Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Zeus_Airlock)
Changed
18 changes
stdItem
Interactions
0: Turnover → Restrain
1: Openinventoryui → Openlootingui
2: Unrestrain → Consumeactor
3: Swapoutfit → Commstap
4: Restrain → Lookat
5: Openlootingui → Talk
6: Consumeactor → Order
7: Commstap → Serve
8: Lookat → Takeorder
9: Talk → Refill ammo
10: Order → Refill grenades
11: Serve → Medpen
12: Takeorder → Bodydrag
13: Refill ammo → Bodydrop
14: Refill grenades → Turnover
15: Medpen → Openinventoryui
16: Bodydrag → Unrestrain
17: Bodydrop → Swapoutfit
Door Control (ControlPanel_Screen_DoorPanel_NEW_BackSideOverride_AutoClose)
Changed
9 changes
stdItem
Interactions
0: Openlootingui → Seatexitcargo
1: Carry → Activate remote camera
2: Drop → Turret_gyro_mode
3: Place → Placeresourcecanister
4: Store → Slotoccupied
5: Equiptowear → Slotempty
6: Openinventoryui → Parentslotoccupied
7: Instigatehack → Parentslotempty
8: Onhacksucceeded_hidden
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_TV)
Changed
8 changes
stdItem
Interactions
0: Useconsole → Openlootingui
1: Turnoff → Open
2: Carry → Close
3: Drop
4: Place
5: Store
6: Equip
7: Openexternalinventory
Door Control (ControlPanel_Screen_DoorControl_Physical_Ursa_Rover_Int)
Changed
17 changes
stdItem
Interactions
0: Unrestrain → Offhandstore
1: Swapoutfit → Drop
2: Restrain → Carrylowered
3: Openlootingui → Inspect
4: Consumeactor → Place
5: Lookat → Chakmafirstselecttake
6: Talk → Chakmatake
7: Order → Bespokeplace
8: Serve → Holdready
9: Takeorder → Holster
10: Refill ammo → Offhandholster
11: Refill grenades → Store
12: Medpen
13: Bodydrag
14: Bodydrop
15: Turnover
16: Openinventoryui
Door Control (ControlPanel_Screen_DoorControl_Starlifter_Interior_Button)
Changed
19 changes
stdItem
Interactions
0: Setdata_inoperable → Store
1: Setpower_normal → Equiptowear
2: Setpower_low → Openinventoryui
3: Setpower_lost → Openlootingui
4: Setphase_00_off → Carry
5: Setphase_01_startup → Drop
6: Setphase_02_bios → Place
7: Setphase_03_idle
8: Setphase_04_engaged
9: Setphase_05_shutdown
10: Setpairing
11: Setpairingcomplete
12: Setoperable
13: Setmalfunctioning
14: Setinoperable
15: Triggerping
16: Setview_sys
17: Setview_comp
18: Purchase
Crusader White King (CRUS_game_chess_1_king_a)
Changed
5 changes
stdItem
Interactions
0: Enablecruise → Disabledecoupled
1: Disablecruise → Enablegsafe
2: Enablevtol → Disablegsafe
3: Disablevtol → Enableesp
4: Enableproximityassist → Disableesp
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Zeus)
Changed
12 changes
stdItem
Interactions
0: Cargodeploy → Close
1: Cargoretract → Openlootingui
2: Dispenseropen → Open
3: Dispenserclose → Requestfloor0
4: Ejectcargobox → Requestfloor1
5: Conveyorreset → Requestfloor2
6: Onconveyordeployed → Requestfloor3
7: Onconveyorretracted → Requestfloor4
8: Resourcetobusy → Elevatorarrived
9: Resourcetoidle → Requestsurface
10: Cargodooropen → Lighton
11: Lightoff
Door Control (ControlPanel_Screen_DoorControl_RAFT_Button)
Changed
9 changes
stdItem
Interactions
0: Snaptotopstate → Drop
1: Cycleturretposition → Inspect
2: Reset → Place
3: Pickup → Store
4: Dropoff → Offhandstore
5: Place → Carry
6: Openhatch
7: Closehatch
8: Lean
Door Control (ControlPanel_Screen_DoorPanel_NEW_BackSideOverride_Linkable)
Changed
10 changes
stdItem
Interactions
0: Onhackfailed_hidden → Open
1: Instigatehack → Close
2: Onhacksucceeded_hidden → Place
3: Openinternalbottom → Closed
4: Closeinternalbottom → Opened
5: Openinternaltop → Bespokeplace
6: Closeinternaltop → Refill extinguisher
7: Open
8: Close
9: Enterseat
Door Control (ControlPanel_Screen_Static)
Changed
15 changes
stdItem
Interactions
0: Left_close → Place
1: Right_open → Store
2: Right_close → Offhandstore
3: Login → Carry
4: Activating_level_01 → Drop
5: Activating_level_02 → Inspect
6: Activating_level_03
7: Activating_level_04
8: Activating_level_05
9: Idle
10: Complete
11: Activating
12: Use
13: Deactivate
14: Denied
<= PLACEHOLDER => (Crate_Helmet_Lootable)
Changed
6 changes
stdItem
Interactions
0: Close → Proccliptriggeredleverswitch
1: Carry → Setstate_leverstate_up
2: Drop → Setstate_leverstate_down
3: Inspect → Onbatteryadded
4: Place → Onpoweron
5: Store → Reset
Crusader Black Bishop (CRUS_game_chess_1_bishop_b)
Changed
5 changes
stdItem
Interactions
0: Disablevtol → Enableesp
1: Enableproximityassist → Disableesp
2: Disableproximityassist → Enablecruise
3: Engineon → Disablecruise
4: Engineoff → Enablevtol
Crusader Black King (CRUS_game_chess_1_king_b)
Changed
5 changes
stdItem
Interactions
0: Disableesp → Enabledecoupled
1: Enablecruise → Disabledecoupled
2: Disablecruise → Enablegsafe
3: Enablevtol → Disablegsafe
4: Disablevtol → Enableesp
Crusader Black Knight (CRUS_game_chess_1_knight_b)
Changed
5 changes
stdItem
Interactions
0: Engineoff → Enablevtol
1: Enabledecoupled → Disablevtol
2: Disabledecoupled → Enableproximityassist
3: Enablegsafe → Disableproximityassist
4: Disablegsafe → Engineon
Crusader White Queen (CRUS_game_chess_1_queen_a)
Changed
5 changes
stdItem
Interactions
0: Enablevtol → Disablegsafe
1: Disablevtol → Enableesp
2: Enableproximityassist → Disableesp
3: Disableproximityassist → Enablecruise
4: Engineon → Disablecruise
Crusader White Bishop (CRUS_game_chess_1_bishop_a)
Changed
5 changes
stdItem
Interactions
0: Disabledecoupled → Enableproximityassist
1: Enablegsafe → Disableproximityassist
2: Disablegsafe → Engineon
3: Enableesp → Engineoff
4: Disableesp → Enabledecoupled
Crusader Black Queen (CRUS_game_chess_1_queen_b)
Changed
5 changes
stdItem
Interactions
0: Enabledecoupled → Disablevtol
1: Disabledecoupled → Enableproximityassist
2: Enablegsafe → Disableproximityassist
3: Disablegsafe → Engineon
4: Enableesp → Engineoff
Crusader White Knight (CRUS_game_chess_1_knight_a)
Changed
5 changes
stdItem
Interactions
0: Enableesp → Engineoff
1: Disableesp → Enabledecoupled
2: Enablecruise → Disabledecoupled
3: Disablecruise → Enablegsafe
4: Enablevtol → Disablegsafe
Crusader White Pawn (CRUS_game_chess_1_pawn_a)
Changed
5 changes
stdItem
Interactions
0: Enableproximityassist → Disableesp
1: Disableproximityassist → Enablecruise
2: Engineon → Disablecruise
3: Engineoff → Enablevtol
4: Enabledecoupled → Disablevtol
Crusader Black Rook (CRUS_game_chess_1_rook_b)
Changed
5 changes
stdItem
Interactions
0: Disablecruise → Enablegsafe
1: Enablevtol → Disablegsafe
2: Disablevtol → Enableesp
3: Enableproximityassist → Disableesp
4: Disableproximityassist → Enablecruise
Door Control (CRUS_Spirit_Ramp)
Changed
23 changes
stdItem
Interactions
0: Vtol_setinactive → Lockeddisplay
1: Proximityassist_setactive → Unlocktrigger
2: Proximityassist_setinactive → Seatenter
3: Flighthud_invalid → Seatexit
4: Scanninghud_invalid → Carry
5: Comms_acceptcall → Drop
6: Comms_declinecall → Inspect
7: Subtarget_cycle → Place
8: Carry → Store
9: Drop → Opendoor
10: Place → Closedoor
11: Store → Activateradar
12: Equip →
13: Openexternalinventory →
14: 3
15: 4
16: 5
17: 6
18: 7
19: 8
20: 9
21: Correctcode
22: Resetentity
Crusader M2 Hercules Starlifter (CRUS_Starlifter_M2_PU_AI_CIV_DEF)
Changed
2 changes
stdItem
Interactions
0: Stepthrough → Lockself
1: Toggle → Unlockself
<= PLACEHOLDER => (Door_ChipReader_Level_2)
Changed
30 changes
stdItem
Interactions
0: Seatenter → Open
1: Seatexit → Close
2: Copilotseatenter → Enableproximitysensor
3: Copilotseatexit → Disableproximitysensor
4: Suprightseatenter
5: Suprightseatexit
6: Captainseatenter
7: Captainseatexit
8: Open
9: Close
10: Seatenterright
11: Seatenterleft
12: Place
13: Pickup
14: Poweron
15: Poweroff
16: Carry
17: Drop
18: Activate
19: Deactivate
20: Store
21: Offhandstore
22: Equip
23: Offhandequip
24: Prime
25: Unprime
26: Capture
27: Stop
28: Inspectclose
29: Inspectopen
<= PLACEHOLDER => (Door_Relay_ContestedZone_FakeForceOpen)
Changed
34 changes
stdItem
Interactions
0: Open → Overrideclose
1: Close → Opencomplete
2: Lock → Closecomplete
3: Override → Opentrigger
4: Stepthrough → Openself
5: Toggle → Allowopen
6: Unlock → Locktrigger
7: Overrideclose → Unlocktrigger
8: Opencomplete → Lockself
9: Closecomplete → Unlockself
10: Opentrigger → Openrequest
11: Openself → Closerequest
12: Allowopen → Closetrigger
13: Locktrigger → Closeself
14: Unlocktrigger → Allowclose
15: Lockself → Gate_close
16: Unlockself → Set_pressurenormalized
17: Openrequest → Set_pressuredifferential
18: Closerequest → Setstate_powered
19: Closetrigger → Setstate_unpowered
20: Openleftdoor → Setstate_blocked
21: Closeleftdoor → Setstate_unblocked
22: Openrightdoor → Setstate_noaccess
23: Closerightdoor → Setstate_access
24: Seatenterleft → Pressurecycle
25: Seatexitleft → Pressurecyclecomplete
26: Seatenterright → Set_airlockconnected
27: Seatexitright → Open
28: Seatenterleftzerog → Close
29: Seatexitleftzerog → Toggle
30: Seatenterrightzerog → Onclosed
31: Seatexitrightzerog → Onopening
32: Lightshield_left_open → Onopened
33: Lightshield_left_close → Onclosing
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Ironclad_Airlock_Interior)
Changed
32 changes
stdItem
Interactions
0: Elevatorarrived → Place
1: Turnon → Open
2: Turnoff → Close
3: Place → Opencomplete
4: Place → Closecomplete
5: Open → Toggle
6: Close → Lock
7: Opencomplete → Openfinished
8: Closecomplete → Closefinished
9: Seatenter → Batteryopen
10: Seatexit → Batteryclose
11: Pilot_enter → Computeropen
12: Pilot_exit → Computerclose
13: Activate remote camera → Coolerleft_open
14: Turret_gyro_mode → Coolerleft_close
15: Thresholdstate_initiaize → Coolerright_open
16: Setthresholdstate_under → Coolerright_close
17: Setthresholdstate_over → Gravitygenerator_open
18: Aimaze → Gravitygenerator_close
19: Carryables → Powerplant_open
20: Deathmatch → Powerplant_close
21: Bodydragging → Quantumdrive_open
22: Foodcourt → Quantumdrive_close
23: Firehazards → Radar_open
24: Obstacle course → Radar_close
25: Puzzles → Shieldgen_left_open
26: Pushables → Shieldgen_left_close
27: Spaceshiphanger → Shieldgen_right_open
28: Weapon range → Shieldgen_right_close
29: Wind tunnel → Turretenter
30: Teleport → Turretexit
31: Seatenter
<= PLACEHOLDER => (Door_ChipReader_Vault_002)
Changed
5 changes
stdItem
Interactions
0: Open → Close
3: Close → Type
4: Order
5: Drink
6: Open
<= PLACEHOLDER => (Door_ChipReader_Level_1)
Changed
31 changes
stdItem
Interactions
0: Rearstate → Open
1: Frontstate → Close
2: Login → Enableproximitysensor
3: Open → Disableproximitysensor
4: Close → Activate remote camera
5: Change → Turret_gyro_mode
6: Movetoopen
7: Movetoclose
8: Seatenter
9: Seatexit
10: Carry
11: Store
12: Offhandstore
13: Place
14: Equip
15: Inspect
16: Drop
17: Use
18: Enableinteraction
19: Disableinteraction
20: Unlockself
21: Lockself
22: Grip
23: Release
24: Lightson
25: Lightsoff
26: Activate remote camera
27: Turret_gyro_mode
28: Gunnerenter
29: Gunnerexit
30: Take
<= PLACEHOLDER => (Door_ChipReader_Vault_003)
Changed
6 changes
stdItem
Interactions
1: Type → Sit
2: Order
3: Drink
4: Open
5: Close
6: Sit
<= PLACEHOLDER => (Door_ChipReader_Vault_001)
Changed
7 changes
stdItem
Interactions
0: Sit → Close
1: Exit → Sit
2: Type → Exit
3: Order → Type
4: Drink → Order
5: Open → Drink
6: Close → Open
<= PLACEHOLDER => (Door_LoadoutScanner_StormBreaker_DataFacility1)
Changed
37 changes
stdItem
Interactions
0: Drink → Close
1: Activate remote camera → Opencomplete
2: Turret_gyro_mode → Closecomplete
3: Sidedooropen → Activate remote camera
4: Sidedoorclose → Turret_gyro_mode
5: Sidedoorenter → Carrylowered
6: Sidedoorexit → Drop
7: Sidedoorenterzerog → Inspect
8: Sidedoorexitzerog → Place
9: Setstate_playstate_up → Store
10: Setstate_playstate_down → Work
11: Setstate_enabledstate_enabled → Torear
12: Setstate_enabledstate_disabled → Tofront
13: Onstate_playstate_up → Cycleturretposition
14: Onstate_playstate_down → Rearstate
15: Pilotenter → Frontstate
16: Pilotexit → Login
17: Enterinternalscreen → Open
18: Comp_wing_right_open → Change
19: Comp_wing_right_close → Movetoopen
20: Comp_wing_left_open → Movetoclose
21: Comp_wing_left_close → Seatenter
22: Comp_left_open → Seatexit
23: Comp_left_close → Carry
24: Comp_right_open → Offhandstore
25: Comp_right_close → Equip
26: Comp_top_open → Use
27: Comp_top_close → Enableinteraction
28: Comp_bottom_open → Disableinteraction
29: Comp_bottom_close → Unlockself
30: Ground_fuel_open
31: Ground_fuel_close
32: Ladderopen
33: Ladderclose
34: Canopyopen
35: Canopyclose
36: Seatenterladder
<= PLACEHOLDER => (Door_NoRoomConnector_OpenReverse_IP)
Changed
14 changes
stdItem
Interactions
0: Selfdestruct_engage → Offhandequip
1: Selfdestruct_disengage → Store
2: Shields_on → Offhandstore
3: Shields_off → Activate
4: Flightready → Reset
5: Openmissiles → Turretenter
6: Closemissiles → Turretexit
7: Outrigger_deploy → Openinventoryui
8: Outrigger_retract → Close
9: Outrigger_toggle → Accesscargogrid
10: Opencargohatch → Open
11: Closecargohatch → Lock
12: Lockdoors → Unlock
13: Unlockdoors → Openlootingui
<= PLACEHOLDER => (Door_LoadoutScanner_StormBreaker_ResearchFacility1)
Changed
32 changes
stdItem
Interactions
0: Personalstorage_close → Poweroff
1: Component_bay_left_open → Carry
2: Component_bay_left_close → Drop
3: Component_bay_right_open → Place
4: Component_bay_right_close → Activate
5: Loot → Deactivate
6: Openinventory → Store
7: Open → Offhandstore
8: Close → Equip
9: Place → Offhandequip
10: Opencomplete → Prime
11: Closecomplete → Unprime
12: Take → Capture
13: Carry → Stop
14: Drop → Open
15: Inspect → Close
16: Activate remote camera → Inspectclose
17: Turret_gyro_mode → Inspectopen
18: Serve → Exit
19: Clean → Useconsole
20: Order → Request
21: Prepareorder → Elevatorarrived
22: Takeorder → Pilotenter
23: Fillglas → Pilotexit
24: Captainenter
25: Captainexit
26: Seatenter
27: Seatexit
28: Pickup
29: Power_on
30: Retrieve
31: Idle
Door (Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Retaliator_Rear_Module_Lift)
Changed
7 changes
stdItem
Interactions
0: Drop → Place
1: Place → Store
2: Store → Equiptowear
3: Equiptowear → Carry
4: Carry → Drop
5: Openinventoryui
6: Openlootingui
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Spartan_Rear)
Changed
5 changes
stdItem
Interactions
0: Equiptowear → Carry
1: Carry → Drop
2: Drop → Place
3: Place → Store
4: Store → Equiptowear
Door (Door_RN_RoomConnector_Breachable_OpenClose_MRAI_Guardian_Elevator)
Changed
32 changes
stdItem
Interactions
0: Carry → Open
1: Drop → Close
2: Place → Playentrance01
3: Requestfloor0 → Playentrance02
4: Requestfloor1 → Place
5: Requestfloor2 → Opencomplete
6: Requestfloor3 → Closecomplete
7: Requestfloor4 → Spawn
8: Elevatorarrived → Lock
9: Requestsurface → Unlock
10: Open → Reset
11: Close → Pilotenter
12: Toggle → Pilotexit
13: Lock → Canopyopen
14: Openfinished → Canopyclose
15: Closefinished → Avionics_open
16: Enableturrets → Avionics_close
17: Disableturrets → Jumpdrive_open
18: Ladderopen → Jumpdrive_close
19: Ladderclose → Radar_open
20: Canopyopen → Radar_close
21: Canopyclose → Cooler_open
22: Seatenterladder → Cooler_close
23: Seatexitladder → Power_open
24: Seatenterzerog → Power_close
25: Seatexitzerog → Shield_r_open
26: Playpowerbanksdone → Shield_r_close
27: Playbuttonpressed → Shield_l_open
28: Hidden_pumpopen → Shield_l_close
29: Hidden_pumpclose → Seatenter_zerog
30: Seatenter → Seatexit_zerog
31: Seatexit → Inventory_open
Door (Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Idris_Argo)
Changed
7 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
2: Place → Equiptowear
3: Store → Openinventoryui
4: Equiptowear → Openlootingui
5: Openinventoryui → Carry
6: Openlootingui → Drop
Door Control (Door_Ship_Automatic_Advanced_400i_Captain_Storage_T)
Changed
30 changes
stdItem
Interactions
1: Insertcard_enable → Openlootingui
2: Insertcard_disable → Place
3: Activate remote camera → Rackfilled
4: Turret_gyro_mode → Rackempty
5: Openattacheddoors → Leftladderopen
6: Closeattacheddoors → Leftladderclose
7: Seatenter → Leftdooropen
8: Seatexit → Leftdoorclose
9: Open → Leftseatenter
10: Lockerequipall → Leftseatexit
11: Lockerswapallclothes → Leftzerogenter
12: Lockerswapallundersuit → Leftzerogexit
13: Lockerswapallhelmet → Component_nose_open
14: Lockerswapallcore → Component_nose_close
15: Movetoopen → Openinventoryui
16: Movetoclose → Accesscargogrid
17: Lockerswapundersuitclothes → Request
18: Openlootingui → Elevatorarrived
19: Carry → Cyclefriendly
20: Drop → Cyclehostile
21: Place → Cycleall
22: Requestfloor0 → Cyclepinned
23: Requestfloor1 → Enablesubtargeting
24: Requestfloor → Disablesubtargeting
25: Requestfloor3 → Pintarget
26: Requestfloor4 → Unpintarget
27: Elevatorarrived → Cyclesubtarget
28: Requestsurface → Activate remote camera
29: Toggle → Turret_gyro_mode
30: Lock → Requestfloor0
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MDC_Rear_Cargo_Door)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Store
1: Carry → Equiptowear
2: Drop → Openinventoryui
3: Place → Openlootingui
4: Store → Carry
5: Equiptowear → Drop
6: Openinventoryui → Place
Door (Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Retaliator_Lift)
Changed
32 changes
stdItem
Interactions
0: Weapons/[0005]/setstate_currentweaponstate_sniper → Ladderclose
1: Setstate_challengestate_notstarted → Fuelport_open
2: Setstate_challengestate_countdown → Fuelport_close
3: Setstate_challengestate_inprogress → On
4: Setstate_challengestate_abortedoutofbounds → Off
5: Setstate_challengestate_abortedwrongweapon → Seatenter
6: Setstate_challengestate_results → Seatexit
7: Setstate_challengetype_none → Retrieve
8: Setstate_challengetype_basic → Starttimer
9: Setstate_challengetype_advanced → Finishtimer
10: Setstate_userstatus_nouser → Resettimer
11: Setstate_userstatus_playeruser → Ontimerstarted
12: Setstate_userstatus_aiuser → Ontimerfinished
13: Flowgraphdebug_unlockbasiccerts → Chicken
14: Flowgraphdebug_unlockadvancedcerts → Place
15: Turretenter → Open
16: Turretexit → Close
17: Seatenter → Openlootingui
18: Seatexit → Rackfilled
19: Openhatch → Rackempty
20: Closehatch → Leftladderopen
21: Useconsole → Leftladderclose
22: Onattach → Leftdooropen
23: Ondetach → Leftdoorclose
24: Reset → Leftseatenter
25: Idle_leanback → Leftseatexit
26: Activate remote camera → Leftzerogenter
27: Turret_gyro_mode → Leftzerogexit
28: Opendoor → Component_nose_open
29: Closedoor → Component_nose_close
30: Poweron
31: Poweroff
Door Control (Door_Ship_Automatic_Advanced_400i_Captain_Storage_B)
Changed
34 changes
stdItem
Interactions
0: Openfinished → Requestfloor1
1: Closefinished → Requestfloor2
2: Enableturrets → Requestfloor3
3: Disableturrets → Requestfloor4
4: Ladderopen → Elevatorarrived
5: Ladderclose → Requestsurface
6: Canopyopen → On
7: Canopyclose → Off
8: Seatenterladder → Seatenter
9: Seatexitladder → Seatexit
10: Seatenterzerog → Keypadsuccess
11: Seatexitzerog → Open
12: Open → Close
13: Close → Onunlocked
14: Playpowerbanksdone → Lockeddisplay
15: Playbuttonpressed → Unlocktrigger
16: Hidden_pumpopen → Requestdescent
17: Hidden_pumpclose → Place_fuse
18: Seatenter → Attack
19: Seatexit → Defend
20: Openinnerdoor → Formup
21: Closealldoors → Disperse
22: Openinnerdoorfinished → Place
23: Closeinnerdoorfinished → Opencomplete
24: Grip → Closecomplete
25: Release
26: Playerinteract
27: Activate
28: Deactivate
29: Tap
30: Swipeleft
31: Swiperight
32: Swipeup
33: Swipedown
Door Control (Door_Ship_Automatic_Advanced_Phoenix_Left)
Changed
31 changes
stdItem
Interactions
0: Openlootingui → Opendoors
1: Carry → Closedoors
2: Drop → Flight_ready
3: Place → Openaccesspoints
4: Store → Closeaccesspoints
5: Equiptowear → Dummyinteraction
6: Openinventoryui → Commsinteraction
7: Opencanopy
8: Closecanopy
9: Deployladder
10: Retractladder
11: Landinggear_deploy
12: Landinggear_retract
13: Autoland_setactive
14: Autoland_setinactive
15: Coupled_setcoupled
16: Coupled_setdecoupled
17: Gsafe_setactive
18: Gsafe_setinactive
19: Esp_setactive
20: Esp_setinactive
21: Cruisecontrol_setactive
22: Cruisecontrol_setinactive
23: Quantumspool_setactive
24: Quantumspool_setinactive
25: Quantumtravel_setactive
26: Quantumtravel_setinactive
27: Navfilter_setnone
28: Navfilter_setpoi
29: Navfilter_setquantum
30: Weaponcontroller_setactive
Door Control (Door_Ship_Exterior_AEGS_Vanguard_PIR)
Changed
33 changes
stdItem
Interactions
0: Pickup → Power_off
1: Open → Turret_sensitivity_increase
2: Close → Turret_sensitivity_decrease
3: Open → Turret_sensitivity_reset
4: Shiptransformextend → Turret_gyro_mode
5: Shiptransformretract → Turret_fire_mode
6: Shiptransformcycle → Activatespotlight
7: Requestfloor0 → Deactivatespotlight
8: Requestfloor1 → Copilotenter
9: Requestfloor2 → Copilotexit
10: Requestfloor3 → Copilotdeploydashboard
11: Requestfloor4 → Copilotretractdashboard
12: Elevatorarrived → Activate
13: Requestsurface → Deactivate
14: Applydamagemap → Finishactivating
15: Sharedinteractiondamaged → Finishdeactivating
16: Sharedinteractionrepaired → Turnon
17: Place → Turnoff
18: Request → Activate remote camera
19: Movetoopen → Seatenter
20: Movetoclose → Seatexit
21: Swap outfit → Seatenter_right
22: Seatenter → Seatexit_right
23: Seatexit → Seatenter_zerog
24: Turnon → Seatexit_zerog
25: Radar_panel_open
26: Radar_panel_close
27: Cooler_panel_open
28: Cooler_panel_close
29: Avionics_panel_open
30: Avionics_panel_close
31: Powerplant_panel_open
32: Powerplant_panel_close
Door Control (Door_Ship_Automatic_Advanced_Phoenix_Right)
Changed
34 changes
stdItem
Interactions
0: Openinventoryui → Weaponcontroller_setinactive
1: Openlootingui → Gimbaltype_setfixed
2: Carry → Gimbaltype_setgimbal
3: Drop → Gimbaltype_setaimassist
4: Place → Firepattern_setstaggered
5: Store → Firepattern_setsynchronized
6: Equiptowear → Piptype_setlead
7: Piptype_setlag
8: Navfilter_isnone
9: Navfilter_ispoi
10: Navfilter_isquantum
11: Landinggear_invalid
12: Cyclefriendly
13: Cyclehostile
14: Cycleall
15: Cyclepinned
16: Exteriorlights_on
17: Exteriorlights_off
18: Interiorlights_on
19: Interiorlights_off
20: Selfdestruct_engage
21: Selfdestruct_disengage
22: Alarm_on
23: Alarm_off
24: Hailtarget_start
25: Hailtarget_stop
26: Sensors_on
27: Sensors_off
28: Ping
29: Scan_enable
30: Scan_disable
31: Shields_on
32: Shields_off
33: Subtarget_setnone
Door Control (Door_Ship_Ext_Dmg_DRAK_Cutlass_Black_Rear)
Changed
34 changes
stdItem
Interactions
0: Sensors_on → Openaccesspoints
1: Sensors_off → Closeaccesspoints
2: Ping → Flight_ready
3: Scan_enable → Savegamelogout
4: Scan_disable → Dummyinteraction
5: Shields_on → Commsinteraction
6: Shields_off → Opencanopy
7: Subtarget_setnone → Closecanopy
8: Subtarget_setengines → Deployladder
9: Subtarget_setturrets → Retractladder
10: Missiles_armmissile → Landinggear_deploy
11: Missiles_disarmmissiles → Landinggear_retract
12: Missiles_cyclemissiles → Autoland_setactive
13: Missiles_firemissiles → Autoland_setinactive
14: Weapons_on → Coupled_setcoupled
15: Weapons_off → Coupled_setdecoupled
16: Transponder_on → Gsafe_setactive
17: Transponder_off → Gsafe_setinactive
18: Suppression_on → Esp_setactive
19: Suppression_off → Esp_setinactive
20: Screens_on → Cruisecontrol_setactive
21: Screens_off → Cruisecontrol_setinactive
22: Darkfilter_on → Quantumspool_setactive
23: Darkfilter_off → Quantumspool_setinactive
24: Cyclehud_quantum → Quantumtravel_setactive
25: Cyclehud_flight → Quantumtravel_setinactive
26: Cyclehud_scanning → Navfilter_setnone
27: Convergencerange_setlong → Navfilter_setpoi
28: Convergencerange_setmid → Navfilter_setquantum
29: Convergencerange_setshort → Weaponcontroller_setactive
30: Powersafety_on → Weaponcontroller_setinactive
31: Powersafety_off
32: Countermeasures_chaff
33: Countermeasures_flare
Door Control (Door_Ship_Ext_Dep_RSI_Polaris_Interior_Airlock)
Changed
14 changes
stdItem
Interactions
0: Place → Turret_sensitivity_decrease
1: Preventdestruction → Turret_sensitivity_reset
2: Resumedestruction → Turret_enter
3: Destroy → Turret_exit
4: Reset → Turretenter
5: Ondestroyed → Turretexit
6: Onreset → Turret_sensitivity_increase
7: Power_on
8: Power_off
9: Enterturret
10: Turret_gyro_mode
11: Turret_fire_mode
12: Activatespotlight
13: Deactivatespotlight
Door Control (Door_Ship_Exterior_AEGS_Hammerhead_Right)
Changed
34 changes
stdItem
Interactions
0: Transponder_on → Autoland_setactive
1: Transponder_off → Autoland_setinactive
2: Suppression_on → Coupled_setcoupled
3: Suppression_off → Coupled_setdecoupled
4: Screens_on → Gsafe_setactive
5: Screens_off → Gsafe_setinactive
6: Darkfilter_on → Esp_setactive
7: Darkfilter_off → Esp_setinactive
8: Convergencerange_setlong → Cruisecontrol_setactive
9: Convergencerange_setmid → Cruisecontrol_setinactive
10: Convergencerange_setshort → Quantumspool_setactive
11: Powersafety_on → Quantumspool_setinactive
12: Powersafety_off → Quantumtravel_setactive
13: Countermeasures_chaff → Quantumtravel_setinactive
14: Countermeasures_flare → Navfilter_setnone
15: Countermeasures_fire → Navfilter_setpoi
16: Markhostile → Navfilter_setquantum
17: Markfriendly → Weaponcontroller_setactive
18: Pintarget → Weaponcontroller_setinactive
19: Unpintarget → Gimbaltype_setfixed
20: Scanrange_setlong → Gimbaltype_setgimbal
21: Scanrange_setmedium → Gimbaltype_setaimassist
22: Scanrange_setshort → Firepattern_setstaggered
23: Headlights_on → Firepattern_setsynchronized
24: Headlights_off → Piptype_setlead
25: Vtol_setactive → Piptype_setlag
26: Vtol_setinactive → Navfilter_isnone
27: Proximityassist_setactive → Navfilter_ispoi
28: Proximityassist_setinactive → Navfilter_isquantum
29: Flighthud_invalid → Landinggear_invalid
30: Scanninghud_invalid → Cyclefriendly
31: Comms_acceptcall → Cyclehostile
32: Comms_declinecall → Cycleall
33: Subtarget_cycle → Cyclepinned
Door Control (Door_Ship_Exterior_AEGS_Reclaimer_Elevator_Shaft_Int_Invisible)
Changed
34 changes
stdItem
Interactions
0: Transponder_on → Shields_off
1: Transponder_off → Subtarget_setnone
2: Suppression_on → Subtarget_setengines
3: Suppression_off → Subtarget_setturrets
4: Screens_on → Missiles_armmissile
5: Screens_off → Missiles_disarmmissiles
6: Darkfilter_on → Missiles_cyclemissiles
7: Darkfilter_off → Missiles_firemissiles
8: Convergencerange_setlong → Weapons_on
9: Convergencerange_setmid → Weapons_off
10: Convergencerange_setshort → Transponder_on
11: Powersafety_on → Transponder_off
12: Powersafety_off → Suppression_on
13: Countermeasures_chaff → Suppression_off
14: Countermeasures_flare → Screens_on
15: Countermeasures_fire → Screens_off
16: Markhostile → Darkfilter_on
17: Markfriendly → Darkfilter_off
18: Pintarget → Convergencerange_setlong
19: Unpintarget → Convergencerange_setmid
20: Scanrange_setlong → Convergencerange_setshort
21: Scanrange_setmedium → Powersafety_on
22: Scanrange_setshort → Powersafety_off
23: Headlights_on → Countermeasures_chaff
24: Headlights_off → Countermeasures_flare
25: Vtol_setactive → Countermeasures_fire
26: Vtol_setinactive → Markhostile
27: Proximityassist_setactive → Markfriendly
28: Proximityassist_setinactive → Pintarget
29: Flighthud_invalid → Unpintarget
30: Scanninghud_invalid → Scanrange_setlong
31: Comms_acceptcall → Scanrange_setmedium
32: Comms_declinecall → Scanrange_setshort
33: Subtarget_cycle → Headlights_on
Door Control (Door_Ship_Exterior_AEGS_Vanguard)
Changed
7 changes
stdItem
Interactions
0: Turret_fire_mode → Login
1: Turret_gyro_mode → Selfdestruct_engaged
2: Turret_sensitivity_increase → Selfdestruct_disengaged
3: Turret_sensitivity_decrease → Selfdestruct_engage
4: Turret_sensitivity_reset → Selfdestruct_disengage
5: Ai_use → Place
6: Retractturret
Door Control (Door_Ship_Exterior_DRAK_Corsair_Elevator_Shaft_Int_Roof)
Changed
34 changes
stdItem
Interactions
0: Savegamelogout → Headlights_off
1: Openaccesspoints → Vtol_setactive
2: Closeaccesspoints → Vtol_setinactive
3: Flight_ready → Proximityassist_setactive
4: Dummyinteraction → Proximityassist_setinactive
5: Commsinteraction → Flighthud_invalid
6: Opencanopy → Scanninghud_invalid
7: Closecanopy → Comms_acceptcall
8: Deployladder → Comms_declinecall
9: Retractladder → Subtarget_cycle
10: Landinggear_deploy → Shiptransformextend
11: Landinggear_retract → Shiptransformretract
12: Autoland_setactive → Shiptransformcycle
13: Autoland_setinactive → Openaccesspoints
14: Coupled_setcoupled → Closeaccesspoints
15: Coupled_setdecoupled → Flight_ready
16: Gsafe_setactive → Dummyinteraction
17: Gsafe_setinactive → Commsinteraction
18: Esp_setactive → Opencanopy
19: Esp_setinactive → Closecanopy
20: Cruisecontrol_setactive → Deployladder
21: Cruisecontrol_setinactive → Retractladder
22: Quantumspool_setactive → Landinggear_deploy
23: Quantumspool_setinactive → Landinggear_retract
24: Quantumtravel_setactive → Autoland_setactive
25: Quantumtravel_setinactive → Autoland_setinactive
26: Navfilter_setnone → Coupled_setcoupled
27: Navfilter_setpoi → Coupled_setdecoupled
28: Navfilter_setquantum → Gsafe_setactive
29: Weaponcontroller_setactive → Gsafe_setinactive
30: Weaponcontroller_setinactive → Esp_setactive
31: Gimbaltype_setfixed
32: Gimbaltype_setgimbal
33: Gimbaltype_setaimassist
Door Control (Door_Ship_Exterior_Idris_Front_Right)
Changed
8 changes
stdItem
Interactions
0: Inspect → Place
1: Drop → Open
2: Carry → Close
3: Store → Enableproximitysensor
4: Offhandstore → Disableproximitysensor
5: Place → Bespokeplace
6: Equip → Enablepowerplant
7: Disablepowerplant