Version Changelog
Morozov-SH-S Helmet Smokescreen
(rrs_specialist_heavy_helmet_03_02_11)
Changed
7 changes
stdItem
Interactions
0:
Override
→
Closerequest
1:
Stepthrough
→
Closetrigger
2:
Toggle
→
Closeself
3:
Unlock
→
Allowclose
4:
Overrideclose
→
Gate_close
5:
Opencomplete
→
Set_pressurenormalized
6:
Closecomplete
→
Set_pressuredifferential
Morozov-SH-I Helmet Pyrotechnic Spitfire
(rrs_specialist_heavy_helmet_04_02_12)
Changed
7 changes
stdItem
Interactions
0:
Openrequest
→
Pressurecyclecomplete
1:
Closerequest
→
Set_airlockconnected
2:
Closetrigger
→
Open
3:
Closeself
→
Close
4:
Allowclose
→
Lock
5:
Gate_close
→
Override
6:
Set_pressurenormalized
→
Stepthrough
Morozov-SH Legs Scorched
(rrs_specialist_heavy_legs_01_02_02)
Changed
7 changes
stdItem
Interactions
0:
Loot
→
Place
1:
Openinventoryui
→
Equip
2:
Search
→
Offhandequip
3:
Store
4:
Offhandstore
5:
Disablechipinteractions
6:
Enablechipinteractions
Arden-SL Arms Crusader Edition
(rrs_specialist_light_arms_01_crus01_01)
Changed
5 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Closerequest
1:
Open
→
Closetrigger
2:
Close
→
Closeself
3:
Lock
→
Allowclose
4:
Override
→
Gate_close
Morozov-SH-I Arms Pyrotechnic Horizon
(rrs_specialist_heavy_arms_04_02_01)
Changed
5 changes
stdItem
Interactions
0:
Openrequest
→
Pressurecycle
1:
Closerequest
→
Pressurecyclecomplete
2:
Closetrigger
→
Set_airlockconnected
3:
Closeself
→
Open
4:
Allowclose
→
Close
Morozov-SH Core Smokescreen
(rrs_specialist_heavy_core_01_03_11)
Changed
7 changes
stdItem
Interactions
0:
Pressurecycle
→
Grille_open
1:
Pressurecyclecomplete
→
Grille_close
2:
Set_airlockconnected
→
Boot_open
3:
Turnon
→
Boot_close
4:
Turnoff
→
Carry
5:
Drop
6:
Inspect
Morozov-SH Helmet Iceflow
(rrs_specialist_heavy_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Setmisfire_major
1:
Carry
→
Setmisfire_catastrophic
2:
Drop
→
Observe
3:
Place
→
Registerplayer
4:
Store
→
Abort
5:
Equiptowear
→
Insert
6:
Openinventoryui
→
Eject
Morozov-SH-S Helmet Spitfire
(rrs_specialist_heavy_helmet_03_02_12)
Changed
7 changes
stdItem
Interactions
0:
Opentrigger
→
Setstate_powered
1:
Openself
→
Setstate_unpowered
2:
Allowopen
→
Setstate_blocked
3:
Locktrigger
→
Setstate_unblocked
4:
Unlocktrigger
→
Setstate_noaccess
5:
Lockself
→
Setstate_access
6:
Unlockself
→
Pressurecycle
Morozov-SH-I Helmet Pyrotechnic Terrene
(rrs_specialist_heavy_helmet_04_02_18)
Changed
7 changes
stdItem
Interactions
0:
Closerequest
→
Set_airlockconnected
1:
Closetrigger
→
Open
2:
Closeself
→
Close
3:
Allowclose
→
Lock
4:
Gate_close
→
Override
5:
Set_pressurenormalized
→
Stepthrough
6:
Set_pressuredifferential
→
Toggle
Morozov-SH Legs Red Alert
(rrs_specialist_heavy_legs_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Enablechipinteractions
1:
Close
→
Carry
2:
Loot
→
Drop
3:
Openinventoryui
→
Inspect
4:
Search
→
Place
5:
Equip
6:
Offhandequip
Morozov-SH-I Legs Pyrotechnic Horizon
(rrs_specialist_heavy_legs_04_02_01)
Changed
7 changes
stdItem
Interactions
0:
Seatexit
→
Onlocked
1:
Avionicsopen
→
Onunlocked
2:
Avionicsclose
→
Open
3:
Coolerleft_open
→
Close
4:
Coolerleft_close
→
Onopened
5:
Coolerright_open
→
Onclosed
6:
Coolerright_close
→
Unlock
Arden-SL Arms Coramor Edition "Fate"
(rrs_specialist_light_arms_01_coramor_01)
Changed
5 changes
stdItem
Interactions
0:
Stepthrough
→
Set_pressurenormalized
1:
Toggle
→
Set_pressuredifferential
2:
Unlock
→
Setstate_powered
3:
Overrideclose
→
Setstate_unpowered
4:
Opencomplete
→
Setstate_blocked
Arden-SL Helmet Red Alert
(rrs_specialist_light_helmet_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0:
Activate
→
Place
1:
Deactivate
2:
Grip
3:
Release
4:
Open
5:
Close
6:
Hiddenrelease
Arden-SL Legs Balefire
(rrs_specialist_light_legs_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Carrylowered
→
Setstate_blocked
1:
Inspect
→
Setstate_unblocked
2:
Place
→
Setstate_noaccess
3:
Vendorinspect
→
Setstate_access
4:
Vendorreturn
→
Pressurecycle
5:
Vendorkeep
→
Pressurecyclecomplete
6:
Holdready
→
Set_airlockconnected
Morozov-SH-I Helmet Pyrotechnic Horizon
(rrs_specialist_heavy_helmet_04_02_01)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Equiptowear
1:
Carry
→
Openinventoryui
2:
Drop
→
Openlootingui
3:
Place
→
Carry
4:
Store
→
Drop
5:
Equiptowear
→
Place
6:
Openinventoryui
→
Store
Morozov-SH Legs Spitfire
(rrs_specialist_heavy_legs_01_03_12)
Changed
7 changes
stdItem
Interactions
0:
Radar_open
→
Lock
1:
Radar_close
→
Requestopen
2:
Powerplant_open
→
Requestclose
3:
Powerplant_close
→
Requestpoweron
4:
Groundfuel_open
→
Requestpoweronandopen
5:
Groundfuel_close
→
Requestpoweroff
6:
Avionics_request_open
→
Requestpoweroffandclose
Arden-SL Core Rime
(rrs_specialist_light_core_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Openrequest
1:
Set_airlockconnected
→
Closerequest
2:
Open
→
Closetrigger
3:
Close
→
Closeself
4:
Lock
→
Allowclose
5:
Override
→
Gate_close
6:
Stepthrough
→
Set_pressurenormalized
Arden-SL Helmet Archangel
(rrs_specialist_light_helmet_01_04_01)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Deploy
2:
Place
→
Retract
3:
Store
4:
Equip
5:
Openexternalinventory
Arden-SL Legs Archangel
(rrs_specialist_light_legs_01_04_01)
Changed
7 changes
stdItem
Interactions
0:
Vendorkeep
→
Closeself
1:
Holdready
→
Allowclose
2:
Equiptosuit
→
Gate_close
3:
Offhandequiptosuit
→
Set_pressurenormalized
4:
Store
→
Set_pressuredifferential
5:
Offhandstore
→
Setstate_powered
6:
Drop
→
Setstate_unpowered
Arden-SL Helmet Rime
(rrs_specialist_light_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Opentriggerbottom
→
Activate remote camera
1:
Closetriggertop
→
Turret_gyro_mode
2:
Opentop
→
Place
3:
Closetop
4:
Openbottom
5:
Closebottom
6:
Opentriggertop
Arden-SL Legs Coramor Edition "Fate"
(rrs_specialist_light_legs_01_coramor_01)
Changed
7 changes
stdItem
Interactions
0:
Equiptosuit
→
Open
1:
Offhandequiptosuit
→
Close
2:
Store
→
Lock
3:
Offhandstore
→
Override
4:
Drop
→
Stepthrough
5:
Carrylowered
→
Toggle
6:
Inspect
→
Unlock
Arden-SL Core Coramor Edition "Fate"
(rrs_specialist_light_core_01_coramor_01)
Changed
7 changes
stdItem
Interactions
0:
Allowopen
→
Pressurecycle
1:
Locktrigger
→
Pressurecyclecomplete
2:
Unlocktrigger
→
Set_airlockconnected
3:
Lockself
→
Open
4:
Unlockself
→
Close
5:
Openrequest
→
Lock
6:
Closerequest
→
Override
Arden-SL Helmet Coramor Edition "Fate"
(rrs_specialist_light_helmet_01_coramor_01)
Changed
7 changes
stdItem
Interactions
0:
Release
→
Turretenter
1:
Seatenter
→
Turretexit
2:
Seatexit
3:
Open
4:
Pull(wasclose)
5:
Locked
6:
Opentop
RSI Aurora Mk I CL
(RSI_Aurora_CL_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Carry
1:
Store
→
Drop
RSI Apollo Triage Wikelo Sneak Special
(RSI_Apollo_Triage_Collector_Stealth)
Changed
2 changes
stdItem
Interactions
0:
Disableproximityassist
→
Disablevtol
1:
Shiptransformcycle
→
Enableproximityassist
RSI Aurora Mk I LX
(RSI_Aurora_GS_LX_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Dispose
→
Store
1:
Prepare
→
Carry
RSI Aurora Mk I ES
(RSI_Aurora_ES_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Inspect
1:
Inspect
→
Place
RSI Apollo Medivac
(RSI_Apollo_Medivac_Tier_2)
Changed
2 changes
stdItem
Interactions
0:
Enablegsafe
→
Disablegsafe
1:
Disablegsafe
→
Enableesp
RSI Aurora Mk II
(RSI_Aurora_Mk2_MissileModule_TEMP)
Changed
5 changes
stdItem
Interactions
0:
Disableproximityassist
→
Engineon
1:
Engineon
→
Engineoff
2:
Engineoff
→
Enabledecoupled
3:
Enabledecoupled
→
Disabledecoupled
4:
Disabledecoupled
→
Enablegsafe
RSI Apollo Medivac
(RSI_Apollo_Medivac_Tier_1)
Changed
2 changes
stdItem
Interactions
0:
Enabledecoupled
→
Disabledecoupled
1:
Disabledecoupled
→
Enablegsafe
RSI Aurora Mk I ES
(RSI_Aurora_ES_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Store
1:
Store
→
Drink
RSI Aurora Mk I LN
(RSI_Aurora_LN_PU_AI_NT)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Column02_switchtotop
1:
Drop
→
Column02_switchtobottom
RSI Aurora Mk I LN
(RSI_Aurora_LN_EA_AI_PIR)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Inspect
1:
Drop
→
Place
RSI Aurora Mk I ES
(RSI_Aurora_GS_ES_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Stow
→
Place
1:
Dispose
→
Store
RSI Aurora Mk I CL
(RSI_Aurora_GS_CL_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Prepare
→
Drop
1:
Makecoffee
→
Inspect
RSI Aurora Mk I LX
(RSI_Aurora_GS_LX_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Dispose
→
Inspect
1:
Place
RSI Aurora Mk I LN
(RSI_Aurora_LN_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Carry
→
Drop
RSI Aurora Mk I MR
(RSI_Aurora_MR_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Drop
1:
Place
→
Inspect
RSI Aurora Mk I MR
(RSI_Aurora_GS_MR_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Store
1:
Drop
→
Carry
RSI Aurora Mk I LX
(RSI_Aurora_LX_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Place
1:
Carry
→
Store
RSI Aurora Mk II
(RSI_Aurora_Mk2_PU_AI_CRIM)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Inspect
→
Store
2:
Place
→
Carry
3:
Store
→
Drop
4:
Carry
→
Inspect
RSI Aurora Mk I LN
(RSI_Aurora_LN_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Store
1:
Place
RSI Aurora Mk I LX
(RSI_Aurora_LX_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Drink
1:
Inspect
→
Fill
RSI Aurora Mk II
(RSI_Aurora_Mk2_PU_AI_CIV)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Inspect
→
Store
2:
Place
→
Carry
3:
Store
→
Drop
4:
Carry
→
Inspect
RSI Aurora Mk I MR
(RSI_Aurora_MR_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Fill
1:
Drop
→
Carry
RSI Constellation Andromeda
(RSI_Constellation_Andromeda_PU_AI_SEC_Crusader)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Store
1:
Inspect
→
Carry
RSI Constellation Andromeda
(RSI_Constellation_Andromeda_EA_AI_PIR)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Store
1:
Drop
→
Carry
Door Control
(RSI_Constellation_CargoBay_Pirate)
Changed
28 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Close
1:
Openinnerdoor
→
Pickup
2:
Closealldoors
→
Open
3:
Openinnerdoorfinished
→
Open
4:
Closeinnerdoorfinished
→
Shiptransformextend
5:
Seatenter
→
Shiptransformretract
6:
Seatexit
→
Shiptransformcycle
7:
Activate remote camera
→
Requestfloor0
8:
On
→
Requestfloor1
9:
Off
→
Requestfloor2
10:
Destination_a
→
Requestfloor3
11:
Destination_b
→
Requestfloor4
13:
Use
→
Requestsurface
14:
Enableusable
→
Applydamagemap
15:
Disableusable
→
Sharedinteractiondamaged
16:
Openhatch
→
Sharedinteractionrepaired
17:
Closehatch
→
Place
18:
Openinghatch
→
Request
19:
Closinghatch
→
Movetoopen
20:
Rear_component_door_left_open
→
Movetoclose
21:
Rear_component_door_left_close
→
Swap outfit
22:
Rear_component_door_right_open
→
Seatenter
23:
Rear_component_door_right_close
→
Seatexit
24:
Fuelfiller_door_open
25:
Fuelfiller_door_close
26:
Ejectcargo
27:
Seatenterright
28:
Seatenterleft
RSI Constellation Andromeda
(RSI_Constellation_Andromeda_PU_AI_NT_QIG)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Carry
1:
Store
→
Drop
Door Control
(RSI_Constellation_CargoBay_Phoenix)
Changed
33 changes
stdItem
Interactions
0:
Seatexitright
→
Turnon
1:
Seatexitleft
→
Turnoff
2:
Carry
→
Place
3:
Drop
→
Open
4:
Place
→
Close
5:
Pilot_enter
→
Seatenter
6:
Pilot_exit
→
Seatexit
7:
Seatenterzerog
→
Carry
8:
Seatexitzerog
→
Drop
9:
Opendoor
→
Refill ammo
10:
Closedoor
→
Pick up
11:
Close
→
Medpen
12:
Openinventoryui
→
Refill grenades
13:
Openlootingui
→
Swap outfit
14:
Components_front_open
→
Activate remote camera
15:
Components_front_close
→
Turret_gyro_mode
16:
Fuel_open
→
Makecoffee
17:
Fuel_close
→
On
18:
Components_right_open
→
Off
19:
Components_right_close
→
Pilotenter
20:
Components_left_open
→
Pilotexit
21:
Components_left_close
→
Canopyopen
22:
Components_top_open
→
Canopyclose
23:
Components_top_close
24:
Storage_open
25:
Storage_close
26:
Ascend
27:
Descend
28:
Elevatorarrived
29:
Retrieve
30:
Useconsole
31:
Openinnerdoor
32:
Closealldoors