Version Changelog

4.10.2-LIVE.12881860
4.10.2-LIVE.12881860 4.10.3-LIVE.13165946 · Nov 12, 2026
<= PLACEHOLDER => (Paint_Atlas_Template)
Changed
1 change
stdItem
Volume: 0.024
Custodian "Boneyard" SMG (ksar_smg_energy_01_white02)
Changed
30 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 4.5 → 0
Attack: 0.8 → 0
FirstAttack: 0.4 → 0
Maximum: 0
Minimum: 0
1
AdsSpread
Decay: 8 → 0
Attack: 0.08 → 0
FirstAttack: 0.08 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 4.5 → 0
Attack: 0.8 → 0
FirstAttack: 0.4 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Engineon → Equiptowear
1: Engineoff → Openinventoryui
2: Enabledecoupled → Openlootingui
3: Disabledecoupled → Carry
4: Enablegsafe → Drop
5: Disablegsafe → Place
6: Enableesp → Store
7: Disableesp
8: Enablecruise
9: Disablecruise
10: Enablevtol
11: Disablevtol
12: Enableproximityassist
Volume: 0.0075
P4-AR "Desert Shadow" Rifle (behr_rifle_ballistic_01_tan01)
Changed
24 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 6.5 → 0
Attack: 1.25 → 0
FirstAttack: 1.35 → 0
Maximum: 0
Minimum: 0
1
AdsSpread
Decay: 4 → 0
Attack: 1.35 → 0
FirstAttack: 1.45 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 6.5 → 0
Attack: 1.25 → 0
FirstAttack: 1.35 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 5000
Interactions
0: Carry → Sit
1: Drop → Exit
2: Place → Dooropeninginteraction
3: Store → Doorclosinginteraction
4: Equip → Lockdoorinteraction
5: Openlootingui → Unlockdoorinteraction
6: Dooropenlightinteraction
Volume: 0.013
TrueDef-Pro Core Gold/Grey/Black (vgl_armor_light_core_01_01_07)
Changed
8 changes
stdItem
Interactions
0: Place → Openinventoryui
1: Open → Openlootingui
2: Close → Carry
3: Unlock → Drop
4: Onsucceded → Place
5: Store
6: Equiptowear
Volume: 0.034
Aurora Mk I High Roller Livery (Paint_Aurora_Black_Green_Gold)
Changed
1 change
stdItem
Volume: 0.024
Microid Battle Suit Legs Lodestone (ksar_armor_light_legs_01_02_15)
Changed
7 changes
stdItem
Interactions
1: Ascend → Open
2: Descend → Close
3: Place → Opencomplete
4: Open → Closecomplete
5: Close → Seatenter
6: Seatexit
Volume: 0.036
Vanquisher X-IR Torpedo (MISL_S10_IR_TALN_Vanquisher)
Changed
1 change
stdItem
Volume: 0.140625
Calamity XII-CS Torpedo (MISL_S12_CS_TALN_Calamity)
Changed
1 change
stdItem
Volume: 0.140625
Aurora Mk II TS Module (RSI_Aurora_Mk2_Module_Cargo)
Changed
1 change
stdItem
Volume: 0.49
Slickdry Waders Saddle (alb_pants_02_01_13)
Changed
1 change
stdItem
Volume: 0.0073
Aurora Mk I Foundation Fest Livery (Paint_Aurora_Invictus_Unity_Metal_Teal)
Changed
1 change
stdItem
Volume: 0.024
Veggie Wham (Food_burger_wham_01_veggie_a)
Changed
7 changes
stdItem
Interactions
0: Disablevtol → Take
1: Enableproximityassist → Place
2: Disableproximityassist
3: Engineon
4: Engineoff
5: Enabledecoupled
Volume: 0.0016
<= PLACEHOLDER => (Paint_Aurora_Mk2_Template)
Changed
1 change
stdItem
Volume: 0.024
<= PLACEHOLDER => (DockingTube_Fuel_Ports_AEGS_Vanguard_Hoplite)
Changed
1 change
stdItem
Volume: 1.0E-6
Avenger Skullcrusher Livery (Paint_Avenger_Black_Grey_Red_Pirate_Skull)
Changed
1 change
stdItem
Volume: 0.024
Impact II Mining Laser (Mining_Laser_THCN_Impact_S2)
Changed
1 change
stdItem
Volume: 0.252
XTR-L Module (Mining_Modules_Passive_XTR_MK2)
Changed
5 changes
stdItem
WeaponModifier
WeaponStats
Recoil
AimRecoil
CurveRecoil
MaxLimitsModifier
X: 1
Y: 1
Z: 1
MinLimitsModifier
X: 1
Y: 1
Z: 1
NoiseCurvesModifier
YawNoiseMaxValueModifier: 1
RollNoiseMaxValueModifier: 1
PitchNoiseMaxValueModifier: 1
CurveRecoil
PositionModifiers
NoiseModifier
XNoiseModifier: 1
YNoiseModifier: 1
ZNoiseModifier: 1
MaxLimitsModifier
X: 1
Y: 1
Z: 1
MinLimitsModifier
X: 1
Y: 1
Z: 1
XMaxValueModifier: 1
YMaxValueModifier: 1
ZMaxValueModifier: 1
RotationModifiers
NoiseModifier
XNoiseModifier: 1
YNoiseModifier: 1
ZNoiseModifier: 1
MaxLimitsModifier
X: 1
Y: 1
Z: 1
MinLimitsModifier
X: 1
Y: 1
Z: 1
XMaxValueModifier: 1
YMaxValueModifier: 1
ZMaxValueModifier: 1
RecoilTimeModifier: 1
MaxDecayTimeModifier: 1
MinDecayTimeModifier: 1
PositionDecayModifiers
DecayMaxValueModifier
X: 1
Y: 1
Z: 1
DecayTimeMultiplierModifier
X: 1
Y: 1
Z: 1
DecayMinScalingFactorModifier
X: 1
Y: 1
Z: 1
RotationDecayModifiers
DecayMaxValueModifier
X: 1
Y: 1
Z: 1
DecayTimeMultiplierModifier
X: 1
Y: 1
Z: 1
DecayMinScalingFactorModifier
X: 1
Y: 1
Z: 1
Volume: 0.006917
<= PLACEHOLDER => (Paint_Ballista_Base)
Changed
1 change
stdItem
Volume: 0.024
<= PLACEHOLDER => (Paint_Ballista_Black_Sand_Stripe)
Changed
1 change
stdItem
Volume: 0.024
Stor*All 1 SCU Self-Storage Container (Carryable_TBO_InventoryContainer_1SCU)
Changed
1 change
stdItem
Volume: 1
ORC-mkX Helmet Woodland (cds_armor_medium_helmet_01_01_01)
Changed
8 changes
stdItem
Interactions
0: Drop → Pressurecycle
1: Place → Pressurecyclecomplete
2: Carry → Set_airlockconnected
3: Open
4: Close
5: Lock
6: Override
Volume: 0.017
<= PLACEHOLDER => (Paint_Basher_Template)
Changed
1 change
stdItem
Volume: 0.024
Buccaneer Nightbreak Livery (Paint_Buccaneer_Black_Black_Red_Camo)
Changed
1 change
stdItem
Volume: 0.024
<= PLACEHOLDER => (Paint_Buccaneer_Template)
Changed
1 change
stdItem
Volume: 0.024
Deo Shirt Violet (fio_shirt_02_01_09)
Changed
1 change
stdItem
Volume: 0.0049
Davlos Shirt Mustard (mym_shirt_01_01_03)
Changed
1 change
stdItem
Volume: 0.0049
Carrack 2950 Best In Show Livery (Paint_Carrack_BIS2950)
Changed
1 change
stdItem
Volume: 0.024
Revenant Gatling (ANVL_BallisticGatling_Bespoke)
Changed
2 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Volume: 2.1
<= PLACEHOLDER => (Weapon_Rack_Aegs_10_slot)
Changed
1 change
stdItem
Volume: 1.0E-6
Caterpillar Foundation Guide Livery (Paint_Caterpillar_Blue_Turquoise)
Changed
1 change
stdItem
Volume: 0.024
Caterpillar Ghoulish Green Livery (Paint_Caterpillar_Ghoulish_Green)
Changed
1 change
stdItem
Volume: 0.024
LeMarque Pants Tan (drn_pants_01_01_15)
Changed
1 change
stdItem
Volume: 0.0073
Anvil HM6 Ballista (ANVL_Ballista_PU_AI_NT)
Changed
5 changes
name: Anvil Ballista → Anvil HM6 Ballista
stdItem
Name: Anvil Ballista → Anvil HM6 Ballista
Interactions
0: Place → Ontopactivated
1: Onbottomactivated
Volume: 1.0E-6
<= PLACEHOLDER => (ANVL_Asgard_Thruster_Mav_Joint)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (Paint_Caterpillar_Ninetails)
Changed
1 change
stdItem
Volume: 0.024
TrueDef-Pro Core Black/Silver (vgl_armor_light_core_01_01_15)
Changed
8 changes
stdItem
Interactions
0: Place → Openinventoryui
1: Store → Openlootingui
2: Turretenter → Carry
3: Turretexit → Drop
4: Fuelport_open → Place
5: Store
6: Equiptowear
Volume: 0.034
DustUp Helmet Desert (slaver_armor_medium_helmet_01_01_15)
Changed
8 changes
stdItem
Interactions
0: Stepthrough → Openrequest
1: Toggle → Closerequest
2: Unlock → Closetrigger
3: Overrideclose → Closeself
4: Opencomplete → Allowclose
5: Closecomplete → Gate_close
6: Opentrigger → Set_pressurenormalized
Volume: 0.017
Anvil HM6 Ballista (ANVL_Ballista_EA_Outlaw)
Changed
5 changes
name: Anvil Ballista → Anvil HM6 Ballista
stdItem
Name: Anvil Ballista → Anvil HM6 Ballista
Interactions
0: Place → Outputinglasert3bottom
1: Outputinglasert4bottom
Volume: 1.0E-6
Anvil Carrack (ANVL_Carrack_AI_Template_ShipBoarded)
Changed
3 changes
stdItem
Interactions
0: Carry → Pilotenter
1: Drop → Pilotexit
Volume: 1.0E-6
Anvil C8R Pisces Rescue (ANVL_C8R_Pisces_PU_AI_CIV)
Changed
3 changes
stdItem
Interactions
0: Refill ammo → Ladderclose
1: Refill grenades → Canopyopen
Volume: 1.0E-6
<= PLACEHOLDER => (ANVL_Asgard_Thruster_Mav_Joint_Bottom)
Changed
1 change
stdItem
Volume: 1.0E-6
Prim Shoes Yellow (fio_shoes_01_01_04)
Changed
1 change
stdItem
Volume: 0.0144
<= PLACEHOLDER => (ARGO_MOLE_Dashboard_CoPilot)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (ARGO_MOLE_Thruster_Mav_Joint)
Changed
1 change
stdItem
Volume: 1.0E-6
Manned Turret (ARGO_MOLE_Turret_Right)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (Paint_Constellation_Mk5_Template)
Changed
1 change
stdItem
Volume: 0.024
Corsair 2953 Best in Show Livery (Paint_Corsair_BIS2953_Purple_Blue_Cyan)
Changed
1 change
stdItem
Volume: 0.024
LH86 "Voyager" Pistol (gmni_pistol_ballistic_01_cen01)
Changed
24 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 0.3 → 0
Attack: 0.2 → 0
FirstAttack: 0.2 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 0.3 → 0
Attack: 0.2 → 0
FirstAttack: 0.2 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.3
Interactions
0: Requestascent → Idle_search
1: Elevatorarrived → Ascend
2: Place → Descend
3: Open → Elevatorarrived
4: Close → Use
5: Opencomplete → Enableinteraction
6: Closecomplete → Disableinteraction
7: Activate remote camera → Unlockself
8: Turret_gyro_mode → Lockself
9: Request
10: Activate remote camera
11: Turret_gyro_mode
Volume: 0.0025
LH86 "Scorched" Pistol (gmni_pistol_ballistic_01_firerats01)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 0.3 → 0
Attack: 0.2 → 0
FirstAttack: 0.2 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 0.3 → 0
Attack: 0.2 → 0
FirstAttack: 0.2 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.3
Interactions
0: Printlens → Activate remote camera
1: Onprintcompleted → Turret_gyro_mode
2: Onlensdetached → Cycle
3: Onprinting → Opendoor1
4: Consumelens → Opendoor2
5: Escpodupperleftenter → Cycledoor1
6: Escpodupperleftexit → Cycledoor2
7: Escpodupperrightenter → Closedoor1
8: Escpodupperrightexit → Closedoor2
9: Escpodlowerleftenter → Initializedifferential
10: Escpodlowerleftexit → Countdown
11: Escpodlowerrightenter → Playbuttonpressed
12: Escpodlowerrightexit → Cooldown
Volume: 0.0025
LH86 "Executive Edition" Pistol (gmni_pistol_ballistic_01_gold01)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 0.3 → 0
Attack: 0.2 → 0
FirstAttack: 0.2 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 0.3 → 0
Attack: 0.2 → 0
FirstAttack: 0.2 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.3
Interactions
0: Openinnerdoor → Setlightslow
1: Closealldoors → Setlightsalarm
2: Openinnerdoorfinished → Functiondisruptedtrigger
3: Closeinnerdoorfinished → Functionrestoredtrigger
4: Turnon → Disruptioncascade
5: Turnoff → Restorationcascade
6: Sit → Cascadecompleted
7: Use → Misfiretrigger
8: Place → Misfirerequest
9: Ascend → Setmisfire_none
10: Descend → Setmisfire_trivial
11: Elevatorarrived → Setmisfire_minor
12: Stand-console_idle_medium → Setmisfire_major
Volume: 0.0025