Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
Zeus Exploration Helmet Starscape (rsi_utility_heavy_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Equiptowear
1: Carry → Openinventoryui
2: Drop → Openlootingui
3: Place → Carry
4: Store → Drop
5: Equiptowear → Place
6: Openinventoryui → Store
RSI Scorpius Antares (RSI_Scorpius_Antares_PU_AI_CIV)
Changed
5 changes
stdItem
Interactions
0: Ejectcargo → Store
1: Activate remote camera → Equiptowear
2: Turret_gyro_mode → Carry
3: Carry → Drop
4: Place
Stirling Exploration Backpack Alkaline Edition (rsi_utility_heavy_backpack_02_01_03)
Changed
7 changes
stdItem
Interactions
0: Inspect → Power_close
1: Place → Lifesupport_open
2: Chakmafirstselecttake → Lifesupport_close
3: Chakmatake → Radar_open
4: Customize → Radar_close
5: Bespokeplace → Fake
6: Holdready → Fake_2
Stirling Hazard Backpack (rsi_utility_heavy_backpack_02_05_01)
Changed
7 changes
stdItem
Interactions
0: Holster → Openinventoryui
1: Offhandholster → Close
2: Store → Accesscargogrid
3: Offhandstore → Openlootingui
4: Drop → Open
5: Carrylowered → Seatenter
6: Inspect
RSI Scorpius (RSI_Scorpius_PU_AI_CRIM_Distortion)
Changed
5 changes
stdItem
Interactions
0: Activate remote camera → Store
1: Turret_gyro_mode → Equiptowear
2: Carry
3: Drop
4: Place
RSI Ursa Medivac Wikelo Special (RSI_Ursa_Medivac_Stealth)
Changed
2 changes
stdItem
Interactions
0: Enablegsafe → Enabledecoupled
1: Disablegsafe → Disabledecoupled
RSI Zeus Mk II CL (RSI_Zeus_CL)
Changed
3 changes
stdItem
Interactions
0: Disablevtol → Disablecruise
1: Enableproximityassist → Enablevtol
2: Disableproximityassist → Disablevtol
Zeus Exploration Suit Backpack Solar (rsi_utility_heavy_backpack_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Inspect → Offhandholster
1: Place → Store
2: Chakmafirstselecttake → Offhandstore
3: Chakmatake → Drop
4: Customize → Carrylowered
5: Bespokeplace → Inspect
6: Holdready → Place
Stirling Exploration Backpack Olympian Edition (rsi_utility_heavy_backpack_02_04_01)
Changed
7 changes
stdItem
Interactions
0: Bespokeplace → Openleftdoor
1: Holdready → Closeleftdoor
2: Holster → Openrightdoor
3: Offhandholster → Closerightdoor
4: Store → Seatenterleft
5: Offhandstore → Seatexitleft
6: Drop → Seatenterright
RSI Zeus Mk II CL (RSI_Zeus_CL_PU_AI_CIV_DEF)
Changed
3 changes
stdItem
Interactions
0: Unlock → Openrequest
1: Overrideclose → Closerequest
2: Opencomplete → Closetrigger
Stirling Exploration Backpack Sediment Edition (rsi_utility_heavy_backpack_02_01_02)
Changed
6 changes
stdItem
Interactions
0: Offhandholster → Close
1: Store → Toggle
2: Offhandstore → Lockdoor
3: Drop → Unlockdoor
4: Carrylowered → Openfinished
5: Inspect → Closefinished
Stirling Exploration Backpack ASD Edition (rsi_utility_heavy_backpack_02_02_01_ASD)
Changed
7 changes
stdItem
Interactions
0: Chakmafirstselecttake → Runcheck
1: Chakmatake → Open
2: Customize → Close
3: Bespokeplace → Enableproximitysensor
4: Holdready → Disableproximitysensor
5: Holster → Activate
6: Offhandholster → Deactivate
Stirling Exploration Backpack Chroma Edition (rsi_utility_heavy_backpack_02_01_13)
Changed
7 changes
stdItem
Interactions
0: Carrylowered → Seatexitright
1: Inspect → Seatenterleftzerog
2: Place → Seatexitleftzerog
3: Chakmafirstselecttake → Seatenterrightzerog
4: Chakmatake → Seatexitrightzerog
5: Customize → Lightshield_left_open
6: Bespokeplace → Lightshield_left_close
Zeus Exploration Suit (rsi_utility_heavy_suit_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Closecomplete → Closerequest
1: Opentrigger → Closetrigger
2: Openself → Closeself
3: Allowopen → Allowclose
4: Locktrigger → Gate_close
5: Unlocktrigger → Set_pressurenormalized
6: Lockself → Set_pressuredifferential
RSI Zeus Mk II CL (RSI_Zeus_CL_PU_AI_CRIM)
Changed
3 changes
stdItem
Interactions
0: Useconsole → Equiptowear
1: Lower → Carry
2: Drop
Door Control (RSI_Ursa_SideDoor_Medivac)
Changed
34 changes
stdItem
Interactions
0: Quantumspool_setinactive → Cyclehud_quantum
1: Quantumtravel_setactive → Cyclehud_flight
2: Quantumtravel_setinactive → Cyclehud_scanning
3: Navfilter_setnone → Convergencerange_setlong
4: Navfilter_setpoi → Convergencerange_setmid
5: Navfilter_setquantum → Convergencerange_setshort
6: Weaponcontroller_setactive → Powersafety_on
7: Weaponcontroller_setinactive → Powersafety_off
8: Gimbaltype_setfixed → Countermeasures_chaff
9: Gimbaltype_setgimbal → Countermeasures_flare
10: Gimbaltype_setaimassist → Countermeasures_fire
11: Firepattern_setstaggered → Markhostile
12: Firepattern_setsynchronized → Markfriendly
13: Piptype_setlead → Pintarget
14: Piptype_setlag → Unpintarget
15: Navfilter_isnone → Scanrange_setlong
16: Navfilter_ispoi → Scanrange_setmedium
17: Navfilter_isquantum → Scanrange_setshort
18: Landinggear_invalid → Headlights_on
19: Cyclefriendly → Headlights_off
20: Cyclehostile → Vtol_setactive
21: Cycleall → Vtol_setinactive
22: Cyclepinned → Proximityassist_setactive
23: Exteriorlights_on → Proximityassist_setinactive
24: Exteriorlights_off → Flighthud_invalid
25: Interiorlights_on → Scanninghud_invalid
26: Interiorlights_off → Comms_acceptcall
27: Selfdestruct_engage → Comms_declinecall
28: Selfdestruct_disengage → Subtarget_cycle
29: Alarm_on → Shiptransformdeploy
30: Alarm_off → Shiptransformretract
31: Hailtarget_start → Shiptransformcycle
32: Hailtarget_stop → Openaccesspoints
33: Sensors_on → Closeaccesspoints
Zeus Exploration Suit Helmet (rsi_utility_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Selfdestruct_engage → Opencanopy
1: Selfdestruct_disengage → Closecanopy
2: Hailtarget_start → Landinggear_deploy
3: Hailtarget_stop → Landinggear_retract
4: Sensors_on → Coupled_setcoupled
5: Sensors_off → Coupled_setdecoupled
6: Scan_enable → Gsafe_setactive
Venture Helmet "Rust Society" (ruso_armor_light_helmet_01_01_01)
Changed
5 changes
stdItem
Interactions
0: Place → Grip
1: Next → Release
2: Back → Liedown
3: Exit
4: Draguserout
Stirling Exploration Backpack Tungsten Edition (rsi_utility_heavy_backpack_02_01_18)
Changed
7 changes
stdItem
Interactions
0: Customize → Carrylowered
1: Bespokeplace → Inspect
2: Holdready → Place
3: Holster → Chakmafirstselecttake
4: Offhandholster → Chakmatake
5: Store → Customize
6: Offhandstore → Bespokeplace
Zeus Exploration Suit Starscape (rsi_utility_heavy_suit_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Customize → Place
1: Bespokeplace → Chakmafirstselecttake
2: Holdready → Chakmatake
3: Holster → Customize
4: Offhandholster → Bespokeplace
5: Store → Holdready
6: Offhandstore → Holster
RSI Zeus Mk II ES (RSI_Zeus_ES_AI_Template)
Changed
3 changes
stdItem
Interactions
0: Enablecruise → Enableesp
1: Disablecruise → Disableesp
2: Enablevtol → Enablecruise
Stirling Exploration Backpack Transistor Edition (rsi_utility_heavy_backpack_02_03_01)
Changed
7 changes
stdItem
Interactions
0: Place → Seatexit
1: Chakmafirstselecttake → Activate remote camera
2: Chakmatake → Turret_gyro_mode
3: Customize → Open
4: Bespokeplace → Close
5: Holdready → Openlootingui
6: Holster
Odyssey II Racing Helmet Orange (rsi_odyssey_undersuit_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Gimbaltype_setaimassist → Esp_setactive
1: Firepattern_setstaggered → Esp_setinactive
2: Firepattern_setsynchronized → Quantumspool_setactive
3: Piptype_setlead → Quantumspool_setinactive
4: Piptype_setlag → Quantumtravel_setactive
5: Landinggear_invalid → Quantumtravel_setinactive
6: Selfdestruct_engage → Weaponcontroller_setactive
Mandible Helmet (Modified) (sasu_armor_light_helmet_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Syncdeploy → Close
1: Syncretract → Open
2: Retractclose
3: Open
4: Close
5: Hack
6: Repair
Voidripper Dark Cloud Helmet (sasu_combat_heavy_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Close → Stepthrough
1: Open → Onlocked
2: Locked → Onunlocked
3: Open
4: Close
5: Onopened
6: Onclosed
Mandible Firestrike Helmet (sasu_armor_light_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Syncopen → Close
1: Syncclose → Extend
2: Opencomplete → Retract
3: Closecomplete → Open
4: Open
5: Close
6: Hack
Star Kitten Sally Helmet (sasu_medium_armor_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Purchase → Equiptowear
1: Select_0 → Openinventoryui
2: Select_0 → Openlootingui
3: Select_0 → Carry
4: Vvvv_pe_interactions_vvvv → Drop
5: Setinteractionoperable → Place
6: Setinteractioninoperable → Store
Voidripper Sunbeam Helmet (sasu_combat_heavy_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Close → Lock
1: Locked → Requestopen
2: Open → Requestclose
3: Requestpoweron
4: Requestpoweronandopen
5: Requestpoweroff
6: Requestpoweroffandclose
Voidripper Sea Shiver Helmet (sasu_combat_heavy_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Open → Unlock
1: Close → Lock
2: Locked → Requestopen
3: Requestclose
4: Requestpoweron
5: Requestpoweronandopen
6: Requestpoweroff
Mandible Sandcrawler Helmet (sasu_armor_light_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Repair → Open
1: Syncopen → Close
2: Syncclose
3: Opencomplete
4: Closecomplete
5: Deploy
6: Retract
Star Kitten Damon Helmet (sasu_medium_armor_helmet_01_01_19)
Changed
7 changes
stdItem
Interactions
0: Toggle → Equiptowear
1: Download → Openinventoryui
2: Downloadauthorised → Openlootingui
3: Downloadunauthorised → Carry
4: Enable → Drop
5: Disable → Place
6: Store
Mandible Snowfly Helmet (sasu_armor_light_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Grip → Place
1: Release → Carry
2: Liedown → Drop
3: Exit → Inspect
4: Draguserout → Store
5: Dropuserin → Offhandstore
6: Proccliplowertoenter
Voidripper Helmet (sasu_combat_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Closeblastshield → Vtol_setactive
1: Openaccesspoints → Vtol_setinactive
2: Closeaccesspoints → Proximityassist_setactive
3: Flight_ready → Proximityassist_setinactive
4: Dummyinteraction → Flighthud_invalid
5: Commsinteraction → Scanninghud_invalid
6: Opencanopy → Comms_acceptcall
Voidripper Helmet (Modified) (sasu_combat_heavy_helmet_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Open → Requestpoweronandunlock
1: Close → Requestpoweronandunlockandopen
2: Locked → Requestpoweroffandcloseandlock
3: Requestlock
4: Requestunlock
5: Requestlockandclose
6: Requestunlockandopen
Star Kitten Helmet (sasu_medium_armor_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Ejection → Missiles_disarmmissiles
1: Enterdefaultmode → Missiles_cyclemissiles
2: Enterscanmode → Missiles_firemissiles
3: Enterquantummode → Weapons_on
4: Torear → Weapons_off
5: Tofront → Countermeasures_fire
6: Emergencylightson → Headlights_on
<= PLACEHOLDER => (sc_nvy_pilot_light_core_01_01_02)
Changed
9 changes
stdItem
Interactions
0: Stepthrough → Set_pressurenormalized
1: Toggle → Set_pressuredifferential
2: Unlock → Setstate_powered
3: Overrideclose → Setstate_unpowered
4: Opencomplete → Setstate_blocked
5: Closecomplete → Setstate_unblocked
6: Opentrigger → Setstate_noaccess
7: Openself → Setstate_access
8: Allowopen → Pressurecycle
<= PLACEHOLDER => (sc_nvy_pilot_light_helmet_01_01_fleetweek)
Changed
7 changes
stdItem
Interactions
0: Dummyinteraction → Comms_declinecall
1: Commsinteraction → Shiptransformextend
2: Opencanopy → Shiptransformretract
3: Closecanopy → Ejection
4: Landinggear_deploy → Enterdefaultmode
5: Landinggear_retract → Enterscanmode
6: Coupled_setcoupled → Enterquantummode
<= PLACEHOLDER => (sc_nvy_pilot_light_helmet_01_01_opaque)
Changed
7 changes
stdItem
Interactions
0: Ejection → Vtol_setactive
1: Enterdefaultmode → Vtol_setinactive
2: Enterscanmode → Proximityassist_setactive
3: Enterquantummode → Proximityassist_setinactive
4: Openaccesspoints → Flighthud_invalid
5: Closeaccesspoints → Scanninghud_invalid
6: Flight_ready → Comms_acceptcall
<= PLACEHOLDER => (sc_nvy_pilot_light_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Open → Drop
1: Savegamelogout → Inspect
2: Exitbed → Place
3: Close → Equip
4: Enterbed → Offhandequip
5: Store
6: Offhandstore
Seat (Seat_Bench_Backrest_5_Newbab_Train_a)
Changed
2 changes
stdItem
Interactions
0: Prepare → Equiptowear
1: Selection → Carry
Seat (Seat_Bench_Backrest_7_Template)
Changed
2 changes
stdItem
Interactions
0: Opencomplete → Closetrigger
1: Closecomplete → Closeself
Seat (Seat_Bench_Backrest_8_Template)
Changed
2 changes
stdItem
Interactions
0: Place → Turret_fire_mode
1: Take → Turret_gyro_mode
Seat (Seat_Bench_Backrest_3_Train_Lorville)
Changed
2 changes
stdItem
Interactions
0: Drop → Batterypoweron
1: Pickup → Depth
Seat (Seat_Bench_Backrest_3_Couch_leather)
Changed
2 changes
stdItem
Interactions
0: Turretenter → Onstate_puzzlestate_solved
1: Turretexit → Onstate_puzzlestate_unsolved
Seat (Seat_Bench_Backrest_4_Template)
Changed
2 changes
stdItem
Interactions
0: Drop → Quickreset
1: Pickup → Onactivatemachine
Seat (Seat_Bench_Backrest_ArmrestBoth_security_3_Template)
Changed
2 changes
stdItem
Interactions
0: Turret_hatch_right_close → Oninterlude_01
1: Idle_stare → Onstage_02
Seat (Seat_Bench_Backrest_6_Template)
Changed
2 changes
stdItem
Interactions
0: Dispenser_down → Place
1: Makecoffee → Store
Seat (Seat_Bench_Backrest_5_Template)
Changed
2 changes
stdItem
Interactions
0: Closefinished → Onstate_playstate_stoppedpipedisconnected
1: Activate remote camera → Debug_togglestate_gunkstate
Seat (Seat_Bench_Backrest_ArmrestEnd_4_Template)
Changed
2 changes
stdItem
Interactions
0: Turretexit → Exit
1: Turretenter → Savegamelogout
Seat (Seat_Bench_Bar_Right_ASDTint)
Changed
2 changes
stdItem
Interactions
0: Turretexit → Savegamelogout
1: Turretenter → Enter