → Close
1: Carry → Enableproximitysensor
Seat (Seat_Bench_NoBack_3_LowTech)
Changed
2 changes
stdItem
Interactions
0: Store → Place
1: Equiptowear → Drop
Seat (Seat_Bench_NoBack_4_Template)
Changed
1 change
stdItem
Interactions
1: Place → Take
Seat (Seat_Bench_NoBack_Center_MISC_Starlancer_R)
Changed
2 changes
stdItem
Interactions
0: Carry → Drop
1: Drop → Take
Seat (Seat_Bench_NoBack_Center_MISC_Starlancer_TAC_R)
Changed
1 change
stdItem
Interactions
1: Store → Drop
Seat (Seat_Bench_NoBack_Center_util_2_a)
Changed
2 changes
stdItem
Interactions
0: Store → Take
1: Equiptowear → Place
Seat (Seat_Bench_NoBack_Left_AEGS_Idris_rdy_rm)
Changed
2 changes
stdItem
Interactions
0: Store → Poweroff
1: Equiptowear → Turretenter
Seat (Seat_Bench_NoBack_Right_AEGS_Idris_rdy_rm_mirror)
Changed
2 changes
stdItem
Interactions
0: Store → Turretexit
1: Equiptowear → Placeinbox
Seat (Seat_Bench_Starfarer_Left_Gemini)
Changed
2 changes
stdItem
Interactions
0: Carry → Turretexit
1: Drop → Turretenter
Seat (Seat_Bench_Starfarer_Right_Gemini)
Changed
2 changes
stdItem
Interactions
0: Equiptowear → Turretexit
1: Carry → Turretenter
Seat (Seat_Bench_Starfarer_Straight_Gemini)
Changed
2 changes
stdItem
Interactions
0: Drop → Place
1: Place → Drop
Seat (seat_booth_restaurant_1_corner_left_1m_a)
Changed
2 changes
stdItem
Interactions
0: Store → Opening
1: Equiptowear → Closing
Seat (seat_booth_restaurant_1_corner_right_1m_a)
Changed
2 changes
stdItem
Interactions
0: Place → Take
1: Store → Place
Seat (seat_booth_restaurant_1_left_1m_a)
Changed
2 changes
stdItem
Interactions
0: Carry → Opening
1: Drop → Closing
Seat (seat_booth_restaurant_1_right_1m_a)
Changed
2 changes
stdItem
Interactions
0: Equiptowear → Opening
1: Carry → Closing
Seat (seat_booth_restaurant_1_single_1m_a)
Changed
2 changes
stdItem
Interactions
0: Equiptowear → Drop
1: Carry → Take
Seat (Seat_Chair_Anim_ANVL_Pisces_C8R)
Changed
2 changes
stdItem
Interactions
0: Place → Disableproximitysensor
1: Store → Open
Seat (Seat_Chair_Anim_DRAK_Cutlass_Steel_Jumpseat)
Changed
2 changes
stdItem
Interactions
0: Equiptowear → Disableproximitysensor
1: Carry → Open
Seat (Seat_Chair_Anim_Valkyrie_ANVL)
Changed
3 changes
stdItem
Interactions
0: Drop → Close
1: Place → Enableproximitysensor
2: Store → Disableproximitysensor
Seat (Seat_chair_beanbag_1_a)
Changed
2 changes
stdItem
Interactions
0: Place → Doorclose
1: Store → Ramp_open
Seat (Seat_Chair_Button_AEGS_Captains_Quarters)
Changed
4 changes
stdItem
Interactions
0: Carry → Disableproximitysensor
1: Drop → Open
2: Place → Close
3: Store → Enableproximitysensor
Seat (Seat_Chair_Button_RSI_Lynx_RL)
Changed
4 changes
stdItem
Interactions
0: Drop → Disableproximitysensor
1: Place → Open
2: Store → Close
3: Equiptowear → Enableproximitysensor
Seat (Seat_Chair_Button_RSI_Lynx_RR)
Changed
4 changes
stdItem
Interactions
0: Onspawncompleted → Close
1: Onresetting → Toggle
2: Unlock → Lock
3: Lock → Openfinished
Seat (Seat_Chair_Button_RSI_Polaris_Captain)
Changed
4 changes
stdItem
Interactions
0: Store → Disableproximitysensor
1: Equiptowear → Open
2: Carry → Close
3: Drop → Enableproximitysensor
Seat (Seat_Couch_Left_ARGO_Mole)
Changed
2 changes
stdItem
Interactions
0: Store → Close
1: Equiptowear → Enableproximitysensor
Seat (Seat_Couch_Left_ARGO_RAFT_Booth)
Changed
2 changes
stdItem
Interactions
0: Equiptowear → Close
1: Carry → Enableproximitysensor
Seat (Seat_Couch_Left_ARGO_SRV_Booth_1)
Changed
2 changes
stdItem
Interactions
0: Carry → Close
1: Drop → Enableproximitysensor