Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Origin 890 Jump (ORIG_890Jump_AI_CIV_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0: Close → Drop
1: Enterbed → Place
Giocoso Racing Helmet Ivory (orig_armor_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Sensors_off → Opencanopy
1: Scan_enable → Closecanopy
2: Scan_disable → Landinggear_deploy
3: Shields_on → Landinggear_retract
4: Shields_off → Coupled_setcoupled
5: Missiles_armmissile → Coupled_setdecoupled
6: Missiles_disarmmissiles → Gsafe_setactive
Giocoso Racing Helmet Azure (orig_armor_medium_helmet_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Setdata_malfunctioning → Equiptowear
1: Setdata_inoperable → Openinventoryui
2: Setpower_normal → Openlootingui
3: Setpower_low → Carry
4: Setpower_lost → Drop
5: Setphase_00_off → Place
6: Setphase_01_startup → Store
Origin M50 Interceptor (ORIG_m50_PU_AI_NineTails)
Changed
2 changes
stdItem
Interactions
0: Carry → Inspect
1: Drop → Place
Origin M50 Interceptor (ORIG_m50_PU_AI_NT)
Changed
2 changes
stdItem
Interactions
0: Drop → Column01_switchtotop
1: Place → Column01_switchtobottom
Origin M80 (ORIG_m80_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Place → Carry
1: Store → Drop
Lynx Legs Red (outlaw_legacy_armor_light_legs_01_04_02)
Changed
7 changes
stdItem
Interactions
0: Bespokeplace → Chakmatake
1: Holdready → Bespokeplace
2: Holster → Holdready
3: Offhandholster → Holster
4: Store → Offhandholster
5: Offhandstore → Store
6: Drop → Offhandstore
Inquisitor Arms Red (outlaw_legacy_armor_medium_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0: Setstate_unblocked → Locktrigger
1: Setstate_noaccess → Unlocktrigger
2: Setstate_access → Lockself
3: Pressurecycle → Unlockself
4: Pressurecyclecomplete → Openrequest
Inquisitor Core Sienna (outlaw_legacy_armor_medium_core_01_01_14)
Changed
7 changes
stdItem
Interactions
0: Closetrigger → Stepthrough
1: Closeself → Toggle
2: Allowclose → Unlock
3: Gate_close → Overrideclose
4: Set_pressurenormalized → Opencomplete
5: Set_pressuredifferential → Closecomplete
6: Setstate_powered → Opentrigger
Morningstar Helmet Orange (outlaw_legacy_armor_medium_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Closedoor1 → Setdata_operable
1: Closedoor2 → Setdata_malfunctioning
2: Cycle → Setdata_inoperable
3: Opendoor1 → Setpower_normal
4: Opendoor2 → Setpower_low
5: Cycledoor1 → Setpower_lost
6: Cycledoor2 → Setphase_00_off
Morningstar Helmet Tan (outlaw_legacy_armor_medium_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Closedoor1 → Strutlinkageonline
1: Closedoor2 → Strutlinkageoffline
2: Cycle → Strutsconnected
3: Opendoor1 → Carry
4: Opendoor2 → Drop
5: Cycledoor1 → Place
6: Cycledoor2 → Store
Inquisitor Legs Green (outlaw_legacy_armor_medium_legs_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Column02_switchtotop → Carry
1: Column02_switchtobottom → Drop
2: Column01_allclosed → Place
3: Column02_allclosed → Store
4: Place → Equiptowear
5: Tray01_open
6: Tray01_close
Inquisitor Legs Tan (outlaw_legacy_armor_medium_legs_01_01_15)
Changed
5 changes
stdItem
Interactions
0: Drop → Store
1: Place → Equiptowear
2: Store → Carry
3: Equiptowear → Drop
4: Carry → Place
Inquisitor Core Imperial (outlaw_legacy_armor_medium_core_01_01_19)
Changed
7 changes
stdItem
Interactions
0: Setstate_access → Lockself
1: Pressurecycle → Unlockself
2: Pressurecyclecomplete → Openrequest
3: Set_airlockconnected → Closerequest
4: Open → Closetrigger
5: Close → Closeself
6: Lock → Allowclose
Morningstar Helmet Blue (outlaw_legacy_armor_medium_helmet_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Idle_search → Setpower_lost
1: Cycle → Setphase_00_off
2: Opendoor1 → Setphase_01_startup
3: Opendoor2 → Setphase_02_bios
4: Cycledoor1 → Setphase_03_idle
5: Cycledoor2 → Setphase_04_engaged
6: Setphase_05_shutdown
Morningstar Helmet Aqua (outlaw_legacy_armor_medium_helmet_01_01_17)
Changed
7 changes
stdItem
Interactions
0: Closedoor1 → Setinteractionoperable
1: Closedoor2 → Setinteractioninoperable
2: Cycle → Failedinteraction
3: Opendoor1 → Setinteractionmalfunctioning
4: Opendoor2 → Setprojectoroperable
5: Cycledoor1 → Setprojectormalfunctioning
6: Cycledoor2 → Setprojectorinoperable
Inquisitor Legs Seagreen (outlaw_legacy_armor_medium_legs_01_01_06)
Changed
5 changes
stdItem
Interactions
0: Place → Equiptowear
1: Store → Carry
2: Equiptowear → Drop
3: Carry → Place
4: Drop → Store
Inquisitor Legs Aqua (outlaw_legacy_armor_medium_legs_01_01_17)
Changed
5 changes
stdItem
Interactions
0: Equiptowear → Drop
1: Carry → Place
2: Drop → Store
3: Place → Equiptowear
4: Store → Carry
Citadel-SE Core Dark Green (outlaw_legacy_heavy_armor_core_02_01_16)
Changed
7 changes
stdItem
Interactions
0: Openself → Override
1: Allowopen → Stepthrough
2: Locktrigger → Toggle
3: Unlocktrigger → Proximitysensordisable
4: Lockself → Overrideclose
5: Unlockself → Proximitysensorenable
6: Openrequest → Closecomplete
Fortifier Helmet White (outlaw_legacy_heavy_armor_helmet_02_01_10)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Bespokeplace
1: Carry → Refill extinguisher
2: Drop
3: Place
4: Store
5: Equiptowear
6: Openinventoryui
Citadel Legs Ignitor (outlaw_legacy_heavy_armor_legs_01_02_11)
Changed
7 changes
stdItem
Interactions
0: Locked → Poweron
1: Open → Poweroff
2: Close → Carry
3: Drop
4: Inspect
5: Place
6: Attach
Inquisitor Arms Ignitor (outlaw_legacy_medium_armor_arms_01_02_11)
Changed
5 changes
stdItem
Interactions
0: Allowclose → Unlock
1: Gate_close → Overrideclose
2: Set_pressurenormalized → Opencomplete
3: Set_pressuredifferential → Closecomplete
4: Setstate_powered → Opentrigger
Inquisitor Core Outcrop (outlaw_legacy_medium_armor_core_01_02_18)
Changed
7 changes
stdItem
Interactions
0: Closetrigger → Stepthrough
1: Closeself → Toggle
2: Allowclose → Unlock
3: Gate_close → Overrideclose
4: Set_pressurenormalized → Opencomplete
5: Set_pressuredifferential → Closecomplete
6: Setstate_powered → Opentrigger
Morningstar Helmet Rager (outlaw_legacy_medium_armor_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Weaponcontroller_setinactive → Door_hangar_close
1: Gimbaltype_setfixed → Door_blastfore_open
2: Gimbaltype_setgimbal → Door_blastfore_close
3: Gimbaltype_setaimassist → Door_blastport_open
4: Firepattern_setstaggered → Door_blastport_close
5: Firepattern_setsynchronized → Door_blaststbd_open
6: Piptype_setlead → Door_blaststbd_close
Citadel Legs Earthwork (outlaw_legacy_heavy_armor_legs_01_02_20)
Changed
3 changes
stdItem
Interactions
0: Close → Store
1: Locked → Activate
2: Open → Place
Inquisitor Core Ignitor (outlaw_legacy_medium_armor_core_01_02_11)
Changed
7 changes
stdItem
Interactions
0: Allowopen → Pressurecycle
1: Locktrigger → Pressurecyclecomplete
2: Unlocktrigger → Set_airlockconnected
3: Lockself → Open
4: Unlockself → Close
5: Openrequest → Lock
6: Closerequest → Override
Morningstar Helmet Ignitor (outlaw_legacy_medium_armor_helmet_01_02_11)
Changed
7 changes
stdItem
Interactions
0: Shiptransformcycle → Cycledoor1
1: Shiptransformextend → Cycledoor2
2: Shiptransformretract → Closedoor1
3: Closedoor2
4: Cycle
5: Opendoor1
6: Opendoor2
Morningstar Helmet Roughshod (outlaw_legacy_medium_armor_helmet_01_02_12)
Changed
4 changes
stdItem
Interactions
0: Shiptransformextend → Idle_search
1: Shiptransformretract → Cycle
2: Shiptransformcycle → Opendoor1
3: Opendoor2
Inquisitor Legs Roughshod (outlaw_legacy_medium_armor_legs_01_02_12)
Changed
7 changes
stdItem
Interactions
0: Place → Door_open
1: Store → Door_close
2: Offhandstore → Dispenser_up
3: Equip → Dispenser_down
4: Inspect → Opencargodoor
5: Carry → Closecargodoor
6: Drop → Opencargomech
Morningstar Helmet Earthwork (outlaw_legacy_medium_armor_helmet_01_02_20)
Changed
7 changes
stdItem
Interactions
0: Turretenter → Cycledoor1
1: Turretexit → Cycledoor2
2: Closedoor1
3: Closedoor2
4: Cycle
5: Opendoor1
6: Opendoor2
Inquisitor Legs Earthwork (outlaw_legacy_medium_armor_legs_01_02_20)
Changed
7 changes
stdItem
Interactions
0: Place → Closecargomech
1: Store → Useconsole
2: Offhandstore
3: Equip
4: Inspect
5: Carry
6: Drop
Coramor '54 Coin (Carryable_1H_SQ_Flair_Coin_1_j)
Changed
5 changes
stdItem
Interactions
0: Lightson → Disablepowerplant
1: Lightsoff → Enablepowerplant
2: Activate remote camera
3: Turret_gyro_mode
4: Take
Ship Showdown '52 Scorpius Coin (Carryable_1H_SQ_Flair_Coin_1_b)
Changed
5 changes
stdItem
Interactions
0: Place → Cyclefriendly
1: Cyclehostile
2: Cycleall
3: Cyclepinned
4: Exteriorlights_on
Ship Showdown '52 C8X Pisces Coin (Carryable_1H_SQ_Flair_Coin_1_c)
Changed
5 changes
stdItem
Interactions
0: Enablepowerplant → Opencomponentpanelrr
1: Disablepowerplant → Closecomponentpanelrr
2: Opencomponentpanelrc
3: Closecomponentpanelrc
4: Opencomponentpanelrl
Ship Showdown '52 Coin (Carryable_1H_SQ_Flair_Coin_1_e)
Changed
4 changes
stdItem
Interactions
0: Enablepowerplant → Doorclose
1: Disablepowerplant → Dooropen
2: Poweron
3: Poweroff
Year of the Dog Coin (Carryable_1H_SQ_Flair_Coin_1_g)
Changed
2 changes
stdItem
Interactions
0: Enablepowerplant → Poweron
1: Disablepowerplant → Poweroff
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_h)
Changed
2 changes
stdItem
Interactions
0: Place → Disablepowerplant
1: Enablepowerplant
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_k)
Changed
5 changes
stdItem
Interactions
0: Place → Shields_on
1: Shields_off
2: Weapons_on
3: Weapons_off
4: Countermeasures_chaff
Luminalia '55 Coin (Carryable_1H_SQ_Flair_Coin_1_luminalia_a)
Changed
2 changes
stdItem
Interactions
0: Place → Enablepowerplant
1: Disablepowerplant
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_m)
Changed
2 changes
stdItem
Interactions
0: Place → Disablepowerplant
1: Enablepowerplant
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_o)
Changed
4 changes
stdItem
Interactions
0: Disablepowerplant → Poweroff
1: Enablepowerplant → Poweron
2: Openweaponracklarge
3: Closeweaponracklarge
Foundation Festival '54 Coin (Carryable_1H_SQ_Flair_Coin_1_q)
Changed
4 changes
stdItem
Interactions
0: Deploycomplete → Poweroff
1: Retractcomplete → Poweron
2: Enablepowerplant
3: Disablepowerplant
Death Mask '54 Coin (Carryable_1H_SQ_Flair_Coin_1_s)
Changed
5 changes
stdItem
Interactions
0: Disablepowerplant → Poweron
1: Enablepowerplant → Poweroff
2: Outrigger_toggle
3: Outrigger_deploy
4: Outrigger_retract
CitizenCon '54 Coin (Carryable_1H_SQ_Flair_Coin_1_t)
Changed
5 changes
stdItem
Interactions
0: Place → Flightready
1: Exteriorlights_on
2: Exteriorlights_off
3: Selfdestruct_engage
4: Selfdestruct_disengage
Lynx Arms Sandstorm (outlaw_legacy_armor_light_arms_01_03_01)
Changed
5 changes
stdItem
Interactions
0: Overrideclose → Setstate_unpowered
1: Opencomplete → Setstate_blocked
2: Closecomplete → Setstate_unblocked
3: Opentrigger → Setstate_noaccess
4: Openself → Setstate_access
Get Up Coffee (Milk) (Drink_can_guc_01_a)
Changed
6 changes
stdItem
Interactions
0: Enablegsafe → Disablevtol
1: Disablegsafe → Enableproximityassist
2: Enableesp → Disableproximityassist
3: Disableesp → Engineon
4: Enablecruise → Engineoff
5: Disablecruise → Enabledecoupled
Veggie Dog (Food_hotdog_01_veggie_a)
Changed
6 changes
stdItem
Interactions
0: Unlockself → Openlootingui
1: Openrequest → Ladderopen
2: Closerequest → Ladderclose
3: Closetrigger → Canopyopen
4: Closeself → Canopyclose
5: Allowclose → Seatenterzerog
Flood Energy (Drink_can_flood_01_a)
Changed
6 changes
stdItem
Interactions
0: Enableproximityassist → Disablegsafe
1: Disableproximityassist → Enableesp
2: Engineon → Disableesp
3: Engineoff → Enablecruise
4: Enabledecoupled → Disablecruise
5: Disabledecoupled → Enablevtol
Ermer Family Farms Chocolate Ice Cream (Food_icecream_eff_01_choc_a)
Changed
6 changes
stdItem
Interactions
0: Unlockself → Ytoz
1: Lockself → Ztox
2: Light1on → Ztoy
3: Light2on → Ztoz
4: Light3on → Open
5: Ondepth1 → Close
MacFlex Arms Red (rsi_deckcrew_armor_light_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0: Unlocktrigger → Set_airlockconnected
1: Lockself → Open
2: Unlockself → Close
3: Openrequest → Lock
4: Closerequest → Override