Version Changelog

4.10.2-LIVE.12881860
4.10.2-LIVE.12881860 4.10.3-LIVE.13165946 · Nov 12, 2026
Monolith Armor Arms Blackheart (kap_combat_heavy_arms_01_03_01)
Changed
6 changes
stdItem
Interactions
0: Stepthrough → Toggle
1: Toggle → Unlock
2: Unlock → Overrideclose
3: Overrideclose → Opencomplete
4: Opencomplete → Closecomplete
Volume: 0.016
Monolith Armor Arms Shadowflux (kap_combat_heavy_arms_01_04_01)
Changed
6 changes
stdItem
Interactions
0: Setstate_noaccess → Setstate_access
1: Setstate_access → Pressurecycle
2: Pressurecycle → Pressurecyclecomplete
3: Pressurecyclecomplete → Set_airlockconnected
4: Set_airlockconnected → Open
Volume: 0.016
<= PLACEHOLDER => (AEGS_Javelin_Docking_Bay_Airlock_Invulnerable)
Changed
1 change
stdItem
Volume: 0.01
Monolith Armor Arms Silver Strike (kap_combat_heavy_arms_01_05_01)
Changed
6 changes
stdItem
Interactions
0: Set_airlockconnected → Open
1: Open → Close
2: Close → Lock
3: Lock → Override
4: Override → Stepthrough
Volume: 0.016
Monde Arms HighSec (kap_combat_heavy_arms_02_03_01)
Changed
6 changes
stdItem
Interactions
0: Setstate_powered → Turnon
1: Setstate_unpowered → Turnoff
2: Setstate_blocked
3: Setstate_unblocked
4: Setstate_noaccess
Volume: 0.016
Monde Arms Hemlock Camo (kap_combat_heavy_arms_02_04_01)
Changed
6 changes
stdItem
Interactions
0: Openself → Turret_gyro_mode
1: Allowopen → Turret_fire_mode
2: Locktrigger → Turret_sensitivity_increase
3: Unlocktrigger → Turret_sensitivity_decrease
4: Lockself
Volume: 0.016
Monde Arms Daimyo (kap_combat_heavy_arms_02_05_01)
Changed
6 changes
stdItem
Interactions
0: Unlockself → Turret_sensitivity_reset
1: Openrequest → Turret_fire_mode
2: Closerequest → Turret_gyro_mode
3: Closetrigger → Turret_sensitivity_increase
4: Closeself → Turret_sensitivity_decrease
Volume: 0.016
Monde Arms Crimson Camo (kap_combat_heavy_arms_02_06_01)
Changed
6 changes
stdItem
Interactions
0: Setstate_access → Turnoff
1: Pressurecycle → Turnon
2: Pressurecyclecomplete
3: Set_airlockconnected
4: Open
Volume: 0.016
Monde Arms Delta Camo (kap_combat_heavy_arms_02_07_01)
Changed
6 changes
stdItem
Interactions
0: Opentrigger → Turnoff
1: Openself → Turnon
2: Allowopen
3: Locktrigger
4: Unlocktrigger
Volume: 0.016
Monde Arms Hiro (kap_combat_heavy_arms_02_08_01)
Changed
6 changes
stdItem
Interactions
0: Unlock → Turnoff
1: Overrideclose → Enter
2: Opencomplete → Exit
3: Closecomplete → Tinker
4: Opentrigger → Activate remote camera
Volume: 0.016
Monde Arms Purgatory Camo (kap_combat_heavy_arms_02_09_01)
Changed
6 changes
stdItem
Interactions
0: Closeself → Turnoff
1: Allowclose → Turnon
2: Gate_close
3: Set_pressurenormalized
4: Set_pressuredifferential
Volume: 0.016
<= PLACEHOLDER => (AEGS_Javelin_Escapepod_Cover)
Changed
1 change
stdItem
Volume: 0.01
Monolith Backpack Tsunami (kap_combat_heavy_backpack_01_01_12)
Changed
7 changes
stdItem
Interactions
1: Lock → Accesscargogrid
2: Override → Open
3: Stepthrough → Lock
4: Toggle → Unlock
5: Unlock → Openlootingui
6: Overrideclose → Openinventoryui
Volume: 0.053
Monolith Backpack Sandhawk (kap_combat_heavy_backpack_01_01_15)
Changed
8 changes
stdItem
Interactions
0: Turret_sensitivity_reset → Close
1: Turret_gyro_mode → Accesscargogrid
2: Turret_fire_mode → Open
3: Activatespotlight → Lock
4: Deactivatespotlight → Unlock
5: Copilotenter → Openlootingui
6: Copilotexit → Openinventoryui
Volume: 0.053
Monolith Backpack Serpentine (kap_combat_heavy_backpack_01_01_16)
Changed
8 changes
stdItem
Interactions
0: Equip → Close
1: Attach → Accesscargogrid
2: Store → Open
3: Drop → Lock
4: Carry → Unlock
5: Inspect → Openlootingui
6: Open → Openinventoryui
Volume: 0.053
Monolith Backpack Runic (kap_combat_heavy_backpack_01_02_01)
Changed
8 changes
stdItem
Interactions
0: Copilotdeploydashboard → Close
1: Copilotretractdashboard → Accesscargogrid
2: Activate → Open
3: Deactivate → Lock
4: Finishactivating → Unlock
5: Finishdeactivating → Openlootingui
6: Turnon → Openinventoryui
Volume: 0.053
Monolith Backpack Blackheart (kap_combat_heavy_backpack_01_03_01)
Changed
8 changes
stdItem
Interactions
0: Turnoff → Close
1: Activate remote camera → Accesscargogrid
2: Turret_gyro_mode → Open
3: Seatenter → Lock
4: Seatexit → Unlock
5: Seatenter_right → Openlootingui
6: Seatexit_right → Openinventoryui
Volume: 0.053
Monolith Backpack Shadowflux (kap_combat_heavy_backpack_01_04_01)
Changed
8 changes
stdItem
Interactions
0: Seatenter_zerog → Close
1: Seatexit_zerog → Accesscargogrid
2: Radar_panel_open → Open
3: Radar_panel_close → Lock
4: Cooler_panel_open → Unlock
5: Cooler_panel_close → Openlootingui
6: Avionics_panel_open → Openinventoryui
Volume: 0.053
Monolith Backpack Silver Strike (kap_combat_heavy_backpack_01_05_01)
Changed
7 changes
stdItem
Interactions
1: Toggle → Accesscargogrid
2: Lock → Open
3: Openfinished → Lock
4: Closefinished → Unlock
5: Counter_idle → Openlootingui
6: Open → Openinventoryui
Volume: 0.053
VariPuck S5 Gimbal Mount (AEGS_Javelin_Manned_Turret_Gimbal_S5)
Changed
1 change
stdItem
Volume: 0.084
Monolith Backpack Oubliette (kap_combat_heavy_backpack_01_06_01)
Changed
8 changes
stdItem
Interactions
0: Descend → Close
1: Elevatorarrived → Accesscargogrid
2: Turret_fire_mode → Open
3: Turret_gyro_mode → Lock
4: Turret_sensitivity_increase → Unlock
5: Turret_sensitivity_decrease → Openlootingui
6: Turret_sensitivity_reset → Openinventoryui
Volume: 0.053
Monolith Armor Core Sandhawk (kap_combat_heavy_core_01_01_15)
Changed
8 changes
stdItem
Interactions
0: Place → Cycleall
1: Store → Cyclepinned
2: Equiptowear → Exteriorlights_on
3: Openinventoryui → Exteriorlights_off
4: Openlootingui → Interiorlights_on
5: Carry → Interiorlights_off
6: Drop → Selfdestruct_engage
Volume: 0.055
Monolith Armor Core Serpentine (kap_combat_heavy_core_01_01_16)
Changed
8 changes
stdItem
Interactions
0: Place → Ping
1: Store → Scan_enable
2: Equiptowear → Scan_disable
3: Openinventoryui → Shields_on
4: Openlootingui → Shields_off
5: Carry → Subtarget_setnone
6: Drop → Subtarget_setengines
Volume: 0.055
Monolith Armor Core Runic (kap_combat_heavy_core_01_02_01)
Changed
8 changes
stdItem
Interactions
0: Place → Piptype_setlag
1: Store → Navfilter_isnone
2: Equiptowear → Navfilter_ispoi
3: Openinventoryui → Navfilter_isquantum
4: Openlootingui → Landinggear_invalid
5: Carry → Cyclefriendly
6: Drop → Cyclehostile
Volume: 0.055
Monde Core Delta Camo (kap_combat_heavy_core_02_07_01)
Changed
8 changes
stdItem
Interactions
0: Place → Exteriorlights_on
1: Store → Exteriorlights_off
2: Equiptowear → Interiorlights_on
3: Openinventoryui → Interiorlights_off
4: Openlootingui → Selfdestruct_engage
5: Carry → Selfdestruct_disengage
6: Drop → Alarm_on
Volume: 0.055
Monde Core Purgatory Camo (kap_combat_heavy_core_02_09_01)
Changed
8 changes
stdItem
Interactions
0: Place → Quantumtravel_setinactive
1: Store → Navfilter_setnone
2: Equiptowear → Navfilter_setpoi
3: Openinventoryui → Navfilter_setquantum
4: Openlootingui → Weaponcontroller_setactive
5: Carry → Weaponcontroller_setinactive
6: Drop → Gimbaltype_setfixed
Volume: 0.055
Monolith Helmet Tsunami (kap_combat_heavy_helmet_01_01_12)
Changed
8 changes
stdItem
Interactions
0: Override → Unlocktrigger
1: Stepthrough → Lockself
2: Toggle → Unlockself
3: Unlock → Openrequest
4: Overrideclose → Closerequest
5: Opencomplete → Closetrigger
6: Closecomplete → Closeself
Volume: 0.019
Monolith Helmet Sandhawk (kap_combat_heavy_helmet_01_01_15)
Changed
8 changes
stdItem
Interactions
0: Setstate_access → Overrideclose
1: Pressurecycle → Opencomplete
2: Pressurecyclecomplete → Closecomplete
3: Set_airlockconnected → Opentrigger
4: Open → Openself
5: Close → Allowopen
6: Lock → Locktrigger
Volume: 0.019
Monolith Helmet Serpentine (kap_combat_heavy_helmet_01_01_16)
Changed
8 changes
stdItem
Interactions
0: Set_pressuredifferential → Close
1: Setstate_powered → Lock
2: Setstate_unpowered → Override
3: Setstate_blocked → Stepthrough
4: Setstate_unblocked → Toggle
5: Setstate_noaccess → Unlock
6: Setstate_access → Overrideclose
Volume: 0.019
Monolith Helmet Runic (kap_combat_heavy_helmet_01_02_01)
Changed
8 changes
stdItem
Interactions
0: Openrequest → Setstate_unblocked
1: Closerequest → Setstate_noaccess
2: Closetrigger → Setstate_access
3: Closeself → Pressurecycle
4: Allowclose → Pressurecyclecomplete
5: Gate_close → Set_airlockconnected
6: Set_pressurenormalized → Open
Volume: 0.019
Monolith Helmet Blackheart (kap_combat_heavy_helmet_01_03_01)
Changed
8 changes
stdItem
Interactions
0: Lock → Locktrigger
1: Override → Unlocktrigger
2: Stepthrough → Lockself
3: Toggle → Unlockself
4: Unlock → Openrequest
5: Overrideclose → Closerequest
6: Opencomplete → Closetrigger
Volume: 0.019
Monolith Helmet Shadowflux (kap_combat_heavy_helmet_01_04_01)
Changed
8 changes
stdItem
Interactions
0: Opentrigger → Allowclose
1: Openself → Gate_close
2: Allowopen → Set_pressurenormalized
3: Locktrigger → Set_pressuredifferential
4: Unlocktrigger → Setstate_powered
5: Lockself → Setstate_unpowered
6: Unlockself → Setstate_blocked
Volume: 0.019
Monde Helmet Keystone (kap_combat_heavy_helmet_02_02_01)
Changed
8 changes
stdItem
Interactions
0: Toggle → Opentrigger
1: Unlock → Openself
2: Overrideclose → Allowopen
3: Opencomplete → Locktrigger
4: Closecomplete → Unlocktrigger
5: Opentrigger → Lockself
6: Openself → Unlockself
Volume: 0.019
Monde Helmet HighSec (kap_combat_heavy_helmet_02_03_01)
Changed
8 changes
stdItem
Interactions
0: Closerequest → Set_pressurenormalized
1: Closetrigger → Set_pressuredifferential
2: Closeself → Setstate_powered
3: Allowclose → Setstate_unpowered
4: Gate_close → Setstate_blocked
5: Set_pressurenormalized → Setstate_unblocked
6: Set_pressuredifferential → Setstate_noaccess
Volume: 0.019
Monde Helmet Hemlock Camo (kap_combat_heavy_helmet_02_04_01)
Changed
8 changes
stdItem
Interactions
0: Closetrigger → Set_pressuredifferential
1: Closeself → Setstate_powered
2: Allowclose → Setstate_unpowered
3: Gate_close → Setstate_blocked
4: Set_pressurenormalized → Setstate_unblocked
5: Set_pressuredifferential → Setstate_noaccess
6: Setstate_powered → Setstate_access
Volume: 0.019
Monde Helmet Daimyo (kap_combat_heavy_helmet_02_05_01)
Changed
8 changes
stdItem
Interactions
0: Stepthrough → Closecomplete
1: Toggle → Opentrigger
2: Unlock → Openself
3: Overrideclose → Allowopen
4: Opencomplete → Locktrigger
5: Closecomplete → Unlocktrigger
6: Opentrigger → Lockself
Volume: 0.019
Monde Helmet Crimson Camo (kap_combat_heavy_helmet_02_06_01)
Changed
8 changes
stdItem
Interactions
0: Pressurecycle → Lock
1: Pressurecyclecomplete → Override
2: Set_airlockconnected → Stepthrough
3: Open → Toggle
4: Close → Unlock
5: Lock → Overrideclose
6: Override → Opencomplete
Volume: 0.019
Monde Helmet Purgatory Camo (kap_combat_heavy_helmet_02_09_01)
Changed
8 changes
stdItem
Interactions
0: Allowopen → Openrequest
1: Locktrigger → Closerequest
2: Unlocktrigger → Closetrigger
3: Lockself → Closeself
4: Unlockself → Allowclose
5: Openrequest → Gate_close
6: Closerequest → Set_pressurenormalized
Volume: 0.019
Monde Helmet Streamline (kap_combat_heavy_helmet_02_10_01)
Changed
8 changes
stdItem
Interactions
0: Setstate_powered → Setstate_access
1: Setstate_unpowered → Pressurecycle
2: Setstate_blocked → Pressurecyclecomplete
3: Setstate_unblocked → Set_airlockconnected
4: Setstate_noaccess → Open
5: Setstate_access → Close
6: Pressurecycle → Lock
Volume: 0.019
Monolith Armor Legs Liquidator (kap_combat_heavy_legs_01_01_10)
Changed
8 changes
stdItem
Interactions
0: Engagequantumtravel → Opentrigger
1: Disengagequantumtravel → Openself
2: Open → Allowopen
3: Locktrigger
4: Unlocktrigger
5: Lockself
6: Unlockself
Volume: 0.071
Monolith Armor Legs Tsunami (kap_combat_heavy_legs_01_01_12)
Changed
8 changes
stdItem
Interactions
0: Close → Openrequest
1: Open → Closerequest
2: Closetrigger
3: Closeself
4: Allowclose
5: Gate_close
6: Set_pressurenormalized
Volume: 0.071
Monolith Armor Legs Sandhawk (kap_combat_heavy_legs_01_01_15)
Changed
8 changes
stdItem
Interactions
0: Setaimassist → Setstate_noaccess
1: Setstaggeredfire → Setstate_access
2: Setsynchronousfire → Pressurecycle
3: Fireweapongroup1 → Pressurecyclecomplete
4: Fireweapongroup2 → Set_airlockconnected
5: Weaponcontrolleroffline → Open
6: Weaponcontrolleronline → Close
Volume: 0.071
Monolith Armor Legs Serpentine (kap_combat_heavy_legs_01_01_16)
Changed
8 changes
stdItem
Interactions
0: Open → Override
1: Close → Stepthrough
2: Place → Toggle
3: Engagequantumtravel → Unlock
4: Disengagequantumtravel → Overrideclose
5: Opencomplete
6: Closecomplete
Volume: 0.071
Monolith Armor Legs Runic (kap_combat_heavy_legs_01_02_01)
Changed
8 changes
stdItem
Interactions
0: Setleadpips → Unlockself
1: Setgimballock → Openrequest
2: Setfreegimbal → Closerequest
3: Setaimassist → Closetrigger
4: Setstaggeredfire → Closeself
5: Setsynchronousfire → Allowclose
6: Fireweapongroup1 → Gate_close
Volume: 0.071
Monolith Armor Legs Blackheart (kap_combat_heavy_legs_01_03_01)
Changed
6 changes
stdItem
Interactions
0: Shiptransformextend → Setstate_access
1: Shiptransformretract → Pressurecycle
2: Shiptransformcycle → Pressurecyclecomplete
3: Place → Set_airlockconnected
6: Lock
Volume: 0.071
Monolith Armor Legs Oubliette (kap_combat_heavy_legs_01_06_01)
Changed
8 changes
stdItem
Interactions
0: Setstaggeredfire → Closecomplete
1: Setsynchronousfire → Opentrigger
2: Fireweapongroup1 → Openself
3: Fireweapongroup2 → Allowopen
4: Enableweapons → Locktrigger
5: Disableweapons → Unlocktrigger
6: Setlagpips → Lockself
Volume: 0.071
Monde Legs Keystone (kap_combat_heavy_legs_02_02_01)
Changed
8 changes
stdItem
Interactions
0: Equiptowear → Pressurecyclecomplete
1: Carry → Set_airlockconnected
2: Drop → Open
3: Place → Close
4: Store → Lock
5: Override
6: Stepthrough
Volume: 0.071
Monde Legs HighSec (kap_combat_heavy_legs_02_03_01)
Changed
8 changes
stdItem
Interactions
0: Drop → Stepthrough
1: Place → Toggle
2: Store → Unlock
3: Equiptowear → Overrideclose
4: Carry → Opencomplete
5: Closecomplete
6: Opentrigger
Volume: 0.071
Monde Legs Hemlock Camo (kap_combat_heavy_legs_02_04_01)
Changed
8 changes
stdItem
Interactions
0: Swap outfit → Pressurecycle
1: Open → Pressurecyclecomplete
2: Close → Set_airlockconnected
3: Movetoopen → Open
4: Movetoclose → Close
5: Carry → Lock
6: Override
Volume: 0.071
Monde Legs Daimyo (kap_combat_heavy_legs_02_05_01)
Changed
8 changes
stdItem
Interactions
0: Store → Openself
1: Equiptowear → Allowopen
2: Carry → Locktrigger
3: Drop → Unlocktrigger
4: Place → Lockself
5: Unlockself
6: Openrequest
Volume: 0.071