Version Changelog
4.10.2-LIVE.12881860
4.10.2-LIVE.12881860
4.10.3-LIVE.13165946
· Nov 12, 2026
Items
+407
~22342
-59
Vehicles
+7
~315
-6
Blueprints
+16
~2
-0
Missions
+13
~2087
-0
Locations
+1
~2
-0
<= PLACEHOLDER =>
(Paint_Atlas_Template)
Changed
1 change
stdItem
Volume:
0.024
Custodian "Boneyard" SMG
(ksar_smg_energy_01_white02)
Changed
30 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
4.5
→
0
Attack:
0.8
→
0
FirstAttack:
0.4
→
0
Maximum:
0
Minimum:
0
1
AdsSpread
Decay:
8
→
0
Attack:
0.08
→
0
FirstAttack:
0.08
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
4.5
→
0
Attack:
0.8
→
0
FirstAttack:
0.4
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Engineon
→
Equiptowear
1:
Engineoff
→
Openinventoryui
2:
Enabledecoupled
→
Openlootingui
3:
Disabledecoupled
→
Carry
4:
Enablegsafe
→
Drop
5:
Disablegsafe
→
Place
6:
Enableesp
→
Store
7:
Disableesp
8:
Enablecruise
9:
Disablecruise
10:
Enablevtol
11:
Disablevtol
12:
Enableproximityassist
Volume:
0.0075
P4-AR "Desert Shadow" Rifle
(behr_rifle_ballistic_01_tan01)
Changed
24 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
6.5
→
0
Attack:
1.25
→
0
FirstAttack:
1.35
→
0
Maximum:
0
Minimum:
0
1
AdsSpread
Decay:
4
→
0
Attack:
1.35
→
0
FirstAttack:
1.45
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
6.5
→
0
Attack:
1.25
→
0
FirstAttack:
1.35
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
5000
Interactions
0:
Carry
→
Sit
1:
Drop
→
Exit
2:
Place
→
Dooropeninginteraction
3:
Store
→
Doorclosinginteraction
4:
Equip
→
Lockdoorinteraction
5:
Openlootingui
→
Unlockdoorinteraction
6:
Dooropenlightinteraction
Volume:
0.013
TrueDef-Pro Core Gold/Grey/Black
(vgl_armor_light_core_01_01_07)
Changed
8 changes
stdItem
Interactions
0:
Place
→
Openinventoryui
1:
Open
→
Openlootingui
2:
Close
→
Carry
3:
Unlock
→
Drop
4:
Onsucceded
→
Place
5:
Store
6:
Equiptowear
Volume:
0.034
Aurora Mk I High Roller Livery
(Paint_Aurora_Black_Green_Gold)
Changed
1 change
stdItem
Volume:
0.024
Microid Battle Suit Legs Lodestone
(ksar_armor_light_legs_01_02_15)
Changed
7 changes
stdItem
Interactions
1:
Ascend
→
Open
2:
Descend
→
Close
3:
Place
→
Opencomplete
4:
Open
→
Closecomplete
5:
Close
→
Seatenter
6:
Seatexit
Volume:
0.036
Vanquisher X-IR Torpedo
(MISL_S10_IR_TALN_Vanquisher)
Changed
1 change
stdItem
Volume:
0.140625
Calamity XII-CS Torpedo
(MISL_S12_CS_TALN_Calamity)
Changed
1 change
stdItem
Volume:
0.140625
Aurora Mk II TS Module
(RSI_Aurora_Mk2_Module_Cargo)
Changed
1 change
stdItem
Volume:
0.49
Slickdry Waders Saddle
(alb_pants_02_01_13)
Changed
1 change
stdItem
Volume:
0.0073
Aurora Mk I Foundation Fest Livery
(Paint_Aurora_Invictus_Unity_Metal_Teal)
Changed
1 change
stdItem
Volume:
0.024
Veggie Wham
(Food_burger_wham_01_veggie_a)
Changed
7 changes
stdItem
Interactions
0:
Disablevtol
→
Take
1:
Enableproximityassist
→
Place
2:
Disableproximityassist
3:
Engineon
4:
Engineoff
5:
Enabledecoupled
Volume:
0.0016
<= PLACEHOLDER =>
(Paint_Aurora_Mk2_Template)
Changed
1 change
stdItem
Volume:
0.024
<= PLACEHOLDER =>
(DockingTube_Fuel_Ports_AEGS_Vanguard_Hoplite)
Changed
1 change
stdItem
Volume:
1.0E-6
Avenger Skullcrusher Livery
(Paint_Avenger_Black_Grey_Red_Pirate_Skull)
Changed
1 change
stdItem
Volume:
0.024
Impact II Mining Laser
(Mining_Laser_THCN_Impact_S2)
Changed
1 change
stdItem
Volume:
0.252
XTR-L Module
(Mining_Modules_Passive_XTR_MK2)
Changed
5 changes
stdItem
WeaponModifier
WeaponStats
Recoil
AimRecoil
CurveRecoil
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
NoiseCurvesModifier
YawNoiseMaxValueModifier:
1
RollNoiseMaxValueModifier:
1
PitchNoiseMaxValueModifier:
1
CurveRecoil
PositionModifiers
NoiseModifier
XNoiseModifier:
1
YNoiseModifier:
1
ZNoiseModifier:
1
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
XMaxValueModifier:
1
YMaxValueModifier:
1
ZMaxValueModifier:
1
RotationModifiers
NoiseModifier
XNoiseModifier:
1
YNoiseModifier:
1
ZNoiseModifier:
1
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
XMaxValueModifier:
1
YMaxValueModifier:
1
ZMaxValueModifier:
1
RecoilTimeModifier:
1
MaxDecayTimeModifier:
1
MinDecayTimeModifier:
1
PositionDecayModifiers
DecayMaxValueModifier
X:
1
Y:
1
Z:
1
DecayTimeMultiplierModifier
X:
1
Y:
1
Z:
1
DecayMinScalingFactorModifier
X:
1
Y:
1
Z:
1
RotationDecayModifiers
DecayMaxValueModifier
X:
1
Y:
1
Z:
1
DecayTimeMultiplierModifier
X:
1
Y:
1
Z:
1
DecayMinScalingFactorModifier
X:
1
Y:
1
Z:
1
Volume:
0.006917
<= PLACEHOLDER =>
(Paint_Ballista_Base)
Changed
1 change
stdItem
Volume:
0.024
<= PLACEHOLDER =>
(Paint_Ballista_Black_Sand_Stripe)
Changed
1 change
stdItem
Volume:
0.024
Stor*All 1 SCU Self-Storage Container
(Carryable_TBO_InventoryContainer_1SCU)
Changed
1 change
stdItem
Volume:
1
ORC-mkX Helmet Woodland
(cds_armor_medium_helmet_01_01_01)
Changed
8 changes
stdItem
Interactions
0:
Drop
→
Pressurecycle
1:
Place
→
Pressurecyclecomplete
2:
Carry
→
Set_airlockconnected
3:
Open
4:
Close
5:
Lock
6:
Override
Volume:
0.017
<= PLACEHOLDER =>
(Paint_Basher_Template)
Changed
1 change
stdItem
Volume:
0.024
Buccaneer Nightbreak Livery
(Paint_Buccaneer_Black_Black_Red_Camo)
Changed
1 change
stdItem
Volume:
0.024
<= PLACEHOLDER =>
(Paint_Buccaneer_Template)
Changed
1 change
stdItem
Volume:
0.024
Deo Shirt Violet
(fio_shirt_02_01_09)
Changed
1 change
stdItem
Volume:
0.0049
Davlos Shirt Mustard
(mym_shirt_01_01_03)
Changed
1 change
stdItem
Volume:
0.0049
Carrack 2950 Best In Show Livery
(Paint_Carrack_BIS2950)
Changed
1 change
stdItem
Volume:
0.024
Revenant Gatling
(ANVL_BallisticGatling_Bespoke)
Changed
2 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Volume:
2.1
<= PLACEHOLDER =>
(Weapon_Rack_Aegs_10_slot)
Changed
1 change
stdItem
Volume:
1.0E-6
Caterpillar Foundation Guide Livery
(Paint_Caterpillar_Blue_Turquoise)
Changed
1 change
stdItem
Volume:
0.024
Caterpillar Ghoulish Green Livery
(Paint_Caterpillar_Ghoulish_Green)
Changed
1 change
stdItem
Volume:
0.024
LeMarque Pants Tan
(drn_pants_01_01_15)
Changed
1 change
stdItem
Volume:
0.0073
Anvil HM6 Ballista
(ANVL_Ballista_PU_AI_NT)
Changed
5 changes
name:
Anvil Ballista
→
Anvil HM6 Ballista
stdItem
Name:
Anvil Ballista
→
Anvil HM6 Ballista
Interactions
0:
Place
→
Ontopactivated
1:
Onbottomactivated
Volume:
1.0E-6
<= PLACEHOLDER =>
(ANVL_Asgard_Thruster_Mav_Joint)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Paint_Caterpillar_Ninetails)
Changed
1 change
stdItem
Volume:
0.024
TrueDef-Pro Core Black/Silver
(vgl_armor_light_core_01_01_15)
Changed
8 changes
stdItem
Interactions
0:
Place
→
Openinventoryui
1:
Store
→
Openlootingui
2:
Turretenter
→
Carry
3:
Turretexit
→
Drop
4:
Fuelport_open
→
Place
5:
Store
6:
Equiptowear
Volume:
0.034
DustUp Helmet Desert
(slaver_armor_medium_helmet_01_01_15)
Changed
8 changes
stdItem
Interactions
0:
Stepthrough
→
Openrequest
1:
Toggle
→
Closerequest
2:
Unlock
→
Closetrigger
3:
Overrideclose
→
Closeself
4:
Opencomplete
→
Allowclose
5:
Closecomplete
→
Gate_close
6:
Opentrigger
→
Set_pressurenormalized
Volume:
0.017
Anvil HM6 Ballista
(ANVL_Ballista_EA_Outlaw)
Changed
5 changes
name:
Anvil Ballista
→
Anvil HM6 Ballista
stdItem
Name:
Anvil Ballista
→
Anvil HM6 Ballista
Interactions
0:
Place
→
Outputinglasert3bottom
1:
Outputinglasert4bottom
Volume:
1.0E-6
Anvil Carrack
(ANVL_Carrack_AI_Template_ShipBoarded)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Pilotenter
1:
Drop
→
Pilotexit
Volume:
1.0E-6
Anvil C8R Pisces Rescue
(ANVL_C8R_Pisces_PU_AI_CIV)
Changed
3 changes
stdItem
Interactions
0:
Refill ammo
→
Ladderclose
1:
Refill grenades
→
Canopyopen
Volume:
1.0E-6
<= PLACEHOLDER =>
(ANVL_Asgard_Thruster_Mav_Joint_Bottom)
Changed
1 change
stdItem
Volume:
1.0E-6
Prim Shoes Yellow
(fio_shoes_01_01_04)
Changed
1 change
stdItem
Volume:
0.0144
<= PLACEHOLDER =>
(ARGO_MOLE_Dashboard_CoPilot)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(ARGO_MOLE_Thruster_Mav_Joint)
Changed
1 change
stdItem
Volume:
1.0E-6
Manned Turret
(ARGO_MOLE_Turret_Right)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Paint_Constellation_Mk5_Template)
Changed
1 change
stdItem
Volume:
0.024
Corsair 2953 Best in Show Livery
(Paint_Corsair_BIS2953_Purple_Blue_Cyan)
Changed
1 change
stdItem
Volume:
0.024
LH86 "Voyager" Pistol
(gmni_pistol_ballistic_01_cen01)
Changed
24 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
0.3
→
0
Attack:
0.2
→
0
FirstAttack:
0.2
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
0.3
→
0
Attack:
0.2
→
0
FirstAttack:
0.2
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.3
Interactions
0:
Requestascent
→
Idle_search
1:
Elevatorarrived
→
Ascend
2:
Place
→
Descend
3:
Open
→
Elevatorarrived
4:
Close
→
Use
5:
Opencomplete
→
Enableinteraction
6:
Closecomplete
→
Disableinteraction
7:
Activate remote camera
→
Unlockself
8:
Turret_gyro_mode
→
Lockself
9:
Request
10:
Activate remote camera
11:
Turret_gyro_mode
Volume:
0.0025
LH86 "Scorched" Pistol
(gmni_pistol_ballistic_01_firerats01)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
0.3
→
0
Attack:
0.2
→
0
FirstAttack:
0.2
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
0.3
→
0
Attack:
0.2
→
0
FirstAttack:
0.2
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.3
Interactions
0:
Printlens
→
Activate remote camera
1:
Onprintcompleted
→
Turret_gyro_mode
2:
Onlensdetached
→
Cycle
3:
Onprinting
→
Opendoor1
4:
Consumelens
→
Opendoor2
5:
Escpodupperleftenter
→
Cycledoor1
6:
Escpodupperleftexit
→
Cycledoor2
7:
Escpodupperrightenter
→
Closedoor1
8:
Escpodupperrightexit
→
Closedoor2
9:
Escpodlowerleftenter
→
Initializedifferential
10:
Escpodlowerleftexit
→
Countdown
11:
Escpodlowerrightenter
→
Playbuttonpressed
12:
Escpodlowerrightexit
→
Cooldown
Volume:
0.0025
LH86 "Executive Edition" Pistol
(gmni_pistol_ballistic_01_gold01)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
0.3
→
0
Attack:
0.2
→
0
FirstAttack:
0.2
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
0.3
→
0
Attack:
0.2
→
0
FirstAttack:
0.2
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.3
Interactions
0:
Openinnerdoor
→
Setlightslow
1:
Closealldoors
→
Setlightsalarm
2:
Openinnerdoorfinished
→
Functiondisruptedtrigger
3:
Closeinnerdoorfinished
→
Functionrestoredtrigger
4:
Turnon
→
Disruptioncascade
5:
Turnoff
→
Restorationcascade
6:
Sit
→
Cascadecompleted
7:
Use
→
Misfiretrigger
8:
Place
→
Misfirerequest
9:
Ascend
→
Setmisfire_none
10:
Descend
→
Setmisfire_trivial
11:
Elevatorarrived
→
Setmisfire_minor
12:
Stand-console_idle_medium
→
Setmisfire_major
Volume:
0.0025