Version Changelog

4.10.2-LIVE.12881860
4.10.2-LIVE.12881860 4.10.3-LIVE.13165946 · Nov 12, 2026
Remote Turret (AEGS_Idris_SCItem_AI_Turret_Top_Right)
Changed
1 change
stdItem
Volume: 1.0E-6
Dashboard (AEGS_Idris_SCItem_Dashboard_Pilot_M_PU)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (AEGS_Idris_SCItem_Seat_Bridge_Rear_Left_Back)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (AEGS_Idris_SCItem_Seat_Bridge_Rear_Right_Back)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (AEGS_Idris_SCItem_Seat_Comms)
Changed
1 change
stdItem
Volume: 1.0E-6
Seat (AEGS_Idris_SCItem_SeatAccess_Bridge_Rear_Left_Blocked)
Changed
3 changes
stdItem
Interactions
0: Toggle → Turretexit
1: Unlock → Turretenter
Volume: 1.0E-6
IFR-532 Missile Rack (MRCK_S05_AEGS_Idris_Right)
Changed
1 change
stdItem
Volume: 120
Idris Sharktooth Livery (Paint_Idris_Beige_Beige_Black_Shark)
Changed
1 change
stdItem
Volume: 0.024
Idris Marauder Livery (Paint_Idris_Black_Black_Black_Red)
Changed
1 change
stdItem
Volume: 0.024
Idris Triton Camo Livery (Paint_Idris_Blue_Blue_Blue_Camo)
Changed
1 change
stdItem
Volume: 0.024
ForceFlex Undersuit Ember Camo (vgl_undersuit_01_01_21)
Changed
2 changes
stdItem
Ports
12
EquippedItem: 425bcac8-99e9-493e-aa41-0f8904856e45
Volume: 0.023
Chiron Core AA Support (vgl_utility_light_core_03_01_01)
Changed
1 change
stdItem
Volume: 0.034
Internal Tank (QTNK_AEGS_Idris)
Changed
1 change
stdItem
Volume: 1.0E-6
Holdstrong (SHLD_GODI_S04_Idris_SCItem)
Changed
1 change
stdItem
Volume: 2.1
IFR-A77 Turret (AEGS_Idris_SCItem_Turret_Large)
Changed
1 change
stdItem
Volume: 1.0E-6
Chiron Helmet Heartthrob (vgl_utility_light_helmet_01_02_01)
Changed
8 changes
stdItem
Interactions
0: Swap outfit → Override
1: Open → Stepthrough
2: Close → Toggle
3: Movetoopen → Unlock
4: Movetoclose → Overrideclose
5: Opencomplete
6: Closecomplete
Volume: 0.012
<= PLACEHOLDER => (Door_NoRoomConnector_AEGS_Hammerhead_GS_Cargo)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (Door_NoRoomConnector_AEGS_Hammerhead_GS_Exterior_Left)
Changed
1 change
stdItem
Volume: 1.0E-6
Manned Turret (AEGS_Hammerhead_GS_SCItem_Turret_Rear)
Changed
1 change
stdItem
Volume: 1.0E-6
Chiron Helmet Lifesaver (vgl_utility_light_helmet_01_04_01)
Changed
8 changes
stdItem
Interactions
0: Engagequantumtravel → Set_pressurenormalized
1: Disengagequantumtravel → Set_pressuredifferential
2: Open → Setstate_powered
3: Close → Setstate_unpowered
4: Setstate_blocked
5: Setstate_unblocked
6: Setstate_noaccess
Volume: 0.012
Door (Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_CargoLift)
Changed
35 changes
stdItem
Interactions
0: Close → Inputinglasert1
1: Toggle → Inputinglasert2
2: Lock → Inputinglasert3
3: Openfinished → Inputinglasert4
4: Closefinished → Resultsready
5: Center_scan → Addonearrayvalue
6: Center_extract → Addtwoarrayvalue
7: Center_fracture → Addthreearrayvalue
8: Place → Addlensvalue
9: Pickup → Addlasermaterialvalue
10: Copilotenter → Stoplaser
11: Copilotexit → Onrewardvaluechanged
12: Openinventoryui → Toparrayactivated
13: Openlootingui → Bottomarrayactivated
14: Accesscargogrid → Backarrayactivated
15: Open → Reset
16: Opencomplete → Disarm
17: Closecomplete → Boom
18: Take → Seatenter
19: Seatenterright → Seatexit
20: Seatenterleft → Canopyopen
21: Seatexit → Canopyclose
22: Activate remote camera → Seatenterladder
23: Turret_gyro_mode → Seatexitladder
24: Seatenterzerog
25: Seatexitzerog
26: Ladderopen
27: Ladderclose
28: Inventory_open
29: Loot
30: Open
31: Close
32: Toggle
33: Lock
Volume: 1.0E-6
Door (Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_Lift_Left)
Changed
35 changes
stdItem
Interactions
0: Open → Turret_gyro_mode
1: Close → Seatenter
2: Toggle → Seatexit
3: Lock → Copilotseatenter
4: Openfinished → Copilotseatexit
5: Closefinished → Suprightseatenter
6: Take → Suprightseatexit
7: Place → Captainseatenter
8: Drop → Captainseatexit
9: Use → Open
10: Enableinteraction → Close
11: Disableinteraction → Seatenterright
12: Unlockself → Seatenterleft
13: Lockself → Place
14: Light1On → Pickup
15: Light2on → Poweron
16: Light3on → Poweroff
17: Ondepth → Carry
18: Ondepth2 → Drop
19: Ondepth3 → Activate
20: Advancetime → Deactivate
21: Battery3attach → Store
22: Battery2Attach → Offhandstore
23: Battery1attach → Equip
24: Battery1detach → Offhandequip
25: Battery2Detach → Prime
26: Battery3detach → Unprime
27: Batterypoweron → Capture
28: Debug_charge3 → Stop
29: Enter_on_state
30: Enter_off_state
31: User_start
32: User_stop
33: Insert
Volume: 1.0E-6
Door (Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_Lift_Right)
Changed
35 changes
stdItem
Interactions
0: Open → Vtol_setinactive
1: Close → Proximityassist_setactive
2: Sit → Proximityassist_setinactive
3: Exit → Flighthud_invalid
4: Type → Scanninghud_invalid
5: Order → Comms_acceptcall
6: Drink → Comms_declinecall
7: Shiptransformextend
8: Shiptransformretract
9: Ejection
10: Enterdefaultmode
11: Enterscanmode
12: Enterquantummode
13: Opencargodoor
14: Closecargodoor
15: Openaccesspoints
16: Closeaccesspoints
17: Flight_ready
18: Dummyinteraction
19: Commsinteraction
20: Opencanopy
21: Closecanopy
22: Landinggear_deploy
23: Landinggear_retract
24: Coupled_setcoupled
25: Coupled_setdecoupled
26: Gsafe_setactive
27: Gsafe_setinactive
28: Esp_setactive
29: Esp_setinactive
30: Quantumspool_setactive
31: Quantumspool_setinactive
32: Quantumtravel_setactive
33: Quantumtravel_setinactive
Volume: 1.0E-6
Chiron Legs Lifesaver (vgl_utility_light_legs_01_03_01)
Changed
8 changes
stdItem
Interactions
0: Setstate_powered → Gate_close
1: Setstate_unpowered → Set_pressurenormalized
2: Setstate_blocked → Set_pressuredifferential
3: Setstate_unblocked → Setstate_powered
4: Setstate_noaccess → Setstate_unpowered
5: Setstate_access → Setstate_blocked
6: Pressurecycle → Setstate_unblocked
Volume: 0.036
Manned Turret (AEGS_Idris_SCItem_Turret_Lower)
Changed
1 change
stdItem
Volume: 1.0E-6
Vanduul Stinger (VNCL_Stinger_PU_AI_VAN)
Changed
16 changes
stdItem
Ports
5
EquippedItem: 8ddb6868-1ae3-4cad-a736-12ad739ead2b
6
EquippedItem: 8ddb6868-1ae3-4cad-a736-12ad739ead2b
7
EquippedItem: 8ddb6868-1ae3-4cad-a736-12ad739ead2b
8
EquippedItem: 8ddb6868-1ae3-4cad-a736-12ad739ead2b
9
EquippedItem: 5c85d440-66fc-403f-8e66-2a92fe6678ae
10
EquippedItem: 5c85d440-66fc-403f-8e66-2a92fe6678ae
11
Size: 0
MaxSize: 0
MinSize: 0
PortName: engineeringBuff
Uneditable: false
DisplayName: @LOC_EMPTY
Interactions
0: Takeorder → Pilot_enter
1: Refill ammo → Pilot_exit
2: Refill grenades → Carry
3: Medpen → Drop
4: Bodydrag → Inspect
5: Bodydrop → Place
6: Turnover → Equip
7: Openinventoryui → Offhandequip
Volume: 1.0E-6
Fresnel "Yormandi" Energy LMG (volt_lmg_energy_01_collector02)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 1 → 0
Attack: 2.5 → 0
FirstAttack: 2.5 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 1 → 0
Attack: 2.5 → 0
FirstAttack: 2.5 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 2
DamageFalloffLevel2: 1
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 0.3
Interactions
0: Equiptowear → Exit
1: Openinventoryui → Sit
2: Openlootingui
3: Carry
4: Drop
5: Place
6: Store
Volume: 0.018
Fresnel "Molten" Energy LMG (volt_lmg_energy_01_tint01)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 1 → 0
Attack: 2.5 → 0
FirstAttack: 2.5 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 1 → 0
Attack: 2.5 → 0
FirstAttack: 2.5 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 2
DamageFalloffLevel2: 1
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 0.3
Interactions
0: Drop → Exit
1: Place → Sit
2: Store
3: Equiptowear
4: Openinventoryui
5: Openlootingui
6: Carry
Volume: 0.018
Fresnel "Rockfall" Energy LMG (volt_lmg_energy_01_tint03)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 1 → 0
Attack: 2.5 → 0
FirstAttack: 2.5 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 1 → 0
Attack: 2.5 → 0
FirstAttack: 2.5 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 2
DamageFalloffLevel2: 1
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 0.3
Interactions
0: Carry → Sit
1: Drop → Exit
2: Place
3: Store
4: Equiptowear
5: Openinventoryui
6: Openlootingui
Volume: 0.018
FarSight "Golden Blossom" (8x Telescopic) (volt_optics_tsco_x8_s3_store01)
Changed
12 changes
stdItem
Interactions
0: Commsinteraction → Open
1: Opencanopy → Close
2: Closecanopy → Activate pump
3: Deployladder → Detach
4: Retractladder → Purge
5: Landinggear_deploy
6: Landinggear_retract
WeaponModifier
WeaponStats
Recoil
AimRecoil
CurveRecoil
MaxLimitsModifier
X: 1
Y: 1
Z: 1
MinLimitsModifier
X: 1
Y: 1
Z: 1
NoiseCurvesModifier
YawNoiseMaxValueModifier: 1
RollNoiseMaxValueModifier: 1
PitchNoiseMaxValueModifier: 1
CurveRecoil
PositionModifiers
NoiseModifier
XNoiseModifier: 1
YNoiseModifier: 1
ZNoiseModifier: 1
MaxLimitsModifier
X: 1
Y: 1
Z: 1
MinLimitsModifier
X: 1
Y: 1
Z: 1
XMaxValueModifier: 1
YMaxValueModifier: 1
ZMaxValueModifier: 1
RotationModifiers
NoiseModifier
XNoiseModifier: 1
YNoiseModifier: 1
ZNoiseModifier: 1
MaxLimitsModifier
X: 1
Y: 1
Z: 1
MinLimitsModifier
X: 1
Y: 1
Z: 1
XMaxValueModifier: 1
YMaxValueModifier: 1
ZMaxValueModifier: 1
RecoilTimeModifier: 1
MaxDecayTimeModifier: 1
MinDecayTimeModifier: 1
PositionDecayModifiers
DecayMaxValueModifier
X: 1
Y: 1
Z: 1
DecayTimeMultiplierModifier
X: 1
Y: 1
Z: 1
DecayMinScalingFactorModifier
X: 1
Y: 1
Z: 1
RotationDecayModifiers
DecayMaxValueModifier
X: 1
Y: 1
Z: 1
DecayTimeMultiplierModifier
X: 1
Y: 1
Z: 1
DecayMinScalingFactorModifier
X: 1
Y: 1
Z: 1
Volume: 0.0019
<= PLACEHOLDER => (HRST_LaserRepeater_Ventilation_S5)
Changed
5 changes
stdItem
WeaponModifier
WeaponStats
Recoil
AimRecoil
CurveRecoil
MaxLimitsModifier
X: 1
Y: 1
Z: 1
MinLimitsModifier
X: 1
Y: 1
Z: 1
NoiseCurvesModifier
YawNoiseMaxValueModifier: 1
RollNoiseMaxValueModifier: 1
PitchNoiseMaxValueModifier: 1
CurveRecoil
PositionModifiers
NoiseModifier
XNoiseModifier: 1
YNoiseModifier: 1
ZNoiseModifier: 1
MaxLimitsModifier
X: 1
Y: 1
Z: 1
MinLimitsModifier
X: 1
Y: 1
Z: 1
XMaxValueModifier: 1
YMaxValueModifier: 1
ZMaxValueModifier: 1
RotationModifiers
NoiseModifier
XNoiseModifier: 1
YNoiseModifier: 1
ZNoiseModifier: 1
MaxLimitsModifier
X: 1
Y: 1
Z: 1
MinLimitsModifier
X: 1
Y: 1
Z: 1
XMaxValueModifier: 1
YMaxValueModifier: 1
ZMaxValueModifier: 1
RecoilTimeModifier: 1
MaxDecayTimeModifier: 1
MinDecayTimeModifier: 1
PositionDecayModifiers
DecayMaxValueModifier
X: 1
Y: 1
Z: 1
DecayTimeMultiplierModifier
X: 1
Y: 1
Z: 1
DecayMinScalingFactorModifier
X: 1
Y: 1
Z: 1
RotationDecayModifiers
DecayMaxValueModifier
X: 1
Y: 1
Z: 1
DecayTimeMultiplierModifier
X: 1
Y: 1
Z: 1
DecayMinScalingFactorModifier
X: 1
Y: 1
Z: 1
Volume: 1.0E-6
FarSight "Landslide" (8x Telescopic) (volt_optics_tsco_x8_s3_tint02)
Changed
12 changes
stdItem
Interactions
0: Autoland_setactive → Activate pump
1: Autoland_setinactive → Detach
2: Coupled_setcoupled → Purge
3: Coupled_setdecoupled → Open
4: Gsafe_setactive → Close
5: Gsafe_setinactive
6: Esp_setactive
WeaponModifier
WeaponStats
Recoil
AimRecoil
CurveRecoil
MaxLimitsModifier
X: 1
Y: 1
Z: 1
MinLimitsModifier
X: 1
Y: 1
Z: 1
NoiseCurvesModifier
YawNoiseMaxValueModifier: 1
RollNoiseMaxValueModifier: 1
PitchNoiseMaxValueModifier: 1
CurveRecoil
PositionModifiers
NoiseModifier
XNoiseModifier: 1
YNoiseModifier: 1
ZNoiseModifier: 1
MaxLimitsModifier
X: 1
Y: 1
Z: 1
MinLimitsModifier
X: 1
Y: 1
Z: 1
XMaxValueModifier: 1
YMaxValueModifier: 1
ZMaxValueModifier: 1
RotationModifiers
NoiseModifier
XNoiseModifier: 1
YNoiseModifier: 1
ZNoiseModifier: 1
MaxLimitsModifier
X: 1
Y: 1
Z: 1
MinLimitsModifier
X: 1
Y: 1
Z: 1
XMaxValueModifier: 1
YMaxValueModifier: 1
ZMaxValueModifier: 1
RecoilTimeModifier: 1
MaxDecayTimeModifier: 1
MinDecayTimeModifier: 1
PositionDecayModifiers
DecayMaxValueModifier
X: 1
Y: 1
Z: 1
DecayTimeMultiplierModifier
X: 1
Y: 1
Z: 1
DecayMinScalingFactorModifier
X: 1
Y: 1
Z: 1
RotationDecayModifiers
DecayMaxValueModifier
X: 1
Y: 1
Z: 1
DecayTimeMultiplierModifier
X: 1
Y: 1
Z: 1
DecayMinScalingFactorModifier
X: 1
Y: 1
Z: 1
Volume: 0.0019
Dashboard (AEGS_Javelin_SCItem_Dashboard_Bridge_Right)
Changed
3 changes
stdItem
Interactions
0: Disablevtol → Open
1: Enableproximityassist → Close
Volume: 1.0E-6
Dashboard (AEGS_Javelin_SCItem_Dashboard_Captain)
Changed
3 changes
stdItem
Interactions
0: Disableproximityassist → Onunlocked
1: Engineon → Lockeddisplay
Volume: 1.0E-6
Pulse "Crusader" Laser Pistol (volt_pistol_energy_01_blue01)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 0.5 → 0
Attack: 0.4 → 0
FirstAttack: 0.4 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 0.5 → 0
Attack: 0.4 → 0
FirstAttack: 0.4 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Lock → Savegamelogout
1: Reset → Enterdoorleft_airlock
2: Deployed → Exitdoorleft_airlock
3: Openinventory → Openleft_airlock
4: Loot → Closeleft_airlock
5: Opendoor → Openleft_ladder
6: Closedoor → Closeleft_ladder
7: Pilotdooropen → Enterdoorright_airlock
8: Pilotdoorclose → Exitdoorright_airlock
9: Canopyopen → Openright_airlock
10: Canopyclose → Closeright_airlock
11: Seatentergroundleft → Openright_ladder
12: Seatentergroundright → Closeright_ladder
Volume: 0.0025
Pulse "Greycat" Laser Pistol (volt_pistol_energy_01_grey01)
Changed
24 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 0.5 → 0
Attack: 0.4 → 0
FirstAttack: 0.4 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 0.5 → 0
Attack: 0.4 → 0
FirstAttack: 0.4 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Lock → Leftladderclose
1: Openfinished → Leftdooropen
2: Closefinished → Leftdoorclose
3: Dooropen → Leftseatenter
4: Doorclose → Leftseatexit
5: Ascentrequest → Leftzerogenter
6: Descentrequest → Leftzerogexit
7: Unlock → Openinventoryui
8: Open → Openlootingui
10: Toggle → Accesscargogrid
11: Place
12: Turretenter
Volume: 0.0025
Dashboard (AEGS_Javelin_SCItem_Dashboard_CoPilot_DamagedJavelin)
Changed
1 change
stdItem
Volume: 1.0E-6
Pulse "Rouge" Pistol (volt_pistol_energy_01_tint02)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 0.5 → 0
Attack: 0.4 → 0
FirstAttack: 0.4 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 0.5 → 0
Attack: 0.4 → 0
FirstAttack: 0.4 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Turretseatenterzerogright → Close
1: Turretseatexitzerog → Activate pump
2: Openinventoryui → Detach
3: Openlootingui → Purge
4: Jump → Carry
5: Open → Place
6: Close → Seatenter
7: Toggle → Seatexit
8: Lock → Open
9: Openfinished → Toggle
10: Closefinished
11: Play
12: Onplaying
Volume: 0.0025
Pulse "microTech" Laser Pistol (volt_pistol_energy_01_white01)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 0.5 → 0
Attack: 0.4 → 0
FirstAttack: 0.4 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 0.5 → 0
Attack: 0.4 → 0
FirstAttack: 0.4 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Turret_fire_mode → Carry
1: Turret_gyro_mode → Inspect
2: Turret_sensitivity_increase → Sit
3: Turret_sensitivity_decrease → Exit
4: Turret_sensitivity_reset → Take
5: Seatenter → Place
6: Seatexit → Turretenter
7: Use → Turretexit
8: Place → Playexit01
9: Placeonhook → Copilot_enter
10: Open → Copilot_exit
11: Close → Climb
12: Toggle → Leftladderopen
Volume: 0.0025
Parallax "Fun Military Tooth" Energy Assault Rifle (volt_rifle_energy_01_collector04)
Changed
11 changes
stdItem
Weapon
Modes
1
AdsSpread
Decay: 0.4 → 0
Attack: 0.25 → 0
FirstAttack: 0.5 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Place → Store
1: Store → Equiptowear
2: Equip → Openinventoryui
6: Place
Volume: 0.013
Parallax "microTech" Energy Assault Rifle (volt_rifle_energy_01_white01)
Changed
14 changes
stdItem
Weapon
Modes
1
AdsSpread
Decay: 0.4 → 0
Attack: 0.25 → 0
FirstAttack: 0.5 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equip → Store
5: Openlootingui → Equiptowear
6: Openinventoryui
Volume: 0.013
Prism "Crusader" Laser Shotgun (volt_shotgun_energy_01_blue01)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Maximum: 0
Minimum: 0
1
AdsSpread
Decay: 0.5 → 0.45
Attack: 1 → 0.8
FirstAttack: 2 → 1.6
Maximum: 3.6
Minimum: 1.7
AdsSpread
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 3
DamageFalloffLevel2: 1
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 20
Interactions
0: Openinventoryui → Sit
1: Openlootingui → Exit
2: Carry → Deploytable
3: Drop → Retracttable
4: Place
5: Store
6: Equiptowear
SecondaryAmmunition
BulletPierceability
DamageFalloffLevel1: 3
DamageFalloffLevel2: 1
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 0.2
Volume: 0.016
Prism "Irradiated" Laser Shotgun (volt_shotgun_energy_01_collector01)
Changed
17 changes
stdItem
Weapon
Modes
0
AdsSpread
Maximum: 0
Minimum: 0
1
AdsSpread
Decay: 0.5 → 0.45
Attack: 1 → 0.8
FirstAttack: 2 → 1.6
Maximum: 3.6
Minimum: 1.7
AdsSpread
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 3
DamageFalloffLevel2: 1
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 20
Interactions
0: Equiptowear → Place
1: Carry → Drop
2: Drop → Stow
3: Place → Carry
4: Store → Inspect
SecondaryAmmunition
BulletPierceability
DamageFalloffLevel1: 3
DamageFalloffLevel2: 1
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 0.2
Volume: 0.016
Quartz "Hunter Camo" Energy SMG (volt_smg_energy_01_collector02)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Disableesp → Place
1: Enablecruise → Store
2: Disablecruise → Equip
3: Enablevtol → Openlootingui
4: Disablevtol → Carry
5: Enableproximityassist → Drop
6: Disableproximityassist
7: Engineon
8: Engineoff
9: Enabledecoupled
10: Disabledecoupled
11: Enablegsafe
12: Disablegsafe
Volume: 0.0075
<= PLACEHOLDER => (AEGS_Javelin_SeatAccess_Pilot)
Changed
6 changes
stdItem
Interactions
0: Seatenterzerog → Transformcycle
1: Radar_open → Engineon
2: Radar_close → Engineoff
3: Quantumdrive_open → Enabledecoupled
4: Quantumdrive_close → Disabledecoupled
Volume: 1.0E-6
Manned Turret (AEGS_Javelin_SCItem_Turret_Manned)
Changed
1 change
stdItem
Volume: 1.0E-6
Manned Turret (AEGS_Javelin_SCItem_Turret_Manned_Invulnerable)
Changed
1 change
stdItem
Volume: 1.0E-6
Manned Turret (AEGS_Javelin_SCItem_Turret_Manned_Left)
Changed
1 change
stdItem
Volume: 1.0E-6
Manned Turret (AEGS_Javelin_SCItem_Turret_Manned_Left_Invulnerable)
Changed
6 changes
stdItem
Interactions
0: Buttontrigger → Panel_right_open
1: Onsucceded → Panel_right_close
2: Activate → Panel_left_open
3: Deactivate → Panel_left_close
4: Grip → Loot
Volume: 1.0E-6
<= PLACEHOLDER => (AEGS_Javelin_SeatAccess_Rear_Left)
Changed
3 changes
stdItem
Interactions
0: Canopyopen → Transformdeploy
1: Canopyclose → Transformretract
Volume: 1.0E-6