Version Changelog
Inquisitor Legs Violet
(outlaw_legacy_armor_medium_legs_01_01_09)
Changed
7 changes
stdItem
Interactions
0:
Tray01_lock
→
Place
1:
Tray01_unlock
→
Store
2:
Tray01_animationcomplete
→
Equiptowear
3:
Tray02_open
→
Carry
4:
Tray02_close
→
Drop
5:
Tray02_lock
6:
Tray02_unlock
Inquisitor Legs Twilight
(outlaw_legacy_armor_medium_legs_01_01_18)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Equiptowear
→
Drop
2:
Carry
→
Place
3:
Drop
→
Store
4:
Place
→
Equiptowear
Inquisitor Legs Black
(outlaw_legacy_armor_medium_legs_01_01_12)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Place
→
Equiptowear
3:
Store
→
Carry
4:
Equiptowear
→
Drop
Anvil Valkyrie
(ANVL_Valkyrie_AI_EA_Advocacy)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Equiptowear
1:
Drop
→
Carry
Anvil Valkyrie
(ANVL_Valkyrie_AI_EA_Advocacy_Spawn)
Changed
2 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Opentrigger
1:
Open
→
Openself
Anvil Valkyrie
(ANVL_Valkyrie_AI_PU_AI_CFP)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Drop
1:
Store
→
Place
Anvil Valkyrie
(ANVL_Valkyrie_AI_PU_AI_HeadHunters)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Carry
1:
Place
→
Drop
Anvil Valkyrie
(ANVL_Valkyrie_AI_PU_AI_Ninetails)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Place
1:
Equiptowear
→
Store
Carinite
(MineableRock_FPS_Carinite_small)
Changed
6 changes
stdItem
Interactions
0:
Disabledecoupled
→
Engineoff
1:
Enablegsafe
→
Enabledecoupled
2:
Disablegsafe
→
Disabledecoupled
3:
Enableesp
→
Enablegsafe
4:
Disableesp
→
Disablegsafe
5:
Enablecruise
→
Enableesp
Carinite (Pure)
(MineableRock_FPS_Carinite_Pure_small)
Changed
6 changes
stdItem
Interactions
0:
Setstate_blocked
→
Close
1:
Setstate_unblocked
→
Lock
2:
Setstate_noaccess
→
Override
3:
Setstate_access
→
Stepthrough
4:
Pressurecycle
→
Toggle
5:
Pressurecyclecomplete
→
Unlock
Carinite
(MineableRock_FPS_Carinite_large)
Changed
6 changes
stdItem
Interactions
0:
Disablevtol
→
Disablecruise
1:
Enableproximityassist
→
Enablevtol
2:
Disableproximityassist
→
Disablevtol
3:
Engineon
→
Enableproximityassist
4:
Engineoff
→
Disableproximityassist
5:
Enabledecoupled
→
Engineon
Stark Compensator1
(arma_barrel_comp_s1_04)
Changed
4 changes
stdItem
Interactions
0:
Seatenter
→
Openinventoryui
1:
Seatexit
→
Openlootingui
entity_tags
10:
4a2010ab-ae35-4440-8e39-b061b159ec9b
entity_tag_map
10
tag:
4a2010ab-ae35-4440-8e39-b061b159ec9b
name:
ASDDelving
Sion "Tweaker" Compensator1
(arma_barrel_comp_s1_contestedzonereward)
Changed
7 changes
stdItem
Interactions
0:
Copilotexit
→
Turret_gyro_mode
1:
Activate remote camera
→
Toptobottom
2:
Carry
→
Bottomtotop
3:
Drop
→
Snaptobottomstate
4:
Place
→
Snaptotopstate
5:
Activate
→
Cycleturretposition
6:
Deactivate
→
Dispenseropen
Vera Compensator2
(arma_barrel_comp_s2_02)
Changed
2 changes
entity_tags
10:
f18b0aa1-943b-41cd-87b4-19d8b980a345
entity_tag_map
10
tag:
f18b0aa1-943b-41cd-87b4-19d8b980a345
name:
Orbageddon
Torrent Compensator2
(arma_barrel_comp_s2_03)
Changed
2 changes
entity_tags
10:
09830fb8-ec58-495a-9811-7a73de5247f5
entity_tag_map
10
tag:
09830fb8-ec58-495a-9811-7a73de5247f5
name:
StormBreaker
Stark Compensator2
(arma_barrel_comp_s2_04)
Changed
2 changes
entity_tags
10:
4a2010ab-ae35-4440-8e39-b061b159ec9b
entity_tag_map
10
tag:
4a2010ab-ae35-4440-8e39-b061b159ec9b
name:
ASDDelving
Sion "Tweaker" Compensator2
(arma_barrel_comp_s2_contestedzonereward)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Dispenserclose
1:
Offhandstore
→
Ejectcargobox
2:
Equip
→
Conveyorreset
3:
Offhandequip
→
Onconveyordeployed
4:
Prime
→
Onconveyorretracted
5:
Unprime
→
Resourcetobusy
6:
Retrieve
→
Resourcetoidle
Sion "Scorched" Compensator2
(arma_barrel_comp_s2_firerats01)
Changed
7 changes
stdItem
Interactions
0:
Requestfloor
→
Ladderenter
1:
Requestfloor
→
Ladderexit
2:
Requestfloor
→
Ladderopen
3:
Requestfloor
→
Ladderclose
4:
Requestfloor
→
Fuelport_open
5:
Elevatorarrived
→
Fuelport_close
6:
Requestsurface
→
On
Vera Compensator3
(arma_barrel_comp_s3_02)
Changed
9 changes
stdItem
Interactions
0:
Onstate_itemportstate_filled
→
Openinventoryui
1:
Blast
→
Openlootingui
2:
Consumecanister
→
Carry
3:
Seatenter
→
Drop
4:
Seatexit
→
Place
5:
Store
6:
Equiptowear
entity_tags
10:
f18b0aa1-943b-41cd-87b4-19d8b980a345
entity_tag_map
10
tag:
f18b0aa1-943b-41cd-87b4-19d8b980a345
name:
Orbageddon
Torrent Compensator3
(arma_barrel_comp_s3_03)
Changed
9 changes
stdItem
Interactions
0:
Datapad_check_low
→
Openinventoryui
1:
Datapad_check_high
→
Openlootingui
2:
Repair
→
Carry
3:
Show hint
→
Drop
4:
Activate remote camera
→
Place
5:
Turret_gyro_mode
→
Store
6:
Onstate_itemportstate_empty
→
Equiptowear
entity_tags
10:
09830fb8-ec58-495a-9811-7a73de5247f5
entity_tag_map
10
tag:
09830fb8-ec58-495a-9811-7a73de5247f5
name:
StormBreaker
Stark Compensator3
(arma_barrel_comp_s3_04)
Changed
9 changes
stdItem
Interactions
0:
Seatexit
→
Openinventoryui
1:
Seatenter
→
Openlootingui
2:
Carry
3:
Drop
4:
Place
5:
Store
6:
Equiptowear
entity_tags
10:
4a2010ab-ae35-4440-8e39-b061b159ec9b
entity_tag_map
10
tag:
4a2010ab-ae35-4440-8e39-b061b159ec9b
name:
ASDDelving
Stoic Suppressor2
(arma_barrel_supp_s2_03)
Changed
2 changes
entity_tags
10:
09830fb8-ec58-495a-9811-7a73de5247f5
entity_tag_map
10
tag:
09830fb8-ec58-495a-9811-7a73de5247f5
name:
StormBreaker
Quell Suppressor3
(arma_barrel_supp_s3_02)
Changed
2 changes
entity_tags
10:
f18b0aa1-943b-41cd-87b4-19d8b980a345
entity_tag_map
10
tag:
f18b0aa1-943b-41cd-87b4-19d8b980a345
name:
Orbageddon
Stoic Suppressor3
(arma_barrel_supp_s3_03)
Changed
2 changes
entity_tags
10:
09830fb8-ec58-495a-9811-7a73de5247f5
entity_tag_map
10
tag:
09830fb8-ec58-495a-9811-7a73de5247f5
name:
StormBreaker
Bed
(Bed_Bunk_col_1_slant_a)
Changed
5 changes
stdItem
Interactions
0:
Openinventoryui
→
Lock
1:
Close
→
Unlock
2:
Accesscargogrid
→
Openlootingui
3:
Open
→
Openinventoryui
4:
Lock
→
Close
Medical Bed
(bed_hospital_1_a)
Changed
2 changes
stdItem
Interactions
0:
Sit
→
Exit
1:
Exit
→
Sit
XDL "Tactical" Monocular Rangefinder
(behr_binoculars_01_tint02)
Changed
8 changes
stdItem
Interactions
0:
Sit
→
Medpen
1:
Exit
→
Refill grenades
2:
Sleep
→
Loot
3:
Situp
→
Refill ammo
4:
Savegamelogout
→
Carry
5:
Liedown
→
Drop
6:
Place
7:
Open
GP-33 MOD "Thunderclap" Grenade Launcher
(behr_glauncher_ballistic_01_black01)
Changed
13 changes
stdItem
Interactions
0:
Unlockdoor
→
Closecomplete
1:
Opencomplete
→
Syncopen
2:
Closecomplete
→
Syncclose
3:
Syncopen
→
Hidelocks
4:
Syncclose
→
Synclock
5:
Hidelocks
→
Syncunlock
6:
Synclock
→
Lightson
7:
Syncunlock
→
Lightsoff
8:
Lightson
→
Lightslow
9:
Lightsoff
→
Lightsalarm
10:
Lightslow
→
Checkcredentials
11:
Lightsalarm
→
Override
12:
Checkcredentials
→
Opendoor
GP-33 MOD "Ashfall" Grenade Launcher
(behr_glauncher_ballistic_01_cen01)
Changed
13 changes
stdItem
Interactions
0:
Override
→
Closedoor
1:
Opendoor
→
Enableproximitysensor
2:
Closedoor
→
Disableproximitysensor
3:
Enableproximitysensor
→
Lockdoor
4:
Disableproximitysensor
→
Unlockdoor
5:
Lockdoor
→
Opencomplete
6:
Unlockdoor
→
Closecomplete
7:
Opencomplete
→
Syncopen
8:
Closecomplete
→
Syncclose
9:
Syncopen
→
Hidelocks
10:
Syncclose
→
Synclock
11:
Hidelocks
→
Syncunlock
12:
Synclock
→
Lightson
GP-33 MOD "Copperhead" Grenade Launcher
(behr_glauncher_ballistic_01_imp01)
Changed
13 changes
stdItem
Interactions
0:
Requestlightsalarm
→
Opendoor
1:
Button
→
Closedoor
2:
Button
→
Enableproximitysensor
3:
Button
→
Disableproximitysensor
4:
Select1
→
Lockdoor
5:
Select2
→
Unlockdoor
6:
Select3
→
Opencomplete
7:
Lockbuttons
→
Closecomplete
8:
Unlockbuttons
→
Syncopen
9:
Set_buttonmode_list
→
Syncclose
10:
Set_buttonmode_cycle
→
Hidelocks
11:
Synclock
12:
Syncunlock
GP-33 MOD "Quite Useful" Grenade Launcher
(behr_glauncher_ballistic_01_mat01)
Changed
13 changes
stdItem
Interactions
0:
Button3
→
Lightson
1:
Select
→
Lightsoff
2:
Select
→
Lightslow
3:
Select
→
Lightsalarm
4:
Lockbuttons
→
Checkcredentials
5:
Unlockbuttons
→
Override
6:
Set_buttonmode_list
→
Opendoor
7:
Set_buttonmode_cycle
→
Closedoor
8:
Opendoor
→
Enableproximitysensor
9:
Closedoor
→
Disableproximitysensor
10:
Enableproximitysensor
→
Lockdoor
11:
Disableproximitysensor
→
Unlockdoor
12:
Lockdoor
→
Opencomplete
GP-33 MOD "Umber" Grenade Launcher
(behr_glauncher_ballistic_01_shin01)
Changed
13 changes
stdItem
Interactions
0:
Lightslow
→
Opencomplete
1:
Lightsalarm
→
Closecomplete
2:
Requestlightson
→
Syncopen
3:
Requestlightsoff
→
Syncclose
4:
Requestlightslow
→
Hidelocks
5:
Requestlightsalarm
→
Synclock
6:
Lightson
→
Syncunlock
7:
Lightsoff
→
Lightson
8:
Lightsoff
9:
Lightslow
10:
Lightsalarm
11:
Checkcredentials
12:
Override
CQ7 "Blacklist" Rifle
(behr_rifle_ballistic_03_tint01)
Changed
13 changes
stdItem
Interactions
0:
Closedoor
→
Hidelocks
1:
Enableproximitysensor
→
Synclock
2:
Disableproximitysensor
→
Syncunlock
3:
Lockdoor
→
Lightson
4:
Unlockdoor
→
Lightsoff
5:
Opencomplete
→
Lightslow
6:
Closecomplete
→
Lightsalarm
7:
Syncopen
→
Checkcredentials
8:
Syncclose
→
Override
9:
Hidelocks
→
Opendoor
10:
Synclock
→
Closedoor
11:
Syncunlock
12:
Lightson
CQ7 "Snowfire" Rifle
(behr_rifle_ballistic_03_tint02)
Changed
13 changes
stdItem
Interactions
0:
Syncopen
→
Lightslow
1:
Syncclose
→
Lightsalarm
2:
Hidelocks
→
Checkcredentials
3:
Synclock
→
Override
4:
Syncunlock
→
Opendoor
5:
Lightson
→
Closedoor
6:
Lightsoff
→
Enableproximitysensor
7:
Lightslow
→
Disableproximitysensor
8:
Lightsalarm
→
Lockdoor
9:
Checkcredentials
→
Unlockdoor
10:
Override
→
Opencomplete
11:
Opendoor
→
Closecomplete
12:
Closedoor
→
Syncopen
CQ7 "Infantry" Rifle
(behr_rifle_ballistic_03_tint03)
Changed
13 changes
stdItem
Interactions
0:
Lightsoff
→
Enableproximitysensor
1:
Lightslow
→
Disableproximitysensor
2:
Lightsalarm
→
Lockdoor
3:
Checkcredentials
→
Unlockdoor
4:
Override
→
Opencomplete
5:
Opendoor
→
Closecomplete
6:
Closedoor
→
Syncopen
7:
Enableproximitysensor
→
Syncclose
8:
Disableproximitysensor
→
Hidelocks
9:
Lockdoor
→
Synclock
10:
Unlockdoor
→
Syncunlock
11:
Opencomplete
→
Lightson
12:
Closecomplete
→
Lightsoff
BR-2 "Blacklist" Shotgun
(behr_shotgun_ballistic_01_tint01)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Place
1:
Openlootingui
→
Store
2:
Carry
→
Equiptowear
3:
Drop
→
Openinventoryui
4:
Place
→
Openlootingui
5:
Store
→
Carry
6:
Equiptowear
→
Drop
BR-2 "Purgatory Camo" Shotgun
(behr_shotgun_ballistic_01_mr01)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Drop
1:
Openinventoryui
→
Place
2:
Openlootingui
→
Store
3:
Carry
→
Equiptowear
4:
Drop
→
Openinventoryui
5:
Place
→
Openlootingui
6:
Store
→
Carry
P8-SC "Executive Edition" SMG
(behr_smg_ballistic_01_gold01)
Changed
7 changes
stdItem
Interactions
0:
Turret_sensitivity_reset
→
Turret_sensitivity_decrease
1:
Turret_fire_mode
→
Turret_sensitivity_reset
2:
Ai_use
→
Turret_fire_mode
3:
Retractturret
→
Turret_gyro_mode
4:
Turret_gyro_mode
→
Turret_sensitivity_increase
5:
Turretenter
6:
Turretexit
P6-LR "Rime" Sniper Rifle
(behr_sniper_ballistic_01_arctic01)
Changed
2 changes
stdItem
Interactions
2:
Open
3:
Close
Enter Atmosphere 2956 Poster
(Carryable_1H_CY_flair_poster_HT_atmo2956)
Changed
8 changes
stdItem
Interactions
0:
Lightsoff
→
Disablechipinteractions
1:
Lightson
→
Enablechipinteractions
2:
Insert
3:
Carry
4:
Drop
5:
Inspect
6:
Place
7:
Equip
Redeemer 2953 Ship Showdown Poster
(Carryable_1H_CY_flair_poster_HT_BIS_1_c)
Changed
8 changes
stdItem
Interactions
0:
Open
→
Lift_open
1:
Close
→
Lift_close
2:
Activate remote camera
→
Ramp_open
3:
Turret_gyro_mode
→
Ramp_close
4:
Ascend
→
Open
5:
Descend
→
Close
6:
Elevatorarrived
→
Toggle
7:
Lights_poweron
→
Lock
600i 2953 Ship Showdown Poster
(Carryable_1H_CY_flair_poster_HT_BIS_1_d)
Changed
8 changes
stdItem
Interactions
0:
Place
→
Opened
1:
Open
→
Activate remote camera
2:
Close
→
Turret_gyro_mode
3:
Opencomplete
→
Dooropen
4:
Closecomplete
→
Doorclose
5:
Take
→
Ascentrequest
6:
Descentrequest
7:
Instagatehack
Reclaimer 2954 Ship Showdown Poster
(Carryable_1H_CY_flair_poster_HT_BIS_2_d)
Changed
8 changes
stdItem
Interactions
0:
Opened
→
Debug_charge3
1:
Request
→
Enter_on_state
2:
Elevatorarrived
→
Enter_off_state
3:
Turnon
→
User_start
4:
Turnoff
→
User_stop
5:
Place
→
Insert
6:
Place
→
Eject
7:
Open
→
Pilotenter
C1 Spirit 2954 Ship Showdown Poster
(Carryable_1H_CY_flair_poster_HT_BIS_2_b)
Changed
8 changes
stdItem
Interactions
0:
Pilot_enter
→
Pilotexit
1:
Pilot_exit
→
Dockingportopen
2:
Activate remote camera
→
Dockingportclose
3:
Turret_gyro_mode
→
Deactivate
4:
Thresholdstate_initiaize
→
Sidedooropen
5:
Setthresholdstate_under
→
Sidedoorclose
6:
Setthresholdstate_over
→
Sidedoorenter
7:
Aimaze
→
Sidedoorexit
Asgard 2955 Ship Showdown Poster
(Carryable_1H_CY_flair_poster_HT_BIS_3_b)
Changed
8 changes
stdItem
Interactions
0:
Lights_poweroff
→
Openfinished
1:
Triggermisfire
→
Closefinished
2:
Place
→
Take
3:
Placeitem
→
Place
4:
Openinnerdoor
→
Drop
5:
Closealldoors
→
Use
6:
Openinnerdoorfinished
→
Enableinteraction
7:
Closeinnerdoorfinished
→
Disableinteraction
Gladiator 2955 Ship Showdown Poster
(Carryable_1H_CY_flair_poster_HT_BIS_3_d)
Changed
8 changes
stdItem
Interactions
0:
Copilotentereva
→
Advancetime
1:
Copilotexiteva
→
Battery3attach
2:
Openhatch
→
Battery2Attach
3:
Closehatch
→
Battery1attach
4:
Open
→
Battery1detach
5:
Close
→
Battery2detach
6:
Place
→
Battery3detach
7:
Closed
→
Batterypoweron
Parasite Special Edition Poster
(Carryable_1H_CY_flair_poster_HT_DOV_1_c)
Changed
8 changes
stdItem
Interactions
0:
Spaceshiphanger
→
Close
1:
Weapon range
→
Accesscargogrid
2:
Wind tunnel
→
Requestdescent
3:
Teleport
→
Elevatorarrived
4:
Weaponmount
→
Lower
5:
Ladders
→
Extend
6:
Seatenter
→
Retract
7:
Seatexit
→
Raise
2954 Red Festival Poster
(Carryable_1H_CY_flair_poster_HT_feb2023_1_b)
Changed
8 changes
stdItem
Interactions
0:
Use
→
Stepthrough
1:
Idle
→
Requestfloor0
2:
Onready
→
Requestfloor1
3:
Lasermaterialinsert
→
Requestfloor2
4:
Firstlens
→
Requestfloor3
5:
Secondlens
→
Requestfloor4
6:
Thirdlens
→
Elevatorarrived
7:
Fire
→
Requestsurface
Small Artifact Fragment (Flawed)
(Carryable_1H_CY_hadesian_fragment_1_small_flawed_a)
Changed
5 changes
stdItem
Interactions
0:
Disablevtol
→
Enablegsafe
1:
Enableproximityassist
→
Disablegsafe
2:
Disableproximityassist
→
Enableesp
3:
Engineon
→
Disableesp
4:
Engineoff
→
Enablecruise
Medium Artifact Fragment (Flawed)
(Carryable_1H_CY_hadesian_fragment_1_medium_flawed_a)
Changed
5 changes
stdItem
Interactions
0:
Enableproximityassist
→
Disablegsafe
1:
Disableproximityassist
→
Enableesp
2:
Engineon
→
Disableesp
3:
Engineoff
→
Enablecruise
4:
Enabledecoupled
→
Disablecruise