Version Changelog
Door
(TransportGatewayDoorDefault_Polaris_CargoRear_DFLights)
Changed
34 changes
stdItem
Interactions
0:
Power_panel_right_close
→
Lock_01
1:
Cooler_left_open
→
Lock_02
2:
Cooler_left_close
→
Unlock_01
3:
Life_support_open
→
Unlock_02
4:
Life_support_close
→
Mainlock
5:
Seatenterladder_gunner
→
Mainunlock
6:
Seatenterzerog_gunner
→
Poweron
7:
Seatexitladder_gunner
→
Poweroff
8:
Seatexitzerog_gunner
→
Retrieve
9:
Shield_generator_open
→
Cancel
10:
Shield_generator_close
→
Activate remote camera
11:
Avionics_open
→
Turret_gyro_mode
12:
Avionics_close
→
Place
13:
Battery_open
→
Open
14:
Battery_close
→
Close
15:
Openinventoryui
→
Opencomplete
16:
Close
→
Closecomplete
17:
Openlootingui
→
Turretenter
18:
Accesscargogrid
→
Turretexit
19:
Hack
→
Reset
20:
Hacked
→
Jump
21:
Work
→
Take
22:
Open
→
Seatenter
23:
Opencomplete
24:
Closecomplete
25:
Seatenter
26:
Seatexit
27:
Opendoor
28:
Closedoor
29:
Radar_open
30:
Radar_close
31:
Components_rear_open
32:
Components_rear_close
33:
Cooler_open
AAT-34 Turret
(Turret_Automated_KBAR_AA_Ground_Destructible_PU_PSecToNineTails)
Changed
5 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Gate_close
1:
Set_airlockconnected
→
Set_pressurenormalized
2:
Open
→
Set_pressuredifferential
3:
Close
→
Setstate_powered
4:
Lock
→
Setstate_unpowered
AAT-34 Turret
(Turret_Unmanned_BEHR_S10_Ground_Destructible_PSec_Crusader)
Changed
4 changes
stdItem
Interactions
0:
Openself
→
Close
1:
Allowopen
→
Lock
2:
Locktrigger
→
Override
3:
Unlocktrigger
→
Stepthrough
AAT-34 Turret
(Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_Weak)
Changed
4 changes
stdItem
Interactions
0:
Closetrigger
→
Closecomplete
1:
Closeself
→
Opentrigger
2:
Allowclose
→
Openself
3:
Gate_close
→
Allowopen
Inmate Workpack
(uba_prison_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Stepthrough
→
Locktrigger
1:
Disable
→
Unlocktrigger
2:
Unlock
→
Lockself
3:
Overrideclose
→
Unlockself
4:
Opencomplete
→
Openrequest
5:
Closecomplete
→
Closerequest
6:
Opentrigger
→
Closetrigger
AAT-34 Turret
(Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_YAW180_Left)
Changed
4 changes
stdItem
Interactions
0:
Openinnerdoorfinished
→
Activate
1:
Closeinnerdoorfinished
→
Maindeviceswitchon
2:
Turnon
→
Maindeviceswitchoff
3:
Turnoff
→
Startchargeinteraction
AAT-34 Turret
(Turret_Automated_KBAR_AA_Ground_Destructible_PU_CIV_SemiLawful)
Changed
4 changes
stdItem
Interactions
0:
Override
→
Setstate_blocked
1:
Stepthrough
→
Setstate_unblocked
2:
Toggle
→
Setstate_noaccess
3:
Unlock
→
Setstate_access
AAT-34 Turret
(Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_YAW180)
Changed
4 changes
stdItem
Interactions
0:
Lockself
→
Toggle
1:
Unlockself
→
Unlock
2:
Openrequest
→
Overrideclose
3:
Closerequest
→
Opencomplete
Inmate Work Helmet
(uba_prison_undersuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Equip
1:
Enterbed
→
Offhandequip
2:
Open
→
Store
3:
Savegamelogout
→
Offhandstore
4:
Exitbed
→
Blinkinglight_notshown
5:
Stopblinking_notshown
6:
Carry
AAT-34 Turret
(Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_NoMissiles)
Changed
4 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Locktrigger
1:
Set_pressuredifferential
→
Unlocktrigger
2:
Setstate_powered
→
Lockself
3:
Setstate_unpowered
→
Unlockself
AAT-34 Turret
(Turret_Automated_KBAR_AA_Ground_Destructible_PU_CIV_SemiLawful_RN)
Changed
4 changes
stdItem
Interactions
0:
Maindeviceswitchoff
→
Seatexit
1:
Activate remote camera
→
Sidedooropen
2:
Turret_gyro_mode
→
Sidedoorclose
3:
Enter
→
Sidedoorenter
AAT-34 Turret
(Turret_Unmanned_BEHR_S10_Ground_Destructible_PSecToNineTails_Crusader)
Changed
5 changes
stdItem
Interactions
0:
Medpen
→
Turretenter
1:
Refill grenades
→
Turretexit
2:
Swap outfit
→
Turret2Enter
3:
Openinnerdoor
→
Turret2exit
4:
Closealldoors
→
Deactivate
AAT-34 Turret
(Turret_Unmanned_BEHR_S10_Ground_Destructible_SecurityNetwork_YAW180_NoMissiles)
Changed
4 changes
stdItem
Interactions
0:
Descend
→
Seatenter
1:
Elevatorarrived
→
Seatexit
2:
Stand-console_idle_medium
→
Copilotseatenter
3:
Startchargeinteraction
→
Copilotseatexit
<= PLACEHOLDER =>
(un_bowl_emptyl_1_a_Triggerfish)
Changed
5 changes
stdItem
Interactions
0:
Engineoff
→
Enablecruise
1:
Enabledecoupled
→
Disablecruise
2:
Disabledecoupled
→
Enablevtol
3:
Enablegsafe
→
Disablevtol
4:
Disablegsafe
→
Enableproximityassist
<= PLACEHOLDER =>
(un_box_plastic_2_berries_d)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Opencomplete
1:
Accesscargogrid
→
Closecomplete
2:
Open
→
Syncopen
3:
Lock
→
Syncclose
4:
Unlock
→
Hidelocks
<= PLACEHOLDER =>
(un_box_plastic_2_berries_b)
Changed
5 changes
stdItem
Interactions
0:
Openlootingui
→
Openvent
1:
Openinventoryui
→
Closevent
2:
Close
→
Setatmosphere_normal
3:
Accesscargogrid
→
Setatmosphere_vacuum
4:
Open
→
Setatmosphere_exterior
ORC-mkX Legs Iceborn
(cds_armor_medium_legs_02_01_11)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Inspect
1:
Store
→
Carry
2:
Equiptowear
→
Drop
3:
Carry
→
Place
4:
Drop
→
Store
5:
Offhandstore
6:
Equip
Book
(un_literature_book_12_b)
Changed
5 changes
stdItem
Interactions
0:
Onclosed
→
Openlootingui
1:
Onopening
→
Open
2:
Onopened
→
Close
3:
Onclosing
→
Place
4:
Setstate_closed
→
Closed
Book
(un_literature_book_3_c)
Changed
5 changes
stdItem
Interactions
0:
Setstate_opened
→
Lightson
1:
Setstate_closing
→
Lightsoff
2:
Exit
3:
Open
4:
Close
Book
(un_literature_book_3_g)
Changed
5 changes
stdItem
Interactions
0:
Onopened
→
Lightsoff
1:
Onclosing
→
Lightson
2:
Setstate_closed
3:
Setstate_opening
4:
Setstate_opened
Book
(un_literature_book_3_k)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Login
1:
Toggle
2:
Onclosed
3:
Onopening
4:
Onopened
Book
(un_literature_book_3_d)
Changed
5 changes
stdItem
Interactions
0:
Setstate_closing
→
Lightson
1:
Open
→
Lightsoff
2:
Close
3:
Toggle
4:
Onclosed
Book
(un_literature_book_3_h)
Changed
5 changes
stdItem
Interactions
0:
Onopening
→
Lightsoff
1:
Onopened
→
Lightson
2:
Onclosing
3:
Setstate_closed
4:
Setstate_opening
Book
(un_literature_book_3_l)
Changed
5 changes
stdItem
Interactions
0:
Onclosing
→
Login
1:
Setstate_closed
→
Turretenter
2:
Setstate_opening
→
Turretexit
3:
Setstate_opened
→
Disarm
4:
Setstate_closing
→
Boom
Book
(un_literature_book_3_m_Triggerfish)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Elevatorarrived
1:
Inspect
→
Stepthrough
2:
Place
→
Seatenter
3:
Store
→
Seatexit
4:
Turretenter
→
Place
<= PLACEHOLDER =>
(un_portable_light_1_b)
Changed
6 changes
stdItem
Interactions
0:
Lock
→
Securityclearanceneeded
1:
Unlock
→
Override
2:
Openlootingui
→
Opendoor
3:
Openinventoryui
→
Closedoor
4:
Close
→
Lockdoor
5:
Accesscargogrid
→
Unlockdoor
<= PLACEHOLDER =>
(universal_necksock_01)
Changed
2 changes
tags:
necksock
→
necksock uneditable
stdItem
Tags
1:
uneditable
Console
(Unlawful_UEC_Terminal_Console)
Changed
6 changes
stdItem
Interactions
0:
Disableproximityassist
→
Engineon
1:
Shiptransformcycle
→
Engineoff
2:
Shiptransformretract
→
Enabledecoupled
3:
Shiptransformdeploy
→
Disabledecoupled
4:
Engineon
→
Enablegsafe
5:
Engineoff
→
Disablegsafe
Console
(Unlawful_UEC_Terminal_CommTower_Console)
Changed
11 changes
stdItem
Interactions
0:
Enablegsafe
→
Enablecruise
1:
Disablegsafe
→
Disablecruise
2:
Enableesp
→
Enablevtol
3:
Disableesp
→
Disablevtol
4:
Enablecruise
→
Enableproximityassist
5:
Disablecruise
→
Disableproximityassist
6:
Enablevtol
→
Engineon
7:
Disablevtol
→
Engineoff
8:
Enableproximityassist
→
Enabledecoupled
9:
Disableproximityassist
→
Disabledecoupled
10:
Engineon
→
Enablegsafe
Novian "Nighthunter" Crossbow
(utfl_crossbow_ballistic_01_tint01)
Changed
13 changes
stdItem
Interactions
0:
Place
→
Unlockdoor
1:
Take
→
Opencomplete
2:
Lightson
→
Closecomplete
3:
Lightsoff
→
Syncopen
4:
Lightslow
→
Syncclose
5:
Lightsalarm
→
Hidelocks
6:
Requestlightson
→
Synclock
7:
Requestlightsoff
→
Syncunlock
8:
Requestlightslow
→
Lightson
9:
Requestlightsalarm
→
Lightsoff
10:
Lightslow
11:
Lightsalarm
12:
Checkcredentials
Novian "Xy'kara" Crossbow
(utfl_crossbow_ballistic_01_store01)
Changed
13 changes
stdItem
Interactions
0:
Poweron
→
Synclock
1:
Poweroff
→
Syncunlock
2:
Take
→
Lightson
3:
Place
→
Lightsoff
4:
Lightslow
5:
Lightsalarm
6:
Checkcredentials
7:
Override
8:
Opendoor
9:
Closedoor
10:
Enableproximitysensor
11:
Disableproximitysensor
12:
Lockdoor
FSK-8 "Bloodline" Combat Knife
(utfl_melee_01_red01_gungame_rotated)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Carry
1:
Close
→
Drop
2:
Overrideclose
→
Place
3:
Datapad_check_floor
→
Store
4:
Datapad_check_low
→
Equiptowear
5:
Datapad_check_high
→
Openinventoryui
6:
Openlootingui
Novian "Ghostmaker" Crossbow
(utfl_crossbow_ballistic_01_tint02)
Changed
13 changes
stdItem
Interactions
0:
Poweroff
→
Set_buttonmode_list
1:
Poweron
→
Set_buttonmode_cycle
2:
Opendoor
3:
Closedoor
4:
Enableproximitysensor
5:
Disableproximitysensor
6:
Lockdoor
7:
Unlockdoor
8:
Opencomplete
9:
Closecomplete
10:
Syncopen
11:
Syncclose
12:
Hidelocks
Novian "Shroud" Crossbow
(utfl_crossbow_ballistic_01_sota01)
Changed
13 changes
stdItem
Interactions
0:
Lightson
→
Override
1:
Lightsoff
→
Opendoor
2:
Lightslow
→
Closedoor
3:
Lightsalarm
→
Enableproximitysensor
4:
Requestlightson
→
Disableproximitysensor
5:
Requestlightsoff
→
Lockdoor
6:
Requestlightslow
→
Unlockdoor
7:
Requestlightsalarm
→
Opencomplete
8:
Closecomplete
9:
Syncopen
10:
Syncclose
11:
Hidelocks
12:
Synclock
<= PLACEHOLDER =>
(utensil_tray_1_food_a_with_loadout_chowlinefood_Dirty)
Changed
8 changes
stdItem
Interactions
0:
Carry
→
Closealldoors
1:
Drop
→
Openinnerdoorfinished
2:
Place
→
Closeinnerdoorfinished
3:
Store
→
Pilotenter
4:
Pickup
→
Pilotexit
5:
Power_on
→
Pilotdeploydashboard
6:
Copilotenter
→
Pilotretractdashboard
7:
Activate remote camera
Novian "Wildshot" Crossbow
(utfl_crossbow_ballistic_01_tint03)
Changed
13 changes
stdItem
Interactions
0:
Requestlightsoff
→
Syncunlock
1:
Requestlightslow
→
Lightson
2:
Requestlightsalarm
→
Lightsoff
3:
Lightson
→
Lightslow
4:
Lightsoff
→
Lightsalarm
5:
Lightslow
→
Checkcredentials
6:
Lightsalarm
→
Override
7:
Requestlightson
→
Opendoor
8:
Closedoor
9:
Enableproximitysensor
10:
Disableproximitysensor
11:
Lockdoor
12:
Unlockdoor
TrueDef-Pro Core White/Silver/Grey
(vgl_armor_light_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Opencomplete
1:
Set_pressuredifferential
→
Closecomplete
2:
Setstate_powered
→
Opentrigger
3:
Setstate_unpowered
→
Openself
4:
Setstate_blocked
→
Allowopen
5:
Setstate_unblocked
→
Locktrigger
6:
Setstate_noaccess
→
Unlocktrigger
Argus Helmet
(vgl_armor_light_helmet_01_01_starlifter)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Toggle
1:
Open
→
Turnon
2:
Turnoff
TrueDef-Pro Legs Black/Silver
(vgl_armor_light_legs_01_01_11)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Doorclose
1:
Store
→
Ascentrequest
2:
Equiptowear
→
Descentrequest
3:
Carry
→
Elevatorcancelstop
4:
Drop
→
Dooropen
TrueDef-Pro Arms (Modified)
(vgl_armor_light_arms_01_9tails_01)
Changed
5 changes
stdItem
Interactions
0:
Toggle
→
Set_pressuredifferential
1:
Unlock
→
Setstate_powered
2:
Overrideclose
→
Setstate_unpowered
3:
Opencomplete
→
Setstate_blocked
4:
Closecomplete
→
Setstate_unblocked
TrueDef-Pro Core Black/Silver
(vgl_armor_light_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Gate_close
→
Overrideclose
1:
Set_pressurenormalized
→
Openfinished
2:
Set_pressuredifferential
→
Closefinished
3:
Setstate_powered
→
Opentrigger
4:
Setstate_unpowered
→
Openself
5:
Setstate_blocked
→
Allowopen
6:
Setstate_unblocked
→
Locktrigger
Argus Helmet Gold/Grey/Black
(vgl_armor_light_helmet_01_01_07)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Turnoff
1:
Open
→
Toggle
2:
Open
3:
Close
4:
Extend
TrueDef-Pro Arms Black/Silver
(vgl_armor_light_arms_01_01_11)
Changed
5 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Closecomplete
1:
Setstate_powered
→
Opentrigger
2:
Setstate_unpowered
→
Openself
3:
Setstate_blocked
→
Allowopen
4:
Setstate_unblocked
→
Locktrigger
TrueDef-Pro Core Gold/Grey/Black
(vgl_armor_light_core_01_01_07)
Changed
7 changes
stdItem
Interactions
0:
Stepthrough
→
Set_pressurenormalized
1:
Toggle
→
Set_pressuredifferential
2:
Unlock
→
Setstate_powered
3:
Overrideclose
→
Setstate_unpowered
4:
Opencomplete
→
Setstate_blocked
5:
Closecomplete
→
Setstate_unblocked
6:
Opentrigger
→
Setstate_noaccess
Argus Helmet Yellow/Grey
(vgl_armor_light_helmet_01_01_04)
Changed
6 changes
stdItem
Interactions
0:
Repair
→
Open
1:
Syncopen
→
Close
2:
Syncclose
→
Extend
3:
Open
→
Retract
4:
Close
5:
Hack
TrueDef-Pro Core (Modified)
(vgl_armor_light_core_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Opencomplete
→
Setstate_blocked
1:
Closecomplete
→
Setstate_unblocked
2:
Opentrigger
→
Setstate_noaccess
3:
Openself
→
Setstate_access
4:
Allowopen
→
Pressurecycle
5:
Locktrigger
→
Pressurecyclecomplete
6:
Unlocktrigger
→
Set_airlockconnected
Argus Helmet White/Silver/Grey
(vgl_armor_light_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Requestfloor1
→
Closebottom
1:
Requestfloor2
→
Opentriggertop
2:
Requestfloor3
→
Closetriggerbottom
3:
Requestfloor4
→
Opentriggerbottom
4:
Elevatorarrived
→
Closetriggertop
5:
Requestsurface
→
Place
6:
Lighton
→
Deactivate_new
TrueDef-Pro Arms White/Silver/Grey
(vgl_armor_light_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Allowopen
→
Pressurecycle
1:
Locktrigger
→
Pressurecyclecomplete
2:
Unlocktrigger
→
Set_airlockconnected
3:
Lockself
→
Open
4:
Unlockself
→
Close
Warden Backpack
(vgl_backpack_heavy_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Closecomplete
→
Closerequest
1:
Opentrigger
→
Closetrigger
2:
Openself
→
Closeself
3:
Allowopen
→
Allowclose
4:
Locktrigger
→
Gate_close
5:
Unlocktrigger
→
Set_pressurenormalized
6:
Lockself
→
Set_pressuredifferential
Tailwind Flight Helmet Drake
(vgl_flightsuit_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0:
Reserveslotsandenter
→
Equip
1:
Linktousable
→
Offhandequip
2:
Exit
→
Store
3:
Openinventory
→
Offhandstore
4:
Loot
→
Blinkinglight_notshown
5:
Opendoor
→
Stopblinking_notshown
6:
Closedoor
→
Carry