Version Changelog
Strata Core microTech Edition
(grin_utility_medium_core_02_02_10)
Changed
7 changes
stdItem
Interactions
0:
Lockself
→
Open
1:
Unlockself
→
Close
2:
Openrequest
→
Lock
3:
Closerequest
→
Override
4:
Closetrigger
→
Stepthrough
5:
Closeself
→
Toggle
6:
Allowclose
→
Unlock
Strata Core Heatwave
(grin_utility_medium_core_03_04_01)
Changed
7 changes
stdItem
Interactions
0:
Closerequest
→
Override
1:
Closetrigger
→
Stepthrough
2:
Closeself
→
Toggle
3:
Allowclose
→
Unlock
4:
Gate_close
→
Overrideclose
5:
Set_pressurenormalized
→
Opencomplete
6:
Set_pressuredifferential
→
Closecomplete
Strata Core Greycat Edition
(grin_utility_medium_core_03_02_01)
Changed
7 changes
stdItem
Interactions
0:
Stepthrough
→
Set_pressurenormalized
1:
Toggle
→
Set_pressuredifferential
2:
Unlock
→
Setstate_powered
3:
Overrideclose
→
Setstate_unpowered
4:
Opencomplete
→
Setstate_blocked
5:
Closecomplete
→
Setstate_unblocked
6:
Opentrigger
→
Setstate_noaccess
Strata Core Shubin Edition
(grin_utility_medium_core_03_03_01)
Changed
7 changes
stdItem
Interactions
0:
Setstate_powered
→
Opentrigger
1:
Setstate_unpowered
→
Openself
2:
Setstate_blocked
→
Allowopen
3:
Setstate_unblocked
→
Locktrigger
4:
Setstate_noaccess
→
Unlocktrigger
5:
Setstate_access
→
Lockself
6:
Pressurecycle
→
Unlockself
Aril Helmet Harvester
(grin_utility_medium_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Equiptowear
1:
Carry
→
Openinventoryui
2:
Drop
→
Openlootingui
3:
Place
→
Carry
4:
Store
→
Drop
5:
Equiptowear
→
Place
6:
Openinventoryui
→
Store
Aril Helmet Scorched
(grin_utility_medium_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Equiptowear
1:
Carry
→
Openinventoryui
2:
Drop
→
Openlootingui
3:
Place
→
Carry
4:
Store
→
Drop
5:
Equiptowear
→
Place
6:
Openinventoryui
→
Store
Aril Helmet Black Cherry
(grin_utility_medium_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Equiptowear
1:
Carry
→
Openinventoryui
2:
Drop
→
Openlootingui
3:
Place
→
Carry
4:
Store
→
Drop
5:
Equiptowear
→
Place
6:
Openinventoryui
→
Store
Aril Legs Black Cherry
(grin_utility_medium_legs_01_01_02)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Place
1:
Carry
→
Store
2:
Drop
→
Equiptowear
3:
Place
→
Carry
4:
Store
→
Drop
Aril Legs Harvester
(grin_utility_medium_legs_01_01_03)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Carry
1:
Store
→
Drop
2:
Equiptowear
→
Place
3:
Carry
→
Store
4:
Drop
→
Equiptowear
Strata Legs Amber
(grin_utility_medium_legs_02_01_03)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Drop
1:
Drop
→
Inspect
3:
Store
→
Swapammomag
4:
Equiptowear
→
Carry
5:
Equiptosuit
6:
Offhandequiptosuit
Strata Legs Hurston Black
(grin_utility_medium_legs_02_07_12)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Swapammomag
1:
Place
→
Carry
2:
Store
→
Equiptosuit
3:
Equiptowear
→
Offhandequiptosuit
4:
Carry
→
Store
5:
Offhandstore
6:
Drop
Strata Legs Shire
(grin_utility_medium_legs_02_01_16)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Inspect
1:
Equiptowear
→
Place
2:
Carry
→
Swapammomag
3:
Drop
→
Carry
4:
Place
→
Equiptosuit
5:
Offhandequiptosuit
6:
Store
Strata Legs Neptune
(grin_utility_medium_legs_02_01_07)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Offhandstore
2:
Place
→
Inspect
3:
Store
→
Place
4:
Equiptowear
→
Swapammomag
5:
Carry
6:
Equiptosuit
Strata Legs Hurston Edition
(grin_utility_medium_legs_02_03_11)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Store
1:
Store
→
Offhandstore
2:
Equiptowear
→
Drop
3:
Carry
→
Inspect
4:
Drop
→
Place
5:
Swapammomag
6:
Carry
Strata Legs Shubin Edition
(grin_utility_medium_legs_03_03_01)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Tray04_animationcomplete
1:
Store
→
Column01_opentop
2:
Equiptowear
→
Column01_openbottom
3:
Carry
→
Column01_switchtotop
4:
Drop
→
Column01_switchtobottom
5:
Column02_opentop
6:
Column02_openbottom
Strata Legs Heatwave
(grin_utility_medium_legs_03_04_01)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Tray01_lock
1:
Place
→
Tray01_unlock
2:
Store
→
Tray01_animationcomplete
3:
Equiptowear
→
Tray02_open
4:
Carry
→
Tray02_close
5:
Tray02_lock
6:
Tray02_unlock
Strata Legs Greycat Edition
(grin_utility_medium_legs_03_02_01)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Tray03_lock
1:
Drop
→
Tray03_unlock
2:
Place
→
Tray03_animationcomplete
3:
Store
→
Tray04_open
4:
Equiptowear
→
Tray04_close
5:
Tray04_lock
6:
Tray04_unlock
J-5 Helmet Pyrotechnic
(gys_helmet_02_02_01)
Changed
7 changes
stdItem
Interactions
0:
Quantumspool_setinactive
→
Closecanopy
1:
Quantumtravel_setactive
→
Landinggear_deploy
2:
Quantumtravel_setinactive
→
Landinggear_retract
3:
Weaponcontroller_setactive
→
Coupled_setcoupled
4:
Weaponcontroller_setinactive
→
Coupled_setdecoupled
5:
Gimbaltype_setfixed
→
Gsafe_setactive
6:
Gimbaltype_setgimbal
→
Gsafe_setinactive
Exo-8 Helmet (Used)
(gys_helmet_03_01_03)
Changed
7 changes
stdItem
Interactions
0:
Countermeasures_fire
→
Sensors_on
1:
Headlights_on
→
Sensors_off
2:
Headlights_off
→
Scan_enable
3:
Vtol_setactive
→
Scan_disable
4:
Vtol_setinactive
→
Shields_on
5:
Proximityassist_setactive
→
Shields_off
6:
Proximityassist_setinactive
→
Missiles_armmissile
Exo-8 Helmet (Used)
(gys_helmet_03_01_12)
Changed
7 changes
stdItem
Interactions
0:
Shields_off
→
Piptype_setlead
1:
Missiles_armmissile
→
Piptype_setlag
2:
Missiles_disarmmissiles
→
Landinggear_invalid
3:
Missiles_cyclemissiles
→
Selfdestruct_engage
4:
Missiles_firemissiles
→
Selfdestruct_disengage
5:
Weapons_on
→
Hailtarget_start
6:
Weapons_off
→
Hailtarget_stop
Carnifex Armor Legs Shutdown
(gys_pants_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Open
1:
Equiptosuit
→
Close
2:
Offhandequiptosuit
→
Insert
3:
Store
→
Eject
4:
Offhandstore
→
Oninserted
5:
Drop
→
Writedata
6:
Inspect
Cataby Backpack Lifeforce Edition
(hdtc_utility_light_backpack_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Offhandstore
→
Bespokeplace
1:
Drop
→
Holdready
2:
Carrylowered
→
Holster
3:
Inspect
→
Offhandholster
4:
Place
→
Store
5:
Chakmafirstselecttake
→
Offhandstore
6:
Chakmatake
→
Drop
ORC-mkX Core Nightfire
(cds_armor_medium_core_02_01_03)
Changed
7 changes
stdItem
Interactions
0:
Opentrigger
→
Setstate_noaccess
1:
Openself
→
Setstate_access
2:
Allowopen
→
Pressurecycle
3:
Locktrigger
→
Pressurecyclecomplete
4:
Unlocktrigger
→
Set_airlockconnected
5:
Lockself
→
Open
6:
Unlockself
→
Close
Venture Legs Green
(rsi_explorer_armor_light_legs_01_01_05)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Drop
1:
Drop
→
Carrylowered
2:
Place
→
Inspect
3:
Store
→
Place
4:
Equiptowear
→
Vendorinspect
5:
Vendorreturn
6:
Vendorkeep
Odyssey II Racing Helmet Green
(rsi_odyssey_undersuit_helmet_01_01_05)
Changed
7 changes
stdItem
Interactions
0:
Quantumspool_setactive
→
Landinggear_deploy
1:
Quantumspool_setinactive
→
Landinggear_retract
2:
Quantumtravel_setactive
→
Coupled_setcoupled
3:
Quantumtravel_setinactive
→
Coupled_setdecoupled
4:
Weaponcontroller_setactive
→
Gsafe_setactive
5:
Weaponcontroller_setinactive
→
Gsafe_setinactive
6:
Gimbaltype_setfixed
→
Esp_setactive
PAB-1 Legs Yellow
(cds_legacy_armor_light_legs_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Windmills
→
Close
1:
Warmup
→
Open
2:
Mobiglas
→
Movetoopen
3:
Burpee
→
Movetoclose
4:
Cherrypick
→
Swap outfit
5:
Legraises
6:
Lunges
Monde Arms Hiro
(kap_combat_heavy_arms_02_08_01)
Changed
5 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Stepthrough
1:
Setstate_powered
→
Toggle
2:
Setstate_unpowered
→
Unlock
3:
Setstate_blocked
→
Overrideclose
4:
Setstate_unblocked
→
Opencomplete
Monde Helmet Hemlock Camo
(kap_combat_heavy_helmet_02_04_01)
Changed
7 changes
stdItem
Interactions
0:
Activate
→
Place
1:
Place
→
Carry
2:
Stow
→
Drop
3:
Turretenter
→
Store
4:
Turretexit
5:
Carry
6:
Drop
Monde Legs HighSec
(kap_combat_heavy_legs_02_03_01)
Changed
7 changes
stdItem
Interactions
0:
Inventory_open
→
Open
1:
Inventory_close
→
Close
2:
Avionics_open
→
Locked
3:
Avionics_close
4:
Fuelport_open
5:
Fuelport_close
6:
Panel_right_open
Monde Legs Daimyo
(kap_combat_heavy_legs_02_05_01)
Changed
7 changes
stdItem
Interactions
0:
Panel_right_close
→
Close
1:
Panel_left_open
→
Open
2:
Panel_left_close
→
Locked
3:
Loot
4:
Openinventory
5:
Setlightson
6:
Setlightsoff
Geist Armor Arms Desert
(kap_combat_light_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Allowopen
→
Pressurecycle
1:
Locktrigger
→
Pressurecyclecomplete
2:
Unlocktrigger
→
Set_airlockconnected
3:
Lockself
→
Open
4:
Unlockself
→
Close
Geist Armor Arms Forest
(kap_combat_light_arms_01_01_16)
Changed
5 changes
stdItem
Interactions
0:
Setstate_blocked
→
Allowopen
1:
Setstate_unblocked
→
Locktrigger
2:
Setstate_noaccess
→
Unlocktrigger
3:
Setstate_access
→
Lockself
4:
Pressurecycle
→
Unlockself
Geist Armor Core Epoque
(kap_combat_light_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Closeself
→
Toggle
1:
Allowclose
→
Unlock
2:
Gate_close
→
Overrideclose
3:
Set_pressurenormalized
→
Opencomplete
4:
Set_pressuredifferential
→
Closecomplete
5:
Setstate_powered
→
Opentrigger
6:
Setstate_unpowered
→
Openself
Geist Armor Core Forest
(kap_combat_light_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Closerequest
1:
Open
→
Closetrigger
2:
Close
→
Closeself
3:
Lock
→
Allowclose
4:
Override
→
Gate_close
5:
Stepthrough
→
Set_pressurenormalized
6:
Toggle
→
Set_pressuredifferential
Geist Armor Helmet Desert
(kap_combat_light_helmet_01_01_15)
Changed
6 changes
stdItem
Interactions
0:
Closedoor
→
Openexternalinventory
1:
Seatenter
→
Carry
2:
Seatexit
→
Drop
3:
Opendoor
→
Place
4:
Enterdefaultmode
→
Store
5:
Enterquantummode
→
Equip
Geist Armor Helmet Snow Camo
(kap_combat_light_helmet_02_02_01)
Changed
7 changes
stdItem
Interactions
0:
Turnoff
→
Triggeranim02
1:
Turnon
→
Toggle
2:
Deploy
3:
Retract
4:
Idle_leanback
5:
Open
6:
Close
Gallant "Red Alert" Rifle
(klwe_rifle_energy_01_iae2201)
Changed
13 changes
stdItem
Interactions
0:
Disableproximitysensor
→
Onstatedamaged
1:
Lockdoor
→
Carry
2:
Unlockdoor
→
Drop
3:
Opencomplete
→
Inspect
4:
Closecomplete
→
Place
5:
Syncopen
→
Equip
6:
Syncclose
→
Offhandequip
7:
Hidelocks
→
Store
8:
Synclock
→
Offhandstore
9:
Syncunlock
→
Blinkinglight_notshown
10:
Lightson
→
Stopblinking_notshown
11:
Lightsoff
→
Disablechipinteractions
12:
Lightslow
→
Enablechipinteractions
Arrowhead "Lamplighter" Sniper Rifle
(klwe_sniper_energy_01_Luminalia_red01)
Changed
8 changes
stdItem
Interactions
0:
Poweroff
→
Poweron
1:
Poweron
→
Poweroff
2:
Shiptransform
→
Shiptransformdeploy
3:
Powerplant_buttonpress
→
Shiptransformretract
4:
Radar_buttonpress
→
Shiptransformcycle
5:
Cooler_buttonpress
6:
Avionics_buttonpress
7:
Storage_buttonpress
Karna "Ascension" Rifle
(ksar_rifle_energy_01_iae2023)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Equiptowear
1:
Drop
→
Openinventoryui
2:
Place
→
Openlootingui
3:
Store
→
Carry
4:
Equiptowear
→
Drop
5:
Openinventoryui
→
Place
6:
Openlootingui
→
Store
Ravager-212 "Red Alert" Twin Shotgun
(ksar_shotgun_ballistic_01_iae2201)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Equip
→
Drop
2:
Openlootingui
→
Place
3:
Carry
→
Store
4:
Drop
→
Equip
5:
Place
→
Openlootingui
Custodian "Big Boss" SMG
(ksar_smg_energy_01_black_green01)
Changed
8 changes
stdItem
Interactions
0:
Offhandstore
→
Useconsole
1:
Carry
→
Exitconsole
2:
Drop
→
Insert
3:
Inspect
→
Eject
4:
Place
→
Abort
5:
Store
→
Logoutrequest
6:
Registerplayer
7:
Login
Custodian "Executive Edition" SMG
(ksar_smg_energy_01_gold01)
Changed
12 changes
stdItem
Interactions
0:
Carry
→
Eject
1:
Drop
→
Abort
2:
Inspect
→
Logoutrequest
3:
Place
→
Registerplayer
4:
Store
→
Login
5:
Offhandstore
→
Useconsole
6:
Place
7:
Destroy
8:
Reset
9:
Ondestroyed
10:
Onreset
11:
Nextdamagelevel
Custodian "Brimstone" SMG
(ksar_smg_energy_01_red01)
Changed
6 changes
stdItem
Interactions
0:
Inspect
→
Retractturret
1:
Place
→
Turret_gyro_mode
2:
Store
→
Turret_sensitivity_reset
3:
Offhandstore
→
Turret_fire_mode
4:
Carry
→
Ai_use
5:
Drop
Scalpel "Permafrost" Sniper Rifle
(ksar_sniper_ballistic_01_white_blue_01)
Changed
8 changes
stdItem
Interactions
0:
Shiptransformcycle
→
Recv_top_rear_component_bay_open
1:
Poweron
→
Recv_top_rear_component_bay_close
2:
Poweroff
→
Poweron
3:
Startgrinder
→
Poweroff
4:
Stopgrinder
→
Shiptransform
5:
Shiptransformextend
6:
Shiptransformretract
7:
Detachcargo
Scaleweave Undersuit Whetstone
(ksar_undersuit_01_02_11)
Changed
6 changes
stdItem
Interactions
0:
Setstate_powered
→
Open
1:
Setstate_unpowered
→
Close
2:
Setstate_blocked
→
Lock
3:
Setstate_unblocked
→
Override
4:
Setstate_noaccess
→
Stepthrough
5:
Setstate_access
→
Toggle
Feynmaline
(MineableRock_GroundVehicle_Carinite_small)
Changed
6 changes
stdItem
Interactions
0:
Disableproximityassist
→
Disablevtol
1:
Engineon
→
Enableproximityassist
2:
Engineoff
→
Disableproximityassist
3:
Enabledecoupled
→
Engineon
4:
Disabledecoupled
→
Engineoff
5:
Enablegsafe
→
Enabledecoupled
Pulverizer "Zigzag" LMG
(none_lmg_ballistic_01_tint04)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Equip
1:
Store
→
Openlootingui
2:
Equip
→
Carry
3:
Openlootingui
→
Drop
4:
Carry
→
Place
5:
Drop
→
Store
Pulverizer "Bloody" LMG
(none_lmg_ballistic_01_tint01)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Store
1:
Place
→
Equip
2:
Store
→
Openlootingui
3:
Equip
→
Carry
4:
Openlootingui
→
Drop
5:
Carry
→
Place
Pulverizer "Mustard" LMG
(none_lmg_ballistic_01_tint02)
Changed
6 changes
stdItem
Interactions
0:
Equip
→
Carry
1:
Openlootingui
→
Drop
2:
Carry
→
Place
3:
Drop
→
Store
4:
Place
→
Equip
5:
Store
→
Openlootingui
Pulverizer "Hemlock Camo" LMG
(none_lmg_ballistic_01_tint05)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Openlootingui
1:
Equip
→
Carry
2:
Openlootingui
→
Drop
3:
Carry
→
Place
4:
Drop
→
Store
5:
Place
→
Equip