Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Inquisitor Core Twilight (outlaw_legacy_armor_medium_core_01_01_18)
Changed
7 changes
stdItem
Interactions
0: Set_pressurenormalized → Opencomplete
1: Set_pressuredifferential → Closecomplete
2: Setstate_powered → Opentrigger
3: Setstate_unpowered → Openself
4: Setstate_blocked → Allowopen
5: Setstate_unblocked → Locktrigger
6: Setstate_noaccess → Unlocktrigger
Inquisitor Core Violet (outlaw_legacy_armor_medium_core_01_01_09)
Changed
7 changes
stdItem
Interactions
0: Closerequest → Override
1: Closetrigger → Stepthrough
2: Closeself → Toggle
3: Allowclose → Unlock
4: Gate_close → Overrideclose
5: Set_pressurenormalized → Opencomplete
6: Set_pressuredifferential → Closecomplete
Inquisitor Core Olive (outlaw_legacy_armor_medium_core_01_01_21)
Changed
7 changes
stdItem
Interactions
0: Pressurecycle → Unlockself
1: Pressurecyclecomplete → Openrequest
2: Set_airlockconnected → Closerequest
3: Open → Closetrigger
4: Close → Closeself
5: Lock → Allowclose
6: Override → Gate_close
Inquisitor Core Red (outlaw_legacy_armor_medium_core_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Pressurecyclecomplete → Openrequest
1: Set_airlockconnected → Closerequest
2: Open → Closetrigger
3: Close → Closeself
4: Lock → Allowclose
5: Override → Gate_close
6: Stepthrough → Set_pressurenormalized
Inquisitor Core Black (outlaw_legacy_armor_medium_core_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Opentrigger → Setstate_noaccess
1: Openself → Setstate_access
2: Allowopen → Pressurecycle
3: Locktrigger → Pressurecyclecomplete
4: Unlocktrigger → Set_airlockconnected
5: Lockself → Open
6: Unlockself → Close
Inquisitor Core White (outlaw_legacy_armor_medium_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Openrequest → Lock
1: Closerequest → Override
2: Closetrigger → Stepthrough
3: Closeself → Toggle
4: Allowclose → Unlock
5: Gate_close → Overrideclose
6: Set_pressurenormalized → Locked
Inquisitor Core Olive (outlaw_legacy_armor_medium_core_01_01_20)
Changed
7 changes
stdItem
Interactions
0: Stepthrough → Set_pressurenormalized
1: Toggle → Set_pressuredifferential
2: Unlock → Setstate_powered
3: Overrideclose → Setstate_unpowered
4: Opencomplete → Setstate_blocked
5: Closecomplete → Setstate_unblocked
6: Opentrigger → Setstate_noaccess
Inquisitor Core Blue (outlaw_legacy_armor_medium_core_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Closecomplete → Setstate_unblocked
1: Opentrigger → Setstate_noaccess
2: Openself → Setstate_access
3: Allowopen → Pressurecycle
4: Locktrigger → Pressurecyclecomplete
5: Unlocktrigger → Set_airlockconnected
6: Lockself → Open
Inquisitor Core Dark Green (outlaw_legacy_armor_medium_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Toggle → Set_pressuredifferential
1: Unlock → Setstate_powered
2: Overrideclose → Setstate_unpowered
3: Opencomplete → Setstate_blocked
4: Closecomplete → Setstate_unblocked
5: Opentrigger → Setstate_noaccess
6: Openself → Setstate_access
Morningstar Helmet Seagreen (outlaw_legacy_armor_medium_helmet_01_01_06)
Changed
7 changes
stdItem
Interactions
0: Closedoor1 → Setscreen_off
1: Closedoor2 → Setscreen_on
2: Cycle → Cyclepairingmode
3: Opendoor1 → Setstate_01_fresh
4: Opendoor2 → Setstate_02_weathered
5: Cycledoor1 → Setstate_03_critical
6: Cycledoor2 → Setstate_04_dead
Morningstar Helmet Twilight (outlaw_legacy_armor_medium_helmet_01_01_18)
Changed
7 changes
stdItem
Interactions
0: Place → Missioncompleted
1: Store → Enable
2: Offhandstore → Disable
3: Carry → Toggle
4: Drop → Enterinternalscreen
5: Inspect → Downloadauthorised
6: Downloadunauthorised
Morningstar Helmet Violet (outlaw_legacy_armor_medium_helmet_01_01_09)
Changed
7 changes
stdItem
Interactions
0: Closedoor1 → Enable
1: Closedoor2 → Disable
2: Cycle → Toggle
3: Opendoor1 → Download
4: Opendoor2 → Downloadauthorised
5: Cycledoor1 → Downloadunauthorised
6: Cycledoor2 → Onprereqmet
Morningstar Helmet Grey (outlaw_legacy_armor_medium_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Closedoor1 → Setphase_01_startup
1: Closedoor2 → Setphase_02_bios
2: Cycle → Setphase_03_idle
3: Opendoor1 → Setphase_04_engaged
4: Opendoor2 → Setphase_05_shutdown
5: Cycledoor1 → Setpairing
6: Cycledoor2 → Setpairingcomplete
Morningstar Helmet Sienna (outlaw_legacy_armor_medium_helmet_01_01_14)
Changed
7 changes
stdItem
Interactions
0: Place → Prereqsmet
1: Store → Prereqsunmet
2: Offhandstore → Download
3: Carry → Purchase
4: Drop → Select_01
5: Inspect → Select_02
6: Select_03
Morningstar Helmet Dark Green (outlaw_legacy_armor_medium_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Closedoor1 → Onprerequnmet
1: Closedoor2 → Enable
2: Cycle → Disable
3: Opendoor1 → Toggle
4: Opendoor2 → Download
5: Cycledoor1 → Downloadauthorised
6: Cycledoor2 → Downloadunauthorised
Morningstar Helmet White (outlaw_legacy_armor_medium_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Store → Vvvv_pe_interactions_vvvv
1: Offhandstore → Setinteractionoperable
2: Carry → Setinteractioninoperable
3: Drop → Failedinteraction
4: Inspect → Setinteractionmalfunctioning
5: Place → Setprojectoroperable
6: Setprojectormalfunctioning
Morningstar Helmet Purple (outlaw_legacy_armor_medium_helmet_01_01_08)
Changed
7 changes
stdItem
Interactions
0: Activate remote camera → Select_03
1: Turret_gyro_mode → Vvvv_pe_interactions_vvvv
2: Place → Setinteractionoperable
3: Setinteractioninoperable
4: Failedinteraction
5: Setinteractionmalfunctioning
6: Setprojectoroperable
Morningstar Helmet Olive (outlaw_legacy_armor_medium_helmet_01_01_20)
Changed
7 changes
stdItem
Interactions
0: Offhandstore → Setphase_00_off
1: Carry → Setphase_01_startup
2: Drop → Setphase_02_bios
3: Inspect → Setphase_03_idle
4: Place → Setphase_04_engaged
5: Store → Setphase_05_shutdown
6: Setpairing
Morningstar Helmet Imperial (outlaw_legacy_armor_medium_helmet_01_01_19)
Changed
7 changes
stdItem
Interactions
0: Place → Setprojectormalfunctioning
1: Activate remote camera → Setprojectorinoperable
2: Turret_gyro_mode → Setdata_operable
3: Idle_search → Setdata_malfunctioning
4: Setdata_inoperable
5: Setpower_normal
6: Setpower_low
Morningstar Helmet Dark Red (outlaw_legacy_armor_medium_helmet_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Carry → Setpairingcomplete
1: Drop → Cycle
2: Inspect → Oncyclecompleted
3: Place → Reset
4: Store → Purchase
5: Offhandstore → Select_01
6: Select_02
Inquisitor Legs (Modified) (outlaw_legacy_armor_medium_legs_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Place → Equiptowear
1: Store → Carry
2: Equiptowear → Drop
3: Carry → Place
4: Drop → Store
5: Offhandstore
6: Equip
Inquisitor Legs Blue (outlaw_legacy_armor_medium_legs_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Column01_switchtobottom → Store
1: Column02_opentop → Equiptowear
2: Column02_openbottom → Carry
3: Column02_switchtotop → Drop
4: Column02_switchtobottom → Place
5: Column01_allclosed
6: Column02_allclosed
Inquisitor Legs Dark Green (outlaw_legacy_armor_medium_legs_01_01_16)
Changed
5 changes
stdItem
Interactions
0: Drop → Store
1: Place → Equiptowear
2: Store → Carry
3: Equiptowear → Drop
4: Carry → Place
Inquisitor Legs Dark Red (outlaw_legacy_armor_medium_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Place → Carry
1: Activate remote camera → Drop
2: Turret_gyro_mode → Place
3: Wash → Store
4: Exit → Equiptowear
5: Activateshower
6: Deactivateshower
Inquisitor Legs Orange (outlaw_legacy_armor_medium_legs_01_01_03)
Changed
5 changes
stdItem
Interactions
0: Store → Carry
1: Equiptowear → Drop
2: Carry → Place
3: Drop → Store
4: Place → Equiptowear
Inquisitor Legs Sienna (outlaw_legacy_armor_medium_legs_01_01_14)
Changed
3 changes
stdItem
Interactions
0: Equiptowear → Inspect
5: Offhandstore
6: Equip
Inquisitor Legs Scorched (outlaw_legacy_armor_medium_legs_01_01_21)
Changed
7 changes
stdItem
Interactions
0: Tray04_animationcomplete → Store
1: Column01_opentop → Equiptowear
2: Column01_openbottom → Carry
3: Column01_switchtotop → Drop
4: Column01_switchtobottom → Place
5: Column02_opentop
6: Column02_openbottom
Inquisitor Legs White (outlaw_legacy_armor_medium_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Drop → Inspect
1: Place → Carry
2: Store → Drop
3: Equiptowear → Place
4: Carry → Store
5: Offhandstore
6: Equip
Inquisitor Legs Imperial (outlaw_legacy_armor_medium_legs_01_01_19)
Changed
7 changes
stdItem
Interactions
0: Tray04_close → Drop
1: Tray04_lock → Place
2: Tray04_unlock → Store
3: Tray04_animationcomplete → Equiptowear
4: Column01_opentop → Carry
5: Column01_openbottom
6: Column01_switchtotop
Inquisitor Legs Grey (outlaw_legacy_armor_medium_legs_01_01_11)
Changed
5 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
2: Place → Equiptowear
3: Store → Carry
4: Equiptowear → Drop
Citadel Arms Earthwork (outlaw_legacy_heavy_armor_arms_01_02_20)
Changed
5 changes
stdItem
Interactions
0: Opentrigger → Setstate_powered
1: Openself → Setstate_unpowered
2: Allowopen → Setstate_blocked
3: Locktrigger → Setstate_unblocked
4: Unlocktrigger → Setstate_noaccess
Citadel Arms Outcrop (outlaw_legacy_heavy_armor_arms_01_02_18)
Changed
5 changes
stdItem
Interactions
0: Closeself → Close
1: Allowclose → Lock
2: Gate_close → Override
3: Set_pressurenormalized → Stepthrough
4: Set_pressuredifferential → Toggle
Citadel Arms Roughshod (outlaw_legacy_heavy_armor_arms_01_02_12)
Changed
5 changes
stdItem
Interactions
0: Setstate_access → Openself
1: Pressurecycle → Allowopen
2: Pressurecyclecomplete → Locktrigger
3: Set_airlockconnected → Unlocktrigger
4: Open → Lockself
Citadel Arms Ignitor (outlaw_legacy_heavy_armor_arms_01_02_11)
Changed
5 changes
stdItem
Interactions
0: Lockself → Setstate_access
1: Unlockself → Pressurecycle
2: Openrequest → Pressurecyclecomplete
3: Closerequest → Set_airlockconnected
4: Closetrigger → Open
Citadel Arms Brimstone (outlaw_legacy_heavy_armor_arms_01_02_04)
Changed
5 changes
stdItem
Interactions
0: Setstate_powered → Unlock
1: Setstate_unpowered → Overrideclose
2: Setstate_blocked → Opencomplete
3: Setstate_unblocked → Closecomplete
4: Setstate_noaccess → Opentrigger
Citadel-SE Arms Dark Green (outlaw_legacy_heavy_armor_arms_02_01_16)
Changed
5 changes
stdItem
Interactions
0: Allowclose → Setstate_access
1: Gate_close → Pressurecycle
2: Set_pressurenormalized → Pressurecyclecomplete
3: Set_pressuredifferential → Set_airlockconnected
4: Setstate_powered → Open
Citadel-SE Arms White (outlaw_legacy_heavy_armor_arms_02_01_10)
Changed
5 changes
stdItem
Interactions
0: Setstate_unpowered → Close
1: Setstate_blocked → Lock
2: Setstate_unblocked → Override
3: Setstate_noaccess → Stepthrough
4: Setstate_access → Toggle
Citadel Core Outcrop (outlaw_legacy_heavy_armor_core_01_02_18)
Changed
7 changes
stdItem
Interactions
0: Pressurecycle → Set_pressurenormalized
1: Pressurecyclecomplete → Set_pressuredifferential
2: Set_airlockconnected → Setstate_powered
3: Open → Setstate_unpowered
4: Close → Setstate_blocked
5: Lock → Setstate_unblocked
6: Override → Setstate_noaccess
Citadel Core Ignitor (outlaw_legacy_heavy_armor_core_01_02_11)
Changed
7 changes
stdItem
Interactions
0: Set_pressuredifferential → Unlockself
1: Setstate_powered → Openrequest
2: Setstate_unpowered → Closerequest
3: Setstate_blocked → Closetrigger
4: Setstate_unblocked → Closeself
5: Setstate_noaccess → Allowclose
6: Setstate_access → Gate_close
Citadel Core Earthwork (outlaw_legacy_heavy_armor_core_01_02_20)
Changed
7 changes
stdItem
Interactions
0: Openrequest → Closecomplete
1: Closerequest → Opentrigger
2: Closetrigger → Openself
3: Closeself → Allowopen
4: Allowclose → Locktrigger
5: Gate_close → Unlocktrigger
6: Set_pressurenormalized → Lockself
Citadel Core Brimstone (outlaw_legacy_heavy_armor_core_01_02_04)
Changed
7 changes
stdItem
Interactions
0: Opentrigger → Lock
1: Openself → Override
2: Allowopen → Stepthrough
3: Locktrigger → Toggle
4: Unlocktrigger → Unlock
5: Lockself → Overrideclose
6: Unlockself → Opencomplete
Citadel Core Roughshod (outlaw_legacy_heavy_armor_core_01_02_12)
Changed
7 changes
stdItem
Interactions
0: Override → Setstate_noaccess
1: Stepthrough → Setstate_access
2: Toggle → Pressurecycle
3: Unlock → Pressurecyclecomplete
4: Overrideclose → Set_airlockconnected
5: Opencomplete → Open
6: Closecomplete → Close
Fortifier Helmet Roughshod (outlaw_legacy_heavy_armor_helmet_01_02_12)
Changed
7 changes
stdItem
Interactions
0: Loot → Panelcycle
1: Openinventoryui → Legdeploy
2: Search → Legretract
3: Legcycle
4: Open
5: Savegamelogout
6: Exitbed
Fortifier Helmet Ignitor (outlaw_legacy_heavy_armor_helmet_01_02_11)
Changed
7 changes
stdItem
Interactions
0: Loot → Requestunlock
1: Openinventoryui → Requestlockandclose
2: Search → Requestunlockandopen
3: Stepthrough
4: Onlocked
5: Onunlocked
6: Observe
Fortifier Helmet Earthwork (outlaw_legacy_heavy_armor_helmet_01_02_20)
Changed
5 changes
stdItem
Interactions
0: Loot → Panelopen
1: Openinventoryui → Panelclose
2: Panelcycle
3: Legdeploy
4: Legretract
Fortifier Helmet Brimstone (outlaw_legacy_heavy_armor_helmet_01_02_04)
Changed
7 changes
stdItem
Interactions
0: Close → Requestpoweronandopen
1: Open → Requestpoweroff
2: Loot → Requestpoweroffandclose
3: Openinventoryui → Requestpoweronandunlock
4: Requestpoweronandunlockandopen
5: Requestpoweroffandcloseandlock
6: Requestlock
Fortifier Helmet Outcrop (outlaw_legacy_heavy_armor_helmet_01_02_18)
Changed
6 changes
stdItem
Interactions
0: Loot → Close
1: Openinventoryui → Enterbed
2: Search → Place
3: Open
4: Opencomplete
5: Closecomplete
Fortifier Helmet Dark Green (outlaw_legacy_heavy_armor_helmet_02_01_16)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Refill extinguisher
1: Carry → Bespokeplace
2: Drop
3: Place
4: Store
5: Equiptowear
6: Openinventoryui
Citadel Legs Outcrop (outlaw_legacy_heavy_armor_legs_01_02_18)
Changed
7 changes
stdItem
Interactions
0: Open → Setstate_airlockopened
1: Close → Deploy
2: Locked → Retract
3: Loot
4: Openinventoryui
5: Retrieve
6: Cancel
Citadel Legs Roughshod (outlaw_legacy_heavy_armor_legs_01_02_12)
Changed
7 changes
stdItem
Interactions
0: Close → Force_airlockstate_sealed
1: Open → Force_airlockstate_opened
2: Locked → Force_airlockstate_cycling
3: Force_pressurestate_pressurized
4: Force_pressurestate_depressurized
5: Force_atmospherestate_breathable
6: Force_atmospherestate_toxic