Version Changelog
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Zeus_Ladder_Gate)
Changed
32 changes
stdItem
Interactions
0:
On
→
Openinventoryui
1:
Off
→
Close
2:
Open
→
Accesscargogrid
3:
Close
→
Openlootingui
4:
Movetoopen
→
Request
5:
Movetoclose
→
Elevatorarrived
6:
Cook
→
Cyclefriendly
7:
Seatenter
→
Cyclehostile
8:
Seatexit
→
Cycleall
9:
Place
→
Cyclepinned
10:
Opencomplete
→
Enablesubtargeting
11:
Closecomplete
→
Disablesubtargeting
12:
Ladderopen
→
Pintarget
13:
Ladderclose
→
Unpintarget
14:
Canopyopen
→
Cyclesubtarget
15:
Canopyclose
→
Activate remote camera
16:
Seatenterladder
→
Turret_gyro_mode
17:
Seatexitladder
→
Requestfloor0
18:
Seatenterzerog
→
Requestfloor
19:
Seatexitzerog
→
Requestfloor2
20:
Seatenterladderoneway
→
Requestfloor3
21:
Seatexitladderoneway
→
Requestfloor4
22:
Entrance_open
→
Requestsurface
23:
Entrance_close
→
On
24:
Diagnostics_open
→
Off
25:
Diagnostics_close
→
Seatenter
26:
Cooler_r_open
→
Seatexit
27:
Cooler_r_close
→
Keypadsuccess
28:
Cooler_l_open
→
Open
29:
Cooler_l_close
→
Onunlocked
30:
Lockeddisplay
31:
Unlocktrigger
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Zeus_Airlock_Interior)
Changed
34 changes
stdItem
Interactions
0:
Destination_b
→
Infect
1:
Elevatorarrived
→
Fix
2:
Use
→
Insert
3:
Enableusable
→
Eject
4:
Disableusable
→
Abort
5:
Openhatch
→
Logoutrequest
6:
Closehatch
→
Isturnedoff
7:
Openinghatch
→
Isturnedon
8:
Closinghatch
→
Accessisgranted
9:
Rear_component_door_left_open
→
Terminalisbeinghacked
10:
Rear_component_door_left_close
→
Accessisrevoked
11:
Rear_component_door_right_open
→
Terminalgetslocked
12:
Rear_component_door_right_close
→
Terminallockreset
13:
Fuelfiller_door_open
→
Comms_terminalstartsuploading
14:
Fuelfiller_door_close
→
Comms_terminalstopsuploading
15:
Ejectcargo
→
Comms_connectionrequestispresent
16:
Activate remote camera
→
Comms_connectionrequestwithdrawn
17:
Turret_gyro_mode
→
Comms_terminalpausesuploading
18:
Seatenterright
→
Comms_connectiondenied
19:
Seatenterleft
→
Seatenterfront
20:
Seatexitright
→
Seatenterleft
21:
Seatexitleft
→
Seatexitfront
22:
Carry
→
Seatexitleft
23:
Drop
→
Sidedooropen
24:
Place
→
Sidedoorclose
25:
Pilot_enter
→
Seatenterzerog
26:
Pilot_exit
→
Seatexitzerog
27:
Seatenterzerog
→
Useconsole
28:
Seatexitzerog
→
Pilot_enter
29:
Opendoor
→
Pilot_exit
30:
Closedoor
→
Request
31:
Close
→
Elevatorarrived
32:
Openinventoryui
→
Openinnerdoor
33:
Openlootingui
→
Closealldoors
Bed
(RSI_Zeus_SCItem_Seat_Bed_Lower_Left)
Changed
3 changes
stdItem
Interactions
0:
Setstate_access
→
Setstate_unpowered
1:
Pressurecycle
→
Setstate_blocked
2:
Pressurecyclecomplete
→
Setstate_unblocked
Bed
(RSI_Zeus_SCItem_Seat_Bed_Lower_Right)
Changed
3 changes
stdItem
Interactions
0:
Lock
→
Pressurecyclecomplete
1:
Override
→
Set_airlockconnected
2:
Stepthrough
→
Onopenend
Door Control
(TMBL_Cyclone_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Shiptransformretract
→
Situp
1:
Shiptransformcycle
→
Liedown
2:
Openaccesspoints
→
Exit
3:
Closeaccesspoints
→
Sleep
4:
Flight_ready
→
Finishsurgery
5:
Dummyinteraction
→
Openinventoryui
6:
Commsinteraction
→
Placeotherinbed
7:
Opencanopy
→
Placeresourcecanister
8:
Closecanopy
→
Kioskactivate
9:
Deployladder
→
Proccliplowertoenter
10:
Retractladder
→
Procclipraisetoenter
11:
Landinggear_deploy
→
Openlootingui
12:
Landinggear_retract
→
Sit
13:
Autoland_setactive
→
Carry
14:
Autoland_setinactive
→
Drop
15:
Coupled_setcoupled
→
Inspect
16:
Coupled_setdecoupled
→
Place
17:
Gsafe_setactive
→
Attach
18:
Gsafe_setinactive
→
Store
19:
Esp_setactive
→
Deployrequest
20:
Esp_setinactive
→
Retractrequest
21:
Cruisecontrol_setactive
→
Refill grenades
22:
Cruisecontrol_setinactive
23:
Quantumspool_setactive
24:
Quantumspool_setinactive
25:
Quantumtravel_setactive
26:
Quantumtravel_setinactive
27:
Navfilter_setnone
28:
Navfilter_setpoi
29:
Navfilter_setquantum
30:
Weaponcontroller_setactive
31:
Weaponcontroller_setinactive
32:
Gimbaltype_setfixed
33:
Gimbaltype_setgimbal
Door Control
(TMBL_Cyclone_Ramp_TR)
Changed
13 changes
stdItem
Interactions
0:
Drop
→
Store
1:
Place
→
Offhandstore
2:
Store
→
Drop
3:
Equiptowear
→
Carrylowered
4:
Carry
→
Inspect
5:
Place
6:
Vendorinspect
7:
Vendorreturn
8:
Vendorkeep
9:
Holdready
10:
Equiptosuit
11:
Offhandequiptosuit
12:
Carry
Door Control
(TMBL_Storm_Canopy)
Changed
28 changes
stdItem
Interactions
0:
Place
→
4
1:
Store
→
5
2:
Equip
→
6
3:
Openexternalinventory
→
7
4:
Carry
→
8
5:
Drop
→
9
6:
Correctcode
7:
Resetentity
8:
Run
9:
Off
10:
Turnon
11:
Emergencyshutdown
12:
Logout
13:
Enroll
14:
Triggerunlock
15:
Triggeropen
16:
Carry
17:
Drop
18:
Place
19:
Activate
20:
Deactivate
21:
Store
22:
Offhandstore
23:
Equip
24:
Offhandequip
25:
Prime
26:
Unprime
27:
Carrylowered
Esperia Blade
(VNCL_Blade_Swarm)
Changed
2 changes
stdItem
Interactions
0:
Enableesp
→
Disableesp
1:
Disableesp
→
Enablecruise
Aegis Avenger Titan
(AEGS_Avenger_Titan_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Carry
1:
Place
→
Drop
Aegis Avenger Titan
(AEGS_Avenger_Titan_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Drop
1:
Store
→
Inspect
Aegis Avenger Titan
(AEGS_Avenger_Titan_PU_AI_FF)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
Aegis Avenger Titan Renegade
(AEGS_Avenger_Titan_Renegade)
Changed
2 changes
stdItem
Interactions
0:
Enablevtol
→
Enablecruise
1:
Disablevtol
→
Disablecruise
Aegis Avenger Titan Renegade
(AEGS_Avenger_Titan_Renegade_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Tray01_unlock
1:
Drop
→
Tray01_animationcomplete
Aegis Avenger Titan Renegade
(AEGS_Avenger_Titan_Renegade_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Tray02_open
1:
Store
→
Tray02_close
Aegis Avenger Titan Renegade
(AEGS_Avenger_Titan_Renegade_Unmanned_FF)
Changed
2 changes
stdItem
Interactions
0:
Equiptowear
→
Tray02_lock
1:
Carry
→
Tray02_unlock
Aegis Avenger Titan Renegade
(AEGS_Avenger_Titan_Renegade_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Tray02_animationcomplete
1:
Place
→
Tray03_open
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Avenger)
Changed
6 changes
stdItem
Interactions
0:
Equip
→
Carry
1:
Openlootingui
→
Drop
2:
Carry
→
Place
3:
Drop
→
Store
4:
Place
→
Equip
5:
Store
→
Openlootingui
Vanduul Mauler Destroyer
(VNCL_Mauler_PU_AI_VAN)
Changed
3 changes
stdItem
Interactions
0:
Open
→
Store
1:
Close
→
Carry
2:
Lock
→
Drop
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Ursa_Side)
Changed
34 changes
stdItem
Interactions
0:
Lock
→
Proximitysensorenable
1:
Unlock
→
Activate remote camera
2:
Openfinished
→
Place
3:
Closefinished
→
Request
4:
Ladderopen
→
Elevatorarrived
5:
Ladderclose
→
Open
6:
Canopyopen
→
Close
7:
Canopyclose
→
Toggle
8:
Seatenterladder
→
Lock
9:
Seatexitladder
→
Openfinished
10:
Seatenterzerog
→
Closefinished
11:
Seatexitzerog
→
Turret_gyro_mode
12:
Seatenterdocked
→
Refill ammo
13:
Seatexitdocked
→
Pick up
14:
Inventory_open
→
Medpen
15:
Inventory_close
→
Refill grenades
16:
Loot
→
Swap outfit
17:
Open
→
Openinnerdoor
18:
Savegamelogout
→
Closealldoors
19:
Exitbed
→
Openinnerdoorfinished
20:
Close
→
Closeinnerdoorfinished
21:
Enterbed
→
Turnon
22:
Togglepower
→
Turnoff
23:
Useconsole
→
Sit
24:
Exitconsole
→
Use
25:
Lock_01
→
Ascend
26:
Lock_0
→
Descend
27:
Lock_03
→
Stand-console_idle_medium
28:
Unlock_01
→
Startchargeinteraction
29:
Unlock_0
→
Cancelchargeinteraction
30:
Unlock_
31:
Mainlock
32:
Mainunlock
33:
Consumekeys
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Ursa_Ramp)
Changed
33 changes
stdItem
Interactions
0:
Stepthrough
→
Disperseinteraction
1:
Carry
→
Setjammerswitchon
2:
Drop
→
Setjammerswitchoff
3:
Inspect
→
Maindeviceswitchon
4:
Place
→
Maindeviceswitchoff
5:
Equip
→
Activate remote camera
6:
Offhandequip
→
Turret_gyro_mode
7:
Store
→
Enter
8:
Offhandstore
→
Exit
9:
Blinkinglight_notshown
→
Copilotenter
10:
Stopblinking_notshown
→
Copilotexit
11:
Pilotenter
→
Open
12:
Pilotexit
→
Close
13:
Components_front_open
→
Lock
14:
Components_front_close
→
Unlocktrigger
15:
Components_top_front_open
→
Unlock
16:
Components_top_front_close
→
Lockeddisplay
17:
Components_top_rear_open
→
Seatenter
18:
Components_top_rear_close
→
Seatexit
19:
Use
→
Lockself
20:
Exit
→
Unlockself
21:
Open
→
Reportlock
22:
Close
→
Reportunlock
23:
Open panel
→
Sync
24:
Close panel
→
Reporterror
25:
Override
→
Repair
26:
Pump
→
Print
27:
Override disabled
→
Canopyopen
28:
Off override
→
Canopyclose
29:
Default override
30:
Auxiliary override
31:
Emergency override
32:
Cinematic override
Bed
(Bed_Single_CRUS_Intrepid_Right)
Changed
6 changes
stdItem
Interactions
0:
Exit
→
Place
1:
Sit
→
Store
2:
Offhandstore
3:
Carry
4:
Drop
5:
Inspect
Door Control
(CRUS_Intrepid_Ground_Fuelport)
Changed
12 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Equip
1:
Turret_sensitivity_increase
→
Inspect
2:
Turret_sensitivity_decrease
→
Drop
3:
Turret_sensitivity_reset
→
Carry
4:
Turret_fire_mode
→
Store
5:
Seatenter
→
Offhandstore
6:
Seatexit
→
Place
7:
Open
8:
Close
9:
Activate pump
10:
Detach
11:
Purge
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Intrepid_CargoLift_Left)
Changed
36 changes
stdItem
Interactions
0:
Request
→
Talk
1:
Elevatorarrived
→
Order
2:
Open
→
Serve
3:
Close
→
Takeorder
4:
Toggle
→
Refill ammo
5:
Lock
→
Refill grenades
6:
Openfinished
→
Medpen
7:
Closefinished
→
Bodydrag
8:
Center_scan
→
Bodydrop
9:
Center_extract
→
Turnover
10:
Center_fracture
→
Openinventoryui
11:
Place
→
Unrestrain
12:
Pickup
→
Swapoutfit
13:
Copilotenter
→
Restrain
14:
Copilotexit
→
Openlootingui
15:
Openinventoryui
→
Consumeactor
16:
Openlootingui
→
Turnon
17:
Accesscargogrid
→
Turnoff
18:
Opencomplete
→
Seatenterright
19:
Closecomplete
→
Seatenterleft
20:
Take
→
Seatexit
21:
Seatenterright
→
Place
22:
Seatenterleft
→
Open
23:
Seatexit
→
Close
24:
Activate remote camera
→
Opencomplete
25:
Turret_gyro_mode
→
Closecomplete
26:
Tophatchopen
27:
Tophatchclose
28:
Tophatchenter
29:
Tophatchexit
30:
Ladderopen
31:
Ladderclose
32:
Canopyopen
33:
Canopyclose
34:
Seatenterladder
35:
Seatexitladder
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Intrepid_CargoLift_Right)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Equiptowear
→
Drop
2:
Openinventoryui
→
Place
3:
Openlootingui
→
Store
4:
Carry
→
Equiptowear
5:
Drop
→
Openinventoryui
6:
Place
→
Openlootingui
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Intrepid_Entrance_Interior)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Place
1:
Openlootingui
→
Store
2:
Carry
→
Equiptowear
3:
Drop
→
Openinventoryui
4:
Place
→
Openlootingui
5:
Store
→
Carry
6:
Equiptowear
→
Drop
Mirai Pulse Wikelo Special
(MRAI_Pulse_Collector_Civ)
Changed
10 changes
stdItem
Interactions
0:
Disableproximityassist
→
Disablevtol
1:
Engineon
→
Enableproximityassist
2:
Engineoff
→
Disableproximityassist
3:
Enabledecoupled
→
Engineon
4:
Disabledecoupled
→
Engineoff
5:
Enablegsafe
→
Enabledecoupled
6:
Disablegsafe
→
Disabledecoupled
7:
Enableesp
→
Enablegsafe
8:
Disableesp
→
Disablegsafe
9:
Enablecruise
→
Enableesp
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_Elevator_Aquila)
Changed
34 changes
stdItem
Interactions
0:
Close
→
Allowopen
1:
Lock
→
Locktrigger
2:
Override
→
Unlocktrigger
3:
Stepthrough
→
Lockself
4:
Toggle
→
Unlockself
5:
Unlock
→
Openrequest
6:
Overrideclose
→
Closerequest
7:
Opencomplete
→
Closetrigger
8:
Closecomplete
→
Closeself
9:
Opentrigger
→
Allowclose
10:
Openself
→
Gate_close
11:
Allowopen
→
Set_pressurenormalized
12:
Locktrigger
→
Set_pressuredifferential
13:
Unlocktrigger
→
Setstate_powered
14:
Lockself
→
Setstate_unpowered
15:
Unlockself
→
Setstate_blocked
16:
Openrequest
→
Setstate_unblocked
17:
Closerequest
→
Setstate_noaccess
18:
Closetrigger
→
Setstate_access
19:
Closeself
→
Pressurecycle
20:
Allowclose
→
Pressurecyclecomplete
21:
Gate_close
→
Set_airlockconnected
22:
Set_pressurenormalized
→
Open
23:
Set_pressuredifferential
→
Close
24:
Setstate_powered
→
Lock
25:
Setstate_unpowered
→
Override
26:
Setstate_blocked
→
Stepthrough
27:
Setstate_unblocked
→
Toggle
28:
Setstate_noaccess
→
Unlock
29:
Setstate_access
→
Overrideclose
30:
Pressurecycle
→
Opencomplete
31:
Pressurecyclecomplete
→
Closecomplete
32:
Set_airlockconnected
→
Opentrigger
33:
Open
→
Openself
Aegis Gladius
(AEGS_Gladius_AI_Super)
Changed
3 changes
stdItem
Interactions
0:
Unlocktrigger
→
Gate_close
1:
Lockself
→
Set_pressurenormalized
2:
Unlockself
→
Set_pressuredifferential
Aegis Gladius
(AEGS_Gladius_AI_Super_CIV)
Changed
3 changes
stdItem
Interactions
0:
Requestpoweronandopen
→
Drop
1:
Requestpoweroff
→
Place
2:
Requestpoweroffandclose
→
Store
Aegis Gladius
(AEGS_Gladius_AI_Super_CRIM)
Changed
3 changes
stdItem
Interactions
0:
Requestopen
→
Store
1:
Requestclose
→
Equiptowear
2:
Requestpoweron
→
Carry
Aegis Gladius
(AEGS_Gladius_EA_AI_PIR)
Changed
3 changes
stdItem
Interactions
0:
Closeself
→
Setstate_unblocked
1:
Allowclose
→
Setstate_noaccess
2:
Gate_close
→
Setstate_access
Aegis Gladius
(AEGS_Gladius_EA_AI_PIR_Elite)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Closecomplete
1:
Lock
→
Opentrigger
2:
Override
→
Openself
Aegis Gladius Pirate
(AEGS_Gladius_PIR)
Changed
3 changes
stdItem
Interactions
0:
Enablecruise
→
Disablecruise
1:
Disablecruise
→
Enablevtol
2:
Enablevtol
→
Disablevtol
Aegis Gladius
(AEGS_Gladius_PU_AI_CFP)
Changed
3 changes
stdItem
Interactions
0:
Opencomplete
→
Unlockself
1:
Closecomplete
→
Openrequest
2:
Opentrigger
→
Closerequest
Aegis Gladius
(AEGS_Gladius_PU_AI_CIV)
Changed
3 changes
stdItem
Interactions
0:
Stepthrough
→
Allowopen
1:
Toggle
→
Locktrigger
2:
Unlock
→
Unlocktrigger
Aegis Gladius
(AEGS_Gladius_PU_AI_CRIM)
Changed
3 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Unlock
1:
Set_airlockconnected
→
Overrideclose
2:
Open
→
Opencomplete
Aegis Gladius
(AEGS_Gladius_PU_AI_CRIM_IK)
Changed
3 changes
stdItem
Interactions
0:
Openself
→
Closetrigger
1:
Allowopen
→
Closeself
2:
Locktrigger
→
Allowclose
Aegis Gladius
(AEGS_Gladius_PU_AI_HH)
Changed
3 changes
stdItem
Interactions
0:
Openrequest
→
Setstate_powered
1:
Closerequest
→
Setstate_unpowered
2:
Closetrigger
→
Setstate_blocked
Aegis Gladius
(AEGS_Gladius_PU_AI_SEC)
Changed
3 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Open
1:
Setstate_blocked
→
Close
2:
Setstate_unblocked
→
Lock
Aegis Gladius
(AEGS_Gladius_PU_AI_SEC_HurstonDynamics)
Changed
3 changes
stdItem
Interactions
0:
Requestpoweronandunlock
→
Equiptowear
1:
Requestpoweronandunlockandopen
→
Carry
2:
Requestpoweroffandcloseandlock
→
Drop
Aegis Gladius
(AEGS_Gladius_PU_AI_UEE)
Changed
3 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Override
1:
Setstate_access
→
Stepthrough
2:
Pressurecycle
→
Toggle
Aegis Gladius
(AEGS_Gladius_PU_AI_Xenothreat)
Changed
3 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Pressurecycle
1:
Set_pressuredifferential
→
Pressurecyclecomplete
2:
Setstate_powered
→
Set_airlockconnected
Aegis Gladius
(AEGS_Gladius_Unmanned_Fleetweek2024)
Changed
3 changes
stdItem
Interactions
0:
Overrideclose
→
Lockself
1:
Opencomplete
→
Unlockself
2:
Closecomplete
→
Openrequest
Aegis Gladius
(AEGS_Gladius_Unmanned_Restoration)
Changed
3 changes
stdItem
Interactions
0:
Opentrigger
→
Closerequest
1:
Openself
→
Closetrigger
2:
Allowopen
→
Closeself
Aegis Gladius
(AEGS_Gladius_Unmanned_Salvage)
Changed
3 changes
stdItem
Interactions
0:
Locktrigger
→
Allowclose
1:
Unlocktrigger
→
Gate_close
2:
Lockself
→
Set_pressurenormalized
Weekend Warrior Smoothie
(Drink_bottle_gg_01_warrior_a)
Changed
6 changes
stdItem
Interactions
0:
Sleep
→
Turret_gyro_mode
1:
Situp
→
Activate remote camera
2:
Escpodlowerrightenter
→
Exteriorlightson
3:
Escpodlowerrightexit
→
Exteriorlightslow
4:
Savegamelogoutlr
→
Place
5:
Openinventoryui
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_CargoBay_Phoenix)
Changed
34 changes
stdItem
Interactions
0:
Close
→
Allowopen
1:
Lock
→
Locktrigger
2:
Override
→
Unlocktrigger
3:
Stepthrough
→
Lockself
4:
Toggle
→
Unlockself
5:
Unlock
→
Openrequest
6:
Overrideclose
→
Closerequest
7:
Opencomplete
→
Closetrigger
8:
Closecomplete
→
Closeself
9:
Opentrigger
→
Allowclose
10:
Openself
→
Gate_close
11:
Allowopen
→
Set_pressurenormalized
12:
Locktrigger
→
Set_pressuredifferential
13:
Unlocktrigger
→
Setstate_powered
14:
Lockself
→
Setstate_unpowered
15:
Unlockself
→
Setstate_blocked
16:
Openrequest
→
Setstate_unblocked
17:
Closerequest
→
Setstate_noaccess
18:
Closetrigger
→
Setstate_access
19:
Closeself
→
Pressurecycle
20:
Allowclose
→
Pressurecyclecomplete
21:
Gate_close
→
Set_airlockconnected
22:
Set_pressurenormalized
→
Open
23:
Set_pressuredifferential
→
Close
24:
Setstate_powered
→
Lock
25:
Setstate_unpowered
→
Override
26:
Setstate_blocked
→
Stepthrough
27:
Setstate_unblocked
→
Toggle
28:
Setstate_noaccess
→
Unlock
29:
Setstate_access
→
Overrideclose
30:
Pressurecycle
→
Opencomplete
31:
Pressurecyclecomplete
→
Closecomplete
32:
Set_airlockconnected
→
Opentrigger
33:
Open
→
Openself
Bed
(RSI_Constellation_Phoenix_Seat_EscapePod_LeftUpper)
Changed
3 changes
stdItem
Interactions
0:
Allowclose
→
Openrequest
1:
Gate_close
→
Closerequest
2:
Set_pressurenormalized
→
Closetrigger
Bed
(RSI_Constellation_Phoenix_Seat_EscapePod_RightLower)
Changed
3 changes
stdItem
Interactions
0:
Setstate_blocked
→
Set_pressurenormalized
1:
Setstate_unblocked
→
Set_pressuredifferential
2:
Setstate_noaccess
→
Setstate_powered
Bed
(RSI_Constellation_Phoenix_Seat_EscapePod_RightUpper)
Changed
3 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Closeself
1:
Setstate_powered
→
Allowclose
2:
Setstate_unpowered
→
Gate_close