Version Changelog
Door Control
(ControlPanel_Screen_DoorControl_4x3_Elevator_MISC)
Changed
13 changes
stdItem
Interactions
0:
Customize
→
Carrylowered
1:
Bespokeplace
→
Inspect
2:
Holdready
→
Place
3:
Holster
→
Chakmafirstselecttake
4:
Offhandholster
→
Chakmatake
5:
Store
→
Customize
6:
Offhandstore
→
Bespokeplace
7:
Drop
→
Holdready
8:
Carrylowered
→
Holster
9:
Inspect
→
Offhandholster
10:
Place
→
Store
11:
Chakmafirstselecttake
→
Offhandstore
12:
Chakmatake
→
Drop
Door Control
(ControlPanel_Screen_DoorControl_Physical_Starlite_Drop)
Changed
18 changes
stdItem
Interactions
0:
Talk
→
Refill grenades
1:
Order
→
Medpen
2:
Serve
→
Bodydrag
3:
Takeorder
→
Bodydrop
4:
Refill ammo
→
Turnover
5:
Refill grenades
→
Openinventoryui
6:
Medpen
→
Unrestrain
7:
Bodydrag
→
Swapoutfit
8:
Bodydrop
→
Restrain
9:
Turnover
→
Openlootingui
10:
Openinventoryui
→
Consumeactor
11:
Unrestrain
→
Lookat
12:
Swapoutfit
→
Talk
13:
Restrain
→
Order
14:
Openlootingui
→
Serve
15:
Consumeactor
→
Takeorder
16:
Commstap
→
Refill ammo
17:
Lookat
MISC Starlite
(MISC_Starlite_PU_AI_CIV)
Changed
4 changes
stdItem
Interactions
0:
Unlockself
→
Set_pressuredifferential
1:
Openrequest
→
Setstate_powered
2:
Closerequest
→
Setstate_unpowered
3:
Closetrigger
→
Setstate_blocked
MISC Starlite
(MISC_Starlite_PU_AI_CRIM)
Changed
4 changes
stdItem
Interactions
0:
Closeself
→
Setstate_unblocked
1:
Allowclose
→
Setstate_noaccess
2:
Gate_close
→
Setstate_access
3:
Set_pressurenormalized
→
Pressurecycle
Mirai Guardian
(MRAI_Guardian_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Carry
→
Drop
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_IP_ORIG_100i_Radar)
Changed
25 changes
stdItem
Interactions
0:
Offhandequiptosuit
→
Deploycomplete
1:
Store
→
Retractcomplete
2:
Offhandstore
→
Deploytrigger
3:
Drop
→
Retracttrigger
4:
Carrylowered
→
Deployrequest
5:
Inspect
→
Retractrequest
6:
Place
→
Gatedeploy
7:
Consume
→
Allowdeploy
8:
Holdready
→
Grip
9:
Equiptosuit
→
Release
10:
Deploy
11:
Retract
12:
Useconsole
13:
Touchscreen
14:
Dooropen
15:
Doorclose
16:
_finishedclosingimpl
17:
_finishedopeningimpl
18:
Callelevator
19:
Hideprompt
20:
Showprompt
21:
Activatingpanel
22:
Deactivatingpanel
23:
Rebootrequired_reboot
24:
Rebootrequired_shuttingdown
Origin 125a
(ORIG_125a_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Carry
→
Drop
Origin Jumpworks 300i Front Cargo Bay
(ORIG_300i_CargoBay_Front)
Changed
18 changes
stdItem
Interactions
0:
Carry
→
Onreset
1:
Drop
→
Nextdamagelevel
2:
Place
→
Destroy
3:
Store
→
Reset
4:
Equip
→
Ondestroyed
5:
Activate remote camera
→
Turret_fire_mode
6:
Sit
→
Turret_gyro_mode
7:
Exit
→
Turret_sensitivity_increase
8:
Open
→
Turret_sensitivity_decrease
9:
Close
→
Turret_sensitivity_reset
10:
Open
→
Ai_use
11:
Close
→
Retractturret
12:
Turn on
13:
Turn off
14:
Accesscargogrid
15:
Opened
16:
Lock
17:
Unlock
Origin 300i
(ORIG_300i_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Inspect
→
Store
Origin 300i
(ORIG_300i_Unmanned_Restoration)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Store
1:
Inspect
→
Carry
Origin 315p
(ORIG_315p_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Store
1:
Inspect
→
Turn on
Origin 315p
(ORIG_315p_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Turn off
1:
Store
→
Carry
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_300i_Cargodoor_Rear)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Equiptowear
1:
Drop
→
Openinventoryui
2:
Place
→
Openlootingui
3:
Store
→
Carry
4:
Equiptowear
→
Drop
5:
Openinventoryui
→
Place
6:
Openlootingui
→
Store
Origin 325a
(ORIG_325a_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Turn on
1:
Inspect
→
Turn off
Origin 325a
(ORIG_325a_PU_AI_MTS)
Changed
2 changes
stdItem
Interactions
0:
Consume
→
Inspect
1:
Carry
→
Place
Origin 350r
(ORIG_350r_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Store
1:
Store
→
Turn on
Bed
(Bed_Single_ORIG_400i_Captains)
Changed
5 changes
stdItem
Interactions
0:
Exit
→
Enter_l2
1:
Sit
→
Enter_r2
2:
Sit
3:
Exit
4:
Place
Bed
(Bed_Single_ORIG_400i_Crew_Right)
Changed
6 changes
stdItem
Interactions
0:
Exit
→
Place
1:
Sit
→
Store
2:
Offhandstore
3:
Carry
4:
Drop
5:
Inspect
Door Control
(ORIG_400i_Lift_Garage)
Changed
7 changes
stdItem
Interactions
0:
Seatexit
→
Place
1:
Seatenterright
→
Preventdestruction
2:
Seatenterleft
→
Resumedestruction
3:
Destroy
4:
Reset
5:
Ondestroyed
6:
Onreset
Origin 400i
(ORIG_400i_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Store
1:
Drink
Seat
(Seat_Couch_Left_ORIG_400i_Booth_1)
Changed
2 changes
stdItem
Interactions
0:
Disableproximitysensor
→
Insert
1:
Open
→
Eject
Seat
(Seat_Couch_Left_ORIG_400i_Booth)
Changed
2 changes
stdItem
Interactions
0:
Disableproximitysensor
→
Copilotseatenter
1:
Open
→
Copilotseatexit
Seat
(Seat_Couch_Right_ORIG_400i_Booth)
Changed
2 changes
stdItem
Interactions
0:
Close
→
Store
1:
Open
→
Offhandstore
Origin 600i
(ORIG_600i_AI_Template_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Inspect
→
Store
Origin 600i
(ORIG_600i_PU_AI_CIV_DEF)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Carry
1:
Place
→
Drop
Origin 600i
(ORIG_600i_Unmanned)
Changed
2 changes
stdItem
Interactions
0:
Enabledecoupled
→
Disabledecoupled
1:
Disabledecoupled
→
Enablegsafe
Bed
(Bed_Single_ORIG_890Jump_Pool)
Changed
6 changes
stdItem
Interactions
0:
Exit
→
Place
1:
Sit
→
Store
2:
Offhandstore
3:
Carry
4:
Drop
5:
Inspect
Screen
(Console_Standing_Upright_MedicalBed_FreeStanding_ORIG_890Jump)
Changed
13 changes
stdItem
Interactions
0:
Locktrigger
→
Allowclose
1:
Unlocktrigger
→
Gate_close
2:
Lockself
→
Set_pressurenormalized
3:
Unlockself
→
Set_pressuredifferential
4:
Openrequest
→
Setstate_powered
5:
Closerequest
→
Setstate_unpowered
6:
Closetrigger
→
Setstate_blocked
7:
Closeself
→
Setstate_unblocked
8:
Allowclose
→
Setstate_noaccess
9:
Gate_close
→
Setstate_access
10:
Set_pressurenormalized
→
Pressurecycle
11:
Set_pressuredifferential
→
Pressurecyclecomplete
12:
Setstate_powered
→
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_890J_L_Airlock)
Changed
16 changes
stdItem
Interactions
0:
Enablevtol
→
Enableesp
1:
Disablevtol
→
Disableesp
2:
Enableproximityassist
→
Enablecruise
3:
Disableproximityassist
→
Disablecruise
4:
Engineon
→
Enablevtol
5:
Engineoff
→
Disablevtol
6:
Enabledecoupled
→
Enableproximityassist
7:
Disabledecoupled
→
Disableproximityassist
8:
Enablegsafe
→
Engineon
9:
Disablegsafe
→
Engineoff
10:
Enableesp
→
Enabledecoupled
11:
Disableesp
→
Disabledecoupled
12:
Enablecruise
→
Enablegsafe
13:
Disablecruise
→
Disablegsafe
14:
Shiptransformextend
15:
Shiptransformretract
Origin 890 Jump
(ORIG_890Jump_Drug_01)
Changed
2 changes
stdItem
Interactions
0:
Enableproximityassist
→
Enablevtol
1:
Disableproximityassist
→
Disablevtol
Origin 890 Jump
(ORIG_890Jump_PU_AI_CIV_DEF)
Changed
2 changes
stdItem
Interactions
0:
Savegamelogout
→
Equiptowear
1:
Exitbed
→
Carry
Origin 890 Jump
(ORIG_890Jump_Unmanned)
Changed
2 changes
stdItem
Interactions
0:
Enablevtol
→
Enablecruise
1:
Disablevtol
→
Disablecruise
Origin 890 Jump
(ORIG_890Jump_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Exit
1:
Set_airlockconnected
→
Tinker
Seat
(Seat_Bench_3_ORIG_890Jump_Suite_Mirror)
Changed
2 changes
stdItem
Interactions
0:
Close
→
Unlock
1:
Enableproximitysensor
→
Disablechipinteractions
Origin M50 Interceptor
(ORIG_m50_PU_AI_Advocacy)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Inspect
→
Store
Origin M50 Interceptor
(ORIG_m50_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Carry
1:
Store
→
Drop
Door
(Door_RN_RoomConnector_Breachable_OpenClose_m80_cargo_ramp)
Changed
33 changes
stdItem
Interactions
0:
Playreset
→
Weapons/[0000]/setstate_currentweaponstate_pistol
1:
Onstate_playstate_stoppedpipeconnected
→
Weapons/[0001]/setstate_currentweaponstate_smg
2:
Onstate_playstate_stoppedpipedisconnected
→
Weapons/[0002]/setstate_currentweaponstate_ar
3:
Debug_togglestate_gunkstate
→
Weapons/[0003]/setstate_currentweaponstate_shotgun
4:
Scannerenter
→
Weapons/[0004]/setstate_currentweaponstate_lmg
5:
Scannerexit
→
Weapons/[0005]/setstate_currentweaponstate_sniper
6:
Scanner2enter
→
Setstate_challengestate_notstarted
7:
Scanner2exit
→
Setstate_challengestate_countdown
8:
Turretenter
→
Setstate_challengestate_inprogress
9:
Turretexit
→
Setstate_challengestate_abortedoutofbounds
10:
Turret2enter
→
Setstate_challengestate_abortedwrongweapon
11:
Turret2exit
→
Setstate_challengestate_results
12:
Deactivate
→
Setstate_challengetype_none
13:
Activate
→
Setstate_challengetype_basic
14:
Maindeviceswitchon
→
Setstate_challengetype_advanced
15:
Maindeviceswitchoff
→
Setstate_userstatus_nouser
16:
Startchargeinteraction
→
Setstate_userstatus_playeruser
17:
Cancelchargeinteraction
→
Setstate_userstatus_aiuser
18:
Disperseinteraction
→
Flowgraphdebug_unlockbasiccerts
19:
Setjammerswitchon
→
Flowgraphdebug_unlockadvancedcerts
20:
Setjammerswitchoff
→
Turretenter
21:
Seatenter
→
Turretexit
22:
Seatexit
→
Seatenter
23:
Copilotseatenter
→
Seatexit
24:
Copilotseatexit
→
Openhatch
25:
Pilotenter
→
Closehatch
26:
Pilotexit
→
Useconsole
27:
Seatopen
→
Onattach
28:
Seatclose
→
Ondetach
29:
Sidedooropen
→
Reset
30:
Sidedoorclose
→
Idle_leanback
31:
Sidedoorenter
→
Activate remote camera
32:
Turret_gyro_mode
Door
(Door_RN_RoomConnector_Breachable_OpenClose_m80_entrance_ramp)
Changed
34 changes
stdItem
Interactions
0:
Seatexit_left
→
Requestfloor2
1:
Seatenter_right
→
Requestfloor3
2:
Seatexit_right
→
Requestfloor4
3:
Seatenter_zerog
→
Elevatorarrived
4:
Seatexit_zerog
→
Requestsurface
5:
Radar_panel_open
→
Ascend
6:
Radar_panel_close
→
Descend
7:
Cooler_panel_open
→
Place
8:
Cooler_panel_close
→
Insertcard
9:
Powerplant_panel_open
→
Ejectcard
10:
Powerplant_panel_close
→
Hack
11:
Storage_panel_open
→
Debug_bypasshacksucceed
12:
Storage_panel_close
→
Debug_bypasshackfail
13:
Fuel_panel_open
→
Debug_resethack
14:
Fuel_panel_close
→
Onhacksucceed_notshown
15:
Relay_panel_open
→
Onhackfailed_notshown
16:
Relay_panel_close
→
Onhackreset_notshown
17:
Openinventoryui
→
Open
18:
Openlootingui
→
Close
19:
Open
→
Insertcard_enable
20:
Close
→
Insertcard_disable
21:
Lock
→
Activate remote camera
22:
Override
→
Turret_gyro_mode
23:
Stepthrough
→
Openattacheddoors
24:
Toggle
→
Closeattacheddoors
25:
Unlock
→
Seatenter
26:
Overrideclose
→
Seatexit
27:
Opencomplete
→
Lockerequipall
28:
Closecomplete
→
Lockerswapallclothes
29:
Opentrigger
→
Lockerswapallundersuit
30:
Openself
→
Lockerswapallhelmet
31:
Allowopen
32:
Locktrigger
33:
Unlocktrigger
Door Control
(ORIG_m80_ground_fuelport)
Changed
34 changes
stdItem
Interactions
0:
Autoland_setactive
→
Activate remote camera
1:
Autoland_setinactive
→
Openaccesspoints
2:
Coupled_setcoupled
→
Closeaccesspoints
3:
Coupled_setdecoupled
→
Flight_ready
4:
Gsafe_setactive
→
Dummyinteraction
5:
Gsafe_setinactive
→
Commsinteraction
6:
Esp_setactive
→
Opencanopy
7:
Esp_setinactive
→
Closecanopy
8:
Cruisecontrol_setactive
→
Deployladder
9:
Cruisecontrol_setinactive
→
Retractladder
10:
Quantumspool_setactive
→
Landinggear_deploy
11:
Quantumspool_setinactive
→
Landinggear_retract
12:
Quantumtravel_setactive
→
Autoland_setactive
13:
Quantumtravel_setinactive
→
Autoland_setinactive
14:
Navfilter_setnone
→
Coupled_setcoupled
15:
Navfilter_setpoi
→
Coupled_setdecoupled
16:
Navfilter_setquantum
→
Gsafe_setactive
17:
Weaponcontroller_setactive
→
Gsafe_setinactive
18:
Weaponcontroller_setinactive
→
Esp_setactive
19:
Gimbaltype_setfixed
→
Esp_setinactive
20:
Gimbaltype_setgimbal
→
Cruisecontrol_setactive
21:
Gimbaltype_setaimassist
→
Cruisecontrol_setinactive
22:
Firepattern_setstaggered
→
Quantumspool_setactive
23:
Firepattern_setsynchronized
→
Quantumspool_setinactive
24:
Piptype_setlead
→
Quantumtravel_setactive
25:
Piptype_setlag
→
Quantumtravel_setinactive
26:
Navfilter_isnone
→
Navfilter_setnone
27:
Navfilter_ispoi
→
Navfilter_setpoi
28:
Navfilter_isquantum
→
Navfilter_setquantum
29:
Landinggear_invalid
→
Weaponcontroller_setactive
30:
Cyclefriendly
→
Weaponcontroller_setinactive
31:
Cyclehostile
→
Gimbaltype_setfixed
32:
Cycleall
→
Gimbaltype_setgimbal
33:
Cyclepinned
→
Gimbaltype_setaimassist
Origin X1 Force
(ORIG_X1_Force)
Changed
14 changes
stdItem
Interactions
0:
Enableesp
→
Disableesp
1:
Disableesp
→
Enablecruise
2:
Enablecruise
→
Disablecruise
3:
Disablecruise
→
Enablevtol
4:
Enablevtol
→
Disablevtol
5:
Disablevtol
→
Enableproximityassist
6:
Enableproximityassist
→
Disableproximityassist
7:
Disableproximityassist
→
Engineon
8:
Engineon
→
Engineoff
9:
Engineoff
→
Enabledecoupled
10:
Enabledecoupled
→
Disabledecoupled
11:
Disabledecoupled
→
Enablegsafe
12:
Enablegsafe
→
Disablegsafe
13:
Disablegsafe
→
Enableesp
Medical Bed
(Bed_Single_Medical_Apollo_Tier_1)
Changed
2 changes
stdItem
Interactions
0:
Sit
→
Exit
1:
Exit
→
Sit
Medical Bed
(Bed_Single_Medical_Ship_NoCanister_T2_Apollo)
Changed
10 changes
stdItem
Interactions
0:
Placecoffee
→
Place
1:
Placemilk
→
Activate
2:
Placewater
→
Deactivate
3:
Grabfromdispenser
→
Store
4:
Readyfordispensing
→
Offhandstore
5:
Dispensecoffee
→
Equip
6:
Dispensemilk
→
Offhandequip
7:
Dispensewater
→
Prime
8:
Finishedgrab
→
Unprime
9:
Enter
→
Carry
Door
(Door_RN_RoomConnector_Breachable_OpenClose_RSI_Apollo_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Close
→
Ladderdeploy
1:
Turretenter
→
Ladderretract
2:
Turretexit
→
Seatenter_exterior
3:
Pilotenter
→
Seatexit_exterior
4:
Pilotexit
→
Seatenter_zerog
5:
Copilotenter
→
Seatexit_zerog
6:
Copilotexit
→
Seatenter
7:
Activate remote camera
→
Seatexit
8:
Turret_gyro_mode
→
Pilotenter
9:
Take
→
Pilotexit
10:
Place
→
Openinnerdoor
11:
Request
→
Closealldoors
12:
Elevatorarrived
→
Openinnerdoorfinished
13:
Ladderopen
→
Closeinnerdoorfinished
14:
Ladderclose
→
Idle_guard
15:
Frontcanopyopen
→
Activate remote camera
16:
Frontcanopyclose
→
Turret_gyro_mode
17:
Rearcanopyopen
→
Turret_sensitivity_increase
18:
Rearcanopyclose
→
Turret_sensitivity_decrease
19:
Pilotladderenter
→
Turret_sensitivity_reset
20:
Pilotladderexit
→
Turretdeploy
21:
Copilotladderenter
→
Turretretract
22:
Copilotladderexit
→
Carry
23:
Pilotcanopyenter
→
Place
24:
Pilotcanopyexit
→
Drop
25:
Copilotcanopyenter
→
Stow
26:
Copilotcanopyexit
→
Inspect
27:
Inventory_open
→
Startgrinder
28:
Loot
→
Stopgrinder
29:
Openbottom
30:
Closebottom
31:
Opentop
32:
Closetop
33:
Use
Door Control
(ControlPanel_Screen_DoorControl_16x9_Elevator_Apollo_Ext)
Changed
17 changes
stdItem
Interactions
0:
Carry
→
Dispenser_up
1:
Drop
→
Dispenser_down
2:
Place
→
Makecoffee
3:
Store
→
Prepare
4:
Equiptowear
→
Selection
5:
Payment
6:
Vending
7:
Vendcomplete
8:
Error
9:
Stealcomplete
10:
Door_open
11:
Door_close
12:
Opencargodoor
13:
Closecargodoor
14:
Opencargomech
15:
Closecargomech
16:
Useconsole
Door
(Door_RN_RoomConnector_Breachable_OpenClose_RSI_Apollo_Elevator)
Changed
34 changes
stdItem
Interactions
0:
Ascend
→
Diagnostics_close
1:
Descend
→
Cooler_r_open
2:
Elevatorarrived
→
Cooler_r_close
3:
Place
→
Cooler_l_open
4:
Insertcard
→
Cooler_l_close
5:
Ejectcard
→
Jumpdrive_open
6:
Hack
→
Jumpdrive_close
7:
Debug_bypasshacksucceed
→
Fuelport_open
8:
Debug_bypasshackfail
→
Fuelport_close
9:
Debug_resethack
→
Radar_open
10:
Onhacksucceed_notshown
→
Radar_close
11:
Onhackfailed_notshown
→
Power_open
12:
Onhackreset_notshown
→
Power_close
13:
Open
→
Shield_open
14:
Close
→
Shield_close
15:
Insertcard_enable
→
Storage_open
16:
Insertcard_disable
→
Storage_close
17:
Activate remote camera
→
Rudder_left_open
18:
Turret_gyro_mode
→
Rudder_left_close
19:
Openattacheddoors
→
Rudder_right_open
20:
Closeattacheddoors
→
Rudder_right_close
21:
Seatenter
→
Rear_flap_left_open
22:
Seatexit
→
Rear_flap_left_close
23:
Lockerequipall
→
Rear_flap_right_open
24:
Lockerswapallclothes
→
Rear_flap_right_close
25:
Lockerswapallundersuit
→
Main_flap_left_open
26:
Lockerswapallhelmet
→
Main_flap_left_close
27:
Lockerswapallcore
→
Main_flap_right_open
28:
Movetoopen
→
Main_flap_right_close
29:
Movetoclose
→
Loot
30:
Lockerswapundersuitclothes
→
Openinventory
31:
Openlootingui
→
Turnon
32:
Turnoff
33:
Place
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_RSI_Aurora_GS)
Changed
34 changes
stdItem
Interactions
0:
Equip
→
Override
1:
Inspect
→
Stepthrough
2:
Deploylandinggear
→
Toggle
3:
Retractlandinggear
→
Unlock
4:
Open
→
Overrideclose
5:
Close
→
Opencomplete
6:
Toggle
→
Closecomplete
7:
Burpee
→
Opentrigger
8:
Cherrypick
→
Openself
9:
Legraises
→
Allowopen
10:
Lunges
→
Locktrigger
11:
Mountainclimbertwist
→
Unlocktrigger
12:
Plankjacks
→
Lockself
13:
Planks
→
Unlockself
14:
Pushups
→
Openrequest
15:
Shadowboxing
→
Lockeddisplay
16:
Situps
→
Closetrigger
17:
Squats
→
Closeself
18:
Windmills
→
Allowclose
19:
Warmup
→
Gate_close
20:
Mobiglas
→
Set_pressurenormalized
21:
Struttransformextend
→
Set_pressuredifferential
22:
Struttransformretract
→
Setstate_powered
23:
Off
→
Setstate_unpowered
24:
On
→
Setstate_blocked
25:
Deactivate
→
Setstate_unblocked
26:
Insert
→
Setstate_noaccess
27:
Eject
→
Setstate_access
28:
Oninserted
→
Pressurecycle
29:
Ejection
→
Pressurecyclecomplete
30:
Enableweapons
→
Set_airlockconnected
31:
Disableweapons
→
Canopyopen
32:
Canopyclose
33:
Seatenterladder
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_RSI_Aurora_GS_Right)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Store
1:
Carry
→
Equiptowear
2:
Drop
→
Openinventoryui
3:
Place
→
Openlootingui
4:
Store
→
Carry
5:
Equiptowear
→
Drop
6:
Openinventoryui
→
Place
<= PLACEHOLDER =>
(RSI_Aurora_GS_SE_Pilot_Dashboard)
Changed
9 changes
stdItem
Interactions
0:
Place
→
Openinventoryui
1:
Store
→
Close
2:
Offhandstore
→
Accesscargogrid
3:
Activate
→
Open
4:
Carrylowered
→
Lock
5:
Drop
→
Unlock
6:
Inspect
→
Openlootingui
7:
Equip
8:
Offhandequip
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Aurora_Airlock)
Changed
34 changes
stdItem
Interactions
0:
Onglow
→
Playbuttonpressed
1:
Onpiece1Dissolved
→
Hidden_pumpopen
2:
Onpiece2Dissolved
→
Hidden_pumpclose
3:
Onpiece3Dissolved
→
Seatenter
4:
Onpiece4Dissolved
→
Seatexit
5:
Onpiece5Dissolved
→
Openinnerdoor
6:
Onpiece6Dissolved
→
Closealldoors
7:
Onpiece78dissolved
→
Openinnerdoorfinished
8:
Teststartglow
→
Closeinnerdoorfinished
9:
Testpiece1
→
Grip
10:
Testpiece2
→
Release
11:
Testpiece3
→
Playerinteract
12:
Testpiece4
→
Activate
13:
Testpiece5
→
Deactivate
14:
Testpiece6
→
Tap
15:
Testpiece78
→
Swipeleft
16:
Reset
→
Swiperight
17:
Activate remote camera
→
Swipeup
18:
Turret_gyro_mode
→
Swipedown
19:
Request
→
Openkeyboard
20:
Elevatorarrived
→
Starttyping
21:
Supportenter
→
Stoptyping
22:
Supportenterleft
→
Closekeyboard
23:
Supportexit
→
Setwindowstate_closewindow
24:
Supportexitleft
→
Touchscreen
25:
Turnontransitsystem
→
Exitkiosk_interaction
26:
Turnofftransitsystem
→
Setstate_firingrangestate_splash
27:
Ascend
→
Setstate_firingrangestate_weaponselect
28:
Descend
→
Setstate_firingrangestate_weaponlandingbasic
29:
Playsolved
→
Setstate_firingrangestate_weaponlandingadvanced
30:
Onplaying
→
Setstate_firingrangestate_timer
31:
Onstopped
→
Setstate_firingrangestate_results
32:
Playunsolved
→
Setstate_firingrangestate_targetpractice
33:
Setstate_currentweaponstate_none
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_Airlock)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Place
→
Store
2:
Store
→
Equiptowear
3:
Equiptowear
→
Carry
4:
Carry
→
Drop