Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Strata Core microTech Edition (grin_utility_medium_core_02_02_10)
Changed
7 changes
stdItem
Interactions
0: Lockself → Open
1: Unlockself → Close
2: Openrequest → Lock
3: Closerequest → Override
4: Closetrigger → Stepthrough
5: Closeself → Toggle
6: Allowclose → Unlock
Strata Core Heatwave (grin_utility_medium_core_03_04_01)
Changed
7 changes
stdItem
Interactions
0: Closerequest → Override
1: Closetrigger → Stepthrough
2: Closeself → Toggle
3: Allowclose → Unlock
4: Gate_close → Overrideclose
5: Set_pressurenormalized → Opencomplete
6: Set_pressuredifferential → Closecomplete
Strata Core Greycat Edition (grin_utility_medium_core_03_02_01)
Changed
7 changes
stdItem
Interactions
0: Stepthrough → Set_pressurenormalized
1: Toggle → Set_pressuredifferential
2: Unlock → Setstate_powered
3: Overrideclose → Setstate_unpowered
4: Opencomplete → Setstate_blocked
5: Closecomplete → Setstate_unblocked
6: Opentrigger → Setstate_noaccess
Strata Core Shubin Edition (grin_utility_medium_core_03_03_01)
Changed
7 changes
stdItem
Interactions
0: Setstate_powered → Opentrigger
1: Setstate_unpowered → Openself
2: Setstate_blocked → Allowopen
3: Setstate_unblocked → Locktrigger
4: Setstate_noaccess → Unlocktrigger
5: Setstate_access → Lockself
6: Pressurecycle → Unlockself
Aril Helmet Harvester (grin_utility_medium_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Equiptowear
1: Carry → Openinventoryui
2: Drop → Openlootingui
3: Place → Carry
4: Store → Drop
5: Equiptowear → Place
6: Openinventoryui → Store
Aril Helmet Scorched (grin_utility_medium_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Equiptowear
1: Carry → Openinventoryui
2: Drop → Openlootingui
3: Place → Carry
4: Store → Drop
5: Equiptowear → Place
6: Openinventoryui → Store
Aril Helmet Black Cherry (grin_utility_medium_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Equiptowear
1: Carry → Openinventoryui
2: Drop → Openlootingui
3: Place → Carry
4: Store → Drop
5: Equiptowear → Place
6: Openinventoryui → Store
Aril Legs Black Cherry (grin_utility_medium_legs_01_01_02)
Changed
5 changes
stdItem
Interactions
0: Equiptowear → Place
1: Carry → Store
2: Drop → Equiptowear
3: Place → Carry
4: Store → Drop
Aril Legs Harvester (grin_utility_medium_legs_01_01_03)
Changed
5 changes
stdItem
Interactions
0: Place → Carry
1: Store → Drop
2: Equiptowear → Place
3: Carry → Store
4: Drop → Equiptowear
Strata Legs Amber (grin_utility_medium_legs_02_01_03)
Changed
6 changes
stdItem
Interactions
0: Carry → Drop
1: Drop → Inspect
3: Store → Swapammomag
4: Equiptowear → Carry
5: Equiptosuit
6: Offhandequiptosuit
Strata Legs Hurston Black (grin_utility_medium_legs_02_07_12)
Changed
7 changes
stdItem
Interactions
0: Drop → Swapammomag
1: Place → Carry
2: Store → Equiptosuit
3: Equiptowear → Offhandequiptosuit
4: Carry → Store
5: Offhandstore
6: Drop
Strata Legs Shire (grin_utility_medium_legs_02_01_16)
Changed
7 changes
stdItem
Interactions
0: Store → Inspect
1: Equiptowear → Place
2: Carry → Swapammomag
3: Drop → Carry
4: Place → Equiptosuit
5: Offhandequiptosuit
6: Store
Strata Legs Neptune (grin_utility_medium_legs_02_01_07)
Changed
6 changes
stdItem
Interactions
0: Carry → Offhandstore
2: Place → Inspect
3: Store → Place
4: Equiptowear → Swapammomag
5: Carry
6: Equiptosuit
Strata Legs Hurston Edition (grin_utility_medium_legs_02_03_11)
Changed
7 changes
stdItem
Interactions
0: Place → Store
1: Store → Offhandstore
2: Equiptowear → Drop
3: Carry → Inspect
4: Drop → Place
5: Swapammomag
6: Carry
Strata Legs Shubin Edition (grin_utility_medium_legs_03_03_01)
Changed
7 changes
stdItem
Interactions
0: Place → Tray04_animationcomplete
1: Store → Column01_opentop
2: Equiptowear → Column01_openbottom
3: Carry → Column01_switchtotop
4: Drop → Column01_switchtobottom
5: Column02_opentop
6: Column02_openbottom
Strata Legs Heatwave (grin_utility_medium_legs_03_04_01)
Changed
7 changes
stdItem
Interactions
0: Drop → Tray01_lock
1: Place → Tray01_unlock
2: Store → Tray01_animationcomplete
3: Equiptowear → Tray02_open
4: Carry → Tray02_close
5: Tray02_lock
6: Tray02_unlock
Strata Legs Greycat Edition (grin_utility_medium_legs_03_02_01)
Changed
7 changes
stdItem
Interactions
0: Carry → Tray03_lock
1: Drop → Tray03_unlock
2: Place → Tray03_animationcomplete
3: Store → Tray04_open
4: Equiptowear → Tray04_close
5: Tray04_lock
6: Tray04_unlock
J-5 Helmet Pyrotechnic (gys_helmet_02_02_01)
Changed
7 changes
stdItem
Interactions
0: Quantumspool_setinactive → Closecanopy
1: Quantumtravel_setactive → Landinggear_deploy
2: Quantumtravel_setinactive → Landinggear_retract
3: Weaponcontroller_setactive → Coupled_setcoupled
4: Weaponcontroller_setinactive → Coupled_setdecoupled
5: Gimbaltype_setfixed → Gsafe_setactive
6: Gimbaltype_setgimbal → Gsafe_setinactive
Exo-8 Helmet (Used) (gys_helmet_03_01_03)
Changed
7 changes
stdItem
Interactions
0: Countermeasures_fire → Sensors_on
1: Headlights_on → Sensors_off
2: Headlights_off → Scan_enable
3: Vtol_setactive → Scan_disable
4: Vtol_setinactive → Shields_on
5: Proximityassist_setactive → Shields_off
6: Proximityassist_setinactive → Missiles_armmissile
Exo-8 Helmet (Used) (gys_helmet_03_01_12)
Changed
7 changes
stdItem
Interactions
0: Shields_off → Piptype_setlead
1: Missiles_armmissile → Piptype_setlag
2: Missiles_disarmmissiles → Landinggear_invalid
3: Missiles_cyclemissiles → Selfdestruct_engage
4: Missiles_firemissiles → Selfdestruct_disengage
5: Weapons_on → Hailtarget_start
6: Weapons_off → Hailtarget_stop
Carnifex Armor Legs Shutdown (gys_pants_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Carry → Open
1: Equiptosuit → Close
2: Offhandequiptosuit → Insert
3: Store → Eject
4: Offhandstore → Oninserted
5: Drop → Writedata
6: Inspect
Cataby Backpack Lifeforce Edition (hdtc_utility_light_backpack_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Offhandstore → Bespokeplace
1: Drop → Holdready
2: Carrylowered → Holster
3: Inspect → Offhandholster
4: Place → Store
5: Chakmafirstselecttake → Offhandstore
6: Chakmatake → Drop
ORC-mkX Core Nightfire (cds_armor_medium_core_02_01_03)
Changed
7 changes
stdItem
Interactions
0: Opentrigger → Setstate_noaccess
1: Openself → Setstate_access
2: Allowopen → Pressurecycle
3: Locktrigger → Pressurecyclecomplete
4: Unlocktrigger → Set_airlockconnected
5: Lockself → Open
6: Unlockself → Close
Venture Legs Green (rsi_explorer_armor_light_legs_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Carry → Drop
1: Drop → Carrylowered
2: Place → Inspect
3: Store → Place
4: Equiptowear → Vendorinspect
5: Vendorreturn
6: Vendorkeep
Odyssey II Racing Helmet Green (rsi_odyssey_undersuit_helmet_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Quantumspool_setactive → Landinggear_deploy
1: Quantumspool_setinactive → Landinggear_retract
2: Quantumtravel_setactive → Coupled_setcoupled
3: Quantumtravel_setinactive → Coupled_setdecoupled
4: Weaponcontroller_setactive → Gsafe_setactive
5: Weaponcontroller_setinactive → Gsafe_setinactive
6: Gimbaltype_setfixed → Esp_setactive
PAB-1 Legs Yellow (cds_legacy_armor_light_legs_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Windmills → Close
1: Warmup → Open
2: Mobiglas → Movetoopen
3: Burpee → Movetoclose
4: Cherrypick → Swap outfit
5: Legraises
6: Lunges
Monde Arms Hiro (kap_combat_heavy_arms_02_08_01)
Changed
5 changes
stdItem
Interactions
0: Set_pressuredifferential → Stepthrough
1: Setstate_powered → Toggle
2: Setstate_unpowered → Unlock
3: Setstate_blocked → Overrideclose
4: Setstate_unblocked → Opencomplete
Monde Helmet Hemlock Camo (kap_combat_heavy_helmet_02_04_01)
Changed
7 changes
stdItem
Interactions
0: Activate → Place
1: Place → Carry
2: Stow → Drop
3: Turretenter → Store
4: Turretexit
5: Carry
6: Drop
Monde Legs HighSec (kap_combat_heavy_legs_02_03_01)
Changed
7 changes
stdItem
Interactions
0: Inventory_open → Open
1: Inventory_close → Close
2: Avionics_open → Locked
3: Avionics_close
4: Fuelport_open
5: Fuelport_close
6: Panel_right_open
Monde Legs Daimyo (kap_combat_heavy_legs_02_05_01)
Changed
7 changes
stdItem
Interactions
0: Panel_right_close → Close
1: Panel_left_open → Open
2: Panel_left_close → Locked
3: Loot
4: Openinventory
5: Setlightson
6: Setlightsoff
Geist Armor Arms Desert (kap_combat_light_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0: Allowopen → Pressurecycle
1: Locktrigger → Pressurecyclecomplete
2: Unlocktrigger → Set_airlockconnected
3: Lockself → Open
4: Unlockself → Close
Geist Armor Arms Forest (kap_combat_light_arms_01_01_16)
Changed
5 changes
stdItem
Interactions
0: Setstate_blocked → Allowopen
1: Setstate_unblocked → Locktrigger
2: Setstate_noaccess → Unlocktrigger
3: Setstate_access → Lockself
4: Pressurecycle → Unlockself
Geist Armor Core Epoque (kap_combat_light_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Closeself → Toggle
1: Allowclose → Unlock
2: Gate_close → Overrideclose
3: Set_pressurenormalized → Opencomplete
4: Set_pressuredifferential → Closecomplete
5: Setstate_powered → Opentrigger
6: Setstate_unpowered → Openself
Geist Armor Core Forest (kap_combat_light_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Set_airlockconnected → Closerequest
1: Open → Closetrigger
2: Close → Closeself
3: Lock → Allowclose
4: Override → Gate_close
5: Stepthrough → Set_pressurenormalized
6: Toggle → Set_pressuredifferential
Geist Armor Helmet Desert (kap_combat_light_helmet_01_01_15)
Changed
6 changes
stdItem
Interactions
0: Closedoor → Openexternalinventory
1: Seatenter → Carry
2: Seatexit → Drop
3: Opendoor → Place
4: Enterdefaultmode → Store
5: Enterquantummode → Equip
Geist Armor Helmet Snow Camo (kap_combat_light_helmet_02_02_01)
Changed
7 changes
stdItem
Interactions
0: Turnoff → Triggeranim02
1: Turnon → Toggle
2: Deploy
3: Retract
4: Idle_leanback
5: Open
6: Close
Gallant "Red Alert" Rifle (klwe_rifle_energy_01_iae2201)
Changed
13 changes
stdItem
Interactions
0: Disableproximitysensor → Onstatedamaged
1: Lockdoor → Carry
2: Unlockdoor → Drop
3: Opencomplete → Inspect
4: Closecomplete → Place
5: Syncopen → Equip
6: Syncclose → Offhandequip
7: Hidelocks → Store
8: Synclock → Offhandstore
9: Syncunlock → Blinkinglight_notshown
10: Lightson → Stopblinking_notshown
11: Lightsoff → Disablechipinteractions
12: Lightslow → Enablechipinteractions
Arrowhead "Lamplighter" Sniper Rifle (klwe_sniper_energy_01_Luminalia_red01)
Changed
8 changes
stdItem
Interactions
0: Poweroff → Poweron
1: Poweron → Poweroff
2: Shiptransform → Shiptransformdeploy
3: Powerplant_buttonpress → Shiptransformretract
4: Radar_buttonpress → Shiptransformcycle
5: Cooler_buttonpress
6: Avionics_buttonpress
7: Storage_buttonpress
Karna "Ascension" Rifle (ksar_rifle_energy_01_iae2023)
Changed
7 changes
stdItem
Interactions
0: Carry → Equiptowear
1: Drop → Openinventoryui
2: Place → Openlootingui
3: Store → Carry
4: Equiptowear → Drop
5: Openinventoryui → Place
6: Openlootingui → Store
Ravager-212 "Red Alert" Twin Shotgun (ksar_shotgun_ballistic_01_iae2201)
Changed
6 changes
stdItem
Interactions
0: Store → Carry
1: Equip → Drop
2: Openlootingui → Place
3: Carry → Store
4: Drop → Equip
5: Place → Openlootingui
Custodian "Big Boss" SMG (ksar_smg_energy_01_black_green01)
Changed
8 changes
stdItem
Interactions
0: Offhandstore → Useconsole
1: Carry → Exitconsole
2: Drop → Insert
3: Inspect → Eject
4: Place → Abort
5: Store → Logoutrequest
6: Registerplayer
7: Login
Custodian "Executive Edition" SMG (ksar_smg_energy_01_gold01)
Changed
12 changes
stdItem
Interactions
0: Carry → Eject
1: Drop → Abort
2: Inspect → Logoutrequest
3: Place → Registerplayer
4: Store → Login
5: Offhandstore → Useconsole
6: Place
7: Destroy
8: Reset
9: Ondestroyed
10: Onreset
11: Nextdamagelevel
Custodian "Brimstone" SMG (ksar_smg_energy_01_red01)
Changed
6 changes
stdItem
Interactions
0: Inspect → Retractturret
1: Place → Turret_gyro_mode
2: Store → Turret_sensitivity_reset
3: Offhandstore → Turret_fire_mode
4: Carry → Ai_use
5: Drop
Scalpel "Permafrost" Sniper Rifle (ksar_sniper_ballistic_01_white_blue_01)
Changed
8 changes
stdItem
Interactions
0: Shiptransformcycle → Recv_top_rear_component_bay_open
1: Poweron → Recv_top_rear_component_bay_close
2: Poweroff → Poweron
3: Startgrinder → Poweroff
4: Stopgrinder → Shiptransform
5: Shiptransformextend
6: Shiptransformretract
7: Detachcargo
Scaleweave Undersuit Whetstone (ksar_undersuit_01_02_11)
Changed
6 changes
stdItem
Interactions
0: Setstate_powered → Open
1: Setstate_unpowered → Close
2: Setstate_blocked → Lock
3: Setstate_unblocked → Override
4: Setstate_noaccess → Stepthrough
5: Setstate_access → Toggle
Feynmaline (MineableRock_GroundVehicle_Carinite_small)
Changed
6 changes
stdItem
Interactions
0: Disableproximityassist → Disablevtol
1: Engineon → Enableproximityassist
2: Engineoff → Disableproximityassist
3: Enabledecoupled → Engineon
4: Disabledecoupled → Engineoff
5: Enablegsafe → Enabledecoupled
Pulverizer "Zigzag" LMG (none_lmg_ballistic_01_tint04)
Changed
6 changes
stdItem
Interactions
0: Place → Equip
1: Store → Openlootingui
2: Equip → Carry
3: Openlootingui → Drop
4: Carry → Place
5: Drop → Store
Pulverizer "Bloody" LMG (none_lmg_ballistic_01_tint01)
Changed
6 changes
stdItem
Interactions
0: Drop → Store
1: Place → Equip
2: Store → Openlootingui
3: Equip → Carry
4: Openlootingui → Drop
5: Carry → Place
Pulverizer "Mustard" LMG (none_lmg_ballistic_01_tint02)
Changed
6 changes
stdItem
Interactions
0: Equip → Carry
1: Openlootingui → Drop
2: Carry → Place
3: Drop → Store
4: Place → Equip
5: Store → Openlootingui
Pulverizer "Hemlock Camo" LMG (none_lmg_ballistic_01_tint05)
Changed
6 changes
stdItem
Interactions
0: Store → Openlootingui
1: Equip → Carry
2: Openlootingui → Drop
3: Carry → Place
4: Drop → Store
5: Place → Equip