Version Changelog
Origin 890 Jump
(ORIG_890Jump_AI_CIV_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0:
Close
→
Drop
1:
Enterbed
→
Place
Giocoso Racing Helmet Ivory
(orig_armor_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Sensors_off
→
Opencanopy
1:
Scan_enable
→
Closecanopy
2:
Scan_disable
→
Landinggear_deploy
3:
Shields_on
→
Landinggear_retract
4:
Shields_off
→
Coupled_setcoupled
5:
Missiles_armmissile
→
Coupled_setdecoupled
6:
Missiles_disarmmissiles
→
Gsafe_setactive
Giocoso Racing Helmet Azure
(orig_armor_medium_helmet_01_01_07)
Changed
7 changes
stdItem
Interactions
0:
Setdata_malfunctioning
→
Equiptowear
1:
Setdata_inoperable
→
Openinventoryui
2:
Setpower_normal
→
Openlootingui
3:
Setpower_low
→
Carry
4:
Setpower_lost
→
Drop
5:
Setphase_00_off
→
Place
6:
Setphase_01_startup
→
Store
Origin M50 Interceptor
(ORIG_m50_PU_AI_NineTails)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Inspect
1:
Drop
→
Place
Origin M50 Interceptor
(ORIG_m50_PU_AI_NT)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Column01_switchtotop
1:
Place
→
Column01_switchtobottom
Origin M80
(ORIG_m80_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Carry
1:
Store
→
Drop
Lynx Legs Red
(outlaw_legacy_armor_light_legs_01_04_02)
Changed
7 changes
stdItem
Interactions
0:
Bespokeplace
→
Chakmatake
1:
Holdready
→
Bespokeplace
2:
Holster
→
Holdready
3:
Offhandholster
→
Holster
4:
Store
→
Offhandholster
5:
Offhandstore
→
Store
6:
Drop
→
Offhandstore
Inquisitor Arms Red
(outlaw_legacy_armor_medium_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Locktrigger
1:
Setstate_noaccess
→
Unlocktrigger
2:
Setstate_access
→
Lockself
3:
Pressurecycle
→
Unlockself
4:
Pressurecyclecomplete
→
Openrequest
Inquisitor Core Sienna
(outlaw_legacy_armor_medium_core_01_01_14)
Changed
7 changes
stdItem
Interactions
0:
Closetrigger
→
Stepthrough
1:
Closeself
→
Toggle
2:
Allowclose
→
Unlock
3:
Gate_close
→
Overrideclose
4:
Set_pressurenormalized
→
Opencomplete
5:
Set_pressuredifferential
→
Closecomplete
6:
Setstate_powered
→
Opentrigger
Morningstar Helmet Orange
(outlaw_legacy_armor_medium_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Closedoor1
→
Setdata_operable
1:
Closedoor2
→
Setdata_malfunctioning
2:
Cycle
→
Setdata_inoperable
3:
Opendoor1
→
Setpower_normal
4:
Opendoor2
→
Setpower_low
5:
Cycledoor1
→
Setpower_lost
6:
Cycledoor2
→
Setphase_00_off
Morningstar Helmet Tan
(outlaw_legacy_armor_medium_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Closedoor1
→
Strutlinkageonline
1:
Closedoor2
→
Strutlinkageoffline
2:
Cycle
→
Strutsconnected
3:
Opendoor1
→
Carry
4:
Opendoor2
→
Drop
5:
Cycledoor1
→
Place
6:
Cycledoor2
→
Store
Inquisitor Legs Green
(outlaw_legacy_armor_medium_legs_01_01_05)
Changed
7 changes
stdItem
Interactions
0:
Column02_switchtotop
→
Carry
1:
Column02_switchtobottom
→
Drop
2:
Column01_allclosed
→
Place
3:
Column02_allclosed
→
Store
4:
Place
→
Equiptowear
5:
Tray01_open
6:
Tray01_close
Inquisitor Legs Tan
(outlaw_legacy_armor_medium_legs_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Store
1:
Place
→
Equiptowear
2:
Store
→
Carry
3:
Equiptowear
→
Drop
4:
Carry
→
Place
Inquisitor Core Imperial
(outlaw_legacy_armor_medium_core_01_01_19)
Changed
7 changes
stdItem
Interactions
0:
Setstate_access
→
Lockself
1:
Pressurecycle
→
Unlockself
2:
Pressurecyclecomplete
→
Openrequest
3:
Set_airlockconnected
→
Closerequest
4:
Open
→
Closetrigger
5:
Close
→
Closeself
6:
Lock
→
Allowclose
Morningstar Helmet Blue
(outlaw_legacy_armor_medium_helmet_01_01_07)
Changed
7 changes
stdItem
Interactions
0:
Idle_search
→
Setpower_lost
1:
Cycle
→
Setphase_00_off
2:
Opendoor1
→
Setphase_01_startup
3:
Opendoor2
→
Setphase_02_bios
4:
Cycledoor1
→
Setphase_03_idle
5:
Cycledoor2
→
Setphase_04_engaged
6:
Setphase_05_shutdown
Morningstar Helmet Aqua
(outlaw_legacy_armor_medium_helmet_01_01_17)
Changed
7 changes
stdItem
Interactions
0:
Closedoor1
→
Setinteractionoperable
1:
Closedoor2
→
Setinteractioninoperable
2:
Cycle
→
Failedinteraction
3:
Opendoor1
→
Setinteractionmalfunctioning
4:
Opendoor2
→
Setprojectoroperable
5:
Cycledoor1
→
Setprojectormalfunctioning
6:
Cycledoor2
→
Setprojectorinoperable
Inquisitor Legs Seagreen
(outlaw_legacy_armor_medium_legs_01_01_06)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Equiptowear
1:
Store
→
Carry
2:
Equiptowear
→
Drop
3:
Carry
→
Place
4:
Drop
→
Store
Inquisitor Legs Aqua
(outlaw_legacy_armor_medium_legs_01_01_17)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Drop
1:
Carry
→
Place
2:
Drop
→
Store
3:
Place
→
Equiptowear
4:
Store
→
Carry
Citadel-SE Core Dark Green
(outlaw_legacy_heavy_armor_core_02_01_16)
Changed
7 changes
stdItem
Interactions
0:
Openself
→
Override
1:
Allowopen
→
Stepthrough
2:
Locktrigger
→
Toggle
3:
Unlocktrigger
→
Proximitysensordisable
4:
Lockself
→
Overrideclose
5:
Unlockself
→
Proximitysensorenable
6:
Openrequest
→
Closecomplete
Fortifier Helmet White
(outlaw_legacy_heavy_armor_helmet_02_01_10)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Bespokeplace
1:
Carry
→
Refill extinguisher
2:
Drop
3:
Place
4:
Store
5:
Equiptowear
6:
Openinventoryui
Citadel Legs Ignitor
(outlaw_legacy_heavy_armor_legs_01_02_11)
Changed
7 changes
stdItem
Interactions
0:
Locked
→
Poweron
1:
Open
→
Poweroff
2:
Close
→
Carry
3:
Drop
4:
Inspect
5:
Place
6:
Attach
Inquisitor Arms Ignitor
(outlaw_legacy_medium_armor_arms_01_02_11)
Changed
5 changes
stdItem
Interactions
0:
Allowclose
→
Unlock
1:
Gate_close
→
Overrideclose
2:
Set_pressurenormalized
→
Opencomplete
3:
Set_pressuredifferential
→
Closecomplete
4:
Setstate_powered
→
Opentrigger
Inquisitor Core Outcrop
(outlaw_legacy_medium_armor_core_01_02_18)
Changed
7 changes
stdItem
Interactions
0:
Closetrigger
→
Stepthrough
1:
Closeself
→
Toggle
2:
Allowclose
→
Unlock
3:
Gate_close
→
Overrideclose
4:
Set_pressurenormalized
→
Opencomplete
5:
Set_pressuredifferential
→
Closecomplete
6:
Setstate_powered
→
Opentrigger
Morningstar Helmet Rager
(outlaw_legacy_medium_armor_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Weaponcontroller_setinactive
→
Door_hangar_close
1:
Gimbaltype_setfixed
→
Door_blastfore_open
2:
Gimbaltype_setgimbal
→
Door_blastfore_close
3:
Gimbaltype_setaimassist
→
Door_blastport_open
4:
Firepattern_setstaggered
→
Door_blastport_close
5:
Firepattern_setsynchronized
→
Door_blaststbd_open
6:
Piptype_setlead
→
Door_blaststbd_close
Citadel Legs Earthwork
(outlaw_legacy_heavy_armor_legs_01_02_20)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Store
1:
Locked
→
Activate
2:
Open
→
Place
Inquisitor Core Ignitor
(outlaw_legacy_medium_armor_core_01_02_11)
Changed
7 changes
stdItem
Interactions
0:
Allowopen
→
Pressurecycle
1:
Locktrigger
→
Pressurecyclecomplete
2:
Unlocktrigger
→
Set_airlockconnected
3:
Lockself
→
Open
4:
Unlockself
→
Close
5:
Openrequest
→
Lock
6:
Closerequest
→
Override
Morningstar Helmet Ignitor
(outlaw_legacy_medium_armor_helmet_01_02_11)
Changed
7 changes
stdItem
Interactions
0:
Shiptransformcycle
→
Cycledoor1
1:
Shiptransformextend
→
Cycledoor2
2:
Shiptransformretract
→
Closedoor1
3:
Closedoor2
4:
Cycle
5:
Opendoor1
6:
Opendoor2
Morningstar Helmet Roughshod
(outlaw_legacy_medium_armor_helmet_01_02_12)
Changed
4 changes
stdItem
Interactions
0:
Shiptransformextend
→
Idle_search
1:
Shiptransformretract
→
Cycle
2:
Shiptransformcycle
→
Opendoor1
3:
Opendoor2
Inquisitor Legs Roughshod
(outlaw_legacy_medium_armor_legs_01_02_12)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Door_open
1:
Store
→
Door_close
2:
Offhandstore
→
Dispenser_up
3:
Equip
→
Dispenser_down
4:
Inspect
→
Opencargodoor
5:
Carry
→
Closecargodoor
6:
Drop
→
Opencargomech
Morningstar Helmet Earthwork
(outlaw_legacy_medium_armor_helmet_01_02_20)
Changed
7 changes
stdItem
Interactions
0:
Turretenter
→
Cycledoor1
1:
Turretexit
→
Cycledoor2
2:
Closedoor1
3:
Closedoor2
4:
Cycle
5:
Opendoor1
6:
Opendoor2
Inquisitor Legs Earthwork
(outlaw_legacy_medium_armor_legs_01_02_20)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Closecargomech
1:
Store
→
Useconsole
2:
Offhandstore
3:
Equip
4:
Inspect
5:
Carry
6:
Drop
Coramor '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_j)
Changed
5 changes
stdItem
Interactions
0:
Lightson
→
Disablepowerplant
1:
Lightsoff
→
Enablepowerplant
2:
Activate remote camera
3:
Turret_gyro_mode
4:
Take
Ship Showdown '52 Scorpius Coin
(Carryable_1H_SQ_Flair_Coin_1_b)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Cyclefriendly
1:
Cyclehostile
2:
Cycleall
3:
Cyclepinned
4:
Exteriorlights_on
Ship Showdown '52 C8X Pisces Coin
(Carryable_1H_SQ_Flair_Coin_1_c)
Changed
5 changes
stdItem
Interactions
0:
Enablepowerplant
→
Opencomponentpanelrr
1:
Disablepowerplant
→
Closecomponentpanelrr
2:
Opencomponentpanelrc
3:
Closecomponentpanelrc
4:
Opencomponentpanelrl
Ship Showdown '52 Coin
(Carryable_1H_SQ_Flair_Coin_1_e)
Changed
4 changes
stdItem
Interactions
0:
Enablepowerplant
→
Doorclose
1:
Disablepowerplant
→
Dooropen
2:
Poweron
3:
Poweroff
Year of the Dog Coin
(Carryable_1H_SQ_Flair_Coin_1_g)
Changed
2 changes
stdItem
Interactions
0:
Enablepowerplant
→
Poweron
1:
Disablepowerplant
→
Poweroff
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_h)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Disablepowerplant
1:
Enablepowerplant
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_k)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Shields_on
1:
Shields_off
2:
Weapons_on
3:
Weapons_off
4:
Countermeasures_chaff
Luminalia '55 Coin
(Carryable_1H_SQ_Flair_Coin_1_luminalia_a)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Enablepowerplant
1:
Disablepowerplant
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_m)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Disablepowerplant
1:
Enablepowerplant
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_o)
Changed
4 changes
stdItem
Interactions
0:
Disablepowerplant
→
Poweroff
1:
Enablepowerplant
→
Poweron
2:
Openweaponracklarge
3:
Closeweaponracklarge
Foundation Festival '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_q)
Changed
4 changes
stdItem
Interactions
0:
Deploycomplete
→
Poweroff
1:
Retractcomplete
→
Poweron
2:
Enablepowerplant
3:
Disablepowerplant
Death Mask '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_s)
Changed
5 changes
stdItem
Interactions
0:
Disablepowerplant
→
Poweron
1:
Enablepowerplant
→
Poweroff
2:
Outrigger_toggle
3:
Outrigger_deploy
4:
Outrigger_retract
CitizenCon '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_t)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Flightready
1:
Exteriorlights_on
2:
Exteriorlights_off
3:
Selfdestruct_engage
4:
Selfdestruct_disengage
Lynx Arms Sandstorm
(outlaw_legacy_armor_light_arms_01_03_01)
Changed
5 changes
stdItem
Interactions
0:
Overrideclose
→
Setstate_unpowered
1:
Opencomplete
→
Setstate_blocked
2:
Closecomplete
→
Setstate_unblocked
3:
Opentrigger
→
Setstate_noaccess
4:
Openself
→
Setstate_access
Get Up Coffee (Milk)
(Drink_can_guc_01_a)
Changed
6 changes
stdItem
Interactions
0:
Enablegsafe
→
Disablevtol
1:
Disablegsafe
→
Enableproximityassist
2:
Enableesp
→
Disableproximityassist
3:
Disableesp
→
Engineon
4:
Enablecruise
→
Engineoff
5:
Disablecruise
→
Enabledecoupled
Veggie Dog
(Food_hotdog_01_veggie_a)
Changed
6 changes
stdItem
Interactions
0:
Unlockself
→
Openlootingui
1:
Openrequest
→
Ladderopen
2:
Closerequest
→
Ladderclose
3:
Closetrigger
→
Canopyopen
4:
Closeself
→
Canopyclose
5:
Allowclose
→
Seatenterzerog
Flood Energy
(Drink_can_flood_01_a)
Changed
6 changes
stdItem
Interactions
0:
Enableproximityassist
→
Disablegsafe
1:
Disableproximityassist
→
Enableesp
2:
Engineon
→
Disableesp
3:
Engineoff
→
Enablecruise
4:
Enabledecoupled
→
Disablecruise
5:
Disabledecoupled
→
Enablevtol
Ermer Family Farms Chocolate Ice Cream
(Food_icecream_eff_01_choc_a)
Changed
6 changes
stdItem
Interactions
0:
Unlockself
→
Ytoz
1:
Lockself
→
Ztox
2:
Light1on
→
Ztoy
3:
Light2on
→
Ztoz
4:
Light3on
→
Open
5:
Ondepth1
→
Close
MacFlex Arms Red
(rsi_deckcrew_armor_light_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0:
Unlocktrigger
→
Set_airlockconnected
1:
Lockself
→
Open
2:
Unlockself
→
Close
3:
Openrequest
→
Lock
4:
Closerequest
→
Override