Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Lynx Arms Aqua (outlaw_legacy_armor_light_arms_01_05_17)
Changed
5 changes
stdItem
Interactions
0: Closeself → Activate remote camera
1: Allowclose → Turret_gyro_mode
2: Gate_close → Take
3: Set_pressurenormalized → Place
4: Set_pressuredifferential → Request
Lynx Core Draas (outlaw_legacy_armor_light_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Opencomplete → Setstate_blocked
1: Closecomplete → Setstate_unblocked
2: Opentrigger → Setstate_noaccess
3: Openself → Setstate_access
4: Allowopen → Pressurecycle
5: Locktrigger → Pressurecyclecomplete
6: Unlocktrigger → Set_airlockconnected
Lynx Core Purple (outlaw_legacy_armor_light_core_01_04_08)
Changed
7 changes
stdItem
Interactions
0: Placeonhook → Turretretract
1: Open → Seatenter
2: Close → Seatexit
3: Toggle → Carry
4: Lock → Place
5: Openfinished → Drop
6: Closefinished → Stow
Lynx Core Twilight (outlaw_legacy_armor_light_core_01_05_18)
Changed
7 changes
stdItem
Interactions
0: Seatenterzerogright → Toggle
1: Seatenterzerogfront → Lock
2: Seatexitzerog → Openfinished
3: Turretdooropen → Closefinished
4: Turretdoorclose → Activate remote camera
5: Turretentergroundleft → Turret_gyro_mode
6: Turretentergroundright → Place
Citadel Arms Base (outlaw_legacy_armor_heavy_arms_01_01_01_ai_exclusive)
Changed
5 changes
stdItem
Interactions
0: Gate_close → Pressurecycle
1: Set_pressurenormalized → Pressurecyclecomplete
2: Set_pressuredifferential → Set_airlockconnected
3: Setstate_powered → Open
4: Setstate_unpowered → Close
Lynx Arms Lichen (outlaw_legacy_armor_light_arms_01_03_11)
Changed
5 changes
stdItem
Interactions
0: Close → Copilotladderexit
1: Toggle → Pilotcanopyenter
2: Onclosed → Pilotcanopyexit
3: Onopening → Copilotcanopyenter
4: Onopened → Copilotcanopyexit
Lynx Arms Twilight (outlaw_legacy_armor_light_arms_01_05_18)
Changed
3 changes
stdItem
Interactions
2: Lock → Open panel
3: Override → Close panel
4: Stepthrough → Override
Lynx Core Seagreen (outlaw_legacy_armor_light_core_01_04_06)
Changed
7 changes
stdItem
Interactions
0: Seatenter → Seatenter_exterior
1: Seatexit → Seatexit_exterior
2: Copilotseatenter → Seatenter_zerog
3: Copilotseatexit → Seatexit_zerog
4: Captainseatenter → Seatenter
5: Captainseatexit → Seatexit
6: Craneseatexit → Pilotenter
Lynx Arms Violet (outlaw_legacy_armor_light_arms_01_04_09)
Changed
5 changes
stdItem
Interactions
0: Poweroff → Turretbottom_exit
1: Elementdetached → Tractorbeamleft_enter
2: Checkcounter → Tractorbeamleft_exit
3: Onspawncompleted → Tractorbeamright_enter
4: Onresetting → Tractorbeamright_exit
Lynx Arms Olive (outlaw_legacy_armor_light_arms_01_05_20)
Changed
5 changes
stdItem
Interactions
0: Toggle → Pump
1: Unlock → Override disabled
2: Overrideclose → Off override
3: Opencomplete → Default override
4: Closecomplete → Auxiliary override
Lynx Core Violet (outlaw_legacy_armor_light_core_01_04_09)
Changed
7 changes
stdItem
Interactions
0: Stepthrough → Savegamelogoutul
1: Carry → Savegamelogoutur
2: Drop → Savegamelogoutll
3: Inspect → Savegamelogoutlr
4: Place → Savegamelogoutrl
5: Equip → Savegamelogoutrr
6: Offhandequip → Pickup
Lynx Core Aqua (outlaw_legacy_armor_light_core_01_05_17)
Changed
7 changes
stdItem
Interactions
0: Set_dooropenstate_closing → Unlock
1: Set_doorlockstate_doorunlocked → Lockeddisplay
2: Set_doorlockstate_doorlocked → Activate remote camera
3: Set_proximitysensorenabledstate_proximitysensorenabled → Seatenter
4: Set_proximitysensorenabledstate_proximitysensordisabled → Seatexit
5: Set_proximitysensorstate_proximitysensorunoccupied → Lockself
6: Set_proximitysensorstate_proximitysensoroccupied → Unlockself
Lynx Core Rager (outlaw_legacy_armor_light_core_01_08_01)
Changed
7 changes
stdItem
Interactions
0: Setstate_noaccess → Unlocktrigger
1: Setstate_access → Lockself
2: Pressurecycle → Unlockself
3: Pressurecyclecomplete → Openrequest
4: Set_airlockconnected → Closerequest
5: Open → Closetrigger
6: Close → Closeself
Oracle Helmet Violet (outlaw_legacy_armor_light_helmet_01_04_09)
Changed
7 changes
stdItem
Interactions
0: Opencomplete → Closetrigger
1: Closecomplete → Closeself
2: Opentrigger → Allowclose
3: Openself → Gate_close
4: Allowopen → Set_pressurenormalized
5: Locktrigger → Set_pressuredifferential
6: Unlocktrigger → Setstate_powered
Oracle Helmet Imperial (outlaw_legacy_armor_light_helmet_01_05_19)
Changed
7 changes
stdItem
Interactions
0: Setstate_unblocked → Toggle
1: Setstate_noaccess → Unlock
2: Setstate_access → Overrideclose
3: Pressurecycle → Opencomplete
4: Pressurecyclecomplete → Closecomplete
5: Set_airlockconnected → Opentrigger
6: Open → Openself
Lynx Legs Lichen (outlaw_legacy_armor_light_legs_01_03_11)
Changed
7 changes
stdItem
Interactions
0: Customize → Chakmafirstselecttake
1: Bespokeplace → Chakmatake
2: Holdready → Bespokeplace
3: Holster → Holdready
4: Offhandholster → Holster
5: Store → Offhandholster
6: Offhandstore → Store
Lynx Legs Tan (outlaw_legacy_armor_light_legs_01_05_15)
Changed
7 changes
stdItem
Interactions
0: Customize → Carrylowered
1: Bespokeplace → Inspect
2: Holdready → Place
3: Holster → Chakmafirstselecttake
4: Offhandholster → Chakmatake
5: Store → Customize
6: Offhandstore → Bespokeplace
Citadel Legs Base (outlaw_legacy_armor_heavy_legs_01_01_01_ai_exclusive)
Changed
7 changes
stdItem
Interactions
0: Cycle → Requestunlockandopen
1: Initializedifferential → Stepthrough
2: Initializeairlockconnection → Onlocked
3: Setstate_airlockdisabled → Onunlocked
4: Setstate_airlockopened → Observe
5: Deploy → Panelopen
6: Retract → Panelclose
Lynx Arms Seagreen (outlaw_legacy_armor_light_arms_01_04_06)
Changed
5 changes
stdItem
Interactions
0: Take → Close
1: Place → Dispose
2: Activate remote camera → Pilot_enter
3: Turret_gyro_mode → Pilot_exit
4: Overheat → Copilot_enter
Lynx Arms Grey (outlaw_legacy_armor_light_arms_01_05_11)
Changed
5 changes
stdItem
Interactions
0: Setstate_access → Rearcanopyopen
1: Pressurecycle → Rearcanopyclose
2: Pressurecyclecomplete → Pilotladderenter
3: Set_airlockconnected → Pilotladderexit
4: Open → Copilotladderenter
Lynx Arms Abyss (outlaw_legacy_armor_light_arms_01_06_18)
Changed
5 changes
stdItem
Interactions
0: Setstate_unblocked → Locktrigger
1: Setstate_noaccess → Unlocktrigger
2: Setstate_access → Lockself
3: Pressurecycle → Unlockself
4: Pressurecyclecomplete → Openrequest
Lynx Core Dark Red (outlaw_legacy_armor_light_core_01_04_13)
Changed
7 changes
stdItem
Interactions
0: Lock_03 → Escpodlowerleftexit
1: Unlock_0 → Escpodlowerrightenter
2: Unlock_0 → Escpodlowerrightexit
3: Unlock_0 → Escpodrearleftenter
4: Mainlock → Escpodrearleftexit
5: Mainunlock → Escpodrearrightenter
6: Consumekeys → Escpodrearrightexit
Oracle Helmet Blue (outlaw_legacy_armor_light_helmet_01_04_07)
Changed
7 changes
stdItem
Interactions
0: Openrequest → Setstate_unblocked
1: Closerequest → Setstate_noaccess
2: Closetrigger → Setstate_access
3: Closeself → Pressurecycle
4: Allowclose → Pressurecyclecomplete
5: Gate_close → Set_airlockconnected
6: Set_pressurenormalized → Open
Lynx Arms Sienna (outlaw_legacy_armor_light_arms_01_04_14)
Changed
5 changes
stdItem
Interactions
0: Accesscargogrid → Lock
1: Open → Openfinished
2: Lock → Closefinished
3: Unlock → Copilotleftenter
4: Openlootingui → Copilotleftexit
Lynx Arms Imperial (outlaw_legacy_armor_light_arms_01_05_19)
Changed
5 changes
stdItem
Interactions
0: Setstate_powered → Elevatorarrived
1: Setstate_unpowered → Ladderopen
2: Setstate_blocked → Ladderclose
3: Setstate_unblocked → Frontcanopyopen
4: Setstate_noaccess → Frontcanopyclose
Fortifier Helmet Icefall (outlaw_legacy_heavy_armor_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Piptype_setlag → Coupled_setcoupled
1: Landinggear_invalid → Coupled_setdecoupled
2: Selfdestruct_engage → Gsafe_setactive
3: Selfdestruct_disengage → Gsafe_setinactive
4: Hailtarget_start → Esp_setactive
5: Hailtarget_stop → Esp_setinactive
6: Sensors_on → Quantumspool_setactive
Lynx Arms Orange (outlaw_legacy_armor_light_arms_01_04_03)
Changed
5 changes
stdItem
Interactions
0: Offhandequip → Showbutton
1: Store → Pressbutton
2: Offhandstore → Reset
3: Activate → Turnon
4: Seatenter → Turnoff
Lynx Arms Dark Red (outlaw_legacy_armor_light_arms_01_04_13)
Changed
5 changes
stdItem
Interactions
0: Seatexit → Seatenter
1: Reset → Seatexit
2: Place → Activate remote camera
3: Turretenter → Turret_gyro_mode
4: Turretexit → Turnon
Lynx Core Blue (outlaw_legacy_armor_light_core_01_04_07)
Changed
7 changes
stdItem
Interactions
0: Seatexitdocked → Outputinglasert2
1: Inventory_open → Outputinglasert3
2: Inventory_close → Outputinglasert4
3: Loot → Stoplaser
4: Open → Printlens
5: Savegamelogout → Onprintcompleted
6: Exitbed → Onlensdetached
Lynx Core Dark Green (outlaw_legacy_armor_light_core_01_05_16)
Changed
7 changes
stdItem
Interactions
0: Turretentergroundfront → Refill ammo
1: Turretexitground → Pick up
2: Turretseatenterzerogleft → Medpen
3: Turretseatenterzerogright → Refill grenades
4: Turretseatexitzerog → Swap outfit
5: Openinventoryui → Openinnerdoor
6: Openlootingui → Closealldoors
Lynx Core Abyss (outlaw_legacy_armor_light_core_01_06_18)
Changed
7 changes
stdItem
Interactions
0: Turretenter → Close
1: Turretexit → Seatenter_left
2: Pilotenter → Seatexit_left
3: Pilotexit → Seatenter_right
4: Copilotenter → Seatexit_right
5: Copilotexit → Seatenter_zerog
6: Activate remote camera → Seatexit_zerog
Morningstar Helmet Neon Pink (outlaw_legacy_medium_armor_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0: Quantumspool_setactive → Dummyinteraction
1: Quantumspool_setinactive → Commsinteraction
2: Quantumtravel_setactive → Opencanopy
3: Quantumtravel_setinactive → Closecanopy
4: Weaponcontroller_setactive → Landinggear_deploy
5: Weaponcontroller_setinactive → Landinggear_retract
6: Gimbaltype_setfixed → Coupled_setcoupled
Oracle Helmet Seagreen (outlaw_legacy_armor_light_helmet_01_04_06)
Changed
7 changes
stdItem
Interactions
0: Gate_close → Set_airlockconnected
1: Set_pressurenormalized → Open
2: Set_pressuredifferential → Close
3: Setstate_powered → Lock
4: Setstate_unpowered → Override
5: Setstate_blocked → Stepthrough
6: Setstate_unblocked → Toggle
Oracle Helmet Sienna (outlaw_legacy_armor_light_helmet_01_04_14)
Changed
7 changes
stdItem
Interactions
0: Opentrigger → Allowclose
1: Openself → Gate_close
2: Allowopen → Set_pressurenormalized
3: Locktrigger → Set_pressuredifferential
4: Unlocktrigger → Setstate_powered
5: Lockself → Setstate_unpowered
6: Unlockself → Setstate_blocked
Lynx Legs Twilight (outlaw_legacy_armor_light_legs_01_05_18)
Changed
7 changes
stdItem
Interactions
0: Drop → Holdready
1: Carrylowered → Holster
2: Inspect → Offhandholster
3: Place → Store
4: Chakmafirstselecttake → Offhandstore
5: Chakmatake → Drop
6: Customize → Carrylowered
Inquisitor Arms Tan (outlaw_legacy_armor_medium_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0: Closecomplete → Setstate_unblocked
1: Opentrigger → Setstate_noaccess
2: Openself → Setstate_access
3: Allowopen → Pressurecycle
4: Locktrigger → Pressurecyclecomplete
Inquisitor Core Seagreen (outlaw_legacy_armor_medium_core_01_01_06)
Changed
7 changes
stdItem
Interactions
0: Set_pressuredifferential → Closecomplete
1: Setstate_powered → Opentrigger
2: Setstate_unpowered → Openself
3: Setstate_blocked → Allowopen
4: Setstate_unblocked → Locktrigger
5: Setstate_noaccess → Unlocktrigger
6: Setstate_access → Lockself
Lynx Legs Draas (outlaw_legacy_armor_light_legs_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Place → Useconsole
1: Store → Pilot_enter
2: Offhandstore → Pilot_exit
3: Equip
4: Inspect
5: Carry
6: Drop
Lynx Legs Dark Red (outlaw_legacy_armor_light_legs_01_04_13)
Changed
7 changes
stdItem
Interactions
0: Holdready → Bespokeplace
1: Holster → Holdready
2: Offhandholster → Holster
3: Store → Offhandholster
4: Offhandstore → Store
5: Drop → Offhandstore
6: Carrylowered → Drop
Lynx Legs Frostline (outlaw_legacy_armor_light_legs_01_06_01)
Changed
7 changes
stdItem
Interactions
0: Place → Deploylandinggear
1: Store → Retractlandinggear
2: Offhandstore → Burpee
3: Equip
4: Inspect
5: Turn on
6: Turn off
Lynx Legs Black (outlaw_legacy_armor_light_legs_01_04_12)
Changed
7 changes
stdItem
Interactions
0: Inspect → Carrylowered
1: Place → Inspect
2: Chakmafirstselecttake → Place
3: Chakmatake → Chakmafirstselecttake
4: Customize → Chakmatake
5: Bespokeplace → Customize
6: Holdready → Bespokeplace
Lynx Legs Rager (outlaw_legacy_armor_light_legs_01_08_01)
Changed
7 changes
stdItem
Interactions
0: Store → Shadowboxing
1: Offhandstore → Situps
2: Drop → Squats
3: Inspect → Windmills
4: Place → Warmup
5: Swapammomag → Mobiglas
6: Carry → Burpee
Inquisitor Arms Seagreen (outlaw_legacy_armor_medium_arms_01_01_06)
Changed
5 changes
stdItem
Interactions
0: Setstate_blocked → Allowopen
1: Setstate_unblocked → Locktrigger
2: Setstate_noaccess → Unlocktrigger
3: Setstate_access → Lockself
4: Pressurecycle → Unlockself
Inquisitor Arms Aqua (outlaw_legacy_armor_medium_arms_01_01_17)
Changed
5 changes
stdItem
Interactions
0: Pressurecycle → Unlockself
1: Pressurecyclecomplete → Openrequest
2: Set_airlockconnected → Closerequest
3: Open → Closetrigger
4: Close → Closeself
Inquisitor Core Purple (outlaw_legacy_armor_medium_core_01_01_08)
Changed
7 changes
stdItem
Interactions
0: Lock → Allowclose
1: Override → Gate_close
2: Stepthrough → Set_pressurenormalized
3: Toggle → Set_pressuredifferential
4: Unlock → Setstate_powered
5: Overrideclose → Setstate_unpowered
6: Opencomplete → Setstate_blocked
Lynx Legs Dark Green (outlaw_legacy_armor_light_legs_01_05_16)
Changed
7 changes
stdItem
Interactions
0: Bespokeplace → Inspect
1: Holdready → Place
2: Holster → Chakmafirstselecttake
3: Offhandholster → Chakmatake
4: Store → Customize
5: Offhandstore → Bespokeplace
6: Drop → Holdready
Lynx Legs Embark (outlaw_legacy_armor_light_legs_01_06_20)
Changed
7 changes
stdItem
Interactions
0: Store → Holdready
1: Offhandstore → Holster
2: Drop → Offhandholster
3: Carrylowered → Store
4: Inspect → Offhandstore
5: Place → Drop
6: Chakmafirstselecttake → Carrylowered
Inquisitor Arms Purple (outlaw_legacy_armor_medium_arms_01_01_08)
Changed
5 changes
stdItem
Interactions
0: Stepthrough → Set_pressurenormalized
1: Toggle → Set_pressuredifferential
2: Unlock → Setstate_powered
3: Overrideclose → Setstate_unpowered
4: Opencomplete → Setstate_blocked
Inquisitor Arms Sienna (outlaw_legacy_armor_medium_arms_01_01_14)
Changed
5 changes
stdItem
Interactions
0: Set_airlockconnected → Closerequest
1: Open → Closetrigger
2: Close → Closeself
3: Lock → Allowclose
4: Override → Gate_close
Morningstar Helmet Yellow (outlaw_legacy_armor_medium_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Place → Setphase_04_engaged
1: Store → Setphase_05_shutdown
2: Offhandstore → Setpairing
3: Consume → Setpairingcomplete
4: Carry → Startmissionconfirmed
5: Drop → Startmissionrequest
6: Inspect → Reset