Version Changelog
4.10.2-LIVE.12881860
4.10.2-LIVE.12881860
4.10.3-LIVE.13165946
· Nov 12, 2026
Items
+407
~22342
-59
Vehicles
+7
~315
-6
Blueprints
+16
~2
-0
Missions
+13
~2087
-0
Locations
+1
~2
-0
<= PLACEHOLDER =>
(Sabre_Firebird_WingCap_Left)
Changed
1 change
stdItem
Volume:
0.01
<= PLACEHOLDER =>
(Sabre_Firebird_WingCap_Right)
Changed
1 change
stdItem
Volume:
0.01
<= PLACEHOLDER =>
(AEGS_Peregrine_CML_Chaff)
Changed
1 change
stdItem
Volume:
0.084
Sabre Raven Ship Armor
(ARMR_AEGS_Sabre_Peregrine)
Changed
1 change
stdItem
Volume:
1.0E-6
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_RearCargo_Lift)
Changed
20 changes
stdItem
Interactions
0:
On
→
Fueltank_close
1:
Off
→
Radar_open
2:
Seatenter
→
Radar_close
3:
Seatexit
→
Jumpdrive_open
4:
Keypadsuccess
→
Jumpdrive_close
5:
Open
→
Cooler_right_open
6:
Close
→
Cooler_right_close
7:
Onunlocked
→
Power_panel_left_open
8:
Lockeddisplay
→
Power_panel_left_close
9:
Unlocktrigger
→
Power_panel_right_open
10:
Requestdescent
→
Power_panel_right_close
11:
Elevatorarrived
→
Cooler_left_open
12:
Place_fuse
→
Cooler_left_close
13:
Life_support_open
14:
Life_support_close
15:
Seatenterladder_gunner
16:
Seatenterzerog_gunner
17:
Seatexitladder_gunner
18:
Seatexitzerog_gunner
Volume:
1.0E-6
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_RearCargo_Lift_Interior)
Changed
20 changes
stdItem
Interactions
0:
Closerequest
→
Exit
1:
Closetrigger
→
Linktousable
2:
Closeself
→
Grabfood
3:
Allowclose
→
Grabdrink
4:
Gate_close
→
Carry
5:
Set_pressurenormalized
→
Drop
6:
Set_pressuredifferential
→
Place
7:
Setstate_powered
→
Store
8:
Setstate_unpowered
→
Equiptowear
9:
Setstate_blocked
→
Play
10:
Setstate_unblocked
→
Stop
11:
Setstate_noaccess
→
Getin
12:
Setstate_access
→
Getout
13:
Pressurecycle
→
Getin_top
14:
Pressurecyclecomplete
→
Getout_top
15:
Set_airlockconnected
→
Sleepidle
16:
Open
→
Lights_poweron
17:
Close
→
Lights_poweroff
18:
Lock
→
Triggermisfire
Volume:
1.0E-6
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Com_Handle)
Changed
8 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Place
→
Store
2:
Store
→
Equiptowear
3:
Equiptowear
→
Carry
4:
Openinventoryui
→
Drop
5:
Openlootingui
6:
Carry
Volume:
1.0E-6
MacFlex Legs Sienna
(rsi_deckcrew_armor_light_legs_01_01_14)
Changed
8 changes
stdItem
Interactions
0:
Toggle
→
Unlock
1:
Unlock
→
Overrideclose
2:
Overrideclose
→
Opencomplete
3:
Opencomplete
→
Closecomplete
4:
Closecomplete
→
Opentrigger
5:
Opentrigger
→
Openself
6:
Openself
→
Allowopen
Volume:
0.036
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Com_Handle_Parent)
Changed
20 changes
stdItem
Interactions
0:
Storage_panel_close
→
Passengerleftseatenter
1:
Fuel_panel_open
→
Passengerleftseatexit
2:
Fuel_panel_close
→
Passengerseatenter
3:
Relay_panel_open
→
Passengerseatexit
4:
Relay_panel_close
→
Seatenter
5:
Openinventoryui
→
Seatexit
6:
Openlootingui
→
Openinventoryui
7:
Open
→
Close
8:
Close
→
Openlootingui
9:
Lock
→
Ladderopen
10:
Override
→
Ladderclose
11:
Stepthrough
→
Canopyopen
12:
Toggle
→
Canopyclose
13:
Unlock
→
Seatenterzerog
14:
Overrideclose
→
Seatexitzerog
15:
Opencomplete
→
Battery_open
16:
Closecomplete
→
Battery_close
17:
Opentrigger
→
Cooler_left_open
18:
Openself
→
Cooler_left_close
Volume:
1.0E-6
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Lynx)
Changed
8 changes
stdItem
Interactions
0:
Openlootingui
→
Drop
1:
Carry
→
Place
2:
Drop
→
Store
3:
Place
→
Equiptowear
4:
Store
→
Carry
5:
Equiptowear
6:
Openinventoryui
Volume:
1.0E-6
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Modular_Corridor)
Changed
20 changes
stdItem
Interactions
0:
Equiptowear
→
Column01_allclosed
1:
Openinventoryui
→
Column02_allclosed
2:
Openlootingui
→
Place
3:
Carry
→
Tray01_open
4:
Drop
→
Tray01_close
5:
Place
→
Tray01_lock
6:
Store
→
Tray01_unlock
7:
Tray01_animationcomplete
8:
Tray02_open
9:
Tray02_close
10:
Tray02_lock
11:
Tray02_unlock
12:
Tray02_animationcomplete
13:
Tray03_open
14:
Tray03_close
15:
Tray03_lock
16:
Tray03_unlock
17:
Tray03_animationcomplete
18:
Tray04_open
Volume:
1.0E-6
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_Component)
Changed
14 changes
stdItem
Interactions
0:
Locked
→
Vending
1:
Open
→
Vendcomplete
2:
Close
→
Error
3:
Stealcomplete
4:
Door_open
5:
Door_close
6:
Dispenser_up
7:
Dispenser_down
8:
Opencargodoor
9:
Closecargodoor
10:
Opencargomech
11:
Closecargomech
12:
Useconsole
Volume:
1.0E-6
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_HanagarDoor)
Changed
8 changes
stdItem
Interactions
0:
Drop
→
Carry
1:
Place
→
Drop
2:
Store
→
Place
3:
Equiptowear
→
Store
4:
Openinventoryui
→
Equiptowear
5:
Openlootingui
6:
Carry
Volume:
1.0E-6
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_Hangar)
Changed
20 changes
stdItem
Interactions
0:
Allowopen
→
Cooler_right_open
1:
Locktrigger
→
Cooler_right_close
2:
Unlocktrigger
→
Lifesupport_open
3:
Lockself
→
Lifesupport_close
4:
Unlockself
→
Powerplant_open
5:
Openrequest
→
Powerplant_close
6:
Closerequest
→
Quantumdrive_open
7:
Closetrigger
→
Quantumdrive_close
8:
Closeself
→
Shieldgen_left_open
9:
Allowclose
→
Shieldgen_left_close
10:
Gate_close
→
Shieldgen_right_open
11:
Set_pressurenormalized
→
Shieldgen_right_close
12:
Set_pressuredifferential
→
Computer_open
13:
Setstate_powered
→
Computer_close
14:
Setstate_unpowered
→
Sidedooropen
15:
Setstate_blocked
→
Sidedoorclose
16:
Setstate_unblocked
→
Sidedoorenter
17:
Setstate_noaccess
→
Sidedoorexit
18:
Setstate_access
→
Sidedoorenterzerog
Volume:
1.0E-6
Venture Helmet Sienna
(rsi_explorer_armor_light_helmet_01_01_14)
Changed
8 changes
stdItem
Interactions
0:
Tray04_lock
→
Setstate_unblocked
1:
Tray04_unlock
→
Setstate_noaccess
2:
Tray04_animationcomplete
→
Setstate_access
3:
Column01_opentop
→
Pressurecycle
4:
Column01_openbottom
→
Pressurecyclecomplete
5:
Column01_switchtotop
→
Set_airlockconnected
6:
Column01_switchtobottom
→
Open
Volume:
0.012
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_Powerplant)
Changed
20 changes
stdItem
Interactions
0:
Pressurecycle
→
Sidedoorexitzerog
1:
Pressurecyclecomplete
→
Lookat
2:
Set_airlockconnected
→
Talk
3:
Stow
→
Order
4:
Dooropen
→
Serve
5:
Doorclose
→
Takeorder
6:
Place
→
Refill ammo
7:
Open
→
Refill grenades
8:
Close
→
Medpen
9:
Opencomplete
→
Bodydrag
10:
Closecomplete
→
Bodydrop
11:
Ascend
→
Turnover
12:
Descend
→
Openinventoryui
13:
Elevatorarrived
→
Unrestrain
14:
Poweron
→
Swapoutfit
15:
Poweroff
→
Restrain
16:
Clean_mop
→
Openlootingui
17:
Startcracking
→
Consumeactor
18:
Onglow
→
Turnon
Volume:
1.0E-6
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Zeus_Airlock)
Changed
20 changes
stdItem
Interactions
0:
Weapons/[0000]/setstate_currentweaponstate_pistol
→
Requestfloor
1:
Weapons/[0001]/setstate_currentweaponstate_smg
→
Requestfloor
2:
Weapons/[0002]/setstate_currentweaponstate_ar
→
Requestfloor
3:
Weapons/[0003]/setstate_currentweaponstate_shotgun
→
Requestfloor
4:
Weapons/[0004]/setstate_currentweaponstate_lmg
→
Requestfloor
5:
Weapons/[0005]/setstate_currentweaponstate_sniper
→
Elevatorarrived
6:
Setstate_challengestate_notstarted
→
Requestsurface
7:
Setstate_challengestate_countdown
→
Place
8:
Setstate_challengestate_inprogress
→
Open
9:
Setstate_challengestate_abortedoutofbounds
→
Close
10:
Setstate_challengestate_abortedwrongweapon
→
Opencomplete
11:
Setstate_challengestate_results
→
Closecomplete
12:
Setstate_challengetype_none
→
Take
13:
Setstate_challengetype_basic
→
Activate
14:
Setstate_challengetype_advanced
→
Kopionconsumed
15:
Setstate_userstatus_nouser
→
Humanconsumed
16:
Setstate_userstatus_playeruser
→
Consumed
17:
Setstate_userstatus_aiuser
→
Turretenter
18:
Flowgraphdebug_unlockbasiccerts
Volume:
1.0E-6
Door Control
(ControlPanel_Screen_DoorControl_Physical_Scorpius)
Changed
5 changes
stdItem
Interactions
0:
Setprojectoroperable
→
Equiptowear
1:
Setprojectormalfunctioning
→
Carry
2:
Setprojectorinoperable
→
Drop
3:
Setdata_operable
→
Place
Volume:
1.0E-6
Inquisitor Core Raven
(outlaw_legacy_medium_armor_core_02_01_19)
Changed
8 changes
stdItem
Interactions
0:
Setstate_powered
→
Closecanopy
1:
Setstate_unpowered
→
Deployladder
2:
Setstate_blocked
→
Retractladder
3:
Setstate_unblocked
→
Landinggear_deploy
4:
Setstate_noaccess
→
Landinggear_retract
5:
Setstate_access
→
Autoland_setactive
6:
Pressurecycle
→
Autoland_setinactive
Volume:
0.042
Door Control
(ControlPanel_Screen_DoorControl_Physical_Starlancer_Hangar)
Changed
19 changes
stdItem
Interactions
0:
Setlightslow
→
Inspect
1:
Setlightsalarm
→
Place
2:
Functiondisruptedtrigger
→
Swapammomag
3:
Functionrestoredtrigger
→
Carry
4:
Disruptioncascade
→
Equiptosuit
5:
Restorationcascade
→
Offhandequiptosuit
6:
Cascadecompleted
→
Store
7:
Misfiretrigger
→
Offhandstore
8:
Misfirerequest
→
Drop
9:
Setmisfire_none
10:
Setmisfire_trivial
11:
Setmisfire_minor
12:
Setmisfire_major
13:
Setmisfire_catastrophic
14:
Unlock
15:
Lock
16:
Setlightson
17:
Setlightsoff
Volume:
1.0E-6
Door Control
(ControlPanel_Screen_DoorControl_Physical_Ursa_Rover)
Changed
15 changes
stdItem
Interactions
0:
Open
→
Retractlandinggear
1:
Close
→
Deploylandinggear
2:
Locked
→
Burpee
3:
Cherrypick
4:
Legraises
5:
Lunges
6:
Mountainclimbertwist
7:
Plankjacks
8:
Planks
9:
Pushups
10:
Shadowboxing
11:
Situps
12:
Squats
13:
Windmills
Volume:
1.0E-6
Door Control
(ControlPanel_Screen_DoorControl_RN)
Changed
1 change
stdItem
Volume:
1.0E-6
Door Control
(ControlPanel_Screen_DoorControl_Starlifter_Exterior_Button)
Changed
20 changes
stdItem
Interactions
0:
Store
→
Lockself
1:
Equiptowear
→
Unlockself
2:
Carry
→
Openrequest
3:
Drop
→
Closerequest
4:
Place
→
Closetrigger
5:
Closeself
6:
Allowclose
7:
Gate_close
8:
Set_pressurenormalized
9:
Set_pressuredifferential
10:
Setstate_powered
11:
Setstate_unpowered
12:
Setstate_blocked
13:
Setstate_unblocked
14:
Setstate_noaccess
15:
Setstate_access
16:
Pressurecycle
17:
Pressurecyclecomplete
18:
Set_airlockconnected
Volume:
1.0E-6
Door Control
(ControlPanel_Screen_DoorControl_Starlifter_Interior_Button)
Changed
20 changes
stdItem
Interactions
0:
Tray03_lock
→
Unlock
1:
Tray03_unlock
→
Overrideclose
2:
Tray03_animationcomplete
→
Opencomplete
3:
Tray04_open
→
Closecomplete
4:
Tray04_close
→
Opentrigger
5:
Tray04_lock
→
Openself
6:
Tray04_unlock
→
Allowopen
7:
Tray04_animationcomplete
→
Locktrigger
8:
Column01_opentop
→
Unlocktrigger
9:
Column01_openbottom
→
Lockself
10:
Column01_switchtotop
→
Unlockself
11:
Column01_switchtobottom
→
Openrequest
12:
Column02_opentop
→
Closerequest
13:
Column02_openbottom
→
Closetrigger
14:
Column02_switchtotop
→
Closeself
15:
Column02_switchtobottom
→
Allowclose
16:
Column01_allclosed
→
Gate_close
17:
Column02_allclosed
→
Set_pressurenormalized
18:
Place
→
Set_pressuredifferential
Volume:
1.0E-6
Door Control
(ControlPanel_Screen_DoorControl_Starlifter_Storage)
Changed
20 changes
stdItem
Interactions
0:
Place
→
Closerequest
1:
Store
→
Closetrigger
2:
Equiptowear
→
Closeself
3:
Carry
→
Allowclose
4:
Drop
→
Gate_close
5:
Set_pressurenormalized
6:
Set_pressuredifferential
7:
Setstate_powered
8:
Setstate_unpowered
9:
Setstate_blocked
10:
Setstate_unblocked
11:
Setstate_noaccess
12:
Setstate_access
13:
Pressurecycle
14:
Pressurecyclecomplete
15:
Set_airlockconnected
16:
Open
17:
Close
18:
Lock
Volume:
1.0E-6
Door Control
(ControlPanel_Screen_DoorPanel_NEW_BackSideOverride_Kaboos)
Changed
11 changes
stdItem
Interactions
0:
Squats
→
Overrideclose
1:
Windmills
→
Opencomplete
2:
Warmup
→
Closecomplete
3:
Mobiglas
→
Opentrigger
4:
Off
→
Openself
5:
On
→
Allowopen
6:
Pickup
→
Locktrigger
7:
Place
→
Unlocktrigger
8:
Deactivate
→
Lockself
9:
Unlockself
Volume:
1.0E-6
Door Control
(ControlPanel_Screen_DoorPanel_NEW_Keycard)
Changed
1 change
stdItem
Volume:
1.0E-6
Door Control
(ControlPanel_Screen_DoorPanel_NEW_Keycard_StormBreakerPuzzle)
Changed
12 changes
stdItem
Interactions
0:
Eject
→
Overrideclose
1:
Oninserted
→
Opencomplete
2:
Check
→
Closecomplete
3:
Oncheckfailed
→
Opentrigger
4:
Onchecksucceeded
→
Openself
5:
Reset
→
Allowopen
6:
Enableweapons
→
Locktrigger
7:
Disableweapons
→
Unlocktrigger
8:
Setlagpips
→
Lockself
9:
Setleadpips
→
Unlockself
10:
Setgimballock
→
Openrequest
Volume:
1.0E-6
Door Control
(ControlPanel_Screen_DoorPanel_NEW_Keypad_Linkable)
Changed
15 changes
stdItem
Interactions
0:
Warmup
→
Setstate_blocked
1:
Mobiglas
→
Setstate_unblocked
2:
Activate
→
Setstate_noaccess
3:
Exit
→
Setstate_access
4:
Burpee
→
Pressurecycle
5:
Cherrypick
→
Pressurecyclecomplete
6:
Legraises
→
Set_airlockconnected
7:
Lunges
→
Open
8:
Mountainclimbertwist
→
Close
9:
Plankjacks
→
Lock
10:
Planks
→
Override
11:
Pushups
→
Stepthrough
12:
Shadowboxing
→
Toggle
13:
Situps
→
Unlock
Volume:
1.0E-6
<= PLACEHOLDER =>
(ControlPanel_Screen_LiftControl)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(ControlPanel_Screen_LiftControl_3x4)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(ControlPanel_Screen_LiftControl_9x16)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(ControlPanel_Screen_LightControl_16x9)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(ControlPanel_Screen_LightControl_3x4)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(ControlPanel_Screen_LightControl_9x16_col)
Changed
9 changes
stdItem
Interactions
0:
Opendoor1
→
Disabling
1:
Opendoor2
→
Enable
2:
Cycledoor1
→
Disable
3:
Cycledoor2
→
Enablepowerplant
4:
Closedoor1
→
Disablepowerplant
5:
Closedoor2
→
Destroy
6:
Cycle
→
Reset
7:
Activate remote camera
Volume:
1.0E-6
<= PLACEHOLDER =>
(ControlPanel_Screen_LightControl_9x16_RSI)
Changed
8 changes
stdItem
Interactions
0:
Opendoor2
→
Turret_gyro_mode
1:
Cycledoor
→
Activate remote camera
2:
Cycledoor
→
Destination_a
3:
Closedoor1
→
Destination_b
4:
Closedoor2
→
Elevatorarrived
5:
Cycle
6:
Opendoor1
Volume:
1.0E-6
<= PLACEHOLDER =>
(ControlPanel_Screen_LightControl_Physical)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(ControlPanel_Screen_LightControl_Physical_NoAlarm)
Changed
8 changes
stdItem
Interactions
0:
Closedoor2
→
Close
1:
Cycle
→
Onunlocked
2:
Opendoor1
→
Enable
3:
Opendoor2
→
Disable
4:
Cycledoor1
→
Enablepowerplant
5:
Cycledoor2
→
Disablepowerplant
6:
Closedoor1
Volume:
1.0E-6
<= PLACEHOLDER =>
(ControlPanel_Screen_NOACCESS)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(ControlPanel_Screen_TEMPLATE)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(ControlPanel_VentAccess)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(ControlTerminal)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(ControlTerminalAlpha)
Changed
1 change
stdItem
Volume:
1.0E-6
BriskAir IC-10
(COOL_IASI_S01_Name)
Changed
3 changes
stdItem
Distortion
Maximum:
10
→
2100
DecayRate:
0.6666667
→
210
Volume:
0.084
BriskAir IC-20
(COOL_IASI_S02_Name)
Changed
4 changes
stdItem
Distortion
Maximum:
10
→
4500
DecayRate:
0.6666667
→
320
ShutdownTime:
13
→
17.06
Volume:
0.252
BriskAir IC-30
(COOL_IASI_S03_Name)
Changed
4 changes
stdItem
Distortion
Maximum:
10
→
7000
DecayRate:
0.6666667
→
510
ShutdownTime:
14.5
→
18.23
Volume:
0.756
<= PLACEHOLDER =>
(COOL_RSI_S04_Bengal_SCItem)
Changed
1 change
stdItem
Volume:
2.1
<= PLACEHOLDER =>
(COOL_S01_Template)
Changed
1 change
stdItem
Volume:
0.084
UrbEx Boots Grey
(987_shoes_01_01_01)
Changed
1 change
stdItem
Volume:
0.0144
<= PLACEHOLDER =>
(COOL_S02_Template)
Changed
1 change
stdItem
Volume:
0.252