Version Changelog
Esperia Talon Shrike
(ESPR_Talon_Shrike)
Changed
2 changes
stdItem
Interactions
0:
Enabledecoupled
→
Engineon
1:
Disabledecoupled
→
Engineoff
Ringaling
(Food_Biscuit_1_a)
Changed
6 changes
stdItem
Interactions
0:
Syncunlock
→
Override
1:
Lightson
→
Pump
2:
Lightsoff
→
Cycle
3:
Lightslow
→
Open
4:
Lightsalarm
→
Close
5:
Checkcredentials
→
Open panel
<= PLACEHOLDER =>
(Food_bowl_rice_01_a)
Changed
6 changes
stdItem
Interactions
0:
Unlockdoor
→
Open panel
1:
Lightson
→
Close panel
2:
Lightsoff
→
Override
3:
Lightslow
→
Pump
4:
Lightsalarm
→
Cycle
5:
Opendoor
→
Open
Shoyu Lapsha
(Food_box_noodle_01_a)
Changed
6 changes
stdItem
Interactions
0:
Opendoor
→
Disablegsafe
1:
Closedoor
→
Enableesp
2:
Openingdoor
→
Disableesp
3:
Closingdoor
→
Enablecruise
4:
Reset
→
Disablecruise
5:
Enablevtol
<= PLACEHOLDER =>
(Food_bowl_cereal_01_a)
Changed
6 changes
stdItem
Interactions
0:
Override
→
Close panel
1:
Opendoor
→
Override
2:
Closedoor
→
Pump
3:
Enableproximitysensor
→
Cycle
4:
Disableproximitysensor
→
Open
5:
Lockdoor
→
Close
<= PLACEHOLDER =>
(Food_bowl_chowder_01_a)
Changed
6 changes
stdItem
Interactions
0:
Setatmosphere_normal
→
Cycle
1:
Setatmosphere_vacuum
→
Activate remote camera
2:
Setatmosphere_exterior
→
Turret_gyro_mode
3:
Securityclearanceneeded
→
Pilot_enter
4:
Override
→
Pilot_exit
5:
Opendoor
→
Engineon
<= PLACEHOLDER =>
(Food_bowl_puree_01_c)
Changed
6 changes
stdItem
Interactions
0:
Refill grenades
→
Copilotenterleft
1:
Medpen
→
Copilotenterright
2:
Bodydrag
→
Copilotexit
3:
Bodydrop
→
Turretenter
4:
Turnover
→
Turretexit
5:
Openinventoryui
→
Shopidle
<= PLACEHOLDER =>
(Food_bowl_cereal_01_c)
Changed
6 changes
stdItem
Interactions
0:
Lifesupport_open
→
Copilotenter
1:
Lifesupport_close
→
Copilotexit
2:
Powerplant_open
→
Openinventoryui
3:
Powerplant_close
→
Openlootingui
4:
Quantumdrive_open
→
Open panel
5:
Quantumdrive_close
→
Close panel
Lo Classic Kacho
(Food_box_bbk_01_a)
Changed
6 changes
stdItem
Interactions
0:
Onstaterepaired
→
Engineon
1:
Onstatedamaged
→
Engineoff
2:
Applydamagemap
→
Enabledecoupled
3:
Sharedinteractiondamaged
→
Disabledecoupled
4:
Sharedinteractionrepaired
→
Enablegsafe
5:
Carry
→
Disablegsafe
<= PLACEHOLDER =>
(Food_bowl_cereal_01_b)
Changed
6 changes
stdItem
Interactions
0:
Shieldgen_left_open
→
Cycle
1:
Shieldgen_left_close
→
Activate remote camera
2:
Shieldgen_right_open
→
Turret_gyro_mode
3:
Shieldgen_right_close
→
Carry
4:
Computer_open
→
Drop
5:
Computer_close
→
Place
<= PLACEHOLDER =>
(Food_box_noodle_02_open_b)
Changed
6 changes
stdItem
Interactions
0:
Turret_sensitivity_decrease
→
Disableproximityassist
1:
Turret_sensitivity_reset
→
Engineon
2:
Enable
→
Engineoff
3:
Disable
→
Enabledecoupled
4:
Spawnai
→
Disabledecoupled
5:
Onaispawned
→
Enablegsafe
<= PLACEHOLDER =>
(Food_bowl_puree_01_a)
Changed
6 changes
stdItem
Interactions
0:
Closecomplete
→
Open
1:
Syncopen
→
Close
2:
Syncclose
→
Open panel
3:
Hidelocks
→
Close panel
4:
Openvent
→
Override
5:
Closevent
→
Pump
<= PLACEHOLDER =>
(Food_box_noodle_01_open_a)
Changed
6 changes
stdItem
Interactions
0:
Offhandstore
→
Enableproximityassist
1:
Blinkinglight_notshown
→
Disableproximityassist
2:
Stopblinking_notshown
→
Shiptransformcycle
3:
Carry
→
Shiptransformretract
4:
Drop
→
Shiptransformdeploy
5:
Inspect
→
Engineon
<= PLACEHOLDER =>
(Food_bowl_oatmeal_01_a)
Changed
6 changes
stdItem
Interactions
0:
Closedoor
→
Close
1:
Enableproximitysensor
→
Open panel
2:
Disableproximitysensor
→
Close panel
3:
Lockdoor
→
Override
4:
Unlockdoor
→
Pump
5:
Opencomplete
→
Cycle
Whamburger
(Food_burger_wham_01_a)
Changed
6 changes
stdItem
Interactions
0:
Dockingcollarlargeautoopenrequest
→
Pump
1:
Dockingcollarlargeautocloserequest
→
Open
2:
Opendockingcollarsmall
→
Close
3:
Closedockingcollarsmall
→
Open panel
4:
Setdockingcollarsmallauto
→
Close panel
5:
Dockingcollarsmallautoopenrequest
→
Override
<= PLACEHOLDER =>
(Food_box_noodle_01_closed_a)
Changed
6 changes
stdItem
Interactions
0:
Closedoor
→
Engineoff
1:
Lockdoor
→
Enabledecoupled
2:
Unlockdoor
→
Disabledecoupled
3:
Opencomplete
→
Enablegsafe
4:
Closecomplete
→
Disablegsafe
5:
Syncopen
→
Enableesp
<= PLACEHOLDER =>
(Food_burger_01_a)
Changed
6 changes
stdItem
Interactions
0:
Requestlightsoff
→
Pump
1:
Requestlightslow
→
Open
2:
Requestlightsalarm
→
Close
3:
Poweron
→
Open panel
4:
Poweroff
→
Close panel
5:
Unlock
→
Override
<= PLACEHOLDER =>
(Food_box_noodle_01_super_a)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Enableesp
1:
Inspect
→
Disableesp
2:
Place
→
Enablecruise
3:
Equip
→
Disablecruise
4:
Offhandequip
→
Enablevtol
5:
Store
→
Disablevtol
<= PLACEHOLDER =>
(Food_fruit_decari_pod_01)
Changed
6 changes
stdItem
Interactions
0:
Open
→
Enabledecoupled
1:
Close
→
Disabledecoupled
2:
Open panel
→
Enablegsafe
3:
Close panel
→
Disablegsafe
4:
Override
→
Enableesp
5:
Pump
→
Disableesp
<= PLACEHOLDER =>
(Food_box_noodle_02_closed_a)
Changed
6 changes
stdItem
Interactions
0:
Syncclose
→
Disableesp
1:
Synclock
→
Enablecruise
2:
Syncunlock
→
Disablecruise
3:
Turret_fire_mode
→
Enablevtol
4:
Turret_gyro_mode
→
Disablevtol
5:
Turret_sensitivity_increase
→
Enableproximityassist
Whamburger
(Food_burger_wham_3bite)
Changed
7 changes
stdItem
Interactions
0:
Onfire
→
Place
1:
Poweron
→
Open
2:
Poweroff
→
Close
3:
Oncompleted
→
Opencomplete
4:
Reset
→
Closecomplete
5:
Onmachinemoves
→
Take
6:
Onmovinghead
Tilapia Verde Burrito
(Food_burrito_02_a)
Changed
6 changes
stdItem
Interactions
0:
Override
→
Enableproximityassist
1:
Pump
→
Disableproximityassist
2:
Cycle
→
Engineon
3:
Open
→
Engineoff
4:
Close
→
Enabledecoupled
5:
Open panel
→
Disabledecoupled
<= PLACEHOLDER =>
(Food_Grub_Seanut_2_Plain)
Changed
6 changes
stdItem
Interactions
0:
Radar_open
→
Ladderopen
1:
Radar_close
→
Ladderclose
2:
Shieldgen_left_open
→
Canopyopen
3:
Shieldgen_left_close
→
Canopyclose
4:
Shieldgen_right_open
→
Seatenterzerog
5:
Shieldgen_right_close
→
Radar_open
<= PLACEHOLDER =>
(Food_fruit_alien_01_a)
Changed
6 changes
stdItem
Interactions
0:
Open
→
Enableproximityassist
1:
Close
→
Disableproximityassist
2:
Open panel
→
Engineon
3:
Close panel
→
Engineoff
4:
Override
→
Enabledecoupled
5:
Pump
→
Disabledecoupled
<= PLACEHOLDER =>
(Food_fruit_jumpinglime_1_a)
Changed
6 changes
stdItem
Interactions
0:
Open
→
Enablegsafe
1:
Close
→
Disablegsafe
2:
Open panel
→
Enableesp
3:
Close panel
→
Disableesp
4:
Override
→
Enablecruise
5:
Pump
→
Disablecruise
<= PLACEHOLDER =>
(Food_Grub_Seanut_2_Fried)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Overrideclose
1:
Offhandstore
→
Opencomplete
2:
Drop
→
Closecomplete
3:
Carrylowered
→
Opentrigger
4:
Inspect
→
Openself
5:
Place
→
Allowopen
Whamburger
(Food_pie_1_a)
Changed
6 changes
stdItem
Interactions
0:
Dockingcollarsmallautocloserequest
→
Pump
1:
Lightson
→
Open
2:
Lightsoff
→
Close
3:
Lightslow
→
Open panel
4:
Lightsalarm
→
Close panel
5:
Requestlightson
→
Override
Shoyu Lapsha
(Food_noodle_ball_1_a)
Changed
6 changes
stdItem
Interactions
0:
Close
→
Carry
1:
Opencomplete
→
Drop
2:
Closecomplete
→
Inspect
3:
Tophatchopen
→
Place
4:
Tophatchclose
→
Store
5:
Tophatchenter
→
Offhandstore
Pickle
(Food_Pickle_01)
Changed
6 changes
stdItem
Interactions
0:
Opencomplete
→
Pump
1:
Closecomplete
→
Cycle
2:
Syncopen
→
Open
3:
Syncclose
→
Close
4:
Hidelocks
→
Open panel
5:
Synclock
→
Close panel
Cheese and Tomato Pizza (Slice)
(Food_pizza_slice_01_a)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Enablevtol
1:
Inspect
→
Disablevtol
2:
Place
→
Enableproximityassist
3:
Equip
→
Disableproximityassist
4:
Offhandequip
→
Engineon
5:
Store
→
Engineoff
ReadyMeal (Bean and Rice Burrito)
(Food_sachet_readymeal_01_burrito_a)
Changed
6 changes
stdItem
Interactions
0:
Openlootingui
→
Closecomplete
1:
Ladderopen
→
Turretenter
2:
Ladderclose
→
Turretexit
3:
Canopyopen
→
Place
4:
Canopyclose
→
Open
5:
Seatenterzerog
→
Close
Pepperoni Pizza (Slice)
(Food_pizza_slice_01_pepperoni_b)
Changed
6 changes
stdItem
Interactions
0:
Insert
→
Power_panel_left_open
1:
Eject
→
Power_panel_left_close
2:
Pilotenter
→
Power_panel_right_open
3:
Pilotexit
→
Power_panel_right_close
4:
Turretenter
→
Cooler_left_open
5:
Turretexit
→
Cooler_left_close
<= PLACEHOLDER =>
(Food_plant_mushroom_01_heart_b)
Changed
6 changes
stdItem
Interactions
0:
Pilotexit
→
Work
1:
Openinventoryui
→
Open
2:
Openlootingui
→
Opencomplete
3:
Close
→
Closecomplete
4:
Accesscargogrid
→
Seatenter
5:
Requestdescent
→
Seatexit
<= PLACEHOLDER =>
(Food_plant_mushroom_01_heart_c)
Changed
6 changes
stdItem
Interactions
0:
Elevatorarrived
→
Opendoor
1:
Lower
→
Closedoor
2:
Extend
→
Radar_open
3:
Retract
→
Radar_close
4:
Raise
→
Components_rear_open
5:
Stepthrough
→
Components_rear_close
Ma's Ready to Eat Beef Home Stew
(Food_tin_mre_01_a)
Changed
6 changes
stdItem
Interactions
0:
Inspect
→
Enableproximityassist
1:
Place
→
Disableproximityassist
2:
Equip
→
Engineon
3:
Offhandequip
→
Engineoff
4:
Store
→
Enabledecoupled
5:
Offhandstore
→
Disabledecoupled
Yeast Extract and Butter Sandwich
(Food_sandwich_01_a)
Changed
6 changes
stdItem
Interactions
0:
Shiptransformretract
→
Disablegsafe
1:
Shiptransformdeploy
→
Enableesp
2:
Engineon
→
Disableesp
3:
Engineoff
→
Enablecruise
4:
Enabledecoupled
→
Disablecruise
5:
Disabledecoupled
→
Enablevtol
Aloprat Skewer
(Food_Skewered_Rat_Pile_Raw)
Changed
6 changes
stdItem
Interactions
0:
Select2
→
Pump
1:
Select3
→
Open
2:
Lockbuttons
→
Close
3:
Unlockbuttons
→
Open panel
4:
Set_buttonmode_list
→
Close panel
5:
Set_buttonmode_cycle
→
Override
Tin
(Food_tin_spork_food_02_a)
Changed
6 changes
stdItem
Interactions
0:
Stopblinking_notshown
→
Enableesp
1:
Disablechipinteractions
→
Disableesp
2:
Enablechipinteractions
→
Enablecruise
3:
Insert
→
Disablecruise
4:
Carry
→
Enablevtol
5:
Drop
→
Disablevtol
Tin
(Food_tin_spork_food_01_a)
Changed
6 changes
stdItem
Interactions
0:
Blinkinglight_notshown
→
Enablegsafe
1:
Stopblinking_notshown
→
Disablegsafe
2:
Disablechipinteractions
→
Enableesp
3:
Enablechipinteractions
→
Disableesp
4:
Insert
→
Enablecruise
5:
Carry
→
Disablecruise
Spiced Protein Stew Combat Ration
(Food_tin_uee_01_a)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Engineon
1:
Equip
→
Engineoff
2:
Offhandequip
→
Enabledecoupled
3:
Store
→
Disabledecoupled
4:
Offhandstore
→
Enablegsafe
5:
Blinkinglight_notshown
→
Disablegsafe
food_vent_slug
(Food_Vent_Slug)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Engineoff
1:
Equip
→
Enabledecoupled
2:
Offhandequip
→
Disabledecoupled
3:
Store
→
Enablegsafe
4:
Offhandstore
→
Disablegsafe
5:
Blinkinglight_notshown
→
Enableesp
ASD Memory Drive
(FPS_Consumable_HardDrive_Delving_Hardened_ASD_Yellow)
Changed
8 changes
stdItem
Interactions
0:
Onactivatemachine
→
Unlockself
1:
Batterypoweron
→
Openrequest
2:
Depth1
→
Closerequest
3:
Depth2
→
Closetrigger
4:
Depth3
→
Closeself
5:
Triggerintro
→
Allowclose
6:
Oninitialized
→
Gate_close
7:
Onplayersjoined
→
Set_pressurenormalized
ASD Secure Drive
(FPS_Consumable_HardDrive_Delving_Hardened_ASD_Red)
Changed
8 changes
stdItem
Interactions
0:
Onstage_01
→
Set_pressuredifferential
1:
Oninterlude_0
→
Setstate_powered
2:
Onstage_0
→
Setstate_unpowered
3:
Oninterlude_02
→
Setstate_blocked
4:
Onstage_03
→
Setstate_unblocked
5:
Oninterlude_03
→
Setstate_noaccess
6:
Onstage_final
→
Setstate_access
7:
Encountercompleted
→
Pressurecycle
<= PLACEHOLDER =>
(Gadget_Cabinet_kegr_fire_extinguisher_01_NoRN_hightech_NoExtinguisher_med_high)
Changed
2 changes
stdItem
Interactions
0:
Take
→
Setstate_unpowered
1:
Place
→
Setstate_blocked
Door Control
(GAMA_Syulen_FuelArm)
Changed
12 changes
stdItem
Interactions
0:
Turret_sensitivity_increase
→
Purge
1:
Turret_sensitivity_decrease
→
Open
2:
Turret_sensitivity_reset
→
Close
3:
Turret_fire_mode
→
Activate pump
4:
Turret_gyro_mode
→
Detach
5:
Turretenter
→
Seatenter
6:
Turretexit
→
Seatexit
7:
Ai_use
→
Place
8:
Pickup
9:
Poweron
10:
Poweroff
11:
Inspect
<= PLACEHOLDER =>
(game_checker_piece_double_b)
Changed
5 changes
stdItem
Interactions
0:
Use
→
Onrewardvaluechanged
1:
Place
→
Toparrayactivated
2:
Placeonhook
→
Bottomarrayactivated
3:
Gundeployrequested
→
Backarrayactivated
4:
Doorcloserequested
→
Reset
<= PLACEHOLDER =>
(game_checker_piece_single_b)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Addtwoarrayvalue
1:
Lock
→
Addthreearrayvalue
2:
Override
→
Addlensvalue
3:
Enter
→
Addlasermaterialvalue
4:
Exit
→
Stoplaser
<= PLACEHOLDER =>
(game_checker_piece_single_a)
Changed
5 changes
stdItem
Interactions
0:
Enableesp
→
Disableproximityassist
1:
Disableesp
→
Transformdeploy
2:
Enablecruise
→
Transformretract
3:
Disablecruise
→
Transformcycle
4:
Enablevtol
→
Engineon
Cooling Units
(GPI_Destructible_DamageStates_TSG_CoolingUnit)
Changed
5 changes
stdItem
Interactions
0:
Disableesp
→
Disablevtol
1:
Enablecruise
→
Enableproximityassist
2:
Disablecruise
→
Disableproximityassist
3:
Enablevtol
→
Engineon
4:
Disablevtol
→
Engineoff
<= PLACEHOLDER =>
(GPI_Door_1slot)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Engineon
1:
Offhandstore
→
Engineoff
2:
Blinkinglight_notshown
→
Enabledecoupled
3:
Stopblinking_notshown
→
Disabledecoupled
4:
Carry
→
Enablegsafe