Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
Morozov-SH-S Helmet Smokescreen
(rrs_specialist_heavy_helmet_03_02_11)
Changed
7 changes
stdItem
Interactions
0:
Allowclose
→
Override
1:
Gate_close
→
Stepthrough
2:
Set_pressurenormalized
→
Toggle
3:
Set_pressuredifferential
→
Unlock
4:
Setstate_powered
→
Overrideclose
5:
Setstate_unpowered
→
Opencomplete
6:
Setstate_blocked
→
Closecomplete
Morozov-SH-S Helmet Spitfire
(rrs_specialist_heavy_helmet_03_02_12)
Changed
7 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Opentrigger
1:
Setstate_noaccess
→
Openself
2:
Setstate_access
→
Allowopen
3:
Pressurecycle
→
Locktrigger
4:
Pressurecyclecomplete
→
Unlocktrigger
5:
Set_airlockconnected
→
Lockself
6:
Open
→
Unlockself
Morozov-SH-S Helmet Terrene
(rrs_specialist_heavy_helmet_03_02_18)
Changed
7 changes
stdItem
Interactions
0:
Unlocktrigger
→
Setstate_access
1:
Lockself
→
Pressurecycle
2:
Unlockself
→
Pressurecyclecomplete
3:
Openrequest
→
Set_airlockconnected
4:
Closerequest
→
Open
5:
Closetrigger
→
Close
6:
Closeself
→
Lock
Morozov-SH-S Helmet Vesper
(rrs_specialist_heavy_helmet_03_02_20)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Unlockself
1:
Close
→
Openrequest
2:
Lock
→
Closerequest
3:
Override
→
Closetrigger
4:
Stepthrough
→
Closeself
5:
Toggle
→
Allowclose
6:
Unlock
→
Gate_close
Morozov-SH-S Helmet Crusader Edition
(rrs_specialist_heavy_helmet_03_crus01_01)
Changed
7 changes
stdItem
Interactions
0:
Purchase
→
Openlootingui
1:
Select_0
→
Carry
2:
Select_0
→
Drop
3:
Select_0
→
Place
4:
Vvvv_pe_interactions_vvvv
→
Store
5:
Setinteractionoperable
→
Equiptowear
6:
Setinteractioninoperable
→
Openinventoryui
Morozov-SH-I Helmet Pyrotechnic
(rrs_specialist_heavy_helmet_04_01_01)
Changed
7 changes
stdItem
Interactions
0:
Landinggear_deploy
→
Scan_disable
1:
Landinggear_retract
→
Shields_on
2:
Coupled_setcoupled
→
Shields_off
3:
Coupled_setdecoupled
→
Missiles_armmissile
4:
Gsafe_setactive
→
Missiles_disarmmissiles
5:
Gsafe_setinactive
→
Missiles_cyclemissiles
6:
Esp_setactive
→
Missiles_firemissiles
Morozov-SH-I Helmet Pyrotechnic Horizon
(rrs_specialist_heavy_helmet_04_02_01)
Changed
7 changes
stdItem
Interactions
0:
Setphase_03_idle
→
Openlootingui
1:
Setphase_04_engaged
→
Carry
2:
Setphase_05_shutdown
→
Drop
3:
Setpairing
→
Place
4:
Setpairingcomplete
→
Store
5:
Cycle
→
Equiptowear
6:
Oncyclecompleted
→
Openinventoryui
Morozov-SH-I Helmet Pyrotechnic Iceflow
(rrs_specialist_heavy_helmet_04_02_02)
Changed
7 changes
stdItem
Interactions
0:
Opencomplete
→
Set_pressuredifferential
1:
Closecomplete
→
Setstate_powered
2:
Opentrigger
→
Setstate_unpowered
3:
Openself
→
Setstate_blocked
4:
Allowopen
→
Setstate_unblocked
5:
Locktrigger
→
Setstate_noaccess
6:
Unlocktrigger
→
Setstate_access
Morozov-SH-I Helmet Pyrotechnic Spite
(rrs_specialist_heavy_helmet_04_02_04)
Changed
7 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Openself
1:
Setstate_access
→
Allowopen
2:
Pressurecycle
→
Locktrigger
3:
Pressurecyclecomplete
→
Unlocktrigger
4:
Set_airlockconnected
→
Lockself
5:
Open
→
Unlockself
6:
Close
→
Openrequest
Morozov-SH-I Helmet Pyrotechnic Smokescreen
(rrs_specialist_heavy_helmet_04_02_11)
Changed
7 changes
stdItem
Interactions
0:
Lockself
→
Pressurecycle
1:
Unlockself
→
Pressurecyclecomplete
2:
Openrequest
→
Set_airlockconnected
3:
Closerequest
→
Open
4:
Closetrigger
→
Close
5:
Closeself
→
Lock
6:
Allowclose
→
Override
Morozov-SH-I Helmet Pyrotechnic Spitfire
(rrs_specialist_heavy_helmet_04_02_12)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Openrequest
1:
Lock
→
Closerequest
2:
Override
→
Closetrigger
3:
Stepthrough
→
Closeself
4:
Toggle
→
Allowclose
5:
Unlock
→
Gate_close
6:
Overrideclose
→
Set_pressurenormalized
Morozov-SH-I Helmet Pyrotechnic Terrene
(rrs_specialist_heavy_helmet_04_02_18)
Changed
7 changes
stdItem
Interactions
0:
Lock
→
Closerequest
1:
Override
→
Closetrigger
2:
Stepthrough
→
Closeself
3:
Toggle
→
Allowclose
4:
Unlock
→
Gate_close
5:
Overrideclose
→
Set_pressurenormalized
6:
Opencomplete
→
Set_pressuredifferential
Morozov-SH-I Helmet Pyrotechnic Vesper
(rrs_specialist_heavy_helmet_04_02_20)
Changed
7 changes
stdItem
Interactions
0:
Closecomplete
→
Setstate_powered
1:
Opentrigger
→
Setstate_unpowered
2:
Openself
→
Setstate_blocked
3:
Allowopen
→
Setstate_unblocked
4:
Locktrigger
→
Setstate_noaccess
5:
Unlocktrigger
→
Setstate_access
6:
Lockself
→
Pressurecycle
Morozov-SH-I Helmet Lifeforce
(rrs_specialist_heavy_helmet_04_04_01)
Changed
7 changes
stdItem
Interactions
0:
Gate_close
→
Stepthrough
1:
Set_pressurenormalized
→
Toggle
2:
Set_pressuredifferential
→
Unlock
3:
Setstate_powered
→
Overrideclose
4:
Setstate_unpowered
→
Opencomplete
5:
Setstate_blocked
→
Closecomplete
6:
Setstate_unblocked
→
Opentrigger
Morozov-SH Legs Terracotta
(rrs_specialist_heavy_legs_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Seatexitright
→
Openinventoryui
1:
Seatenterleftzerog
→
Loot
2:
Seatexitleftzerog
→
Search
3:
Seatenterrightzerog
4:
Seatexitrightzerog
5:
Seatentercargo
6:
Seatexitcargo
Morozov-SH Legs Thule
(rrs_specialist_heavy_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Parentslotoccupied
→
Loot
1:
Parentslotempty
→
Openinventoryui
2:
Open
→
Download
3:
Close
4:
Place
5:
Closed
6:
Opened
Morozov-SH Legs Aftershock
(rrs_specialist_heavy_legs_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Openleftdoor
→
Openinventoryui
1:
Closeleftdoor
→
Loot
2:
Openrightdoor
→
Search
3:
Closerightdoor
4:
Seatenterleft
5:
Seatexitleft
6:
Seatenterright
Morozov-SH Legs Red Alert
(rrs_specialist_heavy_legs_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0:
Restorationcascade
→
Open
1:
Cascadecompleted
→
Close
2:
Misfiretrigger
→
Loot
3:
Misfirerequest
→
Openinventoryui
4:
Setmisfire_none
→
Search
5:
Setmisfire_trivial
6:
Setmisfire_minor
Morozov-SH Legs Snowdrift
(rrs_specialist_heavy_legs_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Activate remote camera
→
Loot
1:
Turret_gyro_mode
→
Openinventoryui
2:
Placeresourcecanister
→
Search
3:
Slotoccupied
4:
Slotempty
Morozov-SH Legs Scorched
(rrs_specialist_heavy_legs_01_02_02)
Changed
7 changes
stdItem
Interactions
0:
Off
→
Loot
1:
On
→
Openinventoryui
2:
Panelopen
→
Search
3:
Panelclose
4:
Panelcycle
5:
Openleftpanel
6:
Closeleftpanel
Morozov-SH Legs Spite
(rrs_specialist_heavy_legs_01_03_04)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Force_pressurestate_pressurized
1:
Locked
→
Force_pressurestate_depressurized
2:
Open
→
Force_atmospherestate_breathable
3:
Force_atmospherestate_toxic
4:
Updatepressureevaluation
5:
Cyclebegin
6:
Cyclecomplete
Morozov-SH Legs Smokescreen
(rrs_specialist_heavy_legs_01_03_11)
Changed
7 changes
stdItem
Interactions
0:
Setstep_01
→
Avionics_request_close
1:
Setstep_02
→
Coolerleft_request_open
2:
Onstepcomplete
→
Coolerleft_request_close
3:
Onfinalstepcomplete
→
Coolerright_request_open
4:
Onfirststepcomplete
→
Coolerright_request_close
5:
Open
→
Radar_request_open
6:
Close
→
Radar_request_close
Morozov-SH Legs Spitfire
(rrs_specialist_heavy_legs_01_03_12)
Changed
7 changes
stdItem
Interactions
0:
Riderexit
→
Radar_open
1:
Activate
→
Radar_close
2:
Deactivate
→
Powerplant_open
3:
Nextstep
→
Powerplant_close
4:
Previousstep
→
Groundfuel_open
5:
Groundfuel_close
6:
Avionics_request_open
Morozov-SH Legs Terrene
(rrs_specialist_heavy_legs_01_03_18)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Groundfuel_request_open
1:
Close
→
Groundfuel_request_close
2:
Locked
→
Powerplant_request_open
3:
Powerplant_request_close
4:
Seatenter_zerog
5:
Seatexit_zerog
6:
Openrequested
Morozov-SH Legs Vesper
(rrs_specialist_heavy_legs_01_03_20)
Changed
7 changes
stdItem
Interactions
0:
Locked
→
Allowopen
1:
Open
→
Closerequested
2:
Close
→
Dispatchclose
3:
Closecompleted
4:
Force_airlockstate_sealed
5:
Force_airlockstate_opened
6:
Force_airlockstate_cycling
Morozov-SH Legs (Modified)
(rrs_specialist_heavy_legs_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Setlightson
→
Open
1:
Setlightsoff
→
Close
2:
Setlightslow
→
Lock
3:
Setlightsalarm
4:
Functiondisruptedtrigger
5:
Functionrestoredtrigger
6:
Disruptioncascade
Morozov-SH Legs Crusader Edition
(rrs_specialist_heavy_legs_01_crus01_01)
Changed
7 changes
stdItem
Interactions
0:
Setmisfire_major
→
Openinventoryui
1:
Setmisfire_catastrophic
→
Loot
2:
Observe
→
Search
3:
Registerplayer
4:
Abort
5:
Insert
6:
Eject
Morozov-SH-I Legs Pyrotechnic Horizon
(rrs_specialist_heavy_legs_04_02_01)
Changed
7 changes
stdItem
Interactions
0:
Bespokeplace
→
Seatexit
1:
Refill extinguisher
→
Avionicsopen
2:
Riderenter
→
Avionicsclose
3:
Coolerleft_open
4:
Coolerleft_close
5:
Coolerright_open
6:
Coolerright_close
Morozov-SH-I Legs Lifeforce
(rrs_specialist_heavy_legs_04_03_01)
Changed
7 changes
stdItem
Interactions
0:
Refill extinguisher
→
Turnon
1:
Bespokeplace
→
Turnoff
2:
Opendockingcollarsmall
3:
Closedockingcollarsmall
4:
Canopyopen
5:
Canopyclose
6:
Seatenter
Arden-SL Arms Red Alert
(rrs_specialist_light_arms_01_01_iae2022)
Changed
5 changes
stdItem
Interactions
0:
Toggle
→
Closecomplete
1:
Unlock
→
Opentrigger
2:
Overrideclose
→
Openself
3:
Opencomplete
→
Allowopen
4:
Closecomplete
→
Locktrigger
Arden-SL Arms Balefire
(rrs_specialist_light_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Closetrigger
→
Set_pressurenormalized
1:
Closeself
→
Set_pressuredifferential
2:
Allowclose
→
Setstate_powered
3:
Gate_close
→
Setstate_unpowered
4:
Set_pressurenormalized
→
Setstate_blocked
Arden-SL Arms Rime
(rrs_specialist_light_arms_01_03_01)
Changed
5 changes
stdItem
Interactions
0:
Unlocktrigger
→
Closerequest
1:
Lockself
→
Closetrigger
2:
Unlockself
→
Closeself
3:
Openrequest
→
Allowclose
4:
Closerequest
→
Gate_close
Arden-SL Arms Archangel
(rrs_specialist_light_arms_01_04_01)
Changed
5 changes
stdItem
Interactions
0:
Opentrigger
→
Unlocktrigger
1:
Openself
→
Lockself
2:
Allowopen
→
Unlockself
3:
Locktrigger
→
Openrequest
4:
Unlocktrigger
→
Closerequest
Arden-SL Arms Coramor Edition "Fate"
(rrs_specialist_light_arms_01_coramor_01)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Stepthrough
1:
Close
→
Toggle
2:
Lock
→
Unlock
3:
Override
→
Overrideclose
4:
Stepthrough
→
Opencomplete
Arden-SL Arms Coramor Edition "Kismet"
(rrs_specialist_light_arms_01_coramor_02)
Changed
5 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Setstate_unblocked
1:
Setstate_powered
→
Setstate_noaccess
2:
Setstate_unpowered
→
Setstate_access
3:
Setstate_blocked
→
Pressurecycle
4:
Setstate_unblocked
→
Pressurecyclecomplete
Arden-SL Arms Crusader Edition
(rrs_specialist_light_arms_01_crus01_01)
Changed
5 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Set_airlockconnected
1:
Setstate_access
→
Open
2:
Pressurecycle
→
Close
3:
Pressurecyclecomplete
→
Lock
4:
Set_airlockconnected
→
Override
Arden-SL Core Red Alert
(rrs_specialist_light_core_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0:
Allowclose
→
Setstate_powered
1:
Gate_close
→
Setstate_unpowered
2:
Set_pressurenormalized
→
Setstate_blocked
3:
Set_pressuredifferential
→
Setstate_unblocked
4:
Setstate_powered
→
Setstate_noaccess
5:
Setstate_unpowered
→
Setstate_access
6:
Setstate_blocked
→
Pressurecycle
Arden-SL Core Balefire
(rrs_specialist_light_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Gate_close
→
Setstate_unpowered
1:
Set_pressurenormalized
→
Setstate_blocked
2:
Set_pressuredifferential
→
Setstate_unblocked
3:
Setstate_powered
→
Setstate_noaccess
4:
Setstate_unpowered
→
Setstate_access
5:
Setstate_blocked
→
Pressurecycle
6:
Setstate_unblocked
→
Pressurecyclecomplete
Arden-SL Core Rime
(rrs_specialist_light_core_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Pressurecyclecomplete
1:
Setstate_noaccess
→
Set_airlockconnected
2:
Setstate_access
→
Open
3:
Pressurecycle
→
Close
4:
Pressurecyclecomplete
→
Lock
5:
Set_airlockconnected
→
Override
6:
Open
→
Stepthrough
Arden-SL Core Archangel
(rrs_specialist_light_core_01_04_01)
Changed
7 changes
stdItem
Interactions
0:
Lockself
→
Closetrigger
1:
Unlockself
→
Place
2:
Openrequest
→
Allowclose
3:
Closerequest
→
Gate_close
4:
Closetrigger
→
Set_pressurenormalized
5:
Closeself
→
Set_pressuredifferential
6:
Allowclose
→
Setstate_powered
Arden-SL Core (Modified)
(rrs_specialist_light_core_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Unlocktrigger
→
Closerequest
1:
Lockself
→
Closetrigger
2:
Unlockself
→
Closeself
3:
Openrequest
→
Allowclose
4:
Closerequest
→
Gate_close
5:
Closetrigger
→
Set_pressurenormalized
6:
Closeself
→
Set_pressuredifferential
Arden-SL Core Coramor Edition "Fate"
(rrs_specialist_light_core_01_coramor_01)
Changed
7 changes
stdItem
Interactions
0:
Opencomplete
→
Allowopen
1:
Closecomplete
→
Locktrigger
2:
Opentrigger
→
Unlocktrigger
3:
Openself
→
Lockself
4:
Allowopen
→
Unlockself
5:
Locktrigger
→
Openrequest
6:
Unlocktrigger
→
Closerequest
Arden-SL Core Coramor Edition "Kismet"
(rrs_specialist_light_core_01_coramor_02)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Toggle
1:
Lock
→
Unlock
2:
Override
→
Overrideclose
3:
Stepthrough
→
Opencomplete
4:
Toggle
→
Closecomplete
5:
Unlock
→
Opentrigger
6:
Overrideclose
→
Openself
Arden-SL Helmet
(rrs_specialist_light_helmet_01_01_01)
Changed
6 changes
stdItem
Interactions
0:
Login
→
Onreject
1:
Place
→
Ondownloaded
2:
Enable
3:
Disable
4:
Toggle
5:
Enterinternalscreen
Arden-SL Helmet Red Alert
(rrs_specialist_light_helmet_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Activate
1:
Openlootingui
→
Deactivate
2:
Open
→
Grip
3:
Requestfloor0
→
Release
4:
Requestfloor1
→
Open
5:
Close
6:
Hiddenrelease
Arden-SL Helmet Balefire
(rrs_specialist_light_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Opentop
1:
Close
→
Closetop
2:
Openlootingui
→
Openbottom
3:
Closebottom
4:
Opentriggertop
5:
Closetriggerbottom
6:
Opentriggerbottom
Arden-SL Helmet Rime
(rrs_specialist_light_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Opentriggerbottom
1:
Open
→
Closetriggertop
2:
Close
→
Opentop
3:
Closetop
4:
Openbottom
5:
Closebottom
6:
Opentriggertop
Arden-SL Helmet Archangel
(rrs_specialist_light_helmet_01_04_01)
Changed
7 changes
stdItem
Interactions
0:
Requestfloor2
→
Carry
1:
Requestfloor3
→
Drop
2:
Requestfloor4
→
Place
3:
Elevatorarrived
→
Store
4:
Requestsurface
→
Equip
5:
Lighton
→
Openexternalinventory
6:
Lightoff
Arden-SL Helmet (Modified)
(rrs_specialist_light_helmet_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Closetop
1:
Open
→
Openbottom
2:
Close
→
Closebottom
3:
Opentriggertop
4:
Closetriggerbottom
5:
Opentriggerbottom
6:
Closetriggertop
Arden-SL Helmet Coramor Edition "Fate"
(rrs_specialist_light_helmet_01_coramor_01)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Release
1:
Openlootingui
→
Seatenter
2:
Open
→
Seatexit
3:
Open
4:
Pull(wasclose)
5:
Locked
6:
Opentop