Version Changelog

4.10.2-LIVE.12881860
4.10.2-LIVE.12881860 4.10.3-LIVE.13165946 · Nov 12, 2026
Size 1 Vehicle Weapon Ammuniton (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_ShipAmmunition_Size1)
Changed
4 changes
stdItem
Interactions
0: Opencomplete → Toggle
1: Closecomplete → Unlock
2: Opentrigger → Overrideclose
Volume: 8
Size 2 Vehicle Weapon Ammuniton (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_ShipAmmunition_Size2)
Changed
4 changes
stdItem
Interactions
0: Openself → Stepthrough
1: Allowopen → Toggle
2: Locktrigger → Unlock
Volume: 8
Size 3 Vehicle Weapon Ammuniton (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_ShipAmmunition_Size3)
Changed
4 changes
stdItem
Interactions
0: Set_airlockconnected → Setstate_access
1: Open → Pressurecycle
2: Close → Pressurecyclecomplete
Volume: 8
Size 4 Vehicle Weapon Ammuniton (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_ShipAmmunition_Size4)
Changed
4 changes
stdItem
Interactions
0: Set_pressuredifferential → Unlocktrigger
1: Setstate_powered → Lockself
2: Setstate_unpowered → Unlockself
Volume: 8
Size 5 Vehicle Weapon Ammuniton (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_ShipAmmunition_Size5)
Changed
4 changes
stdItem
Interactions
0: Lockself → Allowopen
1: Unlockself → Locktrigger
2: Openrequest → Unlocktrigger
Volume: 8
Size 6 Vehicle Weapon Ammuniton (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_ShipAmmunition_Size6)
Changed
4 changes
stdItem
Interactions
0: Set_pressuredifferential → Allowclose
1: Enableproximitysensor → Gate_close
2: Disableproximitysensor → Set_pressurenormalized
Volume: 8
Size 7 Vehicle Weapon Ammuniton (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_ShipAmmunition_Size7)
Changed
4 changes
stdItem
Interactions
0: Set_pressurenormalized → Closeself
1: Set_pressuredifferential → Allowclose
2: Enableproximitysensor → Gate_close
Volume: 8
Ship Ammunition (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_ShipAmmunition_Size9)
Changed
4 changes
stdItem
Interactions
0: Setstate_blocked → Set_pressuredifferential
1: Setstate_unblocked → Setstate_powered
2: Setstate_noaccess → Setstate_unpowered
Volume: 8
Decoy Ammunition (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_ShipCountermeasures_Decoy)
Changed
4 changes
stdItem
Interactions
0: Disable → Lock
1: Unlock → Override
2: Overrideclose → Stepthrough
Volume: 8
Noise Ammunition (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_ShipCountermeasures_Noise)
Changed
4 changes
stdItem
Interactions
0: Closecomplete → Unlock
1: Opentrigger → Overrideclose
2: Openself → Opencomplete
Volume: 8
Silnex (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Silnex)
Changed
4 changes
stdItem
Interactions
0: Closerequest → Opencomplete
1: Closetrigger → Closecomplete
2: Closeself → Opentrigger
Volume: 8
SLAM (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Slam)
Changed
4 changes
stdItem
Interactions
0: Open → Pressurecycle
1: Close → Pressurecyclecomplete
2: Lock → Set_airlockconnected
Volume: 8
Uncut SLAM (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_SlamUncut)
Changed
4 changes
stdItem
Interactions
0: Openrequest → Opentrigger
1: Closerequest → Openself
2: Closetrigger → Allowopen
Volume: 8
Stims (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Stims)
Changed
4 changes
stdItem
Interactions
0: Pressurecyclecomplete → Setstate_powered
1: Set_airlockconnected → Setstate_unpowered
2: Enableproximitysensor → Setstate_blocked
Volume: 8
ThermalFoam (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Thermalfoam)
Changed
4 changes
stdItem
Interactions
0: Closeself → Openrequest
1: Allowclose → Closerequest
2: Gate_close → Closetrigger
Volume: 8
Thrust (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Thrust)
Changed
4 changes
stdItem
Interactions
0: Stepthrough → Close
1: Disable → Lock
2: Unlock → Override
Volume: 8
Molina Ventilation Filters (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_VentFilters)
Changed
4 changes
stdItem
Interactions
0: Openself → Opencomplete
1: Allowopen → Closecomplete
2: Locktrigger → Opentrigger
Volume: 8
WiDoW (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Widow)
Changed
4 changes
stdItem
Interactions
0: Set_airlockconnected → Setstate_blocked
1: Open → Setstate_unblocked
2: Close → Setstate_noaccess
Volume: 8
Zip (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Zip)
Changed
4 changes
stdItem
Interactions
0: Pressurecyclecomplete → Setstate_noaccess
1: Set_airlockconnected → Setstate_access
2: Open → Pressurecycle
Volume: 8
Compboard (Carryable_TBO_FL_8SCU_Commodity_Waste_CompBoard)
Changed
4 changes
stdItem
Interactions
0: Store → Set_pressurenormalized
1: Offhandstore → Set_pressuredifferential
2: Equiptoweapon → Setstate_powered
Volume: 8
Scrap (Carryable_TBO_FL_8SCU_Commodity_Waste_Scrap)
Changed
4 changes
stdItem
Interactions
0: Drop → Closeself
1: Inspect → Allowclose
2: Place → Gate_close
Volume: 8
Waste (Carryable_TBO_FL_8SCU_Commodity_Waste_Waste)
Changed
4 changes
stdItem
Interactions
0: Offhandstore → Openrequest
1: Equiptoweapon → Closerequest
2: Carry → Closetrigger
Volume: 8
G-2 Helmet Dark Red (cds_legacy_armor_medium_helmet_01_01_13)
Changed
8 changes
stdItem
Interactions
0: Equiptowear → Cyclehostile
1: Openinventoryui → Cycleall
2: Openlootingui → Cyclepinned
3: Carry → Exteriorlights_on
4: Drop → Exteriorlights_off
5: Place → Interiorlights_on
6: Store → Interiorlights_off
Volume: 0.017
Salvaged Skull 4 SCU Container (Carryable_TBO_InventoryContainer_4SCU_Pirate)
Changed
5 changes
stdItem
Interactions
0: Disabledecoupled → Carry
1: Enablegsafe → Drop
2: Disablegsafe → Inspect
3: Enableesp → Place
Volume: 4
Salvaged Skull 8 SCU Container (Carryable_TBO_InventoryContainer_8SCU_Pirate)
Changed
5 changes
stdItem
Interactions
0: Engineoff → Place
1: Enabledecoupled → Store
2: Disabledecoupled → Offhandstore
3: Enablegsafe
Volume: 8
<= PLACEHOLDER => (Carryable_utensil_spoon)
Changed
1 change
stdItem
Volume: 2.0E-5
Cirrus Boots Gray (cba_boots_01_01_01)
Changed
1 change
stdItem
Volume: 0.0144
Pampero Boots Maroon (cba_boots_02_01_01)
Changed
1 change
stdItem
Volume: 0.0144
Grammercy Food Service Jacket (cba_chef_jacket_01_01_01)
Changed
1 change
stdItem
Volume: 0.0087
Grammercy Food Service Pants (cba_chef_pants_01_01_01)
Changed
1 change
stdItem
Volume: 0.0073
Variable Service Shoes (cba_chef_shoes_01_01_01)
Changed
1 change
stdItem
Volume: 0.0144
Arcus Gloves Gray (cba_doctor_gloves_01_01_01)
Changed
1 change
stdItem
Volume: 0.0015
Galen Surgical Scrub Top (cba_doctor_jacket_01_01_01)
Changed
1 change
stdItem
Volume: 0.0087
Galen Surgical Scrub Pants (cba_doctor_pants_01_01_01)
Changed
1 change
stdItem
Volume: 0.0073
Fractus Gloves Maroon (cba_gloves_02_01_01)
Changed
1 change
stdItem
Volume: 0.0015
Arcus Gloves Gray (cba_gloves_01_01_01)
Changed
1 change
stdItem
Volume: 0.0015
Cumulus Jacket Gray (cba_jacket_01_01_01)
Changed
1 change
stdItem
Volume: 0.0087
Stratus Jacket Maroon (cba_jacket_02_01_01)
Changed
1 change
stdItem
Volume: 0.0087
GME 338-10 Medical Gown (cba_medical_gown_01_01_01)
Changed
1 change
stdItem
Volume: 0.0087
Argus Helmet (vgl_armor_light_helmet_01_01_01)
Changed
8 changes
stdItem
Interactions
0: Exitbed → Stepthrough
1: Savegamelogout → Disable
2: Enterbed → Unlock
3: Overrideclose
4: Opencomplete
5: Closecomplete
6: Opentrigger
Volume: 0.012
GME 240-15 Patient Slippers (cba_medical_slippers_01_01_01)
Changed
1 change
stdItem
Volume: 0.0144
Mahoney Nurse Scrub Pants (cba_nurse_pants_01_01_01)
Changed
1 change
stdItem
Volume: 0.096398
Mahoney Nurse Scrub Top (cba_nurse_scrubs_01_01_01)
Changed
1 change
stdItem
Volume: 0.0087
Cumulus Pants Gray (cba_pants_01_01_01)
Changed
1 change
stdItem
Volume: 0.0073
Stratus Pants Maroon (cba_pants_02_01_01)
Changed
1 change
stdItem
Volume: 0.0073
Ajax Security Uniform Hat (cba_security_hat_01_01_01)
Changed
1 change
stdItem
Volume: 0.0032
Ajax Security Uniform Jacket (cba_security_jacket_01_01_01)
Changed
1 change
stdItem
Volume: 0.0087
Ajax Security Uniform Pants (cba_security_pants_01_01_01)
Changed
1 change
stdItem
Volume: 0.0073
Ajax Security Uniform Shoes (cba_security_shoes_01_01_01)
Changed
1 change
stdItem
Volume: 0.0144
Shizhen Surgical Gown (cba_surgeon_dress_01_01_01)
Changed
1 change
stdItem
Volume: 0.024547