Version Changelog

4.10.2-LIVE.12881860
4.10.2-LIVE.12881860 4.10.3-LIVE.13165946 · Nov 12, 2026
Beacon Undersuit White (rsi_deckcrew_undersuit_01_01_10)
Changed
2 changes
stdItem
Ports
12
EquippedItem: 425bcac8-99e9-493e-aa41-0f8904856e45
Volume: 0.023
<= PLACEHOLDER => (Bengal_BallisticGatling_PowerArray_S6)
Changed
5 changes
stdItem
WeaponModifier
WeaponStats
Recoil
AimRecoil
CurveRecoil
MaxLimitsModifier
X: 1
Y: 1
Z: 1
MinLimitsModifier
X: 1
Y: 1
Z: 1
NoiseCurvesModifier
YawNoiseMaxValueModifier: 1
RollNoiseMaxValueModifier: 1
PitchNoiseMaxValueModifier: 1
CurveRecoil
PositionModifiers
NoiseModifier
XNoiseModifier: 1
YNoiseModifier: 1
ZNoiseModifier: 1
MaxLimitsModifier
X: 1
Y: 1
Z: 1
MinLimitsModifier
X: 1
Y: 1
Z: 1
XMaxValueModifier: 1
YMaxValueModifier: 1
ZMaxValueModifier: 1
RotationModifiers
NoiseModifier
XNoiseModifier: 1
YNoiseModifier: 1
ZNoiseModifier: 1
MaxLimitsModifier
X: 1
Y: 1
Z: 1
MinLimitsModifier
X: 1
Y: 1
Z: 1
XMaxValueModifier: 1
YMaxValueModifier: 1
ZMaxValueModifier: 1
RecoilTimeModifier: 1
MaxDecayTimeModifier: 1
MinDecayTimeModifier: 1
PositionDecayModifiers
DecayMaxValueModifier
X: 1
Y: 1
Z: 1
DecayTimeMultiplierModifier
X: 1
Y: 1
Z: 1
DecayMinScalingFactorModifier
X: 1
Y: 1
Z: 1
RotationDecayModifiers
DecayMaxValueModifier
X: 1
Y: 1
Z: 1
DecayTimeMultiplierModifier
X: 1
Y: 1
Z: 1
DecayMinScalingFactorModifier
X: 1
Y: 1
Z: 1
Volume: 1.0E-6
Revenant Gatling (Bengal_BallisticGatling_S6)
Changed
2 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Volume: 1.0E-6
Beacon Undersuit "Rust Society" (rsi_deckcrew_undersuit_01_01_ruso)
Changed
2 changes
stdItem
Ports
12
EquippedItem: 425bcac8-99e9-493e-aa41-0f8904856e45
Volume: 0.023
<= PLACEHOLDER => (BinRummage_Crouch_Template)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (BinRummage_Template)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (BinRummage_trashbag_standing)
Changed
1 change
stdItem
Volume: 1.0E-6
Slayer Cannon (Bengal_Turret_BallisticCannon_S8)
Changed
2 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Volume: 4.2
One Light Undersuit Teal (rsi_deckcrew_undersuit_01_lum01_06)
Changed
2 changes
stdItem
Ports
12
EquippedItem: 425bcac8-99e9-493e-aa41-0f8904856e45
Volume: 0.023
<= PLACEHOLDER => (Blood_Decal_Gore2)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (Blood_Decal_HandPrint)
Changed
1 change
stdItem
Volume: 1.0E-6
One Light Undersuit Blue (rsi_deckcrew_undersuit_01_lum01_07)
Changed
2 changes
stdItem
Ports
12
EquippedItem: 425bcac8-99e9-493e-aa41-0f8904856e45
Volume: 0.023
<= PLACEHOLDER => (Blood_Decal_Splat2)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (Blood_Decal_Splatter2)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (Blood_Decal_Streak)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (Blood_Decal_Template)
Changed
1 change
stdItem
Volume: 1.0E-6
Venture Arms Sienna (rsi_explorer_armor_light_arms_01_01_14)
Changed
6 changes
stdItem
Interactions
0: Stepthrough → Quickreset
1: Toggle → Onready
2: Unlock → Open
3: Overrideclose → Close
4: Opencomplete → Lock
Volume: 0.008
Venture Arms Dark Green (rsi_explorer_armor_light_arms_01_01_16)
Changed
6 changes
stdItem
Interactions
0: Override → Onstage_final
1: Stepthrough → Encountercompleted
2: Toggle → Playersjoined
3: Unlock → Nextstage
4: Overrideclose → Reset
Volume: 0.008
Aegis Retaliator 8xS5 Front Bomb Rack (BMBRCK_S05_AEGS_Retaliator_Front)
Changed
1 change
stdItem
Volume: 120
<= PLACEHOLDER => (booth_cafe_1_food_template)
Changed
1 change
stdItem
Volume: 1.0E-6
Seat (Seat_Bench_8_SittingArea)
Changed
1 change
stdItem
Volume: 0.01
<= PLACEHOLDER => (Booth_Table)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (Booth_Table_3Spots_02)
Changed
1 change
stdItem
Volume: 1.0E-6
Seat (Seat_Bench_Backrest_2_AEGS_hab_bench_wc)
Changed
1 change
stdItem
Volume: 0.01
<= PLACEHOLDER => (Booth_Table_8_CircularBar)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (Booth_Table_8_CircularBar_b)
Changed
1 change
stdItem
Volume: 1.0E-6
Bottle (Bottle_AbSynthetisation)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (bottle_alcohol_01_beer_smoltz_shop_7x4_template)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (bottle_alcohol_1_beer-smoltz_100_f)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (bottle_alcohol_rust_1_tray_a_8Ports_template)
Changed
1 change
stdItem
Volume: 1.0E-6
Bottle (Bottle_Chibanzoo_Cream)
Changed
1 change
stdItem
Volume: 1.0E-6
Venture Helmet Voyager (rsi_explorer_armor_light_helmet_01_centurion)
Changed
8 changes
stdItem
Interactions
0: Tray01_animationcomplete → Closecomplete
1: Tray02_open → Opentrigger
2: Tray02_close → Openself
3: Tray02_lock → Allowopen
4: Tray02_unlock → Locktrigger
5: Tray02_animationcomplete → Unlocktrigger
6: Tray03_open → Lockself
Volume: 0.012
Venture Helmet Executive (rsi_explorer_armor_light_helmet_01_concierge)
Changed
8 changes
stdItem
Interactions
0: Equiptowear → Pressurecyclecomplete
1: Carry → Set_airlockconnected
2: Drop → Open
3: Place → Close
4: Store → Lock
5: Override
6: Stepthrough
Volume: 0.012
<= PLACEHOLDER => (bottle_drink_1_sports_shop_5x5_a_template)
Changed
1 change
stdItem
Volume: 1.0E-6
Venture Helmet Pathfinder (rsi_explorer_armor_light_helmet_01_imperator)
Changed
8 changes
stdItem
Interactions
0: Carry → Closetrigger
1: Drop → Closeself
2: Place → Allowclose
3: Store → Gate_close
4: Equiptowear → Set_pressurenormalized
5: Set_pressuredifferential
6: Setstate_powered
Volume: 0.012
Venture Helmet White (rsi_explorer_armor_light_helmet_dmg_01_01_01)
Changed
8 changes
stdItem
Interactions
0: Exitbed → Openrequest
1: Savegamelogout → Closerequest
2: Enterdefaultmode → Closetrigger
3: Enterquantummode → Closeself
4: Enterscanmode → Allowclose
5: Enterbed → Gate_close
6: Set_pressurenormalized
Volume: 0.012
Venture Helmet Olive (rsi_explorer_armor_light_helmet_dmg_01_01_20)
Changed
8 changes
stdItem
Interactions
0: Equiptowear → Gate_close
1: Carry → Set_pressurenormalized
2: Drop → Set_pressuredifferential
3: Place → Setstate_powered
4: Store → Setstate_unpowered
5: Setstate_blocked
6: Setstate_unblocked
Volume: 0.012
<= PLACEHOLDER => (bottle_drink_1_substitute_shop_4x5_a)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (bottle_drink_1_substitute_shop_5x5_a_template)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (Bottle_Liquor)
Changed
1 change
stdItem
Volume: 1.0E-6
Bottle (Bottle_Soles)
Changed
1 change
stdItem
Volume: 1.0E-6
Seat (Seat_Bench_Backrest_3_bench_hospital_1_a)
Changed
3 changes
stdItem
Interactions
0: Weaponcontroller_setactive → Countermeasures_flare
1: Weaponcontroller_setinactive → Countermeasures_fire
Volume: 0.01
Seat (Seat_Bench_Backrest_3_CounchProp_Modern_C)
Changed
3 changes
stdItem
Interactions
0: Quantumtravel_setinactive → Convergencerange_setshort
1: Navfilter_setnone → Powersafety_on
Volume: 0.01
Bottle (Bottle_Trise_Cordial)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (bottle_water_1_tray_a_20Ports_template)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (bottle_water_1_tray_c_1Port)
Changed
1 change
stdItem
Volume: 1.0E-6
Seat (Seat_Bench_Backrest_3_Plaza_Lounge_Bench_B)
Changed
3 changes
stdItem
Interactions
0: Cruisecontrol_setinactive → Cyclehud_flight
1: Quantumspool_setactive → Cyclehud_scanning
Volume: 0.01
Seat (Seat_Bench_Backrest_3_seat_bench_1_a)
Changed
3 changes
stdItem
Interactions
0: Gimbaltype_setfixed → Markhostile
1: Gimbaltype_setgimbal → Markfriendly
Volume: 0.01
Changed
1 change
stdItem
Volume: 1.0E-6
Seat (Seat_Bench_Backrest_3_Train_Lorville)
Changed
3 changes
stdItem
Interactions
0: Firepattern_setsynchronized → Scanrange_setlong
1: Piptype_setlead → Scanrange_setmedium
Volume: 0.01