Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
Azrael Racing Helmet Sapphire (rsi_odyssey_undersuit_helmet_02_03_01)
Changed
7 changes
stdItem
Interactions
0: Gsafe_setinactive → Weapons_on
1: Esp_setactive → Weapons_off
2: Esp_setinactive → Countermeasures_fire
3: Quantumspool_setactive → Headlights_on
4: Quantumspool_setinactive → Headlights_off
5: Quantumtravel_setactive → Vtol_setactive
6: Quantumtravel_setinactive → Vtol_setinactive
Seat (Seat_Bench_Backrest_ArmrestBoth_security_3_Template)
Changed
2 changes
stdItem
Interactions
0: Openlootingui → Turret_hatch_right_close
1: Consumeactor → Idle_stare
Voss Helmet (srvl_combat_medium_helmet_04_01_01)
Changed
7 changes
stdItem
Interactions
0: Openaccesspoints → Shields_on
1: Closeaccesspoints → Shields_off
2: Flight_ready → Missiles_armmissile
3: Dummyinteraction → Missiles_disarmmissiles
4: Commsinteraction → Missiles_cyclemissiles
5: Opencanopy → Missiles_firemissiles
6: Closecanopy → Weapons_on
Sureshot Helmet (srvl_combat_medium_helmet_05_01_01)
Changed
7 changes
stdItem
Interactions
0: Scan_enable → Landinggear_retract
1: Scan_disable → Coupled_setcoupled
2: Shields_on → Coupled_setdecoupled
3: Shields_off → Gsafe_setactive
4: Missiles_armmissile → Gsafe_setinactive
5: Missiles_disarmmissiles → Esp_setactive
6: Missiles_cyclemissiles → Esp_setinactive
Sureshot Helmet Red Menace (srvl_combat_medium_helmet_05_02_01)
Changed
7 changes
stdItem
Interactions
0: Stage1 → Drop
1: Stage2 → Inspect
2: Win → Place
3: Lose → Store
4: Leaderboard → Offhandstore
5: Open → Carry
6: Close
Outback Arms Grime Blue (srvl_utility_light_arms_01_01_07)
Changed
5 changes
stdItem
Interactions
0: Closecomplete → Locktrigger
1: Opentrigger → Unlocktrigger
2: Openself → Lockself
3: Allowopen → Unlockself
4: Locktrigger → Openrequest
Outback Arms Sleet (srvl_utility_light_arms_01_01_11)
Changed
5 changes
stdItem
Interactions
0: Set_airlockconnected → Override
1: Open → Stepthrough
2: Close → Toggle
3: Lock → Unlock
4: Override → Overrideclose
Outback Arms Molten (srvl_utility_light_arms_01_01_13)
Changed
5 changes
stdItem
Interactions
0: Setstate_unblocked → Pressurecyclecomplete
1: Setstate_noaccess → Set_airlockconnected
2: Setstate_access → Open
3: Pressurecycle → Close
4: Pressurecyclecomplete → Lock
Outback Arms Molehill Brown (srvl_utility_light_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0: Stepthrough → Opencomplete
1: Toggle → Closecomplete
2: Unlock → Opentrigger
3: Overrideclose → Openself
4: Opencomplete → Allowopen
Outback Core Grime Blue (srvl_utility_light_core_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Overrideclose → Openself
1: Opencomplete → Allowopen
2: Closecomplete → Locktrigger
3: Opentrigger → Unlocktrigger
4: Openself → Lockself
5: Allowopen → Unlockself
6: Locktrigger → Openrequest
Outback Core Sleet (srvl_utility_light_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Unlocktrigger → Closerequest
1: Lockself → Closetrigger
2: Unlockself → Closeself
3: Openrequest → Allowclose
4: Closerequest → Gate_close
5: Closetrigger → Set_pressurenormalized
6: Closeself → Set_pressuredifferential
Outback Core Molten (srvl_utility_light_core_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Open → Stepthrough
1: Close → Toggle
2: Lock → Unlock
3: Override → Overrideclose
4: Stepthrough → Opencomplete
5: Toggle → Closecomplete
6: Unlock → Opentrigger
Outback Core Molehill Brown (srvl_utility_light_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Allowclose → Setstate_powered
1: Gate_close → Setstate_unpowered
2: Set_pressurenormalized → Setstate_blocked
3: Set_pressuredifferential → Setstate_unblocked
4: Setstate_powered → Setstate_noaccess
5: Setstate_unpowered → Setstate_access
6: Setstate_blocked → Pressurecycle
Outback Helmet (srvl_utility_light_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Exit → Toggle
1: Sit → Enterinternalscreen
2: Enter_l2 → Downloadauthorised
3: Enter_r2 → Downloadunauthorised
4: Prereqsmet
5: Prereqsunmet
6: Download
Outback Helmet Grime Blue (srvl_utility_light_helmet_01_01_07)
Changed
6 changes
stdItem
Interactions
0: Open → Close
1: Close → Hack
2: Openlootingui → Repair
3: Carry → Syncopen
4: Drop → Syncclose
5: Open
Outback Helmet Sleet (srvl_utility_light_helmet_01_01_11)
Changed
6 changes
stdItem
Interactions
0: Close → Syncclose
1: Openlootingui → Open
2: Open → Close
3: Hack
4: Repair
5: Syncopen
Outback Helmet Molten (srvl_utility_light_helmet_01_01_13)
Changed
6 changes
stdItem
Interactions
0: Openlootingui → Open
1: Open → Close
2: Close → Hack
3: Repair
4: Syncopen
5: Syncclose
Outback Helmet Molehill Brown (srvl_utility_light_helmet_01_01_15)
Changed
6 changes
stdItem
Interactions
0: Openlootingui → Hack
1: Open → Repair
2: Close → Syncopen
3: Syncclose
4: Openhatch
5: Closehatch
Outback Legs Grime Blue (srvl_utility_light_legs_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Vendorinspect → Setstate_access
1: Vendorreturn → Pressurecycle
2: Vendorkeep → Pressurecyclecomplete
3: Holdready → Set_airlockconnected
4: Equiptosuit → Open
5: Offhandequiptosuit → Close
6: Store → Lock
Outback Legs Sleet (srvl_utility_light_legs_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Offhandstore → Override
1: Drop → Stepthrough
2: Carrylowered → Toggle
3: Inspect → Unlock
4: Place → Overrideclose
5: Vendorinspect → Opencomplete
6: Vendorreturn → Closecomplete
Outback Legs Molten (srvl_utility_light_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Vendorkeep → Opentrigger
1: Holdready → Openself
2: Equiptosuit → Allowopen
3: Offhandequiptosuit → Locktrigger
4: Store → Unlocktrigger
5: Offhandstore → Lockself
6: Drop → Unlockself
Outback Legs Molehill Brown (srvl_utility_light_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Carrylowered → Openrequest
1: Inspect → Lockeddisplay
2: Place → Closetrigger
3: Vendorinspect → Closeself
4: Vendorreturn → Allowclose
5: Vendorkeep → Gate_close
6: Holdready → Set_pressurenormalized
Warden Backpack Keystone (vgl_combat_heavy_backpack_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Carrylowered → Customize
1: Inspect → Bespokeplace
2: Place → Holdready
3: Chakmafirstselecttake → Holster
4: Chakmatake → Offhandholster
5: Customize → Store
6: Bespokeplace → Offhandstore
Warden Backpack HighSec (vgl_combat_heavy_backpack_01_04_01)
Changed
7 changes
stdItem
Interactions
0: Chakmatake → Offhandholster
1: Customize → Store
2: Bespokeplace → Offhandstore
3: Holdready → Drop
4: Holster → Carrylowered
5: Offhandholster → Inspect
6: Store → Place
Warden Backpack Hemlock Camo (vgl_combat_heavy_backpack_01_05_01)
Changed
7 changes
stdItem
Interactions
0: Bespokeplace → Offhandstore
1: Holdready → Drop
2: Holster → Carrylowered
3: Offhandholster → Inspect
4: Store → Place
5: Offhandstore → Chakmafirstselecttake
6: Drop → Chakmatake
Warden Backpack Monde (vgl_combat_heavy_backpack_01_06_01)
Changed
7 changes
stdItem
Interactions
0: Inspect → Bespokeplace
1: Place → Holdready
2: Chakmafirstselecttake → Holster
3: Chakmatake → Offhandholster
4: Customize → Store
5: Bespokeplace → Offhandstore
6: Holdready → Drop
Warden Backpack Daimyo (vgl_combat_heavy_backpack_01_07_01)
Changed
7 changes
stdItem
Interactions
0: Holster → Carrylowered
1: Offhandholster → Inspect
2: Store → Place
3: Offhandstore → Chakmafirstselecttake
4: Drop → Chakmatake
5: Carrylowered → Customize
6: Inspect → Bespokeplace
Warden Backpack Crimson Camo (vgl_combat_heavy_backpack_01_08_01)
Changed
7 changes
stdItem
Interactions
0: Store → Place
1: Offhandstore → Chakmafirstselecttake
2: Drop → Chakmatake
3: Carrylowered → Customize
4: Inspect → Bespokeplace
5: Place → Holdready
6: Chakmafirstselecttake → Holster
Warden Backpack Delta Camo (vgl_combat_heavy_backpack_01_09_01)
Changed
7 changes
stdItem
Interactions
0: Customize → Store
1: Bespokeplace → Offhandstore
2: Holdready → Drop
3: Holster → Carrylowered
4: Offhandholster → Inspect
5: Store → Place
6: Offhandstore → Chakmafirstselecttake
Warden Backpack Hiro (vgl_combat_heavy_backpack_01_10_01)
Changed
7 changes
stdItem
Interactions
0: Holdready → Drop
1: Holster → Carrylowered
2: Offhandholster → Inspect
3: Store → Place
4: Offhandstore → Chakmafirstselecttake
5: Drop → Chakmatake
6: Carrylowered → Customize
Chiron Arms Samaritan (vgl_utility_light_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0: Setstate_unblocked → Pressurecyclecomplete
1: Setstate_noaccess → Set_airlockconnected
2: Setstate_access → Open
3: Pressurecycle → Close
4: Pressurecyclecomplete → Lock
Chiron Arms Lifesaver (vgl_utility_light_arms_01_03_01)
Changed
5 changes
stdItem
Interactions
0: Set_pressurenormalized → Setstate_blocked
1: Set_pressuredifferential → Setstate_unblocked
2: Setstate_powered → Setstate_noaccess
3: Setstate_unpowered → Setstate_access
4: Setstate_blocked → Pressurecycle
Chiron Backpack Samaritan (vgl_utility_light_backpack_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Carrylowered → Holdready
1: Inspect → Holster
2: Place → Offhandholster
3: Chakmafirstselecttake → Store
4: Chakmatake → Offhandstore
5: Bespokeplace → Drop
6: Holdready → Carrylowered
Chiron Backpack Lifesaver (vgl_utility_light_backpack_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Bespokeplace → Carrylowered
1: Holdready → Inspect
2: Holster → Place
3: Offhandholster → Chakmafirstselecttake
4: Store → Chakmatake
5: Offhandstore → Customize
6: Drop → Bespokeplace
Chiron Core Samaritan (vgl_utility_light_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Setstate_blocked → Pressurecycle
1: Setstate_unblocked → Pressurecyclecomplete
2: Setstate_noaccess → Set_airlockconnected
3: Setstate_access → Open
4: Pressurecycle → Close
5: Pressurecyclecomplete → Lock
6: Set_airlockconnected → Override
Chiron Core Lifesaver (vgl_utility_light_core_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Overrideclose → Openself
1: Opencomplete → Allowopen
2: Closecomplete → Locktrigger
3: Opentrigger → Unlocktrigger
4: Openself → Lockself
5: Allowopen → Unlockself
6: Locktrigger → Openrequest
Chiron Helmet Samaritan (vgl_utility_light_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Open → Place
1: Close → Place
2: Change → Turretenter
3: Movetoopen → Turretexit
4: Movetoclose → Canceltransfer
5: Holdready → Transfersuccess
6: Equiptosuit
Chiron Helmet Lifesaver (vgl_utility_light_helmet_01_04_01)
Changed
7 changes
stdItem
Interactions
0: Open → Climb
1: Close → Stepthrough
2: Enableproximitysensor → Place
3: Disableproximitysensor
4: Proximitysensoroccupied
5: Proximitysensorunoccupied
6: Proximitysensorattached
Chiron Legs Samaritan (vgl_utility_light_legs_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Offhandstore → Setleadpips
1: Drop → Setgimballock
2: Inspect → Setfreegimbal
3: Place → Setaimassist
4: Swapammomag → Setstaggeredfire
5: Carry → Setsynchronousfire
6: Equiptosuit → Fireweapongroup1
Chiron Legs Lifesaver (vgl_utility_light_legs_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Offhandequiptosuit → Fireweapongroup2
1: Store → Enableweapons
2: Offhandstore → Disableweapons
3: Drop → Setlagpips
4: Inspect → Setleadpips
5: Place → Setgimballock
6: Swapammomag → Setfreegimbal
<= PLACEHOLDER => (vlk_spewgun_ballistic_ice)
Changed
1 change
stdItem
SecondaryAmmunition
Mass: 400
Size: 1
Type: AmmoParams
UUID: 461d44c2-7083-4567-bbd9-708ad384712e
Range: 2400
Speed: 300
Capacity: 99999
Lifetime: 8
BulletType: 2
Penetration
FarRadius: 5
NearRadius: 0.5
BasePenetrationDistance: 0
ImpactDamage
Stun: 0
Energy: 0
Thermal: 0
Physical: 20
Distortion: 0
Biochemical: 0
ImpulseScale: 1
FlightPhysics
AirResistance: 0
DisableGravity: true
Pierceability: 9
ExplosionRadius
Maximum: 25
Minimum: 25
InitialCapacity: 99999
DetonationDamage
Stun: 0
Energy: 0
Thermal: 0
Physical: 9
Distortion: 0
Biochemical: 0
PhysicalDimensions
Length: 1
Radius: 0.3
Thickness: 0.3
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 90
BulletImpulseFalloff
MaxFalloff: 0
DropFalloff: 0
MinDistance: 0.5
ConversionRateMicroScu: 1
MaxPenetrationThickness: 0.2
<= PLACEHOLDER => (vlk_spewgun_ballistic_ice_adult)
Changed
1 change
stdItem
SecondaryAmmunition
Mass: 1
Size: 1
Type: AmmoParams
UUID: e641c6c1-bf27-4655-b9e4-f9b2e603a86a
Range: 560
Speed: 70
Capacity: 99999
Lifetime: 8
BulletType: 2
Penetration
FarRadius: 5
NearRadius: 0.5
BasePenetrationDistance: 0
ImpactDamage
Stun: 0
Energy: 0
Thermal: 0
Physical: 25
Distortion: 0
Biochemical: 0
ImpulseScale: 1
FlightPhysics
AirResistance: 0
DisableGravity: false
Pierceability: 9
ExplosionRadius
Maximum: 2
Minimum: 1
InitialCapacity: 99999
DetonationDamage
Stun: 0
Energy: 0
Thermal: 0
Physical: 10
Distortion: 0
Biochemical: 0
PhysicalDimensions
Length: 1
Radius: 0.6
Thickness: 0.6
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 90
BulletImpulseFalloff
MaxFalloff: 0
DropFalloff: 0
MinDistance: 0.5
ConversionRateMicroScu: 1
MaxPenetrationThickness: 0.2
<= PLACEHOLDER => (vlk_spewgun_ballistic_ice_juvenile)
Changed
1 change
stdItem
SecondaryAmmunition
Mass: 400
Size: 1
Type: AmmoParams
UUID: 461d44c2-7083-4567-bbd9-708ad384712e
Range: 2400
Speed: 300
Capacity: 99999
Lifetime: 8
BulletType: 2
Penetration
FarRadius: 5
NearRadius: 0.5
BasePenetrationDistance: 0
ImpactDamage
Stun: 0
Energy: 0
Thermal: 0
Physical: 20
Distortion: 0
Biochemical: 0
ImpulseScale: 1
FlightPhysics
AirResistance: 0
DisableGravity: true
Pierceability: 9
ExplosionRadius
Maximum: 25
Minimum: 25
InitialCapacity: 99999
DetonationDamage
Stun: 0
Energy: 0
Thermal: 0
Physical: 9
Distortion: 0
Biochemical: 0
PhysicalDimensions
Length: 1
Radius: 0.3
Thickness: 0.3
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 90
BulletImpulseFalloff
MaxFalloff: 0
DropFalloff: 0
MinDistance: 0.5
ConversionRateMicroScu: 1
MaxPenetrationThickness: 0.2
<= PLACEHOLDER => (vlk_spewgun_ballistic_irradiated)
Changed
1 change
stdItem
SecondaryAmmunition
Mass: 400
Size: 1
Type: AmmoParams
UUID: 7aa9a436-073d-4494-a912-08f6181b3cdb
Range: 2400
Speed: 300
Capacity: 99999
Lifetime: 8
BulletType: 2
Penetration
FarRadius: 5
NearRadius: 0.5
BasePenetrationDistance: 0
ImpactDamage
Stun: 0
Energy: 0
Thermal: 0
Physical: 20
Distortion: 0
Biochemical: 0
ImpulseScale: 1
FlightPhysics
AirResistance: 0
DisableGravity: true
Pierceability: 9
ExplosionRadius
Maximum: 25
Minimum: 25
InitialCapacity: 99999
DetonationDamage
Stun: 0
Energy: 0
Thermal: 0
Physical: 9
Distortion: 0
Biochemical: 0
PhysicalDimensions
Length: 1
Radius: 0.3
Thickness: 0.3
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 90
BulletImpulseFalloff
MaxFalloff: 0
DropFalloff: 0
MinDistance: 0.5
ConversionRateMicroScu: 1
MaxPenetrationThickness: 0.2
Drake Caterpillar (DRAK_Caterpillar_Boarded)
Changed
2 changes
stdItem
Interactions
0: Disablevtol → Engineoff
1: Enableproximityassist → Enabledecoupled
RSI Apollo Triage Wikelo Sneak Special (RSI_Apollo_Triage_Collector_Stealth)
Changed
1 change
stdItem
Interactions
1: Engineon → Shiptransformcycle
Flight Blade (Controller_Flight_MISC_Hull_B)
Changed
1 change
stdItem
ResourceNetwork
States
0
Deltas
1
Rate: 0
Type: Consumption
Resource: Fuel
MinimumFraction: 0
SHIELDS (Controller_Shield_MISC_Hull_B)
Changed
1 change
stdItem
ShieldController
UsePowerForAbsorptionCalculations: 0
Door Control (ControlPanel_Screen_DoorControl_16x9_MISC_Hull_B)
Changed
12 changes
stdItem
Interactions
0: Close → Turnhoveron
1: Hack → Turnhoveroff
2: Repair → Grip
3: Syncopen → Release
4: Syncclose → Liedown
5: Opencomplete → Exit
6: Closecomplete → Draguserout
7: Open → Dropuserin
8: Deploy → Open
9: Retract
10: Syncdeploy
11: Syncretract
Door Control (ControlPanel_Screen_DoorControl_9x16_Small_MISC_Hull_B)
Changed
5 changes
stdItem
Interactions
1: Store
2: Offhandstore
3: Carry
4: Drop
5: Inspect