Version Changelog
4.10.2-LIVE.12881860
4.10.2-LIVE.12881860
4.10.3-LIVE.13165946
· Nov 12, 2026
Items
+407
~22342
-59
Vehicles
+7
~315
-6
Blueprints
+16
~2
-0
Missions
+13
~2087
-0
Locations
+1
~2
-0
Remote Turret
(AEGS_Idris_SCItem_AI_Turret_Top_Right)
Changed
1 change
stdItem
Volume:
1.0E-6
Dashboard
(AEGS_Idris_SCItem_Dashboard_Pilot_M_PU)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(AEGS_Idris_SCItem_Seat_Bridge_Rear_Left_Back)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(AEGS_Idris_SCItem_Seat_Bridge_Rear_Right_Back)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(AEGS_Idris_SCItem_Seat_Comms)
Changed
1 change
stdItem
Volume:
1.0E-6
Seat
(AEGS_Idris_SCItem_SeatAccess_Bridge_Rear_Left_Blocked)
Changed
3 changes
stdItem
Interactions
0:
Toggle
→
Turretexit
1:
Unlock
→
Turretenter
Volume:
1.0E-6
IFR-532 Missile Rack
(MRCK_S05_AEGS_Idris_Right)
Changed
1 change
stdItem
Volume:
120
Idris Sharktooth Livery
(Paint_Idris_Beige_Beige_Black_Shark)
Changed
1 change
stdItem
Volume:
0.024
Idris Marauder Livery
(Paint_Idris_Black_Black_Black_Red)
Changed
1 change
stdItem
Volume:
0.024
Idris Triton Camo Livery
(Paint_Idris_Blue_Blue_Blue_Camo)
Changed
1 change
stdItem
Volume:
0.024
ForceFlex Undersuit Ember Camo
(vgl_undersuit_01_01_21)
Changed
2 changes
stdItem
Ports
12
EquippedItem:
425bcac8-99e9-493e-aa41-0f8904856e45
Volume:
0.023
Chiron Core AA Support
(vgl_utility_light_core_03_01_01)
Changed
1 change
stdItem
Volume:
0.034
Internal Tank
(QTNK_AEGS_Idris)
Changed
1 change
stdItem
Volume:
1.0E-6
Holdstrong
(SHLD_GODI_S04_Idris_SCItem)
Changed
1 change
stdItem
Volume:
2.1
IFR-A77 Turret
(AEGS_Idris_SCItem_Turret_Large)
Changed
1 change
stdItem
Volume:
1.0E-6
Chiron Helmet Heartthrob
(vgl_utility_light_helmet_01_02_01)
Changed
8 changes
stdItem
Interactions
0:
Swap outfit
→
Override
1:
Open
→
Stepthrough
2:
Close
→
Toggle
3:
Movetoopen
→
Unlock
4:
Movetoclose
→
Overrideclose
5:
Opencomplete
6:
Closecomplete
Volume:
0.012
<= PLACEHOLDER =>
(Door_NoRoomConnector_AEGS_Hammerhead_GS_Cargo)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Door_NoRoomConnector_AEGS_Hammerhead_GS_Exterior_Left)
Changed
1 change
stdItem
Volume:
1.0E-6
Manned Turret
(AEGS_Hammerhead_GS_SCItem_Turret_Rear)
Changed
1 change
stdItem
Volume:
1.0E-6
Chiron Helmet Lifesaver
(vgl_utility_light_helmet_01_04_01)
Changed
8 changes
stdItem
Interactions
0:
Engagequantumtravel
→
Set_pressurenormalized
1:
Disengagequantumtravel
→
Set_pressuredifferential
2:
Open
→
Setstate_powered
3:
Close
→
Setstate_unpowered
4:
Setstate_blocked
5:
Setstate_unblocked
6:
Setstate_noaccess
Volume:
0.012
Door
(Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_CargoLift)
Changed
35 changes
stdItem
Interactions
0:
Close
→
Inputinglasert1
1:
Toggle
→
Inputinglasert2
2:
Lock
→
Inputinglasert3
3:
Openfinished
→
Inputinglasert4
4:
Closefinished
→
Resultsready
5:
Center_scan
→
Addonearrayvalue
6:
Center_extract
→
Addtwoarrayvalue
7:
Center_fracture
→
Addthreearrayvalue
8:
Place
→
Addlensvalue
9:
Pickup
→
Addlasermaterialvalue
10:
Copilotenter
→
Stoplaser
11:
Copilotexit
→
Onrewardvaluechanged
12:
Openinventoryui
→
Toparrayactivated
13:
Openlootingui
→
Bottomarrayactivated
14:
Accesscargogrid
→
Backarrayactivated
15:
Open
→
Reset
16:
Opencomplete
→
Disarm
17:
Closecomplete
→
Boom
18:
Take
→
Seatenter
19:
Seatenterright
→
Seatexit
20:
Seatenterleft
→
Canopyopen
21:
Seatexit
→
Canopyclose
22:
Activate remote camera
→
Seatenterladder
23:
Turret_gyro_mode
→
Seatexitladder
24:
Seatenterzerog
25:
Seatexitzerog
26:
Ladderopen
27:
Ladderclose
28:
Inventory_open
29:
Loot
30:
Open
31:
Close
32:
Toggle
33:
Lock
Volume:
1.0E-6
Door
(Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_Lift_Left)
Changed
35 changes
stdItem
Interactions
0:
Open
→
Turret_gyro_mode
1:
Close
→
Seatenter
2:
Toggle
→
Seatexit
3:
Lock
→
Copilotseatenter
4:
Openfinished
→
Copilotseatexit
5:
Closefinished
→
Suprightseatenter
6:
Take
→
Suprightseatexit
7:
Place
→
Captainseatenter
8:
Drop
→
Captainseatexit
9:
Use
→
Open
10:
Enableinteraction
→
Close
11:
Disableinteraction
→
Seatenterright
12:
Unlockself
→
Seatenterleft
13:
Lockself
→
Place
14:
Light1On
→
Pickup
15:
Light2on
→
Poweron
16:
Light3on
→
Poweroff
17:
Ondepth
→
Carry
18:
Ondepth2
→
Drop
19:
Ondepth3
→
Activate
20:
Advancetime
→
Deactivate
21:
Battery3attach
→
Store
22:
Battery2Attach
→
Offhandstore
23:
Battery1attach
→
Equip
24:
Battery1detach
→
Offhandequip
25:
Battery2Detach
→
Prime
26:
Battery3detach
→
Unprime
27:
Batterypoweron
→
Capture
28:
Debug_charge3
→
Stop
29:
Enter_on_state
30:
Enter_off_state
31:
User_start
32:
User_stop
33:
Insert
Volume:
1.0E-6
Door
(Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_Lift_Right)
Changed
35 changes
stdItem
Interactions
0:
Open
→
Vtol_setinactive
1:
Close
→
Proximityassist_setactive
2:
Sit
→
Proximityassist_setinactive
3:
Exit
→
Flighthud_invalid
4:
Type
→
Scanninghud_invalid
5:
Order
→
Comms_acceptcall
6:
Drink
→
Comms_declinecall
7:
Shiptransformextend
8:
Shiptransformretract
9:
Ejection
10:
Enterdefaultmode
11:
Enterscanmode
12:
Enterquantummode
13:
Opencargodoor
14:
Closecargodoor
15:
Openaccesspoints
16:
Closeaccesspoints
17:
Flight_ready
18:
Dummyinteraction
19:
Commsinteraction
20:
Opencanopy
21:
Closecanopy
22:
Landinggear_deploy
23:
Landinggear_retract
24:
Coupled_setcoupled
25:
Coupled_setdecoupled
26:
Gsafe_setactive
27:
Gsafe_setinactive
28:
Esp_setactive
29:
Esp_setinactive
30:
Quantumspool_setactive
31:
Quantumspool_setinactive
32:
Quantumtravel_setactive
33:
Quantumtravel_setinactive
Volume:
1.0E-6
Chiron Legs Lifesaver
(vgl_utility_light_legs_01_03_01)
Changed
8 changes
stdItem
Interactions
0:
Setstate_powered
→
Gate_close
1:
Setstate_unpowered
→
Set_pressurenormalized
2:
Setstate_blocked
→
Set_pressuredifferential
3:
Setstate_unblocked
→
Setstate_powered
4:
Setstate_noaccess
→
Setstate_unpowered
5:
Setstate_access
→
Setstate_blocked
6:
Pressurecycle
→
Setstate_unblocked
Volume:
0.036
Manned Turret
(AEGS_Idris_SCItem_Turret_Lower)
Changed
1 change
stdItem
Volume:
1.0E-6
Vanduul Stinger
(VNCL_Stinger_PU_AI_VAN)
Changed
16 changes
stdItem
Ports
5
EquippedItem:
8ddb6868-1ae3-4cad-a736-12ad739ead2b
6
EquippedItem:
8ddb6868-1ae3-4cad-a736-12ad739ead2b
7
EquippedItem:
8ddb6868-1ae3-4cad-a736-12ad739ead2b
8
EquippedItem:
8ddb6868-1ae3-4cad-a736-12ad739ead2b
9
EquippedItem:
5c85d440-66fc-403f-8e66-2a92fe6678ae
10
EquippedItem:
5c85d440-66fc-403f-8e66-2a92fe6678ae
11
Size:
0
MaxSize:
0
MinSize:
0
PortName:
engineeringBuff
Uneditable:
false
DisplayName:
@LOC_EMPTY
Interactions
0:
Takeorder
→
Pilot_enter
1:
Refill ammo
→
Pilot_exit
2:
Refill grenades
→
Carry
3:
Medpen
→
Drop
4:
Bodydrag
→
Inspect
5:
Bodydrop
→
Place
6:
Turnover
→
Equip
7:
Openinventoryui
→
Offhandequip
Volume:
1.0E-6
Fresnel "Yormandi" Energy LMG
(volt_lmg_energy_01_collector02)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
1
→
0
Attack:
2.5
→
0
FirstAttack:
2.5
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
1
→
0
Attack:
2.5
→
0
FirstAttack:
2.5
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
2
DamageFalloffLevel2:
1
DamageFalloffLevel3:
0.5
MaxPenetrationThickness:
0.3
Interactions
0:
Equiptowear
→
Exit
1:
Openinventoryui
→
Sit
2:
Openlootingui
3:
Carry
4:
Drop
5:
Place
6:
Store
Volume:
0.018
Fresnel "Molten" Energy LMG
(volt_lmg_energy_01_tint01)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
1
→
0
Attack:
2.5
→
0
FirstAttack:
2.5
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
1
→
0
Attack:
2.5
→
0
FirstAttack:
2.5
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
2
DamageFalloffLevel2:
1
DamageFalloffLevel3:
0.5
MaxPenetrationThickness:
0.3
Interactions
0:
Drop
→
Exit
1:
Place
→
Sit
2:
Store
3:
Equiptowear
4:
Openinventoryui
5:
Openlootingui
6:
Carry
Volume:
0.018
Fresnel "Rockfall" Energy LMG
(volt_lmg_energy_01_tint03)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
1
→
0
Attack:
2.5
→
0
FirstAttack:
2.5
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
1
→
0
Attack:
2.5
→
0
FirstAttack:
2.5
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
2
DamageFalloffLevel2:
1
DamageFalloffLevel3:
0.5
MaxPenetrationThickness:
0.3
Interactions
0:
Carry
→
Sit
1:
Drop
→
Exit
2:
Place
3:
Store
4:
Equiptowear
5:
Openinventoryui
6:
Openlootingui
Volume:
0.018
FarSight "Golden Blossom" (8x Telescopic)
(volt_optics_tsco_x8_s3_store01)
Changed
12 changes
stdItem
Interactions
0:
Commsinteraction
→
Open
1:
Opencanopy
→
Close
2:
Closecanopy
→
Activate pump
3:
Deployladder
→
Detach
4:
Retractladder
→
Purge
5:
Landinggear_deploy
6:
Landinggear_retract
WeaponModifier
WeaponStats
Recoil
AimRecoil
CurveRecoil
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
NoiseCurvesModifier
YawNoiseMaxValueModifier:
1
RollNoiseMaxValueModifier:
1
PitchNoiseMaxValueModifier:
1
CurveRecoil
PositionModifiers
NoiseModifier
XNoiseModifier:
1
YNoiseModifier:
1
ZNoiseModifier:
1
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
XMaxValueModifier:
1
YMaxValueModifier:
1
ZMaxValueModifier:
1
RotationModifiers
NoiseModifier
XNoiseModifier:
1
YNoiseModifier:
1
ZNoiseModifier:
1
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
XMaxValueModifier:
1
YMaxValueModifier:
1
ZMaxValueModifier:
1
RecoilTimeModifier:
1
MaxDecayTimeModifier:
1
MinDecayTimeModifier:
1
PositionDecayModifiers
DecayMaxValueModifier
X:
1
Y:
1
Z:
1
DecayTimeMultiplierModifier
X:
1
Y:
1
Z:
1
DecayMinScalingFactorModifier
X:
1
Y:
1
Z:
1
RotationDecayModifiers
DecayMaxValueModifier
X:
1
Y:
1
Z:
1
DecayTimeMultiplierModifier
X:
1
Y:
1
Z:
1
DecayMinScalingFactorModifier
X:
1
Y:
1
Z:
1
Volume:
0.0019
<= PLACEHOLDER =>
(HRST_LaserRepeater_Ventilation_S5)
Changed
5 changes
stdItem
WeaponModifier
WeaponStats
Recoil
AimRecoil
CurveRecoil
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
NoiseCurvesModifier
YawNoiseMaxValueModifier:
1
RollNoiseMaxValueModifier:
1
PitchNoiseMaxValueModifier:
1
CurveRecoil
PositionModifiers
NoiseModifier
XNoiseModifier:
1
YNoiseModifier:
1
ZNoiseModifier:
1
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
XMaxValueModifier:
1
YMaxValueModifier:
1
ZMaxValueModifier:
1
RotationModifiers
NoiseModifier
XNoiseModifier:
1
YNoiseModifier:
1
ZNoiseModifier:
1
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
XMaxValueModifier:
1
YMaxValueModifier:
1
ZMaxValueModifier:
1
RecoilTimeModifier:
1
MaxDecayTimeModifier:
1
MinDecayTimeModifier:
1
PositionDecayModifiers
DecayMaxValueModifier
X:
1
Y:
1
Z:
1
DecayTimeMultiplierModifier
X:
1
Y:
1
Z:
1
DecayMinScalingFactorModifier
X:
1
Y:
1
Z:
1
RotationDecayModifiers
DecayMaxValueModifier
X:
1
Y:
1
Z:
1
DecayTimeMultiplierModifier
X:
1
Y:
1
Z:
1
DecayMinScalingFactorModifier
X:
1
Y:
1
Z:
1
Volume:
1.0E-6
FarSight "Landslide" (8x Telescopic)
(volt_optics_tsco_x8_s3_tint02)
Changed
12 changes
stdItem
Interactions
0:
Autoland_setactive
→
Activate pump
1:
Autoland_setinactive
→
Detach
2:
Coupled_setcoupled
→
Purge
3:
Coupled_setdecoupled
→
Open
4:
Gsafe_setactive
→
Close
5:
Gsafe_setinactive
6:
Esp_setactive
WeaponModifier
WeaponStats
Recoil
AimRecoil
CurveRecoil
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
NoiseCurvesModifier
YawNoiseMaxValueModifier:
1
RollNoiseMaxValueModifier:
1
PitchNoiseMaxValueModifier:
1
CurveRecoil
PositionModifiers
NoiseModifier
XNoiseModifier:
1
YNoiseModifier:
1
ZNoiseModifier:
1
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
XMaxValueModifier:
1
YMaxValueModifier:
1
ZMaxValueModifier:
1
RotationModifiers
NoiseModifier
XNoiseModifier:
1
YNoiseModifier:
1
ZNoiseModifier:
1
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
XMaxValueModifier:
1
YMaxValueModifier:
1
ZMaxValueModifier:
1
RecoilTimeModifier:
1
MaxDecayTimeModifier:
1
MinDecayTimeModifier:
1
PositionDecayModifiers
DecayMaxValueModifier
X:
1
Y:
1
Z:
1
DecayTimeMultiplierModifier
X:
1
Y:
1
Z:
1
DecayMinScalingFactorModifier
X:
1
Y:
1
Z:
1
RotationDecayModifiers
DecayMaxValueModifier
X:
1
Y:
1
Z:
1
DecayTimeMultiplierModifier
X:
1
Y:
1
Z:
1
DecayMinScalingFactorModifier
X:
1
Y:
1
Z:
1
Volume:
0.0019
Dashboard
(AEGS_Javelin_SCItem_Dashboard_Bridge_Right)
Changed
3 changes
stdItem
Interactions
0:
Disablevtol
→
Open
1:
Enableproximityassist
→
Close
Volume:
1.0E-6
Dashboard
(AEGS_Javelin_SCItem_Dashboard_Captain)
Changed
3 changes
stdItem
Interactions
0:
Disableproximityassist
→
Onunlocked
1:
Engineon
→
Lockeddisplay
Volume:
1.0E-6
Pulse "Crusader" Laser Pistol
(volt_pistol_energy_01_blue01)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
0.5
→
0
Attack:
0.4
→
0
FirstAttack:
0.4
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
0.5
→
0
Attack:
0.4
→
0
FirstAttack:
0.4
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Lock
→
Savegamelogout
1:
Reset
→
Enterdoorleft_airlock
2:
Deployed
→
Exitdoorleft_airlock
3:
Openinventory
→
Openleft_airlock
4:
Loot
→
Closeleft_airlock
5:
Opendoor
→
Openleft_ladder
6:
Closedoor
→
Closeleft_ladder
7:
Pilotdooropen
→
Enterdoorright_airlock
8:
Pilotdoorclose
→
Exitdoorright_airlock
9:
Canopyopen
→
Openright_airlock
10:
Canopyclose
→
Closeright_airlock
11:
Seatentergroundleft
→
Openright_ladder
12:
Seatentergroundright
→
Closeright_ladder
Volume:
0.0025
Pulse "Greycat" Laser Pistol
(volt_pistol_energy_01_grey01)
Changed
24 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
0.5
→
0
Attack:
0.4
→
0
FirstAttack:
0.4
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
0.5
→
0
Attack:
0.4
→
0
FirstAttack:
0.4
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Lock
→
Leftladderclose
1:
Openfinished
→
Leftdooropen
2:
Closefinished
→
Leftdoorclose
3:
Dooropen
→
Leftseatenter
4:
Doorclose
→
Leftseatexit
5:
Ascentrequest
→
Leftzerogenter
6:
Descentrequest
→
Leftzerogexit
7:
Unlock
→
Openinventoryui
8:
Open
→
Openlootingui
10:
Toggle
→
Accesscargogrid
11:
Place
12:
Turretenter
Volume:
0.0025
Dashboard
(AEGS_Javelin_SCItem_Dashboard_CoPilot_DamagedJavelin)
Changed
1 change
stdItem
Volume:
1.0E-6
Pulse "Rouge" Pistol
(volt_pistol_energy_01_tint02)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
0.5
→
0
Attack:
0.4
→
0
FirstAttack:
0.4
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
0.5
→
0
Attack:
0.4
→
0
FirstAttack:
0.4
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Turretseatenterzerogright
→
Close
1:
Turretseatexitzerog
→
Activate pump
2:
Openinventoryui
→
Detach
3:
Openlootingui
→
Purge
4:
Jump
→
Carry
5:
Open
→
Place
6:
Close
→
Seatenter
7:
Toggle
→
Seatexit
8:
Lock
→
Open
9:
Openfinished
→
Toggle
10:
Closefinished
11:
Play
12:
Onplaying
Volume:
0.0025
Pulse "microTech" Laser Pistol
(volt_pistol_energy_01_white01)
Changed
25 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
0.5
→
0
Attack:
0.4
→
0
FirstAttack:
0.4
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
0.5
→
0
Attack:
0.4
→
0
FirstAttack:
0.4
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Turret_fire_mode
→
Carry
1:
Turret_gyro_mode
→
Inspect
2:
Turret_sensitivity_increase
→
Sit
3:
Turret_sensitivity_decrease
→
Exit
4:
Turret_sensitivity_reset
→
Take
5:
Seatenter
→
Place
6:
Seatexit
→
Turretenter
7:
Use
→
Turretexit
8:
Place
→
Playexit01
9:
Placeonhook
→
Copilot_enter
10:
Open
→
Copilot_exit
11:
Close
→
Climb
12:
Toggle
→
Leftladderopen
Volume:
0.0025
Parallax "Fun Military Tooth" Energy Assault Rifle
(volt_rifle_energy_01_collector04)
Changed
11 changes
stdItem
Weapon
Modes
1
AdsSpread
Decay:
0.4
→
0
Attack:
0.25
→
0
FirstAttack:
0.5
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Place
→
Store
1:
Store
→
Equiptowear
2:
Equip
→
Openinventoryui
6:
Place
Volume:
0.013
Parallax "microTech" Energy Assault Rifle
(volt_rifle_energy_01_white01)
Changed
14 changes
stdItem
Weapon
Modes
1
AdsSpread
Decay:
0.4
→
0
Attack:
0.25
→
0
FirstAttack:
0.5
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Carry
→
Openlootingui
1:
Drop
→
Carry
2:
Place
→
Drop
3:
Store
→
Place
4:
Equip
→
Store
5:
Openlootingui
→
Equiptowear
6:
Openinventoryui
Volume:
0.013
Prism "Crusader" Laser Shotgun
(volt_shotgun_energy_01_blue01)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Maximum:
0
Minimum:
0
1
AdsSpread
Decay:
0.5
→
0.45
Attack:
1
→
0.8
FirstAttack:
2
→
1.6
Maximum:
3.6
Minimum:
1.7
AdsSpread
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
3
DamageFalloffLevel2:
1
DamageFalloffLevel3:
0.5
MaxPenetrationThickness:
20
Interactions
0:
Openinventoryui
→
Sit
1:
Openlootingui
→
Exit
2:
Carry
→
Deploytable
3:
Drop
→
Retracttable
4:
Place
5:
Store
6:
Equiptowear
SecondaryAmmunition
BulletPierceability
DamageFalloffLevel1:
3
DamageFalloffLevel2:
1
DamageFalloffLevel3:
0.5
MaxPenetrationThickness:
0.2
Volume:
0.016
Prism "Irradiated" Laser Shotgun
(volt_shotgun_energy_01_collector01)
Changed
17 changes
stdItem
Weapon
Modes
0
AdsSpread
Maximum:
0
Minimum:
0
1
AdsSpread
Decay:
0.5
→
0.45
Attack:
1
→
0.8
FirstAttack:
2
→
1.6
Maximum:
3.6
Minimum:
1.7
AdsSpread
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
3
DamageFalloffLevel2:
1
DamageFalloffLevel3:
0.5
MaxPenetrationThickness:
20
Interactions
0:
Equiptowear
→
Place
1:
Carry
→
Drop
2:
Drop
→
Stow
3:
Place
→
Carry
4:
Store
→
Inspect
SecondaryAmmunition
BulletPierceability
DamageFalloffLevel1:
3
DamageFalloffLevel2:
1
DamageFalloffLevel3:
0.5
MaxPenetrationThickness:
0.2
Volume:
0.016
Quartz "Hunter Camo" Energy SMG
(volt_smg_energy_01_collector02)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Disableesp
→
Place
1:
Enablecruise
→
Store
2:
Disablecruise
→
Equip
3:
Enablevtol
→
Openlootingui
4:
Disablevtol
→
Carry
5:
Enableproximityassist
→
Drop
6:
Disableproximityassist
7:
Engineon
8:
Engineoff
9:
Enabledecoupled
10:
Disabledecoupled
11:
Enablegsafe
12:
Disablegsafe
Volume:
0.0075
<= PLACEHOLDER =>
(AEGS_Javelin_SeatAccess_Pilot)
Changed
6 changes
stdItem
Interactions
0:
Seatenterzerog
→
Transformcycle
1:
Radar_open
→
Engineon
2:
Radar_close
→
Engineoff
3:
Quantumdrive_open
→
Enabledecoupled
4:
Quantumdrive_close
→
Disabledecoupled
Volume:
1.0E-6
Manned Turret
(AEGS_Javelin_SCItem_Turret_Manned)
Changed
1 change
stdItem
Volume:
1.0E-6
Manned Turret
(AEGS_Javelin_SCItem_Turret_Manned_Invulnerable)
Changed
1 change
stdItem
Volume:
1.0E-6
Manned Turret
(AEGS_Javelin_SCItem_Turret_Manned_Left)
Changed
1 change
stdItem
Volume:
1.0E-6
Manned Turret
(AEGS_Javelin_SCItem_Turret_Manned_Left_Invulnerable)
Changed
6 changes
stdItem
Interactions
0:
Buttontrigger
→
Panel_right_open
1:
Onsucceded
→
Panel_right_close
2:
Activate
→
Panel_left_open
3:
Deactivate
→
Panel_left_close
4:
Grip
→
Loot
Volume:
1.0E-6
<= PLACEHOLDER =>
(AEGS_Javelin_SeatAccess_Rear_Left)
Changed
3 changes
stdItem
Interactions
0:
Canopyopen
→
Transformdeploy
1:
Canopyclose
→
Transformretract
Volume:
1.0E-6