Version Changelog
4.10.2-LIVE.12881860
4.10.2-LIVE.12881860
4.10.3-LIVE.13165946
· Nov 12, 2026
Items
+407
~22342
-59
Vehicles
+7
~315
-6
Blueprints
+16
~2
-0
Missions
+13
~2087
-0
Locations
+1
~2
-0
<= PLACEHOLDER =>
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_HolidayLetter)
Changed
4 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Leftladderexit
1:
Set_airlockconnected
→
Leftzerogenter
2:
Open
→
Leftzerogexit
Volume:
32
HexaPolyMesh Coating
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_HPMC)
Changed
4 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Place
1:
Set_pressuredifferential
→
Open
2:
Setstate_powered
→
Close
Volume:
32
Lastaprene
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_Lastaprene)
Changed
4 changes
stdItem
Interactions
0:
Unlockself
→
Openself
1:
Openrequest
→
Allowopen
2:
Closerequest
→
Locktrigger
Volume:
32
Lycara
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_Lycara)
Changed
4 changes
stdItem
Interactions
0:
Override
→
Pressurecyclecomplete
1:
Stepthrough
→
Set_airlockconnected
2:
Toggle
→
Open
Volume:
32
Mala
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_Mala)
Changed
4 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Runwater
1:
Open
→
Inactive
2:
Close
→
Openinnerdoor
Volume:
32
Maze
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_Maze)
Changed
4 changes
stdItem
Interactions
0:
Openrequest
→
Turret_gyro_mode
1:
Closerequest
→
Place
2:
Closetrigger
→
Open
Volume:
32
MedGel
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_MedGel)
Changed
4 changes
stdItem
Interactions
0:
Closecomplete
→
Onopening
1:
Opentrigger
→
Onopened
2:
Openself
→
Onclosing
Volume:
32
Medical Supplies
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_MedicalSupplies)
Changed
4 changes
stdItem
Interactions
0:
Unlock
→
Close
1:
Overrideclose
→
Toggle
2:
Opencomplete
→
Lock
Volume:
32
Combat Supplies
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_MilitarySupplies)
Changed
4 changes
stdItem
Interactions
0:
Setstate_access
→
Wash
1:
Pressurecycle
→
Exit
2:
Pressurecyclecomplete
→
Lean
Volume:
32
Neon
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_Neon)
Changed
4 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Drop
1:
Setstate_powered
→
Inspect
2:
Setstate_unpowered
→
Place
Volume:
32
Omnapoxy
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_Omnapoxy)
Changed
4 changes
stdItem
Interactions
0:
Closetrigger
→
Seatentergroundleft
1:
Closeself
→
Seatentergroundright
2:
Allowclose
→
Seatentergroundfront
Volume:
32
<= PLACEHOLDER =>
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_OrganHarvesting)
Changed
4 changes
stdItem
Interactions
0:
Closerequest
→
Close
1:
Closetrigger
→
Turretenter
2:
Closeself
→
Turretexit
Volume:
32
Osoian Hides
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_OsoianHides)
Changed
4 changes
stdItem
Interactions
0:
Closetrigger
→
Unlocktrigger
1:
Closeself
→
Lockself
2:
Allowclose
→
Unlockself
Volume:
32
Party Favors
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_PartyFavors)
Changed
4 changes
stdItem
Interactions
0:
Lock
→
Closealldoors
1:
Unlock
→
Openinnerdoorfinished
2:
Opencomplete
→
Closeinnerdoorfinished
Volume:
32
Processed Food
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_ProcessedFood)
Changed
4 changes
stdItem
Interactions
0:
Closerequest
→
Preparehowitzer
1:
Closetrigger
→
Login
2:
Closeself
→
Vaultleft
Volume:
32
AcryliPlex Composite
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_ProcyonCanister_Damage)
Changed
4 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Loot
1:
Setstate_powered
→
Activate remote camera
2:
Setstate_unpowered
→
Turret_gyro_mode
Volume:
32
Diluthermex
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_ProcyonCanister_Quantum)
Changed
4 changes
stdItem
Interactions
0:
Gate_close
→
Seatexitground
1:
Set_pressurenormalized
→
Seatenterzerogleft
2:
Set_pressuredifferential
→
Seatenterzerogright
Volume:
32
Zeta-Prolanide
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_ProcyonCanister_Time)
Changed
4 changes
stdItem
Interactions
0:
Setstate_powered
→
Seatenterzerogfront
1:
Setstate_unpowered
→
Seatexitzerog
2:
Setstate_blocked
→
Turretdooropen
Volume:
32
Quantum Fuel
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_QuantumFuel)
Changed
4 changes
stdItem
Interactions
0:
Opencomplete
→
Close
1:
Closecomplete
→
Accesscargogrid
2:
Opentrigger
→
Open
Volume:
32
Redfin Energy Modulators
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_RedfinEnergyModulator)
Changed
4 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Leftladderopen
1:
Setstate_access
→
Leftladderclose
2:
Pressurecycle
→
Leftladderenter
Volume:
32
RS1 Odysey Spacesuits
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_RS1OdyseySpacesuits)
Changed
4 changes
stdItem
Interactions
0:
Openrequest
→
Close
1:
Closerequest
→
Place
2:
Closetrigger
→
Closed
Volume:
32
Sarilus
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_Sarilus)
Changed
4 changes
stdItem
Interactions
0:
Open
→
Turretseatenterzerogright
1:
Close
→
Turretseatexitzerog
2:
Lock
→
Openinventoryui
Volume:
32
Ship Ammunition
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_ShipAmmunition)
Changed
4 changes
stdItem
Interactions
0:
Overrideclose
→
Unlock
1:
Opencomplete
→
Lock
2:
Closecomplete
→
Reset
Volume:
32
Size 1 Vehicle Weapon Ammuniton
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_ShipAmmunition_Size1)
Changed
4 changes
stdItem
Interactions
0:
Stepthrough
→
Checkcounter
1:
Toggle
→
Onspawncompleted
2:
Unlock
→
Onresetting
Volume:
32
Size 2 Vehicle Weapon Ammuniton
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_ShipAmmunition_Size2)
Changed
4 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Openinnerdoorfinished
1:
Setstate_powered
→
Closeinnerdoorfinished
2:
Setstate_unpowered
→
Place
Volume:
32
Size 4 Vehicle Weapon Ammuniton
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_ShipAmmunition_Size4)
Changed
4 changes
stdItem
Interactions
0:
Setstate_blocked
→
Seatenter
1:
Setstate_unblocked
→
Seatexit
2:
Setstate_noaccess
→
Play
Volume:
32
Size 5 Vehicle Weapon Ammuniton
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_ShipAmmunition_Size5)
Changed
4 changes
stdItem
Interactions
0:
Unlockself
→
Pilotdoorclose
1:
Openrequest
→
Canopyopen
2:
Closerequest
→
Canopyclose
Volume:
32
Size 6 Vehicle Weapon Ammuniton
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_ShipAmmunition_Size6)
Changed
4 changes
stdItem
Interactions
0:
Openself
→
Lock
1:
Allowopen
→
Unlock
2:
Locktrigger
→
Openlootingui
Volume:
32
Size 7 Vehicle Weapon Ammuniton
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_ShipAmmunition_Size7)
Changed
4 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Opencomplete
1:
Setstate_blocked
→
Closecomplete
2:
Setstate_unblocked
→
Useconsole
Volume:
32
Ship Ammunition
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_ShipAmmunition_Size8)
Changed
4 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Turretdoorclose
1:
Setstate_noaccess
→
Turretentergroundleft
2:
Setstate_access
→
Turretentergroundright
Volume:
32
Ship Ammunition
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_ShipAmmunition_Size9)
Changed
4 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Set_pressurenormalized
1:
Setstate_noaccess
→
Set_pressuredifferential
2:
Setstate_access
→
Setstate_powered
Volume:
32
Decoy Ammunition
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_ShipCountermeasures_Decoy)
Changed
4 changes
stdItem
Interactions
0:
Allowclose
→
Seatenter
1:
Gate_close
→
Seatexit
2:
Set_pressurenormalized
→
Carrylowered
Volume:
32
Noise Ammunition
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_ShipCountermeasures_Noise)
Changed
4 changes
stdItem
Interactions
0:
Closecomplete
→
Openfinished
1:
Opentrigger
→
Closefinished
2:
Openself
→
Play
Volume:
32
Silnex
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_Silnex)
Changed
4 changes
stdItem
Interactions
0:
Setstate_powered
→
Closeself
1:
Setstate_unpowered
→
Allowclose
2:
Setstate_blocked
→
Gate_close
Volume:
32
SLAM
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_Slam)
Changed
4 changes
stdItem
Interactions
0:
Closeself
→
Opened
1:
Allowclose
→
Take
2:
Gate_close
→
Place
Volume:
32
Souvenirs
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_Souvenirs)
Changed
4 changes
stdItem
Interactions
0:
Open
→
Setstate_noaccess
1:
Close
→
Setstate_access
2:
Lock
→
Pressurecycle
Volume:
32
Stims
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_Stims)
Changed
4 changes
stdItem
Interactions
0:
Unlock
→
Close
1:
Overrideclose
→
Toggle
2:
Opencomplete
→
Onclosed
Volume:
32
ThermalFoam
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_Thermalfoam)
Changed
4 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Repair
1:
Setstate_blocked
→
Leftdooropen
2:
Setstate_unblocked
→
Leftdoorclose
Volume:
32
Thrust
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_Thrust)
Changed
4 changes
stdItem
Interactions
0:
Allowopen
→
Setstate_closed
1:
Locktrigger
→
Setstate_opening
2:
Unlocktrigger
→
Setstate_opened
Volume:
32
Molina Ventilation Filters
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_VentFilters)
Changed
4 changes
stdItem
Interactions
0:
Opentrigger
→
Toggle
1:
Openself
→
Unlock
2:
Allowopen
→
Overrideclose
Volume:
32
WiDoW
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_Widow)
Changed
4 changes
stdItem
Interactions
0:
Opentrigger
→
Deployed
1:
Openself
→
Openinventory
2:
Allowopen
→
Loot
Volume:
32
Zip
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_Zip)
Changed
4 changes
stdItem
Interactions
0:
Lockself
→
Charging
1:
Unlockself
→
Blast_hazard-temp
2:
Openrequest
→
Charging_hazard-temp
Volume:
32
Compboard
(Carryable_TBO_FL_32SCU_Commodity_Waste_CompBoard)
Changed
4 changes
stdItem
Interactions
0:
Unlock
→
Inspect
1:
Overrideclose
→
Place
2:
Opencomplete
→
Store
Volume:
32
Waste
(Carryable_TBO_FL_32SCU_Commodity_Waste_Waste)
Changed
4 changes
stdItem
Interactions
0:
Override
→
Carry
1:
Stepthrough
→
Drop
2:
Toggle
Volume:
32
Ammonia
(Carryable_TBO_FL_4SCU_Commodity_Gas_Ammonia)
Changed
4 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Dispose
1:
Setstate_noaccess
2:
Setstate_access
Volume:
4
Argon
(Carryable_TBO_FL_4SCU_Commodity_Gas_Argon)
Changed
4 changes
stdItem
Interactions
0:
Closetrigger
→
Exit
1:
Closeself
→
Tinker
2:
Allowclose
→
Stow
Volume:
4
Helium
(Carryable_TBO_FL_4SCU_Commodity_Gas_Helium)
Changed
4 changes
stdItem
Interactions
0:
Setstate_powered
→
Stow
1:
Setstate_unpowered
→
Dispose
2:
Setstate_blocked
Volume:
4
Hydrogen
(Carryable_TBO_FL_4SCU_Commodity_Gas_Hydrogen)
Changed
4 changes
stdItem
Interactions
0:
Gate_close
→
Enter
1:
Set_pressurenormalized
→
Exit
2:
Set_pressuredifferential
→
Tinker
Volume:
4
Methane
(Carryable_TBO_FL_4SCU_Commodity_Gas_Methane)
Changed
4 changes
stdItem
Interactions
0:
Locktrigger
→
Tinker
1:
Unlocktrigger
→
Enter
2:
Lockself
→
Exit
Volume:
4
Nitrogen
(Carryable_TBO_FL_4SCU_Commodity_Gas_Nitrogen)
Changed
4 changes
stdItem
Interactions
0:
Unlockself
→
Tinker
1:
Openrequest
→
Stow
2:
Closerequest
→
Enter
Volume:
4