Version Changelog

4.10.2-LIVE.12881860
4.10.2-LIVE.12881860 4.10.3-LIVE.13165946 · Nov 12, 2026
LH86 "Luckbringer" Pistol (gmni_pistol_ballistic_01_green_grey01)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 0.3 → 0
Attack: 0.2 → 0
FirstAttack: 0.2 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 0.3 → 0
Attack: 0.2 → 0
FirstAttack: 0.2 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.3
Interactions
0: Escpodrearleftenter → Activaterelay
1: Escpodrearleftexit → Deactivaterelay
2: Escpodrearrightenter → Focusinteraction
3: Escpodrearrightexit → Setdropshipstate_notenroute
4: Savegamelogoutul → Setdropshipstate_enroute
5: Savegamelogoutur → Turretdooropen
6: Savegamelogoutll → Turretdoorclose
7: Savegamelogoutlr → Turretentergroundleft
8: Savegamelogoutrl → Turretentergroundright
9: Savegamelogoutrr → Turretentergroundfront
10: Pickup → Turretexitground
11: Place → Turretseatenterzerogleft
12: Turnon → Turretseatenterzerogright
Volume: 0.0025
LH86 "Pathfinder" Pistol (gmni_pistol_ballistic_01_imp01)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 0.3 → 0
Attack: 0.2 → 0
FirstAttack: 0.2 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 0.3 → 0
Attack: 0.2 → 0
FirstAttack: 0.2 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.3
Interactions
0: Turnoff → Turretseatexitzerog
1: Turnon → Openinventoryui
2: Next → Openlootingui
3: Previous → Turretenter
4: Setstate_playstate_up → Turretexit
5: Setstate_playstate_down → Turretenter180
6: Seatenter → Activate remote camera
7: Seatexit → Turret_gyro_mode
8: On → Place
9: Off → Open
10: Activate remote camera → Close
11: Turret_gyro_mode → Opencomplete
12: Closecomplete
Volume: 0.0025
S71 "Bullseye" Rifle (gmni_rifle_ballistic_01_firerats01)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 5.5 → 0
Attack: 1 → 0
FirstAttack: 1 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 5.5 → 0
Attack: 1 → 0
FirstAttack: 1 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Openlootingui → Drop
1: Carry → Place
2: Drop → Store
3: Place → Equiptowear
4: Store → Openinventoryui
5: Equip → Openlootingui
6: Carry
Volume: 0.013
S71 "Justified" Rifle (gmni_rifle_ballistic_01_grey_red01)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 5.5 → 0
Attack: 1 → 0
FirstAttack: 1 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 5.5 → 0
Attack: 1 → 0
FirstAttack: 1 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Equip → Place
1: Openlootingui → Store
2: Carry → Equiptowear
3: Drop → Openinventoryui
4: Place → Openlootingui
5: Store → Carry
6: Drop
Volume: 0.013
S71 "Ascension" Rifle (gmni_rifle_ballistic_01_iae2023)
Changed
15 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 5.5 → 0
Attack: 1 → 0
FirstAttack: 1 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 5.5 → 0
Attack: 1 → 0
FirstAttack: 1 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
4: Equip → Equiptowear
5: Openlootingui → Openinventoryui
6: Openlootingui
Volume: 0.013
S71 "Purgatory Camo" Rifle (gmni_rifle_ballistic_01_mr01)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 5.5 → 0
Attack: 1 → 0
FirstAttack: 1 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 5.5 → 0
Attack: 1 → 0
FirstAttack: 1 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Place → Openinventoryui
1: Store → Openlootingui
2: Equip → Carry
3: Openlootingui → Drop
4: Carry → Place
5: Drop → Store
6: Equiptowear
Volume: 0.013
S71 "Infrared" Rifle (gmni_rifle_ballistic_01_store01)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 5.5 → 0
Attack: 1 → 0
FirstAttack: 1 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 5.5 → 0
Attack: 1 → 0
FirstAttack: 1 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Equip → Store
1: Openlootingui → Equiptowear
2: Carry → Openinventoryui
3: Drop → Openlootingui
4: Place → Carry
5: Store → Drop
6: Place
Volume: 0.013
R97 "Righteous" Shotgun (gmni_shotgun_ballistic_01_red_black01)
Changed
27 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 3 → 2.25
Attack: 1 → 0.75
FirstAttack: 1 → 0.75
Maximum: 4.875
Minimum: 2.25
1
AdsSpread
Decay: 5.25 → 3.9375
Attack: 4 → 3
FirstAttack: 4 → 3
Maximum: 7.5
Minimum: 3.15
AdsSpread
Decay: 3 → 2.25
Attack: 1 → 0.75
FirstAttack: 1 → 0.75
Maximum: 4.875
Minimum: 2.25
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Carry → Consume
1: Drop → Holdready
2: Place → Equiptosuit
3: Store → Offhandequiptosuit
4: Equiptowear → Store
5: Offhandstore
6: Drop
7: Carrylowered
8: Inspect
9: Place
Volume: 0.016
C54 "Luminalia" SMG (gmni_smg_ballistic_01_Luminalia)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 8.25 → 0
Attack: 0.8 → 0
FirstAttack: 0.8 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 8.25 → 0
Attack: 0.8 → 0
FirstAttack: 0.8 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 2
DamageFalloffLevel2: 1
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 0.3
Interactions
0: Openinventoryui → Openlootingui
1: Openlootingui → Carry
2: Carry → Drop
3: Drop → Place
4: Place → Store
5: Store → Equip
6: Equiptowear
Volume: 0.0075
<= PLACEHOLDER => (Paint_Corsair_Template)
Changed
1 change
stdItem
Volume: 0.024
A03 Akuma Sniper Rifle (gmni_sniper_ballistic_01_store02)
Changed
17 changes
stdItem
Weapon
Modes
0
AdsSpread
Attack: 4.5 → 0
FirstAttack: 4.5 → 0
Maximum: 0
Minimum: 0
AdsSpread
Attack: 4.5 → 0
FirstAttack: 4.5 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Openlootingui → Drop
1: Carry → Place
2: Drop → Store
3: Place → Equip
4: Store → Openlootingui
5: Equiptowear → Carry
6: Openinventoryui
Volume: 0.019
Shiv "Lunatic" Bodykit Rear Center (GREY_Shiv_Cosmetic_Back_C)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (ARGO_MPUV_1T_Thruster_Aux_Side_Rear)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (Paint_CSV_Template)
Changed
1 change
stdItem
Volume: 0.024
FS-9 LMG (behr_lmg_ballistic_01)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 3 → 0
Attack: 1 → 0
FirstAttack: 2 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 3 → 0
Attack: 1 → 0
FirstAttack: 2 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 0.4
Interactions
0: Stow → Activate remote camera
1: Carry → Turret_gyro_mode
2: Inspect → Makecoffee
3: Sit → On
4: Exit → Off
5: Take → Pilotenter
6: Place → Pilotexit
7: Turretenter → Canopyopen
8: Turretexit → Canopyclose
9: Playexit01 → Seat_deploy
10: Copilot_enter → Seat_retract
11: Copilot_exit → Weaponrack_deploy
12: Climb → Weaponrack_retract
Volume: 0.018
<= PLACEHOLDER => (ARGO_MPUV_Lights_Leg_Left)
Changed
1 change
stdItem
Volume: 1.0E-6
Pyro RYT "Black Cherry" Multi-Tool (grin_multitool_01_black01)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Syncunlock → Store
1: Lightson → Equiptowear
2: Lightsoff → Openinventoryui
3: Lightslow → Openlootingui
4: Lightsalarm → Carry
5: Checkcredentials → Drop
6: Override → Place
7: Opendoor
8: Closedoor
9: Enableproximitysensor
10: Disableproximitysensor
11: Lockdoor
12: Unlockdoor
Volume: 0.0025
Pyro RYT "Crusader" Multi-Tool (grin_multitool_01_blue_white01)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Closecomplete → Carry
1: Syncopen → Drop
2: Syncclose → Place
3: Hidelocks → Store
4: Synclock → Equiptowear
5: Syncunlock → Openinventoryui
6: Lightson → Openlootingui
7: Lightsoff
8: Lightslow
9: Lightsalarm
10: Checkcredentials
11: Override
12: Opendoor
Volume: 0.0025
Pyro RYT "Mirage" Multi-Tool (grin_multitool_01_brown01)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Unlockdoor → Openinventoryui
1: Opencomplete → Openlootingui
2: Closecomplete → Carry
3: Syncopen → Drop
4: Syncclose → Place
5: Hidelocks → Store
6: Synclock → Equiptowear
7: Syncunlock
8: Lightson
9: Lightsoff
10: Lightslow
11: Lightsalarm
12: Checkcredentials
Volume: 0.0025
Pyro RYT Multi-Tool (grin_multitool_01_default_charge_drain)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Opencomplete → Place
1: Closecomplete → Store
2: Syncopen → Equiptowear
3: Syncclose → Openinventoryui
4: Hidelocks → Openlootingui
5: Synclock → Carry
6: Syncunlock → Drop
7: Lightson
8: Lightsoff
9: Lightslow
10: Lightsalarm
11: Checkcredentials
12: Override
Volume: 0.0025
Pyro RYT Multi-Tool (grin_multitool_01_default_cutter)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Synclock → Openlootingui
1: Syncunlock → Carry
2: Lightson → Drop
3: Lightsoff → Place
4: Lightslow → Store
5: Lightsalarm → Equiptowear
6: Checkcredentials → Openinventoryui
7: Override
8: Opendoor
9: Closedoor
10: Enableproximitysensor
11: Disableproximitysensor
12: Lockdoor
Volume: 0.0025
Pyro RYT Multi-Tool (grin_multitool_01_default_salvage_repair)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Button1 → Openinventoryui
1: Button2 → Openlootingui
2: Button3 → Carry
3: Select1 → Drop
4: Select2 → Place
5: Select3 → Store
6: Lockbuttons → Equiptowear
7: Unlockbuttons
8: Set_buttonmode_list
9: Set_buttonmode_cycle
10: Opendoor
11: Closedoor
12: Enableproximitysensor
Volume: 0.0025
Pyro RYT Multi-Tool (grin_multitool_01_default_tractorbeam)
Changed
17 changes
stdItem
Weapon
Attachments
2
UUID: 03b3db91-0063-4da2-99f7-16b20ede4209
ClassName: grin_multitool_01_tractorbeam
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Lightsoff → Equiptowear
1: Lightslow → Openinventoryui
2: Lightsalarm → Openlootingui
3: Checkcredentials → Carry
4: Override → Drop
5: Opendoor → Place
6: Closedoor → Store
7: Enableproximitysensor
8: Disableproximitysensor
9: Lockdoor
10: Unlockdoor
11: Opencomplete
12: Closecomplete
Volume: 0.0025
Pyro RYT "Ghost" Multi-Tool (grin_multitool_01_white01)
Changed
13 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Lightslow → Drop
1: Lightsalarm → Place
2: Checkcredentials → Store
3: Override → Equiptowear
4: Opendoor → Openinventoryui
5: Closedoor → Openlootingui
6: Enableproximitysensor → Carry
7: Disableproximitysensor
8: Lockdoor
9: Unlockdoor
10: Opencomplete
Volume: 0.0025
Pyro RYT "microTech" Multi-Tool (grin_multitool_01_white_blue01)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Syncopen → Store
1: Syncclose → Equiptowear
2: Hidelocks → Openinventoryui
3: Synclock → Openlootingui
4: Syncunlock → Carry
5: Lightson → Drop
6: Lightsoff → Place
7: Lightslow
8: Lightsalarm
9: Checkcredentials
10: Override
11: Opendoor
12: Closedoor
Volume: 0.0025
Cambio-Lite SRT Canister (grin_multitool_resource_salvage_repair_01_filled)
Changed
2 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.3
Volume: 0.0003
TruBarrier Hazard Suit Mask Warning (grin_toxic_mask_01_02_01)
Changed
1 change
stdItem
Volume: 0.0032
TruBarrier Hazard Suit Mask Dark Biohazard (grin_toxic_mask_01_03_01)
Changed
1 change
stdItem
Volume: 0.0032
MaxLift Keystone Tractor Beam (grin_tractor_01_store01)
Changed
4 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.3
Interactions
5: Openinventoryui
6: Openlootingui
Volume: 0.016862
Aril Arms Black Cherry (grin_utility_medium_arms_01_01_02)
Changed
6 changes
stdItem
Interactions
0: Closeself → Refill ammo
1: Allowclose → Refill grenades
2: Gate_close → Medpen
3: Set_pressurenormalized → Bodydrag
4: Set_pressuredifferential → Bodydrop
Volume: 0.01
Aril Arms Harvester (grin_utility_medium_arms_01_01_03)
Changed
6 changes
stdItem
Interactions
0: Opentrigger → Lookat
1: Openself → Order
2: Allowopen → Serve
3: Locktrigger → Takeorder
4: Unlocktrigger → Consumeactor
Volume: 0.01
Cutter 2955 Auspicious Red Pig Livery (Paint_Cutter_2955RedFestival_Red_Gold_Pig)
Changed
1 change
stdItem
Volume: 0.024
Aril Arms Scorched (grin_utility_medium_arms_01_04_01)
Changed
6 changes
stdItem
Interactions
0: Unlock → Medpen
1: Overrideclose → Bodydrag
2: Opencomplete → Bodydrop
3: Closecomplete → Turnover
4: Opentrigger → Openinventoryui
Volume: 0.01
Strata Arms Levski Edition (grin_utility_medium_arms_03_05_16)
Changed
6 changes
stdItem
Interactions
0: Pressurecyclecomplete → Open
1: Set_airlockconnected → Close
2: Open → Enableproximitysensor
3: Close
4: Lock
Volume: 0.01
Strata Backpack Greycat Edition (grin_utility_medium_backpack_03_02_01)
Changed
8 changes
stdItem
Interactions
0: Weaponmount → Exit
1: Ladders → Openinventory
2: Seatenter → Loot
3: Seatexit → Opendoor
4: Use → Closedoor
5: Idle → Login
6: Onready
Volume: 0.043
Strata Backpack Heatwave (grin_utility_medium_backpack_03_04_01)
Changed
8 changes
stdItem
Interactions
0: Lasermaterialinsert → Turretenter
1: Firstlens → Turretexit
2: Secondlens → Disarm
3: Thirdlens → Boom
4: Fire
5: Onfire
6: Poweron
Volume: 0.043
Aril Core Red Alert (grin_utility_medium_core_01_citcon2954prez_02)
Changed
8 changes
stdItem
Interactions
0: Override → Coupled_setdecoupled
1: Stepthrough → Gsafe_setactive
2: Toggle → Gsafe_setinactive
3: Unlock → Esp_setactive
4: Overrideclose → Esp_setinactive
5: Opencomplete → Cruisecontrol_setactive
6: Closecomplete → Cruisecontrol_setinactive
Volume: 0.042
Strata Core Amber (grin_utility_medium_core_02_01_03)
Changed
8 changes
stdItem
Interactions
0: Encounterdone → Markfriendly
1: Onactivateexit → Pintarget
2: Onhazard → Unpintarget
3: Quickreset → Scanrange_setlong
4: Onready → Scanrange_setmedium
5: Open → Scanrange_setshort
6: Close → Headlights_on
Volume: 0.042
Strata Core Crusader Edition (grin_utility_medium_core_02_04_07)
Changed
8 changes
stdItem
Interactions
0: Set_pressurenormalized → Doors_unlockall
1: Set_pressuredifferential → Rampopen
2: Setstate_powered → Rampclose
3: Setstate_unpowered → Flight_ready
4: Setstate_blocked → Retractcockpitarmor
5: Setstate_unblocked → Deploycockpitarmor
6: Setstate_noaccess → Openaccesspoints
Volume: 0.042
Aril Legs Harvester (grin_utility_medium_legs_01_01_03)
Changed
8 changes
stdItem
Interactions
0: Opentrigger → Unlock
1: Openself → Overrideclose
2: Allowopen → Opencomplete
3: Locktrigger → Closecomplete
4: Unlocktrigger → Opentrigger
5: Lockself → Openself
6: Unlockself → Allowopen
Volume: 0.068
Aril Legs Quicksilver (grin_utility_medium_legs_01_02_01)
Changed
8 changes
stdItem
Interactions
0: Set_pressuredifferential → Closeself
1: Setstate_powered → Allowclose
2: Setstate_unpowered → Gate_close
3: Setstate_blocked → Set_pressurenormalized
4: Setstate_unblocked → Set_pressuredifferential
5: Setstate_noaccess → Setstate_powered
6: Setstate_access → Setstate_unpowered
Volume: 0.068
Aril Legs Red Alert (grin_utility_medium_legs_01_citcon2954prez_01)
Changed
8 changes
stdItem
Interactions
0: Closerequest → Unlocktrigger
1: Closetrigger → Lockself
2: Closeself → Unlockself
3: Allowclose → Openrequest
4: Gate_close → Closerequest
5: Set_pressurenormalized → Closetrigger
6: Set_pressuredifferential → Closeself
Volume: 0.068
Strata Legs Neptune (grin_utility_medium_legs_02_01_07)
Changed
8 changes
stdItem
Interactions
0: Unlock → Setstate_access
1: Overrideclose → Pressurecycle
2: Opencomplete → Pressurecyclecomplete
3: Closecomplete → Set_airlockconnected
4: Opentrigger → Open
5: Openself → Close
6: Allowopen → Lock
Volume: 0.068
Strata Legs Hurston Black (grin_utility_medium_legs_02_07_12)
Changed
8 changes
stdItem
Interactions
0: Setstate_unpowered → Unlockself
1: Setstate_blocked → Openrequest
2: Setstate_unblocked → Closerequest
3: Setstate_noaccess → Closetrigger
4: Setstate_access → Closeself
5: Pressurecycle → Allowclose
6: Pressurecyclecomplete → Gate_close
Volume: 0.068
Strata Legs Shubin Edition (grin_utility_medium_legs_03_03_01)
Changed
8 changes
stdItem
Interactions
0: Overrideclose → Override
1: Opencomplete → Stepthrough
2: Closecomplete → Toggle
3: Opentrigger → Unlock
4: Openself → Overrideclose
5: Allowopen → Opencomplete
6: Locktrigger → Closecomplete
Volume: 0.068
Strata Legs Heatwave (grin_utility_medium_legs_03_04_01)
Changed
8 changes
stdItem
Interactions
0: Allowclose → Openrequest
1: Gate_close → Closerequest
2: Set_pressurenormalized → Closetrigger
3: Set_pressuredifferential → Closeself
4: Setstate_powered → Allowclose
5: Setstate_unpowered → Gate_close
6: Setstate_blocked → Set_pressurenormalized
Volume: 0.068
Strata Legs Levski Edition (grin_utility_medium_legs_03_05_16)
Changed
8 changes
stdItem
Interactions
0: Unlocktrigger → Opentrigger
1: Lockself → Openself
2: Unlockself → Allowopen
3: Openrequest → Locktrigger
4: Closerequest → Unlocktrigger
5: Closetrigger → Lockself
6: Closeself → Unlockself
Volume: 0.068
Anvil Carrack (ANVL_Carrack)
Changed
1 change
stdItem
Volume: 1.0E-6
Custodian "CitizenCon 2947" SMG (ksar_smg_energy_01_cc17)
Changed
30 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 4.5 → 0
Attack: 0.8 → 0
FirstAttack: 0.4 → 0
Maximum: 0
Minimum: 0
1
AdsSpread
Decay: 8 → 0
Attack: 0.08 → 0
FirstAttack: 0.08 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 4.5 → 0
Attack: 0.8 → 0
FirstAttack: 0.4 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Enablevtol → Equip
1: Disablevtol → Openlootingui
2: Enableproximityassist → Carry
3: Disableproximityassist → Drop
4: Engineon → Place
5: Engineoff → Store
6: Enabledecoupled
7: Disabledecoupled
8: Enablegsafe
9: Disablegsafe
10: Enableesp
11: Disableesp
12: Enablecruise
Volume: 0.0075
Custodian "Foundry's Fire" SMG (ksar_smg_energy_01_cc17a)
Changed
27 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 4.5 → 0
Attack: 0.8 → 0
FirstAttack: 0.4 → 0
Maximum: 0
Minimum: 0
1
AdsSpread
Decay: 8 → 0
Attack: 0.08 → 0
FirstAttack: 0.08 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 4.5 → 0
Attack: 0.8 → 0
FirstAttack: 0.4 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Opendoor → Equiptowear
1: Closedoor → Openinventoryui
2: Lockdoor → Openlootingui
3: Unlockdoor → Carry
4: Opencomplete → Drop
5: Closecomplete → Place
6: Syncopen → Store
7: Syncclose
8: Synclock
9: Syncunlock
Volume: 0.0075