Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Artimex Arms Wildwood (qrt_specialist_medium_arms_01_01_16)
Changed
5 changes
stdItem
Interactions
0: Openself → Setstate_access
1: Allowopen → Pressurecycle
2: Locktrigger → Pressurecyclecomplete
3: Unlocktrigger → Set_airlockconnected
4: Lockself → Open
Artimex Core Lodestone (qrt_specialist_medium_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Overrideclose → Setstate_unpowered
1: Opencomplete → Setstate_blocked
2: Closecomplete → Setstate_unblocked
3: Opentrigger → Setstate_noaccess
4: Openself → Setstate_access
5: Allowopen → Pressurecycle
6: Locktrigger → Pressurecyclecomplete
Artimex Helmet Red Alert (qrt_specialist_medium_helmet_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Equiptowear
1: Carry → Openinventoryui
2: Drop → Openlootingui
3: Place → Carry
4: Store → Drop
5: Equiptowear → Place
6: Openinventoryui → Store
Palatino Core Shadow Gild (qrt_utility_heavy_core_01_03_01)
Changed
5 changes
stdItem
Interactions
0: Drop → Equiptowear
1: Inspect → Carry
2: Place → Drop
3: Store → Place
4: Carry → Store
Palatino Backpack (qrt_utility_heavy_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Closeself → Setstate_noaccess
1: Allowclose → Setstate_access
2: Gate_close → Pressurecycle
3: Set_pressurenormalized → Pressurecyclecomplete
4: Set_pressuredifferential → Set_airlockconnected
5: Setstate_powered → Open
6: Setstate_unpowered → Close
Palatino Backpack Mark I (qrt_utility_heavy_backpack_02_01_01)
Changed
7 changes
stdItem
Interactions
0: Open → Closecomplete
1: Close → Opentrigger
2: Lock → Openself
3: Override → Allowopen
4: Stepthrough → Locktrigger
5: Toggle → Unlocktrigger
6: Unlock → Lockself
Artimex Arms Starchaser (qrt_specialist_medium_arms_01_01_iae2024)
Changed
5 changes
stdItem
Interactions
0: Closeself → Open
1: Allowclose → Close
2: Gate_close → Lock
3: Set_pressurenormalized → Override
4: Set_pressuredifferential → Stepthrough
Artimex Legs Elysium (qrt_specialist_medium_legs_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Place → Inspect
1: Store → Carry
2: Equiptowear → Drop
3: Carry → Place
4: Drop → Store
5: Offhandstore
6: Equip
Palatino Arms Metropolis (qrt_utility_heavy_arms_01_01_17)
Changed
5 changes
stdItem
Interactions
0: Close → Unlockself
1: Lock → Openrequest
2: Override → Closerequest
3: Stepthrough → Closetrigger
4: Toggle → Closeself
Palatino Backpack Deadlock (qrt_utility_heavy_backpack_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Chakmatake → Drop
1: Customize → Carrylowered
2: Bespokeplace → Inspect
3: Holdready → Place
4: Holster → Chakmafirstselecttake
5: Offhandholster → Chakmatake
6: Store → Customize
Palatino Core Deadlock (qrt_utility_heavy_core_01_02_01)
Changed
5 changes
stdItem
Interactions
0: Place → Deactivategravity
1: Store → Copilot_enter
2: Carry → Copilot_exit
3: Drop → Activate remote camera
4: Inspect → Turret_gyro_mode
Palatino Helmet Sunstone (qrt_utility_heavy_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Ladderclose
1: Carry → Canopyopen
2: Drop → Canopyclose
3: Place → Seatenterladder
4: Store → Seatexitladder
5: Equiptowear → Seatenterzerog
6: Openinventoryui → Seatexitzerog
Palatino Legs Necropolis (qrt_utility_heavy_legs_01_01_12)
Changed
6 changes
stdItem
Interactions
0: Hangerswap → Store
1: Hangerswapall → Equiptowear
2: Hangerequipall → Carry
3: Hangerhangall → Drop
4: Hangerequip → Place
5: Hangerhang
Artimex Helmet Hurston Dynamics Executive Security (qrt_specialist_medium_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Equiptowear
1: Carry → Openinventoryui
2: Drop → Openlootingui
3: Place → Carry
4: Store → Drop
5: Equiptowear → Place
6: Openinventoryui → Store
Palatino Arms Moonfall (qrt_utility_heavy_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0: Unlockself → Pressurecycle
1: Openrequest → Pressurecyclecomplete
2: Closerequest → Set_airlockconnected
3: Closetrigger → Open
4: Closeself → Close
Palatino Backpack Necropolis (qrt_utility_heavy_backpack_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Drop → Holdready
1: Carrylowered → Holster
2: Inspect → Offhandholster
3: Place → Store
4: Chakmafirstselecttake → Offhandstore
5: Chakmatake → Drop
6: Customize → Carrylowered
Palatino Core Daystar (qrt_utility_heavy_core_01_01_04)
Changed
5 changes
stdItem
Interactions
0: Inspect → Onvalidinput
1: Place → Oninvalidinput
2: Store → Usecontrolpanel
3: Carry
4: Drop
Palatino Helmet Metropolis (qrt_utility_heavy_helmet_01_01_17)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Open
1: Carry → Close
2: Drop → Enterseat
3: Place → Ladderopen
4: Store
5: Equiptowear
6: Openinventoryui
Palatino Legs Shadow Gild (qrt_utility_heavy_legs_01_03_01)
Changed
6 changes
stdItem
Interactions
0: Hangerhang → Drop
1: Hangerswap → Place
2: Hangerswapall → Store
3: Hangerequipall → Equiptowear
4: Hangerhangall → Carry
5: Hangerequip
Artimex Helmet (qrt_specialist_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Landinggear_retract → Headlights_off
1: Coupled_setcoupled → Vtol_setactive
2: Coupled_setdecoupled → Vtol_setinactive
3: Gsafe_setactive → Proximityassist_setactive
4: Gsafe_setinactive → Proximityassist_setinactive
5: Esp_setactive → Flighthud_invalid
6: Esp_setinactive → Scanninghud_invalid
Artimex Core Chairman's Club (qrt_specialist_medium_core_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Allowclose → Unlock
1: Gate_close → Overrideclose
2: Set_pressurenormalized → Opencomplete
3: Set_pressuredifferential → Closecomplete
4: Setstate_powered → Opentrigger
5: Setstate_unpowered → Openself
6: Setstate_blocked → Allowopen
Artimex Helmet Chairman's Club (qrt_specialist_medium_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Equiptowear
1: Carry → Openinventoryui
2: Drop → Openlootingui
3: Place → Carry
4: Store → Drop
5: Equiptowear → Place
6: Openinventoryui → Store
Artimex Legs Chairman's Club (qrt_specialist_medium_legs_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Carry → Inspect
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Offhandstore
6: Equip
Palatino Arms Daystar (qrt_utility_heavy_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0: Openself → Setstate_unpowered
1: Allowopen → Setstate_blocked
2: Locktrigger → Setstate_unblocked
3: Unlocktrigger → Setstate_noaccess
4: Lockself → Setstate_access
Palatino Backpack Daystar (qrt_utility_heavy_backpack_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Bespokeplace → Inspect
1: Holdready → Place
2: Holster → Chakmafirstselecttake
3: Offhandholster → Chakmatake
4: Store → Customize
5: Offhandstore → Bespokeplace
6: Drop → Holdready
Palatino Core Metropolis (qrt_utility_heavy_core_01_01_17)
Changed
5 changes
stdItem
Interactions
0: Drop → Close
1: Inspect → Place
2: Place → Open
3: Store → Seatenter
4: Carry → Seatexit
Palatino Helmet Moonfall (qrt_utility_heavy_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Open
1: Carry → Close
2: Drop → Sit
3: Place → Exit
4: Store → Sleep
5: Equiptowear → Savegamelogout
6: Openinventoryui → Liedown
Palatino Legs Moonfall (qrt_utility_heavy_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Ejectcargo → Store
1: Activate remote camera → Equiptowear
2: Turret_gyro_mode → Carry
3: Carry → Drop
4: Drop → Place
5: Place
6: Store
Artimex Helmet Canuto (qrt_specialist_medium_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Equiptowear
1: Carry → Openinventoryui
2: Drop → Openlootingui
3: Place → Carry
4: Store → Drop
5: Equiptowear → Place
6: Openinventoryui → Store
Artimex Legs Canuto (qrt_specialist_medium_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Carry → Inspect
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Offhandstore
6: Equip
Palatino Arms Sunstone (qrt_utility_heavy_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0: Pressurecycle → Allowopen
1: Pressurecyclecomplete → Locktrigger
2: Set_airlockconnected → Unlocktrigger
3: Open → Lockself
4: Close → Unlockself
Palatino Backpack Moonfall (qrt_utility_heavy_backpack_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Store → Customize
1: Offhandstore → Bespokeplace
2: Drop → Holdready
3: Carrylowered → Holster
4: Inspect → Offhandholster
5: Place → Store
6: Chakmafirstselecttake → Offhandstore
Palatino Core Moonfall (qrt_utility_heavy_core_01_01_10)
Changed
5 changes
stdItem
Interactions
0: Place → Drop
1: Store → Place
2: Carry → Store
3: Drop → Equiptowear
4: Inspect → Carry
Palatino Helmet Daystar (qrt_utility_heavy_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Close
1: Carry → Enterseat
2: Drop → Open
3: Place
4: Store
5: Equiptowear
6: Openinventoryui
Palatino Legs Sunstone (qrt_utility_heavy_legs_01_01_03)
Changed
6 changes
stdItem
Interactions
0: Hangerequip → Equiptowear
1: Hangerhang → Carry
2: Hangerswap → Drop
3: Hangerswapall → Place
4: Hangerequipall → Store
5: Hangerhangall
Artimex Legs Lodestone (qrt_specialist_medium_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Store → Inspect
1: Equiptowear → Carry
2: Carry → Drop
3: Drop → Place
4: Place → Store
5: Offhandstore
6: Equip
Palatino Arms Shadow Gild (qrt_utility_heavy_arms_01_03_01)
Changed
5 changes
stdItem
Interactions
0: Setstate_unpowered → Overrideclose
1: Setstate_blocked → Opencomplete
2: Setstate_unblocked → Closecomplete
3: Setstate_noaccess → Opentrigger
4: Setstate_access → Openself
Palatino Backpack Stronghold (qrt_utility_heavy_backpack_01_04_01)
Changed
7 changes
stdItem
Interactions
0: Offhandstore → Bespokeplace
1: Drop → Holdready
2: Carrylowered → Holster
3: Inspect → Offhandholster
4: Place → Store
5: Chakmafirstselecttake → Offhandstore
6: Chakmatake → Drop
Palatino Helmet (qrt_utility_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Proximityassist_setactive → Piptype_setlead
1: Proximityassist_setinactive → Piptype_setlag
2: Flighthud_invalid → Landinggear_invalid
3: Scanninghud_invalid → Selfdestruct_engage
4: Comms_acceptcall → Selfdestruct_disengage
5: Comms_declinecall → Hailtarget_start
6: Shiptransformextend → Hailtarget_stop
Palatino Core Necropolis (qrt_utility_heavy_core_01_01_12)
Changed
6 changes
stdItem
Interactions
0: Carry → Thresholdstate_initiaize
1: Drop → Setthresholdstate_under
2: Inspect → Setthresholdstate_over
3: Place → Setflowstate_active
4: Store → Setflowstate_inactive
5: Usecontrolpanel
Palatino Helmet Deadlock (qrt_utility_heavy_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Panel_right_close
1: Carry → Panel_left_open
2: Drop → Panel_left_close
3: Place → Loot
4: Store → Openinventory
5: Equiptowear → Ladderopen
6: Openinventoryui → Ladderclose
Palatino Legs Deadlock (qrt_utility_heavy_legs_01_02_01)
Changed
5 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
2: Place → Equiptowear
3: Store → Carry
4: Drop
Palatino Legs Daystar (qrt_utility_heavy_legs_01_01_04)
Changed
1 change
stdItem
Interactions
4: Equiptowear
<= PLACEHOLDER => (Railing_Straight_1m_LowTech_Util_Stairs_01x01_end_b)
Changed
1 change
stdItem
Interactions
0: Idle_stare → Onstage_03
Arden-CL Backpack Chairman's Club (rrs_combat_light_backpack_02_02_01)
Changed
7 changes
stdItem
Interactions
0: Bespokeplace → Inspect
1: Holdready → Place
2: Holster → Chakmafirstselecttake
3: Offhandholster → Chakmatake
4: Store → Customize
5: Offhandstore → Bespokeplace
6: Drop → Holdready
Morozov-CH Backpack (Modified) (rrs_combat_heavy_backpack_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Offhandstore → Fuse_placed
1: Drop → On
2: Carrylowered → Off
3: Inspect → Closealldoors
4: Place → Openinnerdoor
5: Chakmafirstselecttake → Openinnerdoorfinished
6: Chakmatake → Closeinnerdoorfinished
Morozov-SH-I Core Pyrotechnic Horizon (rrs_specialist_heavy_core_04_02_01)
Changed
6 changes
stdItem
Interactions
0: Setgreenlight → Drop
1: Setbluelight → Place
2: Setyellowlight → Store
3: Setpurplelight → Equiptowear
4: Retrieve → Carry
5: Idle
Morozov-SH Helmet Red Alert (rrs_specialist_heavy_helmet_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Off
1: Carry → On
2: Drop → Panelopen
3: Place → Panelclose
4: Store → Panelcycle
5: Equiptowear → Openleftpanel
6: Openinventoryui → Closeleftpanel
Morozov-SH-C Helmet Iceflow (rrs_specialist_heavy_helmet_02_02_01)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Canopyopen
1: Carry → Canopyclose
2: Drop → Seatenterladder
3: Place → Seatexitladder
4: Store → Seatenterzerog
5: Equiptowear → Seatexitzerog
6: Openinventoryui → Inventory_open
Morozov-CH Backpack Red Alert (rrs_combat_heavy_backpack_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0: Carrylowered → Play
1: Inspect → Wash
2: Place → Exit
3: Chakmafirstselecttake → Lean
4: Chakmatake → Runwater
5: Customize → Inactive
6: Bespokeplace → Openinnerdoor