Version Changelog
Venture Helmet Red
(rsi_explorer_armor_light_helmet_01_01_02)
Changed
3 changes
stdItem
Interactions
0:
Seatenter
→
Open
1:
Seatexit
→
Close
2:
Openlootingui
<= PLACEHOLDER =>
(AEGS_Retaliator_SCItem_Seat_Bed_Lower_Right)
Changed
3 changes
stdItem
Interactions
0:
Allowopen
→
Opencomplete
1:
Locktrigger
→
Closecomplete
2:
Unlocktrigger
→
Opentrigger
<= PLACEHOLDER =>
(AEGS_Retaliator_SCItem_Seat_Bed_Rear_Left)
Changed
3 changes
stdItem
Interactions
0:
Closerequest
→
Unlocktrigger
1:
Closetrigger
→
Lockself
2:
Closeself
→
Unlockself
<= PLACEHOLDER =>
(AEGS_Retaliator_SCItem_Seat_Bed_Rear_Right)
Changed
3 changes
stdItem
Interactions
0:
Lockself
→
Openself
1:
Unlockself
→
Allowopen
2:
Openrequest
→
Locktrigger
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_Compontent_Button)
Changed
16 changes
stdItem
Interactions
0:
Close
→
Opentrigger
1:
Hack
→
Close
2:
Repair
→
Callelevator
3:
Syncopen
→
Open
4:
Syncclose
→
Activate pump
5:
Opencomplete
→
Detach
6:
Closecomplete
→
Purge
7:
Open
→
Place
8:
Deploy
→
Play
9:
Retract
→
Toggle
10:
Syncdeploy
→
Play_on
11:
Syncretract
→
Play_off
12:
Stop
13:
Grip
14:
Release
15:
Turnhoveron
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_Docking_Door_Internal)
Changed
17 changes
stdItem
Interactions
0:
Disableesp
→
Closealldoors
1:
Enablecruise
→
Openinnerdoorfinished
2:
Disablecruise
→
Closeinnerdoorfinished
3:
Enablevtol
→
Idle_guard
4:
Disablevtol
→
Seatenter
5:
Enableproximityassist
→
Seatexit
6:
Disableproximityassist
→
Acceptcontract
7:
Shiptransformextend
→
Place
8:
Shiptransformretract
→
Open
9:
Shiptransformcycle
→
Close
10:
Engineon
→
Opencomplete
11:
Engineoff
→
Closecomplete
12:
Enabledecoupled
13:
Disabledecoupled
14:
Enablegsafe
15:
Disablegsafe
16:
Enableesp
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_FrontCargo_Lift_Exterior)
Changed
18 changes
stdItem
Interactions
0:
Serve
→
Turnover
1:
Takeorder
→
Openinventoryui
2:
Refill ammo
→
Unrestrain
3:
Refill grenades
→
Swapoutfit
4:
Medpen
→
Restrain
5:
Bodydrag
→
Openlootingui
6:
Bodydrop
→
Consumeactor
7:
Turnover
→
Lookat
8:
Openinventoryui
→
Talk
9:
Unrestrain
→
Order
10:
Swapoutfit
→
Serve
11:
Restrain
→
Takeorder
12:
Openlootingui
→
Refill ammo
13:
Consumeactor
→
Refill grenades
14:
Commstap
→
Medpen
15:
Lookat
→
Bodydrag
16:
Talk
→
Bodydrop
17:
Order
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_Entrance_Lift)
Changed
19 changes
stdItem
Interactions
0:
Refill grenades
→
Eject
1:
Medpen
→
Abort
2:
Bodydrag
→
Logoutrequest
3:
Bodydrop
→
Disconnectuplink
4:
Turnover
→
Reconnectuplink
5:
Openinventoryui
→
Authgiven
6:
Unrestrain
→
Insert
7:
Swapoutfit
→
Lock
8:
Restrain
→
Unlock
9:
Openlootingui
→
Disablechipinteractions
10:
Consumeactor
11:
Disableweakspots
12:
Enableweakspots
13:
Lookat
14:
Talk
15:
Order
16:
Serve
17:
Takeorder
18:
Refill ammo
Odyssey II Racing Helmet Violet
(rsi_odyssey_undersuit_helmet_01_01_09)
Changed
7 changes
stdItem
Interactions
0:
Cockpit_glass_close
→
Headlights_off
1:
Btn_cockpitarmordeploy
→
Vtol_setactive
2:
Btn_cockpitarmorretract
→
Vtol_setinactive
3:
Viewportoff
→
Proximityassist_setactive
4:
Viewporton
→
Proximityassist_setinactive
5:
Openaccesspoints
→
Flighthud_invalid
6:
Closeaccesspoints
→
Scanninghud_invalid
MISC Prospector
(MISC_Prospector_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Drop
1:
Drop
→
Inspect
MISC Prospector
(MISC_Prospector_Unmanned_NineTails)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Inspect
1:
Inspect
→
Place
paint_prospector_black_black_yellow
(Paint_Prospector_Black_Black_Yellow)
Changed
4 changes
stdItem
Manufacturer
Code:
MISC
→
UNKN
Name:
Musashi Industrial and Starflight Concern
→
Unknown Manufacturer
UUID:
b28a5c61-63a4-478b-8047-5fba545d5b8a
→
00000000-0000-0000-0000-000000000000
manufacturer:
MISC
Mirai Fury
(MISC_Fury_AI_Super_Crim)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Column01_allclosed
1:
Store
→
Column02_allclosed
2:
Equiptowear
→
Place
3:
Carry
→
Activate remote camera
4:
Drop
→
Turret_gyro_mode
5:
Wash
6:
Exit
Fury Goldsmith Livery
(Paint_Fury_Black_Black_Gold)
Changed
4 changes
stdItem
Manufacturer
Code:
MRAI
→
UNKN
Name:
Mirai
→
Unknown Manufacturer
UUID:
cdf6ea1e-7de3-4b58-bf9d-13c5fbafc49a
→
00000000-0000-0000-0000-000000000000
manufacturer:
MRAI
Door Control
(ControlPanel_Screen_DoorControl_Physical_Vulture_Cargo_Ext)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Store
1:
Carry
→
Equiptowear
2:
Drop
→
Carry
3:
Place
→
Drop
4:
Store
→
Place
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MTC_Ground_Fuel_Port)
Changed
32 changes
stdItem
Interactions
0:
Components_front_open
→
Openinnerdoorfinished
1:
Components_front_close
→
Closeinnerdoorfinished
2:
Fuel_open
→
Activate remote camera
3:
Fuel_close
→
Turret_gyro_mode
4:
Components_right_open
→
Pickup
5:
Components_right_close
→
Equip
6:
Components_left_open
→
Inspect
7:
Components_left_close
→
Deploylandinggear
8:
Components_top_open
→
Retractlandinggear
9:
Components_top_close
→
Open
10:
Storage_open
→
Close
11:
Storage_close
→
Toggle
12:
Place
→
Burpee
13:
Ascend
→
Cherrypick
14:
Descend
→
Legraises
15:
Elevatorarrived
→
Lunges
16:
Retrieve
→
Mountainclimbertwist
17:
Useconsole
→
Plankjacks
18:
Openinnerdoor
→
Planks
19:
Closealldoors
→
Pushups
20:
Openinnerdoorfinished
→
Shadowboxing
21:
Closeinnerdoorfinished
→
Situps
22:
Unlockguarddoor
→
Squats
23:
Activate remote camera
→
Windmills
24:
Turret_gyro_mode
→
Warmup
25:
Print
→
Mobiglas
26:
Onprintcompleted
→
Struttransformextend
27:
Reset
→
Struttransformretract
28:
Off
29:
On
30:
Deactivate
31:
Insert
Door Control
(ControlPanel_Screen_DoorControl_1x1_3D_Gama_Railen_Basic_Parent)
Changed
19 changes
stdItem
Interactions
0:
Stepthrough
→
Lockself
1:
Toggle
→
Unlockself
2:
Unlock
→
Openrequest
3:
Overrideclose
→
Closerequest
4:
Locked
→
Closetrigger
5:
Closecomplete
→
Closeself
6:
Opentrigger
→
Allowclose
7:
Openself
→
Gate_close
8:
Allowopen
→
Set_pressurenormalized
9:
Locktrigger
→
Set_pressuredifferential
10:
Unlocktrigger
→
Setstate_powered
11:
Lockself
→
Setstate_unpowered
12:
Unlockself
→
Setstate_blocked
13:
Openrequest
→
Setstate_unblocked
14:
Closerequest
→
Setstate_noaccess
15:
Closetrigger
→
Setstate_access
16:
Closeself
→
Pressurecycle
17:
Allowclose
→
Pressurecyclecomplete
18:
Gate_close
→
Set_airlockconnected
Kruger P-52 Merlin
(KRIG_P52_Merlin_EA_AI_UEE)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Inspect
1:
Carry
→
Place
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Freelancer_Airlock)
Changed
34 changes
stdItem
Interactions
0:
Logoutrequest
→
Opencomponentpanelrc
1:
Isturnedoff
→
Closecomponentpanelrc
2:
Isturnedon
→
Opencomponentpanelrl
3:
Accessisgranted
→
Closecomponentpanelrl
4:
Terminalisbeinghacked
→
Opencomponentpanelfr
5:
Accessisrevoked
→
Closecomponentpanelfr
6:
Terminalgetslocked
→
Dooropen
7:
Terminallockreset
→
Doorclose
8:
Comms_terminalstartsuploading
→
Ascentrequest
9:
Comms_terminalstopsuploading
→
Descentrequest
10:
Comms_connectionrequestispresent
→
Elevatorcancelstop
11:
Comms_connectionrequestwithdrawn
→
Openinnerdoor
12:
Comms_terminalpausesuploading
→
Closealldoors
13:
Comms_connectiondenied
→
Openinnerdoorfinished
14:
Seatenterfront
→
Closeinnerdoorfinished
15:
Seatenterleft
→
Register
16:
Seatexitfront
→
Deactivate
17:
Seatexitleft
→
Callelevator
18:
Sidedooropen
→
Seatenter
19:
Sidedoorclose
→
Seatexit
20:
Seatenterzerog
→
Open
21:
Seatexitzerog
→
Close
22:
Useconsole
→
Lock
23:
Pilot_enter
→
Override
24:
Pilot_exit
→
Cycle
25:
Request
→
Carrylowered
26:
Elevatorarrived
→
Drop
27:
Openinnerdoor
→
Inspect
28:
Closealldoors
→
Place
29:
Openinnerdoorfinished
→
Equip
30:
Closeinnerdoorfinished
→
Store
31:
Activate remote camera
32:
Turret_gyro_mode
33:
Pickup
MISC Freelancer MAX
(MISC_Freelancer_MAX_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Inspect
1:
Drop
→
Place
MISC Freelancer
(MISC_Freelancer_PU_AI_CIV_DEF)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Equiptowear
1:
Place
→
Carry
MISC Freelancer
(MISC_Freelancer_PU_AI_CIV)
Changed
1 change
stdItem
Interactions
1:
Carry
PAB-1 Legs Aqua
(cds_legacy_armor_light_legs_01_01_17)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Enableweapons
1:
Drop
→
Disableweapons
2:
Place
→
Setlagpips
3:
Store
→
Setleadpips
4:
Equip
→
Setgimballock
5:
Openexternalinventory
→
Setfreegimbal
6:
Prepare
→
Setaimassist
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Freelancer_Reardoor_Max)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Drop
1:
Openinventoryui
→
Place
2:
Openlootingui
→
Store
3:
Carry
→
Equiptowear
4:
Drop
→
Openinventoryui
5:
Place
→
Openlootingui
6:
Store
→
Carry
Mirai Razor LX
(MISC_Razor_LX)
Changed
2 changes
stdItem
Interactions
0:
Enabledecoupled
→
Engineon
1:
Disabledecoupled
→
Engineoff
Mirai Razor LX
(MISC_Razor_LX_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Close
→
Carry
1:
Opencomplete
→
Drop
Elevator Control
(ControlPanel_Screen_DoorControl_9x16_Small_MISC_Hull_B_Elevator_UpDown)
Changed
13 changes
stdItem
Interactions
0:
Holster
→
Chakmafirstselecttake
1:
Offhandholster
→
Chakmatake
2:
Store
→
Customize
3:
Offhandstore
→
Bespokeplace
4:
Drop
→
Holdready
5:
Carrylowered
→
Holster
6:
Inspect
→
Offhandholster
7:
Place
→
Store
8:
Chakmafirstselecttake
→
Offhandstore
9:
Chakmatake
→
Drop
10:
Customize
→
Carrylowered
11:
Bespokeplace
→
Inspect
12:
Holdready
→
Place
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_MISC_Hull_B)
Changed
31 changes
stdItem
Interactions
0:
Setstate_blocked
→
Obstacle course
1:
Setstate_unblocked
→
Puzzles
2:
Setstate_noaccess
→
Pushables
3:
Setstate_access
→
Spaceshiphanger
4:
Pressurecycle
→
Weapon range
5:
Pressurecyclecomplete
→
Wind tunnel
6:
Set_airlockconnected
→
Teleport
7:
Copilotseatenter
→
Weaponmount
8:
Copilotseatexit
→
Ladders
9:
→
Seatenter
10:
2
→
Seatexit
11:
3
→
Use
12:
4
→
Idle
13:
5
→
Onready
14:
6
→
Lasermaterialinsert
15:
7
→
Firstlens
16:
8
→
Secondlens
17:
9
→
Thirdlens
18:
Correctcode
→
Fire
19:
Resetentity
→
Onfire
22:
Onsuccess
→
Oncompleted
23:
Enter
→
Reset
24:
Alignmentcomplete
→
Onmachinemoves
25:
Success
→
Onmovinghead
26:
Carry
→
Animationdone
27:
Drop
→
Activate remote camera
28:
Inspect
→
Passengerleftseatenter
29:
Place
→
Passengerleftseatexit
30:
Store
→
Passengerseatenter
31:
Turretenter
→
Passengerseatexit
32:
Turretexit
Door
(Door_RN_RoomConnector_Docking_Animator_MISC_Hull_B_Ext)
Changed
32 changes
stdItem
Interactions
0:
Reset
→
Openfinished
1:
Onopeningcompleted
→
Closefinished
2:
Requestascent
→
Wash
3:
Elevatorarrived
→
Exit
4:
Idle_stare
→
Activateshower
5:
Open
→
Deactivateshower
6:
Close
→
Activate remote camera
7:
Toggle
→
Turret_gyro_mode
8:
Lock
→
Seatenter
9:
Openfinished
→
Seatexit
10:
Closefinished
→
Passengerrightseatenter
11:
Lockerequipall
→
Passengerrightseatexit
12:
Lockerswapall
→
Opensidefuel
13:
Dropuserin
→
Closesidefuel
14:
Onunlocked
→
Place
15:
Activate remote camera
→
Open
16:
Turret_gyro_mode
→
Close
17:
Openinnerdoor
→
Prepare
18:
Closealldoors
→
Selection
19:
Openinnerdoorfinished
→
Payment
20:
Closeinnerdoorfinished
→
Vending
21:
Seatenter
→
Vendcomplete
22:
Seatexit
→
Error
23:
On
→
Stealcomplete
24:
Off
→
Door_open
25:
Destination_a
→
Door_close
26:
Dispenser_up
27:
Dispenser_down
28:
Opencargodoor
29:
Closecargodoor
30:
Opencargomech
31:
Closecargomech
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Reliant)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Equiptowear
1:
Equiptowear
→
Carry
2:
Carry
→
Drop
3:
Drop
→
Place
4:
Place
→
Store
MISC Reliant Kore
(MISC_Reliant_PU_AI_CIV)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Drop
1:
Carry
→
Inspect
2:
Drop
→
Place
3:
Inspect
→
Store
4:
Place
→
Consume
5:
Carry
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Starfarer_CargoDoor)
Changed
34 changes
stdItem
Interactions
0:
Ramp_close
→
Take
1:
Open
→
Place
2:
Close
→
Activate remote camera
3:
Toggle
→
Turret_gyro_mode
4:
Lock
→
Seatenter
5:
Openfinished
→
Seatexit
6:
Closefinished
→
Pilotenter
7:
Take
→
Pilotexit
8:
Place
→
Copilotenter
9:
Drop
→
Copilotexit
10:
Use
→
Pilotdeploydashboard
11:
Enableinteraction
→
Pilotretractdashboard
12:
Disableinteraction
→
Copilotdeploydashboard
13:
Unlockself
→
Copilotretractdashboard
14:
Lockself
→
Linkeddooranim
15:
Light1On
→
Open
16:
Light2on
→
Close
17:
Light3on
→
Toggle
18:
Ondepth
→
Lock
19:
Ondepth2
→
Openfinished
20:
Ondepth3
→
Closefinished
21:
Advancetime
→
Insert
22:
Battery3attach
→
Eject
23:
Battery2Attach
→
Unlock
24:
Battery1attach
→
Disablechipinteractions
25:
Battery1detach
→
Onlocked
26:
Battery2Detach
→
Onunlocked
27:
Battery3detach
→
Opencomplete
28:
Batterypoweron
29:
Debug_charge3
30:
Enter_on_state
31:
Enter_off_state
32:
User_start
33:
User_stop
MISC Starfarer Gemini
(MISC_Starfarer_Gemini_Derelict_Body_A)
Changed
2 changes
stdItem
Interactions
0:
Enable
→
Place
1:
Disable
→
Store
MISC Starfarer Gemini
(MISC_Starfarer_Gemini_PU_AI_UEE)
Changed
2 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Store
1:
Setstate_blocked
→
Carry
MISC Starfarer
(MISC_Starfarer_PU_AI_CIV_DEF)
Changed
2 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Drop
1:
Setstate_noaccess
→
Inspect
MISC Starfarer
(MISC_Starfarer_PU_AI_CIV_FullFuel_Fast)
Changed
2 changes
stdItem
Interactions
0:
Enableproximityassist
→
Disableproximityassist
1:
Disableproximityassist
→
Engineon
MISC Starfarer
(MISC_Starfarer_PU_AI_NT)
Changed
2 changes
stdItem
Interactions
0:
Stow
→
Store
1:
Enter
→
Carry
MISC Starfarer
(MISC_Starfarer_Unmanned_NineTails)
Changed
2 changes
stdItem
Interactions
0:
Tinker
→
Store
1:
Enter
→
Carry
MISC Starfarer
(MISC_Starfarer_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Enter
→
Inspect
1:
Exit
→
Place
MISC Starfarer
(MISC_Starfarer_Wreck)
Changed
2 changes
stdItem
Interactions
0:
Enablevtol
→
Disablevtol
1:
Disablevtol
→
Enableproximityassist
MISC Starfarer
(MISC_Starfarer_Wreck_NoDebris_A)
Changed
2 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Carry
1:
Set_airlockconnected
→
Drop
MISC Starfarer
(MISC_Starfarer_Wreck_NoDebris_B)
Changed
2 changes
stdItem
Interactions
0:
Setstate_access
→
Place
1:
Pressurecycle
→
Store
Seat
(Seat_Bench_Starfarer_Left_Gemini)
Changed
2 changes
stdItem
Interactions
0:
Turretexit
→
Savegamelogout
1:
Turretenter
→
Enter
Seat
(Seat_Bench_Starfarer_Right_Gemini)
Changed
2 changes
stdItem
Interactions
0:
Turretexit
→
Enter
1:
Turretenter
→
Exit
Seat
(Seat_Bench_Starfarer_Straight_Gemini)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Poweroff
1:
Drop
→
Open
Docking Collar
(Door_RN_RoomConnector_Docking_Animator_MISC_Starlancer)
Changed
33 changes
stdItem
Interactions
0:
Setstate_access
→
Tray03_lock
1:
Pressurecycle
→
Tray03_unlock
2:
Pressurecyclecomplete
→
Tray03_animationcomplete
3:
Set_airlockconnected
→
Tray04_open
4:
Close_blocked
→
Tray04_close
5:
Close_unblocked
→
Tray04_lock
6:
Seatenter
→
Tray04_unlock
7:
Seatexit
→
Tray04_animationcomplete
8:
Activate remote camera
→
Column01_opentop
9:
Turret_gyro_mode
→
Column01_openbottom
10:
Requestfloor
→
Column01_switchtotop
11:
Requestfloor
→
Column01_switchtobottom
12:
Requestfloor
→
Column02_opentop
13:
Elevatorarrived
→
Column02_openbottom
14:
Ascend
→
Column02_switchtotop
15:
Descend
→
Column02_switchtobottom
16:
Place
→
Column01_allclosed
17:
Open
→
Column02_allclosed
18:
Close
→
Place
19:
Opencomplete
→
Activate remote camera
20:
Closecomplete
→
Turret_gyro_mode
21:
Usetoilet
→
Open
22:
Exit
→
Close
23:
Inputinglasert1
→
Open
24:
Inputinglasert
→
Close
25:
Inputinglasert3
→
Opencomplete
26:
Inputinglasert4
→
Closecomplete
27:
Activate
→
Register
28:
Outputinglasert1
→
Deactivate
29:
Outputinglasert2
→
Toggle
30:
Outputinglasert
→
Lock
31:
Outputinglasert4
32:
Stoplaser
MISC Starlancer MAX
(MISC_Starlancer_Max_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Equiptowear
1:
Drop
→
Carry
MISC Starlancer MAX Wikelo Work Special
(MISC_Starlancer_Max_Collector_Indust)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Drop
1:
Store
→
Inspect
MISC Starlancer MAX
(MISC_Starlancer_Max_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Drop
1:
Store
→
Place
Door Control
(ControlPanel_Screen_DoorControl_Physical_Starlancer_Drop)
Changed
18 changes
stdItem
Interactions
0:
Order
→
Bodydrag
1:
Serve
→
Bodydrop
2:
Takeorder
→
Turnover
3:
Refill ammo
→
Openinventoryui
4:
Refill grenades
→
Unrestrain
5:
Medpen
→
Swapoutfit
6:
Bodydrag
→
Restrain
7:
Bodydrop
→
Openlootingui
8:
Turnover
→
Consumeactor
9:
Openinventoryui
→
Lookat
10:
Unrestrain
→
Talk
11:
Swapoutfit
→
Order
12:
Restrain
→
Serve
13:
Openlootingui
→
Takeorder
14:
Consumeactor
→
Refill ammo
15:
Commstap
→
Refill grenades
16:
Lookat
→
Medpen
17:
Talk