Version Changelog
4.10.2-LIVE.12881860
4.10.2-LIVE.12881860
4.10.3-LIVE.13165946
· Nov 12, 2026
Items
+407
~22342
-59
Vehicles
+7
~315
-6
Blueprints
+16
~2
-0
Missions
+13
~2087
-0
Locations
+1
~2
-0
Deadhead Helmet Shutdown
(srvl_helmet_01_01_12)
Changed
8 changes
stdItem
Interactions
0:
Closetrigger
→
Pressurecyclecomplete
1:
Closeself
→
Set_airlockconnected
2:
Allowclose
→
Open
3:
Gate_close
→
Close
4:
Set_pressurenormalized
→
Lock
5:
Set_pressuredifferential
→
Override
6:
Setstate_powered
→
Stepthrough
Volume:
0.017
Deadhead Helmet Bruiser
(srvl_helmet_01_01_13)
Changed
8 changes
stdItem
Interactions
0:
Lockeddisplay
→
Pressurecycle
1:
Closetrigger
→
Pressurecyclecomplete
2:
Closeself
→
Set_airlockconnected
3:
Allowclose
→
Open
4:
Gate_close
→
Close
5:
Set_pressurenormalized
→
Lock
6:
Set_pressuredifferential
→
Override
Volume:
0.017
Deadhead Helmet Brassy
(srvl_helmet_01_01_14)
Changed
8 changes
stdItem
Interactions
0:
Setstate_powered
→
Stepthrough
1:
Setstate_unpowered
→
Toggle
2:
Setstate_blocked
→
Unlock
3:
Setstate_unblocked
→
Overrideclose
4:
Setstate_noaccess
→
Opencomplete
5:
Setstate_access
→
Closecomplete
6:
Pressurecycle
→
Opentrigger
Volume:
0.017
Deadhead Helmet Windfall
(srvl_helmet_01_06_01)
Changed
8 changes
stdItem
Interactions
0:
Toggle
→
Closerequest
1:
Unlock
→
Closetrigger
2:
Overrideclose
→
Closeself
3:
Opencomplete
→
Allowclose
4:
Closecomplete
→
Gate_close
5:
Opentrigger
→
Set_pressurenormalized
6:
Openself
→
Set_pressuredifferential
Volume:
0.017
Deadhead Helmet Lucky Break
(srvl_helmet_01_07_01)
Changed
8 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Openself
1:
Set_airlockconnected
→
Allowopen
2:
Open
→
Locktrigger
3:
Close
→
Unlocktrigger
4:
Lock
→
Lockself
5:
Override
→
Unlockself
6:
Stepthrough
→
Openrequest
Volume:
0.017
Rustic Jacket Blue
(srvl_jacket_01_01_18)
Changed
1 change
stdItem
Volume:
0.0087
Outback Arms Molten
(srvl_utility_light_arms_01_01_13)
Changed
6 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Setstate_blocked
1:
Open
→
Setstate_unblocked
2:
Close
→
Setstate_noaccess
3:
Lock
→
Setstate_access
4:
Override
→
Pressurecycle
Volume:
0.008
Outback Arms Molehill Brown
(srvl_utility_light_arms_01_01_15)
Changed
6 changes
stdItem
Interactions
0:
Closecomplete
→
Override
1:
Opentrigger
→
Stepthrough
2:
Openself
→
Toggle
3:
Allowopen
→
Unlock
4:
Locktrigger
→
Overrideclose
Volume:
0.008
Outback Helmet Grime Blue
(srvl_utility_light_helmet_01_01_07)
Changed
8 changes
stdItem
Interactions
0:
Place
→
Close
1:
Swapammomag
→
Lock
2:
Carry
→
Override
3:
Equiptosuit
→
Stepthrough
4:
Offhandequiptosuit
→
Toggle
5:
Store
→
Unlock
6:
Offhandstore
→
Overrideclose
Volume:
0.012
Outback Helmet Sleet
(srvl_utility_light_helmet_01_01_11)
Changed
8 changes
stdItem
Interactions
0:
Offhandequiptosuit
→
Allowclose
1:
Store
→
Gate_close
2:
Offhandstore
→
Set_pressurenormalized
3:
Drop
→
Set_pressuredifferential
4:
Inspect
→
Setstate_powered
5:
Place
→
Setstate_unpowered
6:
Swapammomag
→
Setstate_blocked
Volume:
0.012
Outback Helmet Molten
(srvl_utility_light_helmet_01_01_13)
Changed
8 changes
stdItem
Interactions
0:
Carry
→
Setstate_unblocked
1:
Equiptosuit
→
Setstate_noaccess
2:
Offhandequiptosuit
→
Setstate_access
3:
Store
→
Pressurecycle
4:
Offhandstore
→
Pressurecyclecomplete
5:
Drop
→
Set_airlockconnected
6:
Inspect
→
Open
Volume:
0.012
Outback Helmet Molehill Brown
(srvl_utility_light_helmet_01_01_15)
Changed
8 changes
stdItem
Interactions
0:
Drop
→
Opencomplete
1:
Inspect
→
Closecomplete
2:
Place
→
Opentrigger
3:
Swapammomag
→
Openself
4:
Carry
→
Allowopen
5:
Equiptosuit
→
Locktrigger
6:
Offhandequiptosuit
→
Unlocktrigger
Volume:
0.012
Outback Legs Grime Blue
(srvl_utility_light_legs_01_01_07)
Changed
8 changes
stdItem
Interactions
0:
Lockself
→
Unlockself
1:
Unlockself
→
Openrequest
2:
Openrequest
→
Closerequest
3:
Closerequest
→
Closetrigger
4:
Closetrigger
→
Closeself
5:
Closeself
→
Allowclose
6:
Allowclose
→
Gate_close
Volume:
0.036
Outback Legs Sleet
(srvl_utility_light_legs_01_01_11)
Changed
8 changes
stdItem
Interactions
0:
Gate_close
→
Set_pressurenormalized
1:
Set_pressurenormalized
→
Set_pressuredifferential
2:
Set_pressuredifferential
→
Setstate_powered
3:
Setstate_powered
→
Setstate_unpowered
4:
Setstate_unpowered
→
Setstate_blocked
5:
Setstate_blocked
→
Setstate_unblocked
6:
Setstate_unblocked
→
Setstate_noaccess
Volume:
0.036
Outback Legs Molten
(srvl_utility_light_legs_01_01_13)
Changed
8 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Setstate_access
1:
Setstate_access
→
Pressurecycle
2:
Pressurecycle
→
Pressurecyclecomplete
3:
Pressurecyclecomplete
→
Set_airlockconnected
4:
Set_airlockconnected
→
Open
5:
Open
→
Close
6:
Close
→
Lock
Volume:
0.036
Outback Legs Molehill Brown
(srvl_utility_light_legs_01_01_15)
Changed
8 changes
stdItem
Interactions
0:
Lock
→
Override
1:
Override
→
Stepthrough
2:
Stepthrough
→
Toggle
3:
Toggle
→
Unlock
4:
Unlock
→
Overrideclose
5:
Overrideclose
→
Opencomplete
6:
Opencomplete
→
Closecomplete
Volume:
0.036
Seat
(stool_bar_1_b)
Changed
1 change
stdItem
Volume:
0.01
Aztalan Tamarack Helmet
(thp_light_helmet_01_01_03)
Changed
8 changes
stdItem
Interactions
0:
Mobiglas
→
Setstate_powered
1:
Burpee
→
Setstate_unpowered
2:
Cherrypick
→
Setstate_blocked
3:
Legraises
→
Setstate_unblocked
4:
Lunges
→
Setstate_noaccess
5:
Mountainclimbertwist
→
Setstate_access
6:
Plankjacks
→
Pressurecycle
Volume:
0.012
Aztalan Galena Helmet
(thp_light_helmet_01_01_12)
Changed
8 changes
stdItem
Interactions
0:
Planks
→
Pressurecyclecomplete
1:
Pushups
→
Set_airlockconnected
2:
Shadowboxing
→
Open
3:
Situps
→
Close
4:
Squats
→
Lock
5:
Windmills
→
Override
6:
Warmup
→
Stepthrough
Volume:
0.012
Renegade Cut Vest (Modified)
(tmbl_vest_biker_01_01_9tails01)
Changed
1 change
stdItem
Volume:
0.0087
Defiance Arms Sunchaser
(slaver_armor_heavy_arms_01_01_03)
Changed
6 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Openfinished
1:
Setstate_blocked
→
Closefinished
2:
Setstate_unblocked
→
Counter_idle_cinetest
3:
Setstate_noaccess
→
Pickup
4:
Setstate_access
→
Dropoff
Volume:
0.016
Anvil Hornet Ghost Mk II Center Cap
(UMNT_ANVL_S5_Cap_Mk2)
Changed
1 change
stdItem
Volume:
0.084
Defiance Arms Hailstorm
(slaver_armor_heavy_arms_01_01_10)
Changed
6 changes
stdItem
Interactions
0:
Lock
→
Setstate_open
1:
Override
→
Setstate_closed
2:
Stepthrough
→
Pickup
3:
Toggle
→
Dropoff
4:
Unlock
→
Place
Volume:
0.016
Defiance Arms Desert
(slaver_armor_heavy_arms_01_01_15)
Changed
6 changes
stdItem
Interactions
0:
Pressurecycle
→
Place
1:
Pressurecyclecomplete
→
Openhatch
2:
Set_airlockconnected
→
Closehatch
3:
Open
→
Onclosed
4:
Close
→
Onopened
Volume:
0.016
Defiance Core Scorched
(slaver_armor_heavy_core_01_01_14)
Changed
8 changes
stdItem
Interactions
0:
Place
→
Scanrange_setmedium
1:
Store
→
Scanrange_setshort
2:
Equiptowear
→
Headlights_on
3:
Openinventoryui
→
Headlights_off
4:
Openlootingui
→
Vtol_setactive
5:
Carry
→
Vtol_setinactive
6:
Drop
→
Proximityassist_setactive
Volume:
0.055
Defiance Helmet Hailstorm
(slaver_armor_heavy_helmet_01_01_10)
Changed
8 changes
stdItem
Interactions
0:
Setstate_powered
→
Setstate_access
1:
Setstate_unpowered
→
Pressurecycle
2:
Setstate_blocked
→
Pressurecyclecomplete
3:
Setstate_unblocked
→
Set_airlockconnected
4:
Setstate_noaccess
→
Open
5:
Setstate_access
→
Close
6:
Pressurecycle
→
Lock
Volume:
0.019
Defiance Legs Hailstorm
(slaver_armor_heavy_legs_01_01_10)
Changed
8 changes
stdItem
Interactions
0:
Drop
→
Setstate_access
1:
Inspect
→
Pressurecycle
2:
Place
→
Pressurecyclecomplete
3:
Store
→
Set_airlockconnected
4:
Offhandstore
→
Open
5:
Equiptoweapon
→
Close
6:
Carry
→
Lock
Volume:
0.071
Defiance Legs Desert
(slaver_armor_heavy_legs_01_01_15)
Changed
8 changes
stdItem
Interactions
0:
Gate_close
→
Pressurecycle
1:
Set_pressurenormalized
→
Pressurecyclecomplete
2:
Set_pressuredifferential
→
Set_airlockconnected
3:
Setstate_powered
→
Open
4:
Setstate_unpowered
→
Close
5:
Setstate_blocked
→
Lock
6:
Setstate_unblocked
→
Override
Volume:
0.071
Calico Arms Desert
(slaver_armor_light_arms_01_01_15)
Changed
6 changes
stdItem
Interactions
0:
Toggle
→
Set_airlockconnected
1:
Unlock
→
Open
2:
Overrideclose
→
Close
3:
Opencomplete
→
Lock
4:
Closecomplete
→
Override
Volume:
0.008
Calico Helmet Ultimatum
(slaver_combat_light_helmet_01_02_01)
Changed
8 changes
stdItem
Interactions
0:
Equiptosuit
→
Gate_close
1:
Offhandequiptosuit
→
Set_pressurenormalized
2:
Store
→
Set_pressuredifferential
3:
Offhandstore
→
Setstate_powered
4:
Drop
→
Setstate_unpowered
5:
Inspect
→
Setstate_blocked
6:
Place
→
Setstate_unblocked
Volume:
0.012
WillsOp Long Look Radar
(UMNT_ANVL_S5_Rotodome)
Changed
1 change
stdItem
Volume:
0.084
DustUp Arms Desert
(slaver_armor_medium_arms_01_01_15)
Changed
6 changes
stdItem
Interactions
0:
Gate_close
→
On
1:
Set_pressurenormalized
→
Off
2:
Set_pressuredifferential
→
Toggle
3:
Setstate_powered
→
Proccliptriggeredleverdown
4:
Setstate_unpowered
→
Proccliptriggeredleverup
Volume:
0.01
DustUp Core Firestarter
(slaver_armor_medium_core_01_01_13)
Changed
8 changes
stdItem
Interactions
0:
Stepthrough
→
Scanrange_setshort
1:
Toggle
→
Headlights_on
2:
Unlock
→
Headlights_off
3:
Overrideclose
→
Vtol_setactive
4:
Opencomplete
→
Vtol_setinactive
5:
Closecomplete
→
Proximityassist_setactive
6:
Opentrigger
→
Proximityassist_setinactive
Volume:
0.042
<= PLACEHOLDER =>
(CargoBox_050x050x050_Tank_Gas_Stacked_2)
Changed
1 change
stdItem
Volume:
1.0E-6
umnt_anvl_s5_rotodome_mk2
(UMNT_ANVL_S5_Rotodome_Mk2)
Changed
1 change
stdItem
Volume:
0.084
Bottle
(un_bottle_alcohol_22_jeanluc_b)
Changed
1 change
stdItem
Volume:
0.001923
DustUp Legs Desert
(slaver_armor_medium_legs_01_01_13)
Changed
8 changes
stdItem
Interactions
0:
Allowclose
→
Openself
1:
Gate_close
→
Allowopen
2:
Set_pressurenormalized
→
Locktrigger
3:
Set_pressuredifferential
→
Unlocktrigger
4:
Setstate_powered
→
Lockself
5:
Setstate_unpowered
→
Unlockself
6:
Setstate_blocked
→
Openrequest
Volume:
0.068
Bottle
(un_bottle_water_2_a_Triggerfish)
Changed
1 change
stdItem
Volume:
0.0008
<= PLACEHOLDER =>
(CargoBox_050x050x050_Tank_Water)
Changed
1 change
stdItem
Volume:
1.0E-6
Seat
(sofa_improvised_1_middle_a)
Changed
1 change
stdItem
Volume:
0.01
Seat
(sofa_improvised_1_start_a)
Changed
1 change
stdItem
Volume:
0.01
<= PLACEHOLDER =>
(CargoBox_050x050x050_Tank_Water_Stacked_3)
Changed
1 change
stdItem
Volume:
1.0E-6
Castillo Jacket Ocean
(spv_jacket_01_01_07)
Changed
1 change
stdItem
Volume:
0.0087
Plastic Cup
(un_cup_plastic_1_b)
Changed
1 change
stdItem
Volume:
0.0008
Overlord Arms Stinger
(srvl_armor_heavy_arms_01_01_04)
Changed
6 changes
stdItem
Interactions
0:
Unlockself
→
Openrequest
1:
Openrequest
→
Closerequest
2:
Closerequest
→
Closetrigger
3:
Closetrigger
→
Closeself
4:
Place
→
Allowclose
Volume:
0.016
Overlord Arms Riptide
(srvl_armor_heavy_arms_01_01_06)
Changed
6 changes
stdItem
Interactions
0:
Lockself
→
Unlockself
1:
Unlockself
→
Openrequest
2:
Openrequest
→
Closerequest
3:
Closerequest
→
Closetrigger
4:
Closetrigger
→
Closeself
Volume:
0.016
Overlord Arms Tempered
(srvl_armor_heavy_arms_01_01_11)
Changed
6 changes
stdItem
Interactions
0:
Allowclose
→
Gate_close
1:
Gate_close
→
Set_pressurenormalized
2:
Set_pressurenormalized
→
Set_pressuredifferential
3:
Set_pressuredifferential
→
Setstate_powered
4:
Setstate_powered
→
Setstate_unpowered
Volume:
0.016
Overlord Arms Cardinal
(srvl_armor_heavy_arms_01_01_13)
Changed
6 changes
stdItem
Interactions
0:
Lock
→
Override
1:
Override
→
Stepthrough
2:
Stepthrough
→
Toggle
3:
Toggle
→
Unlock
4:
Unlock
→
Overrideclose
Volume:
0.016
Overlord Arms Switchback
(srvl_armor_heavy_arms_01_01_18)
Changed
6 changes
stdItem
Interactions
0:
Setstate_access
→
Pressurecycle
1:
Pressurecycle
→
Pressurecyclecomplete
2:
Pressurecyclecomplete
→
Set_airlockconnected
3:
Set_airlockconnected
→
Open
4:
Open
→
Close
Volume:
0.016
Overlord Arms Gilded
(srvl_armor_heavy_arms_01_01_gld)
Changed
6 changes
stdItem
Interactions
0:
Closeself
→
Allowclose
1:
Allowclose
→
Gate_close
2:
Gate_close
→
Set_pressurenormalized
3:
Set_pressurenormalized
→
Set_pressuredifferential
4:
Set_pressuredifferential
→
Setstate_powered
Volume:
0.016