Version Changelog
4.10.2-LIVE.12881860
4.10.2-LIVE.12881860
4.10.3-LIVE.13165946
· Nov 12, 2026
Items
+407
~22342
-59
Vehicles
+7
~315
-6
Blueprints
+16
~2
-0
Missions
+13
~2087
-0
Locations
+1
~2
-0
<= PLACEHOLDER =>
(KRIG_P52_Merlin_Dashboard_Pilot)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(KRIG_P72_Archimedes_Dashboard_Pilot)
Changed
1 change
stdItem
Volume:
1.0E-6
TRGT. STATUS
(KRIG_P72_Archimedes_Seat_Pilot)
Changed
1 change
stdItem
Volume:
1.0E-6
Access
(KRIG_P72_Archimedes_SeatAccess)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(KRIG_P72_Archimedes_Thruster_Retro_02)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(KRIG_P72_Archimedes_WingTip_Left)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(KRIG_S65_Stingray_Cockpit)
Changed
1 change
stdItem
Volume:
1.0E-6
Concept Shirt Purple
(fio_shirt_01_01_08)
Changed
1 change
stdItem
Volume:
0.0049
Access
(KRIG_S65_Stingray_Seat_Access_Pilot)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(KRON_LaserCannon_Barrel_S1)
Changed
5 changes
stdItem
WeaponModifier
WeaponStats
Recoil
AimRecoil
CurveRecoil
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
NoiseCurvesModifier
YawNoiseMaxValueModifier:
1
RollNoiseMaxValueModifier:
1
PitchNoiseMaxValueModifier:
1
CurveRecoil
PositionModifiers
NoiseModifier
XNoiseModifier:
1
YNoiseModifier:
1
ZNoiseModifier:
1
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
XMaxValueModifier:
1
YMaxValueModifier:
1
ZMaxValueModifier:
1
RotationModifiers
NoiseModifier
XNoiseModifier:
1
YNoiseModifier:
1
ZNoiseModifier:
1
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
XMaxValueModifier:
1
YMaxValueModifier:
1
ZMaxValueModifier:
1
RecoilTimeModifier:
1
MaxDecayTimeModifier:
1
MinDecayTimeModifier:
1
PositionDecayModifiers
DecayMaxValueModifier
X:
1
Y:
1
Z:
1
DecayTimeMultiplierModifier
X:
1
Y:
1
Z:
1
DecayMinScalingFactorModifier
X:
1
Y:
1
Z:
1
RotationDecayModifiers
DecayMaxValueModifier
X:
1
Y:
1
Z:
1
DecayTimeMultiplierModifier
X:
1
Y:
1
Z:
1
DecayMinScalingFactorModifier
X:
1
Y:
1
Z:
1
Volume:
1.0E-6
<= PLACEHOLDER =>
(KRON_LaserCannon_Barrel_S2)
Changed
5 changes
stdItem
WeaponModifier
WeaponStats
Recoil
AimRecoil
CurveRecoil
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
NoiseCurvesModifier
YawNoiseMaxValueModifier:
1
RollNoiseMaxValueModifier:
1
PitchNoiseMaxValueModifier:
1
CurveRecoil
PositionModifiers
NoiseModifier
XNoiseModifier:
1
YNoiseModifier:
1
ZNoiseModifier:
1
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
XMaxValueModifier:
1
YMaxValueModifier:
1
ZMaxValueModifier:
1
RotationModifiers
NoiseModifier
XNoiseModifier:
1
YNoiseModifier:
1
ZNoiseModifier:
1
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
XMaxValueModifier:
1
YMaxValueModifier:
1
ZMaxValueModifier:
1
RecoilTimeModifier:
1
MaxDecayTimeModifier:
1
MinDecayTimeModifier:
1
PositionDecayModifiers
DecayMaxValueModifier
X:
1
Y:
1
Z:
1
DecayTimeMultiplierModifier
X:
1
Y:
1
Z:
1
DecayMinScalingFactorModifier
X:
1
Y:
1
Z:
1
RotationDecayModifiers
DecayMaxValueModifier
X:
1
Y:
1
Z:
1
DecayTimeMultiplierModifier
X:
1
Y:
1
Z:
1
DecayMinScalingFactorModifier
X:
1
Y:
1
Z:
1
Volume:
1.0E-6
<= PLACEHOLDER =>
(KRON_LaserCannon_FiringMechanism_S2)
Changed
5 changes
stdItem
WeaponModifier
WeaponStats
Recoil
AimRecoil
CurveRecoil
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
NoiseCurvesModifier
YawNoiseMaxValueModifier:
1
RollNoiseMaxValueModifier:
1
PitchNoiseMaxValueModifier:
1
CurveRecoil
PositionModifiers
NoiseModifier
XNoiseModifier:
1
YNoiseModifier:
1
ZNoiseModifier:
1
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
XMaxValueModifier:
1
YMaxValueModifier:
1
ZMaxValueModifier:
1
RotationModifiers
NoiseModifier
XNoiseModifier:
1
YNoiseModifier:
1
ZNoiseModifier:
1
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
XMaxValueModifier:
1
YMaxValueModifier:
1
ZMaxValueModifier:
1
RecoilTimeModifier:
1
MaxDecayTimeModifier:
1
MinDecayTimeModifier:
1
PositionDecayModifiers
DecayMaxValueModifier
X:
1
Y:
1
Z:
1
DecayTimeMultiplierModifier
X:
1
Y:
1
Z:
1
DecayMinScalingFactorModifier
X:
1
Y:
1
Z:
1
RotationDecayModifiers
DecayMaxValueModifier
X:
1
Y:
1
Z:
1
DecayTimeMultiplierModifier
X:
1
Y:
1
Z:
1
DecayMinScalingFactorModifier
X:
1
Y:
1
Z:
1
Volume:
1.0E-6
<= PLACEHOLDER =>
(KRON_LaserCannon_PowerArray_S2)
Changed
5 changes
stdItem
WeaponModifier
WeaponStats
Recoil
AimRecoil
CurveRecoil
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
NoiseCurvesModifier
YawNoiseMaxValueModifier:
1
RollNoiseMaxValueModifier:
1
PitchNoiseMaxValueModifier:
1
CurveRecoil
PositionModifiers
NoiseModifier
XNoiseModifier:
1
YNoiseModifier:
1
ZNoiseModifier:
1
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
XMaxValueModifier:
1
YMaxValueModifier:
1
ZMaxValueModifier:
1
RotationModifiers
NoiseModifier
XNoiseModifier:
1
YNoiseModifier:
1
ZNoiseModifier:
1
MaxLimitsModifier
X:
1
Y:
1
Z:
1
MinLimitsModifier
X:
1
Y:
1
Z:
1
XMaxValueModifier:
1
YMaxValueModifier:
1
ZMaxValueModifier:
1
RecoilTimeModifier:
1
MaxDecayTimeModifier:
1
MinDecayTimeModifier:
1
PositionDecayModifiers
DecayMaxValueModifier
X:
1
Y:
1
Z:
1
DecayTimeMultiplierModifier
X:
1
Y:
1
Z:
1
DecayMinScalingFactorModifier
X:
1
Y:
1
Z:
1
RotationDecayModifiers
DecayMaxValueModifier
X:
1
Y:
1
Z:
1
DecayTimeMultiplierModifier
X:
1
Y:
1
Z:
1
DecayMinScalingFactorModifier
X:
1
Y:
1
Z:
1
Volume:
1.0E-6
<= PLACEHOLDER =>
(LaptopScreen_PrisonerManifest)
Changed
1 change
stdItem
Volume:
1.0E-6
Custodian "Big Boss" SMG
(ksar_smg_energy_01_black_green01)
Changed
24 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
4.5
→
0
Attack:
0.8
→
0
FirstAttack:
0.4
→
0
Maximum:
0
Minimum:
0
1
AdsSpread
Decay:
8
→
0
Attack:
0.08
→
0
FirstAttack:
0.08
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
4.5
→
0
Attack:
0.8
→
0
FirstAttack:
0.4
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Open
→
Openinventoryui
1:
Close
→
Openlootingui
2:
Open panel
→
Carry
3:
Close panel
→
Drop
4:
Override
→
Place
5:
Pump
→
Store
6:
Engineon
→
Equiptowear
Volume:
0.0075
<= PLACEHOLDER =>
(LaserTripMine_carry_Template)
Changed
1 change
stdItem
Volume:
0.015563
lever_pullswitch_fusebox
(Lever_PullSwitch_Fusebox)
Changed
1 change
stdItem
Volume:
0.01
lever_pullswitch_fusebox_template
(Lever_PullSwitch_Fusebox_TEMPLATE)
Changed
1 change
stdItem
Volume:
0.01
lever_template
(Lever_Template)
Changed
1 change
stdItem
Volume:
0.01
Atzkav "Mirage" Sniper Rifle
(lbco_sniper_energy_01_chromic01)
Changed
17 changes
stdItem
Weapon
Modes
0
AdsSpread
Attack:
25
→
0
FirstAttack:
13.5
→
0
Maximum:
0
Minimum:
0
AdsSpread
Attack:
25
→
0
FirstAttack:
13.5
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Equiptowear
→
Place
1:
Openinventoryui
→
Store
2:
Openlootingui
→
Equip
3:
Carry
→
Openlootingui
4:
Drop
→
Carry
5:
Place
→
Drop
6:
Store
Volume:
0.019
<= PLACEHOLDER =>
(Levski_SCItem_Seat_ATC)
Changed
1 change
stdItem
Volume:
1.0E-6
lfsp_filter_subitem_standard
(LFSP_Filter_subItem_standard)
Changed
1 change
stdItem
Volume:
0
<= PLACEHOLDER =>
(LID_ammo-box_1_grenade_open_01x005x0025_a)
Changed
1 change
stdItem
Volume:
0.01
<= PLACEHOLDER =>
(LightGroupAirlock)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(LightGroupDoorLock)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(LightGroupPoweredItem)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(LightGroupResourceNetworked)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(LoadingPlatformFrontGate)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(LoadingPlatformLoadingGate)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Locker_Armor_NoMannequin)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Locker_Clothing_2_Outfits_TEMPLATE)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Locker_Clothing_TEMPLATE)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Locker_Crew_Template)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Locker_Drawer_TEMPLATE)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Locker_Drawer_UseParentGeo_TEMPLATE)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Locker_External_Inventory_TEMPLATE)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Locker_Flightsuit_TEMPLATE)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Locker_Prop_Template_01)
Changed
9 changes
stdItem
Interactions
0:
Setstate_access
→
Store
1:
Pressurecycle
→
Offhandstore
2:
Pressurecyclecomplete
→
Take
3:
Set_airlockconnected
→
Place
4:
Open
5:
Close
6:
Lock
7:
Override
Volume:
0.124922
<= PLACEHOLDER =>
(Locker_Shallow_Template)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Locker_Shallow_WallLeft_AEGS)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Locker_Shallow_WallLeft_AEGS_Pilot_Room)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Locker_Simple)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Locker_Spacesuit_Lootable)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Usetoilet
1:
Store
→
Exit
2:
Offhandstore
→
Inputinglasert1
3:
Carry
→
Inputinglasert2
4:
Drop
→
Inputinglasert3
5:
Inspect
→
Inputinglasert4
Volume:
1.0E-6
<= PLACEHOLDER =>
(Locker_Suit_ANVL_Terrapin)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Locker_Suit_DRAK_Corsair)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Locker_Suit_DRAK_Cutter_Rambler)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Locker_Suit_Left_AEGS)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Locker_Suit_Left_AEGS_TEST)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Open
1:
Store
→
Close
2:
Offhandstore
→
Opencomplete
3:
Carry
→
Closecomplete
4:
Drop
→
Usetoilet
5:
Inspect
→
Exit
Volume:
1.0E-6
<= PLACEHOLDER =>
(Locker_Suit_Right_AEGS)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(Locker_Suit_RSI_Apollo)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Open
1:
Offhandstore
→
Close
2:
Carry
→
Opencomplete
3:
Drop
→
Closecomplete
4:
Inspect
→
Place
Volume:
1.0E-6