Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
<= PLACEHOLDER => (Drink_grip_template_9cm)
Changed
6 changes
stdItem
Interactions
0: Enableesp → Disableproximityassist
1: Disableesp → Engineon
2: Enablecruise → Engineoff
3: Disablecruise → Enabledecoupled
4: Enablevtol → Disabledecoupled
5: Disablevtol → Enablegsafe
Mug (Drink_mug_coffee_fluid_1_b)
Changed
2 changes
stdItem
Interactions
0: Vendorinspect → Locktrigger
1: Vendorreturn → Unlocktrigger
Highball Glass (Drink_screwdriver_01_a)
Changed
6 changes
stdItem
Interactions
0: Enablecruise → Engineoff
1: Disablecruise → Enabledecoupled
2: Enablevtol → Disabledecoupled
3: Disablevtol → Enablegsafe
4: Enableproximityassist → Disablegsafe
5: Disableproximityassist → Enableesp
Door Control (ESPR_Prowler_Door_Rear_Ramp)
Changed
16 changes
stdItem
Interactions
0: Turret_gyro_mode → Poweroff
1: Turret_sensitivity_increase → Poweron
2: Turret_sensitivity_decrease → Capture
3: Turret_sensitivity_reset → Stop
4: Turret_fire_mode → Open
5: Close
6: Inspectclose
7: Inspectopen
8: Exit
9: Useconsole
10: Pilotenter
11: Pilotexit
12: Captainenter
13: Captainexit
14: Activate remote camera
15: Turret_gyro_mode
Esperia Talon Shrike (ESPR_Talon_Shrike)
Changed
2 changes
stdItem
Interactions
0: Enabledecoupled → Engineon
1: Disabledecoupled → Engineoff
Ringaling (Food_Biscuit_1_a)
Changed
6 changes
stdItem
Interactions
0: Syncunlock → Override
1: Lightson → Pump
2: Lightsoff → Cycle
3: Lightslow → Open
4: Lightsalarm → Close
5: Checkcredentials → Open panel
<= PLACEHOLDER => (Food_bowl_rice_01_a)
Changed
6 changes
stdItem
Interactions
0: Unlockdoor → Open panel
1: Lightson → Close panel
2: Lightsoff → Override
3: Lightslow → Pump
4: Lightsalarm → Cycle
5: Opendoor → Open
Shoyu Lapsha (Food_box_noodle_01_a)
Changed
6 changes
stdItem
Interactions
0: Opendoor → Disablegsafe
1: Closedoor → Enableesp
2: Openingdoor → Disableesp
3: Closingdoor → Enablecruise
4: Reset → Disablecruise
5: Enablevtol
<= PLACEHOLDER => (Food_bowl_cereal_01_a)
Changed
6 changes
stdItem
Interactions
0: Override → Close panel
1: Opendoor → Override
2: Closedoor → Pump
3: Enableproximitysensor → Cycle
4: Disableproximitysensor → Open
5: Lockdoor → Close
<= PLACEHOLDER => (Food_bowl_chowder_01_a)
Changed
6 changes
stdItem
Interactions
0: Setatmosphere_normal → Cycle
1: Setatmosphere_vacuum → Activate remote camera
2: Setatmosphere_exterior → Turret_gyro_mode
3: Securityclearanceneeded → Pilot_enter
4: Override → Pilot_exit
5: Opendoor → Engineon
<= PLACEHOLDER => (Food_bowl_puree_01_c)
Changed
6 changes
stdItem
Interactions
0: Refill grenades → Copilotenterleft
1: Medpen → Copilotenterright
2: Bodydrag → Copilotexit
3: Bodydrop → Turretenter
4: Turnover → Turretexit
5: Openinventoryui → Shopidle
<= PLACEHOLDER => (Food_bowl_cereal_01_c)
Changed
6 changes
stdItem
Interactions
0: Lifesupport_open → Copilotenter
1: Lifesupport_close → Copilotexit
2: Powerplant_open → Openinventoryui
3: Powerplant_close → Openlootingui
4: Quantumdrive_open → Open panel
5: Quantumdrive_close → Close panel
Lo Classic Kacho (Food_box_bbk_01_a)
Changed
6 changes
stdItem
Interactions
0: Onstaterepaired → Engineon
1: Onstatedamaged → Engineoff
2: Applydamagemap → Enabledecoupled
3: Sharedinteractiondamaged → Disabledecoupled
4: Sharedinteractionrepaired → Enablegsafe
5: Carry → Disablegsafe
<= PLACEHOLDER => (Food_bowl_cereal_01_b)
Changed
6 changes
stdItem
Interactions
0: Shieldgen_left_open → Cycle
1: Shieldgen_left_close → Activate remote camera
2: Shieldgen_right_open → Turret_gyro_mode
3: Shieldgen_right_close → Carry
4: Computer_open → Drop
5: Computer_close → Place
<= PLACEHOLDER => (Food_box_noodle_02_open_b)
Changed
6 changes
stdItem
Interactions
0: Turret_sensitivity_decrease → Disableproximityassist
1: Turret_sensitivity_reset → Engineon
2: Enable → Engineoff
3: Disable → Enabledecoupled
4: Spawnai → Disabledecoupled
5: Onaispawned → Enablegsafe
<= PLACEHOLDER => (Food_bowl_puree_01_a)
Changed
6 changes
stdItem
Interactions
0: Closecomplete → Open
1: Syncopen → Close
2: Syncclose → Open panel
3: Hidelocks → Close panel
4: Openvent → Override
5: Closevent → Pump
<= PLACEHOLDER => (Food_box_noodle_01_open_a)
Changed
6 changes
stdItem
Interactions
0: Offhandstore → Enableproximityassist
1: Blinkinglight_notshown → Disableproximityassist
2: Stopblinking_notshown → Shiptransformcycle
3: Carry → Shiptransformretract
4: Drop → Shiptransformdeploy
5: Inspect → Engineon
<= PLACEHOLDER => (Food_bowl_oatmeal_01_a)
Changed
6 changes
stdItem
Interactions
0: Closedoor → Close
1: Enableproximitysensor → Open panel
2: Disableproximitysensor → Close panel
3: Lockdoor → Override
4: Unlockdoor → Pump
5: Opencomplete → Cycle
Whamburger (Food_burger_wham_01_a)
Changed
6 changes
stdItem
Interactions
0: Dockingcollarlargeautoopenrequest → Pump
1: Dockingcollarlargeautocloserequest → Open
2: Opendockingcollarsmall → Close
3: Closedockingcollarsmall → Open panel
4: Setdockingcollarsmallauto → Close panel
5: Dockingcollarsmallautoopenrequest → Override
<= PLACEHOLDER => (Food_box_noodle_01_closed_a)
Changed
6 changes
stdItem
Interactions
0: Closedoor → Engineoff
1: Lockdoor → Enabledecoupled
2: Unlockdoor → Disabledecoupled
3: Opencomplete → Enablegsafe
4: Closecomplete → Disablegsafe
5: Syncopen → Enableesp
<= PLACEHOLDER => (Food_burger_01_a)
Changed
6 changes
stdItem
Interactions
0: Requestlightsoff → Pump
1: Requestlightslow → Open
2: Requestlightsalarm → Close
3: Poweron → Open panel
4: Poweroff → Close panel
5: Unlock → Override
<= PLACEHOLDER => (Food_box_noodle_01_super_a)
Changed
6 changes
stdItem
Interactions
0: Drop → Enableesp
1: Inspect → Disableesp
2: Place → Enablecruise
3: Equip → Disablecruise
4: Offhandequip → Enablevtol
5: Store → Disablevtol
<= PLACEHOLDER => (Food_fruit_decari_pod_01)
Changed
6 changes
stdItem
Interactions
0: Open → Enabledecoupled
1: Close → Disabledecoupled
2: Open panel → Enablegsafe
3: Close panel → Disablegsafe
4: Override → Enableesp
5: Pump → Disableesp
<= PLACEHOLDER => (Food_box_noodle_02_closed_a)
Changed
6 changes
stdItem
Interactions
0: Syncclose → Disableesp
1: Synclock → Enablecruise
2: Syncunlock → Disablecruise
3: Turret_fire_mode → Enablevtol
4: Turret_gyro_mode → Disablevtol
5: Turret_sensitivity_increase → Enableproximityassist
Whamburger (Food_burger_wham_3bite)
Changed
7 changes
stdItem
Interactions
0: Onfire → Place
1: Poweron → Open
2: Poweroff → Close
3: Oncompleted → Opencomplete
4: Reset → Closecomplete
5: Onmachinemoves → Take
6: Onmovinghead
Tilapia Verde Burrito (Food_burrito_02_a)
Changed
6 changes
stdItem
Interactions
0: Override → Enableproximityassist
1: Pump → Disableproximityassist
2: Cycle → Engineon
3: Open → Engineoff
4: Close → Enabledecoupled
5: Open panel → Disabledecoupled
<= PLACEHOLDER => (Food_Grub_Seanut_2_Plain)
Changed
6 changes
stdItem
Interactions
0: Radar_open → Ladderopen
1: Radar_close → Ladderclose
2: Shieldgen_left_open → Canopyopen
3: Shieldgen_left_close → Canopyclose
4: Shieldgen_right_open → Seatenterzerog
5: Shieldgen_right_close → Radar_open
<= PLACEHOLDER => (Food_fruit_alien_01_a)
Changed
6 changes
stdItem
Interactions
0: Open → Enableproximityassist
1: Close → Disableproximityassist
2: Open panel → Engineon
3: Close panel → Engineoff
4: Override → Enabledecoupled
5: Pump → Disabledecoupled
<= PLACEHOLDER => (Food_fruit_jumpinglime_1_a)
Changed
6 changes
stdItem
Interactions
0: Open → Enablegsafe
1: Close → Disablegsafe
2: Open panel → Enableesp
3: Close panel → Disableesp
4: Override → Enablecruise
5: Pump → Disablecruise
<= PLACEHOLDER => (Food_Grub_Seanut_2_Fried)
Changed
6 changes
stdItem
Interactions
0: Store → Overrideclose
1: Offhandstore → Opencomplete
2: Drop → Closecomplete
3: Carrylowered → Opentrigger
4: Inspect → Openself
5: Place → Allowopen
Whamburger (Food_pie_1_a)
Changed
6 changes
stdItem
Interactions
0: Dockingcollarsmallautocloserequest → Pump
1: Lightson → Open
2: Lightsoff → Close
3: Lightslow → Open panel
4: Lightsalarm → Close panel
5: Requestlightson → Override
Shoyu Lapsha (Food_noodle_ball_1_a)
Changed
6 changes
stdItem
Interactions
0: Close → Carry
1: Opencomplete → Drop
2: Closecomplete → Inspect
3: Tophatchopen → Place
4: Tophatchclose → Store
5: Tophatchenter → Offhandstore
Pickle (Food_Pickle_01)
Changed
6 changes
stdItem
Interactions
0: Opencomplete → Pump
1: Closecomplete → Cycle
2: Syncopen → Open
3: Syncclose → Close
4: Hidelocks → Open panel
5: Synclock → Close panel
Cheese and Tomato Pizza (Slice) (Food_pizza_slice_01_a)
Changed
6 changes
stdItem
Interactions
0: Drop → Enablevtol
1: Inspect → Disablevtol
2: Place → Enableproximityassist
3: Equip → Disableproximityassist
4: Offhandequip → Engineon
5: Store → Engineoff
ReadyMeal (Bean and Rice Burrito) (Food_sachet_readymeal_01_burrito_a)
Changed
6 changes
stdItem
Interactions
0: Openlootingui → Closecomplete
1: Ladderopen → Turretenter
2: Ladderclose → Turretexit
3: Canopyopen → Place
4: Canopyclose → Open
5: Seatenterzerog → Close
Pepperoni Pizza (Slice) (Food_pizza_slice_01_pepperoni_b)
Changed
6 changes
stdItem
Interactions
0: Insert → Power_panel_left_open
1: Eject → Power_panel_left_close
2: Pilotenter → Power_panel_right_open
3: Pilotexit → Power_panel_right_close
4: Turretenter → Cooler_left_open
5: Turretexit → Cooler_left_close
<= PLACEHOLDER => (Food_plant_mushroom_01_heart_b)
Changed
6 changes
stdItem
Interactions
0: Pilotexit → Work
1: Openinventoryui → Open
2: Openlootingui → Opencomplete
3: Close → Closecomplete
4: Accesscargogrid → Seatenter
5: Requestdescent → Seatexit
<= PLACEHOLDER => (Food_plant_mushroom_01_heart_c)
Changed
6 changes
stdItem
Interactions
0: Elevatorarrived → Opendoor
1: Lower → Closedoor
2: Extend → Radar_open
3: Retract → Radar_close
4: Raise → Components_rear_open
5: Stepthrough → Components_rear_close
Ma's Ready to Eat Beef Home Stew (Food_tin_mre_01_a)
Changed
6 changes
stdItem
Interactions
0: Inspect → Enableproximityassist
1: Place → Disableproximityassist
2: Equip → Engineon
3: Offhandequip → Engineoff
4: Store → Enabledecoupled
5: Offhandstore → Disabledecoupled
Yeast Extract and Butter Sandwich (Food_sandwich_01_a)
Changed
6 changes
stdItem
Interactions
0: Shiptransformretract → Disablegsafe
1: Shiptransformdeploy → Enableesp
2: Engineon → Disableesp
3: Engineoff → Enablecruise
4: Enabledecoupled → Disablecruise
5: Disabledecoupled → Enablevtol
Aloprat Skewer (Food_Skewered_Rat_Pile_Raw)
Changed
6 changes
stdItem
Interactions
0: Select2 → Pump
1: Select3 → Open
2: Lockbuttons → Close
3: Unlockbuttons → Open panel
4: Set_buttonmode_list → Close panel
5: Set_buttonmode_cycle → Override
Tin (Food_tin_spork_food_02_a)
Changed
6 changes
stdItem
Interactions
0: Stopblinking_notshown → Enableesp
1: Disablechipinteractions → Disableesp
2: Enablechipinteractions → Enablecruise
3: Insert → Disablecruise
4: Carry → Enablevtol
5: Drop → Disablevtol
Tin (Food_tin_spork_food_01_a)
Changed
6 changes
stdItem
Interactions
0: Blinkinglight_notshown → Enablegsafe
1: Stopblinking_notshown → Disablegsafe
2: Disablechipinteractions → Enableesp
3: Enablechipinteractions → Disableesp
4: Insert → Enablecruise
5: Carry → Disablecruise
Spiced Protein Stew Combat Ration (Food_tin_uee_01_a)
Changed
6 changes
stdItem
Interactions
0: Place → Engineon
1: Equip → Engineoff
2: Offhandequip → Enabledecoupled
3: Store → Disabledecoupled
4: Offhandstore → Enablegsafe
5: Blinkinglight_notshown → Disablegsafe
food_vent_slug (Food_Vent_Slug)
Changed
6 changes
stdItem
Interactions
0: Place → Engineoff
1: Equip → Enabledecoupled
2: Offhandequip → Disabledecoupled
3: Store → Enablegsafe
4: Offhandstore → Disablegsafe
5: Blinkinglight_notshown → Enableesp
ASD Memory Drive (FPS_Consumable_HardDrive_Delving_Hardened_ASD_Yellow)
Changed
8 changes
stdItem
Interactions
0: Onactivatemachine → Unlockself
1: Batterypoweron → Openrequest
2: Depth1 → Closerequest
3: Depth2 → Closetrigger
4: Depth3 → Closeself
5: Triggerintro → Allowclose
6: Oninitialized → Gate_close
7: Onplayersjoined → Set_pressurenormalized
ASD Secure Drive (FPS_Consumable_HardDrive_Delving_Hardened_ASD_Red)
Changed
8 changes
stdItem
Interactions
0: Onstage_01 → Set_pressuredifferential
1: Oninterlude_0 → Setstate_powered
2: Onstage_0 → Setstate_unpowered
3: Oninterlude_02 → Setstate_blocked
4: Onstage_03 → Setstate_unblocked
5: Oninterlude_03 → Setstate_noaccess
6: Onstage_final → Setstate_access
7: Encountercompleted → Pressurecycle
<= PLACEHOLDER => (Gadget_Cabinet_kegr_fire_extinguisher_01_NoRN_hightech_NoExtinguisher_med_high)
Changed
2 changes
stdItem
Interactions
0: Take → Setstate_unpowered
1: Place → Setstate_blocked
Door Control (GAMA_Syulen_FuelArm)
Changed
12 changes
stdItem
Interactions
0: Turret_sensitivity_increase → Purge
1: Turret_sensitivity_decrease → Open
2: Turret_sensitivity_reset → Close
3: Turret_fire_mode → Activate pump
4: Turret_gyro_mode → Detach
5: Turretenter → Seatenter
6: Turretexit → Seatexit
7: Ai_use → Place
8: Pickup
9: Poweron
10: Poweroff
11: Inspect
<= PLACEHOLDER => (game_checker_piece_double_b)
Changed
5 changes
stdItem
Interactions
0: Use → Onrewardvaluechanged
1: Place → Toparrayactivated
2: Placeonhook → Bottomarrayactivated
3: Gundeployrequested → Backarrayactivated
4: Doorcloserequested → Reset