Version Changelog

4.10.2-LIVE.12881860
4.10.2-LIVE.12881860 4.10.3-LIVE.13165946 · Nov 12, 2026
<= PLACEHOLDER => (Covalex_Datapad_Mel_4x3_Screen)
Changed
3 changes
stdItem
Interactions
0: Enableesp → Opentriggerbottom
1: Disableesp → Closetriggertop
Volume: 1.0E-6
<= PLACEHOLDER => (Covalex_Datapad_Report_4x3_Screen)
Changed
3 changes
stdItem
Interactions
0: Enablegsafe → Opentriggerbottom
1: Disablegsafe → Closetriggertop
Volume: 1.0E-6
<= PLACEHOLDER => (Covalex_Datapad_Server_4x3_Screen)
Changed
3 changes
stdItem
Interactions
0: Engineon → Opentop
1: Engineoff → Closetop
Volume: 1.0E-6
<= PLACEHOLDER => (crate_basket_1_c_template)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (ARMR_XIAN_Nox)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (Crate_Helmet_Lootable)
Changed
7 changes
stdItem
Interactions
0: Lock → Opencomplete
1: Openfinished → Closecomplete
2: Closefinished → Opentrigger
3: Copilotleftenter → Openself
4: Copilotleftexit → Allowopen
5: Dockingportopen → Locktrigger
Volume: 1.0E-6
<= PLACEHOLDER => (Crate_Suit_Lootable)
Changed
7 changes
stdItem
Interactions
0: Place → Activate
1: Store → Outputinglasert
2: Offhandstore → Outputinglasert
3: Activate remote camera → Outputinglasert
4: Turret_gyro_mode → Outputinglasert
5: Stoplaser
Volume: 1.0E-6
ParaMed "Amalgam" Medical Device (crlf_medgun_01_grey01)
Changed
14 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Synclock → Openinventoryui
1: Syncunlock → Openlootingui
2: Lightson → Carry
3: Lightsoff → Drop
4: Lightslow → Place
5: Lightsalarm → Store
6: Checkcredentials → Equiptowear
7: Override
8: Opendoor
9: Closedoor
10: Enableproximitysensor
11: Disableproximitysensor
Volume: 0.0025
<= PLACEHOLDER => (CRUS_Door_Decal_Template)
Changed
1 change
stdItem
Volume: 1.0E-6
Crusader White Bishop (CRUS_game_chess_1_bishop_a)
Changed
6 changes
stdItem
Interactions
0: Release → Equiptowear
1: Turnhoveron → Openinventoryui
2: Turnhoveroff → Openlootingui
3: Deployhandle_1 → Carry
4: Retracthandle_1 → Drop
Volume: 0
Crusader Black Bishop (CRUS_game_chess_1_bishop_b)
Changed
6 changes
stdItem
Interactions
0: Turnhoveron → Openinventoryui
1: Turnhoveroff → Openlootingui
2: Liedown → Carry
3: Exit → Drop
4: Draguserout → Place
Volume: 0
Crusader White King (CRUS_game_chess_1_king_a)
Changed
6 changes
stdItem
Interactions
0: Turnon → Place
1: Turnoff → Store
2: Toggle → Equiptowear
3: Turn on → Openinventoryui
4: Turn off → Openlootingui
Volume: 0
Crusader Black King (CRUS_game_chess_1_king_b)
Changed
6 changes
stdItem
Interactions
0: Turnhoveron → Drop
1: Turnhoveroff → Place
2: Grip → Store
3: Release → Equiptowear
4: Openinventoryui
Volume: 0
Crusader Black Knight (CRUS_game_chess_1_knight_b)
Changed
6 changes
stdItem
Interactions
0: Turnhoveron → Place
1: Turnhoveroff → Store
2: Grip → Equiptowear
3: Release → Openinventoryui
4: Openlootingui
Volume: 0
Crusader White Pawn (CRUS_game_chess_1_pawn_a)
Changed
5 changes
stdItem
Interactions
0: Turnhoveroff → Openlootingui
1: Deployhandle_ → Carry
2: Retracthandle_1 → Drop
4: Grip → Store
Volume: 0
Crusader Black Pawn (CRUS_game_chess_1_pawn_b)
Changed
6 changes
stdItem
Interactions
0: Stow → Openinventoryui
1: Carry → Openlootingui
2: Inspect → Carry
3: Place → Drop
4: Place
Volume: 0
Crusader White Queen (CRUS_game_chess_1_queen_a)
Changed
6 changes
stdItem
Interactions
0: Play → Openinventoryui
1: Stop → Openlootingui
2: Toggle → Carry
3: Grip → Drop
4: Release
Volume: 0
<= PLACEHOLDER => (DockingTube_Fuel_Ports_MISC_Freelancer)
Changed
1 change
stdItem
Volume: 1.0E-6
Crusader White Rook (CRUS_game_chess_1_rook_a)
Changed
6 changes
stdItem
Interactions
0: Turn on → Carry
1: Turn off → Drop
2: Carry → Place
3: Place → Store
4: Drop → Equiptowear
Volume: 0
<= PLACEHOLDER => (DockingTube_Fuel_Ports_MISC_Hull_A)
Changed
1 change
stdItem
Volume: 1.0E-6
Crusader Black Rook (CRUS_game_chess_1_rook_b)
Changed
6 changes
stdItem
Interactions
0: Drop → Store
1: Stow → Equiptowear
2: Carry → Openinventoryui
3: Inspect → Openlootingui
4: Carry
Volume: 0
Scout Ship Armor (ARMR_XIAN_Scout)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (ARMR_XIAN_Template)
Changed
1 change
stdItem
Volume: 1.0E-6
Scout Ship Armor (ARMR_XNAA_SanTokYai)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (CRUS_Herclues_SCItem_Seat_CoPilot)
Changed
1 change
stdItem
Volume: 1.0E-6
Elevator Control (CRUS_Hercules_Lift_Platform)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (CRUS_Intrepid_CargoGrid)
Changed
1 change
stdItem
Volume: 1.0E-6
Door Control (CRUS_Intrepid_CargoLift)
Changed
21 changes
stdItem
Interactions
0: Disableesp → Disable
1: Enablecruise → Toggle
2: Disablecruise → Onenabled
3: Enablevtol → Ondisabled
4: Disablevtol → Onanimcomplete
5: Enableproximityassist → Playeruseable_enable
6: Disableproximityassist → Playeruseable_disable
7: Engineon → Raiselever
8: Engineoff → Lowerlever
9: Enabledecoupled → Onleverraised
10: Disabledecoupled → Onleverlowered
11: Enablegsafe → Proc_onleverup
12: Disablegsafe → Proc_onleverdown
13: Enableesp → Enable
14: Poweron
15: Checkloop1
16: Transition1to2
17: Checkloop2
18: Transition2To1
19: Startloop1
Volume: 1.0E-6
Door Control (CRUS_Intrepid_Entrance_Ramp)
Changed
17 changes
stdItem
Interactions
0: Enablepowerplant → Shiptransformretract
1: Disablepowerplant → Shiptransformdeploy
2: Deploy → Engineon
3: Retract → Engineoff
4: Deploycomplete → Enabledecoupled
5: Retractcomplete → Disabledecoupled
6: Enablegsafe
7: Disablegsafe
8: Enableesp
9: Disableesp
10: Enablecruise
11: Disablecruise
12: Enablevtol
13: Disablevtol
14: Enableproximityassist
15: Disableproximityassist
Volume: 1.0E-6
TRGT. STATUS (CRUS_Intrepid_Seat_Pilot)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (CRUS_Spirit_A1_Exterior)
Changed
1 change
stdItem
Volume: 0.01
Crusader C1 Spirit (CRUS_Spirit_C1)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (CRUS_Spirit_C1_Blanking_Plate)
Changed
1 change
stdItem
Volume: 0.01
<= PLACEHOLDER => (CRUS_Spirit_C1_Blanking_Plate_Collector)
Changed
1 change
stdItem
Volume: 0.01
<= PLACEHOLDER => (CRUS_Spirit_C1_CargoGrid)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (CRUS_Spirit_C1_Exterior_Nose_Collector)
Changed
1 change
stdItem
Volume: 0.01
Crusader C1 Spirit (CRUS_Spirit_C1_PU_AI_CRIM)
Changed
3 changes
stdItem
Interactions
0: Order → Forward03
1: Serve → Reverse03
Volume: 1.0E-6
<= PLACEHOLDER => (CRUS_Spirit_Door_Decal_Battery)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (CRUS_Spirit_Door_Decal_Cooler)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (CRUS_Spirit_Door_Decal_PowerPlant)
Changed
1 change
stdItem
Volume: 1.0E-6
Remote Turret (CRUS_Spirit_SCItem_Remote_Turret)
Changed
1 change
stdItem
Volume: 1.0E-6
Remote Turret (CRUS_Spirit_SCItem_Remote_Turret_Tractor)
Changed
1 change
stdItem
Volume: 1.0E-6
TRGT. STATUS (CRUS_Spirit_Seat_Copilot)
Changed
1 change
stdItem
Volume: 1.0E-6
Door Control (CRUS_Star_Runner_Cargo_Hold_Lift)
Changed
1 change
stdItem
Volume: 1.0E-6
Crusader Mercury Star Runner (CRUS_Star_Runner)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (CRUS_Star_Runner_CargoGrid_Large)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (CRUS_Star_Runner_CargoGrid_Small)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (CRUS_Star_Runner_Component_Cooler)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (CRUS_Star_Runner_Component_Quantum)
Changed
1 change
stdItem
Volume: 1.0E-6
Door Control (CRUS_Star_Runner_Door_A_2m)
Changed
2 changes
stdItem
Ports
6
EquippedItem: 4f17998d-a3b4-4187-b303-6330696b4850
Volume: 1.0E-6