Version Changelog
4.10.2-LIVE.12881860
4.10.2-LIVE.12881860
4.10.3-LIVE.13165946
· Nov 12, 2026
Items
+407
~22342
-59
Vehicles
+7
~315
-6
Blueprints
+16
~2
-0
Missions
+13
~2087
-0
Locations
+1
~2
-0
LH86 "Luckbringer" Pistol
(gmni_pistol_ballistic_01_green_grey01)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
0.3
→
0
Attack:
0.2
→
0
FirstAttack:
0.2
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
0.3
→
0
Attack:
0.2
→
0
FirstAttack:
0.2
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.3
Interactions
0:
Escpodrearleftenter
→
Activaterelay
1:
Escpodrearleftexit
→
Deactivaterelay
2:
Escpodrearrightenter
→
Focusinteraction
3:
Escpodrearrightexit
→
Setdropshipstate_notenroute
4:
Savegamelogoutul
→
Setdropshipstate_enroute
5:
Savegamelogoutur
→
Turretdooropen
6:
Savegamelogoutll
→
Turretdoorclose
7:
Savegamelogoutlr
→
Turretentergroundleft
8:
Savegamelogoutrl
→
Turretentergroundright
9:
Savegamelogoutrr
→
Turretentergroundfront
10:
Pickup
→
Turretexitground
11:
Place
→
Turretseatenterzerogleft
12:
Turnon
→
Turretseatenterzerogright
Volume:
0.0025
LH86 "Pathfinder" Pistol
(gmni_pistol_ballistic_01_imp01)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
0.3
→
0
Attack:
0.2
→
0
FirstAttack:
0.2
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
0.3
→
0
Attack:
0.2
→
0
FirstAttack:
0.2
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.3
Interactions
0:
Turnoff
→
Turretseatexitzerog
1:
Turnon
→
Openinventoryui
2:
Next
→
Openlootingui
3:
Previous
→
Turretenter
4:
Setstate_playstate_up
→
Turretexit
5:
Setstate_playstate_down
→
Turretenter180
6:
Seatenter
→
Activate remote camera
7:
Seatexit
→
Turret_gyro_mode
8:
On
→
Place
9:
Off
→
Open
10:
Activate remote camera
→
Close
11:
Turret_gyro_mode
→
Opencomplete
12:
Closecomplete
Volume:
0.0025
S71 "Bullseye" Rifle
(gmni_rifle_ballistic_01_firerats01)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
5.5
→
0
Attack:
1
→
0
FirstAttack:
1
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
5.5
→
0
Attack:
1
→
0
FirstAttack:
1
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Openlootingui
→
Drop
1:
Carry
→
Place
2:
Drop
→
Store
3:
Place
→
Equiptowear
4:
Store
→
Openinventoryui
5:
Equip
→
Openlootingui
6:
Carry
Volume:
0.013
S71 "Justified" Rifle
(gmni_rifle_ballistic_01_grey_red01)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
5.5
→
0
Attack:
1
→
0
FirstAttack:
1
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
5.5
→
0
Attack:
1
→
0
FirstAttack:
1
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Equip
→
Place
1:
Openlootingui
→
Store
2:
Carry
→
Equiptowear
3:
Drop
→
Openinventoryui
4:
Place
→
Openlootingui
5:
Store
→
Carry
6:
Drop
Volume:
0.013
S71 "Ascension" Rifle
(gmni_rifle_ballistic_01_iae2023)
Changed
15 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
5.5
→
0
Attack:
1
→
0
FirstAttack:
1
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
5.5
→
0
Attack:
1
→
0
FirstAttack:
1
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
4:
Equip
→
Equiptowear
5:
Openlootingui
→
Openinventoryui
6:
Openlootingui
Volume:
0.013
S71 "Purgatory Camo" Rifle
(gmni_rifle_ballistic_01_mr01)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
5.5
→
0
Attack:
1
→
0
FirstAttack:
1
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
5.5
→
0
Attack:
1
→
0
FirstAttack:
1
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Place
→
Openinventoryui
1:
Store
→
Openlootingui
2:
Equip
→
Carry
3:
Openlootingui
→
Drop
4:
Carry
→
Place
5:
Drop
→
Store
6:
Equiptowear
Volume:
0.013
S71 "Infrared" Rifle
(gmni_rifle_ballistic_01_store01)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
5.5
→
0
Attack:
1
→
0
FirstAttack:
1
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
5.5
→
0
Attack:
1
→
0
FirstAttack:
1
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Equip
→
Store
1:
Openlootingui
→
Equiptowear
2:
Carry
→
Openinventoryui
3:
Drop
→
Openlootingui
4:
Place
→
Carry
5:
Store
→
Drop
6:
Place
Volume:
0.013
R97 "Righteous" Shotgun
(gmni_shotgun_ballistic_01_red_black01)
Changed
27 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
3
→
2.25
Attack:
1
→
0.75
FirstAttack:
1
→
0.75
Maximum:
4.875
Minimum:
2.25
1
AdsSpread
Decay:
5.25
→
3.9375
Attack:
4
→
3
FirstAttack:
4
→
3
Maximum:
7.5
Minimum:
3.15
AdsSpread
Decay:
3
→
2.25
Attack:
1
→
0.75
FirstAttack:
1
→
0.75
Maximum:
4.875
Minimum:
2.25
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Carry
→
Consume
1:
Drop
→
Holdready
2:
Place
→
Equiptosuit
3:
Store
→
Offhandequiptosuit
4:
Equiptowear
→
Store
5:
Offhandstore
6:
Drop
7:
Carrylowered
8:
Inspect
9:
Place
Volume:
0.016
C54 "Luminalia" SMG
(gmni_smg_ballistic_01_Luminalia)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
8.25
→
0
Attack:
0.8
→
0
FirstAttack:
0.8
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
8.25
→
0
Attack:
0.8
→
0
FirstAttack:
0.8
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
2
DamageFalloffLevel2:
1
DamageFalloffLevel3:
0.5
MaxPenetrationThickness:
0.3
Interactions
0:
Openinventoryui
→
Openlootingui
1:
Openlootingui
→
Carry
2:
Carry
→
Drop
3:
Drop
→
Place
4:
Place
→
Store
5:
Store
→
Equip
6:
Equiptowear
Volume:
0.0075
<= PLACEHOLDER =>
(Paint_Corsair_Template)
Changed
1 change
stdItem
Volume:
0.024
A03 Akuma Sniper Rifle
(gmni_sniper_ballistic_01_store02)
Changed
17 changes
stdItem
Weapon
Modes
0
AdsSpread
Attack:
4.5
→
0
FirstAttack:
4.5
→
0
Maximum:
0
Minimum:
0
AdsSpread
Attack:
4.5
→
0
FirstAttack:
4.5
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Openlootingui
→
Drop
1:
Carry
→
Place
2:
Drop
→
Store
3:
Place
→
Equip
4:
Store
→
Openlootingui
5:
Equiptowear
→
Carry
6:
Openinventoryui
Volume:
0.019
Shiv "Lunatic" Bodykit Rear Center
(GREY_Shiv_Cosmetic_Back_C)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(ARGO_MPUV_1T_Thruster_Aux_Side_Rear)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Paint_CSV_Template)
Changed
1 change
stdItem
Volume:
0.024
FS-9 LMG
(behr_lmg_ballistic_01)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
3
→
0
Attack:
1
→
0
FirstAttack:
2
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
3
→
0
Attack:
1
→
0
FirstAttack:
2
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0.5
MaxPenetrationThickness:
0.4
Interactions
0:
Stow
→
Activate remote camera
1:
Carry
→
Turret_gyro_mode
2:
Inspect
→
Makecoffee
3:
Sit
→
On
4:
Exit
→
Off
5:
Take
→
Pilotenter
6:
Place
→
Pilotexit
7:
Turretenter
→
Canopyopen
8:
Turretexit
→
Canopyclose
9:
Playexit01
→
Seat_deploy
10:
Copilot_enter
→
Seat_retract
11:
Copilot_exit
→
Weaponrack_deploy
12:
Climb
→
Weaponrack_retract
Volume:
0.018
<= PLACEHOLDER =>
(ARGO_MPUV_Lights_Leg_Left)
Changed
1 change
stdItem
Volume:
1.0E-6
Pyro RYT "Black Cherry" Multi-Tool
(grin_multitool_01_black01)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Syncunlock
→
Store
1:
Lightson
→
Equiptowear
2:
Lightsoff
→
Openinventoryui
3:
Lightslow
→
Openlootingui
4:
Lightsalarm
→
Carry
5:
Checkcredentials
→
Drop
6:
Override
→
Place
7:
Opendoor
8:
Closedoor
9:
Enableproximitysensor
10:
Disableproximitysensor
11:
Lockdoor
12:
Unlockdoor
Volume:
0.0025
Pyro RYT "Crusader" Multi-Tool
(grin_multitool_01_blue_white01)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Closecomplete
→
Carry
1:
Syncopen
→
Drop
2:
Syncclose
→
Place
3:
Hidelocks
→
Store
4:
Synclock
→
Equiptowear
5:
Syncunlock
→
Openinventoryui
6:
Lightson
→
Openlootingui
7:
Lightsoff
8:
Lightslow
9:
Lightsalarm
10:
Checkcredentials
11:
Override
12:
Opendoor
Volume:
0.0025
Pyro RYT "Mirage" Multi-Tool
(grin_multitool_01_brown01)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Unlockdoor
→
Openinventoryui
1:
Opencomplete
→
Openlootingui
2:
Closecomplete
→
Carry
3:
Syncopen
→
Drop
4:
Syncclose
→
Place
5:
Hidelocks
→
Store
6:
Synclock
→
Equiptowear
7:
Syncunlock
8:
Lightson
9:
Lightsoff
10:
Lightslow
11:
Lightsalarm
12:
Checkcredentials
Volume:
0.0025
Pyro RYT Multi-Tool
(grin_multitool_01_default_charge_drain)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Opencomplete
→
Place
1:
Closecomplete
→
Store
2:
Syncopen
→
Equiptowear
3:
Syncclose
→
Openinventoryui
4:
Hidelocks
→
Openlootingui
5:
Synclock
→
Carry
6:
Syncunlock
→
Drop
7:
Lightson
8:
Lightsoff
9:
Lightslow
10:
Lightsalarm
11:
Checkcredentials
12:
Override
Volume:
0.0025
Pyro RYT Multi-Tool
(grin_multitool_01_default_cutter)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Synclock
→
Openlootingui
1:
Syncunlock
→
Carry
2:
Lightson
→
Drop
3:
Lightsoff
→
Place
4:
Lightslow
→
Store
5:
Lightsalarm
→
Equiptowear
6:
Checkcredentials
→
Openinventoryui
7:
Override
8:
Opendoor
9:
Closedoor
10:
Enableproximitysensor
11:
Disableproximitysensor
12:
Lockdoor
Volume:
0.0025
Pyro RYT Multi-Tool
(grin_multitool_01_default_salvage_repair)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Button1
→
Openinventoryui
1:
Button2
→
Openlootingui
2:
Button3
→
Carry
3:
Select1
→
Drop
4:
Select2
→
Place
5:
Select3
→
Store
6:
Lockbuttons
→
Equiptowear
7:
Unlockbuttons
8:
Set_buttonmode_list
9:
Set_buttonmode_cycle
10:
Opendoor
11:
Closedoor
12:
Enableproximitysensor
Volume:
0.0025
Pyro RYT Multi-Tool
(grin_multitool_01_default_tractorbeam)
Changed
17 changes
stdItem
Weapon
Attachments
2
UUID:
03b3db91-0063-4da2-99f7-16b20ede4209
ClassName:
grin_multitool_01_tractorbeam
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Lightsoff
→
Equiptowear
1:
Lightslow
→
Openinventoryui
2:
Lightsalarm
→
Openlootingui
3:
Checkcredentials
→
Carry
4:
Override
→
Drop
5:
Opendoor
→
Place
6:
Closedoor
→
Store
7:
Enableproximitysensor
8:
Disableproximitysensor
9:
Lockdoor
10:
Unlockdoor
11:
Opencomplete
12:
Closecomplete
Volume:
0.0025
Pyro RYT "Ghost" Multi-Tool
(grin_multitool_01_white01)
Changed
13 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Lightslow
→
Drop
1:
Lightsalarm
→
Place
2:
Checkcredentials
→
Store
3:
Override
→
Equiptowear
4:
Opendoor
→
Openinventoryui
5:
Closedoor
→
Openlootingui
6:
Enableproximitysensor
→
Carry
7:
Disableproximitysensor
8:
Lockdoor
9:
Unlockdoor
10:
Opencomplete
Volume:
0.0025
Pyro RYT "microTech" Multi-Tool
(grin_multitool_01_white_blue01)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Syncopen
→
Store
1:
Syncclose
→
Equiptowear
2:
Hidelocks
→
Openinventoryui
3:
Synclock
→
Openlootingui
4:
Syncunlock
→
Carry
5:
Lightson
→
Drop
6:
Lightsoff
→
Place
7:
Lightslow
8:
Lightsalarm
9:
Checkcredentials
10:
Override
11:
Opendoor
12:
Closedoor
Volume:
0.0025
Cambio-Lite SRT Canister
(grin_multitool_resource_salvage_repair_01_filled)
Changed
2 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.3
Volume:
0.0003
TruBarrier Hazard Suit Mask Warning
(grin_toxic_mask_01_02_01)
Changed
1 change
stdItem
Volume:
0.0032
TruBarrier Hazard Suit Mask Dark Biohazard
(grin_toxic_mask_01_03_01)
Changed
1 change
stdItem
Volume:
0.0032
MaxLift Keystone Tractor Beam
(grin_tractor_01_store01)
Changed
4 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.3
Interactions
5:
Openinventoryui
6:
Openlootingui
Volume:
0.016862
Aril Arms Black Cherry
(grin_utility_medium_arms_01_01_02)
Changed
6 changes
stdItem
Interactions
0:
Closeself
→
Refill ammo
1:
Allowclose
→
Refill grenades
2:
Gate_close
→
Medpen
3:
Set_pressurenormalized
→
Bodydrag
4:
Set_pressuredifferential
→
Bodydrop
Volume:
0.01
Aril Arms Harvester
(grin_utility_medium_arms_01_01_03)
Changed
6 changes
stdItem
Interactions
0:
Opentrigger
→
Lookat
1:
Openself
→
Order
2:
Allowopen
→
Serve
3:
Locktrigger
→
Takeorder
4:
Unlocktrigger
→
Consumeactor
Volume:
0.01
Cutter 2955 Auspicious Red Pig Livery
(Paint_Cutter_2955RedFestival_Red_Gold_Pig)
Changed
1 change
stdItem
Volume:
0.024
Aril Arms Scorched
(grin_utility_medium_arms_01_04_01)
Changed
6 changes
stdItem
Interactions
0:
Unlock
→
Medpen
1:
Overrideclose
→
Bodydrag
2:
Opencomplete
→
Bodydrop
3:
Closecomplete
→
Turnover
4:
Opentrigger
→
Openinventoryui
Volume:
0.01
Strata Arms Levski Edition
(grin_utility_medium_arms_03_05_16)
Changed
6 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Open
1:
Set_airlockconnected
→
Close
2:
Open
→
Enableproximitysensor
3:
Close
4:
Lock
Volume:
0.01
Strata Backpack Greycat Edition
(grin_utility_medium_backpack_03_02_01)
Changed
8 changes
stdItem
Interactions
0:
Weaponmount
→
Exit
1:
Ladders
→
Openinventory
2:
Seatenter
→
Loot
3:
Seatexit
→
Opendoor
4:
Use
→
Closedoor
5:
Idle
→
Login
6:
Onready
Volume:
0.043
Strata Backpack Heatwave
(grin_utility_medium_backpack_03_04_01)
Changed
8 changes
stdItem
Interactions
0:
Lasermaterialinsert
→
Turretenter
1:
Firstlens
→
Turretexit
2:
Secondlens
→
Disarm
3:
Thirdlens
→
Boom
4:
Fire
5:
Onfire
6:
Poweron
Volume:
0.043
Aril Core Red Alert
(grin_utility_medium_core_01_citcon2954prez_02)
Changed
8 changes
stdItem
Interactions
0:
Override
→
Coupled_setdecoupled
1:
Stepthrough
→
Gsafe_setactive
2:
Toggle
→
Gsafe_setinactive
3:
Unlock
→
Esp_setactive
4:
Overrideclose
→
Esp_setinactive
5:
Opencomplete
→
Cruisecontrol_setactive
6:
Closecomplete
→
Cruisecontrol_setinactive
Volume:
0.042
Strata Core Amber
(grin_utility_medium_core_02_01_03)
Changed
8 changes
stdItem
Interactions
0:
Encounterdone
→
Markfriendly
1:
Onactivateexit
→
Pintarget
2:
Onhazard
→
Unpintarget
3:
Quickreset
→
Scanrange_setlong
4:
Onready
→
Scanrange_setmedium
5:
Open
→
Scanrange_setshort
6:
Close
→
Headlights_on
Volume:
0.042
Strata Core Crusader Edition
(grin_utility_medium_core_02_04_07)
Changed
8 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Doors_unlockall
1:
Set_pressuredifferential
→
Rampopen
2:
Setstate_powered
→
Rampclose
3:
Setstate_unpowered
→
Flight_ready
4:
Setstate_blocked
→
Retractcockpitarmor
5:
Setstate_unblocked
→
Deploycockpitarmor
6:
Setstate_noaccess
→
Openaccesspoints
Volume:
0.042
Aril Legs Harvester
(grin_utility_medium_legs_01_01_03)
Changed
8 changes
stdItem
Interactions
0:
Opentrigger
→
Unlock
1:
Openself
→
Overrideclose
2:
Allowopen
→
Opencomplete
3:
Locktrigger
→
Closecomplete
4:
Unlocktrigger
→
Opentrigger
5:
Lockself
→
Openself
6:
Unlockself
→
Allowopen
Volume:
0.068
Aril Legs Quicksilver
(grin_utility_medium_legs_01_02_01)
Changed
8 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Closeself
1:
Setstate_powered
→
Allowclose
2:
Setstate_unpowered
→
Gate_close
3:
Setstate_blocked
→
Set_pressurenormalized
4:
Setstate_unblocked
→
Set_pressuredifferential
5:
Setstate_noaccess
→
Setstate_powered
6:
Setstate_access
→
Setstate_unpowered
Volume:
0.068
Aril Legs Red Alert
(grin_utility_medium_legs_01_citcon2954prez_01)
Changed
8 changes
stdItem
Interactions
0:
Closerequest
→
Unlocktrigger
1:
Closetrigger
→
Lockself
2:
Closeself
→
Unlockself
3:
Allowclose
→
Openrequest
4:
Gate_close
→
Closerequest
5:
Set_pressurenormalized
→
Closetrigger
6:
Set_pressuredifferential
→
Closeself
Volume:
0.068
Strata Legs Neptune
(grin_utility_medium_legs_02_01_07)
Changed
8 changes
stdItem
Interactions
0:
Unlock
→
Setstate_access
1:
Overrideclose
→
Pressurecycle
2:
Opencomplete
→
Pressurecyclecomplete
3:
Closecomplete
→
Set_airlockconnected
4:
Opentrigger
→
Open
5:
Openself
→
Close
6:
Allowopen
→
Lock
Volume:
0.068
Strata Legs Hurston Black
(grin_utility_medium_legs_02_07_12)
Changed
8 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Unlockself
1:
Setstate_blocked
→
Openrequest
2:
Setstate_unblocked
→
Closerequest
3:
Setstate_noaccess
→
Closetrigger
4:
Setstate_access
→
Closeself
5:
Pressurecycle
→
Allowclose
6:
Pressurecyclecomplete
→
Gate_close
Volume:
0.068
Strata Legs Shubin Edition
(grin_utility_medium_legs_03_03_01)
Changed
8 changes
stdItem
Interactions
0:
Overrideclose
→
Override
1:
Opencomplete
→
Stepthrough
2:
Closecomplete
→
Toggle
3:
Opentrigger
→
Unlock
4:
Openself
→
Overrideclose
5:
Allowopen
→
Opencomplete
6:
Locktrigger
→
Closecomplete
Volume:
0.068
Strata Legs Heatwave
(grin_utility_medium_legs_03_04_01)
Changed
8 changes
stdItem
Interactions
0:
Allowclose
→
Openrequest
1:
Gate_close
→
Closerequest
2:
Set_pressurenormalized
→
Closetrigger
3:
Set_pressuredifferential
→
Closeself
4:
Setstate_powered
→
Allowclose
5:
Setstate_unpowered
→
Gate_close
6:
Setstate_blocked
→
Set_pressurenormalized
Volume:
0.068
Strata Legs Levski Edition
(grin_utility_medium_legs_03_05_16)
Changed
8 changes
stdItem
Interactions
0:
Unlocktrigger
→
Opentrigger
1:
Lockself
→
Openself
2:
Unlockself
→
Allowopen
3:
Openrequest
→
Locktrigger
4:
Closerequest
→
Unlocktrigger
5:
Closetrigger
→
Lockself
6:
Closeself
→
Unlockself
Volume:
0.068
Anvil Carrack
(ANVL_Carrack)
Changed
1 change
stdItem
Volume:
1.0E-6
Custodian "CitizenCon 2947" SMG
(ksar_smg_energy_01_cc17)
Changed
30 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
4.5
→
0
Attack:
0.8
→
0
FirstAttack:
0.4
→
0
Maximum:
0
Minimum:
0
1
AdsSpread
Decay:
8
→
0
Attack:
0.08
→
0
FirstAttack:
0.08
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
4.5
→
0
Attack:
0.8
→
0
FirstAttack:
0.4
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Enablevtol
→
Equip
1:
Disablevtol
→
Openlootingui
2:
Enableproximityassist
→
Carry
3:
Disableproximityassist
→
Drop
4:
Engineon
→
Place
5:
Engineoff
→
Store
6:
Enabledecoupled
7:
Disabledecoupled
8:
Enablegsafe
9:
Disablegsafe
10:
Enableesp
11:
Disableesp
12:
Enablecruise
Volume:
0.0075
Custodian "Foundry's Fire" SMG
(ksar_smg_energy_01_cc17a)
Changed
27 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
4.5
→
0
Attack:
0.8
→
0
FirstAttack:
0.4
→
0
Maximum:
0
Minimum:
0
1
AdsSpread
Decay:
8
→
0
Attack:
0.08
→
0
FirstAttack:
0.08
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
4.5
→
0
Attack:
0.8
→
0
FirstAttack:
0.4
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Opendoor
→
Equiptowear
1:
Closedoor
→
Openinventoryui
2:
Lockdoor
→
Openlootingui
3:
Unlockdoor
→
Carry
4:
Opencomplete
→
Drop
5:
Closecomplete
→
Place
6:
Syncopen
→
Store
7:
Syncclose
8:
Synclock
9:
Syncunlock
Volume:
0.0075