Version Changelog
Lynx Arms Aqua
(outlaw_legacy_armor_light_arms_01_05_17)
Changed
5 changes
stdItem
Interactions
0:
Closeself
→
Activate remote camera
1:
Allowclose
→
Turret_gyro_mode
2:
Gate_close
→
Take
3:
Set_pressurenormalized
→
Place
4:
Set_pressuredifferential
→
Request
Lynx Core Draas
(outlaw_legacy_armor_light_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Opencomplete
→
Setstate_blocked
1:
Closecomplete
→
Setstate_unblocked
2:
Opentrigger
→
Setstate_noaccess
3:
Openself
→
Setstate_access
4:
Allowopen
→
Pressurecycle
5:
Locktrigger
→
Pressurecyclecomplete
6:
Unlocktrigger
→
Set_airlockconnected
Lynx Core Purple
(outlaw_legacy_armor_light_core_01_04_08)
Changed
7 changes
stdItem
Interactions
0:
Placeonhook
→
Turretretract
1:
Open
→
Seatenter
2:
Close
→
Seatexit
3:
Toggle
→
Carry
4:
Lock
→
Place
5:
Openfinished
→
Drop
6:
Closefinished
→
Stow
Lynx Core Twilight
(outlaw_legacy_armor_light_core_01_05_18)
Changed
7 changes
stdItem
Interactions
0:
Seatenterzerogright
→
Toggle
1:
Seatenterzerogfront
→
Lock
2:
Seatexitzerog
→
Openfinished
3:
Turretdooropen
→
Closefinished
4:
Turretdoorclose
→
Activate remote camera
5:
Turretentergroundleft
→
Turret_gyro_mode
6:
Turretentergroundright
→
Place
Citadel Arms Base
(outlaw_legacy_armor_heavy_arms_01_01_01_ai_exclusive)
Changed
5 changes
stdItem
Interactions
0:
Gate_close
→
Pressurecycle
1:
Set_pressurenormalized
→
Pressurecyclecomplete
2:
Set_pressuredifferential
→
Set_airlockconnected
3:
Setstate_powered
→
Open
4:
Setstate_unpowered
→
Close
Lynx Arms Lichen
(outlaw_legacy_armor_light_arms_01_03_11)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Copilotladderexit
1:
Toggle
→
Pilotcanopyenter
2:
Onclosed
→
Pilotcanopyexit
3:
Onopening
→
Copilotcanopyenter
4:
Onopened
→
Copilotcanopyexit
Lynx Arms Twilight
(outlaw_legacy_armor_light_arms_01_05_18)
Changed
3 changes
stdItem
Interactions
2:
Lock
→
Open panel
3:
Override
→
Close panel
4:
Stepthrough
→
Override
Lynx Core Seagreen
(outlaw_legacy_armor_light_core_01_04_06)
Changed
7 changes
stdItem
Interactions
0:
Seatenter
→
Seatenter_exterior
1:
Seatexit
→
Seatexit_exterior
2:
Copilotseatenter
→
Seatenter_zerog
3:
Copilotseatexit
→
Seatexit_zerog
4:
Captainseatenter
→
Seatenter
5:
Captainseatexit
→
Seatexit
6:
Craneseatexit
→
Pilotenter
Lynx Arms Violet
(outlaw_legacy_armor_light_arms_01_04_09)
Changed
5 changes
stdItem
Interactions
0:
Poweroff
→
Turretbottom_exit
1:
Elementdetached
→
Tractorbeamleft_enter
2:
Checkcounter
→
Tractorbeamleft_exit
3:
Onspawncompleted
→
Tractorbeamright_enter
4:
Onresetting
→
Tractorbeamright_exit
Lynx Arms Olive
(outlaw_legacy_armor_light_arms_01_05_20)
Changed
5 changes
stdItem
Interactions
0:
Toggle
→
Pump
1:
Unlock
→
Override disabled
2:
Overrideclose
→
Off override
3:
Opencomplete
→
Default override
4:
Closecomplete
→
Auxiliary override
Lynx Core Violet
(outlaw_legacy_armor_light_core_01_04_09)
Changed
7 changes
stdItem
Interactions
0:
Stepthrough
→
Savegamelogoutul
1:
Carry
→
Savegamelogoutur
2:
Drop
→
Savegamelogoutll
3:
Inspect
→
Savegamelogoutlr
4:
Place
→
Savegamelogoutrl
5:
Equip
→
Savegamelogoutrr
6:
Offhandequip
→
Pickup
Lynx Core Aqua
(outlaw_legacy_armor_light_core_01_05_17)
Changed
7 changes
stdItem
Interactions
0:
Set_dooropenstate_closing
→
Unlock
1:
Set_doorlockstate_doorunlocked
→
Lockeddisplay
2:
Set_doorlockstate_doorlocked
→
Activate remote camera
3:
Set_proximitysensorenabledstate_proximitysensorenabled
→
Seatenter
4:
Set_proximitysensorenabledstate_proximitysensordisabled
→
Seatexit
5:
Set_proximitysensorstate_proximitysensorunoccupied
→
Lockself
6:
Set_proximitysensorstate_proximitysensoroccupied
→
Unlockself
Lynx Core Rager
(outlaw_legacy_armor_light_core_01_08_01)
Changed
7 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Unlocktrigger
1:
Setstate_access
→
Lockself
2:
Pressurecycle
→
Unlockself
3:
Pressurecyclecomplete
→
Openrequest
4:
Set_airlockconnected
→
Closerequest
5:
Open
→
Closetrigger
6:
Close
→
Closeself
Oracle Helmet Violet
(outlaw_legacy_armor_light_helmet_01_04_09)
Changed
7 changes
stdItem
Interactions
0:
Opencomplete
→
Closetrigger
1:
Closecomplete
→
Closeself
2:
Opentrigger
→
Allowclose
3:
Openself
→
Gate_close
4:
Allowopen
→
Set_pressurenormalized
5:
Locktrigger
→
Set_pressuredifferential
6:
Unlocktrigger
→
Setstate_powered
Oracle Helmet Imperial
(outlaw_legacy_armor_light_helmet_01_05_19)
Changed
7 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Toggle
1:
Setstate_noaccess
→
Unlock
2:
Setstate_access
→
Overrideclose
3:
Pressurecycle
→
Opencomplete
4:
Pressurecyclecomplete
→
Closecomplete
5:
Set_airlockconnected
→
Opentrigger
6:
Open
→
Openself
Lynx Legs Lichen
(outlaw_legacy_armor_light_legs_01_03_11)
Changed
7 changes
stdItem
Interactions
0:
Customize
→
Chakmafirstselecttake
1:
Bespokeplace
→
Chakmatake
2:
Holdready
→
Bespokeplace
3:
Holster
→
Holdready
4:
Offhandholster
→
Holster
5:
Store
→
Offhandholster
6:
Offhandstore
→
Store
Lynx Legs Tan
(outlaw_legacy_armor_light_legs_01_05_15)
Changed
7 changes
stdItem
Interactions
0:
Customize
→
Carrylowered
1:
Bespokeplace
→
Inspect
2:
Holdready
→
Place
3:
Holster
→
Chakmafirstselecttake
4:
Offhandholster
→
Chakmatake
5:
Store
→
Customize
6:
Offhandstore
→
Bespokeplace
Citadel Legs Base
(outlaw_legacy_armor_heavy_legs_01_01_01_ai_exclusive)
Changed
7 changes
stdItem
Interactions
0:
Cycle
→
Requestunlockandopen
1:
Initializedifferential
→
Stepthrough
2:
Initializeairlockconnection
→
Onlocked
3:
Setstate_airlockdisabled
→
Onunlocked
4:
Setstate_airlockopened
→
Observe
5:
Deploy
→
Panelopen
6:
Retract
→
Panelclose
Lynx Arms Seagreen
(outlaw_legacy_armor_light_arms_01_04_06)
Changed
5 changes
stdItem
Interactions
0:
Take
→
Close
1:
Place
→
Dispose
2:
Activate remote camera
→
Pilot_enter
3:
Turret_gyro_mode
→
Pilot_exit
4:
Overheat
→
Copilot_enter
Lynx Arms Grey
(outlaw_legacy_armor_light_arms_01_05_11)
Changed
5 changes
stdItem
Interactions
0:
Setstate_access
→
Rearcanopyopen
1:
Pressurecycle
→
Rearcanopyclose
2:
Pressurecyclecomplete
→
Pilotladderenter
3:
Set_airlockconnected
→
Pilotladderexit
4:
Open
→
Copilotladderenter
Lynx Arms Abyss
(outlaw_legacy_armor_light_arms_01_06_18)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Locktrigger
1:
Setstate_noaccess
→
Unlocktrigger
2:
Setstate_access
→
Lockself
3:
Pressurecycle
→
Unlockself
4:
Pressurecyclecomplete
→
Openrequest
Lynx Core Dark Red
(outlaw_legacy_armor_light_core_01_04_13)
Changed
7 changes
stdItem
Interactions
0:
Lock_03
→
Escpodlowerleftexit
1:
Unlock_0
→
Escpodlowerrightenter
2:
Unlock_0
→
Escpodlowerrightexit
3:
Unlock_0
→
Escpodrearleftenter
4:
Mainlock
→
Escpodrearleftexit
5:
Mainunlock
→
Escpodrearrightenter
6:
Consumekeys
→
Escpodrearrightexit
Oracle Helmet Blue
(outlaw_legacy_armor_light_helmet_01_04_07)
Changed
7 changes
stdItem
Interactions
0:
Openrequest
→
Setstate_unblocked
1:
Closerequest
→
Setstate_noaccess
2:
Closetrigger
→
Setstate_access
3:
Closeself
→
Pressurecycle
4:
Allowclose
→
Pressurecyclecomplete
5:
Gate_close
→
Set_airlockconnected
6:
Set_pressurenormalized
→
Open
Lynx Arms Sienna
(outlaw_legacy_armor_light_arms_01_04_14)
Changed
5 changes
stdItem
Interactions
0:
Accesscargogrid
→
Lock
1:
Open
→
Openfinished
2:
Lock
→
Closefinished
3:
Unlock
→
Copilotleftenter
4:
Openlootingui
→
Copilotleftexit
Lynx Arms Imperial
(outlaw_legacy_armor_light_arms_01_05_19)
Changed
5 changes
stdItem
Interactions
0:
Setstate_powered
→
Elevatorarrived
1:
Setstate_unpowered
→
Ladderopen
2:
Setstate_blocked
→
Ladderclose
3:
Setstate_unblocked
→
Frontcanopyopen
4:
Setstate_noaccess
→
Frontcanopyclose
Fortifier Helmet Icefall
(outlaw_legacy_heavy_armor_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Piptype_setlag
→
Coupled_setcoupled
1:
Landinggear_invalid
→
Coupled_setdecoupled
2:
Selfdestruct_engage
→
Gsafe_setactive
3:
Selfdestruct_disengage
→
Gsafe_setinactive
4:
Hailtarget_start
→
Esp_setactive
5:
Hailtarget_stop
→
Esp_setinactive
6:
Sensors_on
→
Quantumspool_setactive
Lynx Arms Orange
(outlaw_legacy_armor_light_arms_01_04_03)
Changed
5 changes
stdItem
Interactions
0:
Offhandequip
→
Showbutton
1:
Store
→
Pressbutton
2:
Offhandstore
→
Reset
3:
Activate
→
Turnon
4:
Seatenter
→
Turnoff
Lynx Arms Dark Red
(outlaw_legacy_armor_light_arms_01_04_13)
Changed
5 changes
stdItem
Interactions
0:
Seatexit
→
Seatenter
1:
Reset
→
Seatexit
2:
Place
→
Activate remote camera
3:
Turretenter
→
Turret_gyro_mode
4:
Turretexit
→
Turnon
Lynx Core Blue
(outlaw_legacy_armor_light_core_01_04_07)
Changed
7 changes
stdItem
Interactions
0:
Seatexitdocked
→
Outputinglasert2
1:
Inventory_open
→
Outputinglasert3
2:
Inventory_close
→
Outputinglasert4
3:
Loot
→
Stoplaser
4:
Open
→
Printlens
5:
Savegamelogout
→
Onprintcompleted
6:
Exitbed
→
Onlensdetached
Lynx Core Dark Green
(outlaw_legacy_armor_light_core_01_05_16)
Changed
7 changes
stdItem
Interactions
0:
Turretentergroundfront
→
Refill ammo
1:
Turretexitground
→
Pick up
2:
Turretseatenterzerogleft
→
Medpen
3:
Turretseatenterzerogright
→
Refill grenades
4:
Turretseatexitzerog
→
Swap outfit
5:
Openinventoryui
→
Openinnerdoor
6:
Openlootingui
→
Closealldoors
Lynx Core Abyss
(outlaw_legacy_armor_light_core_01_06_18)
Changed
7 changes
stdItem
Interactions
0:
Turretenter
→
Close
1:
Turretexit
→
Seatenter_left
2:
Pilotenter
→
Seatexit_left
3:
Pilotexit
→
Seatenter_right
4:
Copilotenter
→
Seatexit_right
5:
Copilotexit
→
Seatenter_zerog
6:
Activate remote camera
→
Seatexit_zerog
Morningstar Helmet Neon Pink
(outlaw_legacy_medium_armor_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0:
Quantumspool_setactive
→
Dummyinteraction
1:
Quantumspool_setinactive
→
Commsinteraction
2:
Quantumtravel_setactive
→
Opencanopy
3:
Quantumtravel_setinactive
→
Closecanopy
4:
Weaponcontroller_setactive
→
Landinggear_deploy
5:
Weaponcontroller_setinactive
→
Landinggear_retract
6:
Gimbaltype_setfixed
→
Coupled_setcoupled
Oracle Helmet Seagreen
(outlaw_legacy_armor_light_helmet_01_04_06)
Changed
7 changes
stdItem
Interactions
0:
Gate_close
→
Set_airlockconnected
1:
Set_pressurenormalized
→
Open
2:
Set_pressuredifferential
→
Close
3:
Setstate_powered
→
Lock
4:
Setstate_unpowered
→
Override
5:
Setstate_blocked
→
Stepthrough
6:
Setstate_unblocked
→
Toggle
Oracle Helmet Sienna
(outlaw_legacy_armor_light_helmet_01_04_14)
Changed
7 changes
stdItem
Interactions
0:
Opentrigger
→
Allowclose
1:
Openself
→
Gate_close
2:
Allowopen
→
Set_pressurenormalized
3:
Locktrigger
→
Set_pressuredifferential
4:
Unlocktrigger
→
Setstate_powered
5:
Lockself
→
Setstate_unpowered
6:
Unlockself
→
Setstate_blocked
Lynx Legs Twilight
(outlaw_legacy_armor_light_legs_01_05_18)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Holdready
1:
Carrylowered
→
Holster
2:
Inspect
→
Offhandholster
3:
Place
→
Store
4:
Chakmafirstselecttake
→
Offhandstore
5:
Chakmatake
→
Drop
6:
Customize
→
Carrylowered
Inquisitor Arms Tan
(outlaw_legacy_armor_medium_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Closecomplete
→
Setstate_unblocked
1:
Opentrigger
→
Setstate_noaccess
2:
Openself
→
Setstate_access
3:
Allowopen
→
Pressurecycle
4:
Locktrigger
→
Pressurecyclecomplete
Inquisitor Core Seagreen
(outlaw_legacy_armor_medium_core_01_01_06)
Changed
7 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Closecomplete
1:
Setstate_powered
→
Opentrigger
2:
Setstate_unpowered
→
Openself
3:
Setstate_blocked
→
Allowopen
4:
Setstate_unblocked
→
Locktrigger
5:
Setstate_noaccess
→
Unlocktrigger
6:
Setstate_access
→
Lockself
Lynx Legs Draas
(outlaw_legacy_armor_light_legs_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Useconsole
1:
Store
→
Pilot_enter
2:
Offhandstore
→
Pilot_exit
3:
Equip
4:
Inspect
5:
Carry
6:
Drop
Lynx Legs Dark Red
(outlaw_legacy_armor_light_legs_01_04_13)
Changed
7 changes
stdItem
Interactions
0:
Holdready
→
Bespokeplace
1:
Holster
→
Holdready
2:
Offhandholster
→
Holster
3:
Store
→
Offhandholster
4:
Offhandstore
→
Store
5:
Drop
→
Offhandstore
6:
Carrylowered
→
Drop
Lynx Legs Frostline
(outlaw_legacy_armor_light_legs_01_06_01)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Deploylandinggear
1:
Store
→
Retractlandinggear
2:
Offhandstore
→
Burpee
3:
Equip
4:
Inspect
5:
Turn on
6:
Turn off
Lynx Legs Black
(outlaw_legacy_armor_light_legs_01_04_12)
Changed
7 changes
stdItem
Interactions
0:
Inspect
→
Carrylowered
1:
Place
→
Inspect
2:
Chakmafirstselecttake
→
Place
3:
Chakmatake
→
Chakmafirstselecttake
4:
Customize
→
Chakmatake
5:
Bespokeplace
→
Customize
6:
Holdready
→
Bespokeplace
Lynx Legs Rager
(outlaw_legacy_armor_light_legs_01_08_01)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Shadowboxing
1:
Offhandstore
→
Situps
2:
Drop
→
Squats
3:
Inspect
→
Windmills
4:
Place
→
Warmup
5:
Swapammomag
→
Mobiglas
6:
Carry
→
Burpee
Inquisitor Arms Seagreen
(outlaw_legacy_armor_medium_arms_01_01_06)
Changed
5 changes
stdItem
Interactions
0:
Setstate_blocked
→
Allowopen
1:
Setstate_unblocked
→
Locktrigger
2:
Setstate_noaccess
→
Unlocktrigger
3:
Setstate_access
→
Lockself
4:
Pressurecycle
→
Unlockself
Inquisitor Arms Aqua
(outlaw_legacy_armor_medium_arms_01_01_17)
Changed
5 changes
stdItem
Interactions
0:
Pressurecycle
→
Unlockself
1:
Pressurecyclecomplete
→
Openrequest
2:
Set_airlockconnected
→
Closerequest
3:
Open
→
Closetrigger
4:
Close
→
Closeself
Inquisitor Core Purple
(outlaw_legacy_armor_medium_core_01_01_08)
Changed
7 changes
stdItem
Interactions
0:
Lock
→
Allowclose
1:
Override
→
Gate_close
2:
Stepthrough
→
Set_pressurenormalized
3:
Toggle
→
Set_pressuredifferential
4:
Unlock
→
Setstate_powered
5:
Overrideclose
→
Setstate_unpowered
6:
Opencomplete
→
Setstate_blocked
Lynx Legs Dark Green
(outlaw_legacy_armor_light_legs_01_05_16)
Changed
7 changes
stdItem
Interactions
0:
Bespokeplace
→
Inspect
1:
Holdready
→
Place
2:
Holster
→
Chakmafirstselecttake
3:
Offhandholster
→
Chakmatake
4:
Store
→
Customize
5:
Offhandstore
→
Bespokeplace
6:
Drop
→
Holdready
Lynx Legs Embark
(outlaw_legacy_armor_light_legs_01_06_20)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Holdready
1:
Offhandstore
→
Holster
2:
Drop
→
Offhandholster
3:
Carrylowered
→
Store
4:
Inspect
→
Offhandstore
5:
Place
→
Drop
6:
Chakmafirstselecttake
→
Carrylowered
Inquisitor Arms Purple
(outlaw_legacy_armor_medium_arms_01_01_08)
Changed
5 changes
stdItem
Interactions
0:
Stepthrough
→
Set_pressurenormalized
1:
Toggle
→
Set_pressuredifferential
2:
Unlock
→
Setstate_powered
3:
Overrideclose
→
Setstate_unpowered
4:
Opencomplete
→
Setstate_blocked
Inquisitor Arms Sienna
(outlaw_legacy_armor_medium_arms_01_01_14)
Changed
5 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Closerequest
1:
Open
→
Closetrigger
2:
Close
→
Closeself
3:
Lock
→
Allowclose
4:
Override
→
Gate_close
Morningstar Helmet Yellow
(outlaw_legacy_armor_medium_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Setphase_04_engaged
1:
Store
→
Setphase_05_shutdown
2:
Offhandstore
→
Setpairing
3:
Consume
→
Setpairingcomplete
4:
Carry
→
Startmissionconfirmed
5:
Drop
→
Startmissionrequest
6:
Inspect
→
Reset