Version Changelog
Balor HCH Helmet Dark Red
(cds_legacy_armor_heavy_helmet_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Carry
1:
Close
→
Drop
2:
Locked
→
Inspect
3:
Place
4:
Equip
5:
Offhandequip
6:
Store
CBH-3 Helmet Dark Red
(cds_legacy_armor_light_helmet_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Deploy
1:
Open
→
Retract
2:
Close
→
Syncdeploy
3:
Openlootingui
→
Syncretract
4:
Retractclose
5:
Open
6:
Close
G-2 Helmet Violet
(cds_legacy_armor_medium_helmet_01_01_09)
Changed
7 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Locktrigger
1:
Set_airlockconnected
→
Unlocktrigger
2:
Open
→
Lockself
3:
Close
→
Unlockself
4:
Lock
→
Openrequest
5:
Override
→
Closerequest
6:
Stepthrough
→
Closetrigger
OneMeal Nutrition Bar (Fried Tofu)
(Food_bar_onemeal_01_tofu_a)
Changed
6 changes
stdItem
Interactions
0:
Shopidle
→
Boot_close
1:
Escpodupperrightenter
→
Door_open
2:
Escpodupperrightexit
→
Door_close
3:
Savegamelogoutur
→
Close
4:
On
→
Openinventoryui
5:
Off
→
Openlootingui
ReadyMeal (Vegetarian)
(Food_sachet_readymeal_01_vegetarian_a)
Changed
6 changes
stdItem
Interactions
0:
Stepthrough
→
Closedoor
1:
Toggle
→
Stepthrough
2:
Unlock
→
Turretfrontenter
3:
Overrideclose
→
Turretfrontexit
4:
Opencomplete
→
Turretrearleftenter
5:
Closecomplete
→
Turretrearleftexit
Aril Backpack Hazard
(grin_utility_medium_backpack_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Accesscargogrid
→
Set_proximitysensorenabledstate_proximitysensordisabled
1:
Openlootingui
→
Set_proximitysensorstate_proximitysensorunoccupied
2:
Open
→
Set_proximitysensorstate_proximitysensoroccupied
3:
Close
→
Passengerseatenter
4:
Seatenter
→
Passengerseatexit
5:
Seatexit
→
Door_open
6:
Activate remote camera
→
Door_close
Aril Helmet Hazard
(grin_utility_medium_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Equiptowear
1:
Carry
→
Openinventoryui
2:
Drop
→
Openlootingui
3:
Place
→
Carry
4:
Store
→
Drop
5:
Equiptowear
→
Place
6:
Openinventoryui
→
Store
Morozov-CH Backpack Snowdrift
(rrs_combat_heavy_backpack_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Activate remote camera
1:
Offhandstore
→
Turret_gyro_mode
2:
Drop
→
Bespokeplace
3:
Carrylowered
→
Ascend
4:
Inspect
→
Descend
5:
Place
→
Elevatorarrived
6:
Chakmafirstselecttake
→
Pilotenter
Morozov-SH Legs Thule
(rrs_specialist_heavy_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Loot
→
Onunlocked
1:
Openinventoryui
→
Open
2:
Download
→
Close
3:
Onopened
4:
Onclosed
5:
Unlock
6:
Lock
MacFlex Core
(rsi_deckcrew_armor_light_core_01_01_carrack)
Changed
7 changes
stdItem
Interactions
0:
Locktrigger
→
Pressurecyclecomplete
1:
Unlocktrigger
→
Set_airlockconnected
2:
Lockself
→
Open
3:
Unlockself
→
Close
4:
Openrequest
→
Lock
5:
Closerequest
→
Override
6:
Closetrigger
→
Stepthrough
PAB-1 Arms Green
(cds_legacy_armor_light_arms_01_01_05)
Changed
5 changes
stdItem
Interactions
0:
Closeself
→
Toggle
1:
Allowclose
→
Unlock
2:
Gate_close
→
Overrideclose
3:
Set_pressurenormalized
→
Opencomplete
4:
Set_pressuredifferential
→
Closecomplete
Venture Arms Dark Red
(rsi_explorer_armor_light_arms_01_01_13)
Changed
5 changes
stdItem
Interactions
0:
Openself
→
Setstate_access
1:
Allowopen
→
Pressurecycle
2:
Locktrigger
→
Pressurecyclecomplete
3:
Unlocktrigger
→
Set_airlockconnected
4:
Lockself
→
Open
FBL-8a Core Imperial Red
(cds_armor_light_core_02_01_02)
Changed
7 changes
stdItem
Interactions
0:
Pressurecycle
→
Closeself
1:
Pressurecyclecomplete
→
Allowclose
2:
Set_airlockconnected
→
Gate_close
3:
Open
→
Set_pressurenormalized
4:
Close
→
Set_pressuredifferential
5:
Lock
→
Setstate_powered
6:
Override
→
Setstate_unpowered
Venture Core Blue
(rsi_explorer_armor_light_core_01_01_07)
Changed
7 changes
stdItem
Interactions
0:
Closerequest
→
Override
1:
Closetrigger
→
Stepthrough
2:
Closeself
→
Toggle
3:
Allowclose
→
Unlock
4:
Gate_close
→
Overrideclose
5:
Set_pressurenormalized
→
Opencomplete
6:
Set_pressuredifferential
→
Closecomplete
Venture Legs Purple
(rsi_explorer_armor_light_legs_01_01_08)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Lock
1:
Equiptowear
→
Override
2:
Carry
→
Cycle
3:
Drop
→
Open
4:
Place
→
Close
CBH-3 Helmet Blue
(cds_legacy_armor_light_helmet_01_01_07)
Changed
6 changes
stdItem
Interactions
0:
Close
→
Syncclose
1:
Openlootingui
→
Open
2:
Open
→
Close
3:
Hack
4:
Repair
5:
Syncopen
ADP Arms Tan
(cds_legacy_armor_heavy_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Allowopen
→
Allowclose
1:
Locktrigger
→
Gate_close
2:
Unlocktrigger
→
Set_pressurenormalized
3:
Lockself
→
Set_pressuredifferential
4:
Unlockself
→
Setstate_powered
PAB-1 Arms Black
(cds_legacy_armor_light_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Closetrigger
1:
Close
→
Closeself
2:
Lock
→
Allowclose
3:
Override
→
Gate_close
4:
Stepthrough
→
Set_pressurenormalized
ORC-mkV Arms Black
(cds_legacy_armor_medium_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0:
Gate_close
→
Overrideclose
1:
Set_pressurenormalized
→
Opencomplete
2:
Set_pressuredifferential
→
Closecomplete
3:
Setstate_powered
→
Opentrigger
4:
Setstate_unpowered
→
Openself
MacFlex Arms Grey
(rsi_deckcrew_armor_light_arms_01_01_11)
Changed
5 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Closecomplete
1:
Setstate_powered
→
Opentrigger
2:
Setstate_unpowered
→
Openself
3:
Setstate_blocked
→
Allowopen
4:
Setstate_unblocked
→
Locktrigger
Venture Arms Olive
(rsi_explorer_armor_light_arms_01_01_20)
Changed
5 changes
stdItem
Interactions
0:
Closeself
→
Toggle
1:
Allowclose
→
Unlock
2:
Gate_close
→
Overrideclose
3:
Set_pressurenormalized
→
Opencomplete
4:
Set_pressuredifferential
→
Closecomplete
TrueDef-Pro Arms Black/Grey
(vgl_armor_light_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0:
Unlockself
→
Close
1:
Openrequest
→
Lock
2:
Closerequest
→
Override
3:
Closetrigger
→
Stepthrough
4:
Closeself
→
Toggle
TrueDef-Pro Arms Black/Silver/Green
(vgl_armor_light_arms_01_01_16)
Changed
5 changes
stdItem
Interactions
0:
Overrideclose
→
Setstate_unpowered
1:
Opencomplete
→
Setstate_blocked
2:
Closecomplete
→
Setstate_unblocked
3:
Opentrigger
→
Setstate_noaccess
4:
Openself
→
Setstate_access
ADP Core Dark Green
(cds_legacy_armor_heavy_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Turnon
→
Setstate_leverstate_up
1:
Turnoff
→
Setstate_leverstate_down
2:
Place
3:
Reset
4:
On
5:
Off
6:
Toggle
ORC-mkV Core Tan
(cds_legacy_armor_medium_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Openself
→
Setstate_access
1:
Allowopen
→
Pressurecycle
2:
Locktrigger
→
Pressurecyclecomplete
3:
Unlocktrigger
→
Set_airlockconnected
4:
Lockself
→
Open
5:
Unlockself
→
Close
6:
Openrequest
→
Lock
MacFlex Core Grey
(rsi_deckcrew_armor_light_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Openrequest
→
Lock
1:
Closerequest
→
Override
2:
Closetrigger
→
Stepthrough
3:
Closeself
→
Toggle
4:
Allowclose
→
Unlock
5:
Gate_close
→
Overrideclose
6:
Set_pressurenormalized
→
Locked
TrueDef-Pro Core Black/Silver
(vgl_armor_light_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Unlocktrigger
1:
Setstate_access
→
Lockself
2:
Pressurecycle
→
Unlockself
3:
Pressurecyclecomplete
→
Openrequest
4:
Set_airlockconnected
→
Closerequest
5:
Open
→
Closetrigger
6:
Close
→
Closeself
Venture Helmet Tan
(rsi_explorer_armor_light_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Ejectcard
→
Carry
1:
Hack
→
Drop
2:
Debug_bypasshacksucceed
→
Open
3:
Debug_bypasshackfail
→
Close
4:
Debug_resethack
→
Openlootingui
5:
Onhacksucceed_notshown
6:
Onhackfailed_notshown
Odyssey II Racing Helmet Black
(rsi_odyssey_undersuit_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Missiles_firemissiles
→
Piptype_setlead
1:
Weapons_on
→
Piptype_setlag
2:
Weapons_off
→
Landinggear_invalid
3:
Countermeasures_fire
→
Selfdestruct_engage
4:
Headlights_on
→
Selfdestruct_disengage
5:
Headlights_off
→
Hailtarget_start
6:
Vtol_setactive
→
Hailtarget_stop
ORC-mkV Legs Grey
(cds_legacy_armor_medium_legs_01_01_11)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Equiptowear
1:
Store
→
Carry
2:
Equiptowear
→
Drop
3:
Carry
→
Place
4:
Drop
→
Store
MacFlex Legs Black
(rsi_deckcrew_armor_light_legs_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Lock
→
Pressurecycle
1:
Override
→
Pressurecyclecomplete
2:
Stepthrough
→
Set_airlockconnected
3:
Toggle
→
Open
4:
Unlock
→
Close
5:
Overrideclose
→
Lock
6:
Opencomplete
→
Override
Calico Arms Desert
(slaver_armor_light_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Stepthrough
→
Set_pressurenormalized
1:
Toggle
→
Set_pressuredifferential
2:
Unlock
→
Setstate_powered
3:
Overrideclose
→
Setstate_unpowered
4:
Opencomplete
→
Setstate_blocked
DustUp Arms Desert
(slaver_armor_medium_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Pressurecycle
→
Unlockself
1:
Pressurecyclecomplete
→
Openrequest
2:
Set_airlockconnected
→
Closerequest
3:
Open
→
Closetrigger
4:
Close
→
Closeself
Morozov-SH Legs Vesper
(rrs_specialist_heavy_legs_01_03_20)
Changed
7 changes
stdItem
Interactions
0:
Allowopen
→
Unlock
1:
Closerequested
→
Lock
2:
Dispatchclose
→
Requestopen
3:
Closecompleted
→
Requestclose
4:
Force_airlockstate_sealed
→
Requestpoweron
5:
Force_airlockstate_opened
→
Requestpoweronandopen
6:
Force_airlockstate_cycling
→
Requestpoweroff
TrueDef-Pro Arms Grey/Green
(vgl_armor_light_arms_01_01_05)
Changed
5 changes
stdItem
Interactions
0:
Openrequest
→
Lock
1:
Closerequest
→
Override
2:
Closetrigger
→
Stepthrough
3:
Closeself
→
Toggle
4:
Allowclose
→
Unlock
Lynx Core Embark
(outlaw_legacy_armor_light_core_01_06_20)
Changed
7 changes
stdItem
Interactions
0:
Components_front_close
→
Setstate_playstate_up
1:
Components_top_front_open
→
Setstate_playstate_down
2:
Components_top_front_close
→
Seatenter
3:
Components_top_rear_open
→
Seatexit
4:
Components_top_rear_close
→
On
5:
Use
→
Off
6:
Exit
→
Activate remote camera
MacFlex Core Twilight
(rsi_deckcrew_armor_light_core_01_01_18)
Changed
7 changes
stdItem
Interactions
0:
Lock
→
Allowclose
1:
Override
→
Gate_close
2:
Stepthrough
→
Set_pressurenormalized
3:
Toggle
→
Set_pressuredifferential
4:
Unlock
→
Setstate_powered
5:
Overrideclose
→
Setstate_unpowered
6:
Opencomplete
→
Setstate_blocked
Odyssey II Racing Helmet Seagreen
(rsi_odyssey_undersuit_helmet_01_01_06)
Changed
7 changes
stdItem
Interactions
0:
Selfdestruct_engage
→
Gimbaltype_setfixed
1:
Selfdestruct_disengage
→
Gimbaltype_setgimbal
2:
Hailtarget_start
→
Gimbaltype_setaimassist
3:
Hailtarget_stop
→
Firepattern_setstaggered
4:
Sensors_on
→
Firepattern_setsynchronized
5:
Sensors_off
→
Piptype_setlead
6:
Scan_enable
→
Piptype_setlag
MacFlex Legs White
(rsi_deckcrew_armor_light_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Unlockself
1:
Inspect
→
Openrequest
2:
Place
→
Closerequest
3:
Store
→
Closetrigger
4:
Offhandstore
→
Closeself
5:
Equiptoweapon
→
Allowclose
6:
Carry
→
Gate_close
Francis the Stormwal Plushie
(plushy_orison_whale_1_b_Triggerfish)
Changed
5 changes
stdItem
Interactions
0:
Engineon
→
Disablecruise
1:
Engineoff
→
Enablevtol
2:
Enabledecoupled
→
Disablevtol
3:
Disabledecoupled
→
Enableproximityassist
4:
Enablegsafe
→
Disableproximityassist
Testudo Arms Combustion
(qrt_combat_medium_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0:
Unlockself
→
Close
1:
Openrequest
→
Lock
2:
Closerequest
→
Override
3:
Closetrigger
→
Stepthrough
4:
Closeself
→
Toggle
Testudo Arms Earthshake
(qrt_combat_medium_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Openself
→
Setstate_access
1:
Allowopen
→
Pressurecycle
2:
Locktrigger
→
Pressurecyclecomplete
3:
Unlocktrigger
→
Set_airlockconnected
4:
Lockself
→
Open
Testudo Arms Purgatory Camo
(qrt_combat_medium_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Unlock
→
Setstate_powered
1:
Overrideclose
→
Setstate_unpowered
2:
Opencomplete
→
Setstate_blocked
3:
Closecomplete
→
Setstate_unblocked
4:
Opentrigger
→
Setstate_noaccess
Testudo Arms Turfwar
(qrt_combat_medium_arms_01_01_16)
Changed
5 changes
stdItem
Interactions
0:
Allowclose
→
Unlock
1:
Gate_close
→
Overrideclose
2:
Set_pressurenormalized
→
Opencomplete
3:
Set_pressuredifferential
→
Closecomplete
4:
Setstate_powered
→
Opentrigger
Testudo Backpack Earthshake
(qrt_combat_medium_backpack_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Leftdooropen
1:
Chakmafirstselecttake
→
Leftdoorclose
2:
Chakmatake
→
Leftladderopen
3:
Customize
→
Leftladderclose
4:
Bespokeplace
→
Leftladderenter
5:
Activate remote camera
→
Leftladderexit
6:
Turret_gyro_mode
→
Leftzerogenter
Testudo Backpack Nightveil
(qrt_combat_medium_backpack_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Seatentergroundfront
1:
Lock
→
Seatexitground
2:
Override
→
Seatenterzerogleft
3:
Stepthrough
→
Seatenterzerogright
4:
Toggle
→
Seatenterzerogfront
5:
Unlock
→
Seatexitzerog
6:
Overrideclose
→
Turretdooropen
Testudo Backpack Turfwar
(qrt_combat_medium_backpack_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Activate remote camera
→
Leftzerogexit
1:
Turret_gyro_mode
→
Poweron
2:
Poweroff
3:
Elementdetached
4:
Checkcounter
5:
Onspawncompleted
6:
Onresetting
Testudo Backpack Purgatory Camo
(qrt_combat_medium_backpack_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Unlock
1:
Activate remote camera
→
Lock
2:
Reset
3:
Deployed
4:
Openinventory
5:
Loot
6:
Opendoor
Testudo Core Nightveil
(qrt_combat_medium_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Allowclose
1:
Setstate_access
→
Gate_close
2:
Pressurecycle
→
Set_pressurenormalized
3:
Pressurecyclecomplete
→
Set_pressuredifferential
4:
Set_airlockconnected
→
Setstate_powered
5:
Open
→
Setstate_unpowered
6:
Close
→
Setstate_blocked
Testudo Core Combustion
(qrt_combat_medium_core_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Gate_close
→
Unlocktrigger
1:
Set_pressurenormalized
→
Lockself
2:
Set_pressuredifferential
→
Unlockself
3:
Setstate_powered
→
Openrequest
4:
Setstate_unpowered
→
Closerequest
5:
Setstate_blocked
→
Closetrigger
6:
Setstate_unblocked
→
Closeself