Version Changelog
4.10.2-LIVE.12881860
4.10.2-LIVE.12881860
4.10.3-LIVE.13165946
· Nov 12, 2026
Items
+407
~22342
-59
Vehicles
+7
~315
-6
Blueprints
+16
~2
-0
Missions
+13
~2087
-0
Locations
+1
~2
-0
<= PLACEHOLDER =>
(Covalex_Datapad_Mel_4x3_Screen)
Changed
3 changes
stdItem
Interactions
0:
Enableesp
→
Opentriggerbottom
1:
Disableesp
→
Closetriggertop
Volume:
1.0E-6
<= PLACEHOLDER =>
(Covalex_Datapad_Report_4x3_Screen)
Changed
3 changes
stdItem
Interactions
0:
Enablegsafe
→
Opentriggerbottom
1:
Disablegsafe
→
Closetriggertop
Volume:
1.0E-6
<= PLACEHOLDER =>
(Covalex_Datapad_Server_4x3_Screen)
Changed
3 changes
stdItem
Interactions
0:
Engineon
→
Opentop
1:
Engineoff
→
Closetop
Volume:
1.0E-6
<= PLACEHOLDER =>
(crate_basket_1_c_template)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(ARMR_XIAN_Nox)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Crate_Helmet_Lootable)
Changed
7 changes
stdItem
Interactions
0:
Lock
→
Opencomplete
1:
Openfinished
→
Closecomplete
2:
Closefinished
→
Opentrigger
3:
Copilotleftenter
→
Openself
4:
Copilotleftexit
→
Allowopen
5:
Dockingportopen
→
Locktrigger
Volume:
1.0E-6
<= PLACEHOLDER =>
(Crate_Suit_Lootable)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Activate
1:
Store
→
Outputinglasert
2:
Offhandstore
→
Outputinglasert
3:
Activate remote camera
→
Outputinglasert
4:
Turret_gyro_mode
→
Outputinglasert
5:
Stoplaser
Volume:
1.0E-6
ParaMed "Amalgam" Medical Device
(crlf_medgun_01_grey01)
Changed
14 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Synclock
→
Openinventoryui
1:
Syncunlock
→
Openlootingui
2:
Lightson
→
Carry
3:
Lightsoff
→
Drop
4:
Lightslow
→
Place
5:
Lightsalarm
→
Store
6:
Checkcredentials
→
Equiptowear
7:
Override
8:
Opendoor
9:
Closedoor
10:
Enableproximitysensor
11:
Disableproximitysensor
Volume:
0.0025
<= PLACEHOLDER =>
(CRUS_Door_Decal_Template)
Changed
1 change
stdItem
Volume:
1.0E-6
Crusader White Bishop
(CRUS_game_chess_1_bishop_a)
Changed
6 changes
stdItem
Interactions
0:
Release
→
Equiptowear
1:
Turnhoveron
→
Openinventoryui
2:
Turnhoveroff
→
Openlootingui
3:
Deployhandle_1
→
Carry
4:
Retracthandle_1
→
Drop
Volume:
0
Crusader Black Bishop
(CRUS_game_chess_1_bishop_b)
Changed
6 changes
stdItem
Interactions
0:
Turnhoveron
→
Openinventoryui
1:
Turnhoveroff
→
Openlootingui
2:
Liedown
→
Carry
3:
Exit
→
Drop
4:
Draguserout
→
Place
Volume:
0
Crusader White King
(CRUS_game_chess_1_king_a)
Changed
6 changes
stdItem
Interactions
0:
Turnon
→
Place
1:
Turnoff
→
Store
2:
Toggle
→
Equiptowear
3:
Turn on
→
Openinventoryui
4:
Turn off
→
Openlootingui
Volume:
0
Crusader Black King
(CRUS_game_chess_1_king_b)
Changed
6 changes
stdItem
Interactions
0:
Turnhoveron
→
Drop
1:
Turnhoveroff
→
Place
2:
Grip
→
Store
3:
Release
→
Equiptowear
4:
Openinventoryui
Volume:
0
Crusader Black Knight
(CRUS_game_chess_1_knight_b)
Changed
6 changes
stdItem
Interactions
0:
Turnhoveron
→
Place
1:
Turnhoveroff
→
Store
2:
Grip
→
Equiptowear
3:
Release
→
Openinventoryui
4:
Openlootingui
Volume:
0
Crusader White Pawn
(CRUS_game_chess_1_pawn_a)
Changed
5 changes
stdItem
Interactions
0:
Turnhoveroff
→
Openlootingui
1:
Deployhandle_
→
Carry
2:
Retracthandle_1
→
Drop
4:
Grip
→
Store
Volume:
0
Crusader Black Pawn
(CRUS_game_chess_1_pawn_b)
Changed
6 changes
stdItem
Interactions
0:
Stow
→
Openinventoryui
1:
Carry
→
Openlootingui
2:
Inspect
→
Carry
3:
Place
→
Drop
4:
Place
Volume:
0
Crusader White Queen
(CRUS_game_chess_1_queen_a)
Changed
6 changes
stdItem
Interactions
0:
Play
→
Openinventoryui
1:
Stop
→
Openlootingui
2:
Toggle
→
Carry
3:
Grip
→
Drop
4:
Release
Volume:
0
<= PLACEHOLDER =>
(DockingTube_Fuel_Ports_MISC_Freelancer)
Changed
1 change
stdItem
Volume:
1.0E-6
Crusader White Rook
(CRUS_game_chess_1_rook_a)
Changed
6 changes
stdItem
Interactions
0:
Turn on
→
Carry
1:
Turn off
→
Drop
2:
Carry
→
Place
3:
Place
→
Store
4:
Drop
→
Equiptowear
Volume:
0
<= PLACEHOLDER =>
(DockingTube_Fuel_Ports_MISC_Hull_A)
Changed
1 change
stdItem
Volume:
1.0E-6
Crusader Black Rook
(CRUS_game_chess_1_rook_b)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Store
1:
Stow
→
Equiptowear
2:
Carry
→
Openinventoryui
3:
Inspect
→
Openlootingui
4:
Carry
Volume:
0
Scout Ship Armor
(ARMR_XIAN_Scout)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(ARMR_XIAN_Template)
Changed
1 change
stdItem
Volume:
1.0E-6
Scout Ship Armor
(ARMR_XNAA_SanTokYai)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(CRUS_Herclues_SCItem_Seat_CoPilot)
Changed
1 change
stdItem
Volume:
1.0E-6
Elevator Control
(CRUS_Hercules_Lift_Platform)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(CRUS_Intrepid_CargoGrid)
Changed
1 change
stdItem
Volume:
1.0E-6
Door Control
(CRUS_Intrepid_CargoLift)
Changed
21 changes
stdItem
Interactions
0:
Disableesp
→
Disable
1:
Enablecruise
→
Toggle
2:
Disablecruise
→
Onenabled
3:
Enablevtol
→
Ondisabled
4:
Disablevtol
→
Onanimcomplete
5:
Enableproximityassist
→
Playeruseable_enable
6:
Disableproximityassist
→
Playeruseable_disable
7:
Engineon
→
Raiselever
8:
Engineoff
→
Lowerlever
9:
Enabledecoupled
→
Onleverraised
10:
Disabledecoupled
→
Onleverlowered
11:
Enablegsafe
→
Proc_onleverup
12:
Disablegsafe
→
Proc_onleverdown
13:
Enableesp
→
Enable
14:
Poweron
15:
Checkloop1
16:
Transition1to2
17:
Checkloop2
18:
Transition2To1
19:
Startloop1
Volume:
1.0E-6
Door Control
(CRUS_Intrepid_Entrance_Ramp)
Changed
17 changes
stdItem
Interactions
0:
Enablepowerplant
→
Shiptransformretract
1:
Disablepowerplant
→
Shiptransformdeploy
2:
Deploy
→
Engineon
3:
Retract
→
Engineoff
4:
Deploycomplete
→
Enabledecoupled
5:
Retractcomplete
→
Disabledecoupled
6:
Enablegsafe
7:
Disablegsafe
8:
Enableesp
9:
Disableesp
10:
Enablecruise
11:
Disablecruise
12:
Enablevtol
13:
Disablevtol
14:
Enableproximityassist
15:
Disableproximityassist
Volume:
1.0E-6
TRGT. STATUS
(CRUS_Intrepid_Seat_Pilot)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(CRUS_Spirit_A1_Exterior)
Changed
1 change
stdItem
Volume:
0.01
Crusader C1 Spirit
(CRUS_Spirit_C1)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(CRUS_Spirit_C1_Blanking_Plate)
Changed
1 change
stdItem
Volume:
0.01
<= PLACEHOLDER =>
(CRUS_Spirit_C1_Blanking_Plate_Collector)
Changed
1 change
stdItem
Volume:
0.01
<= PLACEHOLDER =>
(CRUS_Spirit_C1_CargoGrid)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(CRUS_Spirit_C1_Exterior_Nose_Collector)
Changed
1 change
stdItem
Volume:
0.01
Crusader C1 Spirit
(CRUS_Spirit_C1_PU_AI_CRIM)
Changed
3 changes
stdItem
Interactions
0:
Order
→
Forward03
1:
Serve
→
Reverse03
Volume:
1.0E-6
<= PLACEHOLDER =>
(CRUS_Spirit_Door_Decal_Battery)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(CRUS_Spirit_Door_Decal_Cooler)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(CRUS_Spirit_Door_Decal_PowerPlant)
Changed
1 change
stdItem
Volume:
1.0E-6
Remote Turret
(CRUS_Spirit_SCItem_Remote_Turret)
Changed
1 change
stdItem
Volume:
1.0E-6
Remote Turret
(CRUS_Spirit_SCItem_Remote_Turret_Tractor)
Changed
1 change
stdItem
Volume:
1.0E-6
TRGT. STATUS
(CRUS_Spirit_Seat_Copilot)
Changed
1 change
stdItem
Volume:
1.0E-6
Door Control
(CRUS_Star_Runner_Cargo_Hold_Lift)
Changed
1 change
stdItem
Volume:
1.0E-6
Crusader Mercury Star Runner
(CRUS_Star_Runner)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(CRUS_Star_Runner_CargoGrid_Large)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(CRUS_Star_Runner_CargoGrid_Small)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(CRUS_Star_Runner_Component_Cooler)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(CRUS_Star_Runner_Component_Quantum)
Changed
1 change
stdItem
Volume:
1.0E-6
Door Control
(CRUS_Star_Runner_Door_A_2m)
Changed
2 changes
stdItem
Ports
6
EquippedItem:
4f17998d-a3b4-4187-b303-6330696b4850
Volume:
1.0E-6