Version Changelog

4.10.2-LIVE.12881860
4.10.2-LIVE.12881860 4.10.3-LIVE.13165946 · Nov 12, 2026
R97 "Runic" Shotgun (gmni_shotgun_ballistic_01_store01)
Changed
26 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 3 → 2.25
Attack: 1 → 0.75
FirstAttack: 1 → 0.75
Maximum: 4.875
Minimum: 2.25
1
AdsSpread
Decay: 5.25 → 3.9375
Attack: 4 → 3
FirstAttack: 4 → 3
Maximum: 7.5
Minimum: 3.15
AdsSpread
Decay: 3 → 2.25
Attack: 1 → 0.75
FirstAttack: 1 → 0.75
Maximum: 4.875
Minimum: 2.25
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Store → Offhandequiptosuit
1: Equiptowear → Store
2: Carry → Offhandstore
4: Place → Carrylowered
5: Inspect
6: Place
7: Consume
8: Holdready
9: Equiptosuit
Volume: 0.016
C54 "Origin Racing" SMG (gmni_smg_ballistic_01_blue_white01)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 8.25 → 0
Attack: 0.8 → 0
FirstAttack: 0.8 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 8.25 → 0
Attack: 0.8 → 0
FirstAttack: 0.8 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 2
DamageFalloffLevel2: 1
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 0.3
Interactions
0: Engineon → Store
1: Engineoff → Equip
2: Enabledecoupled → Openlootingui
3: Disabledecoupled → Carry
4: Enablegsafe → Drop
5: Disablegsafe → Place
6: Enableesp
7: Disableesp
8: Enablecruise
9: Disablecruise
10: Enablevtol
11: Disablevtol
12: Enableproximityassist
Volume: 0.0075
C54 "Scorched" SMG (gmni_smg_ballistic_01_firerats01)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 8.25 → 0
Attack: 0.8 → 0
FirstAttack: 0.8 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 8.25 → 0
Attack: 0.8 → 0
FirstAttack: 0.8 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 2
DamageFalloffLevel2: 1
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 0.3
Interactions
0: Enablegsafe → Openlootingui
1: Disablegsafe → Carry
2: Enableesp → Drop
3: Disableesp → Place
4: Enablecruise → Store
5: Disablecruise → Equip
6: Enablevtol
7: Disablevtol
8: Enableproximityassist
9: Disableproximityassist
10: Engineon
11: Engineoff
12: Enabledecoupled
Volume: 0.0075
C54 "Luckbringer" SMG (gmni_smg_ballistic_01_green_grey01)
Changed
20 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 8.25 → 0
Attack: 0.8 → 0
FirstAttack: 0.8 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 8.25 → 0
Attack: 0.8 → 0
FirstAttack: 0.8 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 2
DamageFalloffLevel2: 1
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 0.3
Interactions
0: Disableproximityassist → Equip
1: Carry → Openlootingui
2: Drop → Carry
3: Place → Drop
4: Store → Place
5: Equiptowear → Store
6: Openinventoryui
7: Openlootingui
Volume: 0.0075
C54 "Ochelo" SMG (gmni_smg_ballistic_01_sf01)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 8.25 → 0
Attack: 0.8 → 0
FirstAttack: 0.8 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 8.25 → 0
Attack: 0.8 → 0
FirstAttack: 0.8 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 2
DamageFalloffLevel2: 1
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 0.3
Interactions
0: Enabledecoupled → Drop
1: Disabledecoupled → Place
2: Enablegsafe → Store
3: Disablegsafe → Equip
4: Enableesp → Openlootingui
5: Disableesp → Carry
6: Enablecruise
7: Disablecruise
8: Enablevtol
9: Disablevtol
10: Enableproximityassist
11: Disableproximityassist
12: Engineon
Volume: 0.0075
A03 "Canuto" Sniper Rifle (gmni_sniper_ballistic_01_arctic01)
Changed
17 changes
stdItem
Weapon
Modes
0
AdsSpread
Attack: 4.5 → 0
FirstAttack: 4.5 → 0
Maximum: 0
Minimum: 0
AdsSpread
Attack: 4.5 → 0
FirstAttack: 4.5 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Drop → Carry
1: Place → Drop
2: Store → Place
3: Equiptowear → Store
4: Openinventoryui → Equiptowear
5: Openlootingui
6: Carry
Volume: 0.019
A03 "Scorched" Sniper Rifle (gmni_sniper_ballistic_01_firerats01)
Changed
17 changes
stdItem
Weapon
Modes
0
AdsSpread
Attack: 4.5 → 0
FirstAttack: 4.5 → 0
Maximum: 0
Minimum: 0
AdsSpread
Attack: 4.5 → 0
FirstAttack: 4.5 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Drop → Openlootingui
1: Place → Carry
2: Store → Drop
3: Equiptowear → Place
4: Openinventoryui → Store
5: Openlootingui → Equip
6: Carry
Volume: 0.019
A03 "Luckbringer" Sniper Rifle (gmni_sniper_ballistic_01_green_grey01)
Changed
14 changes
stdItem
Weapon
Modes
0
AdsSpread
Attack: 4.5 → 0
FirstAttack: 4.5 → 0
Maximum: 0
Minimum: 0
AdsSpread
Attack: 4.5 → 0
FirstAttack: 4.5 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
3: Openinventoryui → Carry
4: Openlootingui → Drop
5: Carry
6: Drop
Volume: 0.019
A03 "Red Alert" Sniper Rifle (gmni_sniper_ballistic_01_iae2201)
Changed
13 changes
stdItem
Weapon
Modes
0
AdsSpread
Attack: 4.5 → 0
FirstAttack: 4.5 → 0
Maximum: 0
Minimum: 0
AdsSpread
Attack: 4.5 → 0
FirstAttack: 4.5 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Equiptowear → Store
1: Openinventoryui → Equip
6: Store
Volume: 0.019
A03 "Wildwood" Sniper Rifle (gmni_sniper_ballistic_01_imp01)
Changed
13 changes
stdItem
Weapon
Modes
0
AdsSpread
Attack: 4.5 → 0
FirstAttack: 4.5 → 0
Maximum: 0
Minimum: 0
AdsSpread
Attack: 4.5 → 0
FirstAttack: 4.5 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
4: Equiptowear → Equip
5: Openinventoryui → Openlootingui
6: Openlootingui
Volume: 0.019
A03 "HighSec" Sniper Rifle (gmni_sniper_ballistic_01_store01)
Changed
17 changes
stdItem
Weapon
Modes
0
AdsSpread
Attack: 4.5 → 0
FirstAttack: 4.5 → 0
Maximum: 0
Minimum: 0
AdsSpread
Attack: 4.5 → 0
FirstAttack: 4.5 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Store → Equiptowear
1: Equiptowear → Carry
2: Openinventoryui → Drop
3: Openlootingui → Place
4: Carry → Store
5: Drop
6: Place
Volume: 0.019
Aegis Idris-M (AEGS_Idris_M_AI_Super_CIV)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui → Retractladder
1: Openlootingui → Landinggear_deploy
Volume: 1.0E-6
Aegis Idris-M (AEGS_Idris_M_PU)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Open
1: Consumeactor → Close
Volume: 1.0E-6
Aegis Idris-M (AEGS_Idris_M_PU_AI_AOS)
Changed
3 changes
stdItem
Interactions
0: Toggle → Locktrigger
1: Unlock → Unlocktrigger
Volume: 1.0E-6
Shiv "Barebones" Bodykit Rear Center (GREY_Shiv_Cosmetic_Back_B)
Changed
1 change
stdItem
Volume: 1.0E-6
Shiv "Barebones" Bodykit Front (GREY_Shiv_Cosmetic_Front_B)
Changed
1 change
stdItem
Volume: 1.0E-6
Aegis Idris-P (AEGS_Idris_P_AI_Super)
Changed
3 changes
stdItem
Interactions
0: Lockself → Set_pressurenormalized
1: Unlockself → Set_pressuredifferential
Volume: 1.0E-6
<= PLACEHOLDER => (AEGS_Idris_RADR_Display)
Changed
1 change
stdItem
Volume: 1.0E-6
Aegis Idris-P Wikelo War Special (AEGS_Idris_P_Collector_Military)
Changed
3 changes
stdItem
Interactions
0: Talk → Idle_search
1: Order → Ascend
Volume: 1.0E-6
Shiv "Lunatic" Bodykit Front (GREY_Shiv_Cosmetic_Front_C)
Changed
1 change
stdItem
Volume: 1.0E-6
Shiv "Barebones" Bodykit Rear Left (GREY_Shiv_Cosmetic_RearLeft_B)
Changed
1 change
stdItem
Volume: 1.0E-6
Shiv "Lunatic" Bodykit Rear Left (GREY_Shiv_Cosmetic_RearLeft_C)
Changed
1 change
stdItem
Volume: 1.0E-6
Shiv "Barebones" Bodykit Rear Right (GREY_Shiv_Cosmetic_RearRight_B)
Changed
1 change
stdItem
Volume: 1.0E-6
Remote Turret (AEGS_Idris_SCItem_AI_Turret)
Changed
1 change
stdItem
Volume: 1.0E-6
Shiv "Lunatic" Bodykit Rear Right (GREY_Shiv_Cosmetic_RearRight_C)
Changed
1 change
stdItem
Volume: 1.0E-6
Pyro RYT Multi-Tool (grin_multitool_01_default_grapple)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Checkcredentials → Carry
1: Override → Drop
2: Opendoor → Place
3: Closedoor → Store
4: Enableproximitysensor → Equiptowear
5: Disableproximitysensor → Openinventoryui
6: Lockdoor → Openlootingui
7: Unlockdoor
8: Opencomplete
9: Closecomplete
10: Syncopen
11: Syncclose
12: Hidelocks
Volume: 0.0025
Pyro RYT Multi-Tool (grin_multitool_01_default_healing)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Disableproximitysensor → Equiptowear
1: Lockdoor → Openinventoryui
2: Unlockdoor → Openlootingui
3: Opencomplete → Carry
4: Closecomplete → Drop
5: Syncopen → Place
6: Syncclose → Store
7: Hidelocks
8: Synclock
9: Syncunlock
10: Lightson
11: Lightsoff
12: Lightslow
Volume: 0.0025
Pyro RYT Multi-Tool (grin_multitool_01_default_tractorbeam_maelstromtest)
Changed
14 changes
stdItem
Weapon
Attachments
2
UUID: 03b3db91-0063-4da2-99f7-16b20ede4209
ClassName: grin_multitool_01_tractorbeam
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Openlootingui → Vendorreturn
1: Carry → Vendorkeep
2: Drop → Carry
3: Place → Drop
4: Store → Inspect
5: Equiptowear → Place
6: Openinventoryui → Store
7: Instigatehack → Offhandstore
8: Onhacksucceeded_hidden → Equiptoweapon
9: Onhackfailed_hidden
Volume: 0.0025
Pyro RYT "Hurston" Multi-Tool (grin_multitool_01_grey_yellow01)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Lockdoor → Drop
1: Unlockdoor → Place
2: Opencomplete → Store
3: Closecomplete → Equiptowear
4: Syncopen → Openinventoryui
5: Syncclose → Openlootingui
6: Hidelocks → Carry
7: Synclock
8: Syncunlock
9: Lightson
10: Lightsoff
11: Lightslow
12: Lightsalarm
Volume: 0.0025
Pyro RYT "ArcCorp" Multi-Tool (grin_multitool_01_red_orange01)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Closecomplete → Openlootingui
1: Syncopen → Carry
2: Syncclose → Drop
3: Hidelocks → Place
4: Synclock → Store
5: Syncunlock → Equiptowear
6: Lightson → Openinventoryui
7: Lightsoff
8: Lightslow
9: Lightsalarm
10: Checkcredentials
11: Override
12: Opendoor
Volume: 0.0025
Pyro RYT "QV" Multi-Tool (grin_multitool_01_reward01)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Enableproximitysensor → Place
1: Disableproximitysensor → Store
2: Lockdoor → Equiptowear
3: Unlockdoor → Openinventoryui
4: Opencomplete → Openlootingui
5: Closecomplete → Carry
6: Syncopen → Drop
7: Syncclose
8: Hidelocks
9: Synclock
10: Syncunlock
11: Lightson
12: Lightsoff
Volume: 0.0025
Pyro RYT "Quicksilver" Multi-Tool (grin_multitool_01_silver01)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Override → Equiptowear
1: Opendoor → Openinventoryui
2: Closedoor → Openlootingui
3: Enableproximitysensor → Carry
4: Disableproximitysensor → Drop
5: Lockdoor → Place
6: Unlockdoor → Store
7: Opencomplete
8: Closecomplete
9: Syncopen
10: Syncclose
11: Hidelocks
12: Synclock
Volume: 0.0025
TruBarrier Hazard Suit Warning (grin_toxic_jumpsuit_01_02_01)
Changed
1 change
stdItem
Volume: 0.0087
<= PLACEHOLDER => (AEGS_Idris_SCItem_Dashboard_ATC_Left)
Changed
1 change
stdItem
Volume: 1.0E-6
TruBarrier Hazard Suit Dark Biohazard (grin_toxic_jumpsuit_01_03_01)
Changed
1 change
stdItem
Volume: 0.0087
TruBarrier Hazard Suit Hi-Vis Biohazard (grin_toxic_jumpsuit_01_04_01)
Changed
1 change
stdItem
Volume: 0.0087
Aril Arms Red Alert (grin_utility_medium_arms_01_01_iae2022)
Changed
6 changes
stdItem
Interactions
0: Openself → Unrestrain
1: Allowopen → Swapoutfit
2: Locktrigger → Restrain
3: Unlocktrigger → Openlootingui
4: Lockself → Consumeactor
Volume: 0.01
Aril Arms Quicksilver (grin_utility_medium_arms_01_02_01)
Changed
6 changes
stdItem
Interactions
0: Setstate_access → Openlootingui
1: Pressurecycle → Consumeactor
2: Pressurecyclecomplete → Commstap
3: Set_airlockconnected → Lookat
4: Open → Talk
Volume: 0.01
Aril Arms Red Alert (grin_utility_medium_arms_01_citcon2954prez_01)
Changed
6 changes
stdItem
Interactions
0: Setstate_powered → Turnover
1: Setstate_unpowered → Openinventoryui
2: Setstate_blocked → Unrestrain
3: Setstate_unblocked → Swapoutfit
4: Setstate_noaccess → Restrain
Volume: 0.01
Aril Arms Red Alert (grin_utility_medium_arms_01_citcon2954prez_02)
Changed
6 changes
stdItem
Interactions
0: Lockself → Lookat
1: Unlockself → Talk
2: Openrequest → Order
3: Closerequest → Serve
4: Closetrigger → Takeorder
Volume: 0.01
Strata Arms Amber (grin_utility_medium_arms_02_01_03)
Changed
6 changes
stdItem
Interactions
0: Set_pressuredifferential → Drop
1: Setstate_powered → Place
2: Setstate_unpowered → Store
3: Setstate_blocked → Carry
4: Setstate_unblocked
Volume: 0.01
Strata Arms Neptune (grin_utility_medium_arms_02_01_07)
Changed
6 changes
stdItem
Interactions
0: Stepthrough → Drop
1: Toggle → Inspect
2: Unlock → Place
3: Overrideclose → Store
4: Opencomplete → Carry
Volume: 0.01
Strata Arms Lodestar (grin_utility_medium_arms_02_01_12)
Changed
6 changes
stdItem
Interactions
0: Closecomplete → Drop
1: Opentrigger → Inspect
2: Openself → Place
3: Allowopen → Store
4: Locktrigger → Carry
Volume: 0.01
Strata Arms Shire (grin_utility_medium_arms_02_01_16)
Changed
6 changes
stdItem
Interactions
0: Toggle → Inspect
1: Unlock → Place
2: Overrideclose → Store
3: Opencomplete → Carry
4: Closecomplete → Drop
Volume: 0.01
Strata Arms Shubin Edition (grin_utility_medium_arms_03_03_01)
Changed
6 changes
stdItem
Interactions
0: Locked → Open
1: Closecomplete → Close
2: Opentrigger → Enableproximitysensor
3: Openself → Disableproximitysensor
4: Allowopen
Volume: 0.01
Strata Arms Heatwave (grin_utility_medium_arms_03_04_01)
Changed
6 changes
stdItem
Interactions
0: Override → Disableproximitysensor
1: Stepthrough → Open
2: Toggle → Close
3: Unlock → Enableproximitysensor
4: Overrideclose
Volume: 0.01
Aril Backpack Black Cherry (grin_utility_medium_backpack_01_01_02)
Changed
8 changes
stdItem
Interactions
0: Seatexit → Close
1: Activate remote camera → Accesscargogrid
2: Turret_gyro_mode → Open
3: Copilotenter → Lock
4: Copilotexit → Unlock
5: Copilotentereva → Openlootingui
6: Copilotexiteva → Seatenter
Volume: 0.043
Aril Backpack Harvester (grin_utility_medium_backpack_01_01_03)
Changed
8 changes
stdItem
Interactions
0: Seatexit → Turret_gyro_mode
1: Pilot_enter → Activate remote camera
2: Pilot_exit → Grab
3: Activate remote camera → Place
4: Turret_gyro_mode → Waitforfoodselection
5: Thresholdstate_initiaize → Startdispensing
6: Setthresholdstate_under
Volume: 0.043
Aril Backpack Red Alert (grin_utility_medium_backpack_01_01_iae2022)
Changed
8 changes
stdItem
Interactions
0: Setthresholdstate_over → Backtoempty
1: Aimaze → Activate
2: Carryables → Key1
3: Deathmatch → Key2
4: Bodydragging → Key3
5: Foodcourt → Key4
6: Firehazards → Key5
Volume: 0.043
Aril Backpack Quicksilver (grin_utility_medium_backpack_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Close → Activate remote camera
1: Place → Turret_gyro_mode
2: Open
3: Opencomplete
4: Closecomplete
5: Seatenter
Volume: 0.043