Version Changelog

4.10.0-LIVE.12519617
4.10.0-LIVE.12519617 4.10.1-LIVE.12660092 · Sep 16, 2026
4.10.2-LIVE.12881860
DynaFlex (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Dynaflex)
Changed
3 changes
stdItem
Interactions
0: Enterbed → Vtol_setactive
1: Exitbed → Vtol_setinactive
2: Savegamelogout → Proximityassist_setactive
Zeta-Prolanide (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_ProcyonCanister_Time)
Changed
3 changes
stdItem
Interactions
0: Savegamelogout → Navfilter_setquantum
1: Enterbed → Weaponcontroller_setactive
2: Exitbed → Weaponcontroller_setinactive
Size 4 Vehicle Weapon Ammuniton (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_ShipAmmunition_Size4)
Changed
3 changes
stdItem
Interactions
0: Savegamelogout → Quantumtravel_setinactive
1: Enterbed → Navfilter_setnone
2: Exitbed → Navfilter_setpoi
Uncut SLAM (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_SlamUncut)
Changed
3 changes
stdItem
Interactions
0: Seatenter → Hailtarget_stop
1: Seatexit → Sensors_on
2: Ejection → Sensors_off
Waste (Carryable_TBO_FL_8SCU_Commodity_Waste_Waste)
Changed
3 changes
stdItem
Interactions
0: Quantumspool_setinactive → Closeblastshield
1: Quantumtravel_setactive → Flightready
2: Quantumtravel_setinactive → Openaccesspoints
Construction Salvage (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_ConstructionMaterialsChunks)
Changed
3 changes
stdItem
Interactions
0: Seatexit → Exteriorlights_on
1: Seatenter → Exteriorlights_off
2: Interiorlights_on
Lastaprene (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Lastaprene)
Changed
3 changes
stdItem
Interactions
0: Darkfilter_off → Convergencerange_setmid
1: Enterdefaultmode → Convergencerange_setshort
2: Enterscanmode → Powersafety_on
<= PLACEHOLDER => (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_OrganHarvesting)
Changed
3 changes
stdItem
Interactions
0: Enterbed → Countermeasures_chaff
1: Exitbed → Countermeasures_flare
2: Savegamelogout → Countermeasures_fire
Quantum Fuel (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_QuantumFuel)
Changed
3 changes
stdItem
Interactions
0: Missiles_disarmmissiles → Transponder_on
1: Missiles_cyclemissiles → Transponder_off
2: Missiles_firemissiles → Suppression_on
Size 5 Vehicle Weapon Ammuniton (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_ShipAmmunition_Size5)
Changed
3 changes
stdItem
Interactions
0: Enterbed → Markhostile
1: Exitbed → Markfriendly
2: Savegamelogout → Pintarget
ThermalFoam (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Thermalfoam)
Changed
3 changes
stdItem
Interactions
0: Coupled_setcoupled → Esp_setinactive
1: Coupled_setdecoupled → Cruisecontrol_setactive
2: Gsafe_setactive → Cruisecontrol_setinactive
Scrap (Carryable_TBO_FL_8SCU_Commodity_Waste_Scrap)
Changed
3 changes
stdItem
Interactions
0: Weaponcontroller_setactive → Closeaccesspoints
1: Weaponcontroller_setinactive → Openblastshield
2: Gimbaltype_setfixed → Closeblastshield
Size 1 Vehicle Weapon Ammuniton (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_ShipAmmunition_Size1)
Changed
3 changes
stdItem
Interactions
0: Weapons_on → Suppression_off
1: Weapons_off → Screens_on
2: Transponder_on → Screens_off
SLAM (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Slam)
Changed
3 changes
stdItem
Interactions
0: Enterbed → Screens_on
1: Exitbed → Screens_off
2: Savegamelogout → Darkfilter_on
Salvaged Skull 8 SCU Container (Carryable_TBO_InventoryContainer_8SCU_Pirate)
Changed
4 changes
stdItem
Interactions
0: Offhandequip → Use
1: Store → Place
2: Offhandstore → Placeonhook
3: Blinkinglight_notshown
Decoy Ammunition (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_ShipCountermeasures_Decoy)
Changed
3 changes
stdItem
Interactions
0: Flightready → Cargoretract
1: Openexternaldoors → Openaccesspoints
2: Closeexternaldoors → Closeaccesspoints
CryoPod (Carryable_TBO_MissionItem_CryoPod_TB)
Changed
3 changes
stdItem
Interactions
0: Lockself → Set_pressurenormalized
1: Unlockself → Set_pressuredifferential
2: Openrequest → Setstate_powered
Berserker Helmet (ccc_combat_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Missiles_cyclemissiles → Gimbaltype_setaimassist
1: Missiles_firemissiles → Firepattern_setstaggered
2: Weapons_on → Firepattern_setsynchronized
3: Weapons_off → Piptype_setlead
4: Countermeasures_fire → Piptype_setlag
5: Headlights_on → Landinggear_invalid
6: Headlights_off → Selfdestruct_engage
Aves Starchaser Core (ccc_medium_armor_core_01_01_iae2024)
Changed
7 changes
stdItem
Interactions
0: Close → Closeself
1: Lock → Allowclose
2: Override → Gate_close
3: Stepthrough → Set_pressurenormalized
4: Toggle → Set_pressuredifferential
5: Unlock → Setstate_powered
6: Overrideclose → Setstate_unpowered
Aves Starchaser Legs (ccc_medium_armor_legs_01_01_iae2024)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Exit
1: Carry → Activateshower
2: Drop → Deactivateshower
3: Place → Carry
4: Store → Drop
5: Place
6: Store
Lost Plague Helmet Explosive Orange (ccc_viral_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Weapons_off → Sensors_off
1: Countermeasures_fire → Scan_enable
2: Headlights_on → Scan_disable
3: Headlights_off → Shields_on
4: Vtol_setactive → Shields_off
5: Vtol_setinactive → Missiles_armmissile
6: Proximityassist_setactive → Missiles_disarmmissiles
ADP-mk4 Legs Rigteous (cds_armor_heavy_legs_02_03_xenothreat)
Changed
7 changes
stdItem
Interactions
0: Inspect → Lock
1: Place → Openfinished
2: Equip → Closefinished
3: Offhandequip → Open
4: Store → Close
5: Offhandstore → Toggle
6: Disablechipinteractions
ADP-mk4 Helmet (Modified) (cds_armor_heavy_helmet_02_01_xenothreat)
Changed
7 changes
stdItem
Interactions
0: Closecanopy → Comms_declinecall
1: Landinggear_deploy → Shiptransformextend
2: Landinggear_retract → Shiptransformretract
3: Coupled_setcoupled → Ejection
4: Coupled_setdecoupled → Enterdefaultmode
5: Gsafe_setactive → Enterscanmode
6: Gsafe_setinactive → Enterquantummode
Aves Starchaser Arms (ccc_medium_armor_arms_01_01_iae2024)
Changed
5 changes
stdItem
Interactions
0: Gate_close → Overrideclose
1: Set_pressurenormalized → Opencomplete
2: Set_pressuredifferential → Closecomplete
3: Setstate_powered → Opentrigger
4: Setstate_unpowered → Openself
Aves Starchaser Helmet (ccc_medium_armor_helmet_01_01_iae2024)
Changed
7 changes
stdItem
Interactions
0: Setpairing → Equiptowear
1: Setpairingcomplete → Openinventoryui
2: Startmissionconfirmed → Openlootingui
3: Startmissionrequest → Carry
4: Reset → Drop
5: Missioncompleted → Place
6: Enable → Store
ADP-mk4 Core Justified (cds_armor_heavy_core_02_04_xenothreat)
Changed
7 changes
stdItem
Interactions
0: Gate_close → Turnoff
1: Set_pressurenormalized → Turnon
2: Set_pressuredifferential
3: Setstate_powered
4: Setstate_unpowered
5: Setstate_blocked
6: Setstate_unblocked
Fieldsbury Dark Bear Helmet (ccc_bear_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Closedoor → Place
1: Openingdoor → Equip
2: Closingdoor → Offhandequip
3: Reset → Store
4: Spawnmineable → Offhandstore
5: Reacttoblast → Blinkinglight_notshown
6: Spawncanister → Stopblinking_notshown
Snarling Vanduul Helmet (ccc_vanduul_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Blinkinglight_notshown → Open panel
1: Stopblinking_notshown → Close panel
2: Carry → Override
3: Drop → Pump
4: Inspect → Open
5: Place → Close
6: Equip
CSP-68L Backpack Epoque (cds_combat_light_backpack_01_05_01)
Changed
7 changes
stdItem
Interactions
0: Offhandholster → Chakmatake
1: Store → Customize
2: Offhandstore → Bespokeplace
3: Drop → Holdready
4: Carrylowered → Holster
5: Inspect → Offhandholster
6: Place → Store
FBL-8a Helmet (Modified) (cds_combat_light_helmet_03_01_xenothreat)
Changed
7 changes
stdItem
Interactions
0: Place → Download
1: Store → Carry
2: Offhandstore → Drop
3: Carry → Place
4: Drop → Store
5: Inspect → Equiptowear
6: Openinventoryui
Neoni Yuki Onna Helmet (ccc_heavy_armor_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Avionics_close → Loot
1: Fuelport_open → Openinventoryui
2: Fuelport_close → Search
3: Panel_right_open
4: Panel_right_close
5: Panel_left_open
6: Panel_left_close
Aves Shrike Legs (ccc_medium_armor_legs_01_01_shrike)
Changed
5 changes
stdItem
Interactions
0: Store → Drop
1: Equiptowear → Place
2: Carry → Store
3: Drop → Equiptowear
4: Place → Carry
Fieldsbury Dark Bear Helmet Grape (ccc_bear_helmet_01_01_08)
Changed
7 changes
stdItem
Interactions
0: Coupled_setcoupled → Closecargodoor
1: Coupled_setdecoupled → Openaccesspoints
2: Gsafe_setactive → Closeaccesspoints
3: Gsafe_setinactive → Flight_ready
4: Esp_setactive → Dummyinteraction
5: Esp_setinactive → Commsinteraction
6: Quantumspool_setactive → Opencanopy
ADP-mk4 Arms Righteous (cds_armor_heavy_arms_02_03_xenothreat)
Changed
5 changes
stdItem
Interactions
0: Openself → Setstate_powered
1: Allowopen → Setstate_unpowered
2: Locktrigger → Setstate_blocked
3: Unlocktrigger → Setstate_unblocked
4: Lockself → Setstate_noaccess
ADP-mk4 Helmet Exec (cds_armor_heavy_helmet_01_01_concierge)
Changed
7 changes
stdItem
Interactions
0: Close → Requestlockandclose
1: Open → Requestunlockandopen
2: Stepthrough
3: Onlocked
4: Onunlocked
5: Open
6: Close
ADP-mk4 Helmet Woodland (cds_armor_heavy_helmet_03_01_01)
Changed
7 changes
stdItem
Interactions
0: Quantumspool_setactive → Signal_poweroff
1: Quantumspool_setinactive → Openaccesspoints
2: Quantumtravel_setactive → Closeaccesspoints
3: Quantumtravel_setinactive → Flight_ready
4: Weaponcontroller_setactive → Dummyinteraction
5: Weaponcontroller_setinactive → Commsinteraction
6: Gimbaltype_setfixed → Opencanopy
Fieldsbury Dark Bear Helmet Orange (ccc_bear_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Gimbaltype_setaimassist → Esp_setactive
1: Firepattern_setstaggered → Esp_setinactive
2: Firepattern_setsynchronized → Quantumspool_setactive
3: Piptype_setlead → Quantumspool_setinactive
4: Piptype_setlag → Quantumtravel_setactive
5: Landinggear_invalid → Quantumtravel_setinactive
6: Selfdestruct_engage → Weaponcontroller_setactive
Aves Talon Legs (ccc_medium_armor_legs_01_01_talon)
Changed
7 changes
stdItem
Interactions
0: Place → Column02_switchtobottom
1: Store → Column01_allclosed
2: Equiptowear → Column02_allclosed
3: Carry → Place
4: Drop → Activate remote camera
5: Turret_gyro_mode
6: Wash
ADP-mk4 Core Red Alert (cds_armor_heavy_core_01_iae2022_01)
Changed
7 changes
stdItem
Interactions
0: Carry → Drop
1: Drop → Place
2: Inspect → Store
3: Place → Equiptowear
4: Store → Play
5: Stop
6: Getin
Aves Helmet (ccc_medium_armor_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Piptype_setlag → Door_blastaft_open
1: Landinggear_invalid → Door_blastaft_close
2: Selfdestruct_engage → Openaccesspoints
3: Selfdestruct_disengage → Closeaccesspoints
4: Hailtarget_start → Flight_ready
5: Hailtarget_stop → Dummyinteraction
6: Sensors_on → Commsinteraction
Fieldsbury Dark Bear Helmet Blueberry (ccc_bear_helmet_01_01_06)
Changed
7 changes
stdItem
Interactions
0: Selfdestruct_disengage → Weaponcontroller_setinactive
1: Hailtarget_start → Gimbaltype_setfixed
2: Hailtarget_stop → Gimbaltype_setgimbal
3: Sensors_on → Gimbaltype_setaimassist
4: Sensors_off → Firepattern_setstaggered
5: Scan_enable → Firepattern_setsynchronized
6: Scan_disable → Piptype_setlead
Aves Talon Arms (ccc_medium_armor_arms_01_01_talon)
Changed
5 changes
stdItem
Interactions
0: Override → Gate_close
1: Stepthrough → Set_pressurenormalized
2: Toggle → Set_pressuredifferential
3: Unlock → Setstate_powered
4: Overrideclose → Setstate_unpowered
Aves Helmet Epoque (ccc_medium_armor_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Disable → Equiptowear
1: Toggle → Openinventoryui
2: Enterinternalscreen → Openlootingui
3: Downloadauthorised → Carry
4: Downloadunauthorised → Drop
5: Prereqsmet → Place
6: Prereqsunmet → Store
ADP-mk4 Arms Exec (cds_armor_heavy_arms_01_01_concierge)
Changed
5 changes
stdItem
Interactions
0: Setstate_noaccess → Opentrigger
1: Setstate_access → Openself
2: Pressurecycle → Allowopen
3: Pressurecyclecomplete → Locktrigger
4: Set_airlockconnected → Unlocktrigger
ADP-mk4 Core Exec (cds_armor_heavy_core_01_01_concierge)
Changed
7 changes
stdItem
Interactions
0: Inspect → Getout
1: Place → Getin_top
2: Store → Getout_top
3: Carry → Sleepidle
4: Drop → Lights_poweron
5: Lights_poweroff
6: Triggermisfire
The Hill Horror Helmet (ccc_scarecrow_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Open → Inspect
1: Close → Place
2: Place → Equip
3: Closed → Offhandequip
4: Opened → Store
5: Take → Offhandstore
6: Blinkinglight_notshown
Aves Talon Helmet (ccc_medium_armor_helmet_01_01_talon)
Changed
7 changes
stdItem
Interactions
0: Setpower_lost → Equiptowear
1: Setphase_00_off → Openinventoryui
2: Setphase_01_startup → Openlootingui
3: Setphase_02_bios → Carry
4: Setphase_03_idle → Drop
5: Setphase_04_engaged → Place
6: Setphase_05_shutdown → Store
ADP-mk4 Arms Justified (cds_armor_heavy_arms_02_04_xenothreat)
Changed
5 changes
stdItem
Interactions
0: Unlockself → Setstate_access
1: Openrequest → Pressurecycle
2: Closerequest → Pressurecyclecomplete
3: Closetrigger → Set_airlockconnected
4: Closeself → Open
ADP-mk4 Helmet Red Alert (cds_armor_heavy_helmet_01_iae2022_01)
Changed
7 changes
stdItem
Interactions
0: Close → Requestpoweroff
1: Open → Requestpoweroffandclose
2: Locked → Requestpoweronandunlock
3: Requestpoweronandunlockandopen
4: Requestpoweroffandcloseandlock
5: Requestlock
6: Requestunlock
DCP Armor Arms New Dawn (cds_combat_heavy_arms_03_06_01)
Changed
5 changes
stdItem
Interactions
0: Override → Closerequest
1: Stepthrough → Closetrigger
2: Toggle → Closeself
3: Unlock → Allowclose
4: Overrideclose → Gate_close