Version Changelog

4.10.2-LIVE.12881860
4.10.2-LIVE.12881860 4.10.3-LIVE.13165946 · Nov 12, 2026
The Butcher Helmet (doom_armor_medium_helmet_02_01_01)
Changed
8 changes
stdItem
Interactions
0: Tray01_lock → Opencomplete
1: Tray01_unlock → Closecomplete
2: Tray01_animationcomplete → Opentrigger
3: Tray02_open → Openself
4: Tray02_close → Allowopen
5: Tray02_lock → Locktrigger
6: Tray02_unlock → Unlocktrigger
Volume: 0.017
Deadbolt I Cannon (ESPR_BallisticCannon_S1)
Changed
2 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Volume: 0.084
Strata Helmet Shooting Star (fta_medium_helmet_01_01_01)
Changed
8 changes
stdItem
Interactions
0: Tray04_close → Gate_close
1: Tray04_lock → Set_pressurenormalized
2: Tray04_unlock → Set_pressuredifferential
3: Tray04_animationcomplete → Setstate_powered
4: Column01_opentop → Setstate_unpowered
5: Column01_openbottom → Setstate_blocked
6: Column01_switchtotop → Setstate_unblocked
Volume: 0.017
Norfield (Fuel_Nozzle_GRIN_NozzleFast)
Changed
1 change
stdItem
Volume: 1.5
Marlin (Fuel_Nozzle_GRIN_NozzleSecure)
Changed
1 change
stdItem
Volume: 1.5
Lindstrom (Fuel_Nozzle_GRIN_NozzleVeryFast)
Changed
1 change
stdItem
Volume: 1.5
Harkin (Fuel_Nozzle_GRIN_NozzleVerySecure)
Changed
1 change
stdItem
Volume: 1.5
RN-7s (Fuel_Nozzle_MISC_NozzleStandard)
Changed
1 change
stdItem
Volume: 1.5
Bendix (Fuel_Nozzle_SHIN_NozzleExpensiveFast)
Changed
1 change
stdItem
Volume: 1.5
Torrez (Fuel_Nozzle_SHIN_NozzleExpensiveSecure)
Changed
1 change
stdItem
Volume: 1.5
Ezra (Fuel_Nozzle_SHIN_NozzleMostExpensive)
Changed
1 change
stdItem
Volume: 1.5
F55 LMG (gmni_lmg_ballistic_01)
Changed
21 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 4 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 4 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 2
DamageFalloffLevel2: 1
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 0.4
Interactions
0: Leftladderopen → Dashboarddeploy
1: Leftladderclose → Dashboardretract
2: Leftdooropen → Openweaponracklarge
3: Leftdoorclose → Closeweaponracklarge
4: Leftseatenter → Opencomponentpanelrr
5: Leftseatexit → Closecomponentpanelrr
6: Leftzerogenter → Opencomponentpanelrc
7: Leftzerogexit → Closecomponentpanelrc
8: Openinventoryui → Opencomponentpanelrl
9: Openlootingui → Closecomponentpanelrl
10: Close → Opencomponentpanelfr
11: Accesscargogrid → Closecomponentpanelfr
12: Place → Dooropen
Volume: 0.018
F55 LMG Magazine (150 cap) (gmni_lmg_ballistic_01_mag)
Changed
2 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 2
DamageFalloffLevel2: 1
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 0.4
Volume: 0.00048
LH86 Pistol (gmni_pistol_ballistic_01)
Changed
12 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 0.3 → 0
Attack: 0.2 → 0
FirstAttack: 0.2 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 0.3 → 0
Attack: 0.2 → 0
FirstAttack: 0.2 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.3
Volume: 0.0025
LH86 Pistol Magazine (25 cap) (gmni_pistol_ballistic_01_mag)
Changed
2 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.3
Volume: 9.0E-5
S71 Rifle (gmni_rifle_ballistic_01)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 5.5 → 0
Attack: 1 → 0
FirstAttack: 1 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 5.5 → 0
Attack: 1 → 0
FirstAttack: 1 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Unlocktrigger → Tray04_unlock
1: Place_fuse → Tray04_animationcomplete
2: Attack → Column01_opentop
3: Defend → Column01_openbottom
4: Formup → Column01_switchtotop
5: Disperse → Column01_switchtobottom
6: Place → Column02_opentop
7: Open → Column02_openbottom
8: Close → Column02_switchtotop
9: Opencomplete → Column02_switchtobottom
10: Closecomplete → Column01_allclosed
11: Lightson → Column02_allclosed
12: Lightsoff → Place
Volume: 0.013
S71 Rifle Magazine (30 cap) (gmni_rifle_ballistic_01_mag)
Changed
2 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Volume: 0.00061
R97 Shotgun Magazine (18 cap) (gmni_shotgun_ballistic_01_mag)
Changed
2 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Volume: 0.00061
C54 SMG (gmni_smg_ballistic_01)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 8.25 → 0
Attack: 0.8 → 0
FirstAttack: 0.8 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 8.25 → 0
Attack: 0.8 → 0
FirstAttack: 0.8 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 2
DamageFalloffLevel2: 1
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 0.3
Interactions
0: Setstate_challengestate_results → Openrequested
1: Setstate_challengetype_none → Allowopen
2: Setstate_challengetype_basic → Closerequested
3: Setstate_challengetype_advanced → Dispatchclose
4: Setstate_userstatus_nouser → Closecompleted
5: Setstate_userstatus_playeruser → Force_airlockstate_sealed
6: Setstate_userstatus_aiuser → Force_airlockstate_opened
7: Flowgraphdebug_unlockbasiccerts → Force_airlockstate_cycling
8: Flowgraphdebug_unlockadvancedcerts → Force_pressurestate_pressurized
9: Turretenter → Force_pressurestate_depressurized
10: Turretexit → Force_atmospherestate_breathable
11: Seatenter → Force_atmospherestate_toxic
12: Seatexit → Updatepressureevaluation
Volume: 0.0075
C54 SMG Magazine (50 cap) (gmni_smg_ballistic_01_mag)
Changed
2 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 2
DamageFalloffLevel2: 1
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 0.3
Volume: 0.00061
Bed (Bed_Bunk_Scrap_02)
Changed
11 changes
stdItem
Ports
0
EquippedItem: 75a4307d-8ff4-4dd7-a5db-83d0c7fc927e
1
EquippedItem: e5bb05a1-7cc1-46ca-b292-3bc7e915e860
2
EquippedItem: 75a4307d-8ff4-4dd7-a5db-83d0c7fc927e
3
EquippedItem: e5bb05a1-7cc1-46ca-b292-3bc7e915e860
Interactions
0: Engineoff → Close
1: Enabledecoupled → Activate pump
2: Disabledecoupled → Detach
3: Enablegsafe → Purge
4: Disablegsafe → Place
5: Enableesp → Play
Volume: 1.0E-6
A03 Sniper Rifle Magazine (15 cap) (gmni_sniper_ballistic_01_mag)
Changed
2 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Volume: 0.00061
SureGrip S1 Tractor Beam (GRIN_TractorBeam_S1)
Changed
2 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Volume: 0.084
Aril Arms (grin_utility_medium_arms_01_01_01)
Changed
1 change
stdItem
Volume: 0.01
Strata Arms (grin_utility_medium_arms_02_01_01)
Changed
1 change
stdItem
Volume: 0.01
Aril Helmet (grin_utility_medium_helmet_01_01_01)
Changed
8 changes
stdItem
Interactions
0: Column01_switchtobottom → Setstate_noaccess
1: Column02_opentop → Setstate_access
2: Column02_openbottom → Pressurecycle
3: Column02_switchtotop → Pressurecyclecomplete
4: Column02_switchtobottom → Set_airlockconnected
5: Column01_allclosed → Open
6: Column02_allclosed → Close
Volume: 0.017
Strata Legs (grin_utility_medium_legs_02_01_01)
Changed
1 change
stdItem
Volume: 0.068
Carnifex Armor Core (gys_jacket_01_01_01)
Changed
1 change
stdItem
Volume: 0.034
Carnifex Armor Legs (gys_pants_01_01_01)
Changed
1 change
stdItem
Volume: 0.036
Deep-Space Undersuit (gys_undersuit_01_01_01)
Changed
2 changes
stdItem
Ports
12
EquippedItem: 425bcac8-99e9-493e-aa41-0f8904856e45
Volume: 0.023
Salvo Frag Pistol (hdgw_pistol_ballistic_01)
Changed
12 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 3 → 2.4
Attack: 1.4 → 0.84
FirstAttack: 1.4 → 0.84
Maximum: 3.1
Minimum: 0.22
AdsSpread
Decay: 3 → 2.4
Attack: 1.4 → 0.84
FirstAttack: 1.4 → 0.84
Maximum: 3.1
Minimum: 0.22
Ammunition
BulletPierceability
DamageFalloffLevel1: 50
DamageFalloffLevel2: 35
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Volume: 0.0025
Bellator Trousers (hdtc_pants_01_01_01)
Changed
1 change
stdItem
Volume: 0.0073
Lamont Undersuit (hdtc_undersuit_01_01_01)
Changed
2 changes
stdItem
Ports
12
EquippedItem: 425bcac8-99e9-493e-aa41-0f8904856e45
Volume: 0.023
Monolith Armor Arms (kap_combat_heavy_arms_01_01_01)
Changed
1 change
stdItem
Volume: 0.016
Monde Arms (kap_combat_heavy_arms_02_01_01)
Changed
1 change
stdItem
Volume: 0.016
Monolith Backpack (kap_combat_heavy_backpack_01_01_01)
Changed
8 changes
stdItem
Interactions
0: Setstate_unblocked → Setstate_noaccess
1: Setstate_noaccess → Setstate_access
2: Setstate_access → Pressurecycle
3: Pressurecycle → Pressurecyclecomplete
4: Pressurecyclecomplete → Set_airlockconnected
5: Set_airlockconnected → Open
6: Open → Close
Volume: 0.053
Monolith Armor Core (kap_combat_heavy_core_01_01_01)
Changed
1 change
stdItem
Volume: 0.055
Monde Core (kap_combat_heavy_core_02_01_01)
Changed
1 change
stdItem
Volume: 0.055
Bed (Bed_Bunk_Scrap_03)
Changed
11 changes
stdItem
Ports
0
EquippedItem: 75a4307d-8ff4-4dd7-a5db-83d0c7fc927e
1
EquippedItem: e5bb05a1-7cc1-46ca-b292-3bc7e915e860
2
EquippedItem: 75a4307d-8ff4-4dd7-a5db-83d0c7fc927e
3
EquippedItem: e5bb05a1-7cc1-46ca-b292-3bc7e915e860
Interactions
0: Enableesp → Release
1: Disableesp → Open
2: Enablecruise → Close
3: Disablecruise → Hiddenrelease
4: Enablevtol → Carry
5: Disablevtol → Drop
Volume: 1.0E-6
Monolith Helmet (kap_combat_heavy_helmet_01_01_01)
Changed
8 changes
stdItem
Interactions
0: Offhandstore → Closetrigger
1: Equiptoweapon → Closeself
2: Carry → Allowclose
3: Drop → Gate_close
4: Inspect → Set_pressurenormalized
5: Place → Set_pressuredifferential
6: Store → Setstate_powered
Volume: 0.019
Monde Helmet (kap_combat_heavy_helmet_02_01_01)
Changed
8 changes
stdItem
Interactions
0: Offhandstore → Opentrigger
1: Equiptoweapon → Openself
2: Carry → Allowopen
3: Drop → Locktrigger
4: Inspect → Unlocktrigger
5: Place → Lockself
6: Store → Unlockself
Volume: 0.019
Monolith Armor Legs (kap_combat_heavy_legs_01_01_01)
Changed
1 change
stdItem
Volume: 0.071
Monde Legs (kap_combat_heavy_legs_02_01_01)
Changed
1 change
stdItem
Volume: 0.071
Geist Armor Arms (kap_combat_light_arms_01_01_01)
Changed
1 change
stdItem
Volume: 0.008
Geist Armor Arms ASD Edition (kap_combat_light_arms_02_01_01)
Changed
1 change
stdItem
Volume: 0.008
Geist Armor Core (kap_combat_light_core_01_01_01)
Changed
1 change
stdItem
Volume: 0.034
Geist Armor Helmet (kap_combat_light_helmet_01_01_01)
Changed
8 changes
stdItem
Interactions
0: Missiles_cyclemissiles → Opencomplete
1: Missiles_firemissiles → Closecomplete
2: Weapons_on → Opentrigger
3: Weapons_off → Openself
4: Countermeasures_fire → Allowopen
5: Headlights_on → Locktrigger
6: Headlights_off → Unlocktrigger
Volume: 0.012
Geist Armor Legs (kap_combat_light_legs_01_01_01)
Changed
1 change
stdItem
Volume: 0.036
Geist Armor Core ASD Edition (kap_combat_light_core_02_01_01)
Changed
1 change
stdItem
Volume: 0.034
Geist Armor Legs ASD Edition (kap_combat_light_legs_02_01_01)
Changed
1 change
stdItem
Volume: 0.036