Version Changelog
4.10.2-LIVE.12881860
4.10.2-LIVE.12881860
4.10.3-LIVE.13165946
· Nov 12, 2026
Items
+407
~22342
-59
Vehicles
+7
~315
-6
Blueprints
+16
~2
-0
Missions
+13
~2087
-0
Locations
+1
~2
-0
Quartz "True Valor" Energy SMG
(volt_smg_energy_01_store01)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Engineon
→
Drop
1:
Engineoff
→
Place
2:
Enabledecoupled
→
Store
3:
Disabledecoupled
→
Equip
4:
Enablegsafe
→
Openlootingui
5:
Disablegsafe
→
Carry
6:
Enableesp
7:
Disableesp
8:
Enablecruise
9:
Disablecruise
10:
Enablevtol
11:
Disablevtol
12:
Enableproximityassist
Volume:
0.0075
Quartz "Clawed Steel" Energy SMG
(volt_smg_energy_01_store02)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Enableesp
→
Store
1:
Disableesp
→
Equip
2:
Enablecruise
→
Openlootingui
3:
Disablecruise
→
Carry
4:
Enablevtol
→
Drop
5:
Disablevtol
→
Place
6:
Enableproximityassist
7:
Disableproximityassist
8:
Engineon
9:
Engineoff
10:
Enabledecoupled
11:
Disabledecoupled
12:
Enablegsafe
Volume:
0.0075
Quartz "New Dawn" Energy SMG
(volt_smg_energy_01_store03)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Disableproximityassist
→
Place
1:
Engineon
→
Store
2:
Engineoff
→
Equip
3:
Enabledecoupled
→
Openlootingui
4:
Disabledecoupled
→
Carry
5:
Enablegsafe
→
Drop
6:
Disablegsafe
7:
Enableesp
8:
Disableesp
9:
Enablecruise
10:
Disablecruise
11:
Enablevtol
12:
Disablevtol
Volume:
0.0075
Quartz "Black Op" Energy SMG
(volt_smg_energy_01_tint02)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Disablegsafe
→
Equip
1:
Enableesp
→
Openlootingui
2:
Disableesp
→
Carry
3:
Enablecruise
→
Drop
4:
Disablecruise
→
Place
5:
Enablevtol
→
Store
6:
Disablevtol
7:
Enableproximityassist
8:
Disableproximityassist
9:
Engineon
10:
Engineoff
11:
Enabledecoupled
12:
Disabledecoupled
Volume:
0.0075
Quartz "Lumen" Energy SMG
(volt_smg_energy_01_tint03)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Disablevtol
→
Equip
1:
Enableproximityassist
→
Openlootingui
2:
Disableproximityassist
→
Carry
3:
Engineon
→
Drop
4:
Engineoff
→
Place
5:
Enabledecoupled
→
Store
6:
Disabledecoupled
7:
Enablegsafe
8:
Disablegsafe
9:
Enableesp
10:
Disableesp
11:
Enablecruise
12:
Disablecruise
Volume:
0.0075
Quartz "Lumen" Energy SMG
(volt_smg_energy_01_tint03_optic_001)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Seatenterzerog
→
Gate_close
1:
Seatexitzerog
→
Set_pressurenormalized
2:
Inventory_open
→
Set_pressuredifferential
3:
Inventory_close
→
Setstate_powered
4:
Avionics_open
→
Setstate_unpowered
5:
Avionics_close
→
Setstate_blocked
6:
Fuelport_open
→
Setstate_unblocked
7:
Fuelport_close
→
Setstate_noaccess
8:
Panel_right_open
→
Setstate_access
9:
Panel_right_close
→
Pressurecycle
10:
Panel_left_open
→
Pressurecyclecomplete
11:
Panel_left_close
→
Set_airlockconnected
12:
Loot
→
Open
Volume:
0.0075
Quartz "GCD-Army" SMG
(volt_smg_energy_01_uee01)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Enablecruise
→
Drop
1:
Disablecruise
→
Place
2:
Enablevtol
→
Store
3:
Disablevtol
→
Equip
4:
Enableproximityassist
→
Openlootingui
5:
Disableproximityassist
→
Carry
6:
Engineon
7:
Engineoff
8:
Enabledecoupled
9:
Disabledecoupled
10:
Enablegsafe
11:
Disablegsafe
12:
Enableesp
Volume:
0.0075
Quartz "microTech" Energy SMG
(volt_smg_energy_01_white01)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Enablevtol
→
Store
1:
Disablevtol
→
Equip
2:
Enableproximityassist
→
Openlootingui
3:
Disableproximityassist
→
Carry
4:
Engineon
→
Drop
5:
Engineoff
→
Place
6:
Enabledecoupled
7:
Disabledecoupled
8:
Enablegsafe
9:
Disablegsafe
10:
Enableesp
11:
Disableesp
12:
Enablecruise
Volume:
0.0075
Zenith "Snow Camo" Laser Sniper Rifle
(volt_sniper_energy_01_collector01)
Changed
12 changes
stdItem
Weapon
Modes
0
AdsSpread
Attack:
3
→
0
FirstAttack:
3
→
0
Maximum:
0
Minimum:
0
AdsSpread
Attack:
3
→
0
FirstAttack:
3
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Openinventoryui
→
Equip
6:
Equiptowear
Volume:
0.016
Zenith "Darkwave" Laser Sniper Rifle
(volt_sniper_energy_01_tint01)
Changed
17 changes
stdItem
Weapon
Modes
0
AdsSpread
Attack:
3
→
0
FirstAttack:
3
→
0
Maximum:
0
Minimum:
0
AdsSpread
Attack:
3
→
0
FirstAttack:
3
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Openlootingui
→
Store
1:
Carry
→
Equip
2:
Drop
→
Openlootingui
3:
Place
→
Carry
4:
Store
→
Drop
5:
Equiptowear
→
Place
6:
Openinventoryui
Volume:
0.016
Zenith "Landslide" Laser Sniper Rifle
(volt_sniper_energy_01_tint02)
Changed
17 changes
stdItem
Weapon
Modes
0
AdsSpread
Attack:
3
→
0
FirstAttack:
3
→
0
Maximum:
0
Minimum:
0
AdsSpread
Attack:
3
→
0
FirstAttack:
3
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Place
→
Equip
3:
Store
→
Openlootingui
4:
Equiptowear
→
Carry
5:
Openinventoryui
→
Drop
6:
Openlootingui
Volume:
0.016
volt_ubarrel_flsh_s1_sniperglint
(volt_ubarrel_flsh_s1_Sniperglint)
Changed
12 changes
stdItem
Interactions
0:
Comms_acceptcall
→
Selfdestruct_engage
1:
Comms_declinecall
→
Selfdestruct_disengage
2:
Subtarget_cycle
→
Selfdestruct_engaged
3:
Windows_deploy
→
Selfdestruct_disengaged
4:
Windows_retract
5:
Flight_ready
6:
Openaccesspoints
WeaponModifier
WeaponStats
Recoil
AimRecoil
CurveRecoil
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
NoiseCurvesModifier
YawNoiseMaxValueModifier:
1
RollNoiseMaxValueModifier:
1
PitchNoiseMaxValueModifier:
1
CurveRecoil
PositionModifiers
NoiseModifier
XNoiseModifier:
1
YNoiseModifier:
1
ZNoiseModifier:
1
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
XMaxValueModifier:
1
YMaxValueModifier:
1
ZMaxValueModifier:
1
RotationModifiers
NoiseModifier
XNoiseModifier:
1
YNoiseModifier:
1
ZNoiseModifier:
1
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
XMaxValueModifier:
1
YMaxValueModifier:
1
ZMaxValueModifier:
1
RecoilTimeModifier:
1
MaxDecayTimeModifier:
1
MinDecayTimeModifier:
1
PositionDecayModifiers
DecayMaxValueModifier
X:
1
Y:
1
Z:
1
DecayTimeMultiplierModifier
X:
1
Y:
1
Z:
1
DecayMinScalingFactorModifier
X:
1
Y:
1
Z:
1
RotationDecayModifiers
DecayMaxValueModifier
X:
1
Y:
1
Z:
1
DecayTimeMultiplierModifier
X:
1
Y:
1
Z:
1
DecayMinScalingFactorModifier
X:
1
Y:
1
Z:
1
Volume:
0.00011
Aopoa San'tok.yāi
(XNAA_SanTokYai_PU_AI_CRIM)
Changed
14 changes
stdItem
Interactions
0:
Medpen
→
Seatexit
1:
Bodydrag
→
Seatenter_right
2:
Bodydrop
→
Seatexit_right
3:
Turnover
→
Seatenter_zerog
4:
Openinventoryui
→
Seatexit_zerog
5:
Unrestrain
→
Screendeploy
6:
Swapoutfit
→
Screenretract
7:
Restrain
→
Opencowling
8:
Openlootingui
→
Closecowling
9:
Consumeactor
→
Openwindshield
10:
Commstap
→
Closewindshield
11:
Lookat
→
Opennacelle
12:
Talk
→
Closenacelle
Volume:
1.0E-6
Steadfast
(POWR_JUST_S00_SteadFast_SCItem)
Changed
1 change
stdItem
Volume:
0.044
Skylark Starwalker Livery
(Paint_Skylark_Black_Black_Orange)
Changed
1 change
stdItem
Volume:
0.024
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Avenger)
Changed
35 changes
stdItem
Interactions
0:
Openlootingui
→
Quantumtravel_setactive
1:
Extend
→
Quantumtravel_setinactive
2:
Retract
→
Weaponcontroller_setactive
3:
Keypadsuccess
→
Weaponcontroller_setinactive
4:
Open
→
Gimbaltype_setfixed
5:
Close
→
Gimbaltype_setgimbal
6:
Onunlocked
→
Gimbaltype_setaimassist
7:
Lockeddisplay
→
Firepattern_setstaggered
8:
Unlocktrigger
→
Firepattern_setsynchronized
9:
Place_fuse
→
Piptype_setlead
10:
Piptype_setlag
11:
Landinggear_invalid
12:
Selfdestruct_engage
13:
Selfdestruct_disengage
14:
Hailtarget_start
15:
Hailtarget_stop
16:
Sensors_on
17:
Sensors_off
18:
Scan_enable
19:
Scan_disable
20:
Shields_on
21:
Shields_off
22:
Missiles_armmissile
23:
Missiles_disarmmissiles
24:
Missiles_cyclemissiles
25:
Missiles_firemissiles
26:
Weapons_on
27:
Weapons_off
28:
Countermeasures_fire
29:
Headlights_on
30:
Headlights_off
31:
Vtol_setactive
32:
Vtol_setinactive
33:
Proximityassist_setactive
Volume:
1.0E-6
Avenger Model
(Flair_Model_Aegis_Avenger)
Changed
1 change
stdItem
Volume:
1.0E-6
Ready-Up Helmet Twilight
(gys_helmet_01_01_18)
Changed
1 change
stdItem
Volume:
0.0032
<= PLACEHOLDER =>
(Paint_Skylark_Template)
Changed
1 change
stdItem
Volume:
0.024
Spartan Polar Camo Livery
(Paint_Spartan_IAE2951_Grey_White_Camo)
Changed
1 change
stdItem
Volume:
0.024
<= PLACEHOLDER =>
(Paint_Spartan_Template)
Changed
1 change
stdItem
Volume:
0.024
J-5 Helmet Teal
(gys_helmet_02_01_18)
Changed
8 changes
stdItem
Interactions
0:
Close
→
Lock
1:
Stow
→
Override
2:
Store
→
Stepthrough
3:
Carry
→
Toggle
4:
Drop
→
Unlock
5:
Place
→
Overrideclose
6:
Opencomplete
Volume:
0.019
Stitcher Arms
(doom_armor_medium_arms_02_01_01)
Changed
1 change
stdItem
Volume:
0.01
Pancea MedGel Canister
(Carryable_1H_CY_medical_canister_healing_1)
Changed
6 changes
stdItem
Interactions
0:
Exit
→
Place
1:
Sit
→
Store
2:
Equiptowear
3:
Openinventoryui
4:
Openlootingui
Volume:
0.00608
TruBarrier Hazard Suit Mask Moss
(grin_toxic_mask_01_01_01)
Changed
1 change
stdItem
Volume:
0.0032
Silverton Jacket Brown
(dmc_frontier_jacket_01_01_01)
Changed
1 change
stdItem
Volume:
0.0087
Sunset Berries
(harvestable_base_SunsetBerry)
Changed
1 change
stdItem
Volume:
0.01
Wuotan Seed
(harvestable_base_Wuotan)
Changed
1 change
stdItem
Volume:
0.01
Salvo Esteban Frag Pistol
(hdgw_pistol_ballistic_01_engraved02)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
3
→
2.4
Attack:
1.4
→
0.84
FirstAttack:
1.4
→
0.84
Maximum:
3.1
Minimum:
0.22
AdsSpread
Decay:
3
→
2.4
Attack:
1.4
→
0.84
FirstAttack:
1.4
→
0.84
Maximum:
3.1
Minimum:
0.22
Ammunition
BulletPierceability
DamageFalloffLevel1:
50
DamageFalloffLevel2:
35
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Movetoopen
→
Seatentergroundright
1:
Movetoclose
→
Seatexitground
2:
Lockerswapundersuitclothes
→
Seatenterzerog
3:
Openlootingui
→
Seatenterzerogright
4:
Carry
→
Seatenterzerogleft
5:
Drop
→
Seatexitzerog
6:
Place
→
Bespokeplace
7:
Requestfloor0
→
Refill extinguisher
8:
Requestfloor1
→
Riderenter
9:
Requestfloor2
→
Riderexit
10:
Requestfloor3
→
Seatenter
11:
Requestfloor4
→
Seatexit
12:
Elevatorarrived
→
Turningon
Volume:
0.0025
Arlington "Widowmaker" Rifle
(hdgw_rifle_ballistic_01_tint02)
Changed
24 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
3
→
1.89
Attack:
1
→
0.63
FirstAttack:
1
→
0.63
Maximum:
0.63
Minimum:
0
1
AdsSpread
Decay:
1.5
→
0.945
Attack:
1
→
0.63
FirstAttack:
2
→
1.26
Maximum:
2.52
Minimum:
1.26
AdsSpread
Decay:
3
→
1.89
Attack:
1
→
0.63
FirstAttack:
1
→
0.63
Maximum:
0.63
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
5000
Interactions
0:
Carry
→
Acceptcontract
1:
Drop
2:
Place
3:
Store
4:
Equip
5:
Openlootingui
SecondaryAmmunition
BulletPierceability
DamageFalloffLevel1:
3
DamageFalloffLevel2:
1
DamageFalloffLevel3:
0.5
MaxPenetrationThickness:
20
Volume:
0.013
Arlington "Watchpoint" Rifle
(hdgw_rifle_ballistic_01_tint03)
Changed
24 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
3
→
1.89
Attack:
1
→
0.63
FirstAttack:
1
→
0.63
Maximum:
0.63
Minimum:
0
1
AdsSpread
Decay:
1.5
→
0.945
Attack:
1
→
0.63
FirstAttack:
2
→
1.26
Maximum:
2.52
Minimum:
1.26
AdsSpread
Decay:
3
→
1.89
Attack:
1
→
0.63
FirstAttack:
1
→
0.63
Maximum:
0.63
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
5000
Interactions
0:
Openlootingui
→
Acceptcontract
1:
Carry
2:
Drop
3:
Place
4:
Store
5:
Equip
SecondaryAmmunition
BulletPierceability
DamageFalloffLevel1:
3
DamageFalloffLevel2:
1
DamageFalloffLevel3:
0.5
MaxPenetrationThickness:
20
Volume:
0.013
EX-T10-IR "Executor" Torpedo
(MISL_S10_IR_BEHR_Executor)
Changed
1 change
stdItem
Volume:
0.140625
Markanda Undersuit Jasper (Refurbished)
(clda_undersuit_02_01_13)
Changed
2 changes
stdItem
Ports
12
EquippedItem:
425bcac8-99e9-493e-aa41-0f8904856e45
Volume:
0.023
Rieger-C3 Module
(Mining_Modules_Passive_Rieger_MK3)
Changed
5 changes
stdItem
WeaponModifier
WeaponStats
Recoil
AimRecoil
CurveRecoil
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
NoiseCurvesModifier
YawNoiseMaxValueModifier:
1
RollNoiseMaxValueModifier:
1
PitchNoiseMaxValueModifier:
1
CurveRecoil
PositionModifiers
NoiseModifier
XNoiseModifier:
1
YNoiseModifier:
1
ZNoiseModifier:
1
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
XMaxValueModifier:
1
YMaxValueModifier:
1
ZMaxValueModifier:
1
RotationModifiers
NoiseModifier
XNoiseModifier:
1
YNoiseModifier:
1
ZNoiseModifier:
1
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
XMaxValueModifier:
1
YMaxValueModifier:
1
ZMaxValueModifier:
1
RecoilTimeModifier:
1
MaxDecayTimeModifier:
1
MinDecayTimeModifier:
1
PositionDecayModifiers
DecayMaxValueModifier
X:
1
Y:
1
Z:
1
DecayTimeMultiplierModifier
X:
1
Y:
1
Z:
1
DecayMinScalingFactorModifier
X:
1
Y:
1
Z:
1
RotationDecayModifiers
DecayMaxValueModifier
X:
1
Y:
1
Z:
1
DecayTimeMultiplierModifier
X:
1
Y:
1
Z:
1
DecayMinScalingFactorModifier
X:
1
Y:
1
Z:
1
Volume:
0.00771
Aztalan Helmet
(thp_light_helmet_01_01_01)
Changed
8 changes
stdItem
Interactions
0:
Weaponcontroller_setactive
→
Disableproximitysensor
1:
Weaponcontroller_setinactive
→
Setstate_blocked
2:
Gimbaltype_setfixed
→
Setstate_unblocked
3:
Gimbaltype_setgimbal
→
Setstate_noaccess
4:
Gimbaltype_setaimassist
→
Setstate_access
5:
Firepattern_setstaggered
→
Pressurecycle
6:
Firepattern_setsynchronized
→
Pressurecyclecomplete
Volume:
0.012
Avenger Copernicus Livery
(Paint_Avenger_Copernicus_LightBlue)
Changed
1 change
stdItem
Volume:
0.024
TrueDef-Pro Arms Yellow/Black
(vgl_armor_light_arms_01_01_03)
Changed
6 changes
stdItem
Interactions
0:
Override
→
Gate_close
1:
Stepthrough
→
Set_pressurenormalized
2:
Toggle
→
Set_pressuredifferential
3:
Unlock
→
Setstate_powered
4:
Overrideclose
→
Setstate_unpowered
Volume:
0.008
PAB-1 Core Seagreen
(cds_legacy_armor_light_core_01_01_06)
Changed
8 changes
stdItem
Interactions
0:
Place
→
Openinventoryui
1:
Open
→
Openlootingui
2:
Close
→
Carry
3:
Seatenter
→
Drop
4:
Seatexit
→
Place
5:
Deactivategravity
→
Store
6:
Equiptowear
Volume:
0.034
Li-Tok Boots Green
(nrs_shoes_03_01_05)
Changed
1 change
stdItem
Volume:
0.0144
Avenger Splinter Livery
(Paint_Avenger_Invictus_Camo)
Changed
1 change
stdItem
Volume:
0.024
<= PLACEHOLDER =>
(Paint_Spirit_Template)
Changed
1 change
stdItem
Volume:
0.024
Arrow Twilight Livery
(Paint_Arrow_Invictus_Camo)
Changed
1 change
stdItem
Volume:
0.024
<= PLACEHOLDER =>
(Paint_SRV_Template)
Changed
1 change
stdItem
Volume:
0.024
Mercury Star Runner 2951 Best in Show Livery
(Paint_Star_Runner_BIS2951)
Changed
1 change
stdItem
Volume:
0.024
Day One Shirt Dark Green
(scu_shirt_01_01_16)
Changed
1 change
stdItem
Volume:
0.0049
ORC-mkV Core Seagreen
(cds_legacy_armor_medium_core_01_01_06)
Changed
8 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Cruisecontrol_setactive
1:
Setstate_access
→
Cruisecontrol_setinactive
2:
Pressurecycle
→
Quantumspool_setactive
3:
Pressurecyclecomplete
→
Quantumspool_setinactive
4:
Set_airlockconnected
→
Quantumtravel_setactive
5:
Open
→
Quantumtravel_setinactive
6:
Close
→
Navfilter_setnone
Volume:
0.042
SureGrip PR-S3 Tractor Beam
(WEP_TractorBeam_S3_Utility_2)
Changed
2 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Volume:
0.756
Attrition-5 Repeater
(HRST_LaserRepeater_S5)
Changed
3 changes
stdItem
Weapon
Modes
0
MaxDamagePerMagazine:
0
→
52500
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Volume:
4.2
Dominance-3 Scattergun
(HRST_LaserScatterGun_S3)
Changed
3 changes
stdItem
Weapon
Modes
0
MaxDamagePerMagazine:
0
→
178560
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Volume:
0.756
Seat
(ht_bench_backless_2_straight_a)
Changed
1 change
stdItem
Volume:
0.01